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dbledeez 295eb22826 panel public release
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 01:26:41 -07:00

6061 lines
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## Target Abbreviations / CraftTime Factors:
## Target Abbreviations / CraftTime Factors:
## SuitC = Survival Constructor - factor: 1.8
## SurvC = Portable Constructor (ConstructorSurvival) - factor: 1.6
## SmallC = ConstructorSV - factor: 1.4
## HoverC = ConstructorHV - factor: 1.4
## BaseC = ConstructorT0 - factor: 1.2
## LargeC = ConstructorT1V2 - factor: 1
## AdvC = ConstructorT2 - factor: 0.5
## FoodP = FoodProcessorV2 - factor: 1
## Furn = Furnace - factor: 0.2
## (no tag) Deconstructor - factor: 0.5
## Create an item for free = Set all lines of CHILD INPUTS to 0. Do NOT remove!
## 'BaseItem: true' (i) Defines basic level for BP factory. (ii) Will be used for repairing in R2T
## Note on Deconstructor: The decon will split items and devices until the template only has ingredients made from BaseItems. Example: IronOre has 'BaseItem: true' > IronIngot will not be broken down into Ore!
## Add 'DeconOverride: Continue' to allow Deconstructor to split the device or item one more time
## Add 'DeconOverride: Stop' to prevent deconstruction of the device or item
## Adding T1 devices as Input to T2 devices only works for single devices (eg Constructor T1/T2) - does not work for block groups (eg Cockpits T1/T2). For latter do not use T1 as Input
# =======================
# Reprocessed Ores
# =======================
{ +Template Name: PlasticMaterial
BaseItem: true
#OutputCount: 4
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CrushedStone: 1
}
}
{ +Template Name: IronOre
BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true)
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CrushedStone: 15
}
}
{ +Template Name: CopperOre
BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true)
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CrushedStone: 15
}
}
{ +Template Name: SiliconOre
BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true)
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CrushedStone: 15
}
}
{ +Template Name: PentaxidOre
BaseItem: true # even though flag is set, it is not used for R2T repairing (NoRepairInputItem: true)
CraftTime: 120
OutputCount: 105
Target: "AdvC"
{ Child Inputs
PromethiumOre: 5
ErestrumOre: 5
ZascosiumOre: 5
SathiumOre: 5
CrushedStone: 5
PentaxidOre: 100
}
}
# =======================
# Common Material Ingots
# =======================
{ +Template Name: IronIngot
BaseItem: true #A1
OutputCount: 2
CraftTime: 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
IronOre: 1
}
}
{ +Template Name: CopperIngot
BaseItem: true #A1
OutputCount: 2
CraftTime: 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
CopperOre: 1
}
}
{ +Template Name: SiliconIngot
BaseItem: true #A1
OutputCount: 2
CraftTime: 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
SiliconOre: 1
}
}
# =======================
# Advanced Material Ingots
# =======================
{ +Template Name: CobaltIngot
BaseItem: true #B1
OutputCount: 10
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
CobaltOre: 5
}
}
{ +Template Name: NeodymiumIngot
BaseItem: true #C1
OutputCount: 10
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
NeodymiumOre: 5
}
}
{ +Template Name: SathiumIngot
BaseItem: true #C1
OutputCount: 10
CraftTime: 5
Target: "LargeC,AdvC,Furn"
{ Child Inputs
SathiumOre: 5
}
}
# =======================
# Special Material Ingots
# =======================
{ +Template Name: ErestrumIngot
BaseItem: true #D1
OutputCount: 10
CraftTime: 5
Target: "LargeC,AdvC,Furn"
{ Child Inputs
ErestrumOre: 5
}
}
{ +Template Name: ZascosiumIngot
BaseItem: true #D1
OutputCount: 10
CraftTime: 5
Target: "LargeC,AdvC,Furn"
{ Child Inputs
ZascosiumOre: 5
}
}
{ +Template Name: XenoSubstrate
BaseItem: true
CraftTime: 5
Target: ""
{ Child Inputs
}
}
# =======================
# Hidden Templates
# =======================
{ +Template Name: RawDiamond
BaseItem: true
CraftTime: 15
Target: ""
{ Child Inputs
}
}
# =======================
# Money and Payment Ingots
# =======================
{ +Template Name: GoldIngot
BaseItem: true #C1
OutputCount: 1
CraftTime: 5
Target: "LargeC,AdvC,Furn"
{ Child Inputs
GoldOre: 5
}
}
# ============================
# Alloys and Composite materials
# ============================
{ +Template Name: ZascosiumAlloy
OutputCount: 5 #D1
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
ErestrumIngot: 5
ZascosiumIngot: 5
}
}
{ +Template Name: ErestrumGel
OutputCount: 1 #D1
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
ErestrumIngot: 2
}
}
# =======================
# Energy Material Sources
# =======================
{ +Template Name: PentaxidElement
OutputCount: 5
CraftTime: 5
#BaseItem: true
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PentaxidOre: 1
}
}
{ +Template Name: PentaxidCrystal
OutputCount: 2 #A1
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PentaxidOre: 1
}
}
{ +Template Name: PromethiumPellets
OutputCount: 10 #A1
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PromethiumOre: 1
}
}
# ============================
# Basic biological materials
# ============================
{ +Template Name: WaterJug
OutputCount: 1
CraftTime: 5
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
IceBlocks: 5
}
}
{ +Template Name: WaterBottle
OutputCount: 10
CraftTime: 5
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
WaterJug: 1
}
}
{ +Template Name: Fiber
BaseItem: true #A1
OutputCount: 30
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
WoodLogs: 1
}
}
# ==========================
# Basic building materials
# ==========================
{ +Template Name: Cement
CraftTime: 1 #A1
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
RockDust: 2
}
}
{ +Template Name: WoodPlanks
BaseItem: true #A1
OutputCount: 50
CraftTime: 10
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
WoodLogs: 1
}
}
{ +Template Name: NCPowder
BaseItem: true #A1
OutputCount: 20
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Fiber: 1
}
}
{ +Template Name: MagnesiumPowder
OutputCount: 2 #D1
CraftTime: 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MagnesiumOre: 1
}
}
{ +Template Name: RockDust
BaseItem: true #A1
OutputCount: 4
CraftTime: 1
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CrushedStone: 1
}
}
# ===============
# Energy items
# ===============
{ +Template Name: EnergyCellSmall #T0 Energy Cell
OutputCount: 2 #A1
CraftTime: 2
DeconOverride: Stop
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
# IronIngot: 1
# CopperIngot: 1
SteelPlate: 5
Electronics: 2
}
}
{ +Template Name: EnergyCell
OutputCount: 2 #A1
CraftTime: 5
DeconOverride: Stop
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PromethiumPellets: 10
}
}
{ +Template Name: EnergyCellLarge
OutputCount: 2 #A1
CraftTime: 15
DeconOverride: Stop
Target: "LargeC,AdvC"
{ Child Inputs
PromethiumPellets: 50
}
}
# Temporarily deactivated
# { +Template Name: EnergyCellHydrogen
# OutputCount: 2
# CraftTime: 5
# Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# HydrogenBottle: 1
# }
# }
{ +Template Name: FusionCell
OutputCount: 2 #C2
CraftTime: 15
DeconOverride: Stop
Target: "AdvC"
{ Child Inputs
PromethiumPellets: 50
HydrogenBottle: 10
}
}
# ===================
# Basic Components
# ===================
{ +Template Name: SteelPlate
OutputCount: 10 #A1
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
IronIngot: 2
}
}
# no longer used as ingredient, acts as vendor trash for now
{ +Template Name: MetalPieces
OutputCount: 10
CraftTime: 2
Target: ""
{ Child Inputs
IronIngot: 1
}
}
{ +Template Name: EnergyMatrix
CraftTime: 2 #B1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CobaltIngot: 2
CopperIngot: 1
SiliconIngot: 1
}
}
{ +Template Name: Electronics
OutputCount: 2 #A1
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CopperIngot: 2
# SiliconIngot: 1
}
}
{ +Template Name: GlassPlate
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SiliconIngot: 1
}
}
{ +Template Name: OpticalFiber
OutputCount: 2 #A1
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SiliconIngot: 1
}
}
{ +Template Name: MechanicalComponents
OutputCount: 2 #A1
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: Nanotubes
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 1
}
}
{ +Template Name: TitanRods
BaseItem: true #A1
OutputCount: 10 #A1
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
TitanOre: 5
}
}
{ +Template Name: TitanPlates
OutputCount: 10
CraftTime: 3
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
TitanRods: 5
}
}
{ +Template Name: AluminiumPowder
BaseItem: true #A1
OutputCount: 10 #A1
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
AluminiumOre: 5
}
}
{ +Template Name: AluminiumCoil
OutputCount: 1
CraftTime: 3
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
AluminiumPowder: 5
}
}
{ +Template Name: PlatinBar
BaseItem: true #A1
OutputCount: 10 #A1
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC,Furn"
{ Child Inputs
PlatinOre: 5
}
}
{ +Template Name: PlatinOunce
OutputCount: 9
CraftTime: 15
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlatinBar: 1
}
}
# =========== Building Frames
{ +Template Name: BuildingFrameLight
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
AluminiumCoil: 2
}
}
{ +Template Name: BuildingFrameStandard
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
}
}
{ +Template Name: BuildingFrameReinforced
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
TitanPlates: 2
}
}
## ==== Propulsion Components
{ +Template Name: HighTemperatureComponentsT1
CraftTime: 3 #D1
Target: "LargeC,AdvC"
{ Child Inputs
PlatinBar: 2
}
}
#{ +Template Name: HighTemperatureComponentsT2
# CraftTime: 3 #D1
# Target: "LargeC,AdvC"
# { Child Inputs
# PlatinBar: 4
# }
#}
# =======================
# Composite Components
# =======================
{ +Template Name: Computer
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
OpticalFiber: 1
Electronics: 2
}
}
{ +Template Name: Motor
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
Nanotubes: 3
Electronics: 1
}
}
{ +Template Name: CobaltAlloy
OutputCount: 5 #C1
CraftTime: 3 #B1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CobaltIngot: 3
IronIngot: 2
}
}
{ +Template Name: SteelPlateArmored
OutputCount: 10 #C1
CraftTime: 4
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SathiumIngot: 5
}
}
# { +Template Name: CapacitorComponent
# CraftTime: 2 #C2
# Target: "AdvC"
# { Child Inputs
# Oscillator: 12
# Nanotubes: 3
# SteelPlate: 10
# FluxCoil: 1
# }
# }
{ +Template Name: CapacitorComponent
CraftTime: 2 #C2
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
Oscillator: 4
Nanotubes: 3
SteelPlate: 3
}
}
# ======================
# Advanced Components
# ======================
{ +Template Name: Oscillator
OutputCount: 4 #C1
CraftTime: 3 #C2
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
NeodymiumIngot: 5
CobaltIngot: 2
TitanRods: 2
}
}
{ +Template Name: FluxCoil
CraftTime: 3 #C1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
TitanRods: 2
NeodymiumIngot: 5
CobaltIngot: 2
}
}
{ +Template Name: PowerCoil
CraftTime: 3 #D1
Target: "LargeC,AdvC"
{ Child Inputs
ErestrumIngot: 8
ZascosiumIngot: 8
FluxCoil: 1
}
}
#{ +Template Name: PropulsionComponentsSimple
# CraftTime: 3 #D1
# Target: "LargeC,AdvC"
# { Child Inputs
# HighTemperatureComponentsT1: 2
# }
#}
{ +Template Name: PropulsionComponents
CraftTime: 3 #D1
Target: "LargeC,AdvC"
{ Child Inputs
HighTemperatureComponentsT1: 4
FluxCoil: 1
}
}
#{ +Template Name: PropulsionComponentsAdvanced
# CraftTime: 3 #D1
# Target: "AdvC"
# { Child Inputs
# HighTemperatureComponentsT2: 4
# FluxCoil: 2
# }
#}
# =================
# Currency Items
# =================
{ +Template Name: GoldCoins
OutputCount: 5 #A2
CraftTime: 3
Target: "LargeC,AdvC"
{ Child Inputs
GoldIngot: 1
}
}
# =======================
# New structure blocks
# =======================
{ +Template Name: SpawnNewBase
CraftTime: 12 #A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Core: 1
}
}
# { +Template Name: SpawnNewBaseS
# CraftTime: 12 #A1 1
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# Core: 1
# }
# }
# { +Template Name: SpawnNewBaseM
# CraftTime: 12 #A1 1
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# Core: 1
# }
# }
{ +Template Name: SpawnNewGV
CraftTime: 12 #A1 3
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
HullSmallBlocks: 8
Core: 1
}
}
{ +Template Name: SpawnNewSV
CraftTime: 12 #A2 5
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
HullSmallBlocks: 10
Core: 1
}
}
{ +Template Name: SpawnNewCV
CraftTime: 50 #C1 7
Target: "LargeC,AdvC"
{ Child Inputs
HullLargeBlocks: 8
FluxCoil: 2
Core: 1
# CockpitBlocksCV: 1
}
}
# { +Template Name: SpawnNewCVS
# CraftTime: 50 #C1 7
# Target: "LargeC,AdvC"
# { Child Inputs
# HullLargeBlocks: 8
# FluxCoil: 2
# Core: 1
# # CockpitBlocksCV: 1
# }
# }
# { +Template Name: SpawnNewCVM
# CraftTime: 50 #C1 7
# Target: "LargeC,AdvC"
# { Child Inputs
# HullLargeBlocks: 8
# FluxCoil: 2
# Core: 1
# # CockpitBlocksCV: 1
# }
# }
# =======================
# Fixed Model Vessels
# =======================
{ +Template Name: PlayerBikeKit
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 5
}
}
{ +Template Name: PlayerBike
CraftTime: 2 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlayerBikeKit: 1
}
}
# =======================
# Construction Blocks SMALL
# =======================
{ +Template Name: PlasticSmallBlocks
CraftTime: 2
DeconOverride: Continue
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 1
}
}
{ +Template Name: TrussSmallBlocks
CraftTime: 2 #A1 HV SV A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: HullSmallBlocks
CraftTime: 2 #A1 HV SV 1 50hp
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
}
}
{ +Template Name: HullArmoredSmallBlocks
CraftTime: 2 #C1 HV SV 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
TitanPlates: 2
}
}
{ +Template Name: HullCombatSmallBlocks
CraftTime: 2 #C1 HV SV 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
SteelPlateArmored: 2
}
}
# =======================
# Construction Blocks LARGE
# =======================
{ +Template Name: PlasticLargeBlocks
CraftTime: 2
DeconOverride: Continue
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 2
}
}
{ +Template Name: WoodBlocks
CraftTime: 1 #A1 1
DeconOverride: Continue
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
WoodPlanks: 1
}
}
{ +Template Name: ConcreteBlocks
CraftTime: 1 #A1 1 600hp
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Cement: 1
}
}
{ +Template Name: ConcreteArmoredBlocks
CraftTime: 1 #A2
Target: "LargeC,AdvC"
{ Child Inputs
Cement: 3
SteelPlate: 2
}
}
{ +Template Name: TrussLargeBlocks
CraftTime: 2 #A1 Ba CV A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
}
}
{ +Template Name: HullLargeBlocks
CraftTime: 2 #A1 Ba CV 1 500hp
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 10
}
}
{ +Template Name: HullArmoredLargeBlocks
CraftTime: 3 #C1 Ba CV 1 1000hp
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 10
TitanPlates: 10
}
}
{ +Template Name: HullCombatLargeBlocks
CraftTime: 5 #C2 Ba CV 1 "Combat Steel Blocks L"
Target: AdvC
{ Child Inputs
SteelPlate: 10
SteelPlateArmored: 10
}
}
{ +Template Name: AlienLargeBlocks
CraftTime: 2 #C1 Ba CV 1 1500hp
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
SteelPlateArmored: 2
XenoSubstrate: 2
}
}
# =======================
# Creative Building Blocks
# =======================
# Hidden - obsolete
{ +Template Name: HullDestroyed
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlate: 5
}
}
# =======================
# Hidden Blocks
# =======================
{ +Template Name: HullLargeDestroyedBlocks
CraftTime: 1
Target: ""
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: HullSmallDestroyedBlocks
CraftTime: 1
Target: ""
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: ConcreteDestroyedBlocks
CraftTime: 1 #A1 1 400hp
Target: ""
{ Child Inputs
Cement: 1
}
}
{ +Template Name: WoodLargeDestroyedBlocks
CraftTime: 1 #A1 1 400hp
Target: ""
{ Child Inputs
WoodPlanks: 1
}
}
{ +Template Name: XenoLargeDestroyedBlocks
CraftTime: 1 #C1 Ba CV 1 1500hp
Target: "LargeC,AdvC"
{ Child Inputs
XenoSubstrate: 1
}
}
# =======================
# Building Blocks
# =======================
{ +Template Name: ArtMassBlocks
CraftTime: 2 #A1 HV SV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 20
}
}
{ +Template Name: StairsBlocksWood
CraftTime: 1 #A1 1
DeconOverride: Continue
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
WoodPlanks: 1
}
}
{ +Template Name: StairsBlocksConcrete
CraftTime: 1 #A1 1
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
Cement: 1
}
}
{ +Template Name: StairsBlocks
CraftTime: 2 #A2
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
}
}
{ +Template Name: LadderBlocks
CraftTime: 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
}
}
{ +Template Name: WindowSmallBlocks
CraftTime: 3 #A2 HV SV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
GlassPlate: 1
}
}
{ +Template Name: WindowArmoredSmallBlocks
CraftTime: 3 #A2 HV SV 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
GlassPlate: 2
TitanPlates: 3
}
}
{ +Template Name: WindowLargeBlocks
CraftTime: 5 #A2 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
GlassPlate: 5
}
}
{ +Template Name: WindowArmoredLargeBlocks
CraftTime: 8 #C2 Ba CV 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
GlassPlate: 10
TitanPlates: 5
}
}
{ +Template Name: WindowShutterSmallBlocks
CraftTime: 3 #A2 HV SV 200hp 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
GlassPlate: 2
TitanPlates: 4
}
}
{ +Template Name: WindowShutterLargeBlocks
CraftTime: 3 #C2 Ba CV 1
Target: AdvC
{ Child Inputs
SteelPlate: 10
GlassPlate: 10
TitanPlates: 5
}
}
{ +Template Name: HeavyWindowBlocks
CraftTime: 10
Target: AdvC
{ Child Inputs
SteelPlate: 10
GlassPlate: 15
SteelPlateArmored: 8
}
}
{ +Template Name: HeavyWindowDetailedBlocks
CraftTime: 10
Target: AdvC
{ Child Inputs
SteelPlate: 11
GlassPlate: 14
SteelPlateArmored: 8
}
}
# { +Template Name: WalkwayBlocks
# CraftTime: 3 #A1 1
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# SteelPlate: 1
# }
# }
{ +Template Name: WalkwaySmallBlocks
CraftTime: 3 #A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
}
}
{ +Template Name: WalkwayLargeBlocks
CraftTime: 3 #A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
}
}
{ +Template Name: SensorTriggerBlocks
CraftTime: 2 #A2 Ba CV 1
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
MechanicalComponents: 4
}
}
{ +Template Name: SensorTriggerBlocksSV
CraftTime: 2 #A1 HV SV 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
MechanicalComponents: 2
}
}
# =======================
# Deco Devices
# =======================
{ +Template Name: DecoBlocks
CraftTime: 5 #A2
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
WoodPlanks: 1
PlasticMaterial: 3
}
}
{ +Template Name: DecoBlocks2
CraftTime: 5 #A2
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 2
PlasticMaterial: 5
GlassPlate: 1
}
}
{ +Template Name: DecoTables
CraftTime: 5 #A2
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
WoodPlanks: 1
PlasticMaterial: 3
}
}
{ +Template Name: DecoVesselBlocks
CraftTime: 5 #A2
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 2
PlasticMaterial: 1
MechanicalComponents: 2
GlassPlate: 1
}
}
{ +Template Name: IndoorPlants
CraftTime: 5 #A2
Target: "LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 2
WoodPlanks: 1
}
}
{ +Template Name: DecoIndoorTrees
CraftTime: 5 #A2
Target: "LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 4
WoodPlanks: 2
}
}
{ +Template Name: ConsoleBlocks
CraftTime: 10 #A2
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 2
SteelPlate: 2
PlasticMaterial: 1
Computer: 1
}
}
{ +Template Name: LCDScreenBlocks
CraftTime: 10 #A2 1
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 3
PlasticMaterial: 2
Computer: 2
}
}
{ +Template Name: AntennaBlocks
CraftTime: 10 #B1
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 3
SteelPlate: 7
Computer: 3
OpticalFiber: 10
}
}
{ +Template Name: TurretRadar
# CraftTime: 10 #B1
CraftTime: 10 #A1
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 3
SteelPlate: 7
Computer: 2
# EnergyMatrix: 1
}
}
# =======================
# CPU and Core Devices
# =======================
{ +Template Name: CoreNoCPU
CraftTime: 25 #A1 1
BaseItem: true
Target: ""
{ Child Inputs
# PlasticMaterial: 6
# Electronics: 4
# Computer: 5
# OpticalFiber: 3
Computer: 10
OpticalFiber: 5
}
}
{ +Template Name: CoreNPC
CraftTime: 25 #A1 1
Target: ""
{ Child Inputs
Computer: 5
OpticalFiber: 3
# PlasticMaterial: 6
# Electronics: 4
# Computer: 5
# OpticalFiber: 3
}
}
{ +Template Name: Core
CraftTime: 25 #A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
# PlasticMaterial: 6
# Electronics: 4
Computer: 5
OpticalFiber: 3
}
}
{ +Template Name: CPUExtenderHVT2
CraftTime: 100 #A2 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
Electronics: 8
Computer: 10
OpticalFiber: 6
FluxCoil: 1
}
}
{ +Template Name: CPUExtenderHVT3
CraftTime: 200 #A3 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 4
SmallOptronicBridge: 1
}
}
{ +Template Name: CPUExtenderHVT4
CraftTime: 240 #A4 1
Target: "AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 4
PowerCoil: 2
SmallOptronicBridge: 1
SmallOptronicMatrix: 1
}
}
{ +Template Name: CPUExtenderSVT2
CraftTime: 140 #A2 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
Electronics: 8
Computer: 10
OpticalFiber: 6
FluxCoil: 2
}
}
{ +Template Name: CPUExtenderSVT3
CraftTime: 300 #A3 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 8
SmallOptronicBridge: 2
}
}
{ +Template Name: CPUExtenderSVT4
CraftTime: 500 #A4 1
Target: "AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 8
PowerCoil: 2
SmallOptronicBridge: 2
SmallOptronicMatrix: 1
}
}
{ +Template Name: CPUExtenderCVT2
CraftTime: 170 #A2 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
Electronics: 8
Computer: 10
OpticalFiber: 6
FluxCoil: 4
}
}
{ +Template Name: CPUExtenderCVT3
CraftTime: 400 #A3 1
Target: "AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 14
LargeOptronicBridge: 2
}
}
{ +Template Name: CPUExtenderCVT4
CraftTime: 800 #A4 1
Target: "AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 14
PowerCoil: 6
LargeOptronicBridge: 2
LargeOptronicMatrix: 1
}
}
{ +Template Name: CPUExtenderBAT2
CraftTime: 160 #A2 1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
Electronics: 8
Computer: 10
OpticalFiber: 6
FluxCoil: 4
}
}
{ +Template Name: CPUExtenderBAT3
CraftTime: 400 #A3 1
Target: "AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 14
LargeOptronicBridge: 2
}
}
{ +Template Name: CPUExtenderBAT4
CraftTime: 800 #A4 1
Target: "AdvC"
{ Child Inputs
SteelPlate: 24
Electronics: 16
Computer: 20
OpticalFiber: 12
FluxCoil: 14
PowerCoil: 6
LargeOptronicBridge: 2
LargeOptronicMatrix: 1
}
}
# =======================
# Ramps & Doors
# =======================
{ +Template Name: DoorBlocks
CraftTime: 5 #A2 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 2
Electronics: 2
SteelPlate: 1
}
}
{ +Template Name: DoorArmoredBlocks
CraftTime: 5 #B1 Ba CV 7
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 2
Electronics: 2
CobaltAlloy: 5
TitanPlates: 3
}
}
{ +Template Name: DoorBlocksSV
CraftTime: 5 #A2 HV SV 10
Target: "SmallC,HoverC,BaseC, LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
Electronics: 3
SteelPlate: 2
}
}
{ +Template Name: ShutterDoorLargeBlocks
CraftTime: 5 #A2 Ba CV 5
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Motor: 1
OpticalFiber: 2
Electronics: 2
SteelPlate: 4
}
}
{ +Template Name: ShutterDoorSmallBlocks
CraftTime: 5 #A2 HV SV 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 10
Motor: 1
OpticalFiber: 2
Electronics: 2
SteelPlate: 2
}
}
{ +Template Name: HangarDoorBlocks
CraftTime: 5 #B1 Ba CV 5
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Motor: 4
EnergyMatrix: 1
Electronics: 4
SteelPlate: 30
}
}
{ +Template Name: BoardingRampBlocks
CraftTime: 5 #B1 Ba CV 5
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Motor: 2
EnergyMatrix: 1
Electronics: 4
SteelPlate: 10
}
}
# { +Template Name: RampBlocks
# CraftTime: 5 #A1
# Target: "LargeC,AdvC"
# { Child Inputs
# SteelPlate: 10
# Motor: 1
# Electronics: 2
# }
# }
{ +Template Name: RampLargeBlocks
CraftTime: 5 #A1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 20
Motor: 2
Electronics: 4
}
}
{ +Template Name: RampSmallBlocks
CraftTime: 5 #A1
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 10
Motor: 1
Electronics: 2
}
}
{ +Template Name: BlastDoorLargeBlocks
CraftTime: 10 #B1 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 16
Motor: 6
FluxCoil: 2
CobaltAlloy: 25
Electronics: 6
SteelPlateArmored: 30
}
}
{ +Template Name: WingBlocks
CraftTime: 2 #A2 SV 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 3
MechanicalComponents: 2
OpticalFiber: 2
Electronics: 1
}
}
{ +Template Name: ModularWingBlocks
CraftTime: 2 #A2 SV 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 3
MechanicalComponents: 2
OpticalFiber: 2
Electronics: 1
}
}
{ +Template Name: ElevatorMS
CraftTime: 3 #A2
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
Electronics: 1
OpticalFiber: 4
}
}
# =======================
# Basic Devices
# =======================
{ +Template Name: ATM
CraftTime: 10 #B1
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 3
SteelPlate: 12
Computer: 2
EnergyMatrix: 1
}
}
{ +Template Name: ArmorLocker
CraftTime: 10 #A1 Ba CV 3
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
SteelPlate: 25
Computer: 2
}
}
{ +Template Name: ArmorLockerSV
CraftTime: 10 #A1 HV SV 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
SteelPlate: 25
Computer: 2
}
}
#====================
# Logistics & Communication
# ===================
{ +Template Name: RemoteConnection
CraftTime: 10
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
OpticalFiber: 5
Computer: 1
}
}
{ +Template Name: PlayerConsoleGIN
CraftTime: 10
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
PlasticMaterial: 1
}
}
#====================
# Detectors
# ===================
{ +Template Name: DetectorHVT1
CraftTime: 10
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 1
OpticalFiber: 2
# Computer: 1
}
}
{ +Template Name: DetectorHVEpic
CraftTime: 1 #Epic
Target: " "
{ Child Inputs
DetectorHVT1: 1
DetectorHVEpicUpgradeKit: 1
}
}
{ +Template Name: DetectorSVT1
CraftTime: 10
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
OpticalFiber: 4
# Computer: 1
}
}
{ +Template Name: DetectorCV
CraftTime: 20
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 12
OpticalFiber: 20
Computer: 6
CobaltAlloy: 24
EnergyMatrix: 4
TitanPlates: 15
}
}
{ +Template Name: DetectorCVEpic
CraftTime: 1 #Epic
Target: " "
{ Child Inputs
DetectorCV: 1
DetectorCVEpicUpgradeKit: 1
}
}
# =======================
# Crafting & Repair Devices
# =======================
{ +Template Name: RepairStation
CraftTime: 10 #D1 Ba CV 5
Target: "LargeC,AdvC"
{ Child Inputs
PowerCoil: 1
EnergyMatrix: 1
ZascosiumAlloy: 5
OpticalFiber: 10
Nanotubes: 10
}
}
{ +Template Name: FieldRepairStation
CraftTime: 15 #D1 Ba CV 5
Target: "LargeC,AdvC"
{ Child Inputs
PowerCoil: 4
TitanPlates: 10
SteelPlate: 10
CapacitorComponent: 10
EnergyMatrix: 4
ZascosiumAlloy: 25
}
}
{ +Template Name: ConstructorT0
CraftTime: 30 #A1 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Computer: 1
SteelPlate: 3
MechanicalComponents: 6
OpticalFiber: 2
Motor: 1
}
}
{ +Template Name: ConstructorT1V2
# +Template Name: ConstructorT1
CraftTime: 30 #A1 Ba CV 1
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Computer: 2
SteelPlate: 5
MechanicalComponents: 10
OpticalFiber: 4
Motor: 2
}
}
{ +Template Name: ConstructorT2
CraftTime: 60 #C2 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 10
OpticalFiber: 4
MechanicalComponents: 10
Motor: 2
Computer: 4
EnergyMatrix: 5
CobaltAlloy: 50
FluxCoil: 10
}
}
{ +Template Name: Deconstructor
CraftTime: 60 #C2 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
MechanicalComponents: 10
Motor: 2
Computer: 2
EnergyMatrix: 5
CobaltAlloy: 50
FluxCoil: 10
}
}
{ +Template Name: Furnace
CraftTime: 80 #C2 Ba 12
Target: "AdvC"
{ Child Inputs
CapacitorComponent: 10
EnergyMatrix: 4
TitanPlates: 50
Motor: 3
FluxCoil: 5
}
}
{ +Template Name: RepairBayConsole
CraftTime: 50 #D1 12
Target: "AdvC"
{ Child Inputs
Computer: 2
PowerCoil: 4
CapacitorComponent: 10
EnergyMatrix: 4
ZascosiumAlloy: 25
CobaltAlloy: 25
FluxCoil: 5
}
}
{ +Template Name: RepairBayBA
CraftTime: 50 #D1 12
Target: "AdvC"
{ Child Inputs
PowerCoil: 4
TitanPlates: 10
SteelPlate: 10
CapacitorComponent: 10
EnergyMatrix: 4
ZascosiumAlloy: 25
}
}
{ +Template Name: RepairBayBAT2
CraftTime: 100 #D1 12
Target: "AdvC"
{ Child Inputs
SteelPlate: 10
TitanPlates: 10
PowerCoil: 6
CapacitorComponent: 15
EnergyMatrix: 6
ZascosiumAlloy: 40
}
}
{ +Template Name: RepairBayCV
CraftTime: 50 #D1 12
Target: "AdvC"
{ Child Inputs
PowerCoil: 4
SteelPlate: 10
SteelPlateArmored: 10
CapacitorComponent: 10
EnergyMatrix: 4
ZascosiumAlloy: 25
}
}
{ +Template Name: RepairBayCVT2
CraftTime: 100 #D1 12
Target: "AdvC"
{ Child Inputs
SteelPlate: 10
SteelPlateArmored: 10
PowerCoil: 6
CapacitorComponent: 15
EnergyMatrix: 6
ZascosiumAlloy: 40
}
}
{ +Template Name: AutoMiningDeviceT1
CraftTime: 50 #C2 12
Target: "AdvC"
{ Child Inputs
CapacitorComponent: 5
TitanPlates: 20
Motor: 4
FluxCoil: 5
AutoMinerCore: 1
}
}
{ +Template Name: AutoMiningDeviceT2
CraftTime: 100 #D1 15
Target: "AdvC"
{ Child Inputs
CapacitorComponent: 10
TitanPlates: 20
Motor: 4
FluxCoil: 5
ZascosiumAlloy: 25
PowerCoil: 5
AutoMinerCore: 1
}
}
{ +Template Name: AutoMiningDeviceT3
CraftTime: 150 #D1 20
Target: "AdvC"
{ Child Inputs
TitanPlates: 20
Motor: 4
FluxCoil: 5
CapacitorComponent: 15
ZascosiumAlloy: 75
PowerCoil: 10
AutoMinerCore: 1
}
}
{ +Template Name: ConstructorSV
CraftTime: 40 #B1
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
Computer: 2
EnergyMatrix: 2
Electronics: 3
SteelPlate: 25
CobaltAlloy: 50
}
}
# =======================
# Containers & Storage
# =======================
{ +Template Name: ConstructorHV
CraftTime: 30 #A1 HV 1
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Computer: 2
SteelPlate: 4
MechanicalComponents: 8
OpticalFiber: 3
Motor: 1
}
}
{ +Template Name: ContainerSmallBlocks
CraftTime: 5 #A2 Ba HV SV CV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
}
}
{ +Template Name: ContainerLargeBlocks
CraftTime: 5 #A2 Ba HV SV CV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
}
}
# { +Template Name: CargoContainerMedium
# CraftTime: 5 #A2 Ba HV SV CV 2
# Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# SteelPlate: 24
# }
# }
{ +Template Name: ContainerControllerLarge
CraftTime: 10 #A2 Ba CV 2
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
Electronics: 1
}
}
{ +Template Name: ContainerExtensionLarge
CraftTime: 10 #A2 Ba CV
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
}
}
{ +Template Name: ContainerControllerSmall
CraftTime: 5 #A2 HV SV 2
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
Electronics: 1
}
}
{ +Template Name: ContainerExtensionSmall
CraftTime: 5 #A2 HV SV 2
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
}
}
{ +Template Name: ContainerHarvestControllerLarge
CraftTime: 5 #A2 HV CV 2
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
Electronics: 1
}
}
{ +Template Name: ContainerHarvestControllerSmall
CraftTime: 5 #A2 HV CV 2
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
Electronics: 1
}
}
{ +Template Name: ContainerAmmoControllerSmall
CraftTime: 5 #A1 Base,CV,SV,HV 3
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
Electronics: 1
}
}
{ +Template Name: ContainerAmmoLarge
CraftTime: 5 #A1 Base,CV,SV,HV 3
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
MechanicalComponents: 2
}
}
{ +Template Name: ContainerAmmoControllerLarge
CraftTime: 5 #B1 Ba CV 7
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
CobaltAlloy: 5
Electronics: 1
}
}
# =======================
# Lights
# =======================
{ +Template Name: LightPlant01
CraftTime: 5 #A2 3
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
GlassPlate: 1
OpticalFiber: 10
}
}
{ +Template Name: LightLargeBlocks
CraftTime: 5 #A2 Ba CV 1
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
GlassPlate: 1
OpticalFiber: 5
}
}
{ +Template Name: WorkLightBlocks
CraftTime: 5 #A2 Ba CV 1
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
GlassPlate: 1
OpticalFiber: 5
}
}
{ +Template Name: StreetLightBlocks
CraftTime: 5 #A2 Ba CV 1
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
GlassPlate: 1
OpticalFiber: 5
}
}
{ +Template Name: LightSS01
CraftTime: 5 #A2
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
GlassPlate: 1
OpticalFiber: 2
}
}
{ +Template Name: Flare
CraftTime: 5 #A2 Ba HV SV CV 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
GlassPlate: 1
OpticalFiber: 2
}
}
{ +Template Name: LightWork
CraftTime: 5 #A1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 5
GlassPlate: 1
}
}
{ +Template Name: LightWork02
CraftTime: 10 #A2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 10
GlassPlate: 2
}
}
{ +Template Name: SpotlightBlocks
CraftTime: 5 #A1 HV SV CV 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
GlassPlate: 1
OpticalFiber: 5
}
}
# =======================
# Life support & Medical
# =======================
{ +Template Name: CloneChamber
CraftTime: 12 #A1 1
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Nanotubes: 2
Computer: 1
SteelPlate: 10
}
}
{ +Template Name: CloneChamberHV
CraftTime: 12 #A1 1
Target: "LargeC,AdvC"
{ Child Inputs
Nanotubes: 1
Computer: 1
SteelPlate: 5
}
}
{ +Template Name: MedicalStationBlocks
CraftTime: 12 #A2 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
Nanotubes: 2
Computer: 2
OpticalFiber: 3
}
}
{ +Template Name: MedicStationHV
CraftTime: 12 #A2 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
Nanotubes: 1
Computer: 1
OpticalFiber: 2
}
}
{ +Template Name: VentilatorBlocks
CraftTime: 10 #A2 Ba HV SV CV 3
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 12
OpticalFiber: 3
Motor: 1
}
}
{ +Template Name: OxygenTankSmallMS
CraftTime: 12 #A2 Ba CV 1
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
SteelPlate: 12
}
}
{ +Template Name: OxygenTankMS
CraftTime: 12 #B1 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 8
SteelPlate: 24
EnergyMatrix: 1
CobaltAlloy: 5
}
}
{ +Template Name: OxygenTankSV
CraftTime: 12 #A2 HV SV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
SteelPlate: 6
}
}
{ +Template Name: OxygenStation
# CraftTime: 12 #B1 Ba CV 3
CraftTime: 12 #A1 Ba CV 3
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 8
# EnergyMatrix: 2
Computer: 3
Nanotubes: 5
# CobaltAlloy: 5
}
}
{ +Template Name: OxygenStationSV
CraftTime: 12 #B1 HV SV 3
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
# EnergyMatrix: 2
Computer: 2
Nanotubes: 2
# CobaltAlloy: 5
}
}
# { +Template Name: OxygenGenerator
# CraftTime: 12 #A1
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# SteelPlate: 15
# Computer: 1
# Motor: 1
# OpticalFiber: 2
# }
# }
# =======================
# Auxiliary Devices
# =======================
{ +Template Name: WaterGenerator
CraftTime: 12 #A1 1
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 15
Computer: 1
Motor: 2
OpticalFiber: 1
}
}
# { +Template Name: OxygenHydrogenGenerator
# CraftTime: 12 #B1 7
# Target: "LargeC,AdvC"
# { Child Inputs
# SteelPlate: 15
# EnergyMatrix: 1
# Computer: 1
# Motor: 1
# OpticalFiber: 1
# }
# }
{ +Template Name: FridgeSV
CraftTime: 15 #A2 HV SV 5
Target: "SmallC,SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
SteelPlate: 12
Nanotubes: 2
}
}
{ +Template Name: FridgeBlocks
CraftTime: 15 #A1 Ba, CV
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
SteelPlate: 20
OpticalFiber: 10
Nanotubes: 3
}
}
# { +Template Name: FridgeMS02
# CraftTime: 15 #C2 Ba CV 10
# Target: "AdvC"
# { Child Inputs
# FridgeMS: 1
# EnergyMatrix: 1
# SteelPlate: 7
# CapacitorComponent: 2
# Nanotubes: 3
# }
# }
{ +Template Name: FoodProcessorV2
CraftTime: 15 #A2 Ba CV 1
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
Computer: 2
Electronics: 3
SteelPlate: 25
OpticalFiber: 3
Nanotubes: 2
}
}
# =======================
# Generators & Fuel
# =======================
{ +Template Name: SolarPanelBlocks
CraftTime: 20 #A1 Ba CV 1
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
GlassPlate: 3
SteelPlate: 3
OpticalFiber: 1
}
}
{ +Template Name: SolarPanelSmallBlocks
CraftTime: 20 #A1 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
GlassPlate: 2
SteelPlate: 2
OpticalFiber: 1
}
}
{ +Template Name: SolarGenerator
CraftTime: 20 #A1 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
OpticalFiber: 1
SteelPlate: 4
Nanotubes: 2
}
}
{ +Template Name: GeneratorBA
CraftTime: 25 #A1 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 1
Electronics: 4
PlasticMaterial: 7
}
}
# { +Template Name: GeneratorBA
# CraftTime: 25 #A1 Ba CV 1
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# MechanicalComponents: 20
# Electronics: 6
# EnergyMatrix: 4
# Computer: 2
# CapacitorComponent: 2
# CobaltAlloy: 5
# }
# }
{ +Template Name: GeneratorSVSmallEvent #only for special setups; to allow upgrade to full version
CraftTime: 25 #A1 HV SV 2
Target: " "
{ Child Inputs
# Motor: 1
Nanotubes: 1
# Electronics: 2
# PlasticMaterial: 5
}
}
{ +Template Name: GeneratorSVSmall
CraftTime: 25 #A1 HV SV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 1
Nanotubes: 2
# Electronics: 2
# PlasticMaterial: 5
}
}
{ +Template Name: GeneratorSV
CraftTime: 50 #A2 HV SV 2
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
# SteelPlate: 20
Motor: 2
Nanotubes: 4
# Electronics: 3
# Computer: 1
}
}
{ +Template Name: FuelTankSVSmallEvent
CraftTime: 10 #A1 HV SV 2
Target: " "
{ Child Inputs
# Electronics: 1
SteelPlate: 1
# Nanotubes: 1
}
}
{ +Template Name: FuelTankSVSmall
CraftTime: 10 #A1 HV SV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 1
SteelPlate: 1
Nanotubes: 2
}
}
{ +Template Name: FuelTankSV
CraftTime: 20 #A2 HV SV 2
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
SteelPlate: 2
Nanotubes: 4
}
}
{ +Template Name: FuelTankMSSmall
CraftTime: 10 #A1 Ba CV 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 5
SteelPlate: 15
OpticalFiber: 4
}
}
{ +Template Name: FuelTankMSLarge
CraftTime: 10 #B1 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 10
CobaltAlloy: 30
OpticalFiber: 8
SteelPlate: 30
}
}
{ +Template Name: FuelTankMSLargeT2
CraftTime: 20 #C2 Ba CV 15
Target: AdvC
{ Child Inputs
Electronics: 20
SteelPlateArmored: 30
OpticalFiber: 16
CobaltAlloy: 40
}
}
{ +Template Name: GeneratorMS
CraftTime: 30 #B1 Ba CV 10
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Electronics: 20
TitanPlates: 12
Motor: 2
Computer: 4
CapacitorComponent: 2
CobaltAlloy: 10
FluxCoil: 5
}
}
{ +Template Name: GeneratorMST2
CraftTime: 60 #D1 Ba CV 15
Target: AdvC
{ Child Inputs
MechanicalComponents: 30
Electronics: 30
SteelPlateArmored: 15
Motor: 3
Computer: 5
CapacitorComponent: 4
CobaltAlloy: 15
FluxCoil: 10
ZascosiumAlloy: 15
}
}
# =======================
# Advanced Devices
# =======================
{ +Template Name: GravityGeneratorBlocksSVHV
CraftTime: 30 #C2 Ba CV 7
Target: "AdvC"
{ Child Inputs
Motor: 1
EnergyMatrix: 1
CapacitorComponent: 1
MechanicalComponents: 2
FluxCoil: 2
}
}
{ +Template Name: GravityGeneratorBlocksBACV
CraftTime: 60 #C2 Ba CV 7
Target: "AdvC"
{ Child Inputs
Motor: 2
EnergyMatrix: 2
CapacitorComponent: 2
MechanicalComponents: 6
FluxCoil: 5
}
}
#Delete on savegame break
#{ +Template Name: GravityGeneratorMS #Moved to block group;
# CraftTime: 60 #C2 Ba CV 7
# Target: "AdvC"
# { Child Inputs
# Motor: 2
# EnergyMatrix: 2
# CapacitorComponent: 2
# MechanicalComponents: 6
# FluxCoil: 5
# }
#}
{ +Template Name: WarpDrive
CraftTime: 90 #C2 CV 10
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 2
Oscillator: 16
SteelPlateArmored: 100
FluxCoil: 20
CapacitorComponent: 10
}
}
{ +Template Name: WarpDriveT2
CraftTime: 120 #C2 CV 10
Target: ""
{ Child Inputs
EnergyMatrix: 4
Oscillator: 24
SteelPlateArmored: 100
FluxCoil: 30
CapacitorComponent: 15
}
}
## Requires T2 Warp Drive for Upgrade!
{ +Template Name: WarpDriveCVEpic
CraftTime: 1 #Epic
Target: ""
{ Child Inputs
WarpDriveT2: 1
WarpDriveCVEpicUpgradeKit: 1
}
}
{ +Template Name: TeleporterBAT1
CraftTime: 125
Target: " "
{ Child Inputs
EnergyMatrix: 4
Oscillator: 10
FluxCoil: 12
CapacitorComponent: 5
PentaxidElement: 50
}
}
{ +Template Name: TeleporterBA
CraftTime: 250
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 6
Oscillator: 16
FluxCoil: 20
CapacitorComponent: 10
PentaxidElement: 100
}
}
{ +Template Name: TeleporterBAEpic
CraftTime: 1 #Epic
Target: " "
{ Child Inputs
TeleporterBA: 1
TeleporterBAEpicUpgradeKit: 1
}
}
{ +Template Name: TeleporterCV
CraftTime: 125
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 4
Oscillator: 10
FluxCoil: 12
CapacitorComponent: 5
PentaxidElement: 50
}
}
{ +Template Name: WarpDriveSV
CraftTime: 70 #B1 SV
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 10
SteelPlate: 20
Nanotubes: 20
CobaltAlloy: 50
}
}
# ===============
# Shields and Forcefields
# ===============
#{ +Template Name: DeployableShield #DO NOT USE YET!
# CraftTime: 60 #C2 CV 10
# Target: "AdvC"
# { Child Inputs
# EnergyMatrix: 1
# PentaxidCrystal: 6
# FluxCoil: 1
# PowerCoil: 1
# }
#}
{ +Template Name: ForcefieldEmitterBlocks
CraftTime: 15
Target: "LargeC,AdvC"
{ Child Inputs
CapacitorComponent: 1
EnergyMatrix: 1
Oscillator: 4
PentaxidElement: 1
}
}
{ +Template Name: ForcefieldWalkwayEmitterBlocks
CraftTime: 15
Target: "LargeC,AdvC"
{ Child Inputs
CapacitorComponent: 1
EnergyMatrix: 1
Oscillator: 4
PentaxidElement: 2
}
}
{ +Template Name: ForcefieldShieldEmitterBlocks
CraftTime: 15
Target: "AdvC"
{ Child Inputs
CapacitorComponent: 1
EnergyMatrix: 1
Oscillator: 4
PentaxidElement: 4
}
}
{ +Template Name: ShieldGeneratorBA
CraftTime: 90 #C2 CV 10
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 2
Oscillator: 16
CapacitorComponent: 10
MechanicalComponents: 10
FluxCoil: 20
PowerCoil: 3
}
}
{ +Template Name: ShieldGeneratorBAT2
CraftTime: 135 #C2 CV 10
Target: ""
{ Child Inputs
EnergyMatrix: 4
Oscillator: 24
CapacitorComponent: 15
MechanicalComponents: 10
FluxCoil: 25
PowerCoil: 4
}
}
{ +Template Name: ShieldGeneratorCV
CraftTime: 90 #C2 CV 10
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 2
Oscillator: 8
CapacitorComponent: 10
MechanicalComponents: 10
FluxCoil: 20
PowerCoil: 3
}
}
{ +Template Name: ShieldGeneratorCVT2
CraftTime: 135 #C2 CV 10
Target: ""
{ Child Inputs
EnergyMatrix: 4
Oscillator: 16
CapacitorComponent: 15
MechanicalComponents: 10
FluxCoil: 25
PowerCoil: 4
}
}
{ +Template Name: ShieldGeneratorSV
CraftTime: 70 #B1 SV
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 1
Oscillator: 8
CapacitorComponent: 5
MechanicalComponents: 2
FluxCoil: 5
PowerCoil: 1
}
}
{ +Template Name: ShieldGeneratorHV
CraftTime: 70 #B1 SV
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 1
Oscillator: 8
CapacitorComponent: 5
MechanicalComponents: 2
FluxCoil: 5
PowerCoil: 1
}
}
{ +Template Name: ShieldExtenderBA
CraftTime: 90
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 2
Oscillator: 16
CapacitorComponent: 10
MechanicalComponents: 10
FluxCoil: 20
PowerCoil: 3
}
}
{ +Template Name: ShieldExtenderCV
CraftTime: 90
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 2
Oscillator: 8
CapacitorComponent: 10
MechanicalComponents: 10
FluxCoil: 20
PowerCoil: 3
}
}
{ +Template Name: ShieldExtenderSV
CraftTime: 70
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 1
Oscillator: 8
CapacitorComponent: 5
MechanicalComponents: 2
FluxCoil: 5
PowerCoil: 1
}
}
{ +Template Name: ShieldExtenderHV
CraftTime: 70
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 1
Oscillator: 8
CapacitorComponent: 5
MechanicalComponents: 2
FluxCoil: 5
PowerCoil: 1
}
}
{ +Template Name: PentaxidTank
CraftTime: 30 #C2 CV 10
Target: "AdvC"
{ Child Inputs
Nanotubes: 20
TitanPlates: 10
EnergyMatrix: 6
CapacitorComponent: 5
FluxCoil: 2
}
}
{ +Template Name: PentaxidTankSV
CraftTime: 30 #B2
Target: "LargeC,AdvC"
{ Child Inputs
Nanotubes: 10
SteelPlate: 10
EnergyMatrix: 4
CobaltAlloy: 50
}
}
# =======================
# MP Protection Devices
# =======================
{ +Template Name: OfflineProtector
CraftTime: 30 #D1 Ba CV 7
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 2
CapacitorComponent: 1
MechanicalComponents: 6
FluxCoil: 5
PowerCoil: 3
}
}
{ +Template Name: LandClaimDevice
CraftTime: 30 #D1 Ba CV 7
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 3
CapacitorComponent: 2
MechanicalComponents: 6
FluxCoil: 5
PowerCoil: 2
}
}
# =======================
# Dronebay & Related
# =======================
{ +Template Name: AIDroneBay
CraftTime: 130
Target: "LargeC,AdvC"
{ Child Inputs
AluminiumCoil: 12
EnergyMatrix: 10
MechanicalComponents: 10
OpticalFiber: 5
}
}
{ +Template Name: AIDroneBaySpawner
CraftTime: 60
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlateArmored: 6
EnergyMatrix: 2
OpticalFiber: 4
Oscillator: 1
CapacitorComponent: 1
}
}
{ +Template Name: DroneLargePlayer01Unit
CraftTime: 40
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlateArmored: 1
EnergyMatrix: 1
OpticalFiber: 1
Oscillator: 1
}
}
# =======================
# Cockpits
# =======================
{ +Template Name: CockpitBlocksSV
CraftTime: 15 #A1 HV SV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
MechanicalComponents: 6
OpticalFiber: 1
Computer: 2
GlassPlate: 4
}
}
{ +Template Name: CockpitBlocksSVT2
CraftTime: 30 #A1 HV SV 2
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 5
MechanicalComponents: 7
OpticalFiber: 2
Computer: 3
GlassPlate: 8
CobaltAlloy: 10
TitanPlates: 10
}
}
{ +Template Name: PassengerSeatSV #"Passenger Seat (closed)"
CraftTime: 15 #A2 HV SV 3
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 1
SteelPlate: 25
OpticalFiber: 1
Computer: 1
}
}
{ +Template Name: PassengerSeat2SV
CraftTime: 15 #A1 HV SV 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 1
SteelPlate: 7
OpticalFiber: 1
Computer: 1
}
}
{ +Template Name: CockpitBlocksCV
CraftTime: 15 #C1 CV 5
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 3
MechanicalComponents: 40
GlassPlate: 5
Computer: 6
FluxCoil: 10
}
}
{ +Template Name: PassengerSeatMS
CraftTime: 15 #C1 7
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 1
SteelPlate: 7
OpticalFiber: 1
}
}
# =======================
# Thrusters / Maneuverability / LandingGear
# =======================
{ +Template Name: HoverEngineThruster
CraftTime: 10 #A1 HV 2
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 3
Nanotubes: 2
# Motor: 1
# Electronics: 1
# SteelPlate: 5
OpticalFiber: 1
}
}
{ +Template Name: HoverEngineSmall
CraftTime: 10 #A1 HV 2
Target: "SurvC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 2
Electronics: 3
SteelPlate: 10
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: HoverEngineLarge
CraftTime: 15 #A2 HV 8
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 4
Electronics: 5
SteelPlate: 25
OpticalFiber: 6
Nanotubes: 5
}
}
{ +Template Name: HoverBooster
CraftTime: 10 #A2 HV 5
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 10
Electronics: 4
SteelPlate: 15
OpticalFiber: 5
}
}
{ +Template Name: ThrusterGVDirectional
CraftTime: 15 #A2 HV 3
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 1
Electronics: 6
SteelPlate: 15
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: ThrusterGVRoundBlocks
CraftTime: 20 #A2 HV 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 1
Electronics: 6
SteelPlate: 20
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: ThrusterGVRoundNormalT2
CraftTime: 25 #A2 HV 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 2
Electronics: 8
SteelPlate: 20
OpticalFiber: 5
Nanotubes: 7
CobaltAlloy: 10
}
}
{ +Template Name: ThrusterGVRoundLarge
CraftTime: 30 #A2 HV 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 2
Electronics: 12
SteelPlate: 30
OpticalFiber: 5
Nanotubes: 7
}
}
{ +Template Name: ThrusterGVRoundLargeT2
CraftTime: 35 #A2 HV 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 4
Electronics: 15
SteelPlate: 30
OpticalFiber: 8
Nanotubes: 7
CobaltAlloy: 25
}
}
{ +Template Name: ThrusterGVJetRound1x3x1
CraftTime: 30 #A2 HV 7
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 3
Electronics: 8
SteelPlate: 40
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: RCSBlockGV
CraftTime: 25 #A2 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
MechanicalComponents: 4
OpticalFiber: 2
SteelPlate: 5
}
}
# Small Vessel
{ +Template Name: ThrusterSVSmallEvent
CraftTime: 15 #A2 SV 7
Target: " "
{ Child Inputs
# Motor: 1
# Electronics: 6
# MechanicalComponents: 6
# OpticalFiber: 3
Nanotubes: 1
}
}
{ +Template Name: ThrusterSVDirectional
CraftTime: 15 #A2 SV 7
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 1
Electronics: 6
MechanicalComponents: 6
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: ThrusterSVRoundBlocks
CraftTime: 20 #A2 SV 10
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 2
Electronics: 6
MechanicalComponents: 8
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: ThrusterSVRoundNormalT2
CraftTime: 25 #A2 SV 10
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 3
Electronics: 8
MechanicalComponents: 10
OpticalFiber: 5
Nanotubes: 7
CobaltAlloy: 15
}
}
{ +Template Name: ThrusterSVRoundLarge
CraftTime: 30 #A2 SV 10
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 4
Electronics: 10
MechanicalComponents: 10
OpticalFiber: 5
Nanotubes: 7
}
}
{ +Template Name: ThrusterSVRoundLargeT2
CraftTime: 35 #A2 SV 10
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 6
Electronics: 15
MechanicalComponents: 10
OpticalFiber: 5
Nanotubes: 7
CobaltAlloy: 25
}
}
{ +Template Name: ThrusterJetRound1x3x1
CraftTime: 30 #B1 SV 12
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 2
Electronics: 4
OpticalFiber: 3
Nanotubes: 5
CobaltAlloy: 15
}
}
{ +Template Name: ThrusterJetRound2x5x2
CraftTime: 35 #B1 SV 15
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 3
Electronics: 6
OpticalFiber: 4
Nanotubes: 6
CobaltAlloy: 25
}
}
{ +Template Name: ThrusterJetRound2x5x2V2
CraftTime: 35 #B1 SV 15
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 3
Electronics: 6
OpticalFiber: 4
Nanotubes: 6
CobaltAlloy: 25
}
}
{ +Template Name: ThrusterJetRound3x7x3
CraftTime: 40 #B1 SV 15
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 4
Electronics: 8
OpticalFiber: 5
Nanotubes: 8
CobaltAlloy: 35
}
}
{ +Template Name: ThrusterJetRound3x10x3
CraftTime: 45 #B1 SV 17
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 5
Electronics: 10
OpticalFiber: 6
Nanotubes: 10
CobaltAlloy: 50
}
}
{ +Template Name: ThrusterJetRound3x10x3V2
CraftTime: 45 #B1 SV 17
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 5
Electronics: 10
OpticalFiber: 6
Nanotubes: 10
CobaltAlloy: 50
}
}
{ +Template Name: ThrusterJetRound3x13x3
CraftTime: 50 #B1 SV 20
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 6
Electronics: 12
OpticalFiber: 7
Nanotubes: 12
CobaltAlloy: 65
}
}
{ +Template Name: ThrusterJetRound3x13x3V2
CraftTime: 50 #B1 SV 20
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 6
Electronics: 12
OpticalFiber: 5
Nanotubes: 10
CobaltAlloy: 65
}
}
{ +Template Name: RCSBlockSVEvent
CraftTime: 30 #A2 SV 5
Target: " "
{ Child Inputs
# Electronics: 2
# MechanicalComponents: 10
# OpticalFiber: 2
SteelPlate: 1
# Computer: 1
}
}
{ +Template Name: RCSBlockSVLight
CraftTime: 30 #A2 SV 5
Target: " "
{ Child Inputs
Electronics: 1
MechanicalComponents: 4
OpticalFiber: 1
SteelPlate: 8
Computer: 1
}
}
{ +Template Name: RCSBlockSV
CraftTime: 30 #A2 SV 5
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
MechanicalComponents: 10
OpticalFiber: 2
SteelPlate: 20
Computer: 1
}
}
# DockingPad HV
{ +Template Name: DockingPad
CraftTime: 15 #A2 HV 2
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 10
Electronics: 2
}
}
{ +Template Name: LandinggearBlocksSV
CraftTime: 15 #A2 SV 2
Target: "SmallC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
Electronics: 2
}
}
{ +Template Name: LandinggearBlocksHeavySV
CraftTime: 15 #A2 SV 10
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 8
Electronics: 5
}
}
{ +Template Name: LandinggearBlocksCV
CraftTime: 15 #C2 CV
Target: "AdvC"
{ Child Inputs
MechanicalComponents: 12
Electronics: 2
}
}
# ====== Thrusters CV (MS)
{ +Template Name: ThrusterMSDirectional
CraftTime: 40 #C2 CV 7
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 2
SteelPlate: 10
OpticalFiber: 5
Oscillator: 8
FluxCoil: 2
}
}
{ +Template Name: ThrusterMSRoundBlocks
CraftTime: 45 #C2 CV 10
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 3
TitanPlates: 20
OpticalFiber: 5
Oscillator: 20
FluxCoil: 4
}
}
{ +Template Name: ThrusterMSRound2x2Blocks
CraftTime: 50 #D1 CV 15
Target: AdvC
{ Child Inputs
Motor: 4
ZascosiumAlloy: 40
OpticalFiber: 10
Oscillator: 24
PowerCoil: 6
}
}
{ +Template Name: ThrusterMSRound3x3Blocks
CraftTime: 55 #D1 CV 20
Target: AdvC
{ Child Inputs
Motor: 6
ZascosiumAlloy: 90
OpticalFiber: 15
Oscillator: 32
PowerCoil: 8
}
}
# ==== Jet Thruster CV
{ +Template Name: ThrusterJetMSRound1x3x1
CraftTime: 30
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 2 # Function; Platinum, Titanium, Neodymium, Cobalt
BuildingFrameReinforced: 2 # Frame; Titanium (Exposed Device)
OpticalFiber: 5 # Signaling; Silicon (Steering inputs; simple)
Electronics: 5 # Processing; Copper (Simple processing; Main handled by RCS/Cockpit/Pilot!)
SteelPlateArmored: 3 # Plating; Sathium (Exposed device)
}
}
{ +Template Name: ThrusterJetMSRound2x5x2
CraftTime: 35
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 4
BuildingFrameReinforced: 4
OpticalFiber: 8
Electronics: 8
SteelPlateArmored: 6
}
}
{ +Template Name: ThrusterJetMSRound2x5x2V2
CraftTime: 35
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 4
BuildingFrameReinforced: 4
OpticalFiber: 8
Electronics: 8
SteelPlateArmored: 6
}
}
{ +Template Name: ThrusterJetMSRound3x7x3
CraftTime: 40
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 5
BuildingFrameReinforced: 5
OpticalFiber: 9
Electronics: 9
SteelPlateArmored: 7
}
}
{ +Template Name: ThrusterJetMSRound3x10x3
CraftTime: 45
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 6
BuildingFrameReinforced: 6
OpticalFiber: 8
Electronics: 8
SteelPlateArmored: 8
}
}
{ +Template Name: ThrusterJetMSRound3x10x3V2
CraftTime: 45
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 6
BuildingFrameReinforced: 6
OpticalFiber: 8
Electronics: 8
SteelPlateArmored: 8
}
}
{ +Template Name: ThrusterJetMSRound3x13x3
CraftTime: 50
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 7
BuildingFrameReinforced: 7
OpticalFiber: 10
Electronics: 10
SteelPlateArmored: 9
}
}
{ +Template Name: ThrusterJetMSRound3x13x3V2
CraftTime: 50
Target: "LargeC,AdvC"
{ Child Inputs
PropulsionComponents: 7
BuildingFrameReinforced: 7
OpticalFiber: 10
Electronics: 10
SteelPlateArmored: 9
}
}
# ===== RCS
{ +Template Name: RCSBlockMS
CraftTime: 45 #C1 CV 5
Target: "LargeC,AdvC"
{ Child Inputs
EnergyMatrix: 2
Electronics: 3
OpticalFiber: 3
SteelPlate: 20
Oscillator: 16
}
}
{ +Template Name: RCSBlockMS_T2
CraftTime: 60 #C1 CV 10
Target: "AdvC"
{ Child Inputs
EnergyMatrix: 5
Electronics: 6
Oscillator: 16
TitanPlates: 20
OpticalFiber: 6
PowerCoil: 4
}
}
# =======================
# Aux Life Support Items
# =======================
{ +Template Name: RespiratorCharge
DeconOverride: Stop
OutputCount: 1
CraftTime: 5
Target: SuitC
{ Child Inputs
WaterBottle: 1
}
}
{ +Template Name: OxygenBottleLarge
DeconOverride: Stop
OutputCount: 2 #A1
CraftTime: 10
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
WaterJug: 1
SteelPlate: 1
}
}
#{ +Template Name: OxygenBottleSmall
# DeconOverride: Stop
# OutputCount: 3 #A1
# CraftTime: 10
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC"
# { Child Inputs
# WaterJug: 2
# SteelPlate: 1
# }
#}
{ +Template Name: HydrogenBottle
OutputCount: 10 #A1
DeconOverride: Stop
CraftTime: 10
Target: "LargeC,AdvC"
{ Child Inputs
WaterJug: 5
}
}
# ===============
# TOOLS
# ===============
{ +Template Name: TextureColorTool
CraftTime: 10 #A2 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 2
Nanotubes: 4
}
}
# { +Template Name: ColorTool
# CraftTime: 10 #A2 1
# Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# Electronics: 2
# Nanotubes: 4
# }
# }
# { +Template Name: TextureTool
# CraftTime: 10 #A2 1
# Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# Electronics: 2
# Nanotubes: 4
# }
# }
{ +Template Name: Flashlight
CraftTime: 1 #A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 1
PlasticMaterial: 2
}
}
# { +Template Name: OreScanner
# CraftTime: 12 #B1 3
# Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# MechanicalComponents: 2
# EnergyMatrix: 1
# Computer: 2
# CobaltAlloy: 5
# }
# }
{ +Template Name: OreScanner
CraftTime: 12 #A1 3
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 2
Electronics: 1
Computer: 1
}
}
{ +Template Name: RadarSuitT1
CraftTime: 12 #A1 3
Target: "SuitC,SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
}
}
{ +Template Name: ArmorLight
CraftTime: 60 #1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 10
OpticalFiber: 1
}
}
{ +Template Name: Chainsaw
CraftTime: 20 #1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
Electronics: 2
PlasticMaterial: 5
}
}
# { +Template Name: Drill
# CraftTime: 20 #A1
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# MechanicalComponents: 6
# Electronics: 2
# OpticalFiber: 1
# }
# }
{ +Template Name: DrillT2
CraftTime: 20 #B1
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
Electronics: 2
OpticalFiber: 1
EnergyMatrix: 1
}
}
{ +Template Name: SurvivalTent
CraftTime: 15
Target: "SuitC"
{ Child Inputs
PlasticMaterial: 7
}
}
{ +Template Name: SurvivalTool
CraftTime: 15
Target: SuitC
{ Child Inputs
}
}
{ +Template Name: MultiTool
CraftTime: 15 #A1 3
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Electronics: 1
OpticalFiber: 1
}
}
{ +Template Name: MultiToolT2
CraftTime: 15 #C2 12
Target: "AdvC"
{ Child Inputs
SteelPlate: 4
Electronics: 1
FluxCoil: 1
Oscillator: 4
MultiTool: 1
}
}
# ===============
# Booster
# ===============
{ +Template Name: EVABoost
CraftTime: 100
Target: "HoverC,BaseC,SmallC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
OpticalFiber: 1
Nanotubes: 2
GoldIngot: 1
}
}
# ===============
# Weapons T1
# ===============
{ +Template Name: Pistol
CraftTime: 20 #A1 1
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
}
}
# { +Template Name: PistolEpic
# CraftTime: 20 #A1 1
# Target: "AdvC"
# { Child Inputs
# SteelPlate: 1
# PistolKit: 1
# PistolT2: 1
# }
# }
{ +Template Name: SMG
CraftTime: 20 #A2 1
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
Electronics: 2
}
}
{ +Template Name: AssaultRifle
CraftTime: 30 #A2 5.8mmBullet 3
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
Electronics: 1
}
}
{ +Template Name: PistolT2
CraftTime: 30 #B1
Target: "LargeC,AdvC"
{ Child Inputs
CobaltAlloy: 20
PistolKit: 1
Pistol: 1
}
}
# { +Template Name: AssaultRifleEpic
# CraftTime: 30 #B1
# Target: "AdvC"
# #Target: ""
# { Child Inputs
# CobaltAlloy: 5
# RifleKit: 1
# AssaultRifleT2: 1
# }
# }
{ +Template Name: Shotgun
CraftTime: 30 #A2 3
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
SteelPlate: 2
}
}
{ +Template Name: Sniper
CraftTime: 30 #A2 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
SteelPlate: 2
}
}
{ +Template Name: RocketLauncher
CraftTime: 30 #B1 10 SlowRocket
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 8
Electronics: 2
CobaltAlloy: 50
# HeavyWeaponKit: 1
}
}
# { +Template Name: RocketLauncherEpic
# CraftTime: 30 #C2 15
# Target: "AdvC"
# { Child Inputs
# SteelPlateArmored: 1
# HeavyWeaponKit: 1
# RocketLauncherT2: 1
# }
# }
{ +Template Name: RocketLauncherT2
CraftTime: 30 #C2 15 uses "SlowRocketHoming"
Target: "LargeC,AdvC"
{ Child Inputs
TitanPlates: 5
Oscillator: 4
HeavyWeaponKit: 1
RocketLauncher: 1
}
}
{ +Template Name: Explosives
OutputCount: 1 #A2 5
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
EnergyCell: 1
Electronics: 1
}
}
# =======================
# Advanced Weapons
# =======================
{ +Template Name: LaserPistol
CraftTime: 30 #C2 15
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
Electronics: 3
Oscillator: 4
FluxCoil: 1
# LaserKit: 1
}
}
{ +Template Name: LaserPistolT2
CraftTime: 30 #D1 20
Target: "LargeC,AdvC"
{ Child Inputs
Oscillator: 8
PowerCoil: 1
LaserKit: 1
LaserPistol: 1
}
}
{ +Template Name: Shotgun2
CraftTime: 30 #C1 20
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
FluxCoil: 1
Shotgun: 1
ShotgunKit: 1
}
}
# { +Template Name: Shotgun2Epic
# CraftTime: 30 #C2 3 20
# Target: "AdvC"
# #Target: ""
# { Child Inputs
# SteelPlateArmored: 1
# ShotgunKit: 1
# Shotgun2: 1
# }
# }
{ +Template Name: Minigun
CraftTime: 30 #B1 15
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
CobaltAlloy: 10
Motor: 1
HeavyWeaponKit: 1
}
}
# { +Template Name: MinigunEpic
# CraftTime: 30 #B1 15
# Target: "AdvC"
# #Target: ""
# { Child Inputs
# CobaltAlloy: 5
# HeavyWeaponKit: 1
# Minigun: 1
# }
# }
{ +Template Name: Sniper2
CraftTime: 30 #C1 15
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlateArmored: 1
FluxCoil: 1
Sniper: 1
SniperKit: 1
}
}
# { +Template Name: Sniper2Epic
# CraftTime: 30 #C1 15
# Target: "AdvC"
# #Target: ""
# { Child Inputs
# SteelPlateArmored: 1
# SniperKit: 1
# Sniper2: 1
# }
# }
{ +Template Name: PulseRifle #"Pulse Rifle"
CraftTime: 30 #C2 10 uses "5.8mmBullet"
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 2
Oscillator: 4
FluxCoil: 2
RifleKit: 1
AssaultRifle: 1
}
}
# { +Template Name: PulseRifleEpic
# CraftTime: 30 #C2
# Target: "AdvC"
# #Target: ""
# { Child Inputs
# SteelPlateArmored: 1
# RifleKit: 1
# PulseRifleT2: 1
# }
# }
{ +Template Name: LaserSMG
CraftTime: 30 #D1 25
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 4
Electronics: 3
ZascosiumAlloy: 30
FluxCoil: 2
LaserKit: 1
}
}
{ +Template Name: LaserRifle
CraftTime: 30 #D1 25
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 6
Electronics: 5
PowerCoil: 1
ZascosiumAlloy: 50
LaserKit: 1
}
}
{ +Template Name: LaserCarbine
CraftTime: 30 #D1 25
Target: "LargeC,AdvC"
{ Child Inputs
FluxCoil: 2
EnergyMatrix: 1
LaserKit: 1
LaserRifle: 1
}
}
# { +Template Name: LaserRifleEpic
# CraftTime: 30 #C2 25
# Target: "AdvC"
# #Target: ""
# { Child Inputs
# ZascosiumAlloy: 1
# LaserKit: 1
# LaserRifle: 1
# }
# }
{ +Template Name: ScifiCannon
CraftTime: 30 #D1 25 Plasma Cannon
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 2
Oscillator: 8
ZascosiumAlloy: 10
CapacitorComponent: 4
HeavyWeaponKit: 1
}
}
# { +Template Name: ScifiCannonEpic
# CraftTime: 30 #D1 25 Plasma Cannon
# Target: AdvC
# #Target: ""
# { Child Inputs
# SteelPlate: 1
# HeavyWeaponKit: 1
# ScifiCannon: 1
# }
# }
# =======================
# Tools for Vessels
# =======================
{ +Template Name: SawAttachment
CraftTime: 20 #A2 3
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 2
Electronics: 6
MechanicalComponents: 8
OpticalFiber: 3
Nanotubes: 5
}
}
{ +Template Name: DrillAttachment
CraftTime: 20 #A2 HV 10
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 4
MechanicalComponents: 20
SteelPlate: 2
}
}
{ +Template Name: DrillAttachmentLarge
CraftTime: 25 #A2 HV 10
Target: "HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Motor: 6
MechanicalComponents: 40
SteelPlate: 12
}
}
{ +Template Name: DrillAttachmentT2
CraftTime: 30 #D1 HV 20
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 1
MechanicalComponents: 20
ZascosiumAlloy: 20
PowerCoil: 2
DrillAttachment: 1
}
}
{ +Template Name: DrillAttachmentSVT2
CraftTime: 40 #D1 SV 20
Target: "LargeC,AdvC"
{ Child Inputs
Motor: 5
MechanicalComponents: 46
ZascosiumAlloy: 22
PowerCoil: 3
}
}
{ +Template Name: DrillAttachmentCV
CraftTime: 60 #A2 HV 10
Target: "LargeC,AdvC"
{ Child Inputs
Electronics: 5
Oscillator: 8
ZascosiumAlloy: 50
PowerCoil: 3
}
}
# =======================
# Ship weapons SV/HV fixed
# =======================
{ +Template Name: WeaponSV01 #"Rail Gun"
CraftTime: 30 #D1 SV 15 uses "RailgunBullet"
Target: "LargeC,AdvC"
{ Child Inputs
TitanPlates: 25
Electronics: 5
Oscillator: 20
PowerCoil: 5
ZascosiumAlloy: 25
}
}
{ +Template Name: WeaponSV02 #"Gatling Gun"
CraftTime: 30 #A2 HV SV 3 uses "15mmBullet"
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 16
Electronics: 3
Motor: 2
}
}
{ +Template Name: WeaponSV03 #"Pulse Laser"
CraftTime: 30 #D1 SV 20 uses "PulseLaserChargeSS"
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 50
Electronics: 8
Oscillator: 20
PowerCoil: 5
}
}
{ +Template Name: WeaponSV04 #"Plasma Cannon"
CraftTime: 30 #D1 20
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 50
Electronics: 8
Oscillator: 20
PowerCoil: 5
}
}
{ +Template Name: WeaponSV05 #"Rocket Launcher"
CraftTime: 30 #C2 SV 10 uses "FastRocket"
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 40
Electronics: 5
Motor: 2
CapacitorComponent: 2
EnergyMatrix: 2
}
}
{ +Template Name: WeaponSV05Homing #"Rocket Launcher (Homing)"
CraftTime: 30 #D1 SV 15 uses "FastRocketHoming" 10
Target: "LargeC,AdvC"
{ Child Inputs
ZascosiumAlloy: 25
Electronics: 5
Oscillator: 8
Motor: 2
PowerCoil: 2
}
}
# =======================
# Turrets BA & CV
# =======================
# Rocket Launcher CV
{ +Template Name: WeaponMS01 #"Rocket Launcher"
CraftTime: 30 #D1 CV 20 uses "FastRocketMS"
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 50
Electronics: 10
Oscillator: 20
PowerCoil: 5
}
}
# Pulse Laser CV
{ +Template Name: WeaponMS02 #"Pulse Laser"
CraftTime: 30 #D1 25 uses "PulseLaserChargeMSWeapon"
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 75
Electronics: 15
Oscillator: 20
PowerCoil: 5
FluxCoil: 5
}
}
{ +Template Name: TurretMSProjectileBlocks
# { +Template Name: TurretMSMinigunRetract #"Minigun Turret"
CraftTime: 30 #C1 CV 10 uses "15mmBullet"
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Electronics: 5
Motor: 2
CapacitorComponent: 3
Oscillator: 20
}
}
{ +Template Name: TurretBaseProjectileBlocks
CraftTime: 30 #B1 Ba 10 uses "15mmBullet"
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Electronics: 5
Motor: 2
OpticalFiber: 5
}
}
# Plasma Turret
{ +Template Name: TurretMSLaserBlocks #"Plasma Turret"
CraftTime: 30 #D1 CV 15 uses "TurretMSPlasmaCharge"
Target: AdvC
{ Child Inputs
MechanicalComponents: 20
Electronics: 5
Motor: 2
Oscillator: 8
PowerCoil: 1
}
}
{ +Template Name: TurretBaseLaserBlocks
CraftTime: 30 #D1 20 uses "PulseLaserChargeBA"
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 50
Motor: 2
Oscillator: 8
CapacitorComponent: 2
PowerCoil: 1
}
}
{ +Template Name: TurretMSArtilleryBlocks
CraftTime: 30 #D1 CV 25 uses "LargeRocketMS"
Target: AdvC
{ Child Inputs
TitanPlates: 75
PowerCoil: 10
Motor: 5
ZascosiumAlloy: 75
Oscillator: 20
}
}
{ +Template Name: TurretBaseArtilleryBlocks
CraftTime: 30 #D1 25 uses "LargeRocket"
Target: AdvC
{ Child Inputs
SteelPlateArmored: 30
PowerCoil: 10
Motor: 3
ZascosiumAlloy: 100
Oscillator: 20
}
}
{ +Template Name: SentryGunBlocks
CraftTime: 30 #A2 Ba CV 3
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 10
Electronics: 4
Motor: 2
OpticalFiber: 5
}
}
{ +Template Name: TurretMSRocketBlocks
CraftTime: 30 #D1 CV 15 uses "FlakRocketMS"
Target: "LargeC,AdvC"
{ Child Inputs
ZascosiumAlloy: 75
Electronics: 5
Motor: 2
FluxCoil: 2
PowerCoil: 3
}
}
# rocket
{ +Template Name: TurretBaseRocketBlocks
CraftTime: 30 #C2 5 uses FastRocketBA
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 20
Electronics: 5
Motor: 2
CobaltAlloy: 25
Oscillator: 8
}
}
# =======================
# Turrets HV & SV
# =======================
{ +Template Name: TurretGVMinigunBlocks #"Minigun Turret"
CraftTime: 30 #A2 5 "15mmBullet"
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 25
Electronics: 2
Motor: 1
OpticalFiber: 2
}
}
{ +Template Name: TurretGVRocketBlocks #"Rocket Turret"
CraftTime: 30 #A2 HV 10 FastRocketHoming
Target: "LargeC,AdvC"
{ Child Inputs
MechanicalComponents: 10
Motor: 1
OpticalFiber: 2
EnergyMatrix: 5
}
}
{ +Template Name: TurretGVPlasmaBlocks #"Plasma Turret"
CraftTime: 30 #D1 HV 15 uses"TurretGVPlasmaCharge"
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 25
Motor: 1
OpticalFiber: 2
PowerCoil: 1
Oscillator: 4
}
}
{ +Template Name: TurretGVArtilleryBlocks #Artillery Turret"
CraftTime: 30 #D1 20 uses "ArtilleryRocket"
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 50
Motor: 2
Oscillator: 4
PowerCoil: 1
}
}
{ +Template Name: TurretGVToolBlocks
CraftTime: 30 #D1 HV 15
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 10
Motor: 2
OpticalFiber: 2
Oscillator: 4
PowerCoil: 1
}
}
{ +Template Name: TurretSVSmall
CraftTime: 60 #A2 5 "15mmBullet"
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 25
Electronics: 2
Motor: 1
OpticalFiber: 2
}
}
{ +Template Name: TurretMSToolBlocks
CraftTime: 60 #D1 20
Target: AdvC
{ Child Inputs
ZascosiumAlloy: 50
Electronics: 5
Motor: 2
Oscillator: 8
PowerCoil: 1
}
}
# =======================
# Ammo Handheld Weapons
# =======================
{ +Template Name: DrillCharge
OutputCount: 5 #A1
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
PromethiumPellets: 10
PlasticMaterial: 2
}
}
{ +Template Name: MultiCharge
OutputCount: 3 #A1
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 1
PromethiumPellets: 10
}
}
{ +Template Name: BioFuel
OutputCount: 1 #A1
CraftTime: 28
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
Fiber: 10
}
}
#{ +Template Name: FlameThrowerCanister
# OutputCount: 1 #A1
# CraftTime: 28
# Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
# { Child Inputs
# BioFuel: 4
# }
#}
{ +Template Name: 50Caliber
OutputCount: 25 #A1 Pistol
CraftTime: 5
DeconOverride: Continue
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
CopperIngot: 1
NCPowder: 1
}
}
{ +Template Name: 5.8mmBullet
OutputCount: 50 #A2 Assaultrifle
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 8
CopperIngot: 2
NCPowder: 1
}
}
{ +Template Name: ShotgunShells
OutputCount: 30 #A1 1 Shotgun
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 2
CopperIngot: 2
NCPowder: 1
}
}
{ +Template Name: 12.7mmBullet
OutputCount: 15 #A2 1 Sniper
CraftTime: 5
Target: "SurvC,SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 6
CopperIngot: 1
NCPowder: 1
}
}
{ +Template Name: 8.3mmBullet
OutputCount: 50 #A2 1 Minigun
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 10
NCPowder: 1
}
}
{ +Template Name: SlowRocket
OutputCount: 5 #B1 10
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 8
PromethiumPellets: 4
MagnesiumPowder: 2
}
}
{ +Template Name: SlowRocketHoming
OutputCount: 6 #B1 15
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 8
PromethiumPellets: 4
Electronics: 2
MagnesiumPowder: 3
}
}
{ +Template Name: PulseLaserChargePistol
OutputCount: 75 #C2
DeconOverride: Continue
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 2
PentaxidElement: 5
}
}
{ +Template Name: PulseLaserChargeRifle
OutputCount: 50 #D1 1
DeconOverride: Continue
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
PlasticMaterial: 2
PentaxidElement: 5
}
}
{ +Template Name: SciFiCannonPlasmaCharge #Pl.Charge Cannon
OutputCount: 25 #D1
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
ErestrumGel: 1
PlasticMaterial: 4
PentaxidElement: 10
}
}
# =======================
# Ammo other weapons
# =======================
{ +Template Name: 15mmBullet
OutputCount: 100 #A2 TurretGVMinigun
CraftTime: 5
Target: "SmallC,HoverC,BaseC,LargeC,AdvC"
{ Child Inputs
SteelPlate: 15
NCPowder: 4
}
}
{ +Template Name: 30mmBullet
OutputCount: 70
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 20
NCPowder: 4
}
}
{ +Template Name: RailgunBullet
OutputCount: 10 #D1 for WeaponSV01 "Rail Gun"
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
CobaltAlloy: 20
SathiumIngot: 20
}
}
{ +Template Name: PulseLaserChargeSS #"Ls.Charge SV"
OutputCount: 100 #D1
DeconOverride: Continue
CraftTime: 5
Target: "AdvC"
{ Child Inputs
PentaxidElement: 15
PlasticMaterial: 3
}
}
{ +Template Name: PulseLaserChargeMS #"Ls.Charge CV"
OutputCount: 150 #D1 25 for "TurretMSPulseLaser"
DeconOverride: Continue
CraftTime: 5
Target: "AdvC"
{ Child Inputs
PentaxidElement: 10
PlasticMaterial: 5
}
}
{ +Template Name: PulseLaserChargeMSWeapon #"Ls.Charge II CV"
OutputCount: 100 #D1 25 for "WeaponMS02" Pulse Laser
DeconOverride: Continue
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
PentaxidElement: 10
PlasticMaterial: 5
}
}
{ +Template Name: PulseLaserChargeBA #"Ls.Charge BA"
OutputCount: 120 #D1 20 for "TurretBasePulseLaser"
DeconOverride: Continue
CraftTime: 5
Target: "AdvC"
{ Child Inputs
PentaxidElement: 10
PlasticMaterial: 5
}
}
{ +Template Name: PlasmaCannonChargeSS #"Pl.Charge SV"
OutputCount: 100 #D1 SV 20 "
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
ErestrumGel: 2
PentaxidElement: 20
PlasticMaterial: 4
}
}
{ +Template Name: TurretGVPlasmaCharge
OutputCount: 100 #D1 TurretGVPlasma 15
CraftTime: 5
Target: "AdvC"
{ Child Inputs
ErestrumGel: 2
PentaxidElement: 20
PlasticMaterial: 4
}
}
{ +Template Name: TurretMSPlasmaCharge
OutputCount: 75 #D1
CraftTime: 5
Target: "AdvC"
{ Child Inputs
ErestrumGel: 4
PentaxidElement: 15
PlasticMaterial: 6
}
}
{ +Template Name: TurretBAPlasmaCharge #"Pl.Charge BA"
OutputCount: 50 #D1 for "TurretBasePlasma"
CraftTime: 5
Target: "AdvC"
{ Child Inputs
ErestrumGel: 4
PentaxidElement: 20
PlasticMaterial: 6
}
}
{ +Template Name: FlakRocket
OutputCount: 20 #C2 for "TurretBaseFlak"
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 8
MagnesiumPowder: 12
NCPowder: 10
}
}
{ +Template Name: FlakRocketMS #"Flak Shell CV"
OutputCount: 25 #D1 for "TurretMSFlak"
CraftTime: 5
Target: AdvC
{ Child Inputs
SteelPlate: 8
MagnesiumPowder: 12
NCPowder: 10
}
}
{ +Template Name: FastRocket
OutputCount: 6 #B1 10 used by "WeaponSV05"
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 2
MagnesiumPowder: 2
}
}
{ +Template Name: FastRocketGV
OutputCount: 6 #B1 10 used by "WeaponSV05"
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 2
MagnesiumPowder: 2
}
}
{ +Template Name: FastRocketHoming
OutputCount: 7 #B1 for "TurretGVRocket"
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 2
MagnesiumPowder: 2
Electronics: 2
}
}
{ +Template Name: FastRocketMS
OutputCount: 6 #D1 12 for "TurretMSRocket"
CraftTime: 5
Target: AdvC
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 4
MagnesiumPowder: 4
ErestrumGel: 2
Electronics: 2
}
}
{ +Template Name: FastRocketBA
OutputCount: 5 #C2 5
CraftTime: 5
Target: "LargeC,AdvC"
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 4
MagnesiumPowder: 4
ErestrumGel: 2
Electronics: 2
}
}
{ +Template Name: LargeRocket
OutputCount: 4 #D1 for "TurretBaseArtillery"
CraftTime: 10
Target: "AdvC"
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 6
MagnesiumPowder: 8
ErestrumGel: 4
}
}
{ +Template Name: LargeRocketMS
OutputCount: 5 #D1 for "TurretMSArtillery"
CraftTime: 5
Target: "AdvC"
{ Child Inputs
SteelPlate: 4
PromethiumPellets: 6
MagnesiumPowder: 8
ErestrumGel: 4
}
}
{ +Template Name: ArtilleryRocket
OutputCount: 4 #D1 20 for "TurretGVArtillery"
CraftTime: 5
Target: "AdvC"
{ Child Inputs
SteelPlate: 8
MagnesiumPowder: 12
NCPowder: 20
}
}
{ +Template Name: AlienNPCBlocks
DeconOverride: Stop
CraftTime: 20
Target: ""
{ Child Inputs
GoldCoins: 5
}
}
{ +Template Name: HumanNPCBlocks
DeconOverride: Stop
CraftTime: 20
Target: ""
{ Child Inputs
GoldCoins: 5
}
}
# ==============================
# Medical Items: Ointments
# ==============================
{ +Template Name: AntibioticOintment
DeconOverride: Stop
CraftTime: 10
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
HerbalLeaves: 1
PlantProtein: 1
}
}
{ +Template Name: AntiRadiationOintment
DeconOverride: Stop
CraftTime: 15
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
MushroomBrown: 1
PlantProtein: 1
}
}
{ +Template Name: AntiToxicOintment
DeconOverride: Stop
CraftTime: 15
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
AlienTooth: 1
ConfettiMossScrapings: 1
PlantProtein: 1
}
}
# ==============================
# Medical Items: Kits
# ==============================
{ +Template Name: Bandages
DeconOverride: Stop
CraftTime: 2.8 #Original: 25
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
Fiber: 3
PlantProtein: 2
}
}
{ +Template Name: Medikit01
DeconOverride: Stop
CraftTime: 60
Target: FoodP
{ Child Inputs
HerbalLeaves: 1
Spice: 1
FireMossScrapings: 1
Fiber: 1
AlienThorn: 2
}
}
{ +Template Name: Medikit02
DeconOverride: Stop
CraftTime: 120
Target: FoodP
{ Child Inputs
FireMossScrapings: 1
AlienTooth: 1
AlienParts01: 2
AlienParts02: 5
}
}
{ +Template Name: Medikit03
DeconOverride: Stop
CraftTime: 180
Target: FoodP
{ Child Inputs
FireMossScrapings: 1
MushroomBrown: 1
AlienParts03: 2
}
}
#Small Health Pack
{ +Template Name: Medikit04
DeconOverride: Stop
CraftTime: 60
Target: FoodP
{ Child Inputs
AlienThorn: 1
WaterBottle: 3
}
}
#Medium Health Pack
{ +Template Name: Medikit05
DeconOverride: Stop
CraftTime: 60
Target: FoodP
{ Child Inputs
AlienThorn: 3
AlienParts01: 3
}
}
#Large Health Pack (Former Medikit04)
{ +Template Name: Medikit06
DeconOverride: Stop
CraftTime: 60
Target: FoodP
{ Child Inputs
AlienThorn: 5
AlienParts03: 2
}
}
# ==============================
# Medical Items: Pills
# ==============================
{ +Template Name: StomachPills
CraftTime: 15
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
Spice: 1
ConfettiMossScrapings: 1
}
}
{ +Template Name: AntibioticPills
DeconOverride: Stop
CraftTime: 15
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
ConfettiMossScrapings: 1
HerbalLeaves: 1
}
}
{ +Template Name: AntiToxicPills
DeconOverride: Stop
CraftTime: 23
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
ConfettiMossScrapings: 1
AlienTooth: 1
}
}
{ +Template Name: AntiParasitePills
DeconOverride: Stop
CraftTime: 23
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
ConfettiMossScrapings: 1
AlienParts02: 1
}
}
{ +Template Name: RadiationPills
DeconOverride: Stop
CraftTime: 28
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
ConfettiMossScrapings: 1
MushroomBrown: 1
}
}
# ==============================
# Medical Items: Injections
# ==============================
{ +Template Name: AntibioticInjection
DeconOverride: Stop
CraftTime: 30
Target: FoodP
{ Child Inputs
WaterBottle: 1
HerbalLeaves: 1
AlienParts01: 3
}
}
{ +Template Name: AntiToxicInjection
DeconOverride: Stop
CraftTime: 40
Target: FoodP
{ Child Inputs
WaterBottle: 1
AlienParts01: 3
AlienTooth: 1
}
}
{ +Template Name: AntiParasiteInjection
DeconOverride: Stop
CraftTime: 40
Target: FoodP
{ Child Inputs
WaterBottle: 1
AlienParts02: 3
AlienParts01: 3
}
}
{ +Template Name: AntiRadiationInjection
DeconOverride: Stop
CraftTime: 40
Target: FoodP
{ Child Inputs
WaterBottle: 1
AlienParts01: 3
MushroomBrown: 1
}
}
# ===========================
# Medical Boosters
# ===========================
{ +Template Name: EnergyPills
DeconOverride: Stop
CraftTime: 30
Target: FoodP
{ Child Inputs
Spice: 1
ConfettiMossScrapings: 1
NaturalStimulant: 1
}
}
{ +Template Name: AdrenalineShot
DeconOverride: Stop
CraftTime: 23
Target: FoodP
{ Child Inputs
NaturalStimulant: 7
Spice: 3
AlienParts03: 3
}
}
{ +Template Name: RadiationImmunityShot
DeconOverride: Stop
CraftTime: 23
Target: FoodP
{ Child Inputs
MushroomBrown: 1
Spice: 2
AlienParts03: 5
}
}
# ===========================
# Food Basic Ingredients
# ===========================
{ +Template Name: Flour
DeconOverride: Stop
CraftTime: 6
Target: FoodP
{ Child Inputs
Grain: 2
}
}
{ +Template Name: Milk
DeconOverride: Stop
CraftTime: 5
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
PlantProtein: 1
WaterBottle: 1
}
}
{ +Template Name: Meat
DeconOverride: Stop
CraftTime: 7
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
PlantProtein: 1
Vegetables: 1
}
}
{ +Template Name: PlantProtein
OutputCount: 2
CraftTime: 2
Target: "SuitC,FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
Vegetables: 1
}
}
# =======================
# Meals T1
# =======================
{ +Template Name: PowerBar
DeconOverride: Stop
CraftTime: 2.8 #Original: 12
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
PlantProtein: 2
}
}
# { +Template Name: Ketchup
# CraftTime: 5
# Target: FoodP
# { Child Inputs
# Fruit: 4
# # Sugarcane: 1
# }
# }
{ +Template Name: Cheese
DeconOverride: Stop
CraftTime: 7
Target: FoodP
{ Child Inputs
Milk: 1
}
}
{ +Template Name: Bread
DeconOverride: Stop
CraftTime: 14
Target: FoodP
{ Child Inputs
Flour: 1
WaterBottle: 1
}
}
{ +Template Name: FriedVegetables
CraftTime: 8
Target: FoodP
{ Child Inputs
Vegetables: 1
}
}
{ +Template Name: Cereals
DeconOverride: Stop
CraftTime: 8
Target: FoodP
{ Child Inputs
Grain: 2
Milk: 1
}
}
{ +Template Name: Steak
DeconOverride: Stop
CraftTime: 11
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
Meat: 1
}
}
#{ +Template Name: Ribs
# CraftTime: 20
# Target: FoodP
# { Child Inputs
# Meat: 2
# }
#}
{ +Template Name: Salami
DeconOverride: Stop
CraftTime: 18
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
Meat: 1
Spice: 1
}
}
{ +Template Name: Ham
DeconOverride: Stop
CraftTime: 21
Target: FoodP
{ Child Inputs
Meat: 1
NaturalSweetener: 1
Spice: 1
}
}
#{ +Template Name: BakedPumpkin
# CraftTime: 5
# Target: FoodP
# { Child Inputs
# Vegetables: 1
# }
#}
{ +Template Name: AkuaWine
DeconOverride: Stop
CraftTime: 9
Target: FoodP
{ Child Inputs
Berries: 1
WaterBottle: 1
}
}
# Complex Recipes
{ +Template Name: HotBeverage
CraftTime: 2
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
Buds: 2
}
}
{ +Template Name: EnergyDrink
CraftTime: 3
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
NaturalStimulant: 2
}
}
{ +Template Name: BerryJuice
CraftTime: 3
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
Berries: 2
}
}
{ +Template Name: FruitJuice
CraftTime: 3
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
Fruit: 2
}
}
{ +Template Name: VegetableJuice
CraftTime: 3
Target: "FoodP,SurvC,SmallC,HoverC,BaseC,SuitC"
{ Child Inputs
Vegetables: 2
}
}
{ +Template Name: AnniversaryCake
DeconOverride: Stop
CraftTime: 27
Target: FoodP
{ Child Inputs
NaturalSweetener: 1
Berries: 2
Milk: 1
Egg: 1
Flour: 1
}
}
{ +Template Name: EmergencyRations
DeconOverride: Stop
CraftTime: 60
Target: FoodP
{ Child Inputs
WaterBottle: 1
HotBeverage: 1
FruitJuice: 2
PowerBar: 6
Salami: 3
}
}
{ +Template Name: Sandwich
DeconOverride: Stop
OutputCount: 4
CraftTime: 16
Target: FoodP
{ Child Inputs
Salami: 1
Bread: 1
}
}
{ +Template Name: Stew
DeconOverride: Stop
CraftTime: 34
Target: FoodP
{ Child Inputs
MushroomBrown: 1
Vegetables: 2
WaterBottle: 2
Meat: 2
Spice: 1
}
}
# # { +Template Name: HotDog
# DeconOverride: Stop
# CraftTime: 7
# Target: FoodP
# { Child Inputs
# Meat: 1
# Bread: 1
# Ketchup: 1
# }
# }
#
# { +Template Name: CannedMeat
# DeconOverride: Stop
# CraftTime: 10
# Target: FoodP
# { Child Inputs
# Meat: 1
# Fruit: 8
# SteelPlate: 2
# }
# }
#
# { +Template Name: Taco
# DeconOverride: Stop
# CraftTime: 10
# Target: FoodP
# { Child Inputs
# Meat: 1
# Grain: 2
# Cheese: 2
# Fruit: 2
# }
# }
{ +Template Name: CannedMeat
DeconOverride: Stop
CraftTime: 26
Target: FoodP
{ Child Inputs
WaterBottle: 1
Meat: 2
Spice: 4
}
}
{ +Template Name: CannedVegetables
DeconOverride: Stop
CraftTime: 29
Target: FoodP
{ Child Inputs
Vegetables: 4
WaterBottle: 1
Spice: 2
}
}
{ +Template Name: VeggieBurger
DeconOverride: Stop
CraftTime: 18
Target: FoodP
{ Child Inputs
Bread: 1
Vegetables: 1
PlantProtein: 1
}
}
{ +Template Name: MeatBurger
DeconOverride: Stop
CraftTime: 22
Target: FoodP
{ Child Inputs
Meat: 1
Bread: 1
Cheese: 1
}
}
{ +Template Name: Pizza
DeconOverride: Stop
CraftTime: 29
Target: FoodP
{ Child Inputs
MushroomBrown:1
Vegetables: 2
Cheese: 1
Salami: 1
Spice: 2
}
}
{ +Template Name: Ratatouille
DeconOverride: Stop
CraftTime: 26
Target: FoodP
{ Child Inputs
Vegetables: 4
WaterBottle: 2
Spice: 1
}
}
{ +Template Name: Waffles
DeconOverride: Stop
CraftTime: 19
Target: FoodP
{ Child Inputs
NaturalSweetener: 1
Milk: 1
Egg: 1
Flour: 1
}
}
#{ +Template Name: PumpkinCookie
# CraftTime: 10
# Target: FoodP
# { Child Inputs
# Wheat: 1
# Milk: 1
# Vegetables: 2
# Egg: 1
# }
#}
{ +Template Name: FruitPie
DeconOverride: Stop
CraftTime: 22
Target: FoodP
{ Child Inputs
NaturalSweetener: 1
Fruit: 2
Milk: 1
Egg: 1
Flour: 1
}
}
# =======================
# Sprouts
# =======================
{ +Template Name: DurianRoot
OutputCount: 2
DeconOverride: Stop
CraftTime: 15
Target: FoodP
{ Child Inputs
Vegetables: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: CornStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Grain: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: PumpkinStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Vegetables: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: TomatoStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Vegetables: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: WheatStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Grain: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: PearthingStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Fruit: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: AlienPlantTube2Stage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
PlantProtein: 3
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: DesertPlant20Stage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
HerbalLeaves: 2
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: ElderberryStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Berries: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: AlienPalmTreeStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Fruit: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: AlienplantWormStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
NaturalSweetener: 2
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: BulbShroomYoungStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Vegetables: 4
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: SnakeweedStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Fiber: 6
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: MushroomBellBrown01Stage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
MushroomBrown: 2
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: CobraLeavesPlantStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Spice: 2
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: CoffeePlantStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
NaturalStimulant: 2
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: InsanityPepperStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
NaturalStimulant: 2
WaterBottle: 5
NutrientSolution: 1
}
}
{ +Template Name: BigFlowerStage1
DeconOverride: Stop
OutputCount: 2
CraftTime: 15
Target: FoodP
{ Child Inputs
Buds: 2
WaterBottle: 5
NutrientSolution: 1
}
}
# =======================
# Farming
# =======================
{ +Template Name: GrowingPot
BaseItem: true #C1 Ba CV 1
DeconOverride: Continue
CraftTime: 10
Target: AdvC
{ Child Inputs
Fiber: 4
NutrientSolution: 1
# PlasticMaterial: 2
SteelPlate: 5
CobaltAlloy: 5
}
}
{ +Template Name: GrowingPotConcrete
BaseItem: true #B1 Ba 1
DeconOverride: Continue
CraftTime: 10
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
Fiber: 4
NutrientSolution: 1
Cement: 2
# CobaltAlloy: 5
}
}
{ +Template Name: GrowingPotWood
BaseItem: true #B1 Ba 1
DeconOverride: Continue
CraftTime: 10
Target: "SurvC,BaseC,LargeC,AdvC"
{ Child Inputs
Fiber: 4
NutrientSolution: 1
WoodPlanks: 4
# CobaltAlloy: 5
}
}
{ +Template Name: NutrientSolution
DeconOverride: Stop
CraftTime: 10
Target: "SurvC,FoodP"
{ Child Inputs
RockDust: 4
WaterBottle: 5
RottenFood: 1
}
}
{ +Template Name: RottenFood
DeconOverride: Stop
OutputCount: 3
CraftTime: 5
Target: "FoodP,SurvC,SmallC,HoverC,BaseC"
{ Child Inputs
PlantProtein: 1
}
}
# =======================
# Biochemical Compounds
# =======================
{ +Template Name: ConfettiMossScrapings
DeconOverride: Stop
OutputCount: 3
CraftTime: 60
Target: FoodP
{ Child Inputs
CrushedStone: 1
MushroomBrown: 1
PromethiumPellets: 1
}
}
{ +Template Name: FireMossScrapings
DeconOverride: Stop
OutputCount: 4
CraftTime: 60
Target: FoodP
{ Child Inputs
CrushedStone: 1
MushroomBrown: 1
PromethiumPellets: 2
}
}
{ +Template Name: AlienParts02
DeconOverride: Stop
OutputCount: 4
CraftTime: 90
Target: FoodP
{ Child Inputs
Meat: 1
AlienTooth: 1
NutrientSolution: 2
}
}
{ +Template Name: AlienParts01
DeconOverride: Stop
OutputCount: 4
CraftTime: 90
Target: FoodP
{ Child Inputs
Egg: 1
AlienParts02: 1
NCPowder: 2
}
}
{ +Template Name: AlienParts03
DeconOverride: Stop
OutputCount: 4
CraftTime: 90
Target: FoodP
{ Child Inputs
Egg: 1
AlienParts01: 2
NCPowder: 2
}
}
{ +Template Name: AlienThorn
# DeconOverride: Stop
OutputCount: 4
CraftTime: 120
Target: FoodP
{ Child Inputs
AlienTooth: 2
NCPowder: 1
PentaxidElement: 5
}
}
# =======================
# SPECIAL BLOCKS & Items
# =======================
# Special Blocks (not placeable by players)
# needed for PickupTarget and TemplateRoot
{ +Template Name: EntitySpawner1
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: MarkerBlock
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: MarkerBlock2
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlate: 1
}
}
# templates so some items can be recycled
{ +Template Name: AutoMinerCore
DeconOverride: Stop
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlate: 10
}
}
{ +Template Name: SmallOptronicBridge
BaseItem: true
CraftTime: 600
Target: "AdvC"
{ Child Inputs
GoldIngot: 15
Electronics: 125
Oscillator: 80
}
}
{ +Template Name: SmallOptronicMatrix
BaseItem: true
CraftTime: 900
Target: "AdvC"
{ Child Inputs
GoldIngot: 20
Computer: 100
EnergyMatrix: 20
}
}
{ +Template Name: LargeOptronicBridge
BaseItem: true
CraftTime: 600
Target: "AdvC"
{ Child Inputs
GoldIngot: 15
SmallOptronicBridge: 1
Oscillator: 80
ZascosiumAlloy: 50
}
}
{ +Template Name: LargeOptronicMatrix
BaseItem: true
CraftTime: 900
Target: "AdvC"
{ Child Inputs
GoldIngot: 20
SmallOptronicMatrix: 1
PowerCoil: 10
ErestrumGel: 20
}
}
{ +Template Name: OxygenGeneratorSmall
OutputCount: 1
CraftTime: 40
Target: "SuitC"
{ Child Inputs
PlasticMaterial: 3
}
}
{ +Template Name: MobileAirCon
CraftTime: 45
Target: "SuitC"
{ Child Inputs
PlasticMaterial: 1
}
}
{ +Template Name: ConstructorSurvival
CraftTime: 45
Target: "SuitC"
{ Child Inputs
PlasticMaterial: 5
}
}
{ +Template Name: PistolKit
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlate: 1
}
}
{ +Template Name: RifleKit
CraftTime: 2
Target: ""
{ Child Inputs
CobaltAlloy: 5
}
}
{ +Template Name: LaserKit
CraftTime: 2
Target: ""
{ Child Inputs
ZascosiumAlloy: 5
}
}
{ +Template Name: HeavyWeaponKit
CraftTime: 2
Target: ""
{ Child Inputs
CobaltAlloy: 5
}
}
{ +Template Name: ShotgunKit
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlateArmored: 1
}
}
{ +Template Name: SniperKit
CraftTime: 2
Target: ""
{ Child Inputs
SteelPlateArmored: 1
}
}
##Dead Entities (Statics)
{ +Template Name: DeadRipperDog
CraftTime: 2
Target: ""
{ Child Inputs
Meat: 1
}
}
#Crew for TemplateRoot
{ +Template Name: ZiraxCommander
BaseItem: true
DeconOverride: Stop
CraftTime: 2
Target: ""
{ Child Inputs
ZiraxCommander: 1
}
}
{ +Template Name: SecurityGuardZirax
BaseItem: true
DeconOverride: Stop
CraftTime: 2
Target: ""
{ Child Inputs
SecurityGuardZirax: 1
}
}
# Deco Items for TemplateRoot
{ +Template Name: HoverbikeStatic #Converts Hoverbike into Deco Object
CraftTime: 2
BaseItem: true
DeconOverride: Stop
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
PlayerBike: 1
}
}
{ +Template Name: HoverbikeHowlerStatic #Converts Hoverbike into Deco Object
CraftTime: 2
BaseItem: true
DeconOverride: Stop
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
HoverbikeHowler: 1
}
}
{ +Template Name: HoverbikeHunterStatic #Converts Hoverbike into Deco Object
CraftTime: 2
BaseItem: true
DeconOverride: Stop
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
HoverbikeHunter: 1
}
}
{ +Template Name: HoverbikeSpeedstarStatic #Converts Hoverbike into Deco Object
CraftTime: 2
BaseItem: true
DeconOverride: Stop
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
HoverbikeSpeedstar: 1
}
}
{ +Template Name: HoverbikeWaspStatic #Converts Hoverbike into Deco Object
CraftTime: 2
BaseItem: true
DeconOverride: Stop
Target: "BaseC,LargeC,AdvC"
{ Child Inputs
HoverbikeWasp: 1
}
}
# =======================
# Seasonal Food/Baking Specials
# =======================
{ +Template Name: GreenMilk
DeconOverride: Stop
CraftTime: 10
Target: "" #Hidden until season
{ Child Inputs
Milk: 1
MutatedSubstance: 1
}
}
{ +Template Name: ToothFlour
DeconOverride: Stop
CraftTime: 10
Target: "" #Hidden until season
{ Child Inputs
AlienTooth: 1
Flour: 1
}
}
{ +Template Name: MushroomSweet
DeconOverride: Stop
CraftTime: 10
Target: "" #Hidden until season
{ Child Inputs
MushroomBrown: 1
NaturalSweetener: 1
BakingRecipeBook: 1
}
}
{ +Template Name: AlienLemonSpice
DeconOverride: Stop
CraftTime: 10
Target: "" #Hidden until season
{ Child Inputs
AlienSpikeLemon: 1
Spice: 1
}
}
{ +Template Name: AlienCookie
DeconOverride: Stop
CraftTime: 100
Target: "" #Hidden until season
{ Child Inputs
EggMultiColor: 2
GreenMilk: 1
ToothFlour: 1
AlienLemonSpice: 1
BakingRecipeBook: 1
}
}
{ +Template Name: MushroomEggRoll
DeconOverride: Stop
CraftTime: 75
Target: "" #Hidden until season
{ Child Inputs
EggMultiColor: 1
Milk: 1
Flour: 1
MushroomSweet: 2
BakingRecipeBook: 1
}
}
{ +Template Name: FestiveCake
DeconOverride: Stop
CraftTime: 30
Target: "" #Hidden until season
{ Child Inputs
Egg: 1
Milk: 1
Flour: 1
NaturalSweetener: 1
BakingRecipeBook: 1
}
}