## Target Abbreviations / CraftTime Factors: ## Target Abbreviations / CraftTime Factors: ## SuitC = Survival Constructor - factor: 1.8 ## SurvC = Portable Constructor (ConstructorSurvival) - factor: 1.6 ## SmallC = ConstructorSV - factor: 1.4 ## HoverC = ConstructorHV - factor: 1.4 ## BaseC = ConstructorT0 - factor: 1.2 ## LargeC = ConstructorT1V2 - factor: 1 ## AdvC = ConstructorT2 - factor: 0.5 ## FoodP = FoodProcessorV2 - factor: 1 ## Furn = Furnace - factor: 0.2 ## (no tag) Deconstructor - factor: 0.5 ## Create an item for free = Set all lines of CHILD INPUTS to 0. Do NOT remove! ## 'BaseItem: true' (i) Defines basic level for BP factory. (ii) Will be used for repairing in R2T ## Note on Deconstructor: The decon will split items and devices until the template only has ingredients made from BaseItems. Example: IronOre has 'BaseItem: true' > IronIngot will not be broken down into Ore! ## Add 'DeconOverride: Continue' to allow Deconstructor to split the device or item one more time ## Add 'DeconOverride: Stop' to prevent deconstruction of the device or item ## Adding T1 devices as Input to T2 devices only works for single devices (eg Constructor T1/T2) - does not work for block groups (eg Cockpits T1/T2). For latter do not use T1 as Input # ======================= # Reprocessed Ores # ======================= { +Template Name: PlasticMaterial BaseItem: true #OutputCount: 4 CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CrushedStone: 1 } } { +Template Name: IronOre BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true) CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CrushedStone: 15 } } { +Template Name: CopperOre BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true) CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CrushedStone: 15 } } { +Template Name: SiliconOre BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true) CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CrushedStone: 15 } } { +Template Name: PentaxidOre BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true) CraftTime: 120 OutputCount: 105 Target: "AdvC" { Child Inputs PromethiumOre: 5 ErestrumOre: 5 ZascosiumOre: 5 SathiumOre: 5 CrushedStone: 5 PentaxidOre: 100 } } # ======================= # Common Material Ingots # ======================= { +Template Name: IronIngot BaseItem: true #A1 OutputCount: 2 CraftTime: 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs IronOre: 1 } } { +Template Name: CopperIngot BaseItem: true #A1 OutputCount: 2 CraftTime: 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs CopperOre: 1 } } { +Template Name: SiliconIngot BaseItem: true #A1 OutputCount: 2 CraftTime: 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs SiliconOre: 1 } } # ======================= # Advanced Material Ingots # ======================= { +Template Name: CobaltIngot BaseItem: true #B1 OutputCount: 10 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs CobaltOre: 5 } } { +Template Name: NeodymiumIngot BaseItem: true #C1 OutputCount: 10 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs NeodymiumOre: 5 } } { +Template Name: SathiumIngot BaseItem: true #C1 OutputCount: 10 CraftTime: 5 Target: "LargeC,AdvC,Furn" { Child Inputs SathiumOre: 5 } } # ======================= # Special Material Ingots # ======================= { +Template Name: ErestrumIngot BaseItem: true #D1 OutputCount: 10 CraftTime: 5 Target: "LargeC,AdvC,Furn" { Child Inputs ErestrumOre: 5 } } { +Template Name: ZascosiumIngot BaseItem: true #D1 OutputCount: 10 CraftTime: 5 Target: "LargeC,AdvC,Furn" { Child Inputs ZascosiumOre: 5 } } { +Template Name: XenoSubstrate BaseItem: true CraftTime: 5 Target: "" { Child Inputs } } # ======================= # Hidden Templates # ======================= { +Template Name: RawDiamond BaseItem: true CraftTime: 15 Target: "" { Child Inputs } } # ======================= # Money and Payment Ingots # ======================= { +Template Name: GoldIngot BaseItem: true #C1 OutputCount: 1 CraftTime: 5 Target: "LargeC,AdvC,Furn" { Child Inputs GoldOre: 5 } } # ============================ # Alloys and Composite materials # ============================ { +Template Name: ZascosiumAlloy OutputCount: 5 #D1 CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs ErestrumIngot: 5 ZascosiumIngot: 5 } } { +Template Name: ErestrumGel OutputCount: 1 #D1 CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs ErestrumIngot: 2 } } # ======================= # Energy Material Sources # ======================= { +Template Name: PentaxidElement OutputCount: 5 CraftTime: 5 #BaseItem: true Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PentaxidOre: 1 } } { +Template Name: PentaxidCrystal OutputCount: 2 #A1 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PentaxidOre: 1 } } { +Template Name: PromethiumPellets OutputCount: 10 #A1 CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PromethiumOre: 1 } } # ============================ # Basic biological materials # ============================ { +Template Name: WaterJug OutputCount: 1 CraftTime: 5 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs IceBlocks: 5 } } { +Template Name: WaterBottle OutputCount: 10 CraftTime: 5 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs WaterJug: 1 } } { +Template Name: Fiber BaseItem: true #A1 OutputCount: 30 CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs WoodLogs: 1 } } # ========================== # Basic building materials # ========================== { +Template Name: Cement CraftTime: 1 #A1 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs RockDust: 2 } } { +Template Name: WoodPlanks BaseItem: true #A1 OutputCount: 50 CraftTime: 10 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs WoodLogs: 1 } } { +Template Name: NCPowder BaseItem: true #A1 OutputCount: 20 CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Fiber: 1 } } { +Template Name: MagnesiumPowder OutputCount: 2 #D1 CraftTime: 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MagnesiumOre: 1 } } { +Template Name: RockDust BaseItem: true #A1 OutputCount: 4 CraftTime: 1 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CrushedStone: 1 } } # =============== # Energy items # =============== { +Template Name: EnergyCellSmall #T0 Energy Cell OutputCount: 2 #A1 CraftTime: 2 DeconOverride: Stop Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs # IronIngot: 1 # CopperIngot: 1 SteelPlate: 5 Electronics: 2 } } { +Template Name: EnergyCell OutputCount: 2 #A1 CraftTime: 5 DeconOverride: Stop Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PromethiumPellets: 10 } } { +Template Name: EnergyCellLarge OutputCount: 2 #A1 CraftTime: 15 DeconOverride: Stop Target: "LargeC,AdvC" { Child Inputs PromethiumPellets: 50 } } # Temporarily deactivated # { +Template Name: EnergyCellHydrogen # OutputCount: 2 # CraftTime: 5 # Target: "SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # HydrogenBottle: 1 # } # } { +Template Name: FusionCell OutputCount: 2 #C2 CraftTime: 15 DeconOverride: Stop Target: "AdvC" { Child Inputs PromethiumPellets: 50 HydrogenBottle: 10 } } # =================== # Basic Components # =================== { +Template Name: SteelPlate OutputCount: 10 #A1 CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs IronIngot: 2 } } # no longer used as ingredient, acts as vendor trash for now { +Template Name: MetalPieces OutputCount: 10 CraftTime: 2 Target: "" { Child Inputs IronIngot: 1 } } { +Template Name: EnergyMatrix CraftTime: 2 #B1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CobaltIngot: 2 CopperIngot: 1 SiliconIngot: 1 } } { +Template Name: Electronics OutputCount: 2 #A1 CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CopperIngot: 2 # SiliconIngot: 1 } } { +Template Name: GlassPlate CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SiliconIngot: 1 } } { +Template Name: OpticalFiber OutputCount: 2 #A1 CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SiliconIngot: 1 } } { +Template Name: MechanicalComponents OutputCount: 2 #A1 CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 } } { +Template Name: Nanotubes CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlasticMaterial: 1 } } { +Template Name: TitanRods BaseItem: true #A1 OutputCount: 10 #A1 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs TitanOre: 5 } } { +Template Name: TitanPlates OutputCount: 10 CraftTime: 3 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs TitanRods: 5 } } { +Template Name: AluminiumPowder BaseItem: true #A1 OutputCount: 10 #A1 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs AluminiumOre: 5 } } { +Template Name: AluminiumCoil OutputCount: 1 CraftTime: 3 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs AluminiumPowder: 5 } } { +Template Name: PlatinBar BaseItem: true #A1 OutputCount: 10 #A1 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn" { Child Inputs PlatinOre: 5 } } { +Template Name: PlatinOunce OutputCount: 9 CraftTime: 15 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlatinBar: 1 } } # =========== Building Frames { +Template Name: BuildingFrameLight CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs AluminiumCoil: 2 } } { +Template Name: BuildingFrameStandard CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 } } { +Template Name: BuildingFrameReinforced CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 TitanPlates: 2 } } ## ==== Propulsion Components { +Template Name: HighTemperatureComponentsT1 CraftTime: 3 #D1 Target: "LargeC,AdvC" { Child Inputs PlatinBar: 2 } } #{ +Template Name: HighTemperatureComponentsT2 # CraftTime: 3 #D1 # Target: "LargeC,AdvC" # { Child Inputs # PlatinBar: 4 # } #} # ======================= # Composite Components # ======================= { +Template Name: Computer CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 OpticalFiber: 1 Electronics: 2 } } { +Template Name: Motor CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 Nanotubes: 3 Electronics: 1 } } { +Template Name: CobaltAlloy OutputCount: 5 #C1 CraftTime: 3 #B1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CobaltIngot: 3 IronIngot: 2 } } { +Template Name: SteelPlateArmored OutputCount: 10 #C1 CraftTime: 4 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SathiumIngot: 5 } } # { +Template Name: CapacitorComponent # CraftTime: 2 #C2 # Target: "AdvC" # { Child Inputs # Oscillator: 12 # Nanotubes: 3 # SteelPlate: 10 # FluxCoil: 1 # } # } { +Template Name: CapacitorComponent CraftTime: 2 #C2 Target: "BaseC,LargeC,AdvC" { Child Inputs Oscillator: 4 Nanotubes: 3 SteelPlate: 3 } } # ====================== # Advanced Components # ====================== { +Template Name: Oscillator OutputCount: 4 #C1 CraftTime: 3 #C2 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs NeodymiumIngot: 5 CobaltIngot: 2 TitanRods: 2 } } { +Template Name: FluxCoil CraftTime: 3 #C1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs TitanRods: 2 NeodymiumIngot: 5 CobaltIngot: 2 } } { +Template Name: PowerCoil CraftTime: 3 #D1 Target: "LargeC,AdvC" { Child Inputs ErestrumIngot: 8 ZascosiumIngot: 8 FluxCoil: 1 } } #{ +Template Name: PropulsionComponentsSimple # CraftTime: 3 #D1 # Target: "LargeC,AdvC" # { Child Inputs # HighTemperatureComponentsT1: 2 # } #} { +Template Name: PropulsionComponents CraftTime: 3 #D1 Target: "LargeC,AdvC" { Child Inputs HighTemperatureComponentsT1: 4 FluxCoil: 1 } } #{ +Template Name: PropulsionComponentsAdvanced # CraftTime: 3 #D1 # Target: "AdvC" # { Child Inputs # HighTemperatureComponentsT2: 4 # FluxCoil: 2 # } #} # ================= # Currency Items # ================= { +Template Name: GoldCoins OutputCount: 5 #A2 CraftTime: 3 Target: "LargeC,AdvC" { Child Inputs GoldIngot: 1 } } # ======================= # New structure blocks # ======================= { +Template Name: SpawnNewBase CraftTime: 12 #A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Core: 1 } } # { +Template Name: SpawnNewBaseS # CraftTime: 12 #A1 1 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # Core: 1 # } # } # { +Template Name: SpawnNewBaseM # CraftTime: 12 #A1 1 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # Core: 1 # } # } { +Template Name: SpawnNewGV CraftTime: 12 #A1 3 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs HullSmallBlocks: 8 Core: 1 } } { +Template Name: SpawnNewSV CraftTime: 12 #A2 5 Target: "BaseC,LargeC,AdvC" { Child Inputs HullSmallBlocks: 10 Core: 1 } } { +Template Name: SpawnNewCV CraftTime: 50 #C1 7 Target: "LargeC,AdvC" { Child Inputs HullLargeBlocks: 8 FluxCoil: 2 Core: 1 # CockpitBlocksCV: 1 } } # { +Template Name: SpawnNewCVS # CraftTime: 50 #C1 7 # Target: "LargeC,AdvC" # { Child Inputs # HullLargeBlocks: 8 # FluxCoil: 2 # Core: 1 # # CockpitBlocksCV: 1 # } # } # { +Template Name: SpawnNewCVM # CraftTime: 50 #C1 7 # Target: "LargeC,AdvC" # { Child Inputs # HullLargeBlocks: 8 # FluxCoil: 2 # Core: 1 # # CockpitBlocksCV: 1 # } # } # ======================= # Fixed Model Vessels # ======================= { +Template Name: PlayerBikeKit CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlasticMaterial: 5 } } { +Template Name: PlayerBike CraftTime: 2 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlayerBikeKit: 1 } } # ======================= # Construction Blocks SMALL # ======================= { +Template Name: PlasticSmallBlocks CraftTime: 2 DeconOverride: Continue Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlasticMaterial: 1 } } { +Template Name: TrussSmallBlocks CraftTime: 2 #A1 HV SV A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 } } { +Template Name: HullSmallBlocks CraftTime: 2 #A1 HV SV 1 50hp Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 } } { +Template Name: HullArmoredSmallBlocks CraftTime: 2 #C1 HV SV 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 2 TitanPlates: 2 } } { +Template Name: HullCombatSmallBlocks CraftTime: 2 #C1 HV SV 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 2 SteelPlateArmored: 2 } } # ======================= # Construction Blocks LARGE # ======================= { +Template Name: PlasticLargeBlocks CraftTime: 2 DeconOverride: Continue Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlasticMaterial: 2 } } { +Template Name: WoodBlocks CraftTime: 1 #A1 1 DeconOverride: Continue Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs WoodPlanks: 1 } } { +Template Name: ConcreteBlocks CraftTime: 1 #A1 1 600hp Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Cement: 1 } } { +Template Name: ConcreteArmoredBlocks CraftTime: 1 #A2 Target: "LargeC,AdvC" { Child Inputs Cement: 3 SteelPlate: 2 } } { +Template Name: TrussLargeBlocks CraftTime: 2 #A1 Ba CV A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 5 } } { +Template Name: HullLargeBlocks CraftTime: 2 #A1 Ba CV 1 500hp Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 10 } } { +Template Name: HullArmoredLargeBlocks CraftTime: 3 #C1 Ba CV 1 1000hp Target: "LargeC,AdvC" { Child Inputs SteelPlate: 10 TitanPlates: 10 } } { +Template Name: HullCombatLargeBlocks CraftTime: 5 #C2 Ba CV 1 "Combat Steel Blocks L" Target: AdvC { Child Inputs SteelPlate: 10 SteelPlateArmored: 10 } } { +Template Name: AlienLargeBlocks CraftTime: 2 #C1 Ba CV 1 1500hp Target: "LargeC,AdvC" { Child Inputs SteelPlate: 5 SteelPlateArmored: 2 XenoSubstrate: 2 } } # ======================= # Creative Building Blocks # ======================= # Hidden - obsolete { +Template Name: HullDestroyed CraftTime: 2 Target: "" { Child Inputs SteelPlate: 5 } } # ======================= # Hidden Blocks # ======================= { +Template Name: HullLargeDestroyedBlocks CraftTime: 1 Target: "" { Child Inputs SteelPlate: 1 } } { +Template Name: HullSmallDestroyedBlocks CraftTime: 1 Target: "" { Child Inputs SteelPlate: 1 } } { +Template Name: ConcreteDestroyedBlocks CraftTime: 1 #A1 1 400hp Target: "" { Child Inputs Cement: 1 } } { +Template Name: WoodLargeDestroyedBlocks CraftTime: 1 #A1 1 400hp Target: "" { Child Inputs WoodPlanks: 1 } } { +Template Name: XenoLargeDestroyedBlocks CraftTime: 1 #C1 Ba CV 1 1500hp Target: "LargeC,AdvC" { Child Inputs XenoSubstrate: 1 } } # ======================= # Building Blocks # ======================= { +Template Name: ArtMassBlocks CraftTime: 2 #A1 HV SV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 20 } } { +Template Name: StairsBlocksWood CraftTime: 1 #A1 1 DeconOverride: Continue Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs WoodPlanks: 1 } } { +Template Name: StairsBlocksConcrete CraftTime: 1 #A1 1 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs Cement: 1 } } { +Template Name: StairsBlocks CraftTime: 2 #A2 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 2 } } { +Template Name: LadderBlocks CraftTime: 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 4 } } { +Template Name: WindowSmallBlocks CraftTime: 3 #A2 HV SV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 GlassPlate: 1 } } { +Template Name: WindowArmoredSmallBlocks CraftTime: 3 #A2 HV SV 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 1 GlassPlate: 2 TitanPlates: 3 } } { +Template Name: WindowLargeBlocks CraftTime: 5 #A2 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 5 GlassPlate: 5 } } { +Template Name: WindowArmoredLargeBlocks CraftTime: 8 #C2 Ba CV 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 5 GlassPlate: 10 TitanPlates: 5 } } { +Template Name: WindowShutterSmallBlocks CraftTime: 3 #A2 HV SV 200hp 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 GlassPlate: 2 TitanPlates: 4 } } { +Template Name: WindowShutterLargeBlocks CraftTime: 3 #C2 Ba CV 1 Target: AdvC { Child Inputs SteelPlate: 10 GlassPlate: 10 TitanPlates: 5 } } { +Template Name: HeavyWindowBlocks CraftTime: 10 Target: AdvC { Child Inputs SteelPlate: 10 GlassPlate: 15 SteelPlateArmored: 8 } } { +Template Name: HeavyWindowDetailedBlocks CraftTime: 10 Target: AdvC { Child Inputs SteelPlate: 11 GlassPlate: 14 SteelPlateArmored: 8 } } # { +Template Name: WalkwayBlocks # CraftTime: 3 #A1 1 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # SteelPlate: 1 # } # } { +Template Name: WalkwaySmallBlocks CraftTime: 3 #A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 } } { +Template Name: WalkwayLargeBlocks CraftTime: 3 #A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 5 } } { +Template Name: SensorTriggerBlocks CraftTime: 2 #A2 Ba CV 1 Target: "BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 MechanicalComponents: 4 } } { +Template Name: SensorTriggerBlocksSV CraftTime: 2 #A1 HV SV 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 MechanicalComponents: 2 } } # ======================= # Deco Devices # ======================= { +Template Name: DecoBlocks CraftTime: 5 #A2 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs WoodPlanks: 1 PlasticMaterial: 3 } } { +Template Name: DecoBlocks2 CraftTime: 5 #A2 Target: "LargeC,AdvC" { Child Inputs Electronics: 2 PlasticMaterial: 5 GlassPlate: 1 } } { +Template Name: DecoTables CraftTime: 5 #A2 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs WoodPlanks: 1 PlasticMaterial: 3 } } { +Template Name: DecoVesselBlocks CraftTime: 5 #A2 Target: "LargeC,AdvC" { Child Inputs Electronics: 2 PlasticMaterial: 1 MechanicalComponents: 2 GlassPlate: 1 } } { +Template Name: IndoorPlants CraftTime: 5 #A2 Target: "LargeC,AdvC" { Child Inputs PlasticMaterial: 2 WoodPlanks: 1 } } { +Template Name: DecoIndoorTrees CraftTime: 5 #A2 Target: "LargeC,AdvC" { Child Inputs PlasticMaterial: 4 WoodPlanks: 2 } } { +Template Name: ConsoleBlocks CraftTime: 10 #A2 Target: "LargeC,AdvC" { Child Inputs Electronics: 2 SteelPlate: 2 PlasticMaterial: 1 Computer: 1 } } { +Template Name: LCDScreenBlocks CraftTime: 10 #A2 1 Target: "LargeC,AdvC" { Child Inputs Electronics: 3 PlasticMaterial: 2 Computer: 2 } } { +Template Name: AntennaBlocks CraftTime: 10 #B1 Target: "LargeC,AdvC" { Child Inputs Electronics: 3 SteelPlate: 7 Computer: 3 OpticalFiber: 10 } } { +Template Name: TurretRadar # CraftTime: 10 #B1 CraftTime: 10 #A1 Target: "LargeC,AdvC" { Child Inputs Electronics: 3 SteelPlate: 7 Computer: 2 # EnergyMatrix: 1 } } # ======================= # CPU and Core Devices # ======================= { +Template Name: CoreNoCPU CraftTime: 25 #A1 1 BaseItem: true Target: "" { Child Inputs # PlasticMaterial: 6 # Electronics: 4 # Computer: 5 # OpticalFiber: 3 Computer: 10 OpticalFiber: 5 } } { +Template Name: CoreNPC CraftTime: 25 #A1 1 Target: "" { Child Inputs Computer: 5 OpticalFiber: 3 # PlasticMaterial: 6 # Electronics: 4 # Computer: 5 # OpticalFiber: 3 } } { +Template Name: Core CraftTime: 25 #A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs # PlasticMaterial: 6 # Electronics: 4 Computer: 5 OpticalFiber: 3 } } { +Template Name: CPUExtenderHVT2 CraftTime: 100 #A2 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 12 Electronics: 8 Computer: 10 OpticalFiber: 6 FluxCoil: 1 } } { +Template Name: CPUExtenderHVT3 CraftTime: 200 #A3 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 4 SmallOptronicBridge: 1 } } { +Template Name: CPUExtenderHVT4 CraftTime: 240 #A4 1 Target: "AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 4 PowerCoil: 2 SmallOptronicBridge: 1 SmallOptronicMatrix: 1 } } { +Template Name: CPUExtenderSVT2 CraftTime: 140 #A2 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 12 Electronics: 8 Computer: 10 OpticalFiber: 6 FluxCoil: 2 } } { +Template Name: CPUExtenderSVT3 CraftTime: 300 #A3 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 8 SmallOptronicBridge: 2 } } { +Template Name: CPUExtenderSVT4 CraftTime: 500 #A4 1 Target: "AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 8 PowerCoil: 2 SmallOptronicBridge: 2 SmallOptronicMatrix: 1 } } { +Template Name: CPUExtenderCVT2 CraftTime: 170 #A2 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 12 Electronics: 8 Computer: 10 OpticalFiber: 6 FluxCoil: 4 } } { +Template Name: CPUExtenderCVT3 CraftTime: 400 #A3 1 Target: "AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 14 LargeOptronicBridge: 2 } } { +Template Name: CPUExtenderCVT4 CraftTime: 800 #A4 1 Target: "AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 14 PowerCoil: 6 LargeOptronicBridge: 2 LargeOptronicMatrix: 1 } } { +Template Name: CPUExtenderBAT2 CraftTime: 160 #A2 1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 12 Electronics: 8 Computer: 10 OpticalFiber: 6 FluxCoil: 4 } } { +Template Name: CPUExtenderBAT3 CraftTime: 400 #A3 1 Target: "AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 14 LargeOptronicBridge: 2 } } { +Template Name: CPUExtenderBAT4 CraftTime: 800 #A4 1 Target: "AdvC" { Child Inputs SteelPlate: 24 Electronics: 16 Computer: 20 OpticalFiber: 12 FluxCoil: 14 PowerCoil: 6 LargeOptronicBridge: 2 LargeOptronicMatrix: 1 } } # ======================= # Ramps & Doors # ======================= { +Template Name: DoorBlocks CraftTime: 5 #A2 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 2 Electronics: 2 SteelPlate: 1 } } { +Template Name: DoorArmoredBlocks CraftTime: 5 #B1 Ba CV 7 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 2 Electronics: 2 CobaltAlloy: 5 TitanPlates: 3 } } { +Template Name: DoorBlocksSV CraftTime: 5 #A2 HV SV 10 Target: "SmallC,HoverC,BaseC, LargeC,AdvC" { Child Inputs MechanicalComponents: 4 Electronics: 3 SteelPlate: 2 } } { +Template Name: ShutterDoorLargeBlocks CraftTime: 5 #A2 Ba CV 5 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Motor: 1 OpticalFiber: 2 Electronics: 2 SteelPlate: 4 } } { +Template Name: ShutterDoorSmallBlocks CraftTime: 5 #A2 HV SV 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 10 Motor: 1 OpticalFiber: 2 Electronics: 2 SteelPlate: 2 } } { +Template Name: HangarDoorBlocks CraftTime: 5 #B1 Ba CV 5 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Motor: 4 EnergyMatrix: 1 Electronics: 4 SteelPlate: 30 } } { +Template Name: BoardingRampBlocks CraftTime: 5 #B1 Ba CV 5 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Motor: 2 EnergyMatrix: 1 Electronics: 4 SteelPlate: 10 } } # { +Template Name: RampBlocks # CraftTime: 5 #A1 # Target: "LargeC,AdvC" # { Child Inputs # SteelPlate: 10 # Motor: 1 # Electronics: 2 # } # } { +Template Name: RampLargeBlocks CraftTime: 5 #A1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 20 Motor: 2 Electronics: 4 } } { +Template Name: RampSmallBlocks CraftTime: 5 #A1 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 10 Motor: 1 Electronics: 2 } } { +Template Name: BlastDoorLargeBlocks CraftTime: 10 #B1 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 16 Motor: 6 FluxCoil: 2 CobaltAlloy: 25 Electronics: 6 SteelPlateArmored: 30 } } { +Template Name: WingBlocks CraftTime: 2 #A2 SV 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 3 MechanicalComponents: 2 OpticalFiber: 2 Electronics: 1 } } { +Template Name: ModularWingBlocks CraftTime: 2 #A2 SV 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 3 MechanicalComponents: 2 OpticalFiber: 2 Electronics: 1 } } { +Template Name: ElevatorMS CraftTime: 3 #A2 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 2 Electronics: 1 OpticalFiber: 4 } } # ======================= # Basic Devices # ======================= { +Template Name: ATM CraftTime: 10 #B1 Target: "LargeC,AdvC" { Child Inputs Electronics: 3 SteelPlate: 12 Computer: 2 EnergyMatrix: 1 } } { +Template Name: ArmorLocker CraftTime: 10 #A1 Ba CV 3 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 SteelPlate: 25 Computer: 2 } } { +Template Name: ArmorLockerSV CraftTime: 10 #A1 HV SV 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 SteelPlate: 25 Computer: 2 } } #==================== # Logistics & Communication # =================== { +Template Name: RemoteConnection CraftTime: 10 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 OpticalFiber: 5 Computer: 1 } } { +Template Name: PlayerConsoleGIN CraftTime: 10 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 PlasticMaterial: 1 } } #==================== # Detectors # =================== { +Template Name: DetectorHVT1 CraftTime: 10 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 1 OpticalFiber: 2 # Computer: 1 } } { +Template Name: DetectorHVEpic CraftTime: 1 #Epic Target: " " { Child Inputs DetectorHVT1: 1 DetectorHVEpicUpgradeKit: 1 } } { +Template Name: DetectorSVT1 CraftTime: 10 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 OpticalFiber: 4 # Computer: 1 } } { +Template Name: DetectorCV CraftTime: 20 Target: "LargeC,AdvC" { Child Inputs Electronics: 12 OpticalFiber: 20 Computer: 6 CobaltAlloy: 24 EnergyMatrix: 4 TitanPlates: 15 } } { +Template Name: DetectorCVEpic CraftTime: 1 #Epic Target: " " { Child Inputs DetectorCV: 1 DetectorCVEpicUpgradeKit: 1 } } # ======================= # Crafting & Repair Devices # ======================= { +Template Name: RepairStation CraftTime: 10 #D1 Ba CV 5 Target: "LargeC,AdvC" { Child Inputs PowerCoil: 1 EnergyMatrix: 1 ZascosiumAlloy: 5 OpticalFiber: 10 Nanotubes: 10 } } { +Template Name: FieldRepairStation CraftTime: 15 #D1 Ba CV 5 Target: "LargeC,AdvC" { Child Inputs PowerCoil: 4 TitanPlates: 10 SteelPlate: 10 CapacitorComponent: 10 EnergyMatrix: 4 ZascosiumAlloy: 25 } } { +Template Name: ConstructorT0 CraftTime: 30 #A1 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Computer: 1 SteelPlate: 3 MechanicalComponents: 6 OpticalFiber: 2 Motor: 1 } } { +Template Name: ConstructorT1V2 # +Template Name: ConstructorT1 CraftTime: 30 #A1 Ba CV 1 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs Computer: 2 SteelPlate: 5 MechanicalComponents: 10 OpticalFiber: 4 Motor: 2 } } { +Template Name: ConstructorT2 CraftTime: 60 #C2 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 10 OpticalFiber: 4 MechanicalComponents: 10 Motor: 2 Computer: 4 EnergyMatrix: 5 CobaltAlloy: 50 FluxCoil: 10 } } { +Template Name: Deconstructor CraftTime: 60 #C2 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 5 MechanicalComponents: 10 Motor: 2 Computer: 2 EnergyMatrix: 5 CobaltAlloy: 50 FluxCoil: 10 } } { +Template Name: Furnace CraftTime: 80 #C2 Ba 12 Target: "AdvC" { Child Inputs CapacitorComponent: 10 EnergyMatrix: 4 TitanPlates: 50 Motor: 3 FluxCoil: 5 } } { +Template Name: RepairBayConsole CraftTime: 50 #D1 12 Target: "AdvC" { Child Inputs Computer: 2 PowerCoil: 4 CapacitorComponent: 10 EnergyMatrix: 4 ZascosiumAlloy: 25 CobaltAlloy: 25 FluxCoil: 5 } } { +Template Name: RepairBayBA CraftTime: 50 #D1 12 Target: "AdvC" { Child Inputs PowerCoil: 4 TitanPlates: 10 SteelPlate: 10 CapacitorComponent: 10 EnergyMatrix: 4 ZascosiumAlloy: 25 } } { +Template Name: RepairBayBAT2 CraftTime: 100 #D1 12 Target: "AdvC" { Child Inputs SteelPlate: 10 TitanPlates: 10 PowerCoil: 6 CapacitorComponent: 15 EnergyMatrix: 6 ZascosiumAlloy: 40 } } { +Template Name: RepairBayCV CraftTime: 50 #D1 12 Target: "AdvC" { Child Inputs PowerCoil: 4 SteelPlate: 10 SteelPlateArmored: 10 CapacitorComponent: 10 EnergyMatrix: 4 ZascosiumAlloy: 25 } } { +Template Name: RepairBayCVT2 CraftTime: 100 #D1 12 Target: "AdvC" { Child Inputs SteelPlate: 10 SteelPlateArmored: 10 PowerCoil: 6 CapacitorComponent: 15 EnergyMatrix: 6 ZascosiumAlloy: 40 } } { +Template Name: AutoMiningDeviceT1 CraftTime: 50 #C2 12 Target: "AdvC" { Child Inputs CapacitorComponent: 5 TitanPlates: 20 Motor: 4 FluxCoil: 5 AutoMinerCore: 1 } } { +Template Name: AutoMiningDeviceT2 CraftTime: 100 #D1 15 Target: "AdvC" { Child Inputs CapacitorComponent: 10 TitanPlates: 20 Motor: 4 FluxCoil: 5 ZascosiumAlloy: 25 PowerCoil: 5 AutoMinerCore: 1 } } { +Template Name: AutoMiningDeviceT3 CraftTime: 150 #D1 20 Target: "AdvC" { Child Inputs TitanPlates: 20 Motor: 4 FluxCoil: 5 CapacitorComponent: 15 ZascosiumAlloy: 75 PowerCoil: 10 AutoMinerCore: 1 } } { +Template Name: ConstructorSV CraftTime: 40 #B1 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs Computer: 2 EnergyMatrix: 2 Electronics: 3 SteelPlate: 25 CobaltAlloy: 50 } } # ======================= # Containers & Storage # ======================= { +Template Name: ConstructorHV CraftTime: 30 #A1 HV 1 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Computer: 2 SteelPlate: 4 MechanicalComponents: 8 OpticalFiber: 3 Motor: 1 } } { +Template Name: ContainerSmallBlocks CraftTime: 5 #A2 Ba HV SV CV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 } } { +Template Name: ContainerLargeBlocks CraftTime: 5 #A2 Ba HV SV CV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 12 } } # { +Template Name: CargoContainerMedium # CraftTime: 5 #A2 Ba HV SV CV 2 # Target: "SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # SteelPlate: 24 # } # } { +Template Name: ContainerControllerLarge CraftTime: 10 #A2 Ba CV 2 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 12 Electronics: 1 } } { +Template Name: ContainerExtensionLarge CraftTime: 10 #A2 Ba CV Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 12 } } { +Template Name: ContainerControllerSmall CraftTime: 5 #A2 HV SV 2 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 Electronics: 1 } } { +Template Name: ContainerExtensionSmall CraftTime: 5 #A2 HV SV 2 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 } } { +Template Name: ContainerHarvestControllerLarge CraftTime: 5 #A2 HV CV 2 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 12 Electronics: 1 } } { +Template Name: ContainerHarvestControllerSmall CraftTime: 5 #A2 HV CV 2 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 Electronics: 1 } } { +Template Name: ContainerAmmoControllerSmall CraftTime: 5 #A1 Base,CV,SV,HV 3 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 Electronics: 1 } } { +Template Name: ContainerAmmoLarge CraftTime: 5 #A1 Base,CV,SV,HV 3 Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 12 MechanicalComponents: 2 } } { +Template Name: ContainerAmmoControllerLarge CraftTime: 5 #B1 Ba CV 7 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 12 CobaltAlloy: 5 Electronics: 1 } } # ======================= # Lights # ======================= { +Template Name: LightPlant01 CraftTime: 5 #A2 3 Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 5 GlassPlate: 1 OpticalFiber: 10 } } { +Template Name: LightLargeBlocks CraftTime: 5 #A2 Ba CV 1 Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 GlassPlate: 1 OpticalFiber: 5 } } { +Template Name: WorkLightBlocks CraftTime: 5 #A2 Ba CV 1 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 4 GlassPlate: 1 OpticalFiber: 5 } } { +Template Name: StreetLightBlocks CraftTime: 5 #A2 Ba CV 1 Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 4 GlassPlate: 1 OpticalFiber: 5 } } { +Template Name: LightSS01 CraftTime: 5 #A2 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 GlassPlate: 1 OpticalFiber: 2 } } { +Template Name: Flare CraftTime: 5 #A2 Ba HV SV CV 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 GlassPlate: 1 OpticalFiber: 2 } } { +Template Name: LightWork CraftTime: 5 #A1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 5 GlassPlate: 1 } } { +Template Name: LightWork02 CraftTime: 10 #A2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 10 GlassPlate: 2 } } { +Template Name: SpotlightBlocks CraftTime: 5 #A1 HV SV CV 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 GlassPlate: 1 OpticalFiber: 5 } } # ======================= # Life support & Medical # ======================= { +Template Name: CloneChamber CraftTime: 12 #A1 1 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Nanotubes: 2 Computer: 1 SteelPlate: 10 } } { +Template Name: CloneChamberHV CraftTime: 12 #A1 1 Target: "LargeC,AdvC" { Child Inputs Nanotubes: 1 Computer: 1 SteelPlate: 5 } } { +Template Name: MedicalStationBlocks CraftTime: 12 #A2 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 6 Nanotubes: 2 Computer: 2 OpticalFiber: 3 } } { +Template Name: MedicStationHV CraftTime: 12 #A2 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 4 Nanotubes: 1 Computer: 1 OpticalFiber: 2 } } { +Template Name: VentilatorBlocks CraftTime: 10 #A2 Ba HV SV CV 3 Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 12 OpticalFiber: 3 Motor: 1 } } { +Template Name: OxygenTankSmallMS CraftTime: 12 #A2 Ba CV 1 Target: "BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 4 SteelPlate: 12 } } { +Template Name: OxygenTankMS CraftTime: 12 #B1 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 8 SteelPlate: 24 EnergyMatrix: 1 CobaltAlloy: 5 } } { +Template Name: OxygenTankSV CraftTime: 12 #A2 HV SV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 4 SteelPlate: 6 } } { +Template Name: OxygenStation # CraftTime: 12 #B1 Ba CV 3 CraftTime: 12 #A1 Ba CV 3 Target: "BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 8 # EnergyMatrix: 2 Computer: 3 Nanotubes: 5 # CobaltAlloy: 5 } } { +Template Name: OxygenStationSV CraftTime: 12 #B1 HV SV 3 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 # EnergyMatrix: 2 Computer: 2 Nanotubes: 2 # CobaltAlloy: 5 } } # { +Template Name: OxygenGenerator # CraftTime: 12 #A1 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # SteelPlate: 15 # Computer: 1 # Motor: 1 # OpticalFiber: 2 # } # } # ======================= # Auxiliary Devices # ======================= { +Template Name: WaterGenerator CraftTime: 12 #A1 1 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 15 Computer: 1 Motor: 2 OpticalFiber: 1 } } # { +Template Name: OxygenHydrogenGenerator # CraftTime: 12 #B1 7 # Target: "LargeC,AdvC" # { Child Inputs # SteelPlate: 15 # EnergyMatrix: 1 # Computer: 1 # Motor: 1 # OpticalFiber: 1 # } # } { +Template Name: FridgeSV CraftTime: 15 #A2 HV SV 5 Target: "SmallC,SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 SteelPlate: 12 Nanotubes: 2 } } { +Template Name: FridgeBlocks CraftTime: 15 #A1 Ba, CV Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 SteelPlate: 20 OpticalFiber: 10 Nanotubes: 3 } } # { +Template Name: FridgeMS02 # CraftTime: 15 #C2 Ba CV 10 # Target: "AdvC" # { Child Inputs # FridgeMS: 1 # EnergyMatrix: 1 # SteelPlate: 7 # CapacitorComponent: 2 # Nanotubes: 3 # } # } { +Template Name: FoodProcessorV2 CraftTime: 15 #A2 Ba CV 1 Target: "BaseC,LargeC,AdvC" { Child Inputs Computer: 2 Electronics: 3 SteelPlate: 25 OpticalFiber: 3 Nanotubes: 2 } } # ======================= # Generators & Fuel # ======================= { +Template Name: SolarPanelBlocks CraftTime: 20 #A1 Ba CV 1 Target: "BaseC,LargeC,AdvC" { Child Inputs GlassPlate: 3 SteelPlate: 3 OpticalFiber: 1 } } { +Template Name: SolarPanelSmallBlocks CraftTime: 20 #A1 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs GlassPlate: 2 SteelPlate: 2 OpticalFiber: 1 } } { +Template Name: SolarGenerator CraftTime: 20 #A1 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 OpticalFiber: 1 SteelPlate: 4 Nanotubes: 2 } } { +Template Name: GeneratorBA CraftTime: 25 #A1 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 1 Electronics: 4 PlasticMaterial: 7 } } # { +Template Name: GeneratorBA # CraftTime: 25 #A1 Ba CV 1 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # MechanicalComponents: 20 # Electronics: 6 # EnergyMatrix: 4 # Computer: 2 # CapacitorComponent: 2 # CobaltAlloy: 5 # } # } { +Template Name: GeneratorSVSmallEvent #only for special setups; to allow upgrade to full version CraftTime: 25 #A1 HV SV 2 Target: " " { Child Inputs # Motor: 1 Nanotubes: 1 # Electronics: 2 # PlasticMaterial: 5 } } { +Template Name: GeneratorSVSmall CraftTime: 25 #A1 HV SV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 1 Nanotubes: 2 # Electronics: 2 # PlasticMaterial: 5 } } { +Template Name: GeneratorSV CraftTime: 50 #A2 HV SV 2 Target: "BaseC,LargeC,AdvC" { Child Inputs # SteelPlate: 20 Motor: 2 Nanotubes: 4 # Electronics: 3 # Computer: 1 } } { +Template Name: FuelTankSVSmallEvent CraftTime: 10 #A1 HV SV 2 Target: " " { Child Inputs # Electronics: 1 SteelPlate: 1 # Nanotubes: 1 } } { +Template Name: FuelTankSVSmall CraftTime: 10 #A1 HV SV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 1 SteelPlate: 1 Nanotubes: 2 } } { +Template Name: FuelTankSV CraftTime: 20 #A2 HV SV 2 Target: "BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 SteelPlate: 2 Nanotubes: 4 } } { +Template Name: FuelTankMSSmall CraftTime: 10 #A1 Ba CV 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 5 SteelPlate: 15 OpticalFiber: 4 } } { +Template Name: FuelTankMSLarge CraftTime: 10 #B1 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs Electronics: 10 CobaltAlloy: 30 OpticalFiber: 8 SteelPlate: 30 } } { +Template Name: FuelTankMSLargeT2 CraftTime: 20 #C2 Ba CV 15 Target: AdvC { Child Inputs Electronics: 20 SteelPlateArmored: 30 OpticalFiber: 16 CobaltAlloy: 40 } } { +Template Name: GeneratorMS CraftTime: 30 #B1 Ba CV 10 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Electronics: 20 TitanPlates: 12 Motor: 2 Computer: 4 CapacitorComponent: 2 CobaltAlloy: 10 FluxCoil: 5 } } { +Template Name: GeneratorMST2 CraftTime: 60 #D1 Ba CV 15 Target: AdvC { Child Inputs MechanicalComponents: 30 Electronics: 30 SteelPlateArmored: 15 Motor: 3 Computer: 5 CapacitorComponent: 4 CobaltAlloy: 15 FluxCoil: 10 ZascosiumAlloy: 15 } } # ======================= # Advanced Devices # ======================= { +Template Name: GravityGeneratorBlocksSVHV CraftTime: 30 #C2 Ba CV 7 Target: "AdvC" { Child Inputs Motor: 1 EnergyMatrix: 1 CapacitorComponent: 1 MechanicalComponents: 2 FluxCoil: 2 } } { +Template Name: GravityGeneratorBlocksBACV CraftTime: 60 #C2 Ba CV 7 Target: "AdvC" { Child Inputs Motor: 2 EnergyMatrix: 2 CapacitorComponent: 2 MechanicalComponents: 6 FluxCoil: 5 } } #Delete on savegame break #{ +Template Name: GravityGeneratorMS #Moved to block group; # CraftTime: 60 #C2 Ba CV 7 # Target: "AdvC" # { Child Inputs # Motor: 2 # EnergyMatrix: 2 # CapacitorComponent: 2 # MechanicalComponents: 6 # FluxCoil: 5 # } #} { +Template Name: WarpDrive CraftTime: 90 #C2 CV 10 Target: "AdvC" { Child Inputs EnergyMatrix: 2 Oscillator: 16 SteelPlateArmored: 100 FluxCoil: 20 CapacitorComponent: 10 } } { +Template Name: WarpDriveT2 CraftTime: 120 #C2 CV 10 Target: "" { Child Inputs EnergyMatrix: 4 Oscillator: 24 SteelPlateArmored: 100 FluxCoil: 30 CapacitorComponent: 15 } } ## Requires T2 Warp Drive for Upgrade! { +Template Name: WarpDriveCVEpic CraftTime: 1 #Epic Target: "" { Child Inputs WarpDriveT2: 1 WarpDriveCVEpicUpgradeKit: 1 } } { +Template Name: TeleporterBAT1 CraftTime: 125 Target: " " { Child Inputs EnergyMatrix: 4 Oscillator: 10 FluxCoil: 12 CapacitorComponent: 5 PentaxidElement: 50 } } { +Template Name: TeleporterBA CraftTime: 250 Target: "AdvC" { Child Inputs EnergyMatrix: 6 Oscillator: 16 FluxCoil: 20 CapacitorComponent: 10 PentaxidElement: 100 } } { +Template Name: TeleporterBAEpic CraftTime: 1 #Epic Target: " " { Child Inputs TeleporterBA: 1 TeleporterBAEpicUpgradeKit: 1 } } { +Template Name: TeleporterCV CraftTime: 125 Target: "AdvC" { Child Inputs EnergyMatrix: 4 Oscillator: 10 FluxCoil: 12 CapacitorComponent: 5 PentaxidElement: 50 } } { +Template Name: WarpDriveSV CraftTime: 70 #B1 SV Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 10 SteelPlate: 20 Nanotubes: 20 CobaltAlloy: 50 } } # =============== # Shields and Forcefields # =============== #{ +Template Name: DeployableShield #DO NOT USE YET! # CraftTime: 60 #C2 CV 10 # Target: "AdvC" # { Child Inputs # EnergyMatrix: 1 # PentaxidCrystal: 6 # FluxCoil: 1 # PowerCoil: 1 # } #} { +Template Name: ForcefieldEmitterBlocks CraftTime: 15 Target: "LargeC,AdvC" { Child Inputs CapacitorComponent: 1 EnergyMatrix: 1 Oscillator: 4 PentaxidElement: 1 } } { +Template Name: ForcefieldWalkwayEmitterBlocks CraftTime: 15 Target: "LargeC,AdvC" { Child Inputs CapacitorComponent: 1 EnergyMatrix: 1 Oscillator: 4 PentaxidElement: 2 } } { +Template Name: ForcefieldShieldEmitterBlocks CraftTime: 15 Target: "AdvC" { Child Inputs CapacitorComponent: 1 EnergyMatrix: 1 Oscillator: 4 PentaxidElement: 4 } } { +Template Name: ShieldGeneratorBA CraftTime: 90 #C2 CV 10 Target: "AdvC" { Child Inputs EnergyMatrix: 2 Oscillator: 16 CapacitorComponent: 10 MechanicalComponents: 10 FluxCoil: 20 PowerCoil: 3 } } { +Template Name: ShieldGeneratorBAT2 CraftTime: 135 #C2 CV 10 Target: "" { Child Inputs EnergyMatrix: 4 Oscillator: 24 CapacitorComponent: 15 MechanicalComponents: 10 FluxCoil: 25 PowerCoil: 4 } } { +Template Name: ShieldGeneratorCV CraftTime: 90 #C2 CV 10 Target: "AdvC" { Child Inputs EnergyMatrix: 2 Oscillator: 8 CapacitorComponent: 10 MechanicalComponents: 10 FluxCoil: 20 PowerCoil: 3 } } { +Template Name: ShieldGeneratorCVT2 CraftTime: 135 #C2 CV 10 Target: "" { Child Inputs EnergyMatrix: 4 Oscillator: 16 CapacitorComponent: 15 MechanicalComponents: 10 FluxCoil: 25 PowerCoil: 4 } } { +Template Name: ShieldGeneratorSV CraftTime: 70 #B1 SV Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 1 Oscillator: 8 CapacitorComponent: 5 MechanicalComponents: 2 FluxCoil: 5 PowerCoil: 1 } } { +Template Name: ShieldGeneratorHV CraftTime: 70 #B1 SV Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 1 Oscillator: 8 CapacitorComponent: 5 MechanicalComponents: 2 FluxCoil: 5 PowerCoil: 1 } } { +Template Name: ShieldExtenderBA CraftTime: 90 Target: "AdvC" { Child Inputs EnergyMatrix: 2 Oscillator: 16 CapacitorComponent: 10 MechanicalComponents: 10 FluxCoil: 20 PowerCoil: 3 } } { +Template Name: ShieldExtenderCV CraftTime: 90 Target: "AdvC" { Child Inputs EnergyMatrix: 2 Oscillator: 8 CapacitorComponent: 10 MechanicalComponents: 10 FluxCoil: 20 PowerCoil: 3 } } { +Template Name: ShieldExtenderSV CraftTime: 70 Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 1 Oscillator: 8 CapacitorComponent: 5 MechanicalComponents: 2 FluxCoil: 5 PowerCoil: 1 } } { +Template Name: ShieldExtenderHV CraftTime: 70 Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 1 Oscillator: 8 CapacitorComponent: 5 MechanicalComponents: 2 FluxCoil: 5 PowerCoil: 1 } } { +Template Name: PentaxidTank CraftTime: 30 #C2 CV 10 Target: "AdvC" { Child Inputs Nanotubes: 20 TitanPlates: 10 EnergyMatrix: 6 CapacitorComponent: 5 FluxCoil: 2 } } { +Template Name: PentaxidTankSV CraftTime: 30 #B2 Target: "LargeC,AdvC" { Child Inputs Nanotubes: 10 SteelPlate: 10 EnergyMatrix: 4 CobaltAlloy: 50 } } # ======================= # MP Protection Devices # ======================= { +Template Name: OfflineProtector CraftTime: 30 #D1 Ba CV 7 Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 2 CapacitorComponent: 1 MechanicalComponents: 6 FluxCoil: 5 PowerCoil: 3 } } { +Template Name: LandClaimDevice CraftTime: 30 #D1 Ba CV 7 Target: "AdvC" { Child Inputs EnergyMatrix: 3 CapacitorComponent: 2 MechanicalComponents: 6 FluxCoil: 5 PowerCoil: 2 } } # ======================= # Dronebay & Related # ======================= { +Template Name: AIDroneBay CraftTime: 130 Target: "LargeC,AdvC" { Child Inputs AluminiumCoil: 12 EnergyMatrix: 10 MechanicalComponents: 10 OpticalFiber: 5 } } { +Template Name: AIDroneBaySpawner CraftTime: 60 Target: "LargeC,AdvC" { Child Inputs SteelPlateArmored: 6 EnergyMatrix: 2 OpticalFiber: 4 Oscillator: 1 CapacitorComponent: 1 } } { +Template Name: DroneLargePlayer01Unit CraftTime: 40 Target: "LargeC,AdvC" { Child Inputs SteelPlateArmored: 1 EnergyMatrix: 1 OpticalFiber: 1 Oscillator: 1 } } # ======================= # Cockpits # ======================= { +Template Name: CockpitBlocksSV CraftTime: 15 #A1 HV SV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 MechanicalComponents: 6 OpticalFiber: 1 Computer: 2 GlassPlate: 4 } } { +Template Name: CockpitBlocksSVT2 CraftTime: 30 #A1 HV SV 2 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 5 MechanicalComponents: 7 OpticalFiber: 2 Computer: 3 GlassPlate: 8 CobaltAlloy: 10 TitanPlates: 10 } } { +Template Name: PassengerSeatSV #"Passenger Seat (closed)" CraftTime: 15 #A2 HV SV 3 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 1 SteelPlate: 25 OpticalFiber: 1 Computer: 1 } } { +Template Name: PassengerSeat2SV CraftTime: 15 #A1 HV SV 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 1 SteelPlate: 7 OpticalFiber: 1 Computer: 1 } } { +Template Name: CockpitBlocksCV CraftTime: 15 #C1 CV 5 Target: "LargeC,AdvC" { Child Inputs Electronics: 3 MechanicalComponents: 40 GlassPlate: 5 Computer: 6 FluxCoil: 10 } } { +Template Name: PassengerSeatMS CraftTime: 15 #C1 7 Target: "LargeC,AdvC" { Child Inputs Electronics: 1 SteelPlate: 7 OpticalFiber: 1 } } # ======================= # Thrusters / Maneuverability / LandingGear # ======================= { +Template Name: HoverEngineThruster CraftTime: 10 #A1 HV 2 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 3 Nanotubes: 2 # Motor: 1 # Electronics: 1 # SteelPlate: 5 OpticalFiber: 1 } } { +Template Name: HoverEngineSmall CraftTime: 10 #A1 HV 2 Target: "SurvC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 2 Electronics: 3 SteelPlate: 10 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: HoverEngineLarge CraftTime: 15 #A2 HV 8 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 4 Electronics: 5 SteelPlate: 25 OpticalFiber: 6 Nanotubes: 5 } } { +Template Name: HoverBooster CraftTime: 10 #A2 HV 5 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 10 Electronics: 4 SteelPlate: 15 OpticalFiber: 5 } } { +Template Name: ThrusterGVDirectional CraftTime: 15 #A2 HV 3 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 1 Electronics: 6 SteelPlate: 15 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: ThrusterGVRoundBlocks CraftTime: 20 #A2 HV 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 1 Electronics: 6 SteelPlate: 20 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: ThrusterGVRoundNormalT2 CraftTime: 25 #A2 HV 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 2 Electronics: 8 SteelPlate: 20 OpticalFiber: 5 Nanotubes: 7 CobaltAlloy: 10 } } { +Template Name: ThrusterGVRoundLarge CraftTime: 30 #A2 HV 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 2 Electronics: 12 SteelPlate: 30 OpticalFiber: 5 Nanotubes: 7 } } { +Template Name: ThrusterGVRoundLargeT2 CraftTime: 35 #A2 HV 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 4 Electronics: 15 SteelPlate: 30 OpticalFiber: 8 Nanotubes: 7 CobaltAlloy: 25 } } { +Template Name: ThrusterGVJetRound1x3x1 CraftTime: 30 #A2 HV 7 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 3 Electronics: 8 SteelPlate: 40 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: RCSBlockGV CraftTime: 25 #A2 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 MechanicalComponents: 4 OpticalFiber: 2 SteelPlate: 5 } } # Small Vessel { +Template Name: ThrusterSVSmallEvent CraftTime: 15 #A2 SV 7 Target: " " { Child Inputs # Motor: 1 # Electronics: 6 # MechanicalComponents: 6 # OpticalFiber: 3 Nanotubes: 1 } } { +Template Name: ThrusterSVDirectional CraftTime: 15 #A2 SV 7 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs Motor: 1 Electronics: 6 MechanicalComponents: 6 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: ThrusterSVRoundBlocks CraftTime: 20 #A2 SV 10 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs Motor: 2 Electronics: 6 MechanicalComponents: 8 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: ThrusterSVRoundNormalT2 CraftTime: 25 #A2 SV 10 Target: "LargeC,AdvC" { Child Inputs Motor: 3 Electronics: 8 MechanicalComponents: 10 OpticalFiber: 5 Nanotubes: 7 CobaltAlloy: 15 } } { +Template Name: ThrusterSVRoundLarge CraftTime: 30 #A2 SV 10 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs Motor: 4 Electronics: 10 MechanicalComponents: 10 OpticalFiber: 5 Nanotubes: 7 } } { +Template Name: ThrusterSVRoundLargeT2 CraftTime: 35 #A2 SV 10 Target: "LargeC,AdvC" { Child Inputs Motor: 6 Electronics: 15 MechanicalComponents: 10 OpticalFiber: 5 Nanotubes: 7 CobaltAlloy: 25 } } { +Template Name: ThrusterJetRound1x3x1 CraftTime: 30 #B1 SV 12 Target: "LargeC,AdvC" { Child Inputs Motor: 2 Electronics: 4 OpticalFiber: 3 Nanotubes: 5 CobaltAlloy: 15 } } { +Template Name: ThrusterJetRound2x5x2 CraftTime: 35 #B1 SV 15 Target: "LargeC,AdvC" { Child Inputs Motor: 3 Electronics: 6 OpticalFiber: 4 Nanotubes: 6 CobaltAlloy: 25 } } { +Template Name: ThrusterJetRound2x5x2V2 CraftTime: 35 #B1 SV 15 Target: "LargeC,AdvC" { Child Inputs Motor: 3 Electronics: 6 OpticalFiber: 4 Nanotubes: 6 CobaltAlloy: 25 } } { +Template Name: ThrusterJetRound3x7x3 CraftTime: 40 #B1 SV 15 Target: "LargeC,AdvC" { Child Inputs Motor: 4 Electronics: 8 OpticalFiber: 5 Nanotubes: 8 CobaltAlloy: 35 } } { +Template Name: ThrusterJetRound3x10x3 CraftTime: 45 #B1 SV 17 Target: "LargeC,AdvC" { Child Inputs Motor: 5 Electronics: 10 OpticalFiber: 6 Nanotubes: 10 CobaltAlloy: 50 } } { +Template Name: ThrusterJetRound3x10x3V2 CraftTime: 45 #B1 SV 17 Target: "LargeC,AdvC" { Child Inputs Motor: 5 Electronics: 10 OpticalFiber: 6 Nanotubes: 10 CobaltAlloy: 50 } } { +Template Name: ThrusterJetRound3x13x3 CraftTime: 50 #B1 SV 20 Target: "LargeC,AdvC" { Child Inputs Motor: 6 Electronics: 12 OpticalFiber: 7 Nanotubes: 12 CobaltAlloy: 65 } } { +Template Name: ThrusterJetRound3x13x3V2 CraftTime: 50 #B1 SV 20 Target: "LargeC,AdvC" { Child Inputs Motor: 6 Electronics: 12 OpticalFiber: 5 Nanotubes: 10 CobaltAlloy: 65 } } { +Template Name: RCSBlockSVEvent CraftTime: 30 #A2 SV 5 Target: " " { Child Inputs # Electronics: 2 # MechanicalComponents: 10 # OpticalFiber: 2 SteelPlate: 1 # Computer: 1 } } { +Template Name: RCSBlockSVLight CraftTime: 30 #A2 SV 5 Target: " " { Child Inputs Electronics: 1 MechanicalComponents: 4 OpticalFiber: 1 SteelPlate: 8 Computer: 1 } } { +Template Name: RCSBlockSV CraftTime: 30 #A2 SV 5 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 MechanicalComponents: 10 OpticalFiber: 2 SteelPlate: 20 Computer: 1 } } # DockingPad HV { +Template Name: DockingPad CraftTime: 15 #A2 HV 2 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 10 Electronics: 2 } } { +Template Name: LandinggearBlocksSV CraftTime: 15 #A2 SV 2 Target: "SmallC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 4 Electronics: 2 } } { +Template Name: LandinggearBlocksHeavySV CraftTime: 15 #A2 SV 10 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 8 Electronics: 5 } } { +Template Name: LandinggearBlocksCV CraftTime: 15 #C2 CV Target: "AdvC" { Child Inputs MechanicalComponents: 12 Electronics: 2 } } # ====== Thrusters CV (MS) { +Template Name: ThrusterMSDirectional CraftTime: 40 #C2 CV 7 Target: "LargeC,AdvC" { Child Inputs Motor: 2 SteelPlate: 10 OpticalFiber: 5 Oscillator: 8 FluxCoil: 2 } } { +Template Name: ThrusterMSRoundBlocks CraftTime: 45 #C2 CV 10 Target: "LargeC,AdvC" { Child Inputs Motor: 3 TitanPlates: 20 OpticalFiber: 5 Oscillator: 20 FluxCoil: 4 } } { +Template Name: ThrusterMSRound2x2Blocks CraftTime: 50 #D1 CV 15 Target: AdvC { Child Inputs Motor: 4 ZascosiumAlloy: 40 OpticalFiber: 10 Oscillator: 24 PowerCoil: 6 } } { +Template Name: ThrusterMSRound3x3Blocks CraftTime: 55 #D1 CV 20 Target: AdvC { Child Inputs Motor: 6 ZascosiumAlloy: 90 OpticalFiber: 15 Oscillator: 32 PowerCoil: 8 } } # ==== Jet Thruster CV { +Template Name: ThrusterJetMSRound1x3x1 CraftTime: 30 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 2 # Function; Platinum, Titanium, Neodymium, Cobalt BuildingFrameReinforced: 2 # Frame; Titanium (Exposed Device) OpticalFiber: 5 # Signaling; Silicon (Steering inputs; simple) Electronics: 5 # Processing; Copper (Simple processing; Main handled by RCS/Cockpit/Pilot!) SteelPlateArmored: 3 # Plating; Sathium (Exposed device) } } { +Template Name: ThrusterJetMSRound2x5x2 CraftTime: 35 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 4 BuildingFrameReinforced: 4 OpticalFiber: 8 Electronics: 8 SteelPlateArmored: 6 } } { +Template Name: ThrusterJetMSRound2x5x2V2 CraftTime: 35 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 4 BuildingFrameReinforced: 4 OpticalFiber: 8 Electronics: 8 SteelPlateArmored: 6 } } { +Template Name: ThrusterJetMSRound3x7x3 CraftTime: 40 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 5 BuildingFrameReinforced: 5 OpticalFiber: 9 Electronics: 9 SteelPlateArmored: 7 } } { +Template Name: ThrusterJetMSRound3x10x3 CraftTime: 45 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 6 BuildingFrameReinforced: 6 OpticalFiber: 8 Electronics: 8 SteelPlateArmored: 8 } } { +Template Name: ThrusterJetMSRound3x10x3V2 CraftTime: 45 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 6 BuildingFrameReinforced: 6 OpticalFiber: 8 Electronics: 8 SteelPlateArmored: 8 } } { +Template Name: ThrusterJetMSRound3x13x3 CraftTime: 50 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 7 BuildingFrameReinforced: 7 OpticalFiber: 10 Electronics: 10 SteelPlateArmored: 9 } } { +Template Name: ThrusterJetMSRound3x13x3V2 CraftTime: 50 Target: "LargeC,AdvC" { Child Inputs PropulsionComponents: 7 BuildingFrameReinforced: 7 OpticalFiber: 10 Electronics: 10 SteelPlateArmored: 9 } } # ===== RCS { +Template Name: RCSBlockMS CraftTime: 45 #C1 CV 5 Target: "LargeC,AdvC" { Child Inputs EnergyMatrix: 2 Electronics: 3 OpticalFiber: 3 SteelPlate: 20 Oscillator: 16 } } { +Template Name: RCSBlockMS_T2 CraftTime: 60 #C1 CV 10 Target: "AdvC" { Child Inputs EnergyMatrix: 5 Electronics: 6 Oscillator: 16 TitanPlates: 20 OpticalFiber: 6 PowerCoil: 4 } } # ======================= # Aux Life Support Items # ======================= { +Template Name: RespiratorCharge DeconOverride: Stop OutputCount: 1 CraftTime: 5 Target: SuitC { Child Inputs WaterBottle: 1 } } { +Template Name: OxygenBottleLarge DeconOverride: Stop OutputCount: 2 #A1 CraftTime: 10 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs WaterJug: 1 SteelPlate: 1 } } #{ +Template Name: OxygenBottleSmall # DeconOverride: Stop # OutputCount: 3 #A1 # CraftTime: 10 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC" # { Child Inputs # WaterJug: 2 # SteelPlate: 1 # } #} { +Template Name: HydrogenBottle OutputCount: 10 #A1 DeconOverride: Stop CraftTime: 10 Target: "LargeC,AdvC" { Child Inputs WaterJug: 5 } } # =============== # TOOLS # =============== { +Template Name: TextureColorTool CraftTime: 10 #A2 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 2 Nanotubes: 4 } } # { +Template Name: ColorTool # CraftTime: 10 #A2 1 # Target: "SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # Electronics: 2 # Nanotubes: 4 # } # } # { +Template Name: TextureTool # CraftTime: 10 #A2 1 # Target: "SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # Electronics: 2 # Nanotubes: 4 # } # } { +Template Name: Flashlight CraftTime: 1 #A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 1 PlasticMaterial: 2 } } # { +Template Name: OreScanner # CraftTime: 12 #B1 3 # Target: "SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # MechanicalComponents: 2 # EnergyMatrix: 1 # Computer: 2 # CobaltAlloy: 5 # } # } { +Template Name: OreScanner CraftTime: 12 #A1 3 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 2 Electronics: 1 Computer: 1 } } { +Template Name: RadarSuitT1 CraftTime: 12 #A1 3 Target: "SuitC,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs } } { +Template Name: ArmorLight CraftTime: 60 #1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlasticMaterial: 10 OpticalFiber: 1 } } { +Template Name: Chainsaw CraftTime: 20 #1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 4 Electronics: 2 PlasticMaterial: 5 } } # { +Template Name: Drill # CraftTime: 20 #A1 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # MechanicalComponents: 6 # Electronics: 2 # OpticalFiber: 1 # } # } { +Template Name: DrillT2 CraftTime: 20 #B1 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 6 Electronics: 2 OpticalFiber: 1 EnergyMatrix: 1 } } { +Template Name: SurvivalTent CraftTime: 15 Target: "SuitC" { Child Inputs PlasticMaterial: 7 } } { +Template Name: SurvivalTool CraftTime: 15 Target: SuitC { Child Inputs } } { +Template Name: MultiTool CraftTime: 15 #A1 3 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Electronics: 1 OpticalFiber: 1 } } { +Template Name: MultiToolT2 CraftTime: 15 #C2 12 Target: "AdvC" { Child Inputs SteelPlate: 4 Electronics: 1 FluxCoil: 1 Oscillator: 4 MultiTool: 1 } } # =============== # Booster # =============== { +Template Name: EVABoost CraftTime: 100 Target: "HoverC,BaseC,SmallC,LargeC,AdvC" { Child Inputs SteelPlate: 1 OpticalFiber: 1 Nanotubes: 2 GoldIngot: 1 } } # =============== # Weapons T1 # =============== { +Template Name: Pistol CraftTime: 20 #A1 1 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 } } # { +Template Name: PistolEpic # CraftTime: 20 #A1 1 # Target: "AdvC" # { Child Inputs # SteelPlate: 1 # PistolKit: 1 # PistolT2: 1 # } # } { +Template Name: SMG CraftTime: 20 #A2 1 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 Electronics: 2 } } { +Template Name: AssaultRifle CraftTime: 30 #A2 5.8mmBullet 3 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 Electronics: 1 } } { +Template Name: PistolT2 CraftTime: 30 #B1 Target: "LargeC,AdvC" { Child Inputs CobaltAlloy: 20 PistolKit: 1 Pistol: 1 } } # { +Template Name: AssaultRifleEpic # CraftTime: 30 #B1 # Target: "AdvC" # #Target: "" # { Child Inputs # CobaltAlloy: 5 # RifleKit: 1 # AssaultRifleT2: 1 # } # } { +Template Name: Shotgun CraftTime: 30 #A2 3 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 SteelPlate: 2 } } { +Template Name: Sniper CraftTime: 30 #A2 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 SteelPlate: 2 } } { +Template Name: RocketLauncher CraftTime: 30 #B1 10 SlowRocket Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 8 Electronics: 2 CobaltAlloy: 50 # HeavyWeaponKit: 1 } } # { +Template Name: RocketLauncherEpic # CraftTime: 30 #C2 15 # Target: "AdvC" # { Child Inputs # SteelPlateArmored: 1 # HeavyWeaponKit: 1 # RocketLauncherT2: 1 # } # } { +Template Name: RocketLauncherT2 CraftTime: 30 #C2 15 uses "SlowRocketHoming" Target: "LargeC,AdvC" { Child Inputs TitanPlates: 5 Oscillator: 4 HeavyWeaponKit: 1 RocketLauncher: 1 } } { +Template Name: Explosives OutputCount: 1 #A2 5 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 4 EnergyCell: 1 Electronics: 1 } } # ======================= # Advanced Weapons # ======================= { +Template Name: LaserPistol CraftTime: 30 #C2 15 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 4 Electronics: 3 Oscillator: 4 FluxCoil: 1 # LaserKit: 1 } } { +Template Name: LaserPistolT2 CraftTime: 30 #D1 20 Target: "LargeC,AdvC" { Child Inputs Oscillator: 8 PowerCoil: 1 LaserKit: 1 LaserPistol: 1 } } { +Template Name: Shotgun2 CraftTime: 30 #C1 20 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 6 FluxCoil: 1 Shotgun: 1 ShotgunKit: 1 } } # { +Template Name: Shotgun2Epic # CraftTime: 30 #C2 3 20 # Target: "AdvC" # #Target: "" # { Child Inputs # SteelPlateArmored: 1 # ShotgunKit: 1 # Shotgun2: 1 # } # } { +Template Name: Minigun CraftTime: 30 #B1 15 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 6 CobaltAlloy: 10 Motor: 1 HeavyWeaponKit: 1 } } # { +Template Name: MinigunEpic # CraftTime: 30 #B1 15 # Target: "AdvC" # #Target: "" # { Child Inputs # CobaltAlloy: 5 # HeavyWeaponKit: 1 # Minigun: 1 # } # } { +Template Name: Sniper2 CraftTime: 30 #C1 15 Target: "LargeC,AdvC" { Child Inputs SteelPlateArmored: 1 FluxCoil: 1 Sniper: 1 SniperKit: 1 } } # { +Template Name: Sniper2Epic # CraftTime: 30 #C1 15 # Target: "AdvC" # #Target: "" # { Child Inputs # SteelPlateArmored: 1 # SniperKit: 1 # Sniper2: 1 # } # } { +Template Name: PulseRifle #"Pulse Rifle" CraftTime: 30 #C2 10 uses "5.8mmBullet" Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 2 Oscillator: 4 FluxCoil: 2 RifleKit: 1 AssaultRifle: 1 } } # { +Template Name: PulseRifleEpic # CraftTime: 30 #C2 # Target: "AdvC" # #Target: "" # { Child Inputs # SteelPlateArmored: 1 # RifleKit: 1 # PulseRifleT2: 1 # } # } { +Template Name: LaserSMG CraftTime: 30 #D1 25 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 4 Electronics: 3 ZascosiumAlloy: 30 FluxCoil: 2 LaserKit: 1 } } { +Template Name: LaserRifle CraftTime: 30 #D1 25 Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 6 Electronics: 5 PowerCoil: 1 ZascosiumAlloy: 50 LaserKit: 1 } } { +Template Name: LaserCarbine CraftTime: 30 #D1 25 Target: "LargeC,AdvC" { Child Inputs FluxCoil: 2 EnergyMatrix: 1 LaserKit: 1 LaserRifle: 1 } } # { +Template Name: LaserRifleEpic # CraftTime: 30 #C2 25 # Target: "AdvC" # #Target: "" # { Child Inputs # ZascosiumAlloy: 1 # LaserKit: 1 # LaserRifle: 1 # } # } { +Template Name: ScifiCannon CraftTime: 30 #D1 25 Plasma Cannon Target: "LargeC,AdvC" { Child Inputs Electronics: 2 Oscillator: 8 ZascosiumAlloy: 10 CapacitorComponent: 4 HeavyWeaponKit: 1 } } # { +Template Name: ScifiCannonEpic # CraftTime: 30 #D1 25 Plasma Cannon # Target: AdvC # #Target: "" # { Child Inputs # SteelPlate: 1 # HeavyWeaponKit: 1 # ScifiCannon: 1 # } # } # ======================= # Tools for Vessels # ======================= { +Template Name: SawAttachment CraftTime: 20 #A2 3 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 2 Electronics: 6 MechanicalComponents: 8 OpticalFiber: 3 Nanotubes: 5 } } { +Template Name: DrillAttachment CraftTime: 20 #A2 HV 10 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 4 MechanicalComponents: 20 SteelPlate: 2 } } { +Template Name: DrillAttachmentLarge CraftTime: 25 #A2 HV 10 Target: "HoverC,BaseC,LargeC,AdvC" { Child Inputs Motor: 6 MechanicalComponents: 40 SteelPlate: 12 } } { +Template Name: DrillAttachmentT2 CraftTime: 30 #D1 HV 20 Target: "LargeC,AdvC" { Child Inputs Motor: 1 MechanicalComponents: 20 ZascosiumAlloy: 20 PowerCoil: 2 DrillAttachment: 1 } } { +Template Name: DrillAttachmentSVT2 CraftTime: 40 #D1 SV 20 Target: "LargeC,AdvC" { Child Inputs Motor: 5 MechanicalComponents: 46 ZascosiumAlloy: 22 PowerCoil: 3 } } { +Template Name: DrillAttachmentCV CraftTime: 60 #A2 HV 10 Target: "LargeC,AdvC" { Child Inputs Electronics: 5 Oscillator: 8 ZascosiumAlloy: 50 PowerCoil: 3 } } # ======================= # Ship weapons SV/HV fixed # ======================= { +Template Name: WeaponSV01 #"Rail Gun" CraftTime: 30 #D1 SV 15 uses "RailgunBullet" Target: "LargeC,AdvC" { Child Inputs TitanPlates: 25 Electronics: 5 Oscillator: 20 PowerCoil: 5 ZascosiumAlloy: 25 } } { +Template Name: WeaponSV02 #"Gatling Gun" CraftTime: 30 #A2 HV SV 3 uses "15mmBullet" Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 16 Electronics: 3 Motor: 2 } } { +Template Name: WeaponSV03 #"Pulse Laser" CraftTime: 30 #D1 SV 20 uses "PulseLaserChargeSS" Target: AdvC { Child Inputs ZascosiumAlloy: 50 Electronics: 8 Oscillator: 20 PowerCoil: 5 } } { +Template Name: WeaponSV04 #"Plasma Cannon" CraftTime: 30 #D1 20 Target: AdvC { Child Inputs ZascosiumAlloy: 50 Electronics: 8 Oscillator: 20 PowerCoil: 5 } } { +Template Name: WeaponSV05 #"Rocket Launcher" CraftTime: 30 #C2 SV 10 uses "FastRocket" Target: "LargeC,AdvC" { Child Inputs SteelPlate: 40 Electronics: 5 Motor: 2 CapacitorComponent: 2 EnergyMatrix: 2 } } { +Template Name: WeaponSV05Homing #"Rocket Launcher (Homing)" CraftTime: 30 #D1 SV 15 uses "FastRocketHoming" 10 Target: "LargeC,AdvC" { Child Inputs ZascosiumAlloy: 25 Electronics: 5 Oscillator: 8 Motor: 2 PowerCoil: 2 } } # ======================= # Turrets BA & CV # ======================= # Rocket Launcher CV { +Template Name: WeaponMS01 #"Rocket Launcher" CraftTime: 30 #D1 CV 20 uses "FastRocketMS" Target: AdvC { Child Inputs ZascosiumAlloy: 50 Electronics: 10 Oscillator: 20 PowerCoil: 5 } } # Pulse Laser CV { +Template Name: WeaponMS02 #"Pulse Laser" CraftTime: 30 #D1 25 uses "PulseLaserChargeMSWeapon" Target: AdvC { Child Inputs ZascosiumAlloy: 75 Electronics: 15 Oscillator: 20 PowerCoil: 5 FluxCoil: 5 } } { +Template Name: TurretMSProjectileBlocks # { +Template Name: TurretMSMinigunRetract #"Minigun Turret" CraftTime: 30 #C1 CV 10 uses "15mmBullet" Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Electronics: 5 Motor: 2 CapacitorComponent: 3 Oscillator: 20 } } { +Template Name: TurretBaseProjectileBlocks CraftTime: 30 #B1 Ba 10 uses "15mmBullet" Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Electronics: 5 Motor: 2 OpticalFiber: 5 } } # Plasma Turret { +Template Name: TurretMSLaserBlocks #"Plasma Turret" CraftTime: 30 #D1 CV 15 uses "TurretMSPlasmaCharge" Target: AdvC { Child Inputs MechanicalComponents: 20 Electronics: 5 Motor: 2 Oscillator: 8 PowerCoil: 1 } } { +Template Name: TurretBaseLaserBlocks CraftTime: 30 #D1 20 uses "PulseLaserChargeBA" Target: AdvC { Child Inputs ZascosiumAlloy: 50 Motor: 2 Oscillator: 8 CapacitorComponent: 2 PowerCoil: 1 } } { +Template Name: TurretMSArtilleryBlocks CraftTime: 30 #D1 CV 25 uses "LargeRocketMS" Target: AdvC { Child Inputs TitanPlates: 75 PowerCoil: 10 Motor: 5 ZascosiumAlloy: 75 Oscillator: 20 } } { +Template Name: TurretBaseArtilleryBlocks CraftTime: 30 #D1 25 uses "LargeRocket" Target: AdvC { Child Inputs SteelPlateArmored: 30 PowerCoil: 10 Motor: 3 ZascosiumAlloy: 100 Oscillator: 20 } } { +Template Name: SentryGunBlocks CraftTime: 30 #A2 Ba CV 3 Target: "BaseC,LargeC,AdvC" { Child Inputs MechanicalComponents: 10 Electronics: 4 Motor: 2 OpticalFiber: 5 } } { +Template Name: TurretMSRocketBlocks CraftTime: 30 #D1 CV 15 uses "FlakRocketMS" Target: "LargeC,AdvC" { Child Inputs ZascosiumAlloy: 75 Electronics: 5 Motor: 2 FluxCoil: 2 PowerCoil: 3 } } # rocket { +Template Name: TurretBaseRocketBlocks CraftTime: 30 #C2 5 uses FastRocketBA Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 20 Electronics: 5 Motor: 2 CobaltAlloy: 25 Oscillator: 8 } } # ======================= # Turrets HV & SV # ======================= { +Template Name: TurretGVMinigunBlocks #"Minigun Turret" CraftTime: 30 #A2 5 "15mmBullet" Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 25 Electronics: 2 Motor: 1 OpticalFiber: 2 } } { +Template Name: TurretGVRocketBlocks #"Rocket Turret" CraftTime: 30 #A2 HV 10 FastRocketHoming Target: "LargeC,AdvC" { Child Inputs MechanicalComponents: 10 Motor: 1 OpticalFiber: 2 EnergyMatrix: 5 } } { +Template Name: TurretGVPlasmaBlocks #"Plasma Turret" CraftTime: 30 #D1 HV 15 uses"TurretGVPlasmaCharge" Target: AdvC { Child Inputs ZascosiumAlloy: 25 Motor: 1 OpticalFiber: 2 PowerCoil: 1 Oscillator: 4 } } { +Template Name: TurretGVArtilleryBlocks #Artillery Turret" CraftTime: 30 #D1 20 uses "ArtilleryRocket" Target: AdvC { Child Inputs ZascosiumAlloy: 50 Motor: 2 Oscillator: 4 PowerCoil: 1 } } { +Template Name: TurretGVToolBlocks CraftTime: 30 #D1 HV 15 Target: AdvC { Child Inputs ZascosiumAlloy: 10 Motor: 2 OpticalFiber: 2 Oscillator: 4 PowerCoil: 1 } } { +Template Name: TurretSVSmall CraftTime: 60 #A2 5 "15mmBullet" Target: "BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 25 Electronics: 2 Motor: 1 OpticalFiber: 2 } } { +Template Name: TurretMSToolBlocks CraftTime: 60 #D1 20 Target: AdvC { Child Inputs ZascosiumAlloy: 50 Electronics: 5 Motor: 2 Oscillator: 8 PowerCoil: 1 } } # ======================= # Ammo Handheld Weapons # ======================= { +Template Name: DrillCharge OutputCount: 5 #A1 CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 PromethiumPellets: 10 PlasticMaterial: 2 } } { +Template Name: MultiCharge OutputCount: 3 #A1 CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 1 PromethiumPellets: 10 } } { +Template Name: BioFuel OutputCount: 1 #A1 CraftTime: 28 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs Fiber: 10 } } #{ +Template Name: FlameThrowerCanister # OutputCount: 1 #A1 # CraftTime: 28 # Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" # { Child Inputs # BioFuel: 4 # } #} { +Template Name: 50Caliber OutputCount: 25 #A1 Pistol CraftTime: 5 DeconOverride: Continue Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs CopperIngot: 1 NCPowder: 1 } } { +Template Name: 5.8mmBullet OutputCount: 50 #A2 Assaultrifle CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 8 CopperIngot: 2 NCPowder: 1 } } { +Template Name: ShotgunShells OutputCount: 30 #A1 1 Shotgun CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 2 CopperIngot: 2 NCPowder: 1 } } { +Template Name: 12.7mmBullet OutputCount: 15 #A2 1 Sniper CraftTime: 5 Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 6 CopperIngot: 1 NCPowder: 1 } } { +Template Name: 8.3mmBullet OutputCount: 50 #A2 1 Minigun CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 10 NCPowder: 1 } } { +Template Name: SlowRocket OutputCount: 5 #B1 10 CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 8 PromethiumPellets: 4 MagnesiumPowder: 2 } } { +Template Name: SlowRocketHoming OutputCount: 6 #B1 15 CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 8 PromethiumPellets: 4 Electronics: 2 MagnesiumPowder: 3 } } { +Template Name: PulseLaserChargePistol OutputCount: 75 #C2 DeconOverride: Continue CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs PlasticMaterial: 2 PentaxidElement: 5 } } { +Template Name: PulseLaserChargeRifle OutputCount: 50 #D1 1 DeconOverride: Continue CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs PlasticMaterial: 2 PentaxidElement: 5 } } { +Template Name: SciFiCannonPlasmaCharge #Pl.Charge Cannon OutputCount: 25 #D1 CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs ErestrumGel: 1 PlasticMaterial: 4 PentaxidElement: 10 } } # ======================= # Ammo other weapons # ======================= { +Template Name: 15mmBullet OutputCount: 100 #A2 TurretGVMinigun CraftTime: 5 Target: "SmallC,HoverC,BaseC,LargeC,AdvC" { Child Inputs SteelPlate: 15 NCPowder: 4 } } { +Template Name: 30mmBullet OutputCount: 70 CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 20 NCPowder: 4 } } { +Template Name: RailgunBullet OutputCount: 10 #D1 for WeaponSV01 "Rail Gun" CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs CobaltAlloy: 20 SathiumIngot: 20 } } { +Template Name: PulseLaserChargeSS #"Ls.Charge SV" OutputCount: 100 #D1 DeconOverride: Continue CraftTime: 5 Target: "AdvC" { Child Inputs PentaxidElement: 15 PlasticMaterial: 3 } } { +Template Name: PulseLaserChargeMS #"Ls.Charge CV" OutputCount: 150 #D1 25 for "TurretMSPulseLaser" DeconOverride: Continue CraftTime: 5 Target: "AdvC" { Child Inputs PentaxidElement: 10 PlasticMaterial: 5 } } { +Template Name: PulseLaserChargeMSWeapon #"Ls.Charge II CV" OutputCount: 100 #D1 25 for "WeaponMS02" Pulse Laser DeconOverride: Continue CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs PentaxidElement: 10 PlasticMaterial: 5 } } { +Template Name: PulseLaserChargeBA #"Ls.Charge BA" OutputCount: 120 #D1 20 for "TurretBasePulseLaser" DeconOverride: Continue CraftTime: 5 Target: "AdvC" { Child Inputs PentaxidElement: 10 PlasticMaterial: 5 } } { +Template Name: PlasmaCannonChargeSS #"Pl.Charge SV" OutputCount: 100 #D1 SV 20 " CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs ErestrumGel: 2 PentaxidElement: 20 PlasticMaterial: 4 } } { +Template Name: TurretGVPlasmaCharge OutputCount: 100 #D1 TurretGVPlasma 15 CraftTime: 5 Target: "AdvC" { Child Inputs ErestrumGel: 2 PentaxidElement: 20 PlasticMaterial: 4 } } { +Template Name: TurretMSPlasmaCharge OutputCount: 75 #D1 CraftTime: 5 Target: "AdvC" { Child Inputs ErestrumGel: 4 PentaxidElement: 15 PlasticMaterial: 6 } } { +Template Name: TurretBAPlasmaCharge #"Pl.Charge BA" OutputCount: 50 #D1 for "TurretBasePlasma" CraftTime: 5 Target: "AdvC" { Child Inputs ErestrumGel: 4 PentaxidElement: 20 PlasticMaterial: 6 } } { +Template Name: FlakRocket OutputCount: 20 #C2 for "TurretBaseFlak" CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 8 MagnesiumPowder: 12 NCPowder: 10 } } { +Template Name: FlakRocketMS #"Flak Shell CV" OutputCount: 25 #D1 for "TurretMSFlak" CraftTime: 5 Target: AdvC { Child Inputs SteelPlate: 8 MagnesiumPowder: 12 NCPowder: 10 } } { +Template Name: FastRocket OutputCount: 6 #B1 10 used by "WeaponSV05" CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 4 PromethiumPellets: 2 MagnesiumPowder: 2 } } { +Template Name: FastRocketGV OutputCount: 6 #B1 10 used by "WeaponSV05" CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 4 PromethiumPellets: 2 MagnesiumPowder: 2 } } { +Template Name: FastRocketHoming OutputCount: 7 #B1 for "TurretGVRocket" CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 4 PromethiumPellets: 2 MagnesiumPowder: 2 Electronics: 2 } } { +Template Name: FastRocketMS OutputCount: 6 #D1 12 for "TurretMSRocket" CraftTime: 5 Target: AdvC { Child Inputs SteelPlate: 4 PromethiumPellets: 4 MagnesiumPowder: 4 ErestrumGel: 2 Electronics: 2 } } { +Template Name: FastRocketBA OutputCount: 5 #C2 5 CraftTime: 5 Target: "LargeC,AdvC" { Child Inputs SteelPlate: 4 PromethiumPellets: 4 MagnesiumPowder: 4 ErestrumGel: 2 Electronics: 2 } } { +Template Name: LargeRocket OutputCount: 4 #D1 for "TurretBaseArtillery" CraftTime: 10 Target: "AdvC" { Child Inputs SteelPlate: 4 PromethiumPellets: 6 MagnesiumPowder: 8 ErestrumGel: 4 } } { +Template Name: LargeRocketMS OutputCount: 5 #D1 for "TurretMSArtillery" CraftTime: 5 Target: "AdvC" { Child Inputs SteelPlate: 4 PromethiumPellets: 6 MagnesiumPowder: 8 ErestrumGel: 4 } } { +Template Name: ArtilleryRocket OutputCount: 4 #D1 20 for "TurretGVArtillery" CraftTime: 5 Target: "AdvC" { Child Inputs SteelPlate: 8 MagnesiumPowder: 12 NCPowder: 20 } } { +Template Name: AlienNPCBlocks DeconOverride: Stop CraftTime: 20 Target: "" { Child Inputs GoldCoins: 5 } } { +Template Name: HumanNPCBlocks DeconOverride: Stop CraftTime: 20 Target: "" { Child Inputs GoldCoins: 5 } } # ============================== # Medical Items: Ointments # ============================== { +Template Name: AntibioticOintment DeconOverride: Stop CraftTime: 10 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs HerbalLeaves: 1 PlantProtein: 1 } } { +Template Name: AntiRadiationOintment DeconOverride: Stop CraftTime: 15 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs MushroomBrown: 1 PlantProtein: 1 } } { +Template Name: AntiToxicOintment DeconOverride: Stop CraftTime: 15 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs AlienTooth: 1 ConfettiMossScrapings: 1 PlantProtein: 1 } } # ============================== # Medical Items: Kits # ============================== { +Template Name: Bandages DeconOverride: Stop CraftTime: 2.8 #Original: 25 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs Fiber: 3 PlantProtein: 2 } } { +Template Name: Medikit01 DeconOverride: Stop CraftTime: 60 Target: FoodP { Child Inputs HerbalLeaves: 1 Spice: 1 FireMossScrapings: 1 Fiber: 1 AlienThorn: 2 } } { +Template Name: Medikit02 DeconOverride: Stop CraftTime: 120 Target: FoodP { Child Inputs FireMossScrapings: 1 AlienTooth: 1 AlienParts01: 2 AlienParts02: 5 } } { +Template Name: Medikit03 DeconOverride: Stop CraftTime: 180 Target: FoodP { Child Inputs FireMossScrapings: 1 MushroomBrown: 1 AlienParts03: 2 } } #Small Health Pack { +Template Name: Medikit04 DeconOverride: Stop CraftTime: 60 Target: FoodP { Child Inputs AlienThorn: 1 WaterBottle: 3 } } #Medium Health Pack { +Template Name: Medikit05 DeconOverride: Stop CraftTime: 60 Target: FoodP { Child Inputs AlienThorn: 3 AlienParts01: 3 } } #Large Health Pack (Former Medikit04) { +Template Name: Medikit06 DeconOverride: Stop CraftTime: 60 Target: FoodP { Child Inputs AlienThorn: 5 AlienParts03: 2 } } # ============================== # Medical Items: Pills # ============================== { +Template Name: StomachPills CraftTime: 15 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs Spice: 1 ConfettiMossScrapings: 1 } } { +Template Name: AntibioticPills DeconOverride: Stop CraftTime: 15 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs ConfettiMossScrapings: 1 HerbalLeaves: 1 } } { +Template Name: AntiToxicPills DeconOverride: Stop CraftTime: 23 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs ConfettiMossScrapings: 1 AlienTooth: 1 } } { +Template Name: AntiParasitePills DeconOverride: Stop CraftTime: 23 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs ConfettiMossScrapings: 1 AlienParts02: 1 } } { +Template Name: RadiationPills DeconOverride: Stop CraftTime: 28 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs ConfettiMossScrapings: 1 MushroomBrown: 1 } } # ============================== # Medical Items: Injections # ============================== { +Template Name: AntibioticInjection DeconOverride: Stop CraftTime: 30 Target: FoodP { Child Inputs WaterBottle: 1 HerbalLeaves: 1 AlienParts01: 3 } } { +Template Name: AntiToxicInjection DeconOverride: Stop CraftTime: 40 Target: FoodP { Child Inputs WaterBottle: 1 AlienParts01: 3 AlienTooth: 1 } } { +Template Name: AntiParasiteInjection DeconOverride: Stop CraftTime: 40 Target: FoodP { Child Inputs WaterBottle: 1 AlienParts02: 3 AlienParts01: 3 } } { +Template Name: AntiRadiationInjection DeconOverride: Stop CraftTime: 40 Target: FoodP { Child Inputs WaterBottle: 1 AlienParts01: 3 MushroomBrown: 1 } } # =========================== # Medical Boosters # =========================== { +Template Name: EnergyPills DeconOverride: Stop CraftTime: 30 Target: FoodP { Child Inputs Spice: 1 ConfettiMossScrapings: 1 NaturalStimulant: 1 } } { +Template Name: AdrenalineShot DeconOverride: Stop CraftTime: 23 Target: FoodP { Child Inputs NaturalStimulant: 7 Spice: 3 AlienParts03: 3 } } { +Template Name: RadiationImmunityShot DeconOverride: Stop CraftTime: 23 Target: FoodP { Child Inputs MushroomBrown: 1 Spice: 2 AlienParts03: 5 } } # =========================== # Food Basic Ingredients # =========================== { +Template Name: Flour DeconOverride: Stop CraftTime: 6 Target: FoodP { Child Inputs Grain: 2 } } { +Template Name: Milk DeconOverride: Stop CraftTime: 5 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs PlantProtein: 1 WaterBottle: 1 } } { +Template Name: Meat DeconOverride: Stop CraftTime: 7 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs PlantProtein: 1 Vegetables: 1 } } { +Template Name: PlantProtein OutputCount: 2 CraftTime: 2 Target: "SuitC,FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs Vegetables: 1 } } # ======================= # Meals T1 # ======================= { +Template Name: PowerBar DeconOverride: Stop CraftTime: 2.8 #Original: 12 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs PlantProtein: 2 } } # { +Template Name: Ketchup # CraftTime: 5 # Target: FoodP # { Child Inputs # Fruit: 4 # # Sugarcane: 1 # } # } { +Template Name: Cheese DeconOverride: Stop CraftTime: 7 Target: FoodP { Child Inputs Milk: 1 } } { +Template Name: Bread DeconOverride: Stop CraftTime: 14 Target: FoodP { Child Inputs Flour: 1 WaterBottle: 1 } } { +Template Name: FriedVegetables CraftTime: 8 Target: FoodP { Child Inputs Vegetables: 1 } } { +Template Name: Cereals DeconOverride: Stop CraftTime: 8 Target: FoodP { Child Inputs Grain: 2 Milk: 1 } } { +Template Name: Steak DeconOverride: Stop CraftTime: 11 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs Meat: 1 } } #{ +Template Name: Ribs # CraftTime: 20 # Target: FoodP # { Child Inputs # Meat: 2 # } #} { +Template Name: Salami DeconOverride: Stop CraftTime: 18 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs Meat: 1 Spice: 1 } } { +Template Name: Ham DeconOverride: Stop CraftTime: 21 Target: FoodP { Child Inputs Meat: 1 NaturalSweetener: 1 Spice: 1 } } #{ +Template Name: BakedPumpkin # CraftTime: 5 # Target: FoodP # { Child Inputs # Vegetables: 1 # } #} { +Template Name: AkuaWine DeconOverride: Stop CraftTime: 9 Target: FoodP { Child Inputs Berries: 1 WaterBottle: 1 } } # Complex Recipes { +Template Name: HotBeverage CraftTime: 2 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs Buds: 2 } } { +Template Name: EnergyDrink CraftTime: 3 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs NaturalStimulant: 2 } } { +Template Name: BerryJuice CraftTime: 3 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs Berries: 2 } } { +Template Name: FruitJuice CraftTime: 3 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs Fruit: 2 } } { +Template Name: VegetableJuice CraftTime: 3 Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC" { Child Inputs Vegetables: 2 } } { +Template Name: AnniversaryCake DeconOverride: Stop CraftTime: 27 Target: FoodP { Child Inputs NaturalSweetener: 1 Berries: 2 Milk: 1 Egg: 1 Flour: 1 } } { +Template Name: EmergencyRations DeconOverride: Stop CraftTime: 60 Target: FoodP { Child Inputs WaterBottle: 1 HotBeverage: 1 FruitJuice: 2 PowerBar: 6 Salami: 3 } } { +Template Name: Sandwich DeconOverride: Stop OutputCount: 4 CraftTime: 16 Target: FoodP { Child Inputs Salami: 1 Bread: 1 } } { +Template Name: Stew DeconOverride: Stop CraftTime: 34 Target: FoodP { Child Inputs MushroomBrown: 1 Vegetables: 2 WaterBottle: 2 Meat: 2 Spice: 1 } } # # { +Template Name: HotDog # DeconOverride: Stop # CraftTime: 7 # Target: FoodP # { Child Inputs # Meat: 1 # Bread: 1 # Ketchup: 1 # } # } # # { +Template Name: CannedMeat # DeconOverride: Stop # CraftTime: 10 # Target: FoodP # { Child Inputs # Meat: 1 # Fruit: 8 # SteelPlate: 2 # } # } # # { +Template Name: Taco # DeconOverride: Stop # CraftTime: 10 # Target: FoodP # { Child Inputs # Meat: 1 # Grain: 2 # Cheese: 2 # Fruit: 2 # } # } { +Template Name: CannedMeat DeconOverride: Stop CraftTime: 26 Target: FoodP { Child Inputs WaterBottle: 1 Meat: 2 Spice: 4 } } { +Template Name: CannedVegetables DeconOverride: Stop CraftTime: 29 Target: FoodP { Child Inputs Vegetables: 4 WaterBottle: 1 Spice: 2 } } { +Template Name: VeggieBurger DeconOverride: Stop CraftTime: 18 Target: FoodP { Child Inputs Bread: 1 Vegetables: 1 PlantProtein: 1 } } { +Template Name: MeatBurger DeconOverride: Stop CraftTime: 22 Target: FoodP { Child Inputs Meat: 1 Bread: 1 Cheese: 1 } } { +Template Name: Pizza DeconOverride: Stop CraftTime: 29 Target: FoodP { Child Inputs MushroomBrown:1 Vegetables: 2 Cheese: 1 Salami: 1 Spice: 2 } } { +Template Name: Ratatouille DeconOverride: Stop CraftTime: 26 Target: FoodP { Child Inputs Vegetables: 4 WaterBottle: 2 Spice: 1 } } { +Template Name: Waffles DeconOverride: Stop CraftTime: 19 Target: FoodP { Child Inputs NaturalSweetener: 1 Milk: 1 Egg: 1 Flour: 1 } } #{ +Template Name: PumpkinCookie # CraftTime: 10 # Target: FoodP # { Child Inputs # Wheat: 1 # Milk: 1 # Vegetables: 2 # Egg: 1 # } #} { +Template Name: FruitPie DeconOverride: Stop CraftTime: 22 Target: FoodP { Child Inputs NaturalSweetener: 1 Fruit: 2 Milk: 1 Egg: 1 Flour: 1 } } # ======================= # Sprouts # ======================= { +Template Name: DurianRoot OutputCount: 2 DeconOverride: Stop CraftTime: 15 Target: FoodP { Child Inputs Vegetables: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: CornStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Grain: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: PumpkinStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Vegetables: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: TomatoStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Vegetables: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: WheatStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Grain: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: PearthingStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Fruit: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: AlienPlantTube2Stage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs PlantProtein: 3 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: DesertPlant20Stage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs HerbalLeaves: 2 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: ElderberryStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Berries: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: AlienPalmTreeStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Fruit: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: AlienplantWormStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs NaturalSweetener: 2 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: BulbShroomYoungStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Vegetables: 4 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: SnakeweedStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Fiber: 6 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: MushroomBellBrown01Stage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs MushroomBrown: 2 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: CobraLeavesPlantStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Spice: 2 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: CoffeePlantStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs NaturalStimulant: 2 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: InsanityPepperStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs NaturalStimulant: 2 WaterBottle: 5 NutrientSolution: 1 } } { +Template Name: BigFlowerStage1 DeconOverride: Stop OutputCount: 2 CraftTime: 15 Target: FoodP { Child Inputs Buds: 2 WaterBottle: 5 NutrientSolution: 1 } } # ======================= # Farming # ======================= { +Template Name: GrowingPot BaseItem: true #C1 Ba CV 1 DeconOverride: Continue CraftTime: 10 Target: AdvC { Child Inputs Fiber: 4 NutrientSolution: 1 # PlasticMaterial: 2 SteelPlate: 5 CobaltAlloy: 5 } } { +Template Name: GrowingPotConcrete BaseItem: true #B1 Ba 1 DeconOverride: Continue CraftTime: 10 Target: "BaseC,LargeC,AdvC" { Child Inputs Fiber: 4 NutrientSolution: 1 Cement: 2 # CobaltAlloy: 5 } } { +Template Name: GrowingPotWood BaseItem: true #B1 Ba 1 DeconOverride: Continue CraftTime: 10 Target: "SurvC,BaseC,LargeC,AdvC" { Child Inputs Fiber: 4 NutrientSolution: 1 WoodPlanks: 4 # CobaltAlloy: 5 } } { +Template Name: NutrientSolution DeconOverride: Stop CraftTime: 10 Target: "SurvC,FoodP" { Child Inputs RockDust: 4 WaterBottle: 5 RottenFood: 1 } } { +Template Name: RottenFood DeconOverride: Stop OutputCount: 3 CraftTime: 5 Target: "FoodP,SurvC,SmallC,HoverC,BaseC" { Child Inputs PlantProtein: 1 } } # ======================= # Biochemical Compounds # ======================= { +Template Name: ConfettiMossScrapings DeconOverride: Stop OutputCount: 3 CraftTime: 60 Target: FoodP { Child Inputs CrushedStone: 1 MushroomBrown: 1 PromethiumPellets: 1 } } { +Template Name: FireMossScrapings DeconOverride: Stop OutputCount: 4 CraftTime: 60 Target: FoodP { Child Inputs CrushedStone: 1 MushroomBrown: 1 PromethiumPellets: 2 } } { +Template Name: AlienParts02 DeconOverride: Stop OutputCount: 4 CraftTime: 90 Target: FoodP { Child Inputs Meat: 1 AlienTooth: 1 NutrientSolution: 2 } } { +Template Name: AlienParts01 DeconOverride: Stop OutputCount: 4 CraftTime: 90 Target: FoodP { Child Inputs Egg: 1 AlienParts02: 1 NCPowder: 2 } } { +Template Name: AlienParts03 DeconOverride: Stop OutputCount: 4 CraftTime: 90 Target: FoodP { Child Inputs Egg: 1 AlienParts01: 2 NCPowder: 2 } } { +Template Name: AlienThorn # DeconOverride: Stop OutputCount: 4 CraftTime: 120 Target: FoodP { Child Inputs AlienTooth: 2 NCPowder: 1 PentaxidElement: 5 } } # ======================= # SPECIAL BLOCKS & Items # ======================= # Special Blocks (not placeable by players) # needed for PickupTarget and TemplateRoot { +Template Name: EntitySpawner1 CraftTime: 2 Target: "" { Child Inputs SteelPlate: 1 } } { +Template Name: MarkerBlock CraftTime: 2 Target: "" { Child Inputs SteelPlate: 1 } } { +Template Name: MarkerBlock2 CraftTime: 2 Target: "" { Child Inputs SteelPlate: 1 } } # templates so some items can be recycled { +Template Name: AutoMinerCore DeconOverride: Stop CraftTime: 2 Target: "" { Child Inputs SteelPlate: 10 } } { +Template Name: SmallOptronicBridge BaseItem: true CraftTime: 600 Target: "AdvC" { Child Inputs GoldIngot: 15 Electronics: 125 Oscillator: 80 } } { +Template Name: SmallOptronicMatrix BaseItem: true CraftTime: 900 Target: "AdvC" { Child Inputs GoldIngot: 20 Computer: 100 EnergyMatrix: 20 } } { +Template Name: LargeOptronicBridge BaseItem: true CraftTime: 600 Target: "AdvC" { Child Inputs GoldIngot: 15 SmallOptronicBridge: 1 Oscillator: 80 ZascosiumAlloy: 50 } } { +Template Name: LargeOptronicMatrix BaseItem: true CraftTime: 900 Target: "AdvC" { Child Inputs GoldIngot: 20 SmallOptronicMatrix: 1 PowerCoil: 10 ErestrumGel: 20 } } { +Template Name: OxygenGeneratorSmall OutputCount: 1 CraftTime: 40 Target: "SuitC" { Child Inputs PlasticMaterial: 3 } } { +Template Name: MobileAirCon CraftTime: 45 Target: "SuitC" { Child Inputs PlasticMaterial: 1 } } { +Template Name: ConstructorSurvival CraftTime: 45 Target: "SuitC" { Child Inputs PlasticMaterial: 5 } } { +Template Name: PistolKit CraftTime: 2 Target: "" { Child Inputs SteelPlate: 1 } } { +Template Name: RifleKit CraftTime: 2 Target: "" { Child Inputs CobaltAlloy: 5 } } { +Template Name: LaserKit CraftTime: 2 Target: "" { Child Inputs ZascosiumAlloy: 5 } } { +Template Name: HeavyWeaponKit CraftTime: 2 Target: "" { Child Inputs CobaltAlloy: 5 } } { +Template Name: ShotgunKit CraftTime: 2 Target: "" { Child Inputs SteelPlateArmored: 1 } } { +Template Name: SniperKit CraftTime: 2 Target: "" { Child Inputs SteelPlateArmored: 1 } } ##Dead Entities (Statics) { +Template Name: DeadRipperDog CraftTime: 2 Target: "" { Child Inputs Meat: 1 } } #Crew for TemplateRoot { +Template Name: ZiraxCommander BaseItem: true DeconOverride: Stop CraftTime: 2 Target: "" { Child Inputs ZiraxCommander: 1 } } { +Template Name: SecurityGuardZirax BaseItem: true DeconOverride: Stop CraftTime: 2 Target: "" { Child Inputs SecurityGuardZirax: 1 } } # Deco Items for TemplateRoot { +Template Name: HoverbikeStatic #Converts Hoverbike into Deco Object CraftTime: 2 BaseItem: true DeconOverride: Stop Target: "BaseC,LargeC,AdvC" { Child Inputs PlayerBike: 1 } } { +Template Name: HoverbikeHowlerStatic #Converts Hoverbike into Deco Object CraftTime: 2 BaseItem: true DeconOverride: Stop Target: "BaseC,LargeC,AdvC" { Child Inputs HoverbikeHowler: 1 } } { +Template Name: HoverbikeHunterStatic #Converts Hoverbike into Deco Object CraftTime: 2 BaseItem: true DeconOverride: Stop Target: "BaseC,LargeC,AdvC" { Child Inputs HoverbikeHunter: 1 } } { +Template Name: HoverbikeSpeedstarStatic #Converts Hoverbike into Deco Object CraftTime: 2 BaseItem: true DeconOverride: Stop Target: "BaseC,LargeC,AdvC" { Child Inputs HoverbikeSpeedstar: 1 } } { +Template Name: HoverbikeWaspStatic #Converts Hoverbike into Deco Object CraftTime: 2 BaseItem: true DeconOverride: Stop Target: "BaseC,LargeC,AdvC" { Child Inputs HoverbikeWasp: 1 } } # ======================= # Seasonal Food/Baking Specials # ======================= { +Template Name: GreenMilk DeconOverride: Stop CraftTime: 10 Target: "" #Hidden until season { Child Inputs Milk: 1 MutatedSubstance: 1 } } { +Template Name: ToothFlour DeconOverride: Stop CraftTime: 10 Target: "" #Hidden until season { Child Inputs AlienTooth: 1 Flour: 1 } } { +Template Name: MushroomSweet DeconOverride: Stop CraftTime: 10 Target: "" #Hidden until season { Child Inputs MushroomBrown: 1 NaturalSweetener: 1 BakingRecipeBook: 1 } } { +Template Name: AlienLemonSpice DeconOverride: Stop CraftTime: 10 Target: "" #Hidden until season { Child Inputs AlienSpikeLemon: 1 Spice: 1 } } { +Template Name: AlienCookie DeconOverride: Stop CraftTime: 100 Target: "" #Hidden until season { Child Inputs EggMultiColor: 2 GreenMilk: 1 ToothFlour: 1 AlienLemonSpice: 1 BakingRecipeBook: 1 } } { +Template Name: MushroomEggRoll DeconOverride: Stop CraftTime: 75 Target: "" #Hidden until season { Child Inputs EggMultiColor: 1 Milk: 1 Flour: 1 MushroomSweet: 2 BakingRecipeBook: 1 } } { +Template Name: FestiveCake DeconOverride: Stop CraftTime: 30 Target: "" #Hidden until season { Child Inputs Egg: 1 Milk: 1 Flour: 1 NaturalSweetener: 1 BakingRecipeBook: 1 } }