panel v0.9.1 — open-source game server manager
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
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#!/bin/bash
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# panel-native V Rising entrypoint (Wine).
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#
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# CLI flags > JSON in V Rising's override precedence, so we drive every
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# operator-facing knob via -flag args from env vars rather than rewriting
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# ServerHostSettings.json on each boot. The shipped JSON in StreamingAssets/
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# stays untouched; operators who want individual ServerGameSettings.json
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# edits can ssh in / use the Files tab and edit the seeded copy in
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# /game-saves/Settings — but only if GAME_SETTINGS_PRESET is empty (a
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# non-empty preset overrides individual edits silently — Stunlock gotcha).
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set -euo pipefail
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log() { printf '[panel-v-rising] %s\n' "$*"; }
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if [[ "$(id -u)" = "0" ]]; then
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chown -R panel:panel /game /game-saves /home/panel 2>/dev/null || true
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# Hand off to panel user. setpriv preserves env, so all the SERVER_*
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# / GAME_* / RCON_* knobs the panel manifest sets reach the child.
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exec setpriv --reuid=panel --regid=panel --clear-groups \
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--inh-caps=-all --bounding-set=-all \
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env HOME=/home/panel WINEPREFIX=/home/panel/.wine WINEDEBUG=-all \
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PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin \
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/entrypoint.sh "$@"
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fi
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GAME_DIR=/game
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SAVE_DIR=/game-saves
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EXE="${GAME_DIR}/VRisingServer.exe"
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SETTINGS_SRC="${GAME_DIR}/VRisingServer_Data/StreamingAssets/Settings"
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SETTINGS_DST="${SAVE_DIR}/Settings"
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if [[ ! -f "${EXE}" ]]; then
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log "ERROR: ${EXE} not found. Run 'Update' in the panel to install V Rising (Windows build) via SteamCMD."
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exit 78
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fi
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# Seed ServerHostSettings.json + ServerGameSettings.json into save volume
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# the first time only. After that the operator can edit them by hand for
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# settings the panel doesn't expose; CLI flags below still override the
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# operator-facing keys (Name, Description, ports, password, max players).
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mkdir -p "${SETTINGS_DST}"
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if [[ ! -s "${SETTINGS_DST}/ServerHostSettings.json" && -d "${SETTINGS_SRC}" ]]; then
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log "seeding ${SETTINGS_DST} from shipped defaults"
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cp -r "${SETTINGS_SRC}/." "${SETTINGS_DST}/" || true
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fi
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if [[ ! -f "${WINEPREFIX}/system.reg" ]]; then
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log "initializing Wine prefix at ${WINEPREFIX}"
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xvfb-run -a wineboot --init 2>&1 | sed 's/^/ /' || true
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wineserver -w || true
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fi
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trap 'log "SIGTERM"; wineserver -k 2>/dev/null || true; exit 0' TERM INT
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# ---- Env defaults (mirrors module.yaml's env: block) ----
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SERVER_NAME="${SERVER_NAME:-panel V Rising}"
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SERVER_DESCRIPTION="${SERVER_DESCRIPTION:-}"
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SERVER_PASSWORD="${SERVER_PASSWORD:-}"
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MAX_PLAYERS="${MAX_PLAYERS:-40}"
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MAX_ADMINS="${MAX_ADMINS:-4}"
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SAVE_NAME="${SAVE_NAME:-panel}"
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LIST_ON_STEAM="${LIST_ON_STEAM:-true}"
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LIST_ON_EOS="${LIST_ON_EOS:-true}"
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SECURE="${SECURE:-true}"
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SERVER_FPS="${SERVER_FPS:-30}"
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LOWER_FPS_WHEN_EMPTY="${LOWER_FPS_WHEN_EMPTY:-true}"
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GAME_SETTINGS_PRESET="${GAME_SETTINGS_PRESET:-}"
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GAME_DIFFICULTY_PRESET="${GAME_DIFFICULTY_PRESET:-}"
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GAME_PORT="${GAME_PORT:-9876}"
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QUERY_PORT="${QUERY_PORT:-9877}"
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RCON_ENABLED="${RCON_ENABLED:-false}"
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RCON_PORT="${RCON_PORT:-25575}"
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RCON_PASSWORD="${RCON_PASSWORD:-}"
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# ---- Build CLI args ----
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ARGS=(
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-persistentDataPath "${SAVE_DIR}"
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-saveName "${SAVE_NAME}"
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-serverName "${SERVER_NAME}"
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-gamePort "${GAME_PORT}"
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-queryPort "${QUERY_PORT}"
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-maxUsers "${MAX_PLAYERS}"
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-maxAdmins "${MAX_ADMINS}"
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-listOnSteam "${LIST_ON_STEAM}"
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-listOnEOS "${LIST_ON_EOS}"
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-secure "${SECURE}"
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-targetFps "${SERVER_FPS}"
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-lowerFPSWhenEmpty "${LOWER_FPS_WHEN_EMPTY}"
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-logFile "-"
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-batchmode -nographics
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)
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[[ -n "${SERVER_DESCRIPTION}" ]] && ARGS+=(-description "${SERVER_DESCRIPTION}")
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[[ -n "${SERVER_PASSWORD}" ]] && ARGS+=(-password "${SERVER_PASSWORD}")
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[[ -n "${GAME_SETTINGS_PRESET}" ]] && ARGS+=(-preset "${GAME_SETTINGS_PRESET}")
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[[ -n "${GAME_DIFFICULTY_PRESET}" ]] && ARGS+=(-difficultyPreset "${GAME_DIFFICULTY_PRESET}")
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if [[ "${RCON_ENABLED}" == "true" ]]; then
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ARGS+=(-rconEnabled true -rconPort "${RCON_PORT}" -rconPassword "${RCON_PASSWORD}")
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fi
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cd "${GAME_DIR}"
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log "starting V Rising dedicated server"
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log " name: ${SERVER_NAME}"
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log " ports: ${GAME_PORT}/${QUERY_PORT} (game/query)"
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log " slots: ${MAX_PLAYERS}"
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log " preset: ${GAME_SETTINGS_PRESET:-(none)}"
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log " rcon: ${RCON_ENABLED} (port ${RCON_PORT})"
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# xvfb-run -a auto-allocates a free display — host has its own Xvfb on
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# :99 / :100 / :101, see panel/memory/gotchas.md.
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exec stdbuf -oL -eL xvfb-run -a --server-args="-screen 0 1024x768x24" \
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wine "${EXE}" "${ARGS[@]}"
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