panel v0.9.1 — open-source game server manager
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
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# panel-native Windrose runtime image.
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#
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# Windrose's dedicated server is a Windows-only UE5 build, so we bring along
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# just enough Wine + Xvfb to host it headlessly. SteamCMD is NOT installed
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# here — the panel's generic updater sidecar uses the official steamcmd
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# image and writes into our /game volume.
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#
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# Expected runtime layout inside the container:
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# /game — SteamCMD-installed Windows build (panel volume)
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# /game/WindroseServer.exe — dedicated server binary (preferred path)
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# /game/R5/Binaries/Win64/WindroseServer.exe — fallback path (UE5 convention)
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# /game-saves — ServerDescription.json, R5/Saved save tree
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# /entrypoint.sh — boot Xvfb, launch exe under Wine
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FROM debian:12-slim
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ENV DEBIAN_FRONTEND=noninteractive \
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TZ=Etc/UTC \
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LANG=en_US.UTF-8 \
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LC_ALL=en_US.UTF-8 \
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WINEDEBUG=-all \
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WINEPREFIX=/home/panel/.wine \
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DISPLAY=:99
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# Wine: install winehq-stable from dl.winehq.org rather than Debian's
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# wine 8.0~repack. Reason: Windrose's UE5 game uses gRPC for its R5 coop
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# session. gRPC's Windows event engine asserts on partial-transfer IOCP
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# completions ("ASSERTION FAILED: result.bytes_transferred ==
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# buffer_->Length() at windows_endpoint.cc:355"). Wine 8.0's IOCP can
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# return partial completions for WSARecv that the assertion rejects, so
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# the server *crashes* the moment a player session reaches the gRPC
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# transport layer (~12 seconds after a join). Wine 9+ on winehq's stable
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# repo has the IOCP fix; matches what CubeCoders' AMP wine-stable image
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# ships. cabextract + winbind are commonly needed by Wine's installer
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# helpers even though we don't call winetricks directly.
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RUN dpkg --add-architecture i386 \
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&& apt-get update \
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&& apt-get install -y --no-install-recommends \
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ca-certificates \
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locales \
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tini \
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curl \
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gnupg \
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xvfb \
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xauth \
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winbind \
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cabextract \
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procps \
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&& mkdir -pm755 /etc/apt/keyrings \
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&& curl -fsSL https://dl.winehq.org/wine-builds/winehq.key \
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| gpg --dearmor -o /etc/apt/keyrings/winehq-archive.key \
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&& curl -fsSL https://dl.winehq.org/wine-builds/debian/dists/bookworm/winehq-bookworm.sources \
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-o /etc/apt/sources.list.d/winehq-bookworm.sources \
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&& apt-get update \
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&& apt-get install -y --no-install-recommends winehq-stable \
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&& sed -i -e 's/# en_US.UTF-8 UTF-8/en_US.UTF-8 UTF-8/' /etc/locale.gen \
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&& locale-gen \
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&& apt-get clean \
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&& rm -rf /var/lib/apt/lists/*
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RUN groupadd -g 1000 panel \
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&& useradd -u 1000 -g 1000 -m -s /bin/bash panel \
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&& mkdir -p /game /game-saves \
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&& chown -R panel:panel /game /game-saves /home/panel
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# Pre-warm the Wine prefix at /home/panel/.wine during the image build.
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#
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# Why: Wine 11's first-boot wineboot pops `appwiz.cpl install_mono` to
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# install Wine Mono. In a headless xvfb container that step blocks
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# indefinitely, and any interrupt (SIGINT, container restart) leaves the
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# prefix half-built — kernel32.dll never finishes registering, so the
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# next launch dies with "could not load kernel32.dll, status c0000135"
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# in a tight crash-loop. UE5 dedicated servers don't need .NET, so we
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# skip Mono entirely via WINEDLLOVERRIDES=mscoree= and the Gecko HTML
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# engine via mshtml=. Result: first boot is fast and idempotent;
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# entrypoint can skip wineboot since system.reg is already present.
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USER panel
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ENV HOME=/home/panel WINEPREFIX=/home/panel/.wine WINEDEBUG=-all
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# wineboot --init under xvfb-run hangs on Wine 11 because xvfb-run kills
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# its X server the moment wineboot's main thread returns, but wineboot
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# spawns explorer.exe / services.exe in the background that keep trying
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# to reach :99 and emit "X connection broken" errors that kill the build.
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# Run Xvfb directly, give it a moment, point DISPLAY at it, init the
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# prefix, then `wineserver -w` to flush state and explicitly stop Xvfb.
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RUN Xvfb :99 -screen 0 1024x768x24 -nolisten tcp & XVFB_PID=$! \
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&& sleep 2 \
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&& DISPLAY=:99 WINEDLLOVERRIDES="mscoree=;mshtml=" wineboot --init \
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&& wineserver -w \
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&& kill "$XVFB_PID" 2>/dev/null || true
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USER root
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COPY entrypoint.sh /entrypoint.sh
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RUN chmod +x /entrypoint.sh
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EXPOSE 7777/udp 27015/udp
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ENTRYPOINT ["/usr/bin/tini", "--", "/entrypoint.sh"]
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