4ccccc6fe2
Self-hostable game server control panel: Go controller + agent, 26 game modules, embedded web UI. One-line install via install.sh / install.ps1. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
75 lines
2.6 KiB
Docker
75 lines
2.6 KiB
Docker
# panel-native Enshrouded runtime image.
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#
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# Enshrouded's dedicated server is WINDOWS-ONLY (SteamCMD app 2278520 has no
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# Linux depot — "Invalid platform"; AMP runs the exe under Proton GE). We run
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# it under Wine + Xvfb, same pattern as the verified windrose module.
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#
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# Expected runtime layout inside the container:
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# /game — SteamCMD-installed Windows build (panel volume)
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# /game/enshrouded_server.exe — dedicated server binary
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# /game-saves — enshrouded_server.json + savegame/ + logs/
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# /entrypoint.sh — boot Xvfb, launch exe under Wine
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FROM debian:12-slim
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ENV DEBIAN_FRONTEND=noninteractive \
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TZ=Etc/UTC \
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LANG=en_US.UTF-8 \
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LC_ALL=en_US.UTF-8 \
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WINEDEBUG=-all \
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WINEPREFIX=/home/panel/.wine \
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DISPLAY=:99
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# winehq-stable (Wine 9+) rather than Debian's wine 8.0~repack — matches the
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# windrose module's rationale (IOCP fixes, and what CubeCoders' AMP wine
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# images ship). cabextract + winbind are commonly needed by Wine helpers.
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RUN dpkg --add-architecture i386 \
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&& apt-get update \
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&& apt-get install -y --no-install-recommends \
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ca-certificates \
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locales \
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tini \
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curl \
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gnupg \
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xvfb \
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xauth \
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winbind \
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cabextract \
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procps \
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&& mkdir -pm755 /etc/apt/keyrings \
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&& curl -fsSL https://dl.winehq.org/wine-builds/winehq.key \
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| gpg --dearmor -o /etc/apt/keyrings/winehq-archive.key \
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&& curl -fsSL https://dl.winehq.org/wine-builds/debian/dists/bookworm/winehq-bookworm.sources \
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-o /etc/apt/sources.list.d/winehq-bookworm.sources \
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&& apt-get update \
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&& apt-get install -y --no-install-recommends winehq-stable \
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&& sed -i -e 's/# en_US.UTF-8 UTF-8/en_US.UTF-8 UTF-8/' /etc/locale.gen \
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&& locale-gen \
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&& apt-get clean \
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&& rm -rf /var/lib/apt/lists/*
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RUN groupadd -g 1000 panel \
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&& useradd -u 1000 -g 1000 -m -s /bin/bash panel \
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&& mkdir -p /game /game-saves \
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&& chown -R panel:panel /game /game-saves /home/panel
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# Pre-warm the Wine prefix during the image build (skip Mono/Gecko — the
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# server doesn't need .NET/HTML). See windrose Dockerfile for the full
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# rationale (interrupted first-boot wineboot leaves a broken prefix that
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# crash-loops with kernel32 c0000135).
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USER panel
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ENV HOME=/home/panel WINEPREFIX=/home/panel/.wine WINEDEBUG=-all
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RUN Xvfb :99 -screen 0 1024x768x24 -nolisten tcp & XVFB_PID=$! \
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&& sleep 2 \
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&& DISPLAY=:99 WINEDLLOVERRIDES="mscoree=;mshtml=" wineboot --init \
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&& wineserver -w \
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&& kill "$XVFB_PID" 2>/dev/null || true
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USER root
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COPY entrypoint.sh /entrypoint.sh
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RUN chmod +x /entrypoint.sh
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EXPOSE 15637/udp
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ENTRYPOINT ["/usr/bin/tini", "--", "/entrypoint.sh"]
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