0a941f3ba6
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Conan Exiles — panel-native module
Panel-native Conan Exiles dedicated server. Enhanced (UE5) runs as a native Linux binary; Legacy (UE4, conan-exiles-legacy beta) still runs under Wine + Xvfb. Both editions share one debian:12-slim image — the entrypoint picks launch mode from the EDITION config_value.
- Image:
panel-conan-exiles:latest— built from./Dockerfile. - Game files: downloaded by the panel's SteamCMD updater sidecar (app 443030) into the
panel-<id>-gamenamed volume. Edition matrix: Enhanced = native Linux depot (443032, ~4.27 GiB;platform: linuxinmodule.yaml). Legacy = Windows-only depot under Wine (platform: windows,beta: conan-exiles-legacy). - Saves:
panel-<id>-savesat/game-saves; entrypoint movesConanSandbox/Saved/from the game install into the save volume on first boot and symlinks back, so SteamCMD validate can't clobber world data. - Config: Enhanced uses
ConanSandbox/Saved/Config/LinuxServer/; Legacy usesConanSandbox/Saved/Config/WindowsServer/. On the first native boot after Wine, the entrypoint auto-copiesServerSettings.ini/Engine.ini/Game.inifromWindowsServer/toLinuxServer/so operator-tuned values survive the cut-over. Edit via Files tab. - Mods: drop Workshop pak files +
modlist.txtintoConanSandbox/Mods/via the Files tab. - RCON: real Source-RCON on
25575/tcp(internal). Passwordpanel_rcon(default) — editable inmodule.yamlenv.RCON_PASSWORD. Tracker dials on start; our agent redials on EOF/broken-pipe automatically.
Ports
| Port | Proto | Purpose |
|---|---|---|
| 7777 | TCP+UDP | Game traffic + client mod downloads |
| 7778 | UDP | Pinger (server-browser probe; game + 1) |
| 27015 | UDP | Steam query |
| 25575 | TCP | RCON (internal) |
RCON commands wired
list→listplayersbroadcast {msg}→broadcast {msg}kick {player}→kickplayer {player}ban {player}→banplayer {player}save→saveworldshutdown→shutdown
Log events captured
- Join:
LogNet: Join succeeded: <name>#<discriminator> - Leave:
LogNet: Player disconnected: <name>#<discriminator> - Chat:
ChatWindow: Character <name> said: <message>
Environment vars
| Var | Default | Notes |
|---|---|---|
SERVER_NAME |
panel Conan Exiles |
Displayed in server browser |
MAX_PLAYERS |
40 |
Hard cap (AMP also defaults 40) |
RCON_PASSWORD |
panel_rcon |
Source RCON auth |
SERVER_MAP |
/Game/Maps/ConanSandbox/ConanSandbox |
Exiled Lands. For Isle of Siptah: /Game/DLC_EXT/DLC_Siptah/Maps/DLC_Isle_of_Siptah |
STEAM_APP_ID |
440900 |
Steamworks client init context — required for Steam master-server listing. Exported as both STEAM_APP_ID and SteamAppId for cross-build compat. |
Known gotchas
- Edition split: Enhanced (UE5) ships a real Linux depot since 2026-05-05 and runs native (no Wine). Legacy (UE4,
conan-exiles-legacybeta) is Windows-only and stays on Wine. - Wine under Xvfb (Legacy only) adds ~30 s to first boot (prefix init) and ~15 s to subsequent boots (X server + Wine cold start). Native Enhanced has no Wine overhead.
- Workshop mod downloads happen to
ConanSandbox/Mods/— both the pak files ANDmodlist.txtneed to be there for mods to load. - Ready signal:
LogGameState: Match State Changed from WaitingToStart to InProgress. Expect 1–3 min between docker-start and this line while UE4 loads the world.
Reference
AMP template (CubeCoders): https://github.com/CubeCoders/AMPTemplates — conan-exiles.kvp, conan-exilesports.json, conan-exilesupdates.json, conan-exilesconfig.json, conan-exilesmetaconfig.json.