4cf3471398
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
15137 lines
498 KiB
Plaintext
15137 lines
498 KiB
Plaintext
#== Available Properties == #
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# CustomIcon: = Use with an existing Icon to show it ingame, f.ex. 'CustomIcon: DetectorSVT1'
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# AllowAt: = Use with "AllowAt: NoPvP" and "AllowAt: NoPvE" ; f.e. not allow Filler Tool in PvP playfields
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# MarketPrice: = sets the price per unit for use with 'Key: StationInterface' for POIs; if different items are used in the same context (like 3 types of energy cells for "Fuel" the item with the lowest cost per fuel content is used automatically)
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# LifetimeOnDrop: float = specifies in seconds how long an item will live after dropping it. Default is 200 seconds. Please only increase this time if ABSOLUTELY needed as lots of items can bring down the performance of a server, but als in SP.
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# DropOnDeath: > If set to 'False' this item or block is not dropped on player death. Use for important story items that players shall not lose on death. Default is set to 'True'.
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#== Buffs/Debuffs/Buffmod==
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# BuffMod: "StatusID_01, DurationFactor, ValueFactor, PreventsOnExpired(Optional);"
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# BuffMod: "MedikitBandages, 0.5, 0.5, true; MedikitApplied, -0.2, 2"
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# Explanation:
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# - Time factor modifies the actual time that the status is active (set a 0 = no changes); example: duration = 1200 > Buffmod -0.1 = [ 1200 + (1200*(-0.1)])] = 1080
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# - Value factor modifies the intensity of all effects (damage, heal, speedmodifier...) (set a 0 = no changes); same calculation than for timeFactor
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# - Prevent on expire is a boolean that cancels the onexpire effects if true; example: Infected wound expires to Sepsis. Using AntibioticPills to buffmod Infected Wound protects from Sepis when Infected Wound expires.
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#== Armor Suits and Boosters
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# Booster-Items need to be set in the Armors "SlotItems" section to be allowed with the armor
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# SlotItems can only have 15 entries max!
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# NOTE: Should you modify the "SlotItems" boost names list, all boosts in existing savegames will change (as in the savegame only an index in this list is stored)
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# = Armor/Booster props
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# Armor: <int> Adds the given value to the total HP
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# Oxygen: <int> Adds the given value to the total O2 volume : # OxygenConsumptionPerMinute = 12.5f; => consume 500 units of oxygen in 40 min
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# Radiation: <int> You are protected from RAD up to this value
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# Heat: <int> You are protected from high temperatures up to this value
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# Cold: <int> You are protected from low temerpatures down to this value
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# PowerFac: <float>
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# SpeedFac: <float>
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# StaminaFac: <float> # calculations are based on 20 stamina per second while running
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# JetpackFac: <float> # no armor : 2.5 units removed per tick. armor : 5* JetpackFac per tick
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# JumpFac: <float>
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# FoodFac: <float> # calculations are based on 70 minutes
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#
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#== Information about weapon types ==
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# Class:Ranged > Damage is defined in the weapon; the Ammotype of those weapons only hold statistic parameters (mass, volume, cost etc)
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# Class:LauncherSS > Damage AND BlastDamage (optional) are defined in the Ammotype in the ammo's child entry of 'Class: Projectile' ; If a projectile is used, you still can set BlastDamage to 0
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#
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#== Information about weapon damages ==
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# All weapon types have a DAMAGE value ( refered to as 'base damage')
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# LauncherSS type weapons can also have a BLAST damage, defined by BlastDamage & BlastRadius. Note that the BlastDamage is ADDED on top of the weapons base DAMAGE for the CENTER (hit) block (only)! The calculation for the combinded Damage for this block can e approximated by the following formula: (Damage + BlastDamage) - (BlastDamage / BlastRadius)
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# Weapons can have multipliers to modify the base/blast damage
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# Shield is/can be handled seperately!
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#
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# Syntax examples:
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# DamageMultiplier_1: <value>, param1: <material1>|<material2> ; NOTE: You can add the parameter "Material: " to an creature/NPC entry in the EClassConfig and use the string set there as reference at this point in the Itemsconfig (for the weapon being more or less effective against a certain creature/NPC!)
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# BlastDamageMultiplier_1: <value>, param1: <material1>|<material2>
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# >> Available materials: head, body, dirt, stone, rock, metallight, metal, metalhard, woodsoft, wood, woodhard, concrete, concrete, hull, hullarmored, hullcombat, shield
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#
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#= Block modifiers for weapons
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# PenetrationDepth: 1, display: true = penetration of weapon damage into a block
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# BlastEntityDamage: 1, display: false
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# BlastShieldDamage: 1, display: false
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#
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#= -- Shield modifiers for weapons --
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# ShieldDamagePenFac: 0.2, display: true = ShieldDamagePenFac, float: 0.0-1.0 -> how much % of damage goes through the shield
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# BlastShieldDamagePenFac, float: 0.3 = how much % of blast damage goes through the shield; range 0.0-1.0
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#
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# -- BlastDamage/Radius/Effect setup --
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# BlastParticleIndex: "3" => which prefab/particle is used (1-16; Not that not all numbers have an explosion animiation/effect)
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# BlastRadius: "4" => damage radius
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# BlastDamage: "50" => damage for objects within the radius around the explosion center
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# -- Shields --
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# SHIELD: weapons fired at shiels will NOT apply their BlastDamage! Only the base damage is applied. Using BlastDamageMultiplier with shields does NOT do anyhting! (BlastDamageMultiplier is always 0)
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# SHIELD: the Class: ShieldGenerator (BlocksConfig.ecf) can have a parameter 'ShieldMultiplier: AnyStringPossible' > The value 'AnyStringPossible' can be used in the DamageMultiplier setup to define shield-block specific damage multipliers! If not used, damage multiplier = 1
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# --
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#
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# Categories:
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# Ingredients: Base material without a template (ie picked up in the world)
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# Components: Processed material with a template
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#
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#
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#=== Weapon Hold Types:
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# HoldType: 0 unspecified
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# HoldType: 14 Pistol
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# HoldType: 15 Rifle
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# HoldType: 16 Rifle + weaker shoot animation (Survival Tool, Multitool, Drill)
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# HoldType: 17 Ranged Weapon Bow New!
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# HoldType: 20 Melee New!
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#
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# Categories:
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# > Sufficient condition given in Templates.ecf
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# > Necessary condition that an item appears in a certain device
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# Food: FoodP and SurvC
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# Medical: FoodP and SurvC
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# Ingredients: FoodP
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# Weapons/Items: SurvC, SmallC, LargeC, AdvC
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# Components: SurvC, SmallC, LargeC, AdvC
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# BuildingBlocks: SurvC, SmallC, LargeC, AdvC
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# Devices: SurvC, SmallC, LargeC, AdvC
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# Deco Blocks: SurvC, SmallC, LargeC, AdvC
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#
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# Automatic weapons: duration SfxBegin > ROF
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#
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# AllowRemote: true / false # allow / disallow in player drone. per default it is: true
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# AmmoCapacity: max is 500 for all turret and mounted weapons
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# Durability: max is 5000 for all handheld weapons and tools
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# AutoReload: true > per default it is set to "true"
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# ========== Repository
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# NPC Pistols
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# Entities/Items/Weapons/Pistols/ScifiPistol2BlueNPCPrefab > Smaller, Fit to TalonAdvanced
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# Entities/Items/Weapons/Pistols/LaserPistolNPCTalonarPrefab > Player version fittet for Talonar NPC Model
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#
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#== FREE IDS ===
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# 47
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# 71-77
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# 95-99
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# 145-149
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# 179-196
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# 290-299
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# 400-499
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# 504
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# 606-619
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# 630-649
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# 659-699
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# 710-799
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# 809-849
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# 916-920
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# 953-999
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# 1033-1048
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# 1055-1059
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# 1065-1069
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# 1075-1079
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# 1085-1089
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# 1095-1099
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# 1105-1149
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# 1153-1199
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# 1204-1298
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# 1322-1399
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# 1411-1443
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#===========
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# == CATEGORIE: PLAYER WEAPONS AND TOOLS id 1 - 99 ==
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{ Item Id: 1, Name: MeleePlayer
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Material: human
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Canhold: false
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HoldType: 0
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StackSize: 1
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Candrop: false
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ShowUser: No
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}
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{ +Item Id: 2, Name: Flashlight
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Meshfile: Entities/Items/Tools/flashlight01Prefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Info: bkiFlashlight, display: true
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LifetimeOnDrop: 1200
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MarketPrice: 126, display: true
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Material: metalweapon
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HoldType: 14
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PickupToToolbar: true
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StackSize: 1
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Category: Weapons/Items
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CreatesLight: true
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Mass: 1, type: float, display: true, formatter: Kilogram
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Volume: 0.45, type: float, display: true, formatter: Liter
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UnlockLevel: 1
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TechTreeNames: Tools
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}
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{ +Item Id: 3, Name: Pistol
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Meshfile: Entities/Items/Weapons/Pistols/ProjectilePistolPrefab
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# Meshfile: Entities/Items/Weapons/Pistols/SciFiPistol4BlackPrefab
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PickupToToolbar: true
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MarketPrice: 244, display: true
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Material: metalweapon
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HoldType: 14
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StackSize: 1
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Category: Weapons/Items
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# Info: bkiWeaponHandheld, display: true
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Mass: 2.1, type: float, display: true, formatter: Kilogram
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Volume: 1, type: float, display: true, formatter: Liter
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Durability: 500, display: false
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DegradationProb: 0.31, type: float, display: false
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SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
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{ Child 0
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Class: Ranged
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AllowRemote: false
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ROF: 0.125, type: float, display: true, formatter: ROF
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Range: 90, display: false
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NoiseStrength: 60, display: false
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CameraShake: 1
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Automatic: false
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BulletSpread: 0.2, display: true
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Recoil: 0.03, display: true
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Damage: 64, display: true
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AmmoCapacity: 16, display: true
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AmmoType: 50Caliber, display: true
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ReloadDelay: 1.5, display: true
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SfxBegin: Weapons/Player/Pistol/Baghira
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SfxNoAmmo: Weapons/Misc/MagnumDryFire
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SfxReload: Weapons/Player/Reload/PistolReloadNormal
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# PfxMuzzle: fire_muzzle_pistol
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PfxMuzzle: MuzzleFlash8
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Tracer: Weapons/Projectiles/TracerOrange1
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TracerPerBullet: 1
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DamageMultiplier_1: 1.5, param1: head, display: DmgMultiplierHead
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DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
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DamageMultiplier_3: 0, param1: shield
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}
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{ Child 1
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Class: Zoom
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ZoomOut: 40
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ZoomIn: 40
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# RedDot: true
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}
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UnlockLevel: 1
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TechTreeNames: Weapons
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}
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{ +Item Id: 4, Name: Shotgun
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Meshfile: Entities/Items/Weapons/Shotguns/Shotgun1Prefab
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# Meshfile: Entities/Items/Weapons/Shotguns/SciFiShotgun1BlackPrefab
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PickupToToolbar: true
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Material: metalweapon
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MarketPrice: 1366, display: true
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HoldType: 15
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StackSize: 1
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Category: Weapons/Items
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# Info: bkiWeaponHandheld, display: true
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Mass: 6.2, type: float, display: true, formatter: Kilogram
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Volume: 4.5, type: float, display: true, formatter: Liter
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Durability: 500, display: false
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DegradationProb: 0.625, type: float, display: false
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SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
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{ Child 0
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Class: Ranged
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AllowRemote: false
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ROF: 0.85, type: float, display: true, formatter: ROF
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Range: 60, display: false
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NoiseStrength: 80, display: false
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CameraShake: 3
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Automatic: false
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BulletsPerShot: 8
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BulletSpread: 0
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RaySpread: 0.55, display: true
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Recoil: 2.1, display: true
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Damage: 100, display: true
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AmmoCapacity: 5, display: true
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AmmoType: ShotgunShells, display: true
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ReloadDelay: 2.75, display: true
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# SfxBegin: Weapons/Player/Shotgun/Stakeout
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SfxBegin: Weapons/Player/Shotgun/Resistance-ShotGun-01-Single_Shot-01
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SfxNoAmmo: Weapons/Misc/PumpgunDryFire
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SfxReload: Weapons/Player/Reload/RifleReloadSlow
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PfxMuzzle: MuzzleFlash2
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DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
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DamageMultiplier_2: 0.015, param1: wood # able to destroy trees
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DamageMultiplier_3: 0, param1: dirt|stone|rock|hullarmored|hullcombat
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DamageMultiplier_4: 0.4, param1: metal # able to destroy door
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DamageMultiplier_5: 0.05, param1: metalhard # able to destroy door
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DamageMultiplier_6: 0, param1: shield
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}
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{ Child 1
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Class: Zoom
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ZoomOut: 40
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ZoomIn: 40
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# RedDot: true
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}
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UnlockCost: 7, display: true
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UnlockLevel: 3, display: true
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TechTreeNames: Weapons
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}
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{ +Item Id: 5, Name: Minigun
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Meshfile: Entities\Items\Weapons\ScifiMinigun\MinigunPrefab
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PickupToToolbar: true
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Material: metalweapon
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MarketPrice: 2561, display: true
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HoldType: 15
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StackSize: 1
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Category: Weapons/Items
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# Info: bkiWeaponHandheld, display: true
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Mass: 39, type: float, display: true, formatter: Kilogram
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Volume: 20, type: float, display: true, formatter: Liter
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Durability: 500, display: false
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DegradationProb: 0.05, type: float, display: false
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SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
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{ Child 0
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Class: Ranged
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AllowRemote: false
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ROF: 0.06, type: float, display: true, formatter: ROF
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Range: 150, display: false
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NoiseStrength: 120, display: false
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CameraShake: 1
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Automatic: true, display: true
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BulletSpread: 0.4, display: true
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Recoil: 0.6, display: true
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Damage: 50, display: true
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AmmoCapacity: 250, display: true
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AmmoType: 8.3mmBullet, display: true
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ReloadDelay: 3.9, display: true
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SfxBegin: Weapons/Player/Minigun/minigun_start
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SfxLoop: Weapons/Player/Minigun/minigun_loop
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SfxStop: Weapons/Player/Minigun/minigun_end
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SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
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SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
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PfxMuzzle: MuzzleFlash9
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Tracer: Weapons/Projectiles/TracerOrange1
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DamageMultiplier_1: 1.5, param1: head, display: DmgMultiplierHead
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DamageMultiplier_2: 0.09, param1: wood # able to destroy trees
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DamageMultiplier_3: 0, param1: dirt|stone|rock|hullarmored|hullcombat
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DamageMultiplier_4: 0, param1: shield
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}
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{ Child 6
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Class: Movements
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StandingLocation: "-0.05, 0.02, 0.05"
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StandingRotation: "0.0, 0.0, -1.25"
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AimingLocation: "0.0, 0.0, 0.0"
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AimingRotation: "-0.5, 0.6, 1"
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RunningLocation: "-0.05, 0.1, 0.05"
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RunningRotation: "30, -45, 7"
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CrouchingLocation: "0.0, 0.025, 0.0"
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CrouchingRotation: "15, -30, 5"
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RecoilLocation: "0.05, -0.1, 0.0"
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RecoilRotation: "0.0, 0.0, 0.0"
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WalkMovement: "0.010"
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RunMovement: "0.02"
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}
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UnlockCost: 20, display: true
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UnlockLevel: 25, display: true
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TechTreeParent: PulseRifle
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TechTreeNames: Weapons
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}
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# Pulse Rifle
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{ +Item Id: 6, Name: PulseRifle
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Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2BlackT1Prefab
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# Meshfile: Entities/Items/Weapons/PulseRifle/PulseRiflePrefab
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PickupToToolbar: true
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MarketPrice: 1705, display: true
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Material: metalweapon
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HoldType: 15
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StackSize: 1
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Category: Weapons/Items
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# Info: bkiWeaponHandheld, display: true
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Mass: 4.2, type: float, display: true, formatter: Kilogram
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Volume: 5, type: float, display: true, formatter: Liter
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Durability: 500, display: false
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DegradationProb: 0.125, type: float, display: false
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SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
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{ Child 0
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Class: Ranged
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AllowRemote: false
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ROF: 0.09, type: float, display: true, formatter: ROF
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Range: 160, display: false
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Automatic: true, display: true
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BulletSpread: 0.17, display: true
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Recoil: 0.3, display: true
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Damage: 45, display: true
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NoiseStrength: 50, display: false
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CameraShake: 1
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AmmoCapacity: 30, display: true
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AmmoType: 5.8mmBullet, display: true
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ReloadDelay: 2, display: true
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SfxBegin: Weapons/Player/AssaultRifle/M41APulseRifle-03_start
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SfxLoop: Weapons/Player/AssaultRifle/M41APulseRifle-03_loop
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# SfxStop: Weapons/Player/AssaultRifle/M41APulseRifle-16_end
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SfxNoAmmo: Weapons/Misc/G36DryFire
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SfxReload: Weapons/Player/Reload/RifleReloadNormal
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PfxMuzzle: MuzzleFlash3
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Tracer: Weapons/Projectiles/TracerOrange1
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TracerPerBullet: 2
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DamageMultiplier_1: 1.25, param1: head, display: DmgMultiplierHead
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DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
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DamageMultiplier_3: 0, param1: shield
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}
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{ Child 1
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Class: Zoom
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ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
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ZoomOut: 40
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ZoomIn: 30
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RedDot: true
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}
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UnlockCost: 12, display: true
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UnlockLevel: 10, display: true
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TechTreeParent: AssaultRifle
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TechTreeNames: Weapons
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}
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{ +Item Id: 7, Name: Sniper
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# Meshfile: Entities/Items/Weapons/Snipers/SniperT1Prefab
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Meshfile: Entities/Items/Weapons/Snipers/SniperRiflePrefab
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PickupToToolbar: true
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Material: metalweapon
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MarketPrice: 2731, display: true
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HoldType: 15
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StackSize: 1
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Category: Weapons/Items
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# Info: bkiWeaponHandheld, display: true
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Mass: 9.1, type: float, display: true, formatter: Kilogram
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Volume: 9, type: float, display: true, formatter: Liter
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Durability: 500, display: false
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DegradationProb: 0.625, type: float, display: false
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SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
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{ Child 0
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Class: Ranged
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AllowRemote: false
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ROF: 0.35, type: float, display: true, formatter: ROF
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Range: 303, display: false
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NoiseStrength: 100, display: false
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CameraShake: 2
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Automatic: false
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BulletSpread: 0.03, display: true
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Recoil: 2.6, display: true
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Damage: 165, display: true
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AmmoCapacity: 10, display: true
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AmmoType: 12.7mmBullet, display: true
|
|
# ReloadDelay: 3.7, display: true
|
|
ReloadDelay: 2.9, display: true
|
|
# SfxBegin: Weapons/Player/Sniper/desert_eagle
|
|
SfxBegin: Weapons/Player/Rifle/M24
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: MuzzleFlash6
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 10
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
# TechTreeParent: AssaultRifle
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
{ +Item Id: 8, Name: Drill
|
|
Meshfile: Entities/Items/Weapons/DrillV2/DrillT0Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 16
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Mass: 6, type: float, display: true, formatter: Kilogram
|
|
Volume: 3, type: float, display: true, formatter: Liter
|
|
Info: bkiDrill, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.03, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
ShowUser: No
|
|
# RadialMenu: true
|
|
{ Child 0 # Resource mining and Rock drilling
|
|
Class: Driller
|
|
DrillMode: 3
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
HarvestSupport: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Damage: 300
|
|
Radius: 1.75
|
|
Range: 5, display: false
|
|
NoiseStrength: 50, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 750, display: true
|
|
AmmoType: BioFuel, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.1, display: true
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: digger # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Drill/Drilling_1
|
|
SfxLoop: Weapons/Player/Drill/Drilling_2
|
|
SfxStop: Weapons/Player/Drill/Drilling_3
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
|
|
RadialText: rdlResourceMining
|
|
RadialDesc: rdlResourceMiningManualTxt
|
|
RadialIcon: Radial_ResourceMining
|
|
}
|
|
# { Child 1
|
|
# Class: Driller
|
|
# DecoMode: true
|
|
# HarvestSupport: false
|
|
# AllowAt: "UnderWater, Planet, Space"
|
|
# ROF: 0.5, type: float
|
|
# Range: 2.5
|
|
# NoiseStrength: 50, display: false
|
|
# CameraShake: 0
|
|
# IgnoreAtmo: true
|
|
# Automatic: true
|
|
# InfoPopup: true
|
|
# Damage: 20
|
|
# Radius: 3
|
|
# AmmoCapacity: 750
|
|
# AmmoType: BioFuel
|
|
# UseSingleMagazine: true
|
|
# ReloadDelay: 3.1
|
|
# Bullet_use_per_shot: 0.25
|
|
# Particles: digger # particle effect shown at impact
|
|
# SfxBegin: Weapons/Player/Drill/Drilling_1
|
|
# SfxLoop: Weapons/Player/Drill/Drilling_2
|
|
# SfxStop: Weapons/Player/Drill/Drilling_3
|
|
# SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
|
|
# DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield
|
|
# DamageMultiplier_2: 0, param1: dirt|stone|wood
|
|
# DamageMultiplier_3: 20, param1: rock # for rock drilling
|
|
|
|
# RadialText: rdlStoneRemoval
|
|
# RadialDesc: rdlStoneRemovalTxt
|
|
# RadialIcon: Radial_StoneRemoval
|
|
# }
|
|
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: Tools
|
|
}
|
|
{ +Item Id: 9, Name: Shotgun2
|
|
Meshfile: Entities/Items/Weapons/Shotguns/SciFiShotgun2BlackPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 2175, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 9.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 5.5, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.469, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.16, type: float, display: true, formatter: ROF
|
|
Range: 45, display: false
|
|
NoiseStrength: 80, display: false
|
|
CameraShake: 3
|
|
Automatic: true
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 0.95, display: true
|
|
Recoil: 0.5, display: true
|
|
Damage: 53, display: true
|
|
AmmoCapacity: 8, display: true
|
|
AmmoType: ShotgunShells, display: true
|
|
ReloadDelay: 3.1, display: true
|
|
# SfxBegin: Weapons/Player/Shotgun/w1200_fire
|
|
SfxBegin: Weapons/Player/Shotgun/Resistance-ShotGun-01-Single_Shot-03
|
|
SfxNoAmmo: Weapons/Misc/PumpgunDryFire02
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: MuzzleFlash4
|
|
|
|
DamageMultiplier_1: 1, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0.015, param1: wood # able to destroy trees
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock|hullarmored|hullcombat
|
|
DamageMultiplier_4: 0.4, param1: metal # able to destroy door
|
|
DamageMultiplier_5: 0.05, param1: metalhard # able to destroy door
|
|
DamageMultiplier_6: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: Shotgun
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 10, Name: RocketLauncher #T1
|
|
Meshfile: Entities/Items/Weapons/SciFiGrenadeLauncher/RocketLauncherAK9Prefab
|
|
CustomIcon: RocketLauncherAK9
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 4647, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
Volume: 45, type: float, display: true, formatter: Liter
|
|
#just for display - BlastRadius and BlastDamage is controlled by "SlowRocket"
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Durability: 100, display: false
|
|
DegradationProb: 1, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 3.0, type: float, display: true, formatter: ROF
|
|
Range: 200, display: false
|
|
NoiseStrength: 140, display: false
|
|
Recoil: 2.4, display: true
|
|
CameraShake: 3
|
|
AmmoCapacity: 4, display: true
|
|
AmmoType: SlowRocket, display: true
|
|
ReloadDelay: 4.5, display: true
|
|
SfxBegin: Weapons/Player/RocketLauncher/FLYBYMissile02Slow
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
# SfxReload: Weapons/Player/RocketLauncher/M203InsertGranade01
|
|
PfxMuzzle: SniperMuzzleFire
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew03
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 11, Name: MultiTool
|
|
Meshfile: Entities/Items/Weapons/MultiToolT1Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 515, display: true
|
|
HoldType: 16
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.5, type: float, display: true, formatter: Liter
|
|
Info: bkiMultiTool, display: true
|
|
RadialMenu: true
|
|
{ Child 0 # "Retrieve Blocks" (= get complete blocks in own structure, do "Salvage" in others)
|
|
Class: Driller
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Range: 5
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 120
|
|
# Recoil: 0.2, display: true
|
|
Radius: 3
|
|
ReturnFactor: 0.333, display: true
|
|
# Bullet_use_per_shot: 2
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: EnergyCellSmall, display: true #old: MultiCharge
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.0, display: true
|
|
ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
# ParticleTransform: "" # do NOT show a particle effect
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood|shield|rock
|
|
DamageMultiplier_2: 10, param1: metalhard # 80 damage
|
|
DamageMultiplier_3: 5, param1: metal # 40 damage
|
|
DamageMultiplier_4: 10, param1: hull # 80 damage
|
|
DamageMultiplier_5: 25, param1: hullarmored # 200 damage
|
|
DamageMultiplier_6: 50, param1: hullcombat # 400 damage
|
|
DamageMultiplier_7: 25, param1: concrete # 200 damage
|
|
DamageMultiplier_8: 25, param1: woodblock # 200 damage
|
|
DamageMultiplier_9: 25, param1: forcefield
|
|
|
|
RadialText: rdlDisassemble
|
|
RadialDesc: rdlDisassembleTxt
|
|
RadialIcon: Radial_Disassemble
|
|
}
|
|
{ Child 1 # "Repair"
|
|
Class: Repair
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
Range: 5
|
|
# Recoil: 0.2, display: true
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
ROF: 0.4, type: float
|
|
RepairPoints: 10
|
|
Automatic: true
|
|
AmmoCapacity: 250
|
|
AmmoType: EnergyCellSmall, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.0
|
|
ParticleTransform: Muzzle/Particle2 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
SfxUpgrade: UseActions/UpgradeBlock2
|
|
SfxUpgradeErr: UseActions/UpgradeBlockError
|
|
AllowUpgrade: false
|
|
RadialText: rdlRepair
|
|
RadialDesc: rdlRepairTxt
|
|
RadialIcon: Radial_Repair
|
|
}
|
|
{ Child 2 # "Exchange and Rotate"
|
|
Class: ExchangeBlockEx
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
Range: 5
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
ROF: 1.0, type: float
|
|
AmmoCapacity: 250
|
|
AmmoType: EnergyCellSmall, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.0
|
|
Focused_blockname_1: "Window_v1x1, Window_v1x1Inv"
|
|
Focused_blockname_2: "Window_v1x2, Window_v1x2Inv"
|
|
Focused_blockname_3: "Window_v2x2, Window_v2x2Inv"
|
|
Focused_blockname_4: "Window_s1x1, Window_s1x1Inv"
|
|
Focused_blockname_5: "Window_s1x2, Window_s1x2Inv"
|
|
Focused_blockname_6: "Window_sd1x1, Window_sd1x1Inv"
|
|
Focused_blockname_7: "Window_sd1x2, Window_sd1x2Inv"
|
|
Focused_blockname_8: "Window_sd1x2V2, Window_sd1x2V2Inv"
|
|
Focused_blockname_9: "Window_c1x1, Window_c1x1Inv"
|
|
Focused_blockname_10: "Window_c1x2, Window_c1x2Inv"
|
|
Focused_blockname_11: "Window_cr1x1, Window_cr1x1Inv"
|
|
Focused_blockname_12: "Window_crc1x1, Window_crc1x1Inv"
|
|
Focused_blockname_13: "Window_crsd1x1, Window_crsd1x1Inv"
|
|
Focused_blockname_14: "Window_3side1x1, Window_3side1x1Inv"
|
|
Focused_blockname_15: "Window_L1x1, Window_L1x1Inv"
|
|
Focused_blockname_16: "Window_crctw1x1, Window_crctw1x1Inv"
|
|
Focused_blockname_17: "Window_creA1x1, Window_creA1x1Inv"
|
|
Focused_blockname_18: "Window_creB1x1, Window_creB1x1Inv"
|
|
Focused_blockname_19: "Window_crl1x1, Window_crl1x1Inv"
|
|
Focused_blockname_20: "Window_crse1x1, Window_crse1x1Inv"
|
|
Focused_blockname_21: "Window_cc1x1, Window_cc1x1Inv"
|
|
Focused_blockname_22: "Window_v1x1Thick, Window_v1x1ThickInv"
|
|
Focused_blockname_23: "Window_v1x2Thick, Window_v1x2ThickInv"
|
|
Focused_blockname_24: "Window_v2x2Thick, Window_v2x2ThickInv"
|
|
Focused_blockname_25: "Window_s1x1Thick, Window_s1x1ThickInv"
|
|
Focused_blockname_26: "Window_s1x2Thick, Window_s1x2ThickInv"
|
|
Focused_blockname_27: "Window_sd1x1Thick, Window_sd1x1ThickInv"
|
|
Focused_blockname_28: "Window_sd1x2Thick, Window_sd1x2ThickInv"
|
|
Focused_blockname_29: "Window_sd1x2V2Thick, Window_sd1x2V2ThickInv"
|
|
Focused_blockname_30: "Window_c1x1Thick, Window_c1x1ThickInv"
|
|
Focused_blockname_31: "Window_c1x2Thick, Window_c1x2ThickInv"
|
|
Focused_blockname_32: "Window_cr1x1Thick, Window_cr1x1ThickInv"
|
|
Focused_blockname_33: "Window_crc1x1Thick, Window_crc1x1ThickInv"
|
|
Focused_blockname_34: "Window_crsd1x1Thick, Window_crsd1x1ThickInv"
|
|
Focused_blockname_35: "Window_3side1x1Thick, Window_3side1x1ThickInv"
|
|
Focused_blockname_36: "Window_L1x1Thick, Window_L1x1ThickInv"
|
|
Focused_blockname_37: "Window_crctw1x1Thick, Window_crctw1x1ThickInv"
|
|
Focused_blockname_38: "Window_creA1x1Thick, Window_creA1x1ThickInv"
|
|
Focused_blockname_39: "Window_creB1x1Thick, Window_creB1x1ThickInv"
|
|
Focused_blockname_40: "Window_crl1x1Thick, Window_crl1x1ThickInv"
|
|
Focused_blockname_41: "Window_crse1x1Thick, Window_crse1x1ThickInv"
|
|
Focused_blockname_42: "Window_cc1x1Thick, Window_cc1x1ThickInv"
|
|
Focused_blockname_43: "Wing6x9a, Wing6x9b, Wing6x9c, Wing6x9d, Wing6x9e"
|
|
Focused_blockname_44: "Wing9x6a, Wing9x6b, Wing9x6c, Wing9x6d, Wing9x6e"
|
|
Focused_blockname_45: "Wing12x9a, Wing12x9b, Wing12x9c, Wing12x9d, Wing12x9e"
|
|
Focused_blockname_46: "Wing6x5a, Wing6x5b, Wing6x5c, Wing6x5d, Wing6x5e"
|
|
Focused_blockname_47: "RailingVertGlass, RailingVertGlassInv"
|
|
Focused_blockname_48: "RailingRoundGlass, RailingRoundGlassInv"
|
|
Focused_blockname_49: "RailingLGlass, RailingLGlassInv"
|
|
Focused_blockname_50: "RailingSlopeGlassRight, RailingSlopeGlassRightInv"
|
|
Focused_blockname_51: "RailingSlopeGlassLeft, RailingSlopeGlassLeftInv"
|
|
Focused_blockname_52: "RailingDiagonalGlass, RailingDiagonalGlassInv"
|
|
Focused_blockname_53: "HeavyWindowA, HeavyWindowAInv"
|
|
Focused_blockname_54: "HeavyWindowB, HeavyWindowBInv"
|
|
Focused_blockname_55: "HeavyWindowC, HeavyWindowCInv"
|
|
Focused_blockname_56: "HeavyWindowD, HeavyWindowDInv"
|
|
Focused_blockname_57: "HeavyWindowE, HeavyWindowEInv"
|
|
Focused_blockname_58: "HeavyWindowF, HeavyWindowFInv"
|
|
Focused_blockname_59: "HeavyWindowG, HeavyWindowGInv"
|
|
Focused_blockname_60: "HeavyWindowH, HeavyWindowHInv"
|
|
Focused_blockname_61: "HeavyWindowI, HeavyWindowIInv"
|
|
Focused_blockname_62: "HeavyWindowJ, HeavyWindowJInv"
|
|
Focused_blockname_63: "HeavyWindowK, HeavyWindowKInv"
|
|
Focused_blockname_64: "HeavyWindowL, HeavyWindowLInv"
|
|
Focused_blockname_65: "HeavyWindowM, HeavyWindowMInv"
|
|
Focused_blockname_66: "HeavyWindowN, HeavyWindowNInv"
|
|
Focused_blockname_67: "HeavyWindowO, HeavyWindowOInv"
|
|
Focused_blockname_68: "HeavyWindowP, HeavyWindowPInv"
|
|
Focused_blockname_69: "HeavyWindowQ, HeavyWindowQInv"
|
|
Focused_blockname_70: "HeavyWindowV, HeavyWindowVInv"
|
|
Focused_blockname_71: "HeavyWindowS, HeavyWindowSInv"
|
|
Focused_blockname_72: "HeavyWindowT, HeavyWindowTInv"
|
|
Focused_blockname_73: "HeavyWindowU, HeavyWindowUInv"
|
|
Focused_blockname_74: "HeavyWindowPConnectLeft, HeavyWindowPConnectLeftInv"
|
|
Focused_blockname_75: "HeavyWindowPConnectRight, HeavyWindowPConnectRightInv"
|
|
Focused_blockname_76: "HeavyWindowPConnectTwo, HeavyWindowPConnectTwoInv"
|
|
Focused_blockname_77: "HeavyWindowQConnect, HeavyWindowQConnectInv"
|
|
Focused_blockname_78: "HeavyWindowQConnectTwo, HeavyWindowQConnectTwoInv"
|
|
Focused_blockname_79: "HeavyWindowQConnectThree, HeavyWindowQConnectThreeInv"
|
|
Focused_blockname_80: "HeavyWindowSConnect, HeavyWindowSConnectInv"
|
|
Focused_blockname_81: "HeavyWindowTConnect, HeavyWindowTConnectInv"
|
|
Focused_blockname_82: "HeavyWindowUConnect, HeavyWindowUConnectInv"
|
|
Focused_blockname_83: "HeavyWindowVConnect, HeavyWindowVConnectInv"
|
|
Focused_blockname_84: "HeavyWindowQConnectFour, HeavyWindowQConnectFourInv"
|
|
Focused_blockname_85: "HeavyWindowEBottom, HeavyWindowEBottomInv"
|
|
Focused_blockname_86: "HeavyWindowFBottom, HeavyWindowFBottomInv"
|
|
Focused_blockname_87: "HeavyWindowGBottom, HeavyWindowGBottomInv"
|
|
Focused_blockname_88: "HeavyWindowHBottom, HeavyWindowHBottomInv"
|
|
Focused_blockname_89: "HeavyWindowIBottom, HeavyWindowIBottomInv"
|
|
Focused_blockname_90: "HeavyWindowJBottom, HeavyWindowJBottomInv"
|
|
Focused_blockname_91: "HeavyWindowEGlass, HeavyWindowEGlassInv"
|
|
Focused_blockname_92: "HeavyWindowFGlass, HeavyWindowFGlassInv"
|
|
Focused_blockname_93: "HeavyWindowGGlass, HeavyWindowGGlassInv"
|
|
Focused_blockname_94: "HeavyWindowHGlass, HeavyWindowHGlassInv"
|
|
Focused_blockname_95: "HeavyWindowIGlass, HeavyWindowIGlassInv"
|
|
Focused_blockname_96: "HeavyWindowJGlass, HeavyWindowJGlassInv"
|
|
Focused_blockname_97: "HeavyWindowQConnectTwoDiagonal, HeavyWindowQConnectTwoDiagonalInv"
|
|
Focused_blockname_98: "RailingDoubleVertGlass, RailingDoubleVertGlassInv"
|
|
Focused_blockname_99: "HeavyWindowQConnectTwoDiagonalMirror, HeavyWindowQConnectTwoDiagonalMirrorInv"
|
|
RadialText: rdlChangeRotate
|
|
RadialDesc: rdlChangeRotateTxt
|
|
RadialIcon: Radial_ChangeRotate
|
|
}
|
|
{ Child 3 # "Downgrade"
|
|
Class: Repair
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
Range: 5
|
|
# Recoil: 0.2, display: true
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
ROF: 0.4, type: float
|
|
RepairPoints: 10
|
|
ReturnFactor: 0.333
|
|
Automatic: true
|
|
AmmoCapacity: 250
|
|
AmmoType: EnergyCellSmall, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.0
|
|
ParticleTransform: Muzzle/Particle2 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
SfxDowngrade: UseActions/UpgradeBlock2
|
|
AllowDowngrade: true
|
|
RadialText: btnDowngrade
|
|
RadialDesc: lblDowngradeTxt
|
|
RadialIcon: Radial_Downgrade
|
|
}
|
|
{ Child 4 # "Upgrade"
|
|
Class: Repair
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
Range: 5
|
|
# Recoil: 0.2, display: true
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
ROF: 0.4, type: float
|
|
RepairPoints: 10
|
|
Automatic: true
|
|
AmmoCapacity: 250
|
|
AmmoType: EnergyCellSmall, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.0
|
|
ParticleTransform: Muzzle/Particle2 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
SfxUpgrade: UseActions/UpgradeBlock2
|
|
SfxUpgradeErr: UseActions/UpgradeBlockError
|
|
AllowUpgrade: true
|
|
RadialText: rdlUpgrade
|
|
RadialDesc: rdlUpgradeTxt
|
|
RadialIcon: Radial_Upgrade
|
|
}
|
|
{ Child 5 # "Salvage" (get components from a block)
|
|
Class: Driller
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Range: 5
|
|
# Recoil: 0.2, display: true
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 120
|
|
Radius: 3
|
|
Demolish: True
|
|
ReturnFactor: 0.333
|
|
# Bullet_use_per_shot: 2
|
|
AmmoCapacity: 250
|
|
AmmoType: EnergyCellSmall, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.0
|
|
ParticleTransform: Muzzle/Particle3 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# ParticleTransform: "" # do NOT show a particle effect
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood|shield|rock|plants
|
|
DamageMultiplier_2: 10, param1: metalhard # 80 damage
|
|
DamageMultiplier_3: 5, param1: metal # 40 damage
|
|
DamageMultiplier_4: 10, param1: hull # 80 damage
|
|
DamageMultiplier_5: 25, param1: hullarmored # 200 damage
|
|
DamageMultiplier_6: 50, param1: hullcombat # 400 damage
|
|
DamageMultiplier_7: 25, param1: concrete # 200 damage
|
|
DamageMultiplier_8: 25, param1: woodblock # 200 damage
|
|
DamageMultiplier_9: 25, param1: forcefield
|
|
|
|
RadialText: rdlDeconstruct
|
|
RadialDesc: rdlDeconstructTxt
|
|
RadialIcon: Radial_Deconstruct
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 5"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.0, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: SurvivalTool
|
|
TechTreeNames: Tools
|
|
}
|
|
# not used anymore
|
|
{ Item Id: 12, Name: Fillertool
|
|
Meshfile: Entities/Items/Weapons/DrillV2/FillerToolPrefab
|
|
Material: metalweapon
|
|
HoldType: 16
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
Info: bkiFillertool, display: true
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Driller
|
|
TerrainMode: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float
|
|
Range: 7, display: false # increased range for filling
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 20
|
|
Radius: 3
|
|
AmmoCapacity: 750, display: true
|
|
AmmoType: FillerCharge, display: true
|
|
UseSingleMagazine: true
|
|
TerrainFillerBlock: FillerMaterial # If this is set the driller turns into a filler
|
|
Bullet_use_per_shot: 0.25
|
|
ReloadDelay: 2.9, display: true
|
|
SfxBegin: Weapons/Player/Filler/ENGINEDeepSlow_start
|
|
SfxLoop: Weapons/Player/Filler/ENGINEDeepSlow_loop
|
|
SfxStop: Weapons/Player/Filler/ENGINEDeepSlow_end
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood
|
|
}
|
|
{ Child 1
|
|
Class: Driller
|
|
TerrainMode: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
FlattenTerrain: true
|
|
ROF: 0.5, type: float
|
|
Range: 5.5
|
|
NoiseStrength: 10, display: false
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 20
|
|
Radius: 3
|
|
AmmoCapacity: 750
|
|
AmmoType: FillerCharge
|
|
UseSingleMagazine: true
|
|
Bullet_use_per_shot: 2
|
|
ReloadDelay: 2.9
|
|
SfxBegin: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_start
|
|
SfxLoop: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_loop
|
|
# ParticleTransform: Muzzle/Particle2
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: dirt|stone|wood
|
|
}
|
|
}
|
|
# not used anymore
|
|
{ Item Id: 13, Name: ChangeTool
|
|
# Class: RotateBlock
|
|
Meshfile: Entities/Items/Tools/ChangeToolPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiRotateBlocks, display: true
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: ExchangeBlockEx
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 1.0, type: float
|
|
Focused_blockname_1: "Window_v1x1, Window_v1x1Inv"
|
|
Focused_blockname_2: "Window_v1x2, Window_v1x2Inv"
|
|
Focused_blockname_3: "Window_v2x2, Window_v2x2Inv"
|
|
Focused_blockname_4: "Window_s1x1, Window_s1x1Inv"
|
|
Focused_blockname_5: "Window_s1x2, Window_s1x2Inv"
|
|
Focused_blockname_6: "Window_sd1x1, Window_sd1x1Inv"
|
|
Focused_blockname_7: "Window_sd1x2, Window_sd1x2Inv"
|
|
Focused_blockname_8: "Window_sd1x2V2, Window_sd1x2V2Inv"
|
|
Focused_blockname_9: "Window_c1x1, Window_c1x1Inv"
|
|
Focused_blockname_10: "Window_c1x2, Window_c1x2Inv"
|
|
Focused_blockname_11: "Window_cr1x1, Window_cr1x1Inv"
|
|
Focused_blockname_12: "Window_crc1x1, Window_crc1x1Inv"
|
|
Focused_blockname_13: "Window_crsd1x1, Window_crsd1x1Inv"
|
|
Focused_blockname_14: "Window_3side1x1, Window_3side1x1Inv"
|
|
Focused_blockname_15: "Window_L1x1, Window_L1x1Inv"
|
|
Focused_blockname_16: "Window_crctw1x1, Window_crctw1x1Inv"
|
|
Focused_blockname_17: "Window_creA1x1, Window_creA1x1Inv"
|
|
Focused_blockname_18: "Window_creB1x1, Window_creB1x1Inv"
|
|
Focused_blockname_19: "Window_crl1x1, Window_crl1x1Inv"
|
|
Focused_blockname_20: "Window_crse1x1, Window_crse1x1Inv"
|
|
Focused_blockname_21: "Window_cc1x1, Window_cc1x1Inv"
|
|
Focused_blockname_22: "Window_v1x1Thick, Window_v1x1ThickInv"
|
|
Focused_blockname_23: "Window_v1x2Thick, Window_v1x2ThickInv"
|
|
Focused_blockname_24: "Window_v2x2Thick, Window_v2x2ThickInv"
|
|
Focused_blockname_25: "Window_s1x1Thick, Window_s1x1ThickInv"
|
|
Focused_blockname_26: "Window_s1x2Thick, Window_s1x2ThickInv"
|
|
Focused_blockname_27: "Window_sd1x1Thick, Window_sd1x1ThickInv"
|
|
Focused_blockname_28: "Window_sd1x2Thick, Window_sd1x2ThickInv"
|
|
Focused_blockname_29: "Window_sd1x2V2Thick, Window_sd1x2V2ThickInv"
|
|
Focused_blockname_30: "Window_c1x1Thick, Window_c1x1ThickInv"
|
|
Focused_blockname_31: "Window_c1x2Thick, Window_c1x2ThickInv"
|
|
Focused_blockname_32: "Window_cr1x1Thick, Window_cr1x1ThickInv"
|
|
Focused_blockname_33: "Window_crc1x1Thick, Window_crc1x1ThickInv"
|
|
Focused_blockname_34: "Window_crsd1x1Thick, Window_crsd1x1ThickInv"
|
|
Focused_blockname_35: "Window_3side1x1Thick, Window_3side1x1ThickInv"
|
|
Focused_blockname_36: "Window_L1x1Thick, Window_L1x1ThickInv"
|
|
Focused_blockname_37: "Window_crctw1x1Thick, Window_crctw1x1ThickInv"
|
|
Focused_blockname_38: "Window_creA1x1Thick, Window_creA1x1ThickInv"
|
|
Focused_blockname_39: "Window_creB1x1Thick, Window_creB1x1ThickInv"
|
|
Focused_blockname_40: "Window_crl1x1Thick, Window_crl1x1ThickInv"
|
|
Focused_blockname_41: "Window_crse1x1Thick, Window_crse1x1ThickInv"
|
|
Focused_blockname_42: "Window_cc1x1Thick, Window_cc1x1ThickInv"
|
|
Focused_blockname_43: "Wing6x9a, Wing6x9b, Wing6x9c, Wing6x9d, Wing6x9e"
|
|
Focused_blockname_44: "Wing9x6a, Wing9x6b, Wing9x6c, Wing9x6d, Wing9x6e"
|
|
Focused_blockname_45: "Wing12x9a, Wing12x9b, Wing12x9c, Wing12x9d, Wing12x9e"
|
|
Focused_blockname_46: "Wing6x5a, Wing6x5b, Wing6x5c, Wing6x5d, Wing6x5e"
|
|
Focused_blockname_47: "RailingVertGlass, RailingVertGlassInv"
|
|
Focused_blockname_48: "RailingRoundGlass, RailingRoundGlassInv"
|
|
Focused_blockname_49: "RailingLGlass, RailingLGlassInv"
|
|
}
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeParent: ColorTool
|
|
# TechTreeNames: Tools
|
|
}
|
|
{ +Item Id: 14, Name: LaserPistol
|
|
Meshfile: Entities/Items/Weapons/Pistols/LaserPistolPrefab
|
|
# Meshfile: Entities/Items/Weapons/Pistols/ScifiEnergyPistol3T1Prefab
|
|
# Meshfile: Entities/Items/Weapons/Pistols/SciFiPistol2BluePrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 935, display: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiWeaponHandheldIgnoringAtmo, display: true
|
|
Mass: 2.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.6, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.625, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.18, type: float, display: true, formatter: ROF
|
|
Range: 90, display: false
|
|
NoiseStrength: 20, display: false
|
|
CameraShake: 1
|
|
IgnoreAtmo: true, display: true
|
|
Automatic: false
|
|
BulletSpread: 0, display: true
|
|
Recoil: 0.08, display: true
|
|
Damage: 70, display: true
|
|
AmmoCapacity: 20, display: true
|
|
AmmoType: PulseLaserChargePistol, display: true
|
|
ReloadDelay: 1.8, display: true
|
|
SfxBegin: Weapons/Player/LaserPistol/LaserPistol
|
|
SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
SfxReload: Weapons/Player/Reload/PistolReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserBlue
|
|
Tracer: Weapons/Projectiles/TracerLaserShotBlue
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 3, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.005, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
}
|
|
# { Child 0
|
|
# Class: LauncherSS
|
|
# AllowRemote: false
|
|
# ROF: 0.6, type: float, display: true, formatter: ROF
|
|
# Range: 400, display: false
|
|
# AmmoCapacity: 20, display: true
|
|
# AmmoType: PulseLaserChargePistol, display: true
|
|
# ReloadDelay: 2.2, display: true
|
|
# SfxBegin: Weapons/Player/LaserPistol/BLASTERLargeFastKickback
|
|
# SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
# SfxReload: Weapons/Player/Reload/PistolReloadNormal
|
|
# PfxMuzzle: SniperMuzzleLaserBlue
|
|
# }
|
|
|
|
UnlockCost: 17, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 15, Name: AssaultRifle # T1
|
|
Meshfile: Entities/Items/Weapons/Rifles/AssaultRifle1Prefab
|
|
# Meshfile: Entities/Items/Weapons/Rifles/AssaultRiflePrefab
|
|
# Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2BlackT1Prefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 2538, display: true
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.08, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.15, type: float, display: true, formatter: ROF
|
|
Range: 180, display: false
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 1
|
|
Automatic: true, display: true
|
|
BulletSpread: 0.07, display: true
|
|
Recoil: 0.7, display: true
|
|
Damage: 70, display: true
|
|
AmmoCapacity: 20, display: true
|
|
AmmoType: 5.8mmBullet, display: true
|
|
ReloadDelay: 2.2, display: true
|
|
SfxBegin: Weapons/Player/Pistol/AWDS_AR_ Heavy Single
|
|
# SfxLoop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Close_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Close_end
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: MuzzleFlash1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 5
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
# RedDot: true
|
|
}
|
|
|
|
UnlockCost: 6, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: Pistol
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 16, Name: LaserRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/LaserRiflePrefab
|
|
CustomIcon: LaserRifleV2
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 4235, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiWeaponHandheldIgnoringAtmo, display: true
|
|
Mass: 5, type: float, display: true, formatter: Kilogram
|
|
Volume: 4, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.125, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
# DamageMultiplier_1: 4, param1: head, display: DmgMultiplierHead
|
|
# Damage: 135, display: true
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.24, type: float, display: true, formatter: ROF
|
|
Range: 180, display: false
|
|
NoiseStrength: 80, display: false
|
|
CameraShake: 0
|
|
BulletSpread: 0, display: true
|
|
Recoil: 0.35, display: true
|
|
IgnoreAtmo: true, display: true
|
|
Automatic: true, display: true
|
|
Damage: 115, display: true
|
|
AmmoCapacity: 25, display: true
|
|
AmmoType: PulseLaserChargeRifle, display: true
|
|
ReloadDelay: 2.5, display: true
|
|
ParticleTransform: Muzzle/Particle1
|
|
SfxBegin: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_start
|
|
# SfxLoop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_loop
|
|
SfxStop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_end
|
|
# SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
Tracer: Weapons/Projectiles/TracerLaserShotRed
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.005, param1: shield
|
|
}
|
|
|
|
# { Child 0
|
|
# Class: LauncherSS
|
|
# AllowRemote: false
|
|
# ROF: 0.5, type: float, display: true, formatter: ROF
|
|
# Range: 600, display: false
|
|
# AmmoCapacity: 25, display: true
|
|
# AmmoType: PulseLaserChargeRifle, display: true
|
|
# ReloadDelay: 3.0, display: true
|
|
# SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
# SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
# SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# PfxMuzzle: SniperMuzzleLaserRed
|
|
# }
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 15
|
|
RedDot: true
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "-0.05, 0.010, 0.05"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.12, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 17, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: LaserPistol
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
{ +Item Id: 17, Name: ScifiCannon
|
|
Meshfile: Entities/Items/Weapons/ScifiCannon/ScifiCannonPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
MarketPrice: 9505, display: true
|
|
Category: Weapons/Items
|
|
Info: bkiWeaponHandheldIgnoringAtmo, display: true
|
|
Mass: 55, type: float, display: true, formatter: Kilogram
|
|
Volume: 60, type: float, display: true, formatter: Liter
|
|
#just for display - BlastRadius and BlastDamage is controlled by "SciFiCannonPlasmaCharge"
|
|
Damage: 600, display: true
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
# Explosion Radius: 3, display: true
|
|
Durability: 100, display: false
|
|
DegradationProb: 1, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 1.9, type: float, display: true, formatter: ROF
|
|
Range: 360, display: false
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 3
|
|
Recoil: 3.0, display: true
|
|
IgnoreAtmo: true, display: true
|
|
AmmoCapacity: 7, display: true
|
|
AmmoType: SciFiCannonPlasmaCharge, display: true
|
|
ReloadDelay: 4.1, display: true
|
|
SfxBegin: Weapons/Player/Cannon/BLASTERComplexFireSciFiChargePowerfulDeepRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
|
|
PfxMuzzle: SniperMuzzleFire
|
|
}
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: RocketLauncherT2
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 18, Name: Sniper2
|
|
Meshfile: Entities/Items/Weapons/Snipers/ScifiSniper3Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
MarketPrice: 3735, display: true
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
Volume: 12, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.469, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.9, type: float, display: true, formatter: ROF
|
|
Range: 333, display: false
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 2
|
|
Automatic: false
|
|
BulletSpread: 0.023, display: true
|
|
Recoil: 5, display: true
|
|
Damage: 340, display: true
|
|
AmmoCapacity: 6, display: true
|
|
AmmoType: 12.7mmBullet, display: true
|
|
ReloadDelay: 3.3, display: true
|
|
SfxBegin: Weapons/Player/Sniper/Resistance-SniperRifle-02-Single_Shot-01
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Rifle/M16ChargingHandle01_V2
|
|
PfxMuzzle: MuzzleFlash7
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_3: 0, param1: hullarmored|hullcombat
|
|
DamageMultiplier_4: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew
|
|
ZoomOut: 40
|
|
ZoomIn: 5
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: Sniper
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 19, Name: DrillT2
|
|
Meshfile: Entities/Items/Weapons/DrillV2/DrillT2Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 16
|
|
StackSize: 1
|
|
MarketPrice: 580, display: true
|
|
Category: Weapons/Items
|
|
Mass: 28, type: float, display: true, formatter: Kilogram
|
|
Volume: 37, type: float, display: true, formatter: Liter
|
|
Info: bkiDrill, display: true
|
|
# Info: bkiDrillT2, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.03, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
RadialMenu: true
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 3
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
HarvestSupport: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float
|
|
Damage: 600
|
|
Radius: 2
|
|
Range: 7, display: false
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 750, display: true
|
|
AmmoType: DrillCharge, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 2.9, display: true
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: digger # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
PfxMuzzle: MuzzleFlashLightningLarge
|
|
# ParticleTransform: Muzzle/Particle4 # Test
|
|
# SfxBegin: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_start
|
|
# SfxLoop: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_loop
|
|
SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
DamageMultiplier_3: 0, param1: resourcesoft
|
|
# DamageMultiplier_4: 0.1, param1: resourcehard
|
|
|
|
RadialText: rdlResourceMining
|
|
RadialDesc: rdlResourceMiningTxt
|
|
RadialIcon: Radial_ResourceMining
|
|
}
|
|
# ========================================
|
|
{ Child 1
|
|
Class: Driller
|
|
DrillMode: 0
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
# MiningEnabled: false # Use only for terrain removal
|
|
HarvestSupport: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float
|
|
Damage: 35
|
|
Radius: 1
|
|
Range: 5, display: false # lower range to match resource mining range (DrillMode: 2 seems to have lower range)
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 750
|
|
AmmoType: DrillCharge
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 2.9
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: digger # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle2 # particle effect shown at muzzle
|
|
PfxMuzzle: MuzzleFlashLightningLarge
|
|
SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
|
|
# RadialText: rdlTerrainRemoval
|
|
# RadialDesc: rdlTerrainRemovalTxt
|
|
RadialText: rdlFineDrilling
|
|
RadialDesc: rdlFineDrillingTxt
|
|
RadialIcon: Radial_TerrainRemoval
|
|
}
|
|
{ Child 2
|
|
Class: Driller
|
|
DrillMode: 1
|
|
TerrainMode: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
MiningEnabled: false # Use only for terrain removal
|
|
FlattenTerrain: true
|
|
ROF: 0.5, type: float
|
|
Damage: 500
|
|
Radius: 3
|
|
Range: 5, display: false # lower range to match resource mining range (DrillMode: 2 seems to have lower range)
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 750
|
|
AmmoType: DrillCharge
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 2.9
|
|
Bullet_use_per_shot: 2
|
|
Particles: # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle3 # particle effect shown at muzzle
|
|
PfxMuzzle: MuzzleFlashLightningLargeGreen
|
|
SfxBegin: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_start
|
|
SfxLoop: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: stone|dirt|woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
|
|
RadialText: rdlFlattening
|
|
RadialDesc: rdlFlatteningTxt
|
|
RadialIcon: Radial_Flattening
|
|
}
|
|
{ Child 3
|
|
Class: Driller
|
|
TerrainMode: true
|
|
TerrainFillerBlock: FillerMaterial # If this is set the driller turns into a filler
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float
|
|
Range: 14, display: false # increased range for filling
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 30
|
|
Radius: 3
|
|
AmmoCapacity: 750
|
|
AmmoType: DrillCharge
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 2.9
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle4 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Filler/ENGINEDeepSlow_start
|
|
SfxLoop: Weapons/Player/Filler/ENGINEDeepSlow_loop
|
|
SfxStop: Weapons/Player/Filler/ENGINEDeepSlow_end
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
|
|
RadialText: rdlFiller
|
|
RadialDesc: rdlFillerTxt
|
|
RadialIcon: Radial_Filler
|
|
}
|
|
# { Child 4 # Rock removal
|
|
# Class: Driller
|
|
# DecoMode: true
|
|
# HarvestSupport: false
|
|
# AllowAt: "UnderWater, Planet, Space"
|
|
# ROF: 0.5, type: float
|
|
# Range: 7
|
|
# NoiseStrength: 40, display: false
|
|
# CameraShake: 0
|
|
# IgnoreAtmo: true
|
|
# Automatic: true
|
|
# InfoPopup: true
|
|
# Damage: 30
|
|
# Radius: 3
|
|
# AmmoCapacity: 750
|
|
# AmmoType: DrillCharge
|
|
# UseSingleMagazine: true
|
|
# ReloadDelay: 2.9
|
|
# Bullet_use_per_shot: 2
|
|
# Particles: diggerplasma_green # particle effect shown at impact
|
|
# ParticleTransform: Muzzle/Particle2 # particle effect shown at muzzle
|
|
# SfxBegin: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_start
|
|
# SfxLoop: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_loop
|
|
# SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# # SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
# DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield
|
|
# DamageMultiplier_2: 0, param1: dirt|stone|wood
|
|
# DamageMultiplier_3: 20, param1: rock # for rock drilling
|
|
|
|
# RadialText: rdlStoneRemoval
|
|
# RadialDesc: rdlStoneRemovalTxt
|
|
# RadialIcon: Radial_StoneRemoval
|
|
# }
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.0, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: SurvivalTool
|
|
TechTreeNames: Tools
|
|
}
|
|
{ +Item Id: 20, Name: PistolT2, Ref: Pistol
|
|
Meshfile: Entities/Items/Weapons/Pistols/HandGunPrefab
|
|
CustomIcon: HandCannon
|
|
PickupToToolbar: true
|
|
MarketPrice: 550, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.233, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.38, type: float, display: true, formatter: ROF
|
|
Range: 99, display: false
|
|
NoiseStrength: 60, display: false
|
|
BulletSpread: 0.15, display: true
|
|
Recoil: 1.2, display: true
|
|
Damage: 170, display: true
|
|
AmmoCapacity: 7, display: true
|
|
ReloadDelay: 2.1, display: true
|
|
SfxBegin: Weapons/Player/Sniper/desert_eagle
|
|
|
|
DamageMultiplier_1: 2.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
}
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: SMG
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
# not used anymore > instead: TextureColorTool
|
|
{ +Item Id: 21, Name: ColorTool
|
|
Meshfile: Entities/Items/Tools/ColorToolPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiColorTool, display: true
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.40, type: float, display: true, formatter: Liter
|
|
#ShowUser: No
|
|
{ Child 0
|
|
Class: ColorBlock
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
# ROF: 0.25, type: float
|
|
ROF: 0.1, type: float
|
|
Range: 30, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 25, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: false # no need to display since unlimited ammo
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3, display: false # no need to display since unlimited ammo
|
|
SfxBegin: Weapons/Player/Tools/BurningAirHotHigherPitch_start
|
|
SfxLoop: Weapons/Player/Tools/BurningAirHotHigherPitch_loop
|
|
# SfxBegin: Weapons/Player/Tools/CanSpraypaint_1
|
|
# SfxLoop: Weapons/Player/Tools/CanSpraypaint_2
|
|
# SfxStop: Weapons/Player/Tools/CanSpraypaint_3
|
|
# SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
}
|
|
{ Child 1
|
|
Class: ColorBlock
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 1.0, type: float
|
|
OpenPopup: true
|
|
}
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: Tools
|
|
}
|
|
|
|
# not used anymore > instead: TextureColorTool
|
|
{ +Item Id: 22, Name: TextureTool
|
|
Meshfile: Entities/Items/Tools/TextureToolV2Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiTextureTool, display: true
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.4, type: float, display: true, formatter: Liter
|
|
# ShowUser: No
|
|
|
|
{ Child 0
|
|
Class: TextureBlock
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.1, type: float
|
|
Range: 30, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 25, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: false # no need to display since unlimited ammo
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3, display: false # no need to display since unlimited ammo
|
|
# SfxBegin: Weapons/Player/Tools/CanSpraypaint
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
}
|
|
{ Child 1
|
|
Class: TextureBlock
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 1.0, type: float
|
|
OpenPopup: true
|
|
}
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeParent: ColorTool
|
|
# TechTreeNames: Tools
|
|
}
|
|
|
|
{ +Item Id: 23, Name: Chainsaw
|
|
Meshfile: Entities/Items/Tools/ChainsawV2Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 355, display: true
|
|
HoldType: 16
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiChainsaw, display: true
|
|
Mass: 16, type: float, display: true, formatter: Kilogram
|
|
Volume: 7, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.0625, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
HarvestSupport: true
|
|
ROF: 0.25, type: float
|
|
Range: 2, display: false
|
|
NoiseStrength: 60, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 85, display: true
|
|
AmmoCapacity: 125, display: true
|
|
AmmoType: BioFuel, display: true
|
|
ReloadDelay: 3.8, display: true
|
|
UseSingleMagazine: true
|
|
# SfxBegin: Weapons/Player/Tools/Chainsaw_start
|
|
SfxLoop: Weapons/Player/Tools/Chainsaw_loop
|
|
SfxStop: Weapons/Player/Tools/Chainsaw_end
|
|
SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0.09, param1: wood|plants # be able to remove trees and plants
|
|
DamageMultiplier_2: 0, param1: concrete|hull|hullarmored|hullcombat|metal|metalhard
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock
|
|
DamageMultiplier_4: 0, param1: shield
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.0, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Tools
|
|
}
|
|
|
|
{ +Item Id: 24, Name: AssaultRifleEpic, Ref: AssaultRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/AssaultRifleEpicPrefab
|
|
# Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2EpicPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 3560, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.039, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
ROF: 0.170, type: float, display: true, formatter: ROF
|
|
Range: 198, display: false
|
|
NoiseStrength: 100, display: false
|
|
BulletSpread: 0.06, display: true
|
|
Recoil: 0.288, display: true
|
|
Damage: 110, display: true
|
|
AmmoCapacity: 45, display: true
|
|
ReloadDelay: 3, display: true
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_end
|
|
# SfxBegin: Weapons/ProjectileWeapons/Automatic/M14_Heavy_start
|
|
# SfxLoop: Weapons/ProjectileWeapons/Automatic/M14_Heavy_loop
|
|
# SfxStop: Weapons/ProjectileWeapons/Automatic/M14_Heavy_end
|
|
|
|
DamageMultiplier_1: 4.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew
|
|
ZoomOut: 40
|
|
ZoomIn: 10
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# # need to set these because we extend a tech tree item
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: AssaultRifleT2
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 25, Name: Sniper2Epic, Ref: Sniper2
|
|
Meshfile: Entities/Items/Weapons/Snipers/ScifiSniper3EpicPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 6600, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.305, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
ROF: 0.425, type: float, display: true, formatter: ROF
|
|
Range: 400, display: false
|
|
NoiseStrength: 100, display: false
|
|
BulletSpread: 0.011, display: true
|
|
Recoil: 0.528, display: true
|
|
AmmoType: 15mmBullet, display: true
|
|
Damage: 500, display: true
|
|
AmmoCapacity: 13, display: true
|
|
ReloadDelay: 5, display: true
|
|
# AmmoType: PulseLaserChargeRifle, display: true
|
|
# SfxBegin: Weapons/Player/Sniper/weapon_sniper_004
|
|
SfxBegin: Weapons/Player/Sniper/Resistance-SniperRifle-01-Single_Shot-03
|
|
# PfxMuzzle: MuzzleFlash5
|
|
|
|
DamageMultiplier_1: 8, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_3: 0.75, param1: hullarmored|hullcombat
|
|
DamageMultiplier_4: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew
|
|
ZoomOut: 40
|
|
ZoomIn: 5
|
|
RedDot: true
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.05, 0.0, 0.0"
|
|
RecoilRotation: "3, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 15, display: true
|
|
# TechTreeParent: Sniper2
|
|
# TechTreeNames: Weapons
|
|
}
|
|
|
|
{ +Item Id: 26, Name: MinigunEpic, Ref: Minigun
|
|
Meshfile: Entities/Items/Weapons/ScifiMinigun/ScifiMinigunEpicPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 4500, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.024, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
ROF: 0.1, type: float, display: true, formatter: ROF
|
|
Range: 198, display: false
|
|
NoiseStrength: 100, display: false
|
|
BulletSpread: 0.113, display: true
|
|
Recoil: 0.24, display: true
|
|
Damage: 80, display: true
|
|
AmmoCapacity: 560, display: true
|
|
AmmoType: PulseLaserChargeRifle, display: true
|
|
ReloadDelay: 3.149, display: true
|
|
SfxBegin: Weapons/Player/Minigun/minigun2_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun2_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun2_end
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
Tracer: Weapons/Projectiles/TracerLaserShotRed
|
|
TracerPerBullet: 2
|
|
|
|
DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0.09, param1: wood # able to destroy trees
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock|hullarmored|hullcombat
|
|
DamageMultiplier_4: 0.4, param1: shield
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "-0.05, 0.02, 0.05"
|
|
StandingRotation: "0.0, 0.0, -1.25"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "-0.5, 0.6, 1"
|
|
RunningLocation: "-0.05, -0.05, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.025, 0.0"
|
|
CrouchingRotation: "15, -30, 5"
|
|
RecoilLocation: "0.05, -0.1, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 20, display: true
|
|
# TechTreeParent: Minigun
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 27, Name: Shotgun2Epic, Ref: Shotgun2
|
|
Meshfile: Entities/Items/Weapons/Shotguns/ScifiShotgun2EpicPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 3500, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.305, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.25, type: float, display: true, formatter: ROF
|
|
Range: 60, display: false
|
|
NoiseStrength: 80, display: false
|
|
CameraShake: 3
|
|
Automatic: true
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 0.8, display: true
|
|
Recoil: 2, display: true
|
|
Damage: 55, display: true
|
|
AmmoCapacity: 11, display: true
|
|
AmmoType: ShotgunShells, display: true
|
|
ReloadDelay: 3.1, display: true
|
|
# SfxBegin: Weapons/Player/Shotgun/w1200_fire
|
|
SfxBegin: Weapons/Player/Shotgun/Resistance-ShotGun-01-Single_Shot-03
|
|
SfxNoAmmo: Weapons/Misc/PumpgunDryFire02
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: MuzzleFlash4
|
|
|
|
DamageMultiplier_1: 1, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0.015, param1: wood # able to destroy trees
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock|hullarmored|hullcombat
|
|
DamageMultiplier_4: 0.4, param1: metal # able to destroy door
|
|
DamageMultiplier_5: 0.05, param1: metalhard # able to destroy door
|
|
DamageMultiplier_6: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 20, display: true
|
|
# TechTreeParent: Shotgun2
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 28, Name: LaserRifleEpic, Ref: LaserRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle4EpicPrefab
|
|
CustomIcon: LaserRifleEpic
|
|
# HoldType: 16 # no weapon shaking animation
|
|
PickupToToolbar: true
|
|
MarketPrice: 6800, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.061, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.17, type: float, display: true, formatter: ROF
|
|
BulletSpread: 0, display: true
|
|
Recoil: 0.3, display: true
|
|
Damage: 165, display: true
|
|
AmmoCapacity: 32, display: true
|
|
|
|
PfxMuzzle: SniperMuzzleLaserBlue
|
|
Tracer: Weapons/Projectiles/TracerLaserShotBlue
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 4.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.2, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 5
|
|
RedDot: true
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.05, 0.0, 0.0"
|
|
RecoilRotation: "3, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 25, display: true
|
|
# TechTreeParent: LaserRifle
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 29, Name: ScifiCannonEpic, Ref: ScifiCannon
|
|
Meshfile: Entities/Items/Weapons/ScifiCannon/ScifiCannonEpicPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 12500, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 700, display: false
|
|
DegradationProb: 0.488, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
Automatic: true, display: true
|
|
AmmoCapacity: 3, display: true
|
|
Recoil: 1.44, display: true
|
|
ReloadDelay: 6, display: true
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 25, display: true
|
|
# TechTreeParent: ScifiCannon
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 30, Name: PistolEpic, Ref: Pistol
|
|
Meshfile: Entities/Items/Weapons/Pistols/SciFiPistol4EpicPrefab
|
|
CustomIcon: PistolEpic
|
|
PickupToToolbar: true
|
|
MarketPrice: 1200, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.151, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.170, type: float, display: true, formatter: ROF
|
|
Automatic: true, display: true
|
|
Range: 119, display: false
|
|
BulletSpread: 0.075, display: true
|
|
Recoil: 0.384, display: true
|
|
Damage: 79, display: true
|
|
AmmoCapacity: 24, display: true
|
|
ReloadDelay: 2.019, display: true
|
|
SfxBegin: Weapons/Player/Pistol/AWDS_AR_ HK53_Heavy_Single
|
|
|
|
DamageMultiplier_1: 5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 15
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 12, display: true
|
|
# TechTreeParent: PistolT2
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 31, Name: MultiToolT2, Ref: MultiTool
|
|
Meshfile: Entities/Items/Weapons/MultiToolT2Prefab
|
|
MarketPrice: 1998, display: true
|
|
{ Child 0 # "Retrieve Blocks" (= get complete blocks in own structure, do "Salvage" in others)
|
|
Range: 8
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: MultiCharge, display: true
|
|
ReturnFactor: 0.667, display: true
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood|shield|rock
|
|
DamageMultiplier_2: 50, param1: metalhard # 400 damage
|
|
DamageMultiplier_3: 25, param1: metal # 200 damage
|
|
DamageMultiplier_4: 65, param1: hull # 500 damage
|
|
DamageMultiplier_5: 125, param1: hullarmored # 1000 damage
|
|
DamageMultiplier_6: 250, param1: hullcombat # 2000 damage
|
|
DamageMultiplier_7: 150, param1: concrete # 1200 damage
|
|
DamageMultiplier_8: 50, param1: woodblock # 400 damage
|
|
DamageMultiplier_9: 50, param1: forcefield
|
|
}
|
|
{ Child 1 # "Repair"
|
|
Range: 8
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: MultiCharge, display: true
|
|
RepairPoints: 50
|
|
}
|
|
{ Child 2 # "Exchange and Rotate"
|
|
Range: 8
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: MultiCharge, display: true
|
|
}
|
|
{ Child 3 # "Downgrade"
|
|
Range: 8
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: MultiCharge, display: true
|
|
ReturnFactor: 0.667
|
|
}
|
|
{ Child 4 # "Upgrade"
|
|
Range: 8
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: MultiCharge, display: true
|
|
}
|
|
{ Child 5 # "Salvage" (get components from a block)
|
|
ReturnFactor: 0.667
|
|
Range: 8
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: MultiCharge, display: true
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood|shield|rock
|
|
DamageMultiplier_2: 50, param1: metalhard # 400 damage
|
|
DamageMultiplier_3: 25, param1: metal # 200 damage
|
|
DamageMultiplier_4: 65, param1: hull # 500 damage
|
|
DamageMultiplier_5: 125, param1: hullarmored # 1000 damage
|
|
DamageMultiplier_6: 250, param1: hullcombat # 2000 damage
|
|
DamageMultiplier_7: 150, param1: concrete # 1200 damage
|
|
DamageMultiplier_8: 50, param1: woodblock # 400 damage
|
|
DamageMultiplier_9: 50, param1: forcefield
|
|
}
|
|
|
|
UnlockCost: 14, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: MultiTool
|
|
TechTreeNames: Tools
|
|
}
|
|
# Damage and Multipliers defined in EClassConfig > Entity Name: ExplosiveDevice
|
|
{ +Item Id: 32, Name: Explosives
|
|
MarketPrice: 340, display: true
|
|
Meshfile: Entities/Misc/ScifiExplosiveDevice1Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
PickupToToolbar: true
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
Info: bkiExplosives, display: true
|
|
{ Child 0
|
|
Class: PlaceExplosives
|
|
AllowRemote: false
|
|
ROF: 1, type: float
|
|
Range: 2
|
|
NoiseStrength: 100, display: false
|
|
SfxBegin: UseActions/ExplosivesAttach
|
|
|
|
}
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 33, Name: RocketLauncherT2, Ref: RocketLauncher
|
|
Meshfile: Entities/Items/Weapons/SciFiGrenadeLauncher/SciFiGrenadeLauncherT2Prefab
|
|
CustomIcon: RocketLauncherT2
|
|
PickupToToolbar: true
|
|
MarketPrice: 8510, display: true
|
|
Durability: 500, display: false
|
|
#just for display, see ammo "SlowRocketHoming"
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
DegradationProb: 0.75, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2.55, type: float, display: true, formatter: ROF
|
|
Recoil: 1.92, display: true
|
|
Range: 360, display: false
|
|
AmmoCapacity: 6, display: true
|
|
AmmoType: SlowRocketHoming, display: true
|
|
ReloadDelay: 4.275, display: true
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew03
|
|
ZoomOut: 40
|
|
ZoomIn: 20
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: RocketLauncher
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 34, Name: RocketLauncherEpic, Ref: RocketLauncher
|
|
Meshfile: Entities/Items/Weapons/SciFiGrenadeLauncher/SciFiGrenadeLauncherEpicPrefab
|
|
CustomIcon: RocketLauncherEpic
|
|
PickupToToolbar: true
|
|
MarketPrice: 11000, display: true
|
|
Info: bkiEpicWeapon, display: true
|
|
#just for display, see ammo
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.488, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
Automatic: true, display: true
|
|
Recoil: 1.152, display: true
|
|
ReloadDelay: 6, display: true
|
|
AmmoCapacity: 3, display: true
|
|
AmmoType: SlowRocketHoming, display: true
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew03
|
|
ZoomOut: 40
|
|
ZoomIn: 15
|
|
RedDot: true
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 20, display: true
|
|
# TechTreeParent: RocketLauncherT2
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 35, Name: LaserPistolT2, Ref: LaserPistol
|
|
Meshfile: Entities/Items/Weapons/Pistols/BlasterPrefab
|
|
CustomIcon: Blaster
|
|
PickupToToolbar: true
|
|
MarketPrice: 1265, display: true
|
|
# DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
# Damage: 100, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.2, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.45, type: float, display: true, formatter: ROF
|
|
Recoil: 0.8, display: true
|
|
Range: 99, display: false
|
|
Damage: 220, display: true
|
|
AmmoCapacity: 10, display: true
|
|
ReloadDelay: 2.375, display: true
|
|
SfxBegin: Weapons/Player/LaserPistol/BLASTERLargeFastKickback
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.005, param1: shield
|
|
}
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: LaserSMG
|
|
TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 36, Name: AssaultRifleT2, Ref: AssaultRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/AssaultRifleT2Prefab
|
|
# Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2BlackPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 2960, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.06, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.085, type: float, display: true, formatter: ROF
|
|
Range: 165, display: false
|
|
BulletSpread: 0.44, display: true
|
|
Recoil: 0.6, display: true
|
|
Damage: 65, display: true
|
|
AmmoCapacity: 30, display: true
|
|
ReloadDelay: 2.945, display: true
|
|
# SfxBegin: Weapons/Player/AssaultRifle/AWDS_AR_HK416_start
|
|
# SfxLoop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_loop
|
|
# SfxStop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_end
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Heavy_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Heavy_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Heavy_end
|
|
|
|
DamageMultiplier_1: 4, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
# ZoomOverlay: Entities/Items/Weapons/SniperScopes/Scope04
|
|
ZoomOut: 40
|
|
ZoomIn: 15
|
|
RedDot: true
|
|
}
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: SniperRifle
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 37, Name: PulseRifleT2, Ref: PulseRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2BlackT2Prefab
|
|
# Meshfile: Entities/Items/Weapons/PulseRifle/PulseRifleT2Prefab
|
|
PickupToToolbar: true
|
|
Durability: 500, display: false
|
|
MarketPrice: 3420, display: true
|
|
DegradationProb: 0.094, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.075, type: float, display: true, formatter: ROF
|
|
Range: 187, display: false
|
|
BulletSpread: 0.075, display: true
|
|
Recoil: 0.32, display: true
|
|
Automatic: true, display: true
|
|
Damage: 80, display: true
|
|
AmmoCapacity: 35, display: true
|
|
AmmoType: 5.8mmBullet, display: true
|
|
ReloadDelay: 2.945, display: true
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 20
|
|
RedDot: true
|
|
}
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: AssaultRifleT2
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 38, Name: PulseRifleEpic, Ref: PulseRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2BlackEpicPrefab
|
|
# Meshfile: Entities/Items/Weapons/PulseRifle/PulseRifleEpicPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 4650, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.061, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.1, type: float, display: true, formatter: ROF
|
|
ReloadDelay: 3, display: true
|
|
Range: 224, display: false
|
|
BulletSpread: 0.038, display: true
|
|
Recoil: 0.192, display: true
|
|
Automatic: true, display: true
|
|
Damage: 140, display: true
|
|
AmmoCapacity: 56, display: true
|
|
AmmoType: PulseLaserChargeRifle, display: true
|
|
|
|
PfxMuzzle: SniperMuzzleLaserGreen
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreen
|
|
TracerPerBullet: 2
|
|
|
|
DamageMultiplier_1: 4, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.1, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 10
|
|
RedDot: true
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.08, 0.0, 0.0"
|
|
RecoilRotation: "5, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
# # need to set these because we extend a tech tree item
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 20, display: true
|
|
# TechTreeParent: PulseRifleT2
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 39, Name: SurvivalTool
|
|
Meshfile: Entities/Items/Weapons/SurvivalToolPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
LifetimeOnDrop: 1200
|
|
MarketPrice: 100, display: true
|
|
HoldType: 16 # no weapon shaking animation
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Mass: 3, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
Info: bkiSurvivalTool, display: true
|
|
RadialMenu: true
|
|
{ Child 0 # Resource mining, stone removal, wood cutter
|
|
Class: Driller
|
|
DrillMode: 3
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
HarvestSupport: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Damage: 120
|
|
Radius: 1.75
|
|
Range: 5, display: false
|
|
NoiseStrength: 50, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 25, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true # no need to display since unlimited ammo
|
|
AmmoUnlimited: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 3.1, display: true
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: digger # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle2 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
PfxMuzzle: MuzzleFlashLightning
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0.05, param1: plants|woodsoft|wood|woodhard
|
|
# DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
# DamageMultiplier_3: 0.25, param1: resourcemedium
|
|
# DamageMultiplier_4: 0.1, param1: resourcehard
|
|
|
|
|
|
RadialText: rdlResourceMiningST
|
|
RadialDesc: rdlResourceMiningDescST
|
|
RadialIcon: Radial_ResourceMining
|
|
}
|
|
{ Child 1 #Defense Mode
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.25, type: float
|
|
Range: 15, display: false
|
|
NoiseStrength: 20, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 19, display: true
|
|
# Recoil: 0.2, display: true
|
|
# Stamina: -7, display: false
|
|
AmmoCapacity: 25, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true # no need to display since unlimited ammo
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3, display: false # no need to display since unlimited ammo
|
|
HarvestSupport: true
|
|
UseSingleMagazine: true
|
|
ParticleTransform: Muzzle/Particle1
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# PfxMuzzle: MuzzleFlashSurvivalTool # for Class: Ranged, we need to use this
|
|
# PfxMuzzle: MuzzleFlashSurvivalToolV2
|
|
|
|
DamageMultiplier_1: 0, param1: wood|woodsoft|woodhard|plants # no wood/plant harvesting
|
|
DamageMultiplier_2: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
|
|
RadialText: rdlDefence # add text
|
|
RadialDesc: rdlDefenceDescST # add text
|
|
RadialIcon: Radial_Defence
|
|
}
|
|
{ Child 2 #Salvage mode
|
|
Class: Driller
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Range: 5
|
|
# Recoil: 0.1, display: true
|
|
NoiseStrength: 10, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 17
|
|
# Stamina: -7
|
|
Radius: 3
|
|
Demolish: True
|
|
ReturnFactor: 0.333, display: true
|
|
AmmoCapacity: 25, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true # no need to display since unlimited ammo
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3, display: false # no need to display since unlimited ammo
|
|
ParticleTransform: Muzzle/Particle3 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# ParticleTransform: "" # do NOT show a particle effect
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood|shield|plants|woodsoft|woodhard # no wood/plant harvesting
|
|
DamageMultiplier_2: 10, param1: metalhard # 20/3 damage
|
|
DamageMultiplier_3: 5, param1: metal # 10/3 damage
|
|
DamageMultiplier_4: 10, param1: hull # 20/3 damage
|
|
DamageMultiplier_5: 25, param1: hullarmored # 50/3 damage
|
|
DamageMultiplier_6: 50, param1: hullcombat # 100/3 damage
|
|
DamageMultiplier_7: 25, param1: concrete # 50 damage
|
|
DamageMultiplier_8: 10, param1: woodblock # 20 damage
|
|
DamageMultiplier_9: 25, param1: forcefield
|
|
|
|
RadialText: rdlDeconstructST
|
|
RadialDesc: rdlDeconstructTxt
|
|
RadialIcon: Radial_Deconstruct
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.025"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.0, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Tools
|
|
}
|
|
{ +Item Id: 40, Name: DrillEpic, Ref: DrillT2
|
|
Meshfile: Entities/Items/Weapons/DrillV2/DrillT2EpicPrefab
|
|
MarketPrice: 1500, display: true
|
|
{ Child 0 # Resource Mining
|
|
Damage: 750
|
|
Range: 9, display: false
|
|
Radius: 2.5
|
|
}
|
|
{ Child 2 # Flattening
|
|
Damage: 1500
|
|
Radius: 3.5
|
|
Range: 6, display: false
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
|
|
{ +Item Id: 41, Name: TextureColorTool
|
|
# Meshfile: Entities/Items/Tools/TextureColorToolPrefab
|
|
Meshfile: Entities/Items/Tools/ColorTextureToollPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
MarketPrice: 168, display: true
|
|
Category: Weapons/Items
|
|
Info: bkiTextureColorTool, display: true
|
|
Mass: 2.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.40, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: TextureColorBlock
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.1, type: float
|
|
Range: 30, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 25, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: false # no need to display since unlimited ammo
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3, display: false # no need to display since unlimited ammo
|
|
SfxBegin: Weapons/Player/Tools/BurningAirHotHigherPitch_start
|
|
SfxLoop: Weapons/Player/Tools/BurningAirHotHigherPitch_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
}
|
|
{ Child 1
|
|
Class: TextureColorBlock
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 1.0, type: float
|
|
OpenPopup: true
|
|
}
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Tools
|
|
}
|
|
|
|
{ +Item Id: 42, Name: FlameThrower
|
|
Meshfile: Entities/Items/Weapons/Flamethrower/FlamethrowerV2Prefab
|
|
CustomIcon: FlamethrowerV2
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
MarketPrice: 1980, display: true
|
|
Category: Weapons/Items
|
|
Mass: 60, type: float, display: false, formatter: Kilogram
|
|
Info: bkiFlameThrower, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.2, type: float, display: false
|
|
|
|
# ShowUser: No
|
|
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.25, type: float
|
|
Range: 6, display: false
|
|
#BulletsPerShot: 8
|
|
#BulletSpread: 1
|
|
#RaySpread: 1, display: true
|
|
Recoil: 0, display: true
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: FlameThrowerCanister, display: true
|
|
# UseSingleMagazine: true
|
|
ReloadDelay: 2.9, display: true
|
|
# Bullet_use_per_shot: 0.25
|
|
# Particles: diggerplasma # particle effect shown at impact
|
|
PfxMuzzle: flamethrower_v1
|
|
SfxBegin: Weapons/Player/FlameThrower/Flamethrower_Start
|
|
SfxLoop: Weapons/Player/FlameThrower/Flamerthrower_Firing
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
SfxReload: Weapons/Player/FlameThrower/Flamethrower_Reload
|
|
# SfxNoAmmo:
|
|
# SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "-0.05, 0.03, 0.05"
|
|
StandingRotation: "0.0, 0.0, -1.25"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "-0.05, 0.6, 1"
|
|
RunningLocation: "-0.05, 0.02, 0.05"
|
|
RunningRotation: "-15, -45, 10"
|
|
CrouchingLocation: "0.0, 0.025, 0.0"
|
|
CrouchingRotation: "15, -30, 5"
|
|
RecoilLocation: "0.010, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, -0.05"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 0
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ Item Id: 43, Name: PlasmaCannonAlien
|
|
Meshfile: Entities/Items/Weapons/Flamethrower/AlienFlamethrowerPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 11500, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiPlasmaCannonAlien, display: true
|
|
Mass: 45, type: float, display: true, formatter: Kilogram
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
#just for display - BlastRadius and BlastDamage is controlled by "SciFiCannonPlasmaCharge"
|
|
Damage: 1000, display: true
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
# Explosion Radius: 3, display: true
|
|
Durability: 350, display: false
|
|
DegradationProb: 1, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 1, type: float, display: true, formatter: ROF
|
|
Range: 450, display: false
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 1
|
|
Recoil: 0, display: true
|
|
IgnoreAtmo: true, display: true
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: PlasmaCannonAlienCharge, display: true
|
|
ReloadDelay: 3, display: true
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 0
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ Item Id: 44, Name: OtyughFlameThrowerWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/RangedAttackPrefab
|
|
Material: human
|
|
HoldType: 20
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
#SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
|
|
ShowUser: No
|
|
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.0, type: float
|
|
Range: 8, display: false
|
|
BulletsPerShot: 1
|
|
BulletSpread: 0
|
|
RaySpread: 1, display: true
|
|
Recoil: 0, display: true
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Buff: "Fire"
|
|
Buff_chance: 1
|
|
Automatic: true
|
|
Damage: 70
|
|
Radius: 3
|
|
AmmoCapacity: 750, display: true
|
|
AmmoType: BioFuel, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 0.0, display: true
|
|
Bullet_use_per_shot: 0.25
|
|
ForceMuzzleAiming: false
|
|
# Particles: diggerplasma # particle effect shown at impact
|
|
PfxMuzzle: land_predator_fire_breath
|
|
# ParticleTransform: Muzzle/Flamethrower_v1 # particle effect shown at muzzle
|
|
# SfxBegin: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_start
|
|
# SfxLoop: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_loop
|
|
SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
SfxReload: UseActions/oxygen_tank_release_air
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
DamageMultiplier_1: 0.1, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0.1, param1: wood
|
|
DamageMultiplier_3: 0.001, param1: stone
|
|
DamageMultiplier_4: 0.1, param1: rock
|
|
DamageMultiplier_5: 0.001, param1: dirt
|
|
DamageMultiplier_6: 0.001, param1: hullarmored
|
|
DamageMultiplier_7: 0.001, param1: hullcombat
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 0
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 45, Name: OtyughFireBallRangedWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/RangedAttackPrefab
|
|
Material: human
|
|
HoldType: 20
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0, type: float
|
|
Range: 30, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 35, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: OtyughFireBall, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
SfxBegin: Enemies/Otyugh/Otyugh_SfxAttack_a2
|
|
# MaxFireAngle: 15 #we need bigger angle, as the bug firing angle is not perfectly aligned with look angle
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 46, Name: AlienBugBigRangedWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/RangedAttackAIPrefab
|
|
Material: human
|
|
HoldType: 20
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherAI
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0.6
|
|
ROF: 0, type: float
|
|
Range: 30, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 35, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: SlimeAlienBigBug, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
SfxBegin: Enemies/AlienBugs/AlienBug03/AlienBug03_SfxHardAttack
|
|
# MaxFireAngle: 15 #we need bigger angle, as the bug firing angle is not perfectly aligned with look angle
|
|
}
|
|
}
|
|
# available free 46-47 (+2)
|
|
|
|
|
|
|
|
# Debug weapons
|
|
{ +Item Id: 48, Name: RocketLauncherDebug, Ref: RocketLauncher
|
|
Meshfile: Entities/Items/Weapons/SciFiGrenadeLauncher/ScifiGrenadeLauncherDebugPrefab
|
|
PickupToToolbar: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 2000, display: false
|
|
DegradationProb: 0.25, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.1, type: float, display: true, formatter: ROF
|
|
Recoil: 0, display: true
|
|
HomingSpeed: 3
|
|
Range: 950, display: false
|
|
ReloadDelay: 3.7, display: true
|
|
Automatic: true
|
|
AmmoCapacity: 10, display: false
|
|
AmmoType: RocketDebug, display: true
|
|
AmmoUnlimited: true
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 15
|
|
RedDot: true
|
|
}
|
|
UnlockCost: 0
|
|
UnlockLevel: 20
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 49, Name: AssaultRifleDebug, Ref: AssaultRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2DebugPrefab
|
|
PickupToToolbar: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 2400, display: false
|
|
DegradationProb: 0.25, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.15, type: float, display: true, formatter: ROF
|
|
Range: 950, display: false
|
|
Damage: 10000, display: true
|
|
Recoil: 0, display: true
|
|
CameraShake: 0
|
|
AmmoCapacity: 50, display: true
|
|
ReloadDelay: 3.2, display: false
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_end
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 1, param1: wood|rock
|
|
DamageMultiplier_3: 0, param1: dirt|stone
|
|
DamageMultiplier_4: 1, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0.05, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew
|
|
ZoomOut: 40
|
|
ZoomIn: 10
|
|
RedDot: true
|
|
}
|
|
UnlockCost: 0
|
|
UnlockLevel: 20
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 50, Name: DrillDebug, Ref: DrillT2
|
|
Meshfile: Entities/Items/Weapons/DrillV2/DrillDebugPrefab
|
|
{ Child 0
|
|
Damage: 1000
|
|
Range: 14, display: false
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
}
|
|
{ Child 1
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
}
|
|
{ Child 2
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
}
|
|
{ Child 3
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
}
|
|
UnlockCost: 0
|
|
UnlockLevel: 20
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
|
|
# == AMMO
|
|
|
|
# Ammo id 51 - 79
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{ +Item Id: 51, Name: SlowRocket
|
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Meshfile: Entities/Items/Weapons/Projectiles/rocket01HandheldPrefab
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# Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
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Material: metalweapon
|
|
HoldType: 0
|
|
MarketPrice: 18, display: true
|
|
Canhold: false
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
StackSize: 2000
|
|
Mass: 0.9, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.45, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 450
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 50
|
|
Range: 200
|
|
Ballistic: True
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
DamageMultiplier_2: 0.75, param1: hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.75, param1: shield
|
|
DamageMultiplier_4: 10, param1: rock
|
|
BlastDamageMultiplier_1: 0.75, param1: hullarmored|hullcombat
|
|
BlastDamageMultiplier_2: 0.5, param1: dirt|stone
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
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|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 52, Name: 50Caliber
|
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Meshfile: Entities/Misc/DummyPrefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
MarketPrice: 1, display: true
|
|
Canhold: false
|
|
StackSize: 4000
|
|
Info: bkiAmmo, display: true
|
|
Category: Weapons/Items
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 53, Name: 8.3mmBullet, Ref: 50Caliber
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StackSize: 4000
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.02, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 54, Name: 5.8mmBullet, Ref: 50Caliber
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StackSize: 4000
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.02, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 55, Name: 12.7mmBullet, Ref: 50Caliber
|
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StackSize: 4000
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.06, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.03, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 56, Name: 15mmBullet, Ref: 50Caliber
|
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StackSize: 4000
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 57, Name: DrillCharge, Ref: 50Caliber
|
|
StackSize: 2000
|
|
MarketPrice: 7, display: true
|
|
Mass: 1.05, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoFullLoad, display: true
|
|
}
|
|
{ +Item Id: 58, Name: ShotgunShells, Ref: 50Caliber
|
|
StackSize: 4000
|
|
MarketPrice: 2.5, display: true
|
|
Mass: 0.03, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.02, type: float, display: true, formatter: Liter
|
|
}
|
|
{ Item Id: 59, Name: FillerCharge, Ref: 50Caliber
|
|
StackSize: 50
|
|
Info: bkiAmmoFullLoad, display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Item Id: 60, Name: PulseLaserChargePistol, Ref: 50Caliber
|
|
StackSize: 4000
|
|
MarketPrice: 1.5, display: true
|
|
Mass: 0.15, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.05, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 61, Name: PulseLaserChargeRifle, Ref: 50Caliber
|
|
StackSize: 4000
|
|
MarketPrice: 2, display: true
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.06, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 62, Name: MultiCharge, Ref: 50Caliber
|
|
StackSize: 2000
|
|
MarketPrice: 11, display: true
|
|
Mass: 1.05, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.6, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoFullLoad, display: true
|
|
}
|
|
{ +Item Id: 63, Name: BioFuel, Ref: 50Caliber
|
|
StackSize: 2000
|
|
Info: bkiBioFuel, display: true
|
|
AutoFill: false
|
|
MarketPrice: 3.5, display: true
|
|
Category: Components
|
|
FuelValue: 10, type: int, display: true, formatter: WattHour
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
{ +Item Id: 64, Name: SciFiCannonPlasmaCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
MarketPrice: 15, display: true
|
|
HoldType: 0
|
|
Canhold: false
|
|
Info: bkiAmmoHoming, display: true
|
|
Category: Weapons/Items
|
|
StackSize: 2000
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 600, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 75
|
|
Range: 300
|
|
NoiseStrength: 100, display: false
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
DamageMultiplier_2: 0.75, param1: hullarmored|hullcombat
|
|
# DamageMultiplier_3: 10, param1: rock
|
|
DamageMultiplier_4: 0.95, param1: shield
|
|
BlastDamageMultiplier_1: 0.75, param1: hullarmored|hullcombat
|
|
BlastDamageMultiplier_2: 0.5, param1: dirt|stone
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 65, Name: SlowRocketHoming, Ref: SlowRocket
|
|
Info: bkiAmmoExplosive, display: true
|
|
StackSize: 2000
|
|
MarketPrice: 32, display: true
|
|
Mass: 1.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 600
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 50
|
|
HomingSpeed: 2
|
|
Range: 350
|
|
Ballistic: false
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 66, Name: PlasmaCannonAlienCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketRedPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
CustomIcon: EnergyCellHydrogen
|
|
MarketPrice: 20, display: true
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
Canhold: false
|
|
Info: bkiPlasmaCannonAlienCharge, display: true
|
|
Category: Weapons/Items
|
|
StackSize: 2000
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 1000, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 650, display: true
|
|
Speed: 90
|
|
Range: 450
|
|
NoiseStrength: 80, display: false
|
|
Ballistic: false
|
|
HomingSpeed: 2, display: true
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
DamageMultiplier_2: 1.1, param1: hullarmored|hullcombat
|
|
# DamageMultiplier_3: 10, param1: rock
|
|
DamageMultiplier_4: 1.1, param1: shield
|
|
BlastDamageMultiplier_1: 1.1, param1: hullarmored|hullcombat
|
|
BlastDamageMultiplier_2: 0.5, param1: dirt|stone
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 67, Name: FlameThrowerCanister
|
|
Meshfile: Entities/Items/Weapons/Projectiles/FlameThrowerProjectilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
MarketPrice: 6, display: true
|
|
HoldType: 0
|
|
Canhold: false
|
|
Info: bkiFlameThrowerCanister, display: true
|
|
Category: Weapons/Items
|
|
StackSize: 2000
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 50, display: true
|
|
BlastParticleIndex: 15
|
|
BlastRadius: 1, display: true
|
|
BlastDamage: 50, display: true
|
|
Speed: 150
|
|
Range: 6
|
|
BulletsPerShot: 8
|
|
BulletSpread: 5
|
|
NoiseStrength: 80, display: false
|
|
Ballistic: true
|
|
# HomingSpeed: 2, display: true
|
|
|
|
DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 2, param1: wood|woodblock|plastic
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock
|
|
DamageMultiplier_4: 0, param1: concrete|hull|hullarmored|hullcombat|metal|metalhard
|
|
DamageMultiplier_5: 0, param1: shield
|
|
DamageMultiplier_6: 2, param1: human
|
|
BlastDamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
BlastDamageMultiplier_2: 2, param1: wood|woodblock|plastic
|
|
BlastDamageMultiplier_3: 0, param1: dirt|stone|rock
|
|
BlastDamageMultiplier_4: 0, param1: concrete|hull|hullarmored|hullcombat|metal|metalhard
|
|
BlastDamageMultiplier_5: 0, param1: shield
|
|
BlastDamageMultiplier_6: 2, param1: human
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 68, Name: OtyughFireBall
|
|
Meshfile: Entities/Items/Weapons/Projectiles/OtyughFireBallPrefab
|
|
Material: human
|
|
HoldType: 0
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 120
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 60
|
|
Speed: 30
|
|
HomingSpeed: 0.0
|
|
Range: 100
|
|
Ballistic: true
|
|
Buff: "DermalBurn,Stunned,IncreaseRadiation"
|
|
Buff_chance: "0.8,0.015,0.005"
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 69, Name: SlimeAlienBigBug
|
|
Meshfile: Entities/Items/Weapons/Projectiles/SlimeAlienBugBigPrefab
|
|
Material: human
|
|
HoldType: 0
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 60
|
|
BlastParticleIndex: 16
|
|
BlastRadius: 3
|
|
BlastDamage: 40
|
|
Speed: 20
|
|
HomingSpeed: 2.0
|
|
Range: 100
|
|
Ballistic: false
|
|
Buff: "DermalBurn,Stunned,IncreaseRadiation"
|
|
Buff_chance: "0.8,0.015,0.005"
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
}
|
|
}
|
|
|
|
# { Item Id: 70, Name: BombUnguided
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/BombDronePrefab
|
|
# Material: metalweapon
|
|
# HoldType: 0
|
|
# StackSize: 25
|
|
# MarketPrice: 250, display: true
|
|
# Canhold: false
|
|
# Category: Weapons/Items
|
|
# Mass: 250, type: float, display: true, formatter: Kilogram
|
|
# Volume: 25, type: float, display: true, formatter: Liter
|
|
# ShowUser: No
|
|
# { Child 0
|
|
# Class: Projectile
|
|
# Damage: 800, display: true
|
|
# BlastParticleIndex: 3
|
|
# BlastRadius: 4, display: true
|
|
# BlastDamage: 1800, display: true
|
|
# Speed: 1
|
|
# Range: 360
|
|
# Ballistic: true
|
|
#
|
|
# DamageMultiplier_1: 10, param1: metal
|
|
# DamageMultiplier_2: 25, param1: metalhard|concrete|woodblock|hull
|
|
# DamageMultiplier_3: 60, param1: hullarmored|hullcombat
|
|
# DamageMultiplier_4: 30, param1: dirt|stone
|
|
# DamageMultiplier_5: 0, param1: shield
|
|
# BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
# }
|
|
#
|
|
# UnlockLevel: 1
|
|
# TechTreeNames: Hidden
|
|
# }
|
|
#
|
|
|
|
# free
|
|
|
|
{ Item Id: 78, Name: AmmoInfinite # Dummy ammo needed for weapons that have unlimited ammo (eg DrillAttachmentWeapon)
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
Canhold: false
|
|
StackSize: 75
|
|
Mass: 1, type: float, display: false, formatter: Kilogram
|
|
ShowUser: No
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
# Debug weapon ammo
|
|
{ +Item Id: 79, Name: RocketDebug, Ref: SlowRocket
|
|
Info: bkiAmmoExplosive, display: true
|
|
StackSize: 75
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 10000
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
HomingSpeed: 3
|
|
BlastDamage: 10000, display: true
|
|
Speed: 150
|
|
Range: 1000
|
|
Ballistic: false
|
|
}
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
|
|
# Use items player id 80-99
|
|
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 80, Name: OxygenBottleLarge
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
MarketPrice: 37, display: true
|
|
Canhold: false
|
|
HoldType: 0
|
|
Category: Weapons/Items
|
|
StackSize: 1000
|
|
Mass: 12, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
O2Value: 250, display: true, type: int # O2Value should be multiples of 200 (=base buff value)
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 81, Name: OxygenBottleSmall
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
MarketPrice: 5, display: true
|
|
Material: metalweapon
|
|
Canhold: false
|
|
AutoFill: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
O2Value: 75, display: false, type: int
|
|
Category: Weapons/Items
|
|
Info: bkiOxygenBottleSmall, display: true
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 75, display: OxygenValue
|
|
SfxBegin: UseActions/oxygen_tank_release_air
|
|
}
|
|
}
|
|
{ Item Id: 82, Name: TestDecOxygen
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
Category: Components
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: -100
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ Item Id: 83, Name: TestDecFood
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
Category: Components
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: -100
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ Item Id: 84, Name: TestDecHealth
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
Category: Components
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -100
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
|
|
{ Item Id: 85, Name: SpawnNewBase
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: Terrain, display: true
|
|
MarketPrice: 320, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Volume: 125, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewBase, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: BA_Player
|
|
ForceSpawnOnGround: true
|
|
}
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Misc
|
|
}
|
|
{ Item Id: 86, Name: SpawnNewSV
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: SS
|
|
MarketPrice: 150, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewSV, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: SV_Player
|
|
# ForceSpawnOnBACV: true
|
|
}
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: SpawnNewGV
|
|
TechTreeNames: Misc
|
|
}
|
|
{ Item Id: 87, Name: SpawnNewCV
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: MS
|
|
MarketPrice: 355, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
Mass: 1500, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewCV, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: CV_Player
|
|
# AllowPlanet: false
|
|
# ForceSpawnOnBA: true
|
|
}
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: SpawnNewSV
|
|
TechTreeNames: Misc
|
|
}
|
|
{ Item Id: 88, Name: SpawnNewGV
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: GV
|
|
Material: metal
|
|
MarketPrice: 125, display: true
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewGV, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: HV_Player
|
|
AllowSpace: true
|
|
# ForceSpawnOnBACV: true
|
|
}
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
# TechTreeParent: SpawnNewBase
|
|
TechTreeNames: Misc
|
|
}
|
|
|
|
{ Item Id: 89, Name: SpawnNewPrefab
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: BuildingBlocks
|
|
ShowUser: No
|
|
Info: bkiSpawnNewBase, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 90, Name: RespiratorCharge
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
AutoFill: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
O2Value: 35, display: false, type: int
|
|
MarketPrice: 1, display: true
|
|
Category: Weapons/Items
|
|
Info: bkiRespiratorCharge, display: true
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 35, display: OxygenValue
|
|
SfxBegin: UseActions/oxygen_tank_release_air
|
|
}
|
|
}
|
|
{ +Item Id: 91, Name: SpawnNewBaseM
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: Base, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: BuildingBlocks
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Volume: 175, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewBase, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: BA_Player_M
|
|
ForceSpawnOnGround: true
|
|
}
|
|
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: Misc
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 92, Name: SpawnNewBaseS
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: Base, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: BuildingBlocks
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewBase, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: BA_Player_S
|
|
ForceSpawnOnGround: true
|
|
}
|
|
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: Misc
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 93, Name: SpawnNewCVM
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: MS, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: BuildingBlocks
|
|
Mass: 750, type: float, display: true, formatter: Kilogram
|
|
Volume: 300, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewCV, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: CV_Player_M
|
|
# AllowPlanet: false
|
|
# ForceSpawnOnBA: true
|
|
}
|
|
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: SpawnNewSV
|
|
# TechTreeNames: Misc
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 94, Name: SpawnNewCVS
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
AllowPlacingAt: MS, display: true
|
|
Material: metal
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: BuildingBlocks
|
|
Mass: 400, type: float, display: true, formatter: Kilogram
|
|
Volume: 150, type: float, display: true, formatter: Liter
|
|
Info: bkiSpawnNewCV, display: true
|
|
{ Child 0
|
|
Class: SpawnPrefab
|
|
PrefabEntity: CV_Player_S
|
|
# AllowPlanet: false
|
|
# ForceSpawnOnBA: true
|
|
}
|
|
|
|
# UnlockCost: 0, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: SpawnNewSV
|
|
# TechTreeNames: Misc
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
|
|
# CATEGORIE: WEAPONS FOR SS MS id 100-199
|
|
{ +Item Id: 100, Name: MinigunSSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponSSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 365, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
ROF: 0.2, type: float, display: true, formatter: ROF
|
|
Range: 400, display: false
|
|
RangeSpace: 550, display: false
|
|
Automatic: true
|
|
Damage: 160, display: true
|
|
AmmoCapacity: 300, display: true
|
|
AmmoType: 15mmBullet, display: true
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 2, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SideAutoMuzzleFire
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 0.55, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: wood # able to destroy trees
|
|
DamageMultiplier_3: 0, param1: dirt|stone|rock
|
|
DamageMultiplier_4: 0.05, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 101, Name: PlasmaCannonSSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponSSPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 1682, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.8, type: float, display: true, formatter: ROF
|
|
Range: 435, display: false
|
|
RangeSpace: 725, display: false
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: PlasmaCannonChargeSS, display: true
|
|
Automatic: true
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 3, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_blaster_002
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_005
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SniperMuzzleFireLarge
|
|
}
|
|
}
|
|
# Pulse Laser for SS
|
|
{ +Item Id: 102, Name: PulseLaserSSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponSSLaserPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 1645, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.35, type: float, display: true, formatter: ROF
|
|
Range: 500, display: false
|
|
RangeSpace: 700, display: false
|
|
Damage: 400, display: true
|
|
Automatic: true
|
|
AmmoCapacity: 150, display: true
|
|
AmmoType: PulseLaserChargeSS, display: true
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SniperMuzzleFire
|
|
|
|
Tracer: Weapons/Projectiles/TracerLaserShotBlueSV
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 600
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_3: 0.1, param1: shield
|
|
}
|
|
# { Child 0
|
|
# Class: LauncherSS
|
|
# ROF: 0.2, type: float, display: true, formatter: ROF
|
|
# Range: 750, display: false
|
|
# AmmoCapacity: 150, display: true
|
|
# AmmoType: PulseLaserChargeSS, display: true
|
|
# AutoReload: true
|
|
# ReloadDelay: 1, display: true # adapt sound
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
# SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: SniperMuzzleFire
|
|
# }
|
|
}
|
|
{ +Item Id: 103, Name: TurretMSArtilleryWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 250
|
|
Mass: 19800, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 6.5, type: float, display: true, formatter: ROF
|
|
Range: 575, display: false
|
|
RangeSpace: 950, display: false
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: LargeRocketMS, display: true
|
|
NoiseStrength: 200, display: false
|
|
CameraShake: 4
|
|
AutoReload: true
|
|
ReloadDelay: 13, display: true # adapt sound
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
# For planetary POIs
|
|
{ +Item Id: 104, Name: TurretIONCannonWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretsEnemy/turretIONcannonPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 1.0, type: float, display: true, formatter: ROF
|
|
Range: 525, display: false
|
|
RangeSpace: 875, display: false
|
|
AmmoCapacity: 50, display: false # no need to display since unlimited ammo
|
|
# AmmoUnlimited: true
|
|
AmmoType: IONCannonCharge, display: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 1, display: true
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 105, Name: TurretBaseFlakWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleFlakTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5615, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 685, display: false
|
|
RangeSpace: 1135, display: false
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: FlakRocket, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 2
|
|
AutoReload: true
|
|
ReloadDelay: 5, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/cannon
|
|
# SfxBegin: Weapons/Player/Misc/Single/AWDSDracoHeavySingle
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 106, Name: TurretBaseRocketWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5777, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 690, display: false
|
|
RangeSpace: 1150, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: FastRocketBA, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 3
|
|
AutoReload: true
|
|
ReloadDelay: 8, display: true
|
|
SfxBegin: Weapons/Turret/missle_fire
|
|
# SfxBegin: Weapons/LauncherWeapons/weapon_missile_005
|
|
# SfxBegin: Weapons/Planet/TurretPS01/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
# alternative sound: sound_start=Weapons/Planet/TurretPS01/Cannon_2
|
|
{ +Item Id: 107, Name: RocketLauncherSSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponSSMissilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 521, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2, type: float, display: true, formatter: ROF
|
|
Range: 425, display: false
|
|
RangeSpace: 675, display: false
|
|
AmmoCapacity: 10, display: true
|
|
AmmoType: FastRocket, display: true
|
|
Automatic: false
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 8, display: true # adapt sound
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SniperMuzzleFireLarge
|
|
}
|
|
}
|
|
{ +Item Id: 108, Name: RailgunSSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponSSGaussPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 1869, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 525, display: false
|
|
RangeSpace: 800, display: false
|
|
AmmoCapacity: 20, display: true
|
|
AmmoType: RailgunBullet, display: true
|
|
Automatic: true
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 4, display: true # adapt sound
|
|
SfxBegin: Weapons/ProjectileWeapons/weapon_railgun_004
|
|
# SfxBegin: Weapons/SS/Railgun/FuturisticGunSound02
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SniperMuzzleFireLarge
|
|
}
|
|
}
|
|
{ +Item Id: 109, Name: TurretMSMinigunWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 6120, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.2, type: float, display: true, formatter: ROF
|
|
Range: 485, display: false
|
|
RangeSpace: 785, display: false
|
|
Automatic: true
|
|
Damage: 425, display: true
|
|
AmmoCapacity: 300, display: true
|
|
AmmoType: 15mmBullet, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 1
|
|
AutoReload: true
|
|
ReloadDelay: 2, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_005
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire2
|
|
TracerPerBullet: 1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0.55, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield
|
|
DamageMultiplier_5: 0.85, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 110, Name: RocketLauncherMSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 2485, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 560, display: false
|
|
RangeSpace: 975, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: FastRocketMS, display: true
|
|
Automatic: false
|
|
NoiseStrength: 150, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 8, display: true # adapt sound
|
|
SfxBegin: Weapons/LauncherWeapons/weapon_missile_006
|
|
# SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 111, Name: TurretEnemyLaserWeapon
|
|
Model: Entities/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 650, display: false
|
|
RangeSpace: 875, display: false
|
|
AmmoCapacity: 60, display: false # no need to display since unlimited ammo
|
|
# AmmoUnlimited: true
|
|
AmmoType: TurretEnemyLaserCharge, display: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 0.6, display: true
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_009
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 112, Name: PulseLaserMSWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponMSPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 2715, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowAt: Space
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 510, display: false
|
|
RangeSpace: 925, display: false
|
|
Damage: 1000, display: true
|
|
Automatic: true
|
|
AmmoCapacity: 150, display: true
|
|
AmmoType: PulseLaserChargeMSWeapon, display: true
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_003
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
|
|
Tracer: Weapons/Projectiles/TracerLaserShotBlueCV
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 600
|
|
|
|
DamageMultiplier_1: 0.3, param1: head|body
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_3: 0.083, param1: shield
|
|
}
|
|
# { Child 0
|
|
# Class: LauncherSS
|
|
# AllowAt: Space
|
|
# ROF: 0.4, type: float, display: true, formatter: ROF
|
|
# Range: 850, display: false
|
|
# AmmoCapacity: 150, display: true
|
|
# AmmoType: PulseLaserChargeMS, display: true
|
|
# AutoReload: true
|
|
# ReloadDelay: 1, display: true # adapt sound
|
|
# SfxBegin: Weapons/EnergyWeapons/weapon_laser_003
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
# SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
# }
|
|
}
|
|
|
|
# For space POIs
|
|
{ +Item Id: 113, Name: TurretIONCannon2Weapon
|
|
Meshfile: @models/Blocks/Turrets/TurretsEnemy/turretIONcannon2Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 0.8, type: float, display: true, formatter: ROF
|
|
Range: 525, display: false
|
|
RangeSpace: 1100, display: false
|
|
AmmoCapacity: 50, display: false # no need to display since unlimited ammo
|
|
# AmmoUnlimited: true
|
|
AmmoType: IONCannonCharge2, display: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 0.8, display: true
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 114, Name: TurretGVMinigunWeapon
|
|
Meshfile: @models/Blocks/Turrets/RealisticTurret/TurretGVMinigunPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
ROF: 0.3, type: float, display: true, formatter: ROF
|
|
Range: 425, display: false
|
|
RangeSpace: 600, display: false
|
|
Automatic: true
|
|
Damage: 280, display: true
|
|
AmmoCapacity: 300, display: true
|
|
AutoReload: true
|
|
AmmoType: 15mmBullet, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 1
|
|
ReloadDelay: 2.0, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_005
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SMGAutoMuzzleFire
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 0.45, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.1, param1: shield
|
|
DamageMultiplier_5: 0.85, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 115, Name: TurretGVRocketWeapon
|
|
Meshfile: @models/Blocks/Turrets/RealisticTurret/TurretGVRocketPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 520, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 470, display: false
|
|
RangeSpace: 735, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AmmoType: FastRocketGV, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 2
|
|
AutoReload: true
|
|
ReloadDelay: 8, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/RocketLauncher/FLYBYMissile02Slow
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 116, Name: TurretGVPlasmaWeapon
|
|
Meshfile: @models/Blocks/Turrets/RealisticTurret/TurretGVPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 1050, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 450, display: false
|
|
RangeSpace: 700, display: false
|
|
AmmoCapacity: 50, display: true
|
|
AutoReload: true
|
|
AmmoType: TurretGVPlasmaCharge, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 2
|
|
ReloadDelay: 3, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_blaster_004
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: PlasmaMuzzleFlashMediumPrefab
|
|
}
|
|
}
|
|
{ +Item Id: 117, Name: TurretBaseCannonWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SinglePlasmaTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 6150, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.35, type: float, display: true, formatter: ROF
|
|
Range: 560, display: false
|
|
RangeSpace: 925, display: false
|
|
Automatic: false
|
|
Damage: 600, display: true
|
|
AmmoCapacity: 100, display: true
|
|
AutoReload: true
|
|
AmmoType: 30mmBullet, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 2
|
|
ReloadDelay: 4, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Misc/Single/AWDSDracoHeavySingle
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
TracerPerBullet: 1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield # quarter less damage vs shield than vs blocks
|
|
DamageMultiplier_5: 1.15, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 118, Name: TurretMSPlasmaWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8490, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 8, type: float, display: true, formatter: ROF
|
|
Range: 635, display: false
|
|
RangeSpace: 1050, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AutoReload: true
|
|
AmmoType: TurretMSPlasmaCharge, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 4
|
|
ReloadDelay: 10, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_blaster_001
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 119, Name: TurretBasePlasmaWeapon
|
|
Meshfile: @models/Blocks/Turrets/RealisticTurret/TurretGVPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8490, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 8, type: float, display: true, formatter: ROF
|
|
Range: 715, display: false
|
|
RangeSpace: 1200, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AutoReload: true
|
|
AmmoType: TurretBAPlasmaCharge, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 4
|
|
ReloadDelay: 10, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_blaster_003
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 120, Name: TurretGVArtilleryWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 250
|
|
Mass: 4350, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 6.5, type: float, display: true, formatter: ROF
|
|
Range: 540, display: false
|
|
RangeSpace: 850, display: false
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: ArtilleryRocket, display: true
|
|
NoiseStrength: 200, display: false
|
|
CameraShake: 4
|
|
AutoReload: true
|
|
ReloadDelay: 13, display: true # adapt sound
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 121, Name: SawAttachmentWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Mass: 220, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: HarvesterSaw
|
|
ROF: 0.25, type: float
|
|
Range: 4, display: false
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
ForceMuzzleAiming: true
|
|
Damage: 50, display: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
ReloadDelay: 4.2, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
HarvestSupport: true
|
|
UseSingleMagazine: true
|
|
SfxBegin: Weapons/Player/Tools/SawAttachment_1
|
|
SfxLoop: Weapons/Player/Tools/SawAttachment_2
|
|
SfxStop: Weapons/Player/Tools/SawAttachment_3
|
|
SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0.04, param1: wood|plants
|
|
DamageMultiplier_2: 0.01, param1: rock
|
|
DamageMultiplier_3: 0.08, param1: stone|dirt
|
|
DamageMultiplier_4: 0.01, param1: concrete|metal|metalhard|hull
|
|
DamageMultiplier_5: 0.001, param1: hullarmored|hullcombat
|
|
DamageMultiplier_6: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 122, Name: TurretMSCannonWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SinglePlasmaTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 6150, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.35, type: float, display: true, formatter: ROF
|
|
Range: 530, display: false
|
|
RangeSpace: 875, display: false
|
|
Automatic: false
|
|
Damage: 550, display: true
|
|
AmmoCapacity: 100, display: true
|
|
AutoReload: true
|
|
AmmoType: 30mmBullet, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 2
|
|
ReloadDelay: 4, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Misc/Single/AWDSDracoHeavySingle
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
TracerPerBullet: 1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0.2, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield
|
|
DamageMultiplier_5: 1.15, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 123, Name: TurretMSPulseLaserWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 11760, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 560, display: false
|
|
RangeSpace: 925, display: false
|
|
AmmoCapacity: 150, display: true
|
|
AmmoType: PulseLaserChargeMS, display: true
|
|
Automatic: true
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 0
|
|
AutoReload: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
SfxBegin: Weapons/Turret/laser_turret_fire2
|
|
# SfxBegin: Weapons/EnergyWeapons/weapon_laser_003
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 124, Name: TurretBasePulseLaserWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 11760, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 635, display: false
|
|
RangeSpace: 1085, display: false
|
|
AmmoCapacity: 150, display: true
|
|
AmmoType: PulseLaserChargeBA, display: true
|
|
NoiseStrength: 100, display: false
|
|
Automatic: true
|
|
CameraShake: 2
|
|
AutoReload: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
SfxBegin: Weapons/Turret/laser_turret_fire2
|
|
# SfxBegin: Weapons/EnergyWeapons/weapon_laser_003
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 125, Name: TurretMSFlakWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleFlakTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5777, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 585, display: false
|
|
RangeSpace: 975, display: false
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: FlakRocketMS, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 2
|
|
AutoReload: true
|
|
ReloadDelay: 5, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/cannon
|
|
# SfxBegin: Weapons/Player/Misc/Single/AWDSDracoHeavySingle
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 126, Name: TurretMSRocketWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5777, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: Space
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 600, display: false
|
|
RangeSpace: 1000, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AmmoType: FastRocketMS, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 3
|
|
AutoReload: true
|
|
ReloadDelay: 8, display: true
|
|
SfxBegin: Weapons/Turret/missle_fire
|
|
# SfxBegin: Weapons/LauncherWeapons/weapon_missile_005
|
|
# SfxBegin: Weapons/Planet/TurretPS01/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 127, Name: TurretBaseMinigunWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 6120, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.2, type: float, display: true, formatter: ROF
|
|
Range: 500, display: false
|
|
RangeSpace: 850, display: false
|
|
Automatic: true
|
|
Damage: 425, display: true
|
|
AmmoCapacity: 300, display: true
|
|
AmmoType: 15mmBullet, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 1
|
|
AutoReload: true
|
|
ReloadDelay: 2, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_005
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire2
|
|
TracerPerBullet: 1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0.55, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield
|
|
DamageMultiplier_5: 0.85, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 128, Name: TurretBaseArtilleryWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 250
|
|
Mass: 19800, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 6.5, type: float, display: true, formatter: ROF
|
|
Range: 650, display: false
|
|
RangeSpace: 1100, display: false
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: LargeRocket, display: true
|
|
NoiseStrength: 200, display: false
|
|
CameraShake: 4
|
|
AutoReload: true
|
|
ReloadDelay: 13, display: true # adapt sound
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
# alternative sound: sound_start=Weapons/Planet/TurretPS01/Cannon_2
|
|
{ +Item Id: 129, Name: RocketLauncherSSHomingWeapon
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponSSMissileHomingPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 990, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2, type: float, display: true, formatter: ROF
|
|
Range: 470, display: false
|
|
RangeSpace: 735, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AmmoType: FastRocketHoming, display: true
|
|
Automatic: false
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 8, display: true # adapt sound
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 130, Name: DrillAttachmentWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWSButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Mass: 400, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
# RadialMenu: true
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 3
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
HarvestSupport: true
|
|
# AllowAt: "Planet"
|
|
ForceMuzzleAiming: true
|
|
ROF: 0.5, type: float
|
|
Damage: 750
|
|
Radius: 2
|
|
Range: 4, display: false
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 2.7, display: false # no need to display since unlimited ammo
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: digger # particle effect shown at impact
|
|
SfxBegin: Weapons/Player/Drill/Drilling_1
|
|
SfxLoop: Weapons/Player/Drill/Drilling_2
|
|
SfxStop: Weapons/Player/Drill/Drilling_3
|
|
SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
|
|
RadialText: rdlResourceMining
|
|
RadialDesc: rdlResourceMiningManualTxt
|
|
RadialIcon: Radial_ResourceMining
|
|
}
|
|
# { Child 1
|
|
# Class: Driller
|
|
# DecoMode: true
|
|
# AllowAt: "Planet"
|
|
# HarvestSupport: true
|
|
# ForceMuzzleAiming: true
|
|
# ROF: 0.25, type: float
|
|
# Range: 2, display: false
|
|
# NoiseStrength: 30, display: false
|
|
# CameraShake: 0
|
|
# IgnoreAtmo: true
|
|
# Automatic: true
|
|
# Damage: 25
|
|
# Radius: 4
|
|
# AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
# AmmoType: AmmoInfinite, display: true
|
|
# AmmoUnlimited: true
|
|
# ReloadDelay: 2.7, display: false # no need to display since unlimited ammo
|
|
# # UseSingleMagazine: true
|
|
# Bullet_use_per_shot: 0.25
|
|
# Particles: digger # particle effect shown at impact
|
|
# SfxBegin: Weapons/Player/Drill/Drilling_1
|
|
# SfxLoop: Weapons/Player/Drill/Drilling_2
|
|
# SfxStop: Weapons/Player/Drill/Drilling_3
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
# DamageMultiplier_1: 0.001, param1: woodblock
|
|
# DamageMultiplier_2: 0.001, param1: concrete
|
|
# DamageMultiplier_3: 0.001, param1: metal
|
|
# DamageMultiplier_4: 0.001, param1: metalhard
|
|
# DamageMultiplier_5: 0.001, param1: hull
|
|
# DamageMultiplier_6: 0.001, param1: hullarmored
|
|
# DamageMultiplier_7: 0.001, param1: hullcombat
|
|
# DamageMultiplier_8: 0.001, param1: wood
|
|
# DamageMultiplier_9: 50, param1: rock
|
|
# DamageMultiplier_10: 0, param1: shield
|
|
# # DamageMultiplier_9: 0.0001, param1: head
|
|
# # DamageMultiplier_10: 0.0001, param1: body
|
|
# RadialText: rdlStoneRemoval
|
|
# RadialDesc: rdlStoneRemovalTxt
|
|
# RadialIcon: Radial_StoneRemoval
|
|
# }
|
|
}
|
|
{ +Item Id: 131, Name: TurretGVDrillWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 790, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
# RadialMenu: true
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 1
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
HarvestSupport: true
|
|
AllowAt: "Planet"
|
|
ForceMuzzleAiming: true
|
|
ROF: 0.5, type: float
|
|
Damage: 750
|
|
Radius: 4
|
|
Range: 50, display: false
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3.0, display: false # no need to display reload time
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Mesh/TurretMSDrillBody/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle1
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
# SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
# SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
DamageMultiplier_3: 0.5, param1: rock
|
|
|
|
RadialText: rdlResourceMining
|
|
RadialDesc: rdlResourceMiningManualTxt
|
|
RadialIcon: Radial_ResourceMining
|
|
}
|
|
# { Child 1
|
|
# Class: Driller
|
|
# DecoMode: true
|
|
# AllowAt: "Planet"
|
|
# HarvestSupport: true
|
|
# ForceMuzzleAiming: true
|
|
# ROF: 0.5, type: float
|
|
# Range: 35, display: false
|
|
# IgnoreAtmo: true
|
|
# Automatic: true
|
|
# Damage: 45
|
|
# NoiseStrength: 30, display: false
|
|
# CameraShake: 0
|
|
# Radius: 2
|
|
# AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
# AmmoType: AmmoInfinite, display: true
|
|
# AmmoUnlimited: true
|
|
# ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
# Bullet_use_per_shot: 0.25
|
|
# Particles: diggerplasma # particle effect shown at impact
|
|
# ParticleTransform: Mesh/TurretMSDrillBody/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle1
|
|
# SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
# SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
# SfxStop: Weapons/Player/Drill/Mute
|
|
|
|
# DamageMultiplier_1: 0.001, param1: stone
|
|
# DamageMultiplier_2: 0.001, param1: dirt
|
|
# DamageMultiplier_3: 0.001, param1: woodblock
|
|
# DamageMultiplier_4: 0.001, param1: concrete
|
|
# DamageMultiplier_5: 0.001, param1: metal
|
|
# DamageMultiplier_6: 0.001, param1: metalhard
|
|
# DamageMultiplier_7: 0.001, param1: hull
|
|
# DamageMultiplier_8: 0.001, param1: hullarmored
|
|
# DamageMultiplier_9: 0.001, param1: hullcombat
|
|
# DamageMultiplier_10: 20, param1: rock
|
|
# DamageMultiplier_11: 0.001, param1: wood
|
|
# DamageMultiplier_12: 0, param1: shield
|
|
|
|
# RadialText: rdlStoneRemoval
|
|
# RadialDesc: rdlStoneRemovalTxt
|
|
# RadialIcon: Radial_StoneRemoval
|
|
# }
|
|
}
|
|
|
|
{ +Item Id: 132, Name: TurretMSDrillWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 9270, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 1
|
|
TerrainMode: true
|
|
AllowAt: "Space"
|
|
HarvestSupport: true
|
|
ForceMuzzleAiming: true
|
|
ROF: 0.5, type: float
|
|
Damage: 700
|
|
Radius: 5
|
|
Range: 150, display: false
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 2.7, display: false # no need to display since unlimited ammo
|
|
Bullet_use_per_shot: 0.25
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Mesh/TurretMSDrillBody/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle1 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
|
|
DamageMultiplier_1: 0, param1: wood|woodblock|concrete|metal|metalhard|hull|hullarmored|hullcombat
|
|
DamageMultiplier_2: 0, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 133, Name: DrillAttachmentT2Weapon, Ref: DrillAttachmentWeapon
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 3
|
|
TerrainMode: true
|
|
# AllowAt: "Planet,Space"
|
|
Damage: 1000
|
|
Radius: 2
|
|
Range: 8, display: false
|
|
IgnoreAtmo: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
ReloadDelay: 3.8, display: false # no need to display since unlimited ammo
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
# SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
# SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
}
|
|
# { Child 1
|
|
# Class: Driller
|
|
# DecoMode: true
|
|
# AllowAt: "Planet"
|
|
# Range: 10, display: false
|
|
# IgnoreAtmo: true
|
|
# Damage: 30
|
|
# Radius: 4
|
|
# AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
# AmmoType: AmmoInfinite, display: true
|
|
# AmmoUnlimited: true
|
|
# NoiseStrength: 30, display: false
|
|
# ReloadDelay: 3.8, display: false # no need to display since unlimited ammo
|
|
# Particles: diggerplasma # particle effect shown at impact
|
|
# ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
# SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
# SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
# # SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
# # SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
# SfxStop: Weapons/Player/Drill/Mute
|
|
# }
|
|
}
|
|
{ +Item Id: 134, Name: TurretGVToolWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 5
|
|
Mass: 150, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
RadialMenu: true
|
|
{ Child 0
|
|
Class: Driller
|
|
AllowAt: "Planet"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Range: 50
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 250
|
|
Radius: 3
|
|
ReturnFactor: 0.8, display: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
ParticleTransform: Mesh/TurretMSToolBody/SubGyro/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle1
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood
|
|
DamageMultiplier_2: 50, param1: metalhard # 830 damage
|
|
DamageMultiplier_3: 50, param1: metal # 830 damage
|
|
DamageMultiplier_4: 65, param1: hull # 1083 damage
|
|
DamageMultiplier_5: 125, param1: hullarmored # 2083 damage
|
|
DamageMultiplier_6: 250, param1: hullcombat # 4120 damage
|
|
DamageMultiplier_7: 150, param1: concrete # 2490 damage
|
|
DamageMultiplier_8: 50, param1: woodblock # 830 damage
|
|
DamageMultiplier_9: 0, param1: shield
|
|
|
|
RadialText: rdlDisassemble
|
|
RadialDesc: rdlDisassembleTxt
|
|
RadialIcon: Radial_Disassemble
|
|
}
|
|
{ Child 1
|
|
Class: Repair
|
|
AllowAt: "Planet"
|
|
Range: 50
|
|
IgnoreAtmo: true
|
|
ROF: 0.3, type: float
|
|
RepairPoints: 150
|
|
Automatic: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Mesh/TurretMSToolBody/SubGyro/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle2
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
SfxUpgrade: UseActions/UpgradeBlock2
|
|
SfxUpgradeErr: UseActions/UpgradeBlockError
|
|
AllowUpgrade: false
|
|
|
|
RadialText: rdlRepair
|
|
RadialDesc: rdlRepairTxt
|
|
RadialIcon: Radial_Repair
|
|
}
|
|
{ Child 2
|
|
Class: Driller
|
|
AllowAt: "Planet"
|
|
Range: 50
|
|
IgnoreAtmo: true
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Automatic: true
|
|
Damage: 250
|
|
Radius: 3
|
|
Demolish: True
|
|
ReturnFactor: 0.8
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
ParticleTransform: Mesh/TurretMSToolBody/SubGyro/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle3
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood
|
|
DamageMultiplier_2: 50, param1: metalhard # 830 damage
|
|
DamageMultiplier_3: 50, param1: metal # 830 damage
|
|
DamageMultiplier_4: 65, param1: hull # 1083 damage
|
|
DamageMultiplier_5: 125, param1: hullarmored # 2083 damage
|
|
DamageMultiplier_6: 250, param1: hullcombat # 4120 damage
|
|
DamageMultiplier_7: 150, param1: concrete # 2490 damage
|
|
DamageMultiplier_8: 50, param1: woodblock # 830 damage
|
|
DamageMultiplier_9: 0, param1: shield
|
|
|
|
RadialText: rdlDeconstruct
|
|
RadialDesc: rdlDeconstructTxt
|
|
RadialIcon: Radial_Deconstruct
|
|
}
|
|
}
|
|
{ +Item Id: 135, Name: TurretMSToolWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 9050, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
RadialMenu: true
|
|
{ Child 0
|
|
Class: Driller
|
|
AllowAt: "Space"
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Range: 120
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
Damage: 600
|
|
Radius: 3
|
|
ReturnFactor: 0.8, display: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
ParticleTransform: Mesh/TurretMSToolBody/SubGyro/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle1
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood
|
|
DamageMultiplier_2: 100, param1: metalhard # 4000 damage
|
|
DamageMultiplier_3: 100, param1: metal # 4000 damage
|
|
DamageMultiplier_4: 125, param1: hull # 5000 damage
|
|
DamageMultiplier_5: 125, param1: hullarmored # 5000 damage
|
|
DamageMultiplier_6: 250, param1: hullcombat # 10000 damage
|
|
DamageMultiplier_7: 150, param1: concrete # 6000 damage
|
|
DamageMultiplier_8: 100, param1: woodblock # 4000 damage
|
|
DamageMultiplier_9: 0, param1: shield
|
|
|
|
RadialText: rdlDisassemble
|
|
RadialDesc: rdlDisassembleTxt
|
|
RadialIcon: Radial_Disassemble
|
|
}
|
|
{ Child 1
|
|
Class: Repair
|
|
AllowAt: "Space"
|
|
Range: 120, display: true
|
|
IgnoreAtmo: true
|
|
ROF: 0.3, type: float
|
|
RepairPoints: 500
|
|
Automatic: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Mesh/TurretMSToolBody/SubGyro/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle2
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
SfxUpgrade: UseActions/UpgradeBlock2
|
|
SfxUpgradeErr: UseActions/UpgradeBlockError
|
|
AllowUpgrade: false
|
|
|
|
RadialText: rdlRepair
|
|
RadialDesc: rdlRepairTxt
|
|
RadialIcon: Radial_Repair
|
|
}
|
|
{ Child 2
|
|
Class: Driller
|
|
AllowAt: "Space"
|
|
Range: 120
|
|
IgnoreAtmo: true
|
|
ROF: 0.5, type: float, display: false, formatter: ROF
|
|
Automatic: true
|
|
Damage: 600
|
|
Radius: 3
|
|
Demolish: True
|
|
ReturnFactor: 0.8
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
ReloadDelay: 3.0, display: false # no need to display since unlimited ammo
|
|
ParticleTransform: Mesh/TurretMSToolBody/SubGyro/LaserTurretBarrelAnimated1/LaserTurretBarrelAnimated2/Muzzle/Particle3
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood
|
|
DamageMultiplier_2: 100, param1: metalhard # 4000 damage
|
|
DamageMultiplier_3: 100, param1: metal # 4000 damage
|
|
DamageMultiplier_4: 125, param1: hull # 5000 damage
|
|
DamageMultiplier_5: 125, param1: hullarmored # 5000 damage
|
|
DamageMultiplier_6: 250, param1: hullcombat # 10000 damage
|
|
DamageMultiplier_7: 150, param1: concrete # 6000 damage
|
|
DamageMultiplier_8: 100, param1: woodblock # 4000 damage
|
|
DamageMultiplier_9: 0, param1: shield
|
|
|
|
RadialText: rdlDeconstruct
|
|
RadialDesc: rdlDeconstructTxt
|
|
RadialIcon: Radial_Deconstruct
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 136, Name: TurretEnemyRocketWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 690, display: false
|
|
RangeSpace: 1150, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: TurretEnemyRocketAmmo, display: true
|
|
# AmmoUnlimited: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 4, display: true
|
|
SfxBegin: Weapons/Turret/missle_fire
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 137, Name: TurretEnemyArtilleryWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 12700, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 13, type: float, display: true, formatter: ROF
|
|
Range: 650, display: false
|
|
RangeSpace: 1100, display: false
|
|
AmmoCapacity: 1, display: true
|
|
# AmmoUnlimited: true
|
|
AmmoType: TurretEnemyArtilleryAmmo, display: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 13, display: true # adapt sound
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 138, Name: DrillAttachmentCVWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: No
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 3650, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 1
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
HarvestSupport: true
|
|
AllowAt: "Space"
|
|
ForceMuzzleAiming: true
|
|
ROF: 0.5, type: float
|
|
Damage: 500
|
|
Radius: 3
|
|
Range: 120, display: false
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
AmmoCapacity: 0, display: true
|
|
AmmoType: AmmoInfinite, display: true
|
|
NoiseStrength: 30, display: false
|
|
CameraShake: 0
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3.8, display: false # no need to display reload time
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
# SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
# SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
|
|
DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield|forcefield
|
|
DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
DamageMultiplier_3: 0.5, param1: rock
|
|
}
|
|
}
|
|
{ +Item Id: 139, Name: TurretEnemyBallistaWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Mass: 500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2, type: float, display: true, formatter: ROF
|
|
Range: 500, display: false
|
|
RangeSpace: 500, display: false
|
|
AmmoCapacity: 50, display: false # no need to display since unlimited ammo
|
|
AmmoType: BallistaBolt, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 20, display: false
|
|
ReloadDelay: 8, display: true
|
|
SfxBegin: Weapons/Enemies/Talon/BallistaShot
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: MuzzleBallistaSmoke
|
|
}
|
|
}
|
|
{ +Item Id: 140, Name: TurretEnemyEMPWeapon
|
|
Model: Entities/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 650, display: false
|
|
RangeSpace: 875, display: false
|
|
AmmoCapacity: 60, display: false # no need to display since unlimited ammo
|
|
# AmmoUnlimited: true
|
|
AmmoType: TurretEnemyEMPCharge, display: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 0.6, display: true
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_009
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 141, Name: TurretEnemyLaserWeaponT2
|
|
Model: Entities/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
# Mass: 8500, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
AllowAt: "Planet,Space"
|
|
Range: 650, display: false
|
|
RangeSpace: 1300, display: false
|
|
# Damage: 2000, display: true
|
|
AmmoCapacity: 500, display: false # no need to display since unlimited ammo
|
|
AmmoType: TurretEnemyLaserChargeT2, display: true
|
|
# AmmoUnlimited: true
|
|
Automatic: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 0.6, display: true
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_009
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
# ParticleTransform: Muzzle/Particle1
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 142, Name: TurretEnemyPlasmaWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8490, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Planet,Space"
|
|
ROF: 8, type: float, display: true, formatter: ROF
|
|
Range: 635, display: false
|
|
RangeSpace: 1050, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AutoReload: true
|
|
AmmoType: TurretMSPlasmaCharge, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 4
|
|
ReloadDelay: 10, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_blaster_001
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 143, Name: DrillAttachmentSVT2Weapon, Ref: DrillAttachmentWeapon
|
|
CustomIcon: DrillAttachmentT2
|
|
{ Child 0
|
|
Class: Driller
|
|
DrillMode: 3 #1
|
|
DecoMode: true
|
|
InfoPopup: true
|
|
TerrainMode: true
|
|
# AllowAt: "Planet,Space"
|
|
Damage: 1000
|
|
Radius: 2
|
|
Range: 16, display: false #Range: 30 before
|
|
IgnoreAtmo: true
|
|
AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
NoiseStrength: 20, display: false
|
|
ReloadDelay: 3.8, display: false # no need to display since unlimited ammo
|
|
Particles: diggerplasma # particle effect shown at impact
|
|
ParticleTransform: Muzzle/Particle1 # particle effect shown at muzzle
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning02_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning02_loop
|
|
# SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
# SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 144, Name: PulseLaserMSFactionTalonar
|
|
Meshfile: @models/Blocks/WeaponsShip/WeaponMSPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 2715, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowAt: Space
|
|
ROF: 0.2, type: float, display: true, formatter: ROF # compare: 0.6)
|
|
Range: 560, display: false #slightly more range on planets (compare 510)
|
|
RangeSpace: 1050, display: false #slightly more range in space (compar 925)
|
|
Damage: 500, display: true #half dmg to match 2500 DPS of standard pulse (Compare 1666 DPS (1000 impact))
|
|
Automatic: true
|
|
AmmoCapacity: 100, display: true
|
|
AmmoType: PulseLaserChargeMSWeapon, display: true #same ammo than pulse laser as entry does not hold stats
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_003
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
#PfxMuzzle: turretMuzzleFire
|
|
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenBrightCV #TracerLaserShotBlueCV
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 600
|
|
|
|
DamageMultiplier_1: 0.3, param1: head|body
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_3: 0.04, param1: shield #50% less effective vs. Shield
|
|
DamageMultiplier_4: 12, param1: metallight|metal|metalhard # effective against metals used for devices (eg. turrets)
|
|
DamageMultiplier_5: 6, param1: hull|hullarmored|hullcombat #more effective against metallic armor
|
|
}
|
|
}
|
|
|
|
# free available 145-149
|
|
|
|
|
|
# Ammo id 150-199 #
|
|
|
|
{ +Item Id: 150, Name: PlasmaCannonChargeSS
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: SS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 12, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.25, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 14.5, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 615
|
|
NoiseStrength: 100, display: false
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 650, display: true
|
|
Speed: 300
|
|
Range: 435
|
|
SpeedSpace: 385
|
|
RangeSpace: 725
|
|
Ballistic: false
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.15, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 151, Name: RailgunBullet
|
|
Meshfile: Entities/Items/Weapons/Projectiles/sniperBulletPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: SS, display: false
|
|
HoldType: 0
|
|
Canhold: false
|
|
StackSize: 2000
|
|
Mass: 20.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.9, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 300, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 2780 , display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
NoiseStrength: 100, display: false
|
|
Speed: 425
|
|
Range: 525
|
|
SpeedSpace: 525
|
|
RangeSpace: 850
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.03, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0, param1: stone|dirt
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 152, Name: FastRocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: SS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 3, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.8, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 21, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 2350
|
|
NoiseStrength: 100, display: false
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 1425, display: true
|
|
Speed: 185
|
|
Range: 425
|
|
SpeedSpace: 235
|
|
RangeSpace: 725
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.067, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_4: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 153, Name: 30mmBullet
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
StackSize: 1500
|
|
Canhold: false
|
|
Mass: 0.9, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmo, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 2, display: true
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 154, Name: PulseLaserChargeSS
|
|
MarketPrice: 6, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: SS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmo, display: true
|
|
Category: Weapons/Items
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
# For planetary POIs
|
|
{ +Item Id: 155, Name: IONCannonCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketGreenPrefab
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/alienRocketPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
MarketPrice: 5, display: true
|
|
ShowUser: No
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 420
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 150
|
|
Range: 525
|
|
SpeedSpace: 205
|
|
RangeSpace: 875
|
|
# HomingSpeed: 0.52
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 1, param1: shield
|
|
BlastDamageMultiplier_1: 0.15, param1: head|body
|
|
BlastDamageMultiplier_2: 0.1, param1: stone|dirt|rock
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 156, Name: LargeRocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/RocketLargePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: Base, display: false
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Canhold: false
|
|
Mass: 870, type: float, display: true, formatter: Kilogram
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
MarketPrice: 640, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 15300
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 18375, display: true
|
|
Speed: 165
|
|
Range: 715
|
|
SpeedSpace: 215
|
|
RangeSpace: 1200
|
|
Ballistic: true
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 157, Name: PulseLaserChargeMS
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotBlueTurret
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/LaserShot02
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 4.5, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 1050, display: true # new: because we removed explosion damage
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 2, display: true
|
|
# BlastDamage: 400, display: true
|
|
Speed: 750
|
|
Range: 575
|
|
SpeedSpace: 810
|
|
RangeSpace: 925
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 158, Name: FastRocketMS
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 49, type: float, display: true, formatter: Kilogram
|
|
Volume: 32, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 295, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 5400
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 5400, display: true
|
|
Speed: 145
|
|
Range: 600
|
|
SpeedSpace: 235
|
|
RangeSpace: 1000
|
|
# HomingSpeed: 3.6 # Alpha 8
|
|
HomingSpeed: 1.5
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.067, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 159, Name: IONCannonCharge2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketRedPrefab
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/alienRocket2Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
MarketPrice: 5, display: true
|
|
StackSize: 1000
|
|
Canhold: false
|
|
ShowUser: No
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 420
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 150
|
|
Range: 525
|
|
SpeedSpace: 215
|
|
RangeSpace: 1100
|
|
# HomingSpeed: 0.57
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 1.5, param1: shield
|
|
BlastDamageMultiplier_1: 0.15, param1: head|body
|
|
BlastDamageMultiplier_2: 0.1, param1: stone|dirt|rock
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 160, Name: TurretGVPlasmaCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: GV, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.9, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 11, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 650
|
|
BlastParticleIndex: 7
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 720, display: true
|
|
Speed: 385
|
|
Range: 450
|
|
SpeedSpace: 435
|
|
RangeSpace: 750
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.15, param1: head|body
|
|
BlastDamageMultiplier_2: 0.01, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 161, Name: FlakRocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: Base, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 10.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 6, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
MarketPrice: 45, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 485
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 650
|
|
Range: 685
|
|
SpeedSpace: 750
|
|
RangeSpace: 1135
|
|
HomingSpeed: 0.15
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.2, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 162, Name: TurretMSPlasmaCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
MarketPrice: 44, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 14400
|
|
BlastParticleIndex: 7
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 14400, display: true
|
|
Speed: 400
|
|
Range: 575
|
|
SpeedSpace: 475
|
|
RangeSpace: 950
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 163, Name: ArtilleryRocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: GV, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 47, type: float, display: true, formatter: Kilogram
|
|
Info: bkiAmmoExplosive, display: true
|
|
Volume: 16, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
MarketPrice: 110, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 7875
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 7875, display: true
|
|
Speed: 105
|
|
Range: 540
|
|
SpeedSpace: 150
|
|
RangeSpace: 900
|
|
Ballistic: true
|
|
|
|
DamageMultiplier_1: 0.075, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.02, param1: shield
|
|
BlastDamageMultiplier_1: 0.075, param1: head|body
|
|
BlastDamageMultiplier_2: 0.03, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 164, Name: TurretEnemyLaserCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotRedAlien
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
MarketPrice: 5, display: true
|
|
StackSize: 1000
|
|
Canhold: false
|
|
ShowUser: No
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 650, display: true # new: because we removed explosion
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 3
|
|
# BlastDamage: 200
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 810
|
|
RangeSpace: 875
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0.1, param1: rock
|
|
BlastDamageMultiplier_4: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 165, Name: FastRocketHoming, Ref: FastRocket
|
|
Info: bkiAmmoHoming, display: true
|
|
AllowPlacingAt: "SS,GV", display: false
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.8, type: float, display: true, formatter: Liter
|
|
MarketPrice: 38, display: true
|
|
{ Child 0
|
|
Damage: 2150
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 1170, display: true
|
|
Speed: 160
|
|
Range: 470
|
|
SpeedSpace: 225
|
|
RangeSpace: 785
|
|
HomingSpeed: 3.35
|
|
Ballistic: false
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 166, Name: FlakRocketMS, Ref: FlakRocket
|
|
AllowPlacingAt: MS, display: false
|
|
MarketPrice: 39, display: true
|
|
{ Child 0
|
|
Damage: 450
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 450, display: true
|
|
Speed: 625
|
|
Range: 585
|
|
SpeedSpace: 735
|
|
RangeSpace: 975
|
|
HomingSpeed: 0.16
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.067, param1: shield
|
|
BlastDamageMultiplier_1: 0.2, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 167, Name: LargeRocketMS, Ref: LargeRocket
|
|
Mass: 840, type: float, display: true, formatter: Kilogram
|
|
Volume: 185, type: float, display: true, formatter: Liter
|
|
AllowPlacingAt: MS, display: false
|
|
MarketPrice: 595, display: true
|
|
{ Child 0
|
|
Damage: 14625
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 16875, display: true
|
|
Speed: 165
|
|
Range: 635
|
|
SpeedSpace: 210
|
|
RangeSpace: 1050
|
|
Ballistic: true
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.067, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 168, Name: PulseLaserChargeBA, Ref: PulseLaserChargeMS
|
|
AllowPlacingAt: Base, display: false
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 5, display: true
|
|
{ Child 0
|
|
Damage: 1050, display: true
|
|
Speed: 750
|
|
Range: 635
|
|
SpeedSpace: 810
|
|
RangeSpace: 1085
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 169, Name: FastRocketBA, Ref: FastRocketMS
|
|
AllowPlacingAt: Base, display: false
|
|
Mass: 49, type: float, display: true, formatter: Kilogram
|
|
Volume: 32, type: float, display: true, formatter: Liter
|
|
MarketPrice: 308, display: true
|
|
{ Child 0
|
|
Damage: 5858
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 5800, display: true
|
|
Speed: 150
|
|
Range: 635
|
|
SpeedSpace: 240
|
|
RangeSpace: 1085
|
|
# HomingSpeed: 3.8 #Alpha 8
|
|
HomingSpeed: 1.5
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 170, Name: TurretBAPlasmaCharge, Ref: TurretMSPlasmaCharge
|
|
AllowPlacingAt: Base, display: false
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 62, display: true
|
|
{ Child 0
|
|
Damage: 15525
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 15525, display: true
|
|
Speed: 400
|
|
Range: 600
|
|
SpeedSpace: 485
|
|
RangeSpace: 1000
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 171, Name: PulseLaserChargeMSWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmo, display: true
|
|
Category: Weapons/Items
|
|
MarketPrice: 7, display: true
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 172, Name: TurretEnemyRocketAmmo, Ref: FastRocketMS
|
|
AllowPlacingAt: Base, display: false
|
|
MarketPrice: 320, display: true
|
|
ShowUser: No
|
|
{ Child 0
|
|
Damage: 4000
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 4000, display: true
|
|
Speed: 150
|
|
Range: 635
|
|
SpeedSpace: 240
|
|
RangeSpace: 1085
|
|
# HomingSpeed: 3.8 # Alpha 8
|
|
HomingSpeed: 1.5
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.15, param1: head|body
|
|
BlastDamageMultiplier_2: 0.1, param1: stone|dirt|rock
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 173, Name: TurretEnemyArtilleryAmmo, Ref: LargeRocket
|
|
AllowPlacingAt: Base, display: false
|
|
MarketPrice: 680, display: true
|
|
ShowUser: No
|
|
{ Child 0
|
|
Damage: 12240
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 14700, display: true
|
|
Speed: 165
|
|
Range: 715
|
|
SpeedSpace: 215
|
|
RangeSpace: 1200
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.15, param1: head|body
|
|
BlastDamageMultiplier_2: 0.1, param1: stone|dirt|rock
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 174, Name: FastRocketGV, Ref: FlakRocket
|
|
AllowPlacingAt: GV, display: false
|
|
Mass: 2, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.8, type: float, display: true, formatter: Liter
|
|
MarketPrice: 16, display: true
|
|
{ Child 0
|
|
Speed: 185
|
|
Range: 425
|
|
SpeedSpace: 235
|
|
RangeSpace: 725
|
|
Ballistic: false
|
|
HomingSpeed: 1.5
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.08, param1: shield
|
|
BlastDamageMultiplier_1: 0.2, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 175, Name: BallistaBolt
|
|
Meshfile: Entities/Items/Weapons/Projectiles/BallistaBoltPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: Base, display: false
|
|
MarketPrice: 1, display: true
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
ShowUser: No
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
# Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 1200
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 2, display: true
|
|
# BlastDamage: 400, display: true
|
|
Speed: 20
|
|
Range: 500
|
|
SpeedSpace: 30
|
|
RangeSpace: 500
|
|
Ballistic: True
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 176, Name: DrillAttachmentLargeWeapon, Ref: DrillAttachmentWeapon
|
|
# RadialMenu: true
|
|
{ Child 0
|
|
DrillMode: 3
|
|
ROF: 0.5, type: float
|
|
Damage: 1200
|
|
Radius: 5
|
|
Range: 4, display: false
|
|
}
|
|
# { Child 1
|
|
# Class: Driller
|
|
# DrillMode: 1
|
|
# TerrainMode: true
|
|
# AllowAt: "UnderWater, Planet, Space"
|
|
# MiningEnabled: false # Use only for terrain removal
|
|
# FlattenTerrain: true
|
|
# ROF: 0.5, type: float
|
|
# Damage: 1500
|
|
# Radius: 5
|
|
# Range: 6, display: false
|
|
# NoiseStrength: 40, display: false
|
|
# CameraShake: 0
|
|
# IgnoreAtmo: true
|
|
# Automatic: true
|
|
# AmmoCapacity: 0, display: false # no need to display since unlimited ammo
|
|
# AmmoType: AmmoInfinite, display: true
|
|
# AmmoUnlimited: true
|
|
# ReloadDelay: 2.7, display: false # no need to display since unlimited ammo
|
|
# Bullet_use_per_shot: 0.25
|
|
# Particles: digger # particle effect shown at impact
|
|
# SfxBegin: Weapons/Player/Drill/Drilling_1
|
|
# SfxLoop: Weapons/Player/Drill/Drilling_2
|
|
# SfxStop: Weapons/Player/Drill/Drilling_3
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
|
|
# DamageMultiplier_1: 0, param1: woodblock|concrete|hull|hullarmored|hullcombat|metal|metalhard|shield
|
|
# DamageMultiplier_2: 0, param1: wood # no tree cutting
|
|
|
|
# RadialText: rdlFlattening
|
|
# RadialDesc: rdlFlatteningTxt
|
|
# RadialIcon: Radial_Flattening
|
|
# }
|
|
}
|
|
{ +Item Id: 177, Name: TurretEnemyEMPCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotYellowAlien
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
MarketPrice: 7, display: true
|
|
StackSize: 1000
|
|
Canhold: false
|
|
ShowUser: No
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
Info: bkiAmmoExplosive, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 450, display: true # new: because we removed explosion
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 3
|
|
# BlastDamage: 200
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 810
|
|
RangeSpace: 875
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 1, param1: shield
|
|
DamageMultiplier_4: 0, param1: dirt|stone|rock|wood|metal|metalhard|hull|hullarmored|hullcombat
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0.1, param1: rock
|
|
BlastDamageMultiplier_4: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 178, Name: TurretEnemyLaserChargeT2
|
|
CustomIcon: PulseLaserChargeMS
|
|
Info: bkiTurretAntiProtonFactionAmmo, display: true
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketGreenPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Canhold: false
|
|
MarketPrice: 10, display: true
|
|
ShowUser: No
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 2000, display: true # new: because we removed explosion
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 3
|
|
# BlastDamage: 200
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 810
|
|
RangeSpace: 1300
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0.1, param1: rock
|
|
BlastDamageMultiplier_4: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
# ============================================
|
|
# TEMPLATES
|
|
{ +Item Id: 197, Name: FoodTemplate
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: plants
|
|
Mass: 0.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Canhold: false
|
|
HoldType: 0
|
|
Info: bkiConsumable, display: true
|
|
Category: Food # will be shown as template in FoodProc and SurvConstructor
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 198, Name: OreTemplate
|
|
Meshfile: Entities/Items/Ores/MagnesiumOrePrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
Volume: 3, type: float, display: true, formatter: Liter
|
|
Info: bkiSourceMaterial, display: true
|
|
Category: Components
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 199, Name: ComponentsTemplate
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 8, type: float, display: true, formatter: Liter
|
|
Info: bkiComponent, display: true
|
|
Category: Components
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
}
|
|
|
|
# ============================================
|
|
|
|
# CATEGORIE CRAFTING: CONSTRUCTOR id 200-299
|
|
{ +Item Id: 200, Name: MagnesiumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/MagnesiumOrePrefab
|
|
Mass: 6.51, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.2, type: float, display: true, formatter: Liter
|
|
MarketPrice: 15, display: true
|
|
XpFactor: 35
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 201, Name: IronOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/IronOrePrefab
|
|
Mass: 16.48, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.2, type: float, display: true, formatter: Liter
|
|
MarketPrice: 10, display: true
|
|
XpFactor: 20
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
{ +Item Id: 202, Name: CobaltOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/CobaltOrePrefab
|
|
Mass: 26.03, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 10, display: true
|
|
XpFactor: 25
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 203, Name: SiliconOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/SiliconOrePrefab
|
|
Mass: 4.64, type: float, display: true, formatter: Kilogram
|
|
Volume: 2, type: float, display: true, formatter: Liter
|
|
MarketPrice: 10, display: true
|
|
XpFactor: 30
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
{ +Item Id: 204, Name: NeodymiumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/NeodymiumOrePrefab
|
|
Mass: 24.62, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.4, type: float, display: true, formatter: Liter
|
|
MarketPrice: 20, display: true
|
|
XpFactor: 35
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 205, Name: CopperOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/CopperOrePrefab
|
|
Mass: 20.39, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.8, type: float, display: true, formatter: Liter
|
|
MarketPrice: 10, display: true
|
|
XpFactor: 25
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
{ +Item Id: 206, Name: PromethiumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/PromethiumOrePrefab
|
|
Mass: 23.74, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.1, type: float, display: true, formatter: Liter
|
|
MarketPrice: 10, display: true
|
|
XpFactor: 30
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 207, Name: OpticalFiber, Ref: ComponentsTemplate # former: Cables
|
|
ShowUser: Yes
|
|
Mass: 0.12, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.2, type: float, display: true, formatter: Liter
|
|
MarketPrice: 5, display: true
|
|
}
|
|
{ +Item Id: 208, Name: MechanicalComponents, Ref: ComponentsTemplate # former: MetalComponents
|
|
ShowUser: Yes
|
|
Mass: 0.63, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.12, type: float, display: true, formatter: Liter
|
|
MarketPrice: 2, display: true
|
|
}
|
|
{ +Item Id: 209, Name: CapacitorComponent, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
Mass: 42, type: float, display: true, formatter: Kilogram
|
|
Volume: 9, type: float, display: true, formatter: Liter
|
|
MarketPrice: 497, display: true
|
|
}
|
|
{ +Item Id: 210, Name: Computer, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 84, display: true
|
|
Mass: 12, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 211, Name: EnergyMatrix, Ref: ComponentsTemplate #former: ControlPanel
|
|
ShowUser: Yes
|
|
MarketPrice: 45, display: true
|
|
Mass: 17.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.1, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 212, Name: Electronics, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 16, display: true
|
|
Mass: 0.86, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.32, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 213, Name: FluxCoil, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 177, display: true
|
|
Mass: 39.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 9, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 214, Name: Motor, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 56, display: true
|
|
Mass: 24.28, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.5, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 215, Name: Nanotubes, Ref: ComponentsTemplate # former: Pipes
|
|
ShowUser: Yes
|
|
MarketPrice: 1.25, display: true
|
|
Mass: 0.57, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.25, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 216, Name: CobaltAlloy, Ref: ComponentsTemplate # former: ReactorCore
|
|
ShowUser: Yes
|
|
MarketPrice: 10.5, display: true
|
|
Mass: 6.29, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 217, Name: SteelPlate, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 2, display: true
|
|
Mass: 11.8, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.25, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 218, Name: EnergyCell, Ref: ComponentsTemplate
|
|
FuelValue: 30, type: int, display: true, formatter: WattHour
|
|
MarketPrice: 10, display: true
|
|
ShowUser: Yes
|
|
Info: bkiEnergyCell, display: true
|
|
|
|
Mass: 14.52, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.1, type: float, display: true, formatter: Liter
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: Misc
|
|
# FuelValue: 500
|
|
# Equals 10 kWh (=600 kWmin): with 1 energycell, a device that consumes 1kW can run for 10h
|
|
# Example: generatorSS (= 600000W = 600kW) would run for 1min under full throttle with 1 energycell
|
|
}
|
|
{ +Item Id: 219, Name: GlassPlate, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 10, display: true
|
|
Mass: 5.8, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.5, type: float, display: true, formatter: Liter
|
|
}
|
|
# deactivated
|
|
{ Item Id: 220, Name: MetalPieces, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 1, display: true
|
|
}
|
|
{ +Item Id: 221, Name: ErestrumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/ErestrumOrePrefab
|
|
Mass: 14.36, type: float, display: true, formatter: Kilogram
|
|
Volume: 7.1, type: float, display: true, formatter: Liter
|
|
MarketPrice: 40, display: true
|
|
XpFactor: 45
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 222, Name: ZascosiumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/ZascosiumOrePrefab
|
|
Mass: 16.22, type: float, display: true, formatter: Kilogram
|
|
Volume: 7.6, type: float, display: true, formatter: Liter
|
|
MarketPrice: 40, display: true
|
|
XpFactor: 45
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 223, Name: MagnesiumPowder, Ref: ComponentsTemplate
|
|
Mass: 0.43, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 10, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 224, Name: IronIngot, Ref: ComponentsTemplate
|
|
Mass: 5.9, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 6.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 225, Name: CobaltIngot, Ref: ComponentsTemplate
|
|
Mass: 6.68, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 6.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 226, Name: SiliconIngot, Ref: ComponentsTemplate
|
|
Mass: 1.9, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 6.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 227, Name: NeodymiumIngot, Ref: ComponentsTemplate
|
|
Mass: 5.25, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 13, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 228, Name: CopperIngot, Ref: ComponentsTemplate
|
|
Mass: 6.71, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 6.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 229, Name: PromethiumPellets, Ref: ComponentsTemplate
|
|
Mass: 2.18, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.3, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 230, Name: ErestrumIngot, Ref: ComponentsTemplate
|
|
Mass: 4.65, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 26, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 231, Name: ZascosiumIngot, Ref: ComponentsTemplate
|
|
Mass: 5.36, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 26, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 232, Name: CrushedStone, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/CrushedStonePrefab
|
|
Mass: 5.38, type: float, display: true, formatter: Kilogram
|
|
Volume: 2, type: float, display: true, formatter: Liter
|
|
MarketPrice: 5, display: true
|
|
XpFactor: 1
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 233, Name: RockDust, Ref: ComponentsTemplate
|
|
Mass: 2.67, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 234, Name: Oscillator, Ref: ComponentsTemplate #former: AdvancedCPU
|
|
Mass: 8.27, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 44.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 235, Name: PlasticMaterial, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/CarbonOrePrefab
|
|
Mass: 0.18, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.12, type: float, display: true, formatter: Liter
|
|
# MarketPrice: 0.2, display: true
|
|
MarketPrice: 1.25, display: true
|
|
XpFactor: 2
|
|
ShowUser: Yes
|
|
#NoRepairInputItem: true
|
|
}
|
|
{ +Item Id: 236, Name: SathiumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/SathiumOrePrefab
|
|
Mass: 51.3, type: float, display: true, formatter: Kilogram
|
|
Volume: 8.4, type: float, display: true, formatter: Liter
|
|
MarketPrice: 40, display: true
|
|
XpFactor: 45
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 237, Name: SathiumIngot, Ref: ComponentsTemplate
|
|
Mass: 14.44, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
ShowUser: Yes
|
|
MarketPrice: 26, display: true
|
|
}
|
|
{ +Item Id: 238, Name: PowerCoil, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 1305, display: true
|
|
Mass: 184.9, type: float, display: true, formatter: Kilogram
|
|
Volume: 24.5, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
# ID 239 is hard coded
|
|
# Implement that EnergyCellLarge can only be placed into FuelcellMS
|
|
{ +Item Id: 239, Name: EnergyCellLarge, Ref: ComponentsTemplate
|
|
FuelValue: 150, type: int, display: true, formatter: WattHour
|
|
ShowUser: Yes
|
|
MarketPrice: 49, display: true
|
|
Info: bkiEnergyCell, display: true
|
|
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.5, type: float, display: true, formatter: Liter
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: EnergyCell
|
|
TechTreeNames: Misc
|
|
}
|
|
# Not used anymore
|
|
{ Item Id: 240, Name: EnergyCellHydrogen, Ref: ComponentsTemplate
|
|
FuelValue: 15, type: int, display: true, formatter: WattHour
|
|
ShowUser: NoButCSV
|
|
MarketPrice: 50, display: true
|
|
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
|
|
# UnlockCost: 10, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: EnergyCell
|
|
# TechTreeNames: Misc
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 241, Name: HydrogenBottle, Ref: ComponentsTemplate
|
|
Mass: 17.25, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
MarketPrice: 24.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 242, Name: WoodLogs, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Resources/WoodLogsPrefab
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
MarketPrice: 5, display: true
|
|
XpFactor: 20
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 243, Name: WoodPlanks, Ref: ComponentsTemplate
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
# MarketPrice: 0.13, display: true
|
|
MarketPrice: 1.25, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 244, Name: Cement, Ref: ComponentsTemplate
|
|
Mass: 16.14, type: float, display: true, formatter: Kilogram
|
|
Volume: 7.55, type: float, display: true, formatter: Liter
|
|
MarketPrice: 4.9, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 245, Name: PentaxidOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/PentaxidOrePrefab
|
|
Mass: 88.88, type: float, display: true, formatter: Kilogram
|
|
Volume: 16.85, type: float, display: true, formatter: Liter
|
|
MarketPrice: 35, display: true
|
|
XpFactor: 60
|
|
ShowUser: Yes
|
|
}
|
|
# Used for PentaxidTank
|
|
# Before "CrystalWarp"
|
|
{ +Item Id: 246, Name: PentaxidCrystal, Ref: ComponentsTemplate
|
|
StackSize: 50
|
|
Mass: 12.82, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.4, type: float, display: true, formatter: Liter
|
|
Info: bkiPentaxidTank, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 23, display: true
|
|
}
|
|
{ +Item Id: 247, Name: SteelPlateArmored, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
Mass: 28.88, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 19.5, display: true
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 248, Name: MoneyCard, Ref: ComponentsTemplate
|
|
StackSize: 50000
|
|
Info: bkiCurrency, display: true
|
|
Credits: 1, display: true
|
|
Mass: 0, type: float, display: true, formatter: Kilogram
|
|
Volume: 0, type: float, display: true, formatter: Liter
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 249, Name: GoldOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/GoldOrePrefab
|
|
Mass: 8.11, type: float, display: true, formatter: Kilogram
|
|
Volume: 2.17, type: float, display: true, formatter: Liter
|
|
MarketPrice: 30, display: true
|
|
XpFactor: 60
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 250, Name: GoldIngot, Ref: ComponentsTemplate
|
|
Mass: 14.49, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 195, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 251, Name: GoldCoins, Ref: ComponentsTemplate
|
|
Info: bkiCurrency, display: true
|
|
Mass: 1.44, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.0, type: float, display: true, formatter: Liter
|
|
Credits: 50, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 252, Name: PlayerBikeKit, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
Info: bkiPlayerbikeKit, display: true
|
|
MarketPrice: 10, display: true
|
|
Mass: 59.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 127.5, type: float, display: true, formatter: Liter
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ Item Id: 253, Name: PlayerBike
|
|
MarketPrice: 120, display: true
|
|
Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikePrefab
|
|
#Meshfile: Entities/Misc/PlayerBikePrefab
|
|
DropMeshfile: Entities/Misc/PlayerBikeFoldedItemPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 59.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
Info: bkiPlayerBike, display: true
|
|
AllowPlacingAt: Terrain
|
|
StackSize: 1
|
|
Category: Devices
|
|
MapIcon: map_PlayerBike
|
|
PickupToToolbar: true
|
|
{ Child 0
|
|
Class: PlaceBike
|
|
Range: 5
|
|
Entity: PlayerBike
|
|
}
|
|
}
|
|
{ +Item Id: 254, Name: AutoMinerCore, Ref: ComponentsTemplate
|
|
Info: bkiAutoMinercore, display: true
|
|
MarketPrice: 7500, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 255, Name: PistolKit, Ref: ComponentsTemplate
|
|
Mass: 1.25, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 250, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 256, Name: RifleKit, Ref: ComponentsTemplate
|
|
Mass: 2.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1200, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 257, Name: SniperKit, Ref: ComponentsTemplate
|
|
Mass: 5, type: float, display: true, formatter: Kilogram
|
|
Volume: 25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1500, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 258, Name: ShotgunKit, Ref: ComponentsTemplate
|
|
Mass: 2.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 15, type: float, display: true, formatter: Liter
|
|
MarketPrice: 800, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 259, Name: HeavyWeaponKit, Ref: ComponentsTemplate
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1800, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 260, Name: LaserKit, Ref: ComponentsTemplate
|
|
Mass: 5, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1500, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 261, Name: PentaxidElement, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
Mass: 2.21, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 9.1, display: true
|
|
}
|
|
|
|
{ +Item Id: 262, Name: IceBlocks, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/IceBlocksPrefab
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 5, display: true
|
|
XpFactor: 10
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
|
|
{ +Item Id: 263, Name: TitanOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/TitanOrePrefab
|
|
Mass: 8.07, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 20, display: true
|
|
XpFactor: 20
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
|
|
{ +Item Id: 264, Name: TitanRods, Ref: ComponentsTemplate
|
|
Mass: 3.38, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 13, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 265, Name: TitanPlates, Ref: ComponentsTemplate
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 3, type: float, display: true, formatter: Liter
|
|
MarketPrice: 9.75, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 266, Name: AluminiumOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/AluminiumOrePrefab
|
|
Mass: 8.07, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 20, display: true
|
|
XpFactor: 20
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
|
|
{ +Item Id: 267, Name: AluminiumPowder, Ref: ComponentsTemplate
|
|
Mass: 3.38, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.75, type: float, display: true, formatter: Liter
|
|
MarketPrice: 13, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 268, Name: AluminiumCoil, Ref: ComponentsTemplate
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 3, type: float, display: true, formatter: Liter
|
|
MarketPrice: 97.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 269, Name: PlatinOre, Ref: OreTemplate
|
|
Meshfile: Entities/Items/Ores/PlatinumOrePrefab
|
|
Mass: 5, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 450, display: true
|
|
XpFactor: 20
|
|
ShowUser: Yes
|
|
NoRepairInputItem: true # needed since it has flag "BaseItem: true" and would other be considered for repairing in R2T
|
|
}
|
|
|
|
{ +Item Id: 270, Name: PlatinBar, Ref: ComponentsTemplate
|
|
Mass: 2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
MarketPrice: 292.5, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 271, Name: PlatinOunce, Ref: ComponentsTemplate
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
MarketPrice: 48.8, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ Item Id: 272, Name: HoverbikeWasp
|
|
MarketPrice: 2158, display: true
|
|
Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeWaspPrefab
|
|
#Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeWaspPrefab
|
|
DropMeshfile: Entities/Misc/PlayerBikeFoldedItemPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 59.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
Info: bkiHoverbikeWasp, display: true
|
|
AllowPlacingAt: Terrain
|
|
StackSize: 1
|
|
Category: Devices
|
|
MapIcon: map_PlayerBike
|
|
PickupToToolbar: true
|
|
{ Child 0
|
|
Class: PlaceBike
|
|
Range: 5
|
|
Entity: HoverbikeWasp
|
|
}
|
|
}
|
|
|
|
{ Item Id: 273, Name: HoverbikeHunter
|
|
MarketPrice: 1420, display: true
|
|
Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeHunterPrefab
|
|
#Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeWaspPrefab
|
|
DropMeshfile: Entities/Misc/PlayerBikeFoldedItemPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 59.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
Info: bkiHoverbikeHunter, display: true
|
|
AllowPlacingAt: Terrain
|
|
StackSize: 1
|
|
Category: Devices
|
|
MapIcon: map_PlayerBike
|
|
PickupToToolbar: true
|
|
{ Child 0
|
|
Class: PlaceBike
|
|
Range: 5
|
|
Entity: HoverbikeHunter
|
|
}
|
|
}
|
|
{ Item Id: 274, Name: HoverbikeSpeedstar
|
|
MarketPrice: 1750, display: true
|
|
Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeSpeedstarPrefab
|
|
#Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeSpeedstarPrefab
|
|
DropMeshfile: Entities/Misc/PlayerBikeFoldedItemPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 59.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
Info: bkiHoverbikeSpeedstar, display: true
|
|
AllowPlacingAt: Terrain
|
|
StackSize: 1
|
|
Category: Devices
|
|
MapIcon: map_PlayerBike
|
|
PickupToToolbar: true
|
|
{ Child 0
|
|
Class: PlaceBike
|
|
Range: 5
|
|
Entity: HoverbikeSpeedstar
|
|
}
|
|
}
|
|
{ Item Id: 275, Name: HoverbikeHowler
|
|
MarketPrice: 1250, display: true
|
|
Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeHowlerPrefab
|
|
#Meshfile: Entities/Misc/Hoverbike/Prefab/HoverbikeHowlerPrefab
|
|
DropMeshfile: Entities/Misc/PlayerBikeFoldedItemPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 59.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
Info: bkiHoverbikeHowler, display: true
|
|
AllowPlacingAt: Terrain
|
|
StackSize: 1
|
|
Category: Devices
|
|
MapIcon: map_PlayerBike
|
|
PickupToToolbar: true
|
|
{ Child 0
|
|
Class: PlaceBike
|
|
Range: 5
|
|
Entity: HoverbikeHowler
|
|
}
|
|
}
|
|
{ +Item Id: 276, Name: EnergyCellSmall, Ref: 50Caliber #Both Ammo AND fuel!
|
|
CustomIcon: EnergyCellHydrogen
|
|
FuelValue: 15, type: int, display: true, formatter: WattHour
|
|
MarketPrice: 10, display: true
|
|
ShowUser: Yes
|
|
Category: Components
|
|
AutoFill: false #Do not autofill into fuel tanks because of being ammo as well!
|
|
Info: bkiEnergyCellSmall, display: true
|
|
Mass: 7, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
# FuelValue: 500
|
|
# Equals 10 kWh (=600 kWmin): with 1 energycell, a device that consumes 1kW can run for 10h
|
|
# Example: generatorSS (= 600000W = 600kW) would run for 1min under full throttle with 1 energycell
|
|
}
|
|
# Save game break: move down to food items, e.g. Id: 327
|
|
{ +Item Id: 277, Name: AnniversaryCake, Ref: FoodTemplate
|
|
StackSize: 10
|
|
FoodDecayTime: 90, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
Info: bkiAnniversaryCake, display: true
|
|
MarketPrice: 89.49, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
AddHealth: 35
|
|
AddStamina: 17, display: StaminaValue
|
|
AddFood: 163, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -1, display: TemperatureValue
|
|
# AddRadiation: -2, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 278, Name: ErestrumGel, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 78, display: true
|
|
Mass: 1.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.25, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 279, Name: ZascosiumAlloy, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 83.2, display: true
|
|
Mass: 7.33, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.12, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 280, Name: XenoSubstrate, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 45, display: true
|
|
Mass: 5.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.25, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 281, Name: NCPowder, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
# MarketPrice: 0.02, display: true
|
|
MarketPrice: 1.25, display: true
|
|
Mass: 0.18, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.15, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 282, Name: SmallOptronicBridge, Ref: ComponentsTemplate
|
|
Mass: 16, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 14299, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 283, Name: SmallOptronicMatrix, Ref: ComponentsTemplate
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 22355, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 284, Name: LargeOptronicBridge, Ref: ComponentsTemplate
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.25, type: float, display: true, formatter: Liter
|
|
MarketPrice: 33988, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 285, Name: LargeOptronicMatrix, Ref: ComponentsTemplate
|
|
Mass: 400, type: float, display: true, formatter: Kilogram
|
|
Volume: 8.5, type: float, display: true, formatter: Liter
|
|
MarketPrice: 59206, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 286, Name: DetectorHVEpicUpgradeKit, Ref: ComponentsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
DropOnDeath: false
|
|
Info: bkiDetectorHVEpicUpgradeKit, display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 3, type: float, display: true, formatter: Liter
|
|
#MarketPrice: 59206, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 287, Name: DetectorCVEpicUpgradeKit, Ref: ComponentsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
DropOnDeath: false
|
|
Info: bkiDetectorCVEpicUpgradeKit, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
#MarketPrice: 59206, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 288, Name: WarpDriveCVEpicUpgradeKit, Ref: ComponentsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
DropOnDeath: false
|
|
Info: bkiWarpDriveCVEpicUpgradeKit, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
#MarketPrice: 59206, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 289, Name: TeleporterBAEpicUpgradeKit, Ref: ComponentsTemplate
|
|
# CustomIcon: KeyCardRed
|
|
DropOnDeath: false
|
|
Info: bkiTeleporterBAEpicUpgradeKit, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
#MarketPrice: 59206, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
# CATEGORIE CRAFTING: FOOD PROCESSOR id 300-399
|
|
# delete when save game break
|
|
{ +Item Id: 300, Name: SpaceDurian, Ref: FoodTemplate
|
|
FoodDecayTime: 35, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
Mass: 0.35, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.31, type: float, display: true, formatter: Liter
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 10, display: HealthValue
|
|
AddStamina: 5, display: StaminaValue
|
|
AddFood: 35, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 301, Name: Steak, Ref: FoodTemplate
|
|
Mass: 0.24, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.27, type: float, display: true, formatter: Liter
|
|
FoodDecayTime: 13, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 16.80, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 12, display: HealthValue
|
|
AddStamina: 3, display: StaminaValue
|
|
AddFood: 60, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 3, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
# Raw Meat
|
|
{ +Item Id: 302, Name: Meat, Ref: FoodTemplate
|
|
Mass: 0.35, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.31, type: float, display: true, formatter: Liter
|
|
FoodDecayTime: 10, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 4.20, display: true
|
|
Category: Food
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 15, display: HealthValue
|
|
AddStamina: 3, display: StaminaValue
|
|
AddFood: 32, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: "Indigestion,PoisonFood"
|
|
Buff_chance: "0.9,0.3"
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 303, Name: Spice, Ref: FoodTemplate
|
|
Mass: 0.03, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.05, type: float, display: true, formatter: Liter
|
|
Info: bkiIngredient, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 1, display: true
|
|
FoodDecayTime: 74, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -1, display: HealthValue
|
|
AddStamina: -20, display: StaminaValue
|
|
AddFood: 5, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 1, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.1
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 304, Name: OpuntiaCactusSpears, Ref: FoodTemplate
|
|
Mass: 0.11, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.32, type: float, display: true, formatter: Liter
|
|
Category: Ingredients
|
|
FoodDecayTime: 30, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 10, display: HealthValue
|
|
AddStamina: 35, display: StaminaValue
|
|
AddFood: 45, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.05
|
|
Debuff: OpenWound, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 305, Name: Fiber, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Components
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
# MarketPrice: 0.22, display: true
|
|
MarketPrice: 1.25, display: true
|
|
}
|
|
{ +Item Id: 306, Name: AkuaWine, Ref: FoodTemplate
|
|
MarketPrice: 24.95, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 43, display: HealthValue
|
|
AddStamina: 40, display: StaminaValue
|
|
AddFood: 2, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -8, display: TemperatureValue
|
|
SfxBegin: UseActions/playerDrinking
|
|
Buff: "Hangover"
|
|
Buff_chance: "0.4"
|
|
# Debuff: Cold, display: EffectiveAgainst
|
|
}
|
|
}
|
|
{ +Item Id: 309, Name: AlienParts01, Ref: FoodTemplate
|
|
Mass: 0.3, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.14, type: float, display: true, formatter: Liter
|
|
Info: bkiIngredient, display: true
|
|
MarketPrice: 2, display: true
|
|
Category: Food
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 310, Name: AlienParts02, Ref: FoodTemplate
|
|
Mass: 0.52, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.71, type: float, display: true, formatter: Liter
|
|
Info: bkiIngredient, display: true
|
|
MarketPrice: 2, display: true
|
|
Category: Food
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 311, Name: AlienParts03, Ref: FoodTemplate
|
|
Mass: 0.35, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.21, type: float, display: true, formatter: Liter
|
|
Info: bkiIngredient, display: true
|
|
MarketPrice: 2, display: true
|
|
Category: Food
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
}
|
|
{ Item Id: 312, Name: AlienParts04, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Ingredients
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
MarketPrice: 2, display: true
|
|
}
|
|
{ +Item Id: 313, Name: Stew, Ref: FoodTemplate
|
|
Mass: 0.75, type: float, display: true, formatter: Kilogram
|
|
Volume: 2, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 97.5, display: true
|
|
FoodDecayTime: 28, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 90, display: HealthValue
|
|
AddStamina: 40, display: StaminaValue
|
|
AddFood: 298, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 5, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 314, Name: Bread, Ref: FoodTemplate
|
|
Mass: 0.15, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.2, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 27.5, display: true
|
|
FoodDecayTime: 113, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 6, display: HealthValue
|
|
AddStamina: 0, display: StaminaValue
|
|
AddFood: 58, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 315, Name: Fruit, Ref: FoodTemplate
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.08, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.18, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 25, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 10, display: HealthValue
|
|
AddStamina: 10, display: StaminaValue
|
|
AddFood: 18, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -1, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingFruit
|
|
Buff: Indigestion
|
|
Buff_chance: 0.01
|
|
}
|
|
}
|
|
{ +Item Id: 316, Name: Grain, Ref: FoodTemplate
|
|
MarketPrice: 1, display: true
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 50, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
Mass: 0.06, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.19, type: float, display: true, formatter: Liter
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0, display: HealthValue
|
|
AddStamina: 0, display: StaminaValue
|
|
AddFood: 5, display: FoodValue
|
|
AddOxygen: 0
|
|
# AddTemperature: -0, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingFruit
|
|
Buff: Indigestion
|
|
Buff_chance: 0.10
|
|
}
|
|
}
|
|
{ +Item Id: 317, Name: Egg, Ref: FoodTemplate
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 32, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 15, display: HealthValue
|
|
AddStamina: 10, display: StaminaValue
|
|
AddFood: 21, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingPain
|
|
Buff: Indigestion
|
|
Buff_chance: 0.8
|
|
}
|
|
}
|
|
{ +Item Id: 318, Name: Varonroot, Ref: FoodTemplate
|
|
MarketPrice: 1.5, display: true
|
|
Mass: 0.05, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.12, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 160, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 125, display: HealthValue
|
|
AddStamina: -20, display: StaminaValue
|
|
AddFood: 5, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.1
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
Debuff: PoisonBit, display: EffectiveAgainst
|
|
}
|
|
}
|
|
{ +Item Id: 319, Name: NaturalStimulant, Ref: FoodTemplate
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.07, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.08, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 60, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -25, display: HealthValue
|
|
AddStamina: 50, display: StaminaValue
|
|
AddFood: -3, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
Debuff: Stunned, display: EffectiveAgainst
|
|
Buff: "Indigestion,BadTrip"
|
|
Buff_chance: "0.5,0.9"
|
|
}
|
|
}
|
|
{ +Item Id: 320, Name: AlienTooth, Ref: FoodTemplate
|
|
MarketPrice: 1.5, display: true
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
Info: bkiIngredient, display: true
|
|
Category: Medical
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 321, Name: Ribs, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
StackSize: 4000
|
|
FoodDecayTime: 21, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 24, display: HealthValue
|
|
AddStamina: 12, display: StaminaValue
|
|
AddFood: 182, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 5, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 322, Name: TexturedPlantProtein, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 30, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 25, display: HealthValue
|
|
AddStamina: 40, display: StaminaValue
|
|
AddFood: 20, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.05
|
|
Debuff: PoisonBit, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 323, Name: SpaceOrange, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 35, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 5, display: HealthValue
|
|
AddStamina: 10, display: StaminaValue
|
|
AddFood: 30, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -3, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.02
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 324, Name: VeggieBurger, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 124, display: true
|
|
Category: Food
|
|
FoodDecayTime: 60, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 24, display: HealthValue
|
|
AddStamina: 10, display: StaminaValue
|
|
AddFood: 143, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 3, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
|
|
# Save game break: move up to components
|
|
{ +Item Id: 325, Name: FusionCell, Ref: ComponentsTemplate
|
|
Mass: 75, type: float, display: true, formatter: Kilogram
|
|
Volume: 10.5, type: float, display: true, formatter: Liter
|
|
FuelValue: 300, type: int, display: true, formatter: WattHour
|
|
MarketPrice: 325, display: true
|
|
ShowUser: Yes
|
|
Info: bkiFusionCell, display: true
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: EnergyCellLarge
|
|
TechTreeNames: Misc
|
|
}
|
|
|
|
{ +Item Id: 326, Name: Milk, Ref: FoodTemplate
|
|
Mass: 1.08, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 12.34, display: true
|
|
Category: Food
|
|
FoodDecayTime: 20, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 15, display: HealthValue
|
|
AddStamina: 25, display: StaminaValue
|
|
AddFood: 24, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -1, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.2
|
|
Debuff: BadTrip, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 328, Name: Cheese, Ref: FoodTemplate
|
|
Mass: 0.95, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.85, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 37, display: true
|
|
FoodDecayTime: 48, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 18, display: HealthValue
|
|
AddStamina: 13, display: StaminaValue
|
|
AddFood: 36, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 330, Name: Beer, Ref: FoodTemplate
|
|
Mass: 0.66, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.7, type: float, display: true, formatter: Liter
|
|
MarketPrice: 9.90, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 26, display: HealthValue
|
|
AddStamina: 70, display: StaminaValue
|
|
AddFood: 2, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -8, display: TemperatureValue
|
|
SfxBegin: UseActions/playerDrinking
|
|
Buff: "Hangover"
|
|
Buff_chance: "0.1"
|
|
# Debuff: Cold, display: EffectiveAgainst
|
|
}
|
|
}
|
|
|
|
# free
|
|
|
|
{ +Item Id: 332, Name: NutrientSolution, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Food
|
|
StackSize: 2000
|
|
MarketPrice: 101, display: true
|
|
ShowUser: Yes
|
|
Mass: 6, type: float, display: true, formatter: Kilogram
|
|
Volume: 5.2, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 333, Name: RottenFood, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Food
|
|
StackSize: 2000
|
|
MarketPrice: 1.25, display: true
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Buff: PoisonFood
|
|
Buff_chance: 1
|
|
SfxBegin: UseActions/playerEatingPain
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 335, Name: HerbalLeaves, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 1, display: true
|
|
FoodDecayTime: 25, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0, display: HealthValue
|
|
AddStamina: -15, display: StaminaValue
|
|
AddFood: 0, display: FoodValue
|
|
AddOxygen: 0
|
|
Debuff: "DermalBurn,Indigestion", display: EffectiveAgainst
|
|
# Buff_chance: 0.025
|
|
# Debuff: PoisonBit, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 336, Name: CornDogFruit, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 30, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0, display: HealthValue
|
|
AddStamina: 0, display: StaminaValue
|
|
AddFood: 25, display: FoodValue
|
|
AddOxygen: 0
|
|
# Buff: PoisonFood
|
|
# Buff_chance: 0.02
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 338, Name: PhoenixFernFonds, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 2, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
}
|
|
|
|
# Delete when save game break
|
|
{ Item Id: 339, Name: GrilledVegetables, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
FoodDecayTime: 54, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 14, display: HealthValue
|
|
AddStamina: 6, display: StaminaValue
|
|
AddFood: 60, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 2, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 340, Name: TrumpetGreens, Ref: FoodTemplate
|
|
Mass: 0.05, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.07, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 3, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 24, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 18, display: HealthValue
|
|
AddStamina: 50, display: StaminaValue
|
|
AddFood: 35, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.15
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
|
|
# =========================================================================== MEDICAL CONSUMABLES =================================================================
|
|
|
|
{ +Item Id: 341, Name: Bandages, Ref: FoodTemplate
|
|
Mass: 0.05, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.32, type: float, display: true, formatter: Liter
|
|
Category: Medical
|
|
LifetimeOnDrop: 1200
|
|
MarketPrice: 10, display: true
|
|
Info: bkiBandages, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 10, type: float
|
|
AddHealth: 85
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "OpenWound,DermalBurn", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
BuffMod: "FractureClosed, -0.3, -0.8, true; FractureOpen, -0.4, -0.6, true"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 382, Name: StomachPills, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
Info: bkiMedicalItem, display: true
|
|
MarketPrice: 12, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "Hangover,Indigestion", display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerSwallow
|
|
BuffMod: "PoisonFood, -0.7, 0, true; Frostbite, 0.2, -0.7, false; Necrosis, 0, -0.85, false; OrganFailure, 0, -0.4; FeverAttack, 0.3, -0.4, false"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 327, Name: Medikit01, Ref: FoodTemplate #TraumaKit
|
|
Mass: 0.04, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Category: Medical
|
|
MarketPrice: 160, display: true
|
|
Info: bkiMedikit01, display: true #NewRequired
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Buff: MedikitApplied2
|
|
Debuff: "DermalBurn,OpenWound,FractureClosed,FractureOpen,Mutilation,Hangover,BadTrip,FeverAttack,Frostbite,Necrosis,PoisonFood,OrganFailure", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 334, Name: AntibioticPills, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
MarketPrice: 45, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10
|
|
AddStamina: 0
|
|
AddFood: -50
|
|
AddOxygen: 0
|
|
Debuff: "DermalParasite,EndoParasite", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
BuffMod: "InfectedWound, -0.2, -0.4, true; Sepsis, -0.1, -0.25;EndoParasite2, 0.5, 0, false"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 345, Name: AntibioticInjection, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
MarketPrice: 90, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "DermalParasite,EndoParasite,EndoParasite2,InfectedWound", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
BuffMod: "Sepsis, -0.15, -0.4; EndoParasite3, -0.6, -0.2, false"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 389, Name: AntiToxicPills, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
MarketPrice: 60, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10
|
|
AddStamina: 0
|
|
AddFood: -50
|
|
AddOxygen: 0
|
|
Debuff: "PoisonBit,BadTrip", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
BuffMod: "PoisonBit2, 0.6, -0.9, false;Intoxication, 1, -0.4, true"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 391, Name: AntiToxicInjection, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
MarketPrice: 120, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "Intoxication,BadTrip,PoisonBit,PoisonBit2", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 307, Name: Medikit02, Ref: FoodTemplate #DetoxKit
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Category: Medical
|
|
MarketPrice: 600, display: true
|
|
Info: bkiMedikit02, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
# Buff: MedikitApplied
|
|
Debuff: "Intoxication,BadTrip,PoisonBit,PoisonBit2,DermalParasite,EndoParasite,EndoParasite2,EndoParasite3,InfectedWound,Sepsis,AlienParasite", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 368, Name: RadiationPills, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
Info: bkiMedicalItem, display: true
|
|
MarketPrice: 75, display: true
|
|
Category: Medical
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -50, display: HealthValue
|
|
AddStamina: 0, display: StaminaValue
|
|
AddFood: -50, display: FoodValue
|
|
AddOxygen: 0
|
|
AddRadiation: -3, display: RadiationValue
|
|
Debuff: "RadiationPoisoning,RadiationBurn", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 393, Name: AntiRadiationInjection, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
MarketPrice: 150, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddRadiation: -5, display: RadiationValue
|
|
Debuff: "RadiationSickness,RadiationPoisoning,RadiationBurn", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 308, Name: Medikit03, Ref: FoodTemplate #DecontKit
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
MarketPrice: 570, display: true
|
|
Category: Medical
|
|
Info: bkiMedikit03, display: true
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddRadiation: -7, display: RadiationValue
|
|
# Buff: MedikitApplied
|
|
Debuff: "DermalParasite,EndoParasite,EndoParasite2,EndoParasite3,AlienParasite,RadiationBurn,RadiationPoisoning,RadiationSickness", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 329, Name: Medikit04, Ref: FoodTemplate #Health Pack small
|
|
Mass: 0.12, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.11, type: float, display: true, formatter: Liter
|
|
Category: Medical
|
|
MarketPrice: 100, display: true
|
|
Info: bkiMedikit04, display: true #NewRequired
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Buff: MedikitApplied
|
|
# Debuff: "OpenWound", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 331, Name: Medikit05, Ref: FoodTemplate #Health Pack medium
|
|
Mass: 0.12, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.11, type: float, display: true, formatter: Liter
|
|
Category: Medical
|
|
MarketPrice: 410, display: true
|
|
Info: bkiMedikit05, display: true #NewRequired
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Buff: MedikitApplied2
|
|
# Debuff: "OpenWound", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 366, Name: Medikit06, Ref: FoodTemplate #Health Pack large
|
|
Mass: 0.12, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.11, type: float, display: true, formatter: Liter
|
|
Category: Medical
|
|
MarketPrice: 890, display: true
|
|
Info: bkiMedikit06, display: true #NewRequired
|
|
StackSize: 1000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Buff: MedikitApplied3
|
|
# Debuff: "OpenWound", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 379, Name: AntibioticOintment, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.05, type: float, display: true, formatter: Liter
|
|
Info: bkiMedicalItem, display: true
|
|
MarketPrice: 15, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "DermalBurn,Frostbite,Necrosis", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 388, Name: AntiToxicOintment, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
MarketPrice: 20, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "PoisonBit,PoisonBit2,DermalParasite", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 387, Name: AntiRadiationOintment, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
MarketPrice: 25, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddRadiation: -1, display: RadiationValue
|
|
Debuff: RadiationBurn, display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 337, Name: RadiationImmunityShot, Ref: FoodTemplate
|
|
Info: bkiRadiationImmunity, display: true
|
|
MarketPrice: 90, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10
|
|
AddStamina: 0
|
|
AddFood: -50
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/exhale
|
|
Buff: "RadiationImmunity,BadTrip"
|
|
Buff_chance: "1,0.2"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 390, Name: AntiParasitePills, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
MarketPrice: 90, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10
|
|
AddStamina: 0
|
|
AddFood: -50
|
|
AddOxygen: 0
|
|
Debuff: "DermalParasite,EndoParasite,EndoParasite2", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 392, Name: AntiParasiteInjection, Ref: FoodTemplate
|
|
Info: bkiMedicalItem, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
MarketPrice: 180, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Debuff: "DermalParasite,AlienParasite,EndoParasite,EndoParasite2,EndoParasite3", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 378, Name: EnergyPills, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
Info: bkiEnergyPills, display: true
|
|
MarketPrice: 30, display: true
|
|
Category: Medical
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10
|
|
AddStamina: 300
|
|
AddFood: -50
|
|
AddOxygen: 0
|
|
Buff: "StimBoosterUp,BadTrip,PoisonFood"
|
|
Debuff: "Stunned", display: EffectiveAgainst
|
|
Buff_chance: "1,0.35,0.1"
|
|
SfxBegin: UseActions/playerSwallow
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 380, Name: AdrenalineShot, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.05, type: float, display: true, formatter: Liter
|
|
Info: bkiAdrenalineShot, display: true
|
|
Category: Medical
|
|
MarketPrice: 15, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 100
|
|
AddFood: -20
|
|
AddOxygen: 0
|
|
Buff: "StaminaBoost,BadTrip"
|
|
Buff_chance: "1,0.25"
|
|
Debuff: "Stunned,PoisonBit,PoisonBit2", display: EffectiveAgainst
|
|
SfxBegin: UseActions/exhale
|
|
}
|
|
}
|
|
|
|
# ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
/* ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
Wound: OpenWound,DermalBurn BrokenLeg(removed),FractureClosed,FractureOpen Mutilation
|
|
Disease: Hangover,BadTrip FeverAttack,Frostbite,PoisonFood Necrosis,OrganFailure
|
|
Infection: DermalParasite,EndoParasite InfectedWound,EndoParasite2 Sepsis,EndoParasite3
|
|
Toxin: PoisonBite,Indigestion PoisonBite2,Intoxication
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*/
|
|
|
|
{ +Item Id: 342, Name: BrafusFungi, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 2, display: true
|
|
FoodDecayTime: 25, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 500, display: HealthValue
|
|
AddStamina: -20, display: StaminaValue
|
|
AddFood: -50, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: "Indigestion, PoisonFood"
|
|
Buff_chance: "1, 0.65"
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 343, Name: ConfettiMossScrapings, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 1.5, display: true
|
|
Category: Food
|
|
FoodDecayTime: 36, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0, display: HealthValue
|
|
AddStamina: 150, display: StaminaValue
|
|
AddFood: -25, display: FoodValue
|
|
AddOxygen: 0
|
|
Debuff: "PoisonBit,InfectedWound", display: EffectiveAgainst
|
|
Buff: "Indigestion, PoisonFood"
|
|
Buff_chance: "1, 0.4"
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 344, Name: FireMossScrapings, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 1.5, display: true
|
|
FoodDecayTime: 33, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -50, display: HealthValue
|
|
AddStamina: 385, display: StaminaValue
|
|
AddFood: 1, display: FoodValue
|
|
AddOxygen: 0
|
|
Debuff: "DermalBurn,Frostbite,BadTrip", display: EffectiveAgainst
|
|
Buff: "Indigestion, PoisonFood"
|
|
Buff_chance: "1, 0.5"
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 346, Name: EmergencyRations, Ref: FoodTemplate
|
|
Mass: 0.3, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.50, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 393, display: true
|
|
Category: Food
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 50, display: HealthValue
|
|
AddStamina: 10, display: StaminaValue
|
|
AddFood: 300, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.05
|
|
# AddRadiation: -2, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 347, Name: PlantProtein, Ref: FoodTemplate
|
|
Mass: 0.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.20, type: float, display: true, formatter: Liter
|
|
Info: bkiFoodRaw, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Food
|
|
FoodDecayTime: 24, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
StackSize: 4000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 5, display: HealthValue
|
|
AddStamina: 9, display: StaminaValue
|
|
AddFood: 18, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
Buff: "Indigestion, PoisonFood"
|
|
Buff_chance: "0.3, 0.05"
|
|
}
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 348, Name: WaterJug, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Components
|
|
StackSize: 1000
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
ShowUser: Yes
|
|
MarketPrice: 32.5, display: true
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -10, display: HealthValue
|
|
AddStamina: 125, display: StaminaValue
|
|
AddFood: 0, display: FoodValue
|
|
AddTemperature: -10, display: TemperatureValue
|
|
AddOxygen: -5
|
|
Debuff: Fire, display: EffectiveAgainst
|
|
Buff: Indigestion
|
|
Buff_chance: 0.3
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ +Item Id: 349, Name: WaterBottle, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Components
|
|
MarketPrice: 4.88, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 50, display: StaminaValue
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddTemperature: -8, display: TemperatureValue
|
|
Debuff: "Hangover,Fire", display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 350, Name: Corn, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 30, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 5, display: HealthValue
|
|
AddStamina: 5, display: StaminaValue
|
|
AddFood: 35, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.75
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 351, Name: MushroomBrown, Ref: FoodTemplate
|
|
Mass: 0.03, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.09, type: float, display: true, formatter: Liter
|
|
Info: bkiFoodRaw, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 15, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 25, display: HealthValue
|
|
AddStamina: 5, display: StaminaValue
|
|
AddFood: 5, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: "Indigestion,PoisonFood,BadTrip"
|
|
Buff_chance: "1,0.35,0.25"
|
|
Debuff: PoisonBit, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 352, Name: AloeVera, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Medical
|
|
FoodDecayTime: 40, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 40, display: HealthValue
|
|
AddStamina: 0, display: StaminaValue
|
|
AddFood: 5, display: FoodValue
|
|
AddOxygen: 0
|
|
Debuff: DermalBurn, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 353, Name: EggPlantParts, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 35, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 354, Name: AkuaFruit, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 25, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 10, display: HealthValue
|
|
AddStamina: 25, display: StaminaValue
|
|
AddFood: 50, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingFruit
|
|
}
|
|
}
|
|
{ +Item Id: 355, Name: AlienThorn, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
MarketPrice: 1.5, display: true
|
|
Category: Medical
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 356, Name: AlienSpikeLemon, Ref: FoodTemplate
|
|
Mass: 0.09, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.18, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 1.5, display: true
|
|
FoodDecayTime: 200, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 35, display: HealthValue
|
|
AddStamina: 10, display: StaminaValue
|
|
AddFood: 3, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -5, display: TemperatureValue
|
|
AddRadiation: -1, display: RadiationValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.55
|
|
Debuff: PoisonBit, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingFruit
|
|
}
|
|
}
|
|
{ +Item Id: 357, Name: MushroomSpiky, Ref: FoodTemplate
|
|
Mass: 0.18, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.27, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 1.5, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 20, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 150, display: HealthValue
|
|
AddStamina: -400, display: StaminaValue
|
|
AddFood: 50, display: FoodValue
|
|
AddOxygen: 0
|
|
AddRadiation: -1, display: RadiationValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.1
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 358, Name: Tomato, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 1, display: true
|
|
FoodDecayTime: 35, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 5, display: HealthValue
|
|
AddStamina: 5, display: StaminaValue
|
|
AddFood: 25, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -3, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.1
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 359, Name: Vegetables, Ref: FoodTemplate
|
|
Mass: 0.12, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.21, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1, display: true
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 35, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 10, display: HealthValue
|
|
AddStamina: 5, display: StaminaValue
|
|
AddFood: 20, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: "Indigestion, PoisonFood"
|
|
Buff_chance: "0.35, 0.05"
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
|
|
}
|
|
{ +Item Id: 360, Name: Flour, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Food
|
|
MarketPrice: 4, display: true
|
|
FoodDecayTime: 150, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Item Id: 361, Name: MeatBurger, Ref: FoodTemplate
|
|
Mass: 0.41, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.48, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 151.29, display: true
|
|
FoodDecayTime: 98, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 29, display: HealthValue
|
|
AddStamina: 25, display: StaminaValue
|
|
AddFood: 205, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 3, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.35
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 362, Name: Ham, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 26.95, display: true
|
|
FoodDecayTime: 106, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 18, display: HealthValue
|
|
AddStamina: 5, display: StaminaValue
|
|
AddFood: 92, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 2, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 363, Name: CannedVegetables, Ref: FoodTemplate
|
|
Mass: 0.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 45.95, display: true
|
|
FoodDecayTime: 307, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 30, display: HealthValue
|
|
AddStamina: 14, display: StaminaValue
|
|
AddFood: 106, display: FoodValue
|
|
AddOxygen: 0
|
|
# AddRadiation: -1, display: RadiationValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.05
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 364, Name: CannedMeat, Ref: FoodTemplate
|
|
Mass: 0.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 72.95, display: true
|
|
FoodDecayTime: 282, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 25, display: HealthValue
|
|
AddStamina: 15, display: StaminaValue
|
|
AddFood: 112, display: FoodValue
|
|
AddOxygen: 0
|
|
# AddRadiation: -1, display: RadiationValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.15
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 365, Name: Berries, Ref: FoodTemplate
|
|
Mass: 0.18, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.61, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 25, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 0.4, type: float
|
|
AddHealth: 5, display: HealthValue
|
|
AddStamina: 22, display: StaminaValue
|
|
AddFood: 10, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -1, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingFruit
|
|
Buff: "Indigestion"
|
|
Buff_chance: "0.01"
|
|
}
|
|
}
|
|
{ +Item Id: 367, Name: Pizza, Ref: FoodTemplate
|
|
Mass: 1.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 4.8, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 139.95, display: true
|
|
Category: Food
|
|
FoodDecayTime: 56, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 56, display: HealthValue
|
|
AddStamina: 19, display: StaminaValue
|
|
AddFood: 243, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 4, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.2
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 369, Name: Sandwich, Ref: FoodTemplate
|
|
Mass: 0.07, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.2, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 44.95, display: true
|
|
Category: Food
|
|
FoodDecayTime: 69, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 0.5, type: float
|
|
AddHealth: 11, display: HealthValue
|
|
AddStamina: 11, display: StaminaValue
|
|
AddFood: 35, display: FoodValue
|
|
AddOxygen: 0
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 370, Name: Sugarcane, Ref: FoodTemplate
|
|
Info: bkiIngredient, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 1, display: true
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 371, Name: Salami, Ref: FoodTemplate
|
|
Mass: 0.28, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.3, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 16.95, display: true
|
|
FoodDecayTime: 166, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 8, display: HealthValue
|
|
AddStamina: 2, display: StaminaValue
|
|
AddFood: 47, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.3
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 372, Name: Ratatouille, Ref: FoodTemplate
|
|
Mass: 0.95, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.1, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 61.95, display: true
|
|
FoodDecayTime: 24, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 36, display: HealthValue
|
|
AddStamina: 44, display: StaminaValue
|
|
AddFood: 142, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 3, display: TemperatureValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 373, Name: Waffles, Ref: FoodTemplate
|
|
Mass: 0.22, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.95, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 75.95, display: true
|
|
FoodDecayTime: 78, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 35, display: HealthValue
|
|
AddStamina: 12, display: StaminaValue
|
|
AddFood: 150, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 2, display: TemperatureValue
|
|
# AddRadiation: -1, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
# delete when save game break
|
|
{ +Item Id: 374, Name: PumpkinCookie, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 70.95, display: true
|
|
FoodDecayTime: 97, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: NoButCSV
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 15, display: HealthValue
|
|
AddStamina: 15, display: StaminaValue
|
|
AddFood: 37, display: FoodValue
|
|
AddOxygen: 0
|
|
AddRadiation: -1, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 375, Name: PowerBar, Ref: FoodTemplate
|
|
Info: bkiPowerBar, display: true
|
|
FoodDecayTime: 90, display: true, type: int
|
|
Category: Food
|
|
LifetimeOnDrop: 1200
|
|
MarketPrice: 4, display: true
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 20
|
|
AddFood: 45, display: FoodValue
|
|
AddOxygen: 0
|
|
# AddTemperature: -2, display: TemperatureValue
|
|
# Debuff: PoisonFood, display: EffectiveAgainst
|
|
Buff: Indigestion
|
|
Buff_chance: 0.85
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 376, Name: FriedVegetables, Ref: FoodTemplate
|
|
Mass: 0.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.25, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
FoodDecayTime: 35, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 4.20, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 14, display: HealthValue
|
|
AddStamina: 6, display: StaminaValue
|
|
AddFood: 32, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 1, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.15
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 377, Name: Cereals, Ref: FoodTemplate
|
|
Mass: 0.8, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.1, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
MarketPrice: 58.95, display: true
|
|
Category: Food
|
|
FoodDecayTime: 20, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 24, display: HealthValue
|
|
AddStamina: 12, display: StaminaValue
|
|
AddFood: 64, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -3, display: TemperatureValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.1
|
|
SfxBegin: UseActions/playerEatingCrunchy
|
|
}
|
|
}
|
|
{ +Item Id: 381, Name: FruitPie, Ref: FoodTemplate
|
|
Mass: 0.8, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Info: bkiConsumable, display: true
|
|
Category: Food
|
|
MarketPrice: 89.45, display: true
|
|
FoodDecayTime: 95, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 25, display: HealthValue
|
|
AddStamina: 30, display: StaminaValue
|
|
AddFood: 188, display: FoodValue
|
|
AddOxygen: 0
|
|
# AddRadiation: -2, display: RadiationValue
|
|
Buff: Indigestion
|
|
Buff_chance: 0.25
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 383, Name: HotBeverage, Ref: FoodTemplate
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Info: bkiHotBeverage, display: true
|
|
MarketPrice: 4.30, display: true
|
|
Category: Food
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 57, display: StaminaValue
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddTemperature: 8, display: TemperatureValue
|
|
Debuff: "Hangover,BadTrip,Indigestion", display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ +Item Id: 384, Name: NaturalSweetener, Ref: FoodTemplate
|
|
Mass: 0.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.24, type: float, display: true, formatter: Liter
|
|
Info: bkiFoodRaw, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 60, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 30, display: HealthValue
|
|
AddStamina: 25, display: StaminaValue
|
|
AddFood: 4, display: FoodValue
|
|
AddOxygen: 0
|
|
Buff: Indigestion
|
|
Buff_chance: 0.02
|
|
Debuff: "DermalBurn,Indigestion", display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 385, Name: FruitJuice, Ref: FoodTemplate
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Info: bkiFruitJuice, display: true
|
|
MarketPrice: 4.50, display: true
|
|
Category: Food
|
|
StackSize: 2000
|
|
FoodDecayTime: 80, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 2, type: float
|
|
AddHealth: 41, display: HealthValue
|
|
AddStamina: 40, display: StaminaValue
|
|
AddFood: 0, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: -3, display: TemperatureValue
|
|
SfxBegin: UseActions/playerDrinking
|
|
Debuff: "Hangover,Indigestion", display: EffectiveAgainst
|
|
}
|
|
}
|
|
{ +Item Id: 386, Name: VegetableJuice, Ref: FoodTemplate
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
MarketPrice: 8, display: true
|
|
Info: bkiVegetableJuice, display: true
|
|
Category: Food
|
|
FoodDecayTime: 70, display: true, type: int
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 2, type: float
|
|
AddHealth: 43, display: HealthValue
|
|
AddStamina: 35, display: StaminaValue
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddTemperature: -3, display: TemperatureValue
|
|
Debuff: "Hangover,Indigestion", display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ +Item Id: 394, Name: BerryJuice, Ref: FoodTemplate
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Info: bkiBerryJuice, display: true
|
|
Category: Food
|
|
MarketPrice: 8, display: true
|
|
FoodDecayTime: 80, display: true, type: int
|
|
StackSize: 2000
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 2, type: float
|
|
AddHealth: 25, display: HealthValue
|
|
AddStamina: 85, display: StaminaValue
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
AddTemperature: -3, display: TemperatureValue
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ +Item Id: 395, Name: Buds, Ref: FoodTemplate
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.3, type: float, display: true, formatter: Liter
|
|
Info: bkiComponent, display: true
|
|
MarketPrice: 1, display: true
|
|
Category: Ingredients
|
|
FoodDecayTime: 100, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 5
|
|
AddFood: 5, display: FoodValue
|
|
AddOxygen: 0
|
|
# Debuff: Indigestion, display: EffectiveAgainst
|
|
# Buff_chance: 0.025
|
|
# Debuff: PoisonBit, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 396, Name: Roots, Ref: FoodTemplate
|
|
Info: bkiConsumable, display: true
|
|
Category: Ingredients
|
|
MarketPrice: 1, display: true
|
|
FoodDecayTime: 200, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 0
|
|
AddFood: 12
|
|
AddOxygen: 0
|
|
# Debuff: Indigestion, display: EffectiveAgainst
|
|
# Buff_chance: 0.025
|
|
# Debuff: PoisonBit, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 397, Name: EnergyDrink, Ref: FoodTemplate
|
|
Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Info: bkiEnergyDrink, display: true
|
|
MarketPrice: 8, display: true
|
|
Category: Food
|
|
# FoodDecayTime: 200, display: true, type: int
|
|
# FoodDecayedItem: RottenFood
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: 0
|
|
AddStamina: 150, display: StaminaValue
|
|
AddFood: 0
|
|
AddOxygen: 0
|
|
Buff: Hangover
|
|
Buff_chance: 0.025
|
|
Debuff: Stunned, display: EffectiveAgainst
|
|
SfxBegin: UseActions/playerDrinking
|
|
}
|
|
}
|
|
{ Item Id: 398, Name: XP
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 1, type: float, display: false, formatter: Kilogram
|
|
ShowUser: No
|
|
}
|
|
{ Item Id: 399, Name: RP
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 1, type: float, display: false, formatter: Kilogram
|
|
ShowUser: No
|
|
}
|
|
# =========================================
|
|
# NPC MELEE ATTACK AND WEAPONS id 500-599
|
|
# ------------------------
|
|
# Melee 500-549
|
|
# =========================================
|
|
|
|
{ +Item Id: 500, Name: MeleeTemplate
|
|
Material: human
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
Canhold: false
|
|
Candrop: false
|
|
HoldType: 6
|
|
StackSize: 1
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 4.5
|
|
Damage: 300
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|rock|dirt|shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 501, Name: MeleeArmoredGolem, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3
|
|
Damage: 300
|
|
SfxBegin: Enemies/ArmoredGolem/ArmoredGolem_SfxAttack
|
|
Buff: "OpenWound,FractureClosed,FractureOpen,Mutilation"
|
|
Buff_chance: "0.4,0.25,0.1,0.01"
|
|
}
|
|
}
|
|
{ +Item Id: 502, Name: MeleeTotalHorror, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 3.5
|
|
Damage: 130
|
|
SfxBegin: Enemies/TotalHorror/TotalHorror_SfxAttack
|
|
Buff: "FractureOpen,AlienParasite"
|
|
Buff_chance: "0.2,0.05"
|
|
}
|
|
}
|
|
{ +Item Id: 503, Name: MeleeTalonGuardian, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 1.5, type: float
|
|
Range: 3.5
|
|
Damage: 120
|
|
Sphere: 0.5
|
|
SfxBegin: Enemies/TalonGuardian/WhooshWideSlow
|
|
Buff: "OpenWound"
|
|
Buff_chance: "0.15"
|
|
}
|
|
}
|
|
|
|
# free
|
|
|
|
{ +Item Id: 505, Name: MeleeRockGolem, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0.75, type: float
|
|
Range: 4
|
|
Damage: 170
|
|
Buff: "FractureClosed,FractureOpen,Mutilation"
|
|
Buff_chance: "0.25,0.1,0.01"
|
|
SfxBegin: Enemies/RockGolem/MONSTERGrowlDeep08aShort
|
|
}
|
|
}
|
|
{ +Item Id: 506, Name: MeleeCaveWormWhite, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 4.5
|
|
Damage: 150
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "Frostbite,DermalParasite"
|
|
Buff_chance: "0.4,0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 507, Name: MeleeMegalonopsGrey, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 6.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Megalonops/Megalonops_SfxAttack
|
|
Buff: OpenWound
|
|
Buff_chance: 0.1
|
|
}
|
|
}
|
|
{ +Item Id: 508, Name: MeleeMegalonopsBrown, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 9
|
|
Damage: 150
|
|
SfxBegin: Enemies/Megalonops/HybridGrowl02
|
|
Buff: OpenWound
|
|
Buff_chance: 0.2
|
|
}
|
|
}
|
|
{ +Item Id: 509, Name: MeleeLizardMule, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 6.5
|
|
Damage: 180
|
|
SfxBegin: Enemies/LizardMule/LizardMule_SfxAttack
|
|
Buff: OpenWound
|
|
Buff_chance: 0.2
|
|
}
|
|
}
|
|
{ +Item Id: 510, Name: MeleeLizardMuleBaby, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 3.5
|
|
Damage: 90
|
|
SfxBegin: Enemies/LizardMule/attack
|
|
Buff: OpenWound
|
|
Buff_chance: 0.1
|
|
}
|
|
}
|
|
{ +Item Id: 511, Name: MeleeSpinosaurus, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 3, type: float
|
|
Range: 5
|
|
Damage: 75
|
|
SfxBegin: Enemies/Spinosaurus/HybridGrowl
|
|
Buff: OpenWound
|
|
Buff_chance: 0.1
|
|
}
|
|
}
|
|
{ +Item Id: 512, Name: MeleeTriceratops, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 4
|
|
Damage: 200
|
|
SfxBegin: Enemies/Triceratops/Triceratops_SfxAttack
|
|
Buff: "OpenWound,FractureClosed,FractureOpen,Mutilation"
|
|
Buff_chance: "0.4,0.25,0.1,0.01"
|
|
}
|
|
}
|
|
{ +Item Id: 513, Name: MeleeGolem2, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 5
|
|
Damage: 150
|
|
SfxBegin: Enemies/GolemDesert/GolemDesert_SfxAttack
|
|
Buff: "FractureClosed,FractureOpen,Mutilation"
|
|
Buff_chance: "0.25,0.1,0.01"
|
|
}
|
|
}
|
|
{ +Item Id: 514, Name: MeleeWorm, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Worm/Worm_SfxAttack
|
|
Buff: "PoisonBit,OpenWound,DermalParasite"
|
|
Buff_chance: "0.2,0.15,0.1"
|
|
}
|
|
}
|
|
{ +Item Id: 515, Name: MeleeOtyugh, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 5
|
|
Damage: 120
|
|
SfxBegin: Enemies/Otyugh/Otyugh_SfxAttack
|
|
Buff: "PoisonBit,FractureOpen,EndoParasite"
|
|
Buff_chance: "0.2,0.15,0.1"
|
|
}
|
|
}
|
|
{ +Item Id: 516, Name: MeleePlantMonster, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 3.5
|
|
Damage: 90
|
|
SfxBegin: Enemies/PlantMonster/PlantMonster_SfxAttack
|
|
Buff: "PoisonBit,OpenWound"
|
|
Buff_chance: "0.2,0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 517, Name: MeleeSlime, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 2
|
|
Damage: 75
|
|
SfxBegin: Enemies/Slime/Slime_SfxAttack
|
|
Buff: "Frostbite,DermalParasite"
|
|
Buff_chance: "0.4,0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 518, Name: MeleeCrawler, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Crawler/Crawler_SfxAttack
|
|
Buff: "PoisonBit,OpenWound,DermalParasite"
|
|
Buff_chance: "0.3,0.15,0.1"
|
|
|
|
DamageMultiplier_1: 2.5, param1: metal|metalhard
|
|
DamageMultiplier_2: 5, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 519, Name: MeleeAlienBug01, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 90
|
|
SfxBegin: Enemies/AlienBugs/AlienBug01/AlienBug01_SfxAttack
|
|
Buff: "Stunned"
|
|
Buff_chance: "0.7"
|
|
}
|
|
}
|
|
{ +Item Id: 520, Name: MeleeAlienBug02, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 120
|
|
SfxBegin: Enemies/AlienBugs/AlienBug02/AlienBug02_SfxAttack
|
|
Buff: "DermalParasite,InfectedWound"
|
|
Buff_chance: "0.3,0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 521, Name: MeleeAlienBug03, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 200
|
|
SfxBegin: Enemies/AlienBugs/AlienBug03/AlienBug03_SfxAttack
|
|
Buff: "DermalParasite,InfectedWound"
|
|
Buff_chance: "0.35,0.2"
|
|
}
|
|
}
|
|
{ +Item Id: 522, Name: MeleeWormLarge, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 5
|
|
Damage: 150
|
|
SfxBegin: Enemies/Worm/MonsterScreams-16
|
|
Buff: "PoisonBit,FractureOpen,DermalParasite"
|
|
Buff_chance: "0.3,0.2,0.2"
|
|
}
|
|
}
|
|
{ +Item Id: 523, Name: MeleeWoodWalker, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 4
|
|
Damage: 150
|
|
SfxBegin: Enemies/Golem2/HybridGrowl
|
|
Buff: FractureOpen
|
|
Buff_chance: 0.25
|
|
}
|
|
}
|
|
{ +Item Id: 524, Name: MeleeAlienBug04, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 3.5
|
|
Damage: 150
|
|
SfxBegin: Enemies/AlienBugs/AlienBug04/AlienBug04_SfxAttack
|
|
Buff: "DermalParasite,InfectedWound"
|
|
Buff_chance: "0.45,0.3"
|
|
}
|
|
}
|
|
{ +Item Id: 525, Name: MeleeSpider01, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2.5
|
|
Damage: 20
|
|
Sphere: 0.05
|
|
SfxBegin: Enemies/Spiders/Spiders_SfxAttack
|
|
Buff: "Stunned"
|
|
Buff_chance: "0.05"
|
|
|
|
DamageMultiplier_1: 5, param1: metal|metalhard
|
|
DamageMultiplier_2: 10, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 526, Name: MeleeSpider02, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 120
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,Stunned"
|
|
Buff_chance: "0.05,0.02"
|
|
}
|
|
}
|
|
{ +Item Id: 527, Name: MeleeSpider03, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 180
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,Stunned"
|
|
Buff_chance: "0.1,0.04"
|
|
|
|
DamageMultiplier_1: 2.5, param1: metal|metalhard
|
|
DamageMultiplier_2: 5, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 528, Name: MeleeRaptor, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.0
|
|
Damage: 50
|
|
SfxBegin: Enemies/Raptor/Raptor_SfxAttack
|
|
Buff: "OpenWound,FractureOpen"
|
|
Buff_chance: "0.2,0.02"
|
|
}
|
|
}
|
|
{ +Item Id: 529, Name: MeleeHexapod, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 3.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Hexapod/Hexapod_SfxAttack
|
|
Buff: "DermalParasite,EndoParasite,AlienParasite"
|
|
Buff_chance: "0.3,0.15,0.05"
|
|
}
|
|
}
|
|
{ +Item Id: 530, Name: MeleeOverseer, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 5.5
|
|
Damage: 120
|
|
SfxBegin: Enemies/Overseer/Overseer_SfxAttack
|
|
Buff: "IncreaseRadiation,EndoParasite,AlienParasite"
|
|
Buff_chance: "0.3,0.15,0.05"
|
|
}
|
|
}
|
|
{ +Item Id: 531, Name: MeleeOviraptor, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Oviraptor/Oviraptor_SfxAttack
|
|
Buff: OpenWound
|
|
Buff_chance: 0.1
|
|
}
|
|
}
|
|
{ +Item Id: 532, Name: MeleeParasaur, Ref: MeleeTemplate
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 6.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Parasaur/Parasaur_SfxAttack
|
|
Buff: OpenWound
|
|
Buff_chance: 0.1
|
|
}
|
|
}
|
|
{ +Item Id: 533, Name: MeleeCaveWorm, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 3.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,OpenWound,DermalParasite"
|
|
Buff_chance: "0.2,0.15,0.02"
|
|
|
|
DamageMultiplier_1: 2.5, param1: metal|metalhard
|
|
DamageMultiplier_2: 5, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 534, Name: MeleeSpider01Small, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2.5
|
|
Damage: 10
|
|
Sphere: 0.05
|
|
SfxBegin: Enemies/Spiders/Spiders_SfxAttack
|
|
Buff: "PoisonBit,Stunned"
|
|
Buff_chance: "0.05,0.015"
|
|
|
|
DamageMultiplier_1: 5, param1: metal|metalhard
|
|
DamageMultiplier_2: 10, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 535, Name: MeleeAssassin, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 2, type: float
|
|
Range: 2.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/Hexapod/Hexapod_SfxAttack
|
|
Buff: "DermalParasite,EndoParasite,AlienParasite"
|
|
Buff_chance: "0.3,0.15,0.05"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 536, Name: MeleeRaptorNight, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2.0
|
|
Damage: 100
|
|
SfxBegin: Enemies/Raptor/Raptor_SfxAttack
|
|
Buff: "OpenWound,FractureOpen"
|
|
Buff_chance: "0.2,0.02"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 537, Name: MeleeTelluropod, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 100
|
|
SfxBegin: Enemies/LizardMule/LizardMule_SfxAttack
|
|
Buff: OpenWound
|
|
Buff_chance: 0.2
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 538, Name: MeleePangolin, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.8
|
|
Damage: 200
|
|
SfxBegin: Enemies/Triceratops/Triceratops_SfxAttack
|
|
Buff: "OpenWound,FractureClosed,FractureOpen,Mutilation"
|
|
Buff_chance: "0.4,0.25,0.1,0.01"
|
|
|
|
DamageMultiplier_1: 2.5, param1: metal|metalhard
|
|
DamageMultiplier_2: 5, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 539, Name: MeleeRipperDog, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3
|
|
Damage: 150
|
|
SfxBegin: Enemies/Worm/MonsterScreams-16
|
|
Buff: "FractureOpen"
|
|
Buff_chance: "0.4"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 540, Name: MeleeCreepy, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 1.8
|
|
Damage: 50
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "FractureOpen"
|
|
Buff_chance: "0.4,0.15"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 541, Name: MeleeShell, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2.3
|
|
Damage: 50
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "FractureOpen"
|
|
Buff_chance: "0.4,0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 542, Name: MeleeSpider01Baby, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 5
|
|
Sphere: 0.05
|
|
SfxBegin: Enemies/Spiders/Spiders_SfxAttack
|
|
# Buff: "PoisonBit,Stunned"
|
|
# Buff_chance: "0.05,0.015"
|
|
|
|
#DamageMultiplier_1: 5, param1: metal|metalhard
|
|
#DamageMultiplier_2: 10, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 543, Name: MeleeSpider02Small, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 60
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,Stunned"
|
|
Buff_chance: "0.08,0.02"
|
|
}
|
|
}
|
|
{ +Item Id: 544, Name: MeleeSpider02Baby, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 30
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,Stunned"
|
|
# Buff_chance: "0.08,0.02"
|
|
}
|
|
}
|
|
{ +Item Id: 545, Name: MeleeSpider03Small, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 90
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,Stunned"
|
|
Buff_chance: "0.1,0.04"
|
|
|
|
DamageMultiplier_1: 2.5, param1: metal|metalhard
|
|
DamageMultiplier_2: 5, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 546, Name: MeleeSpider03Baby, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 45
|
|
SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
Buff: "PoisonBit,Stunned"
|
|
# Buff_chance: "0.1,0.04"
|
|
|
|
#DamageMultiplier_1: 2.5, param1: metal|metalhard
|
|
#DamageMultiplier_2: 5, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
}
|
|
}
|
|
{ +Item Id: 547, Name: MeleeAlienBug02Small, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 60
|
|
SfxBegin: Enemies/AlienBugs/AlienBug02/AlienBug02_SfxAttack
|
|
Buff: "DermalParasite,InfectedWound"
|
|
Buff_chance: "0.3,0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 548, Name: MeleeAlienBug02Baby, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2
|
|
Damage: 30
|
|
SfxBegin: Enemies/AlienBugs/AlienBug02/AlienBug02_SfxAttack
|
|
# Buff: "DermalParasite,InfectedWound"
|
|
# Buff_chance: "0.3,0.15"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 549, Name: MeleeHunter, Ref: MeleeTemplate
|
|
HoldType: 20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.0
|
|
Damage: 5000
|
|
SfxBegin: Enemies/Raptor/Raptor_SfxAttack
|
|
Buff: "OpenWound,FractureOpen"
|
|
Buff_chance: "0.5,0.2"
|
|
}
|
|
}
|
|
|
|
|
|
# Ranged 550-599
|
|
{ +Item Id: 550, Name: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.2, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
Automatic: true
|
|
Damage: 12
|
|
AmmoCapacity: 200
|
|
AmmoUnlimited: true
|
|
AmmoType: 30mmBullet, display: true
|
|
ReloadDelay: 3.1
|
|
SfxBegin: Weapons/Enemies/Drones/minigunLowPitch_start
|
|
SfxLoop: Weapons/Enemies/Drones/minigunLowPitch_loop
|
|
SfxStop: Weapons/Enemies/Drones/minigunLowPitch_end
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/weapon_reload_standard
|
|
PfxMuzzle: turretMuzzleFire
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
|
|
DamageMultiplier_1: 3, param1: metal
|
|
DamageMultiplier_2: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_3: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_4: 0, param1: stone|dirt
|
|
DamageMultiplier_5: 4, param1: shield
|
|
}
|
|
}
|
|
# All _Large and double weapon models are old meshes for old drones
|
|
{ +Item Id: 551, Name: minigunDroneLarge, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDroneLargePrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
Damage: 18
|
|
}
|
|
}
|
|
{ +Item Id: 552, Name: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/rocketlauncherDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 3.5, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: rocketDrone, display: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 553, Name: rocketDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 75, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 30
|
|
Range: 360
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 554, Name: minigunDoubleDroneSmall, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDoubleDroneSmallPrefab
|
|
{ Child 0
|
|
Damage: 20
|
|
PfxMuzzle: MuzzleFlashDoubleLarge2
|
|
}
|
|
}
|
|
{ +Item Id: 555, Name: minigunDoubleDroneLarge, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDoubleDroneLargePrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
Damage: 24
|
|
PfxMuzzle: MuzzleFlashDoubleLarge
|
|
}
|
|
}
|
|
{ +Item Id: 556, Name: plasmaDroneSmall, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/plasmaDronePrefab
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoType: plasmaCannonChargeDrone, display: true
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 557, Name: plasmaCannonChargeDrone, Ref: rocketDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotGreenAlien
|
|
{ Child 0
|
|
Class: Projectile
|
|
Speed: 70
|
|
Range: 700
|
|
}
|
|
}
|
|
{ +Item Id: 558, Name: pulseLaserDrone, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/laserDronePrefab
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 1.2, type: float
|
|
AmmoType: pulseLaserChargeDrone
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
# SfxBegin: Weapons/SS/LaserSS/BLASTERLargeFastKickback(stereo)
|
|
}
|
|
}
|
|
{ +Item Id: 559, Name: pulseLaserChargeDrone, Ref: rocketDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotGreenAlien
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/LaserShot02
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 50, display: true
|
|
BlastParticleIndex: 0
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
Speed: 150
|
|
Range: 625
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 560, Name: cannonDroneSmall, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/cannonDronePrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 1, type: float
|
|
Automatic: false
|
|
Damage: 45
|
|
AmmoType: 50Caliber, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/Cannon_2_short
|
|
SfxLoop: Misc/MuteSound
|
|
SfxStop: Misc/MuteSound
|
|
TracerPerBullet: 1
|
|
}
|
|
}
|
|
{ +Item Id: 561, Name: cannonDoubleDroneLarge, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/cannonDoubleDroneLargePrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.8, type: float
|
|
Automatic: false
|
|
Damage: 90
|
|
AmmoType: 50Caliber, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/Cannon_2_short
|
|
SfxLoop: Misc/MuteSound
|
|
SfxStop: Misc/MuteSound
|
|
PfxMuzzle: MuzzleFlashDoubleLarge
|
|
TracerPerBullet: 1
|
|
}
|
|
}
|
|
{ +Item Id: 562, Name: plasmaDroneLarge, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/plasmaDroneLargePrefab
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 1.3, type: float
|
|
AmmoType: plasmaCannonChargeDrone, display: true
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
}
|
|
}
|
|
# SPACE DRONES
|
|
{ +Item Id: 563, Name: plasmaSpaceDrone, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/plasmaSpaceDronePrefab
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float
|
|
Range: 500
|
|
AmmoType: plasmaChargeSpaceDrone, display: true
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
}
|
|
}
|
|
{ +Item Id: 564, Name: plasmaChargeSpaceDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketGreenPrefab
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/alienRocketPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 75, display: true
|
|
BlastParticleIndex: 7
|
|
BlastRadius: 2, display: true
|
|
BlastDamage: 600, display: true
|
|
Speed: 150
|
|
Range: 600
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 5, param1: hullarmored
|
|
DamageMultiplier_2: 5, param1: hullcombat
|
|
DamageMultiplier_3: 2, param1: shield
|
|
BlastDamageMultiplier_1: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 565, Name: laserSpaceDrone, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/laserSpaceDronePrefab
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float
|
|
Range: 500
|
|
AmmoType: laserChargeSpaceDrone, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
}
|
|
}
|
|
{ +Item Id: 566, Name: laserChargeSpaceDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotRedAlien
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/LaserImpulseRed01LongPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 60, display: true
|
|
BlastParticleIndex: 12
|
|
BlastRadius: 2, display: true
|
|
BlastDamage: 800, display: true
|
|
Speed: 200
|
|
Range: 800
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 3, param1: hullarmored
|
|
DamageMultiplier_2: 3, param1: hullcombat
|
|
DamageMultiplier_3: 2, param1: shield
|
|
BlastDamageMultiplier_1: 0, param1: shield
|
|
}
|
|
}
|
|
# obsolete
|
|
{ Item Id: 567, Name: minigunTurretRobot
|
|
Meshfile: Entities/Items/Weapons/Enemies/minigunTurretRobotPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.2, type: float
|
|
Range: 80, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: true
|
|
Damage: 12
|
|
BulletSpread: 0.7
|
|
AmmoCapacity: 200
|
|
AmmoUnlimited: true
|
|
AmmoType: 30mmBullet, display: true
|
|
ReloadDelay: 3.1
|
|
SfxBegin: Weapons/SS/MinigunSS/AK-47ShortBurst05SS_start
|
|
SfxLoop: Weapons/SS/MinigunSS/AK-47ShortBurst05SS_loop
|
|
SfxStop: Weapons/SS/MinigunSS/AK-47ShortBurst05SS_end
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/weapon_reload_standard
|
|
PfxMuzzle: SMGAutoMuzzleFire
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|wood
|
|
}
|
|
}
|
|
{ +Item Id: 568, Name: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxMinigunPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.15, type: float
|
|
Range: 80, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: true
|
|
Damage: 18, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: 8.3mmBullet, display: true
|
|
BulletSpread: 1.5, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
# SfxBegin: Weapons/Player/AssaultRifle/AWDS_AR_HK416_start
|
|
# SfxLoop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_loop
|
|
# SfxStop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_end
|
|
# SfxBegin: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Begin
|
|
# SfxLoop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Loop
|
|
# SfxStop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Stop
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
SfxNoAmmo: Weapons/Misc/P90DryFire
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SMGAutoMuzzleFire
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 569, Name: ZiraxLaserWeapon, Ref: ZiraxMinigunWeapon
|
|
# Meshfile: Entities/Items/Weapons/Enemies/ZiraxGunPrefab
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxLaserPrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.8, type: float, display: true, formatter: ROF
|
|
Range: 80, display: false
|
|
Damage: 75, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: false
|
|
SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
PfxMuzzle: SniperMuzzleLaserGreen
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenZirax
|
|
TracerPerBullet: 1
|
|
BulletSpread: 0.8, display: true
|
|
TracerSpeed: 200
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
}
|
|
}
|
|
# Player used Sentry Gun
|
|
{ +Item Id: 570, Name: sentryGunSingle
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
Range: 260, display: false
|
|
RangeSpace: 300, display: false
|
|
Automatic: false
|
|
Damage: 50, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AutoReload: true
|
|
# AmmoUnlimited: true
|
|
AmmoType: 5.8mmBullet, display: true
|
|
ReloadDelay: 0.5, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/M16GAU5AinHeavySingle
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/weapon_reload_standard
|
|
PfxMuzzle: turretMuzzleFire
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_2: 0.05, param1: shield
|
|
}
|
|
}
|
|
# Alien Sentry Gun
|
|
{ +Item Id: 571, Name: sentryGunSingle2
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
ROF: 0.8, type: float
|
|
Range: 260, display: false
|
|
RangeSpace: 300, display: false
|
|
Automatic: false
|
|
Damage: 30, display: true
|
|
AmmoCapacity: 100, display: true
|
|
# AmmoUnlimited: true
|
|
AmmoType: 30mmBullet, display: true
|
|
ReloadDelay: 0.8, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/ak47_fire
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/weapon_reload_standard
|
|
PfxMuzzle: MuzzleFlashDouble
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_2: 0.05, param1: shield
|
|
}
|
|
}
|
|
# Alien Sentry Gun
|
|
{ +Item Id: 572, Name: sentryGunSingle3
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
ROF: 0.6, type: float
|
|
Range: 260, display: false
|
|
RangeSpace: 300, display: false
|
|
Automatic: false
|
|
Damage: 30, display: true
|
|
AmmoCapacity: 100, display: true
|
|
# AmmoUnlimited: true
|
|
AmmoType: 5.8mmBullet, display: true
|
|
ReloadDelay: 0.6, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/g3_fire
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/weapon_reload_standard
|
|
PfxMuzzle: MuzzleFlashDouble
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
DamageMultiplier_1: 0, param1: dirt|stone|rock|wood
|
|
DamageMultiplier_2: 0.05, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 573, Name: minigunDroneAttackBase, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDronePrefab
|
|
{ Child 0
|
|
ROF: 0.4, type: float
|
|
Damage: 15
|
|
}
|
|
}
|
|
{ +Item Id: 574, Name: ZiraxShotgunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxShotgunPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 30, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: false
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 1.6, display: true
|
|
Damage: 50, display: true
|
|
AmmoCapacity: 5, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: ShotgunShells, display: true
|
|
ReloadDelay: 3.5, display: true
|
|
SfxBegin: Weapons/Player/Shotgun/Stakeout
|
|
SfxNoAmmo: Weapons/Misc/PumpgunDryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: MuzzleFlash2
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_3: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 575, Name: ZiraxRocketWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxRocketPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 70, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
AmmoCapacity: 4, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: rocketDrone, display: true
|
|
BulletSpread: 0.2, display: true
|
|
ReloadDelay: 3.9, display: true
|
|
SfxBegin: Weapons/Player/RocketLauncher/FLYBYMissile02Slow
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: SniperMuzzleFire
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
}
|
|
}
|
|
{ +Item Id: 576, Name: SpiderRangedWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/RangedAttackPrefab
|
|
Material: human
|
|
HoldType: 20
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0, type: float
|
|
Range: 20, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 120, display: true
|
|
BulletSpread: 0.4
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: SlimeSpider, display: true
|
|
ReloadDelay: 0.0, display: true
|
|
# SfxBegin: Enemies/CaveWorm/CritterSFX-Short_3
|
|
SfxBegin: Enemies/Spiders/Spiders_SfxAttack
|
|
# MaxFireAngle: 20 #we need bigger angle, as the spider firing angle is not perfectly aligned with look angle
|
|
}
|
|
}
|
|
{ +Item Id: 577, Name: SlimeSpider
|
|
Meshfile: Entities/Items/Weapons/Projectiles/SlimeSpiderPrefab
|
|
Material: human
|
|
HoldType: 0
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 120
|
|
BlastParticleIndex: 0
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
Speed: 20
|
|
HomingSpeed: 1
|
|
Range: 100 # must be higher than range given in weapon to ensure that particle effect is visible
|
|
Ballistic: false
|
|
Buff: Stunned
|
|
Buff_chance: 0.9
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
}
|
|
}
|
|
{ +Item Id: 578, Name: TraderWeapon, Ref: ZiraxLaserWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/TraderPistolPrefab
|
|
# Meshfile: Entities/Items/Weapons/Enemies/TraderGunPrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
Range: 100, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 50, display: true
|
|
Automatic: false
|
|
SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
PfxMuzzle: SniperMuzzleLaserGreen
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenZirax
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 200
|
|
}
|
|
}
|
|
{ +Item Id: 579, Name: CyborgSniperWeapon, Ref: ZiraxLaserWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/CyborgSniperPrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.75, type: float, display: true, formatter: ROF
|
|
Range: 100, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 75, display: true
|
|
Automatic: true
|
|
AmmoUnlimited: true
|
|
BulletSpread: 1.5, display: true
|
|
SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
PfxMuzzle: SniperMuzzleLaserGreen
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenZirax
|
|
TracerPerBullet: 2
|
|
TracerSpeed: 200
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 580, Name: AlienBugRangedWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/RangedAttackAIPrefab
|
|
Material: human
|
|
HoldType: 20
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0, type: float
|
|
Range: 30, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 35, display: true
|
|
BulletSpread: 0.3
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: SlimeAlienBug, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
SfxBegin: Enemies/AlienBugs/AlienBug03/AlienBug03_SfxAttack
|
|
# MaxFireAngle: 15 #we need bigger angle, as the bug firing angle is not perfectly aligned with look angle
|
|
}
|
|
}
|
|
|
|
|
|
{ +Item Id: 581, Name: SlimeAlienBug
|
|
Meshfile: Entities/Items/Weapons/Projectiles/SlimeAlienBugPrefab
|
|
Material: human
|
|
HoldType: 0
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 120
|
|
BlastParticleIndex: 0
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
Speed: 20
|
|
HomingSpeed: 0.5
|
|
Range: 100
|
|
Ballistic: false
|
|
Buff: "DermalBurn,Stunned,IncreaseRadiation"
|
|
Buff_chance: "0.8,0.015,0.005"
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 582, Name: MechanoidWeapon, Ref: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/MechanoidWeaponPrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 1.0, type: float, display: true, formatter: ROF
|
|
Range: 50, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 75, display: true
|
|
Automatic: false
|
|
SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
Tracer: Weapons/Projectiles/TracerLaserShotRedZirax
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 100
|
|
# MaxFireAngle: 30 # need a big value (default is 5) as the mechs have the weapon far from the center
|
|
}
|
|
}
|
|
{ +Item Id: 583, Name: AssaultMechWeapon, Ref: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/AssaultMechWeaponPrefab
|
|
# # MaxFireAngle: 30 # need a big value (default is 5) as the mechs have the weapon far from the center > CHECK
|
|
}
|
|
|
|
{ +Item Id: 584, Name: BaseAttackDroneWeapon, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/BaseAttackDroneWeapon
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2, type: float
|
|
Range: 350 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoType: rocketDrone, display: true
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 585, Name: BombLauncherWeapon
|
|
Meshfile: Entities/Enemies/Drones/Weapons/BombLauncherDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: BombLauncher
|
|
ROF: 3.5, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: BombDrone, display: true
|
|
BulletsPerShot: 3
|
|
BulletSpread: 5
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 586, Name: BombDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/BombDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 800, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 1800, display: true
|
|
Speed: 30
|
|
Range: 360
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 3, param1: metal
|
|
DamageMultiplier_2: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_3: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_4: 0, param1: dirt|stone
|
|
# DamageMultiplier_5: , param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 587, Name: ZiraxSniperWeapon, Ref: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxSniperPrefab
|
|
{ Child 0
|
|
ROF: 2, type: float
|
|
Range: 110, display: false
|
|
Damage: 150, display: true
|
|
Automatic: false
|
|
SfxBegin: Weapons/Player/Sniper/Resistance-SniperRifle-02-Single_Shot-01
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
TracerPerBullet: 1
|
|
BulletSpread: 0.05, display: true
|
|
TracerSpeed: 200
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
}
|
|
}
|
|
{ +Item Id: 588, Name: AlienBug04RangedWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/RangedAttackPrefab
|
|
Material: human
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
HoldType: 20
|
|
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0, type: float
|
|
Range: 30, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 35, display: true
|
|
BulletSpread: 0.4
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: SlimeAlienBug, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
SfxBegin: Enemies/AlienBugs/AlienBug03/AlienBug03_SfxAttack
|
|
# MaxFireAngle: 15 #we need bigger angle, as the bug may be not perfectly rotated when firing
|
|
}
|
|
}
|
|
{ +Item Id: 589, Name: stunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/plasmaDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.5, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoType: stunCannonChargeDrone, display: true
|
|
AmmoCapacity: 60
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_009
|
|
# PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 590, Name: DroneBaseAttackMinigunWeapon, Ref: minigunDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDronePrefab
|
|
{ Child 0
|
|
Damage: 12
|
|
Range: 400 # Drone will attack from: Range*WeaponRangeFactor
|
|
|
|
DamageMultiplier_1: 5, param1: metal
|
|
DamageMultiplier_2: 30, param1: concrete|woodblock|hull
|
|
DamageMultiplier_3: 40, param1: metalhard
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 2, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 591, Name: DroneBaseAttackRocketWeapon, Ref: rocketlauncherDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/BaseAttackDroneWeapon
|
|
{ Child 0
|
|
ROF: 2, type: float
|
|
Range: 500 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoType: RocketBaseAttackDrone, display: true
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 592, Name: RocketBaseAttackDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 70, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 30
|
|
Range: 500
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 50, param1: concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: metalhard|hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 2, param1: metalhard|hullarmored|hullcombat
|
|
BlastDamageMultiplier_4: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 593, Name: DestroyBlocksWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/DestroyBlocksWeaponPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: DestroyBlocks
|
|
Automatic: true
|
|
ROF: 1, type: float # can be changed?
|
|
Damage: 45, display: true
|
|
# SfxBegin: Weapons/Enemies/Zirax/EMP_StartWave_02
|
|
# SfxLoop: Weapons/Enemies/Zirax/EMP_StartWave_02
|
|
SfxBegin: Weapons/Player/Tools/WeaponLightning_start
|
|
SfxLoop: Weapons/Player/Tools/WeaponLightning_loop
|
|
# ParticleTransform: Muzzle/Particle2
|
|
Tracer:
|
|
|
|
DamageMultiplier_1: 10, param1: metal|metalhard
|
|
DamageMultiplier_2: 20, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
DamageMultiplier_3: 0, param1: stone|dirt
|
|
DamageMultiplier_4: 0.7, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 594, Name: EMPAttackBlocksWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/EMPAttackBlocksWeaponPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: EMPAttackBlocks
|
|
ROF: 6, type: float
|
|
Range: 150, display: true
|
|
Damage: 30, display: true
|
|
SfxBegin: Weapons/Enemies/Zirax/EMP_StartWave_02
|
|
PfxMuzzle: EMPForceField
|
|
# PfxMuzzle: PlasmaMuzzleFlashPrefab
|
|
Tracer:
|
|
}
|
|
}
|
|
{ +Item Id: 595, Name: TalonCrossbowWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/TalonCrossbowPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 2, type: float, display: true, formatter: ROF
|
|
Range: 75, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: false
|
|
Damage: 70, display: true
|
|
AmmoCapacity: 20, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: CrossbowBolt, display: true
|
|
BulletSpread: 0.5, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
SfxBegin: Weapons/Enemies/Talon/CrossbowShot
|
|
PfxMuzzle: MuzzleCrossbowSmoke
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 50, param1: metal|metalhard # do we need it?
|
|
DamageMultiplier_3: 60, param1: hull|hullarmored|hullcombat|concrete|woodblock # do we need it?
|
|
}
|
|
}
|
|
{ +Item Id: 596, Name: CrossbowBolt
|
|
Meshfile: Entities/Items/Weapons/Projectiles/CrossbowBoltPrefab
|
|
Material: human
|
|
HoldType: 0
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 120
|
|
BlastParticleIndex: 0
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
Speed: 20
|
|
Range: 80 # must be higher than range given in weapon to ensure that particle effect is visible
|
|
Ballistic: True
|
|
|
|
DamageMultiplier_1: 0, param1: dirt|stone
|
|
BlastDamageMultiplier_1: 0.05, param1: dirt|stone
|
|
}
|
|
}
|
|
{ +Item Id: 597, Name: TalonShamaneDrainPower
|
|
Meshfile: Entities/Items/Weapons/Enemies/TalonShamanStaffPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 2.3
|
|
Damage: 50
|
|
SfxBegin: Enemies/TalonGuardian/WhooshWideSlow
|
|
Buff: "FractureOpen"
|
|
Buff_chance: "0.4,0.15"
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 598, Name: MeleeTalonGuardianBAI, Ref: MeleeTalonGuardian
|
|
HoldType:20
|
|
{ Child 0
|
|
Class: Melee
|
|
ROF: 0, type: float
|
|
Range: 3.5
|
|
Damage: 120
|
|
Sphere: 0.5
|
|
SfxBegin: Enemies/TalonGuardian/WhooshWideSlow
|
|
Buff: "OpenWound"
|
|
Buff_chance: "0.15"
|
|
}
|
|
}
|
|
{ +Item Id: 599, Name: stunCannonChargeDrone
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotYellowAlien
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 0, display: true
|
|
BlastParticleIndex: 7
|
|
BlastRadius: 0, display: true
|
|
BlastDamage: 0, display: true
|
|
Speed: 100
|
|
Range: 500
|
|
Ballistic: false
|
|
Buff: "Stunned"
|
|
Buff_chance: "0.9"
|
|
# DamageMultiplier_1: 3, param1: shield
|
|
# BlastDamageMultiplier_1: 0, param1: shield
|
|
}
|
|
}
|
|
## CATEGORIE: PLAYER ARMOR id 600 - 619
|
|
## max 4 slots per armor in NrSlots
|
|
## max 15 possible boost per armor in SlotItems
|
|
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 600, Name: ArmorLight
|
|
Class: Armor
|
|
RecipeName: LightArmor
|
|
MarketPrice: 4397, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 25, type: float, display: false, formatter: Kilogram
|
|
Volume: 24, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 100, type: float, display: true, formatter: Liter
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
Info: bkiPlayerArmorLight, display: true
|
|
|
|
Durability: 400, display: true
|
|
DegradationFac: 0.08, type: float, display: false # do not display anymore
|
|
Oxygen: 375, type: int, display: true # OxygenConsumptionPerMinute = 12.5f; => consume 500 units of oxygen in 40 min
|
|
Armor: 100, type: int, display: true
|
|
Heat: 10, type: int, display: true
|
|
Cold: 10, type: int, display: true
|
|
Radiation: 2, type: int, display: true
|
|
FallDamageFac: 0.40, type: float, display: true
|
|
PowerFac: 0.66, type: float, display: true # better: 0.5
|
|
SpeedFac: 1, type: float, display: true # better: 0.5
|
|
JumpFac: 0.67, type: float, display: true
|
|
JetpackFac: 1.20, type: float, display: true # no armor : 2.5 units removed per tick. armor : 5* JetpackFac per tick
|
|
FoodFac: 1.44, type: float, display: true # calculations are based on 70 minutes
|
|
StaminaFac: 1.21, type: float, display: true # calculations are based on 20 stamina per second while running
|
|
NrSlots: 2, type: int, display: true
|
|
SlotItems: "InsulationBoost, ArmorBoost, JetpackBoost, MultiBoost, OxygenBoost, MobilityBoost, RadiationBoost, EVABoost, TransportationBoost,EVABoostEpic,InsulationBoostEpic,RadiationBoostEpic", display: true
|
|
|
|
UnlockCost: 2, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeNames: Weapons
|
|
IsEquippableWithoutLocker: true
|
|
IsBoostEquippableWithoutLocker: true
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 601, Name: ArmorMedium
|
|
Class: Armor
|
|
RecipeName: MediumArmor
|
|
MarketPrice: 50000, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 44, type: float, display: false, formatter: Kilogram
|
|
Volume: 34, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 150, type: float, display: true, formatter: Liter
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
Info: bkiPlayerArmor, display: true
|
|
|
|
Durability: 600, display: true
|
|
DegradationFac: 0.08, type: float, display: false # do not display anymore
|
|
Oxygen: 550, type: int, display: true
|
|
Armor: 150, type: int, display: true
|
|
Heat: 20, type: int, display: true
|
|
Cold: 20, type: int, display: true
|
|
Radiation: 4, type: int, display: true
|
|
FallDamageFac: 0.60, type: float, display: true
|
|
PowerFac: 0.53, type: float, display: true # better: 0.2
|
|
SpeedFac: 0.9, type: float, display: true # better: 0.2
|
|
JumpFac: 0.55, type: float, display: true
|
|
JetpackFac: 1.44, type: float, display: true
|
|
FoodFac: 1.73, type: float, display: true
|
|
StaminaFac: 1.33, type: float, display: true
|
|
NrSlots: 3, type: int, display: true
|
|
SlotItems: "InsulationBoost, ArmorBoost, JetpackBoost, MultiBoost, OxygenBoost, MobilityBoost, RadiationBoost, EVABoost, TransportationBoost,EVABoostEpic,InsulationBoostEpic,RadiationBoostEpic", display: true
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 602, Name: ArmorHeavy
|
|
Class: Armor
|
|
RecipeName: HeavyArmor
|
|
MarketPrice: 90000, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 52, type: float, display: false, formatter: Kilogram
|
|
Volume: 41, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
Info: bkiPlayerArmor, display: true
|
|
|
|
Durability: 800, display: true
|
|
DegradationFac: 0.08, type: float, display: false # do not display anymore
|
|
Oxygen: 725, type: int, display: true
|
|
Armor: 200, type: int, display: true
|
|
Heat: 30, type: int, display: true
|
|
Cold: 30, type: int, display: true
|
|
Radiation: 6, type: int, display: true
|
|
FallDamageFac: 0.7, type: float, display: true
|
|
PowerFac: 0.43, type: float, display: true # better: 0.085
|
|
SpeedFac: 0.7, type: float, display: true # better: 0.085
|
|
JumpFac: 0.45, type: float, display: true
|
|
JetpackFac: 1.73, type: float, display: true
|
|
FoodFac: 2.5, type: float, display: true
|
|
StaminaFac: 1.46, type: float, display: true
|
|
NrSlots: 4, type: int, display: true
|
|
SlotItems: "InsulationBoost, ArmorBoost, JetpackBoost, MultiBoost, OxygenBoost, MobilityBoost, RadiationBoost, EVABoost, TransportationBoost,EVABoostEpic,InsulationBoostEpic,RadiationBoostEpic", display: true
|
|
}
|
|
|
|
# Not yet used in game
|
|
## Please do not rename - referenced in code
|
|
{ Item Id: 603, Name: ArmorLightEpic, Ref: ArmorLight
|
|
RecipeName: LightArmorEpic
|
|
MarketPrice: 8000, display: true
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
ShowUser: No
|
|
}
|
|
|
|
# Not yet used in game
|
|
## Please do not rename - referenced in code
|
|
{ Item Id: 604, Name: ArmorMediumEpic, Ref: ArmorMedium
|
|
RecipeName: MediumArmorEpic
|
|
MarketPrice: 75000, display: true
|
|
Durability: 1500, display: true
|
|
Oxygen: 860, type: int, display: true
|
|
Armor: 300, type: int, display: true
|
|
Heat: 40, type: int, display: true
|
|
Cold: 55, type: int, display: true
|
|
Radiation: 12, type: int, display: true
|
|
FallDamageFac: 0.65, type: float, display: true
|
|
|
|
Mass: 18, type: float, display: false, formatter: Kilogram
|
|
Volume: 4, type: float, display: true, formatter: Liter
|
|
|
|
UnlockLevel: 1
|
|
TechTreeParent: # set null in case a custom Config.ecf puts referenced ArmorMedium in TechTree
|
|
TechTreeNames: Hidden
|
|
ShowUser: No
|
|
}
|
|
|
|
# Used in game (can be found in loot)
|
|
## Please do not rename - referenced in code
|
|
{ +Item Id: 605, Name: ArmorHeavyEpic, Ref: ArmorHeavy
|
|
RecipeName: HeavyArmorEpic
|
|
MarketPrice: 18000, display: true
|
|
|
|
Durability: 1000, display: true
|
|
Oxygen: 1000, type: int, display: true
|
|
Armor: 500, type: int, display: true
|
|
Heat: 150, type: int, display: true
|
|
Cold: 250, type: int, display: true
|
|
Radiation: 15, type: int, display: true
|
|
FallDamageFac: 0.7, type: float, display: true
|
|
PowerFac: 0.7, type: float, display: true # better: 0.085
|
|
SpeedFac: 0.8, type: float, display: true # better: 0.085
|
|
JumpFac: 0.7, type: float, display: true
|
|
JetpackFac: 1.1, type: float, display: true
|
|
FoodFac: 0.9, type: float, display: true
|
|
StaminaFac: 1.1, type: float, display: true
|
|
NrSlots: 0, type: int, display: true
|
|
|
|
Mass: 100, type: float, display: false, formatter: Kilogram
|
|
Volume: 60, type: float, display: true, formatter: Liter
|
|
|
|
UnlockLevel: 1
|
|
TechTreeParent: # set null in case a custom Config.ecf puts referenced ArmorHeavy in TechTree
|
|
TechTreeNames: Hidden
|
|
# ShowUser: No
|
|
}
|
|
|
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# CATEGORIE: ARMOR BOOSTS id 620 - 699
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{ +Item Id: 620, Name: ArmorBoostTemplate
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Class: ArmorBoost
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Info: bkiArmorBoost, display: true
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Meshfile: Entities/Misc/DummyPrefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Material: metal
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Mass: 2.5, type: float, display: false, formatter: Kilogram
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Volume: 2, type: float, display: true, formatter: Liter
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Canhold: false
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HoldType: 0
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StackSize: 1
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Category: Weapons/Items
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ShowUser: No
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}
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{ +Item Id: 621, Name: ArmorBoost, Ref: ArmorBoostTemplate
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MarketPrice: 650, display: true
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Armor: 50, type: int, display: true
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Heat: -3, type: int, display: true
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Cold: -2, type: int, display: true
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Radiation: 1, type: int, display: true
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PowerFac: -0.04, type: float, display: true
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SpeedFac: -0.03, type: float, display: true
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StaminaFac: 0.2, type: float, display: true
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JetpackFac: 0.2, type: float, display: true
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JumpFac: -0.04, type: float, display: true
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FoodFac: 0.26, type: float, display: true
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Volume: 2.5, type: float, display: true, formatter: Liter
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Mass: 5.5, type: float, display: true, formatter: Kilogram
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ShowUser: Yes
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}
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{ +Item Id: 622, Name: JetpackBoost, Ref: ArmorBoostTemplate
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JetpackFac: -0.25, type: float, display: true
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Volume: 2.25, type: float, display: true, formatter: Liter
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Mass: 4.25, type: float, display: true, formatter: Kilogram
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MarketPrice: 450, display: true
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ShowUser: Yes
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}
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{ +Item Id: 623, Name: MultiBoost, Ref: ArmorBoostTemplate
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Armor: 15, type: int, display: true
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Oxygen: 25, type: int, display: true
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Radiation: 1, type: int, display: true
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Heat: 6, type: int, display: true
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Cold: 3, type: int, display: true
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PowerFac: 0.05, type: float, display: true
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SpeedFac: 0.05, type: float, display: true
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StaminaFac: -0.05, type: float, display: true
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JetpackFac: -0.10, type: float, display: true
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JumpFac: 0.05, type: float, display: true
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FoodFac: -0.25, type: float, display: true
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Volume: 3.5, type: float, display: true, formatter: Liter
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Mass: 7.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 500, display: true
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ShowUser: Yes
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}
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{ +Item Id: 624, Name: OxygenBoost, Ref: ArmorBoostTemplate
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Armor: -10, type: int, display: true
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Oxygen: 150, type: int, display: true
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PowerFac: -0.03, type: float, display: true
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SpeedFac: -0.03, type: float, display: true
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Volume: 10, type: float, display: true, formatter: Liter
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Mass: 2.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 300, display: true
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ShowUser: Yes
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}
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{ +Item Id: 625, Name: InsulationBoost, Ref: ArmorBoostTemplate
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Heat: 50, type: int, display: true
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Cold: 25, type: int, display: true
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Volume: 2.5, type: float, display: true, formatter: Liter
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Mass: 3.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 350, display: true
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ShowUser: Yes
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}
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{ +Item Id: 626, Name: MobilityBoost, Ref: ArmorBoostTemplate
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Armor: -25, type: int, display: true
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PowerFac: 0.15, type: float, display: true
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SpeedFac: 0.10, type: float, display: true
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StaminaFac: -0.05, type: float, display: true
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JumpFac: 0.15, type: float, display: true
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FoodFac: 0.25, type: float, display: true
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Volume: 2.2, type: float, display: true, formatter: Liter
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Mass: 1.7, type: float, display: true, formatter: Kilogram
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MarketPrice: 350, display: true
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ShowUser: Yes
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}
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{ +Item Id: 627, Name: RadiationBoost, Ref: ArmorBoostTemplate
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Radiation: 7, type: int, display: true
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PowerFac: -0.02, type: float, display: true
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SpeedFac: -0.05, type: float, display: true
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Volume: 7.5, type: float, display: true, formatter: Liter
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Mass: 9.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 400, display: true
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ShowUser: Yes
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}
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{ +Item Id: 628, Name: EVABoost, Ref: ArmorBoostTemplate
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Armor: -80, type: int, display: true
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Heat: -15, type: int, display: true
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Cold: 190, type: int, display: true
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JetpackFac: 0.1, type: float, display: true
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PowerFac: -0.2, type: float, display: true
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SpeedFac: -0.05, type: float, display: true
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ShowUser: Yes
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Mass: 34.5, type: float, display: false, formatter: Kilogram
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Volume: 14.5, type: float, display: true, formatter: Liter
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MarketPrice: 250, display: true
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}
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{ +Item Id: 629, Name: TransportationBoost, Ref: ArmorBoostTemplate
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VolumeCapacity: 250, type: float, display: true, formatter: Liter
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MarketPrice: 300, display: true
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FoodFac: 0.05, type: float, display: true
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StaminaFac: 0.1, type: float, display: true
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ShowUser: No
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}
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# Epic Armor Booster
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{ Item Id: 650, Name: ArmorBoostEpic, Ref: ArmorBoostTemplate
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MarketPrice: 650, display: true
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Armor: 150, type: int, display: true
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Heat: -1, type: int, display: true
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Cold: -1, type: int, display: true
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Radiation: 2, type: int, display: true
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PowerFac: -0.04, type: float, display: true
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SpeedFac: -0.03, type: float, display: true
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StaminaFac: 0.2, type: float, display: true
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JetpackFac: 0.2, type: float, display: true
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JumpFac: -0.04, type: float, display: true
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FoodFac: 0.26, type: float, display: true
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Volume: 2.5, type: float, display: true, formatter: Liter
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Mass: 5.5, type: float, display: true, formatter: Kilogram
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ShowUser: Yes
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}
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{ Item Id: 651, Name: JetpackBoostEpic, Ref: ArmorBoostTemplate
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JetpackFac: -0.67, type: float, display: true
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Volume: 2.25, type: float, display: true, formatter: Liter
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Mass: 4.25, type: float, display: true, formatter: Kilogram
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MarketPrice: 450, display: true
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ShowUser: Yes
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}
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{ Item Id: 652, Name: MultiBoostEpic, Ref: ArmorBoostTemplate
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Armor: 60, type: int, display: true
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Oxygen: 100, type: int, display: true
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Radiation: 4, type: int, display: true
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Heat: 25, type: int, display: true
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Cold: 15, type: int, display: true
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PowerFac: 0.05, type: float, display: true
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SpeedFac: 0.05, type: float, display: true
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StaminaFac: -0.05, type: float, display: true
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JetpackFac: -0.10, type: float, display: true
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JumpFac: 0.05, type: float, display: true
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FoodFac: -0.25, type: float, display: true
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Volume: 3.5, type: float, display: true, formatter: Liter
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Mass: 7.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 500, display: true
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ShowUser: Yes
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}
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{ Item Id: 653, Name: OxygenBoostEpic, Ref: ArmorBoostTemplate
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Armor: -5, type: int, display: true
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Oxygen: 300, type: int, display: true
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PowerFac: -0.03, type: float, display: true
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SpeedFac: -0.03, type: float, display: true
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Volume: 10, type: float, display: true, formatter: Liter
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Mass: 2.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 300, display: true
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ShowUser: Yes
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}
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{ Item Id: 654, Name: InsulationBoostEpic, Ref: ArmorBoostTemplate
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Heat: 100, type: int, display: true
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Cold: 50, type: int, display: true
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Volume: 2.5, type: float, display: true, formatter: Liter
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Mass: 3.5, type: float, display: true, formatter: Kilogram
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MarketPrice: 350, display: true
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ShowUser: Yes
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}
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{ Item Id: 655, Name: MobilityBoostEpic, Ref: ArmorBoostTemplate
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Armor: -15, type: int, display: true
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PowerFac: 0.2, type: float, display: true
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SpeedFac: 0.15, type: float, display: true
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StaminaFac: -0.05, type: float, display: true
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JumpFac: 0.2, type: float, display: true
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FoodFac: 0.05, type: float, display: true
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Volume: 2.2, type: float, display: true, formatter: Liter
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Mass: 1.7, type: float, display: true, formatter: Kilogram
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MarketPrice: 350, display: true
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ShowUser: Yes
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}
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{ Item Id: 656, Name: RadiationBoostEpic, Ref: ArmorBoostTemplate
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Radiation: 15, type: int, display: true
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PowerFac: -0.02, type: float, display: true
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SpeedFac: -0.05, type: float, display: true
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MarketPrice: 400, display: true
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ShowUser: Yes
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}
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{ Item Id: 657, Name: EVABoostEpic, Ref: ArmorBoostTemplate
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Armor: -20, type: int, display: true
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Heat: -4, type: int, display: true
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Cold: 350, type: int, display: true
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JetpackFac: 0.1, type: float, display: true
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PowerFac: -0.2, type: float, display: true
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SpeedFac: -0.05, type: float, display: true
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ShowUser: Yes
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Mass: 34.5, type: float, display: false, formatter: Kilogram
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Volume: 14.5, type: float, display: true, formatter: Liter
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MarketPrice: 250, display: true
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}
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{ +Item Id: 658, Name: TransportationBoostEpic, Ref: ArmorBoostTemplate
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VolumeCapacity: 500, type: float, display: true, formatter: Liter
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MarketPrice: 300, display: true
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FoodFac: 0.1, type: float, display: true
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StaminaFac: 0.5, type: float, display: true
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ShowUser: Yes
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}
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# CATEGORIE: ARMOR EQUIPMENT id 620 - 699
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{ +Item Id: 700, Name: NightVision
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# Class: ArmorBoost
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Meshfile: Entities/Misc/DummyPrefab
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PickupToToolbar: true
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Material: metal
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Volume: 2.5, type: float, display: true, formatter: Liter
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Mass: 1.3, type: float, display: true, formatter: Kilogram
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Info: bkiNightVision, display: true
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Canhold: false
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HoldType: 0
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StackSize: 1
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Category: Weapons/Items
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IsNightVisionItem: true
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MarketPrice: 2250, display: true
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}
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{ +Item Id: 701, Name: OreScanner
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# Class: ArmorBoost
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Info: bkiOreScanner, display: true
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PickupToToolbar: true
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Meshfile: Entities/Misc/DummyPrefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Material: metal
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Mass: 0.78, type: float, display: true, formatter: Kilogram
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Volume: 1.25, type: float, display: true, formatter: Liter
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Canhold: false
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HoldType: 0
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StackSize: 1
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Category: Weapons/Items
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IsOreScannerItem: true
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MarketPrice: 1250, display: true
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UnlockCost: 3, display: true
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UnlockLevel: 3, display: true
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TechTreeParent: RadarSuitT1
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TechTreeNames: Tools
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}
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{ +Item Id: 702, Name: RadarSuitT1
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Info: bkiDetector, display: true
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MarketPrice: 250, display: true
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Meshfile: Entities/Items/Tools/DetectorToolPrefab
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PickupToToolbar: true
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LifetimeOnDrop: 1200
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#DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Material: metalweapon
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Mass: 1.3, type: float, display: true, formatter: Kilogram
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Volume: 1.7, type: float, display: true, formatter: Liter
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# Info: bkiNightVision, display: true
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# Canhold: false
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HoldType: 14
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StackSize: 1
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Category: Weapons/Items
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IsRadarItem: true
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Range: 650, type: int, display: true
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RangeSpace: 1250, type: int, display: true
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UnlockCost: 0, display: true
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UnlockLevel: 1, display: true
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# TechTreeParent: SurvivalTool
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TechTreeNames: Tools
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{ Child 0
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ROF: 5, type: float
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Class: RadarScan
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Range: 650
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RangeSpace: 1250
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DiscoveryFac: 0.24
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ShowObjectTime: 30
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AllowAt: "UnderWater, Planet, Space"
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}
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}
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{ Item Id: 703, Name: RadarSuitDebug, Ref: RadarSuitT1
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Range: 5000, type: int, display: true
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RangeSpace: 50000, type: int, display: true
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UnlockCost: 0
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UnlockLevel: 20
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TechTreeNames: Hidden
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}
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{ +Item Id: 704, Name: DetectorHVWeapon
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Meshfile: Entities/Misc/DummyPrefab
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CustomIcon: DetectorSVT1
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Category: Weapons/Items
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ShowUser: No
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Canhold: false
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Material: metalweapon
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HoldType: 0
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IsRadarItem: true
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# CustomIcon: DetectorSVT1
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{ Child 0
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ROF: 5, type: float
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Class: RadarScan
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Range: 2500
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RangeSpace: 10000
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DiscoveryFac: 0.12
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ShowObjectTime: 30
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AmmoCapacity: 0, display: false
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AmmoType: AmmoInfinite, display: true
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AmmoUnlimited: true
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AllowAt: "UnderWater, Planet, Space"
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}
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}
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{ +Item Id: 705, Name: DetectorSVWeapon
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Meshfile: Entities/Misc/DummyPrefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Category: Weapons/Items
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ShowUser: No
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Canhold: false
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Material: metalweapon
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HoldType: 0
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IsRadarItem: true
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CustomIcon: DetectorSVT1
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{ Child 0
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ROF: 5, type: float
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Class: RadarScan
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Range: 3500
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RangeSpace: 14000
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DiscoveryFac: 0.12
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ShowObjectTime: 30
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AmmoCapacity: 0, display: false
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AmmoType: AmmoInfinite, display: true
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AmmoUnlimited: true
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AllowAt: "UnderWater, Planet, Space"
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}
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}
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{ +Item Id: 706, Name: DetectorCVWeapon
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Meshfile: Entities/Misc/DummyPrefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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Category: Weapons/Items
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ShowUser: No
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Canhold: false
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Material: metalweapon
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HoldType: 0
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IsRadarItem: true
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CustomIcon: DetectorSVT1
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{ Child 0
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ROF: 5, type: float
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Class: RadarScan
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Range: 6000
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RangeSpace: 24000
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DiscoveryFac: 0.12
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ShowObjectTime: 30
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AmmoCapacity: 0, display: false
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AmmoType: AmmoInfinite, display: true
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AmmoUnlimited: true
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AllowAt: "UnderWater, Planet, Space"
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}
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}
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# Damage and Multipliers defined in EClassConfig > Entity Name: ExplosiveDevice
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{ +Item Id: 707, Name: SurvivalConstructor
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Meshfile: @models/Blocks/Terrain/ConstructorSurvivalPrefab
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DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
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PickupToToolbar: true
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Material: metalitem
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Canhold: false
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HoldType: 0
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StackSize: 100
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ShowUser: No
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Mass: 0.5, type: float, display: true, formatter: Kilogram
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Volume: 1, type: float, display: true, formatter: Liter
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Category: Weapons/Items
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Info: bkiExplosives, display: true
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{ Child 0
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Class: PlaceTerrainPlaceable
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EntityName: SurvivalConstructor
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AllowRemote: false
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ROF: 1, type: float
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Range: 8
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SfxBegin: UseActions/ExplosivesAttach
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}
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}
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{ +Item Id: 708, Name: PDA
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Info: bkiPDA, display: true
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CustomIcon: Tablet
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LifetimeOnDrop: 1200
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# MarketPrice: 250, display: true
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Meshfile: Entities/Misc/DummyPrefab
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# PickupToToolbar: true
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DropMeshfile: Entities/Misc/PDADropPrefab #Available variants: BagSmallChristmasPrefab,BagSmallNewPrefab
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Material: metal
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Mass: 0.2, type: float, display: true, formatter: Kilogram
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Volume: 0.1, type: float, display: true, formatter: Liter
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Canhold: false
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HoldType: 0
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StackSize: 1
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Category: Weapons/Items
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# UnlockCost: 0, display: true
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# UnlockLevel: 1, display: true
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# TechTreeParent: SurvivalTool
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# TechTreeNames: Tools
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}
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{ Item Id: 709, Name: SnapPointTool
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CustomIcon: ColorTool
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Meshfile: Entities/Items/Tools/ColorToolPrefab
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PickupToToolbar: true
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Material: metalweapon
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HoldType: 14
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StackSize: 1
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Category: Weapons/Items
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Mass: 2.1, type: float, display: true, formatter: Kilogram
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Volume: 1, type: float, display: true, formatter: Liter
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RadialMenu: true
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{ Child Alt0
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Class: BlueprintPart
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Range: 500
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Mode: PlaceBPP
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RadialText: "Place a part"
|
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RadialDesc: "Focus a snap point and choose a part with left control. Use left shift and left mouse to toggle through snap points"
|
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RadialIcon: Radial_Upgrade
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}
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{ Child Alt1
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Class: BlueprintPart
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Range: 500
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Mode: DeleteSnapPoint
|
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RadialText: "Delete"
|
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RadialDesc: "Delete the focused snap point"
|
|
RadialIcon: Radial_Remove
|
|
}
|
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{ Child Alt2
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Class: BlueprintPart
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|
Range: 500
|
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Mode: SyncSnapPoints
|
|
RadialText: "Reload snap points"
|
|
RadialDesc: "Reloads all snap points from the used blueprint. Works only for one source blueprint"
|
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RadialIcon: Radial_ChangeRotate
|
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}
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}
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# CATEGORIE: New Weapon Items id 800 - 850
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{ +Item Id: 800, Name: ZiraxAssaultRiflePlayer, Ref: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxMinigunPlyPrefab
|
|
ShowUser: No
|
|
{ Child 0
|
|
ROF: 0.17, type: float, display: true, formatter: ROF
|
|
Range: 120, display: false
|
|
Damage: 81, display: true
|
|
AmmoCapacity: 28, display: true
|
|
ReloadDelay: 2.945, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
AmmoUnlimited: true
|
|
}
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 801, Name: ZiraxShotgunPlayer, Ref: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxShotgunPlyPrefab
|
|
ShowUser: No
|
|
{ Child 0
|
|
ROF: 0.17, type: float, display: true, formatter: ROF
|
|
Range: 120, display: false
|
|
Damage: 81, display: true
|
|
AmmoCapacity: 28, display: true
|
|
ReloadDelay: 2.945, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
AmmoUnlimited: true
|
|
}
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 802, Name: TalonCrossbowPlayer
|
|
Meshfile: Entities/Items/Weapons/Crossbow/TalonCrossbowPlayerPrefab
|
|
CustomIcon: TalonCrossbowWeaponCharged
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 5200, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiTalonCrossbowPlayer, display: true
|
|
Mass: 6, type: float, display: true, formatter: Kilogram
|
|
Volume: 4, type: float, display: true, formatter: Liter
|
|
Durability: 1000, display: false
|
|
DegradationProb: 0.05, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
|
|
RadialMenu: true
|
|
|
|
# Precision Anti-biological
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 180, display: false
|
|
NoiseStrength: 50, display: false
|
|
CameraShake: 0
|
|
BulletSpread: 0, display: true
|
|
Recoil: 0, display: true
|
|
IgnoreAtmo: true, display: true
|
|
Automatic: true, display: true
|
|
Damage: 200, display: true
|
|
AmmoCapacity: 4, display: true
|
|
AmmoType: TalonPulseCannonCharge, display: true #PulseLaserChargeRifle
|
|
ReloadDelay: 3.0, display: true
|
|
ParticleTransform: Muzzle/Particle1
|
|
SfxBegin: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_start
|
|
SfxLoop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_loop
|
|
SfxStop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_end
|
|
# SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserGreenBright
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenBright
|
|
#Tracer: Weapons/Projectiles/TracerLaserShotRed
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 200
|
|
|
|
DamageMultiplier_1: 4, param1: head|body, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|woodblock|concrete #No dmg vs. non-metallic materials
|
|
DamageMultiplier_3: 0.005, param1: shield|forcefield
|
|
DamageMultiplier_4: 0, param1: metallight|metal|metalhard|hull #no damage vs. metallic entities
|
|
DamageMultiplier_5: 0, param1: hullarmored|hullcombat #Reduced dmg vs. metallig armor plating BUT it does dmg! (other than the standar Laser Rifle)
|
|
|
|
RadialText: rdlPulseLaser
|
|
RadialDesc: rdlPulseLaserTxt
|
|
RadialIcon: PulseLaserChargeRifle
|
|
|
|
}
|
|
# Explosive anti-metal/Device (but low dmg vs. biologicals)
|
|
{ Child 1
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 100, display: false
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 3
|
|
Recoil: 1, display: true
|
|
IgnoreAtmo: true, display: true
|
|
AmmoCapacity: 2, display: true
|
|
# AmmoUnlimited: true
|
|
AmmoType: TalonPulseCannonCharge, display: true
|
|
ReloadDelay: 4, display: true
|
|
SfxBegin: Weapons/Player/Cannon/BLASTERComplexFireSciFiChargePowerfulDeepRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserGreenBright
|
|
|
|
RadialText: rdlPulseCannon
|
|
RadialDesc: rdlPulseCannonTxt
|
|
RadialIcon: TalonPulseCannonCharge
|
|
}
|
|
# { Child 1
|
|
# Class: Zoom
|
|
# ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
# ZoomOut: 40
|
|
# ZoomIn: 40
|
|
# RedDot: true
|
|
# }
|
|
}
|
|
|
|
{ +Item Id: 803, Name: TalonCrossbowTribalPlayer # Ref: TalonCrossbowPlayer
|
|
Meshfile: Entities/Items/Weapons/Crossbow/TalonCrossbowPlayerPrefab
|
|
CustomIcon: TalonCrossbowWeaponCharged
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 1200, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiTalonCrossbowTribalPlayer, display: true
|
|
Mass: 6, type: float, display: true, formatter: Kilogram
|
|
Volume: 4, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.05, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
RepairDisabled: true, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
ROF: 0.2, type: float, display: true, formatter: ROF
|
|
Range: 90, display: false
|
|
NoiseStrength: 60, display: false
|
|
CameraShake: 1
|
|
Automatic: false
|
|
BulletSpread: 0.2, display: true
|
|
Recoil: 0.8, display: true
|
|
Damage: 90, display: true
|
|
AmmoCapacity: 1, display: true
|
|
AmmoType: CrossbowBoltPlayer, display: true
|
|
ReloadDelay: 2.5, display: true
|
|
SfxBegin: Weapons/Enemies/Talon/CrossbowShot
|
|
PfxMuzzle: MuzzleCrossbowSmoke
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 1.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
RedDot: true
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 804, Name: CrossbowBoltPlayer
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
CustomIcon: MeleeTalonGuardianCharged
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
MarketPrice: 1, display: true
|
|
Canhold: false
|
|
StackSize: 2000
|
|
Info: bkiCrossbowBoltPlayer, display: true
|
|
Category: Weapons/Items
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
|
|
# UnlockLevel: 1
|
|
# TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 805, Name: CyborgRifleWeapon, Ref: ZiraxMinigunWeapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/CyborgSniperPrefab
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.4, type: float
|
|
Range: 50, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: true
|
|
Damage: 35, display: true # DPS: 87.5
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: 5.8mmBullet, display: true
|
|
BulletSpread: 1.5, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/HK416_Modern_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/HK416_Modern_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/HK416_Modern_end
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: MuzzleFlash1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 5
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 806, Name: LaserCarbine
|
|
Meshfile: Entities/Items/Weapons/Rifles/LaserCarbinePrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 3750, display: true
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiWeaponHandheldIgnoringAtmo, display: true
|
|
Mass: 4.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.125, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.11, type: float, display: true, formatter: ROF
|
|
Range: 160, display: false
|
|
Automatic: true, display: true
|
|
BulletSpread: 0.12, display: true
|
|
Recoil: 0.25, display: true
|
|
IgnoreAtmo: true, display: true
|
|
Damage: 57, display: true
|
|
NoiseStrength: 50, display: false
|
|
CameraShake: 1
|
|
AmmoCapacity: 32, display: true
|
|
AmmoType: PulseLaserChargeRifle, display: true
|
|
ReloadDelay: 2.25, display: true
|
|
ParticleTransform: Muzzle/Particle1
|
|
SfxBegin: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_start
|
|
# SfxLoop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_loop
|
|
SfxStop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_end
|
|
# SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
Tracer: Weapons/Projectiles/TracerLaserShotRed
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 1.25, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 30
|
|
RedDot: true
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.0"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "-15, -45, 7"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.12, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: LaserRifle
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
{ +Item Id: 807, Name: SMG
|
|
Meshfile: Entities/Items/Weapons/Pistols/SMGPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 1123, display: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.08, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.052, type: float, display: true, formatter: ROF
|
|
Range: 85, display: false
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 1
|
|
Automatic: true, display: true
|
|
BulletSpread: 0.3, display: true
|
|
Recoil: 0.7, display: true
|
|
Damage: 38, display: true
|
|
AmmoCapacity: 32, display: true
|
|
AmmoType: 50Caliber, display: true
|
|
ReloadDelay: 1.8, display: true
|
|
# SfxBegin: Weapons/ProjectileWeapons/Automatic/HK416_Heavy_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/HK416_Heavy_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/HK416_Heavy_end
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: MuzzleFlash1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 5
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
# RedDot: true
|
|
}
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: Pistol
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
{ +Item Id: 808, Name: LaserSMG
|
|
Meshfile: Entities/Items/Weapons/Pistols/LaserSMGPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 3267, display: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiWeaponHandheldIgnoringAtmo, display: true
|
|
Mass: 4.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.125, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.06, type: float, display: true, formatter: ROF
|
|
Range: 95, display: false
|
|
Automatic: true, display: true
|
|
BulletSpread: 0.25, display: true
|
|
Recoil: 0.55, display: true
|
|
IgnoreAtmo: true, display: true
|
|
Damage: 48, display: true
|
|
NoiseStrength: 50, display: false
|
|
CameraShake: 1
|
|
AmmoCapacity: 42, display: true
|
|
AmmoType: PulseLaserChargePistol, display: true
|
|
ReloadDelay: 2, display: true
|
|
ParticleTransform: Muzzle/Particle1
|
|
SfxBegin: Weapons/SS/LaserSS/BLASTERLargeFastKickback(stereo)
|
|
# SfxLoop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_loop
|
|
SfxStop: Weapons/EnergyWeapons/Automatic/BLASTERComplexFireTriggerDigitalDischarge_end
|
|
# SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxNoAmmo: Weapons/Misc/G36DryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
Tracer: Weapons/Projectiles/TracerLaserShotRed
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 1.25, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
# RedDot: true
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "0.0, 0.010, 0.0"
|
|
StandingRotation: "0.0, 0.0, 0.0"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "0.0, 0.0, 0.0"
|
|
RunningLocation: "0.05, 0.0, 0.05"
|
|
RunningRotation: "0.0, 0.0, 0.0"
|
|
CrouchingLocation: "0.0, 0.0, 0.1"
|
|
CrouchingRotation: "0.0, 0.0, 0.0"
|
|
RecoilLocation: "0.12, 0.0, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: LaserPistol
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
|
|
|
|
# CATEGORIE: New Drone Weapon Items id 850 - 900
|
|
{ +Item Id: 850, Name: rocketlauncherDroneLarge
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 3.5, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: rocketDroneLarge, display: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 851, Name: rocketDroneLarge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 100, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 30
|
|
Range: 360
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 852, Name: rocketlauncherDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 3.5, type: float
|
|
Range: 1500 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: rocketDroneSpace, display: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 853, Name: rocketDroneSpace
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 250, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 165
|
|
Range: 635
|
|
SpeedSpace: 210
|
|
RangeSpace: 1500
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 854, Name: artillerylauncherDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 6, type: float
|
|
Range: 1600 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 5
|
|
AmmoUnlimited: true
|
|
AmmoType: artilleryrocketDroneSpace, display: true
|
|
ReloadDelay: 13
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 855, Name: artilleryrocketDroneSpace
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 10000, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 10000, display: true
|
|
Speed: 165
|
|
Range: 635
|
|
SpeedSpace: 210
|
|
RangeSpace: 1600
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.067, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 856, Name: laserDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/laserSpaceDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float
|
|
Range: 500
|
|
AmmoType: laserchargeDroneSmall, display: true
|
|
AmmoCapacity: 25
|
|
ReloadDelay: 3
|
|
AmmoUnlimited: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 857, Name: laserchargeDroneSmall
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotRedAlien
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/LaserImpulseRed01LongPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 60, display: true
|
|
BlastParticleIndex: 12
|
|
BlastRadius: 2, display: true
|
|
BlastDamage: 800, display: true
|
|
Speed: 200
|
|
Range: 800
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 3, param1: hullarmored
|
|
DamageMultiplier_2: 3, param1: hullcombat
|
|
DamageMultiplier_3: 2, param1: shield
|
|
BlastDamageMultiplier_1: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 858, Name: laserDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/laserSpaceDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float
|
|
Range: 500
|
|
AmmoType: laserchargeDroneSpace, display: true
|
|
AmmoCapacity: 25
|
|
ReloadDelay: 3
|
|
AmmoUnlimited: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 859, Name: laserchargeDroneSpace
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotRedAlien
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/LaserImpulseRed01LongPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 60, display: true
|
|
BlastParticleIndex: 12
|
|
BlastRadius: 2, display: true
|
|
BlastDamage: 800, display: true
|
|
Speed: 200
|
|
Range: 800
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 3, param1: hullarmored
|
|
DamageMultiplier_2: 3, param1: hullcombat
|
|
DamageMultiplier_3: 2, param1: shield
|
|
BlastDamageMultiplier_1: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 860, Name: laserboltDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/laserSpaceDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float
|
|
Range: 500
|
|
AmmoType: laserboltcharge, display: true
|
|
AmmoCapacity: 25
|
|
ReloadDelay: 3
|
|
AmmoUnlimited: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 861, Name: laserboltcharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotRedAlien
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 60, display: true
|
|
BlastParticleIndex: 12
|
|
BlastRadius: 2, display: true
|
|
BlastDamage: 800, display: true
|
|
Speed: 200
|
|
Range: 800
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 3, param1: hullarmored
|
|
DamageMultiplier_2: 3, param1: hullcombat
|
|
DamageMultiplier_3: 2, param1: shield
|
|
BlastDamageMultiplier_1: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 862, Name: plasmaDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/plasmaDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 2, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoType: plasmachargeDroneSpace, display: true
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 863, Name: plasmachargeDroneSpace
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 75, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 70
|
|
Range: 700
|
|
Ballistic: false
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 864, Name: plasmalauncherDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 6, type: float
|
|
Range: 1600 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 5
|
|
AmmoUnlimited: true
|
|
AmmoType: plasmarocket, display: true
|
|
ReloadDelay: 13
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 865, Name: plasmarocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 10000, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 10000, display: true
|
|
Speed: 165
|
|
Range: 635
|
|
SpeedSpace: 210
|
|
RangeSpace: 1600
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.067, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 866, Name: mortarlauncherDroneLarge
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 3.5, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: mortargrenade, display: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 867, Name: mortargrenade
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 100, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 30
|
|
Range: 360
|
|
Ballistic: true
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 868, Name: cannonheatDroneSmall
|
|
Meshfile: Entities/Enemies/Drones/Weapons/cannonDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.75, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
Automatic: true
|
|
Damage: 45
|
|
AmmoCapacity: 200
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
AmmoType: highexplosiveantitank, display: true
|
|
ReloadDelay: 3.1
|
|
SfxBegin: Weapons/Player/Misc/Single/Cannon_2_short
|
|
SfxLoop: Misc/MuteSound
|
|
SfxStop: Misc/MuteSound
|
|
TracerPerBullet: 1
|
|
}
|
|
}
|
|
{ +Item Id: 869, Name: highexplosiveantitank
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
MarketPrice: 1, display: true
|
|
Canhold: false
|
|
StackSize: 4000
|
|
Info: bkiAmmo, display: true
|
|
Category: Weapons/Items
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 870, Name: empcannonDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/plasmaDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.5, type: float
|
|
Range: 900 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: empcharge, display: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_009
|
|
# PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 871, Name: empcharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotYellowAlien
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 450, display: true # new: because we removed explosion
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 3
|
|
# BlastDamage: 200
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 810
|
|
RangeSpace: 875
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 2, param1: shield
|
|
DamageMultiplier_4: 0.5, param1: wood|metal|metalhard|hull|hullarmored|hullcombat
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0.1, param1: rock
|
|
BlastDamageMultiplier_4: 1, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 872, Name: swarmrocketlauncherDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 3.5, type: float
|
|
Range: 1500 # Drone will attack from: Range*WeaponRangeFactor
|
|
AmmoCapacity: 25
|
|
AmmoUnlimited: true
|
|
AmmoType: swarmrocket, display: true
|
|
ReloadDelay: 3
|
|
SfxBegin: Weapons/SS/RocketHumanSS/flak88_fire03
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 873, Name: swarmrocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 250, display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 165
|
|
Range: 635
|
|
SpeedSpace: 210
|
|
RangeSpace: 1500
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 3, param1: metal
|
|
DamageMultiplier_3: 25, param1: metalhard|concrete|woodblock|hull
|
|
DamageMultiplier_4: 60, param1: hullarmored|hullcombat
|
|
DamageMultiplier_5: 0, param1: stone|dirt
|
|
DamageMultiplier_6: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 874, Name: chargedrailgunDroneLarge
|
|
Meshfile: Entities/Enemies/Drones/Weapons/GunMountInvisiblePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 1, type: float, display: true, formatter: ROF
|
|
Range: 525, display: false
|
|
RangeSpace: 800, display: false
|
|
AmmoCapacity: 20, display: true
|
|
AmmoType: chargedrailgunbullet, display: true
|
|
Automatic: true
|
|
NoiseStrength: 100, display: false
|
|
AutoReload: true
|
|
CheckObstructed: true
|
|
ReloadDelay: 4, display: true # adapt sound
|
|
SfxBegin: Weapons/ProjectileWeapons/weapon_railgun_004
|
|
# SfxBegin: Weapons/SS/Railgun/FuturisticGunSound02
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SniperMuzzleFireLarge
|
|
}
|
|
}
|
|
{ +Item Id: 875, Name: chargedrailgunbullet
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 1555 , display: true
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
NoiseStrength: 100, display: false
|
|
Speed: 425
|
|
Range: 525
|
|
SpeedSpace: 525
|
|
RangeSpace: 850
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.5, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.2, param1: shield
|
|
BlastDamageMultiplier_1: 0.5, param1: head|body
|
|
BlastDamageMultiplier_2: 0, param1: stone|dirt
|
|
}
|
|
}
|
|
{ +Item Id: 876, Name: antiprotonLauncherDroneLarge
|
|
Meshfile: Entities/Enemies/Drones/Weapons/laserSpaceDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
AllowAt: "Planet,Space"
|
|
Range: 650, display: false
|
|
RangeSpace: 1300, display: false
|
|
# Damage: 2000, display: true
|
|
AmmoCapacity: 500, display: false # no need to display since unlimited ammo
|
|
AmmoType: antiprotoncharge, display: true
|
|
# AmmoUnlimited: true
|
|
Automatic: true
|
|
NoiseStrength: 100, display: false
|
|
ReloadDelay: 0.6, display: true
|
|
SfxBegin: Weapons/EnergyWeapons/weapon_laser_009
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
# ParticleTransform: Muzzle/Particle1
|
|
}
|
|
}
|
|
{ +Item Id: 877, Name: antiprotoncharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotRedAlien
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 2000, display: true # new: because we removed explosion
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 3
|
|
# BlastDamage: 200
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 810
|
|
RangeSpace: 1300
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0, param1: stone|dirt|rock
|
|
DamageMultiplier_3: 0.1, param1: shield
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0.1, param1: rock
|
|
BlastDamageMultiplier_4: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 878, Name: cannonDroneSpace
|
|
Meshfile: Entities/Enemies/Drones/Weapons/cannonDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 25
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.75, type: float
|
|
Range: 300 # Drone will attack from: Range*WeaponRangeFactor
|
|
Automatic: true
|
|
Damage: 45
|
|
AmmoCapacity: 200
|
|
AmmoUnlimited: true
|
|
AmmoType: cannonDroneSpaceAmmo, display: true
|
|
ReloadDelay: 3.1
|
|
SfxBegin: Weapons/Player/Misc/Single/Cannon_2_short
|
|
SfxLoop: Misc/MuteSound
|
|
SfxStop: Misc/MuteSound
|
|
TracerPerBullet: 1
|
|
}
|
|
}
|
|
{ +Item Id: 879, Name: cannonDroneSpaceAmmo
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
MarketPrice: 1, display: true
|
|
Canhold: false
|
|
StackSize: 4000
|
|
Info: bkiAmmo, display: true
|
|
Category: Weapons/Items
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 880, Name: DetectorHVEpicWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
CustomIcon: DetectorSVT1
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
IsRadarItem: true
|
|
# CustomIcon: DetectorSVT1
|
|
{ Child 0
|
|
ROF: 5, type: float
|
|
Class: RadarScan
|
|
Range: 10000 #Epic; standard 2500
|
|
RangeSpace: 10000
|
|
DiscoveryFac: 0.12
|
|
ShowObjectTime: 30
|
|
AmmoCapacity: 0, display: false
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
}
|
|
}
|
|
{ +Item Id: 881, Name: DetectorCVEpicWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
IsRadarItem: true
|
|
CustomIcon: DetectorSVT1
|
|
{ Child 0
|
|
ROF: 5, type: float
|
|
Class: RadarScan
|
|
Range: 6000
|
|
RangeSpace: 100000 #Epic; Standard: 25000
|
|
DiscoveryFac: 0.12
|
|
ShowObjectTime: 30
|
|
AmmoCapacity: 0, display: false
|
|
AmmoType: AmmoInfinite, display: true
|
|
AmmoUnlimited: true
|
|
AllowAt: "UnderWater, Planet, Space"
|
|
}
|
|
}
|
|
{ +Item Id: 882, Name: UCHAssaultRifle #UCH Marine Weapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_AssaultRifle_Prefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
|
|
ROF: 0.15, type: float
|
|
Range: 80, display: false
|
|
Damage: 18, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: 8.3mmBullet, display: true
|
|
BulletSpread: 0.9, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
# SfxBegin: Weapons/Player/AssaultRifle/AWDS_AR_HK416_start
|
|
# SfxLoop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_loop
|
|
# SfxStop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_end
|
|
# SfxBegin: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Begin
|
|
# SfxLoop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Loop
|
|
# SfxStop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Stop
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
SfxNoAmmo: Weapons/Misc/P90DryFire
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SMGAutoMuzzleFire
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 883, Name: UCHShotgunRifle #UCH Marine Weapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_Shotgun_Prefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: false
|
|
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 30, display: false
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 1.6, display: true
|
|
Damage: 50, display: true
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: ShotgunShells, display: true
|
|
ReloadDelay: 3.5, display: true
|
|
SfxBegin: Weapons/Player/Shotgun/Stakeout
|
|
SfxNoAmmo: Weapons/Misc/PumpgunDryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: MuzzleFlash2
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_3: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 884, Name: DroneLargePlayer01Weapon
|
|
Meshfile: Entities/Enemies/Drones/Weapons/minigunDronePrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.35, type: float
|
|
Range: 600 # Drone will attack from: Range*WeaponRangeFactor
|
|
RangeSpace: 900
|
|
Automatic: true
|
|
Damage: 800
|
|
AmmoCapacity: 200
|
|
AmmoUnlimited: true
|
|
AmmoType: 30mmBullet, display: true
|
|
ReloadDelay: 1
|
|
#SfxBegin: Weapons/Enemies/Drones/minigunLowPitch_start
|
|
#SfxLoop: Weapons/Enemies/Drones/minigunLowPitch_loop
|
|
#SfxStop: Weapons/Enemies/Drones/minigunLowPitch_end
|
|
#SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
#SfxReload: Weapons/weapon_reload_standard
|
|
SfxBegin: Weapons/Player/Misc/Single/cannon #cannon
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
|
|
PfxMuzzle: turretMuzzleFire
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
#DamageMultiplier_1: 3, param1: metal
|
|
#DamageMultiplier_2: 25, param1: metalhard|concrete|woodblock|hull
|
|
#DamageMultiplier_3: 60, param1: hullarmored|hullcombat
|
|
#DamageMultiplier_4: 0, param1: stone|dirt
|
|
#DamageMultiplier_5: 4, param1: shield
|
|
DamageMultiplier_1: 0.2, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield
|
|
DamageMultiplier_5: 1.15, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 885, Name: DroneLargePlayer01Unit
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab
|
|
Info: bkiDroneLargePlayer01Unit, display: true
|
|
CustomIcon: TechnicalArtifact
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
#Meshfile: Entities/Items/Weapons/Projectiles/rocket02Prefab
|
|
Material: metalitem
|
|
HoldType: 0
|
|
StackSize: 10
|
|
Canhold: false
|
|
Category: Weapons/Items
|
|
ShowUser: Yes
|
|
|
|
Mass: 1350, type: float, display: true, formatter: Kilogram
|
|
Volume: 670, type: float, display: true, formatter: Liter
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeNames: Weapons
|
|
}
|
|
|
|
{ +Item Id: 886, Name: FarrBlaster
|
|
Meshfile: Entities/Items/Weapons/Pistols/FarrBlasterPrefab
|
|
# CustomIcon: Blaster
|
|
PickupToToolbar: true
|
|
MarketPrice: 1900, display: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: bkiFarrBlaster, display: true
|
|
Mass: 2.5, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.6, type: float, display: true, formatter: Liter
|
|
# DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
# Damage: 100, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.2, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
AllowRemote: false
|
|
ROF: 0.4, type: float, display: true, formatter: ROF
|
|
Recoil: 0, display: true
|
|
BulletSpread: 0, display: true
|
|
Range: 90, display: false
|
|
Damage: 40, display: true
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: PulseLaserChargePistol, display: true
|
|
ReloadDelay: 2, display: true
|
|
IgnoreAtmo: true, display: true
|
|
NoiseStrength: 15, display: false
|
|
CameraShake: 1
|
|
Automatic: false
|
|
|
|
PfxMuzzle: SniperMuzzleLaserRed
|
|
Tracer: Weapons/Projectiles/TracerLaserShotRed
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 200
|
|
|
|
SfxBegin: Weapons/Player/LaserPistol/BLASTERLargeFastKickback
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0.005, param1: shield
|
|
}
|
|
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
}
|
|
}
|
|
{ +Item Id: 887, Name: PrennAssaultRifle
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxMinigunPlyPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.15, type: float
|
|
Range: 80, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: true
|
|
Damage: 18, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: 8.3mmBullet, display: true
|
|
BulletSpread: 0.9, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
# SfxBegin: Weapons/Player/AssaultRifle/AWDS_AR_HK416_start
|
|
# SfxLoop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_loop
|
|
# SfxStop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_end
|
|
# SfxBegin: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Begin
|
|
# SfxLoop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Loop
|
|
# SfxStop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Stop
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
SfxNoAmmo: Weapons/Misc/P90DryFire
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SMGAutoMuzzleFire
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 888, Name: PrennShotgun
|
|
Meshfile: Entities/Items/Weapons/Enemies/ZiraxMinigunPlyPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 30, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: false
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 1.6, display: true
|
|
Damage: 50, display: true
|
|
AmmoCapacity: 5, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: ShotgunShells, display: true
|
|
ReloadDelay: 3.5, display: true
|
|
SfxBegin: Weapons/Player/Shotgun/Stakeout
|
|
SfxNoAmmo: Weapons/Misc/PumpgunDryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: MuzzleFlash2
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_3: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 889, Name: ArkenianShotgun
|
|
Meshfile: Entities/Items/Weapons/Enemies/Protofactor_SciFiShotgunPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 30, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: false
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 1.6, display: true
|
|
Damage: 50, display: true
|
|
AmmoCapacity: 5, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: ShotgunShells, display: true
|
|
ReloadDelay: 3.5, display: true
|
|
SfxBegin: Weapons/Player/Shotgun/Stakeout
|
|
SfxNoAmmo: Weapons/Misc/PumpgunDryFire
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
PfxMuzzle: MuzzleFlash2
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 2, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_3: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 890, Name: ArkenianAssaultRifle
|
|
Meshfile: Entities/Items/Weapons/Enemies/Protofactor_SciFiAssaultRifle01Prefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.15, type: float
|
|
Range: 80, display: false
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: true
|
|
Damage: 18, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: 8.3mmBullet, display: true
|
|
BulletSpread: 0.9, display: true
|
|
ReloadDelay: 6.3, display: true
|
|
# SfxBegin: Weapons/Player/AssaultRifle/AWDS_AR_HK416_start
|
|
# SfxLoop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_loop
|
|
# SfxStop: Weapons/Player/AssaultRifle/AWDS_AR_HK416_end
|
|
# SfxBegin: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Begin
|
|
# SfxLoop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Loop
|
|
# SfxStop: Weapons/Enemies/Zirax/AWDS_AK47Krinkov_Stop
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
SfxNoAmmo: Weapons/Misc/P90DryFire
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: SMGAutoMuzzleFire
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 2
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 891, Name: UCHPistol #Civilian Sidearm
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_Pistol_Prefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 244, display: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 2.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.31, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: false
|
|
|
|
ROF: 0.125, type: float, display: true, formatter: ROF
|
|
Range: 90, display: false
|
|
NoiseStrength: 60, display: false
|
|
CameraShake: 1
|
|
BulletSpread: 0.2, display: true
|
|
Recoil: 0.03, display: true
|
|
Damage: 64, display: true
|
|
AmmoCapacity: 16, display: true
|
|
AmmoType: 50Caliber, display: true
|
|
ReloadDelay: 1.5, display: true
|
|
SfxBegin: Weapons/Player/Pistol/Baghira
|
|
SfxNoAmmo: Weapons/Misc/MagnumDryFire
|
|
SfxReload: Weapons/Player/Reload/PistolReloadNormal
|
|
# PfxMuzzle: fire_muzzle_pistol
|
|
PfxMuzzle: MuzzleFlash8
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 1.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
# { Child 1
|
|
# Class: Zoom
|
|
# ZoomOut: 40
|
|
# ZoomIn: 40
|
|
# # RedDot: true
|
|
# }
|
|
}
|
|
{ +Item Id: 892, Name: UCHSMG #Officers / Crew weapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_SMG_Prefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 1123, display: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 4, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.08, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
|
|
ROF: 0.052, type: float, display: true, formatter: ROF
|
|
Range: 85, display: false
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 1
|
|
BulletSpread: 0.3, display: true
|
|
Recoil: 0.7, display: true
|
|
Damage: 38, display: true
|
|
AmmoCapacity: 32, display: true
|
|
AmmoType: 50Caliber, display: true
|
|
ReloadDelay: 1.8, display: true
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/HK416_Heavy_loop #Weapons/ProjectileWeapons/Automatic/HK416_Heavy_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/HK416_Heavy_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/HK416_Heavy_end
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: MuzzleFlash1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 5
|
|
|
|
DamageMultiplier_1: 3.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
# RedDot: true
|
|
}
|
|
# UnlockCost: 7, display: true
|
|
# UnlockLevel: 5, display: true
|
|
# TechTreeParent: Pistol
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 893, Name: UCHSniperRifle #UCH Elite Weapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_SniperRifle_Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 2731, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 9.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 9, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.625, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: Ranged
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: false
|
|
|
|
ROF: 2, type: float, display: true, formatter: ROF
|
|
Range: 110, display: false #120m is render range + check entity view range in Eclass config!
|
|
NoiseStrength: 100, display: false
|
|
CameraShake: 2
|
|
BulletSpread: 0.03, display: true
|
|
Recoil: 2.6, display: true
|
|
Damage: 150, display: true
|
|
AmmoCapacity: 10, display: true
|
|
AmmoType: 12.7mmBullet, display: true
|
|
# ReloadDelay: 3.7, display: true
|
|
ReloadDelay: 2.9, display: true
|
|
# SfxBegin: Weapons/Player/Sniper/desert_eagle
|
|
SfxBegin: Weapons/Player/Rifle/M24
|
|
SfxNoAmmo: Weapons/Misc/AK47DryFire01
|
|
SfxReload: Weapons/Player/Reload/RifleReloadNormal
|
|
PfxMuzzle: MuzzleFlash6
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
TracerPerBullet: 1
|
|
|
|
DamageMultiplier_1: 5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew02
|
|
ZoomOut: 40
|
|
ZoomIn: 10
|
|
RedDot: true
|
|
}
|
|
|
|
# UnlockCost: 7, display: true
|
|
# UnlockLevel: 5, display: true
|
|
# TechTreeParent: AssaultRifle
|
|
# TechTreeNames: Weapons
|
|
}
|
|
{ +Item Id: 894, Name: UCHMinigun #UCH Elite Weapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_Minigun_Prefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 2561, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 39, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.05, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
Class: Ranged
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: true
|
|
|
|
ROF: 0.15, type: float, display: true, formatter: ROF
|
|
Range: 80, display: false #120m is render range + check entity view range in Eclass config!
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 1
|
|
BulletSpread: 0.9, display: true
|
|
Recoil: 0.6, display: true
|
|
Damage: 18, display: true
|
|
AmmoCapacity: 250, display: true
|
|
AmmoType: 8.3mmBullet, display: true
|
|
ReloadDelay: 3.9, display: true
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
|
|
PfxMuzzle: MuzzleFlash9
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0, param1: wood|stone|dirt
|
|
DamageMultiplier_2: 5, param1: metal|metalhard
|
|
}
|
|
{ Child 6
|
|
Class: Movements
|
|
StandingLocation: "-0.05, 0.02, 0.05"
|
|
StandingRotation: "0.0, 0.0, -1.25"
|
|
AimingLocation: "0.0, 0.0, 0.0"
|
|
AimingRotation: "-0.5, 0.6, 1"
|
|
RunningLocation: "-0.05, 0.1, 0.05"
|
|
RunningRotation: "30, -45, 7"
|
|
CrouchingLocation: "0.0, 0.025, 0.0"
|
|
CrouchingRotation: "15, -30, 5"
|
|
RecoilLocation: "0.05, -0.1, 0.0"
|
|
RecoilRotation: "0.0, 0.0, 0.0"
|
|
WalkMovement: "0.010"
|
|
RunMovement: "0.02"
|
|
}
|
|
|
|
}
|
|
{ +Item Id: 895, Name: UCHRocketLauncher #UCH Marine Weapon
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_RocketLauncher_Prefab
|
|
CustomIcon: RocketLauncherAK9
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
MarketPrice: 4647, display: true
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
# Info: bkiWeaponHandheld, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
Volume: 45, type: float, display: true, formatter: Liter
|
|
#just for display - BlastRadius and BlastDamage is controlled by "SlowRocket"
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Durability: 100, display: false
|
|
DegradationProb: 1, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedSingleShot
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: false
|
|
|
|
ROF: 1.5, type: float, display: true, formatter: ROF
|
|
Range: 70, display: false #120m is render range + check entity view range in Eclass config!
|
|
NoiseStrength: 140, display: false
|
|
Recoil: 2.4, display: true
|
|
CameraShake: 3
|
|
AmmoCapacity: 2, display: true
|
|
AmmoType: rocketDrone, display: true #ZiraxRocket Ammo for NPC balancing
|
|
ReloadDelay: 3.9, display: true
|
|
BulletSpread: 0.3, display: true
|
|
SfxBegin: Weapons/Player/RocketLauncher/FLYBYMissile02Slow
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/RifleReloadSlow
|
|
# SfxReload: Weapons/Player/RocketLauncher/M203InsertGranade01
|
|
PfxMuzzle: SniperMuzzleFire
|
|
}
|
|
|
|
}
|
|
|
|
{ +Item Id: 896, Name: UCHFlameThrower #UCH Special Forces / GLaD
|
|
Meshfile: Entities/Items/Weapons/Enemies/UCH_FlameThrower_Prefab
|
|
CustomIcon: FlamethrowerV2
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
MarketPrice: 1980, display: true
|
|
Category: Weapons/Items
|
|
Mass: 60, type: float, display: false, formatter: Kilogram
|
|
Info: bkiFlameThrower, display: true
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.2, type: float, display: false
|
|
|
|
ShowUser: No
|
|
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
|
|
#AllowRemote: false
|
|
AmmoUnlimited: true
|
|
IgnoreAtmo: true
|
|
Automatic: false
|
|
|
|
ROF: 0.25, type: float
|
|
Range: 6, display: false
|
|
#BulletsPerShot: 8
|
|
#BulletSpread: 1
|
|
#RaySpread: 1, display: true
|
|
Recoil: 0, display: true
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: FlameThrowerCanister, display: true
|
|
# UseSingleMagazine: true
|
|
ReloadDelay: 2.9, display: true
|
|
# Bullet_use_per_shot: 0.25
|
|
# Particles: diggerplasma # particle effect shown at impact
|
|
PfxMuzzle: flamethrower_v1a
|
|
SfxBegin: Weapons/Player/FlameThrower/Flamethrower_Start
|
|
SfxLoop: Weapons/Player/FlameThrower/Flamerthrower_Firing
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
SfxReload: Weapons/Player/FlameThrower/Flamethrower_Reload
|
|
# SfxNoAmmo:
|
|
# SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
|
|
}
|
|
#{ Child 6
|
|
# Class: Movements
|
|
# StandingLocation: "-0.05, 0.03, 0.05"
|
|
## StandingRotation: "0.0, 0.0, -1.25"
|
|
# AimingLocation: "0.0, 0.0, 0.0"
|
|
# AimingRotation: "-0.05, 0.6, 1"
|
|
# RunningLocation: "-0.05, 0.02, 0.05"
|
|
# RunningRotation: "-15, -45, 10"
|
|
# CrouchingLocation: "0.0, 0.025, 0.0"
|
|
# CrouchingRotation: "15, -30, 5"
|
|
# RecoilLocation: "0.010, 0.0, 0.0"
|
|
# RecoilRotation: "0.0, 0.0, -0.05"
|
|
# WalkMovement: "0.010"
|
|
# RunMovement: "0.02"
|
|
# }
|
|
|
|
}
|
|
{ +Item Id: 897, Name: TalonLaserWeapon
|
|
# Meshfile: Entities/Items/Weapons/Enemies/ZiraxLaserPrefab
|
|
Meshfile: Entities/Items/Weapons/Enemies/TalonCrossbowPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.8, type: float, display: true, formatter: ROF
|
|
Range: 80, display: false
|
|
Damage: 75, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Automatic: false
|
|
SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
PfxMuzzle: SniperMuzzleLaserGreenBright
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenBright
|
|
TracerPerBullet: 1
|
|
BulletSpread: 0.8, display: true
|
|
TracerSpeed: 200
|
|
# MaxFireAngle: 20 #(default is 5)
|
|
}
|
|
}
|
|
{ +Item Id: 898, Name: TalonPulseCannon
|
|
# Meshfile: Entities/Items/Weapons/Enemies/ZiraxRocketPrefab
|
|
Meshfile: Entities/Items/Weapons/Enemies/TalonCrossbowPrefab
|
|
Material: metalweapon
|
|
HoldType: 15
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 12, type: float, display: false, formatter: Kilogram
|
|
Info: bkiTalonPulseCannon, display: true
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowRemote: false
|
|
ROF: 1.9, type: float, display: true, formatter: ROF
|
|
Range: 100, display: false
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 3
|
|
Recoil: 3.0, display: true
|
|
IgnoreAtmo: true, display: true
|
|
AmmoCapacity: 4, display: true
|
|
AmmoUnlimited: true
|
|
AmmoType: TalonPulseCannonCharge, display: true
|
|
ReloadDelay: 4, display: true
|
|
SfxBegin: Weapons/Player/Cannon/BLASTERComplexFireSciFiChargePowerfulDeepRelease
|
|
SfxNoAmmo: Weapons/DryFireFromManuallyCockedHammer
|
|
SfxReload: Weapons/Player/Reload/HeavyWeaponReloadNormal
|
|
PfxMuzzle: SniperMuzzleLaserGreenBright
|
|
}
|
|
}
|
|
{ +Item Id: 899, Name: TalonPulseCannonCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectileGreenBrightPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
MarketPrice: 150, display: true
|
|
HoldType: 0
|
|
Canhold: false
|
|
Info: bkiTalonPulseCannonCharge, display: true #Only dmg to biologicals; no tech or metallic-dmg
|
|
Category: Weapons/Items
|
|
StackSize: 25
|
|
Mass: 3, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 80, display: true
|
|
BlastParticleIndex: 18
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 75
|
|
Range: 300
|
|
NoiseStrength: 100, display: false
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 4, param1: head|body, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|woodblock|concrete #No dmg vs. non-metallic materials
|
|
DamageMultiplier_3: 0.005, param1: shield|forcefield
|
|
DamageMultiplier_4: 0, param1: metallight|metal|metalhard|hull
|
|
DamageMultiplier_5: 0, param1: hullarmored|hullcombat
|
|
BlastDamageMultiplier_1: 4, param1: head|body, display: DmgMultiplierHead
|
|
BlastDamageMultiplier_2: 0, param1: dirt|stone|rock|wood|woodblock|concrete #No dmg vs. non-metallic materials
|
|
BlastDamageMultiplier_3: 0, param1: shield|forcefield
|
|
BlastDamageMultiplier_4: 0, param1: metallight|metal|metalhard|hull #Increased Damage vs. devices/turrets/sentries and weak armor/windows
|
|
BlastDamageMultiplier_5: 0.25, param1: hullarmored|hullcombat
|
|
}
|
|
}
|
|
# === High Tier sphere turret weapon and ammo (900-920) ===
|
|
{ +Item Id: 900, Name: TurretEnemyLaserWeaponBlack, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeBlack, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 901, Name: TurretEnemyLaserChargeBlack, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketBlackPrefab
|
|
}
|
|
{ +Item Id: 902, Name: TurretEnemyLaserWeaponBlue, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeBlue, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 903, Name: TurretEnemyLaserChargeBlue, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketBluePrefab
|
|
}
|
|
{ +Item Id: 904, Name: TurretEnemyLaserWeaponCyan, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeCyan, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 905, Name: TurretEnemyLaserChargeCyan, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketCyanPrefab
|
|
}
|
|
{ +Item Id: 906, Name: TurretEnemyLaserWeaponGreen, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeGreen, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 907, Name: TurretEnemyLaserChargeGreen, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketGreenPrefab
|
|
}
|
|
{ +Item Id: 908, Name: TurretEnemyLaserWeaponOrange, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeOrange, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 909, Name: TurretEnemyLaserChargeOrange, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketOrangePrefab
|
|
}
|
|
{ +Item Id: 910, Name: TurretEnemyLaserWeaponPurple, Ref: TurretEnemyLaserWeaponT2 #Only use with TESCH
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargePurple, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 911, Name: TurretEnemyLaserChargePurple, Ref: TurretEnemyLaserChargeT2 #Only use with TESCH
|
|
Info: bkiTurretDarkMatterFactionAmmo, display: true
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketPurplePrefab
|
|
}
|
|
{ +Item Id: 912, Name: TurretEnemyLaserWeaponRed, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeRed, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 913, Name: TurretEnemyLaserChargeRed, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketRedPrefab
|
|
}
|
|
{ +Item Id: 914, Name: TurretEnemyLaserWeaponYellow, Ref: TurretEnemyLaserWeaponT2
|
|
{ Child 0
|
|
AmmoType: TurretEnemyLaserChargeYellow, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 915, Name: TurretEnemyLaserChargeYellow, Ref: TurretEnemyLaserChargeT2
|
|
Meshfile: Entities/Items/Weapons/Projectiles/AlienRocketYellowPrefab
|
|
}
|
|
|
|
# === Faction and Faction-Upgrade turret weapon and ammo (921-999) ===
|
|
|
|
{ +Item Id: 921, Name: TurretMinigunFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 6120, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.2, type: float, display: true, formatter: ROF
|
|
Range: 500, display: false
|
|
RangeSpace: 850, display: false
|
|
Automatic: true
|
|
Damage: 425, display: true
|
|
AmmoCapacity: 300, display: true
|
|
AmmoType: TurretMinigunFactionAmmo, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 1
|
|
AutoReload: true
|
|
ReloadDelay: 2, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Minigun/minigun_start
|
|
SfxLoop: Weapons/Player/Minigun/minigun_loop
|
|
SfxStop: Weapons/Player/Minigun/minigun_end
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_005
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire2
|
|
TracerPerBullet: 1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0.55, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield
|
|
DamageMultiplier_5: 0.85, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 922, Name: TurretMinigunUpgradeWeapon, Ref: TurretMinigunFactionWeapon
|
|
{ Child 0
|
|
ROF: 0.2, type: float, display: true, formatter: ROF
|
|
Range: 500, display: false
|
|
RangeSpace: 800, display: false
|
|
Damage: 425, display: true
|
|
AmmoCapacity: 300, display: true
|
|
AmmoType: TurretMinigunUpgradeAmmo, display: true
|
|
ReloadDelay: 2, display: true # adapt sound
|
|
}
|
|
}
|
|
{ +Item Id: 923, Name: TurretMinigunFactionAmmo
|
|
Info: bkiTurretMinigunFactionAmmo, display: true
|
|
CustomIcon: 15mmBullet
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Category: Weapons/Items
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
Canhold: false
|
|
StackSize: 4000
|
|
MarketPrice: 1, display: true
|
|
Mass: 0.06, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.03, type: float, display: true, formatter: Liter
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 924, Name: TurretMinigunUpgradeAmmo, Ref: TurretMinigunFactionAmmo
|
|
Info: bkiTurretMinigunUpgradeAmmo, display: true
|
|
CustomIcon: 15mmBullet
|
|
}
|
|
{ +Item Id: 925, Name: TurretFlakFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleFlakTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5615, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 685, display: false
|
|
RangeSpace: 1135, display: false
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: TurretFlakFactionAmmo, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 2
|
|
AutoReload: true
|
|
ReloadDelay: 5, display: true
|
|
SfxBegin: Weapons/Player/Misc/Single/cannon
|
|
# SfxBegin: Weapons/Player/Misc/Single/AWDSDracoHeavySingle
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 926, Name: TurretFlakUpgradeWeapon, Ref: TurretFlakFactionWeapon
|
|
{ Child 0
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 685, display: false
|
|
RangeSpace: 1135, display: false
|
|
AmmoCapacity: 50, display: true
|
|
AmmoType: TurretFlakUpgradeAmmo, display: true
|
|
ReloadDelay: 5, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 927, Name: TurretFlakFactionAmmo
|
|
Info: bkiTurretFlakFactionAmmo, display: true
|
|
CustomIcon: FlakRocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: Base, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 10.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 6, type: float, display: true, formatter: Liter
|
|
MarketPrice: 45, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 485
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 500, display: true
|
|
Speed: 650
|
|
Range: 685
|
|
SpeedSpace: 750
|
|
RangeSpace: 1135
|
|
HomingSpeed: 0.15
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.15, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.2, param1: head|body
|
|
BlastDamageMultiplier_2: 0.4, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 928, Name: TurretFlakUpgradeAmmo, Ref: TurretFlakFactionAmmo
|
|
Info: bkiTurretFlakUpgradeAmmo, display: true
|
|
CustomIcon: FlakRocketMS
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 485
|
|
Speed: 650
|
|
Range: 685
|
|
SpeedSpace: 750
|
|
RangeSpace: 1135
|
|
HomingSpeed: 0.15
|
|
}
|
|
}
|
|
{ +Item Id: 929, Name: TurretCannonFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SinglePlasmaTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 6150, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Ranged
|
|
IsShootThroughCrosshair: true
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.35, type: float, display: true, formatter: ROF
|
|
Range: 560, display: false
|
|
RangeSpace: 925, display: false
|
|
Automatic: false
|
|
Damage: 600, display: true
|
|
AmmoCapacity: 100, display: true
|
|
AutoReload: true
|
|
AmmoType: TurretCannonFactionAmmo, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 2
|
|
ReloadDelay: 4, display: true # adapt sound
|
|
SfxBegin: Weapons/Player/Misc/Single/AWDSDracoHeavySingle
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_003
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: turretMuzzleFire
|
|
TracerPerBullet: 1
|
|
Tracer: Weapons/Projectiles/TracerOrange1
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body # lower damage on entities
|
|
DamageMultiplier_2: 0.01, param1: wood|rock # lower damage on trees and rocks
|
|
DamageMultiplier_3: 0, param1: stone|dirt # no damage on terrain
|
|
DamageMultiplier_4: 0.05, param1: shield # quarter less damage vs shield than vs blocks
|
|
DamageMultiplier_5: 1.15, data: hull|hullarmored|hullcombat|metal|metallight|metalhard
|
|
}
|
|
}
|
|
{ +Item Id: 930, Name: TurretCannonUpgradeWeapon, Ref: TurretCannonFactionWeapon
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.35, type: float, display: true, formatter: ROF
|
|
Range: 560, display: false
|
|
RangeSpace: 925, display: false
|
|
Damage: 600, display: true
|
|
AmmoCapacity: 100, display: true
|
|
AmmoType: TurretCannonUpgradeAmmo, display: true
|
|
ReloadDelay: 4, display: true # adapt sound
|
|
}
|
|
}
|
|
{ +Item Id: 931, Name: TurretCannonFactionAmmo
|
|
Info: bkiTurretCannonFactionAmmo, display: true
|
|
CustomIcon: 30mmBullet
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
HoldType: 0
|
|
StackSize: 1500
|
|
Canhold: false
|
|
Mass: 0.9, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
MarketPrice: 2, display: true
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Item Id: 932, Name: TurretCannonUpgradeAmmo, Ref: TurretCannonFactionAmmo
|
|
Info: bkiTurretCannonUpgradeAmmo, display: true
|
|
}
|
|
{ +Item Id: 933, Name: TurretRocketFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5777, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 690, display: false
|
|
RangeSpace: 1150, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: TurretRocketFactionAmmo, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 3
|
|
AutoReload: true
|
|
ReloadDelay: 8, display: true
|
|
SfxBegin: Weapons/Turret/missle_fire
|
|
# SfxBegin: Weapons/LauncherWeapons/weapon_missile_005
|
|
# SfxBegin: Weapons/Planet/TurretPS01/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 934, Name: TurretRocketUpgradeWeapon, Ref: TurretRocketFactionWeapon
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 690, display: false
|
|
RangeSpace: 1150, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: TurretRocketUpgradeAmmo, display: true
|
|
ReloadDelay: 8, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 935, Name: TurretRocketFactionAmmo
|
|
Info: bkiTurretRocketFactionAmmo, display: true
|
|
CustomIcon: FastRocketBA
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 49, type: float, display: true, formatter: Kilogram
|
|
Volume: 32, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
MarketPrice: 295, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 5858
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 5800, display: true
|
|
Speed: 150
|
|
Range: 635
|
|
SpeedSpace: 240
|
|
RangeSpace: 1085
|
|
HomingSpeed: 1.5
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 936, Name: TurretRocketUpgradeAmmo, Ref: TurretRocketFactionAmmo
|
|
Info: bkiTurretRocketUpgradeAmmo, display: true
|
|
CustomIcon: FastRocketMS
|
|
{ Child 0
|
|
Damage: 5858
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 5800, display: true
|
|
Speed: 150
|
|
Range: 635
|
|
SpeedSpace: 240
|
|
RangeSpace: 1085
|
|
HomingSpeed: 1.5
|
|
}
|
|
}
|
|
{ +Item Id: 937, Name: TurretArtilleryFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 250
|
|
Mass: 19800, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 6.5, type: float, display: true, formatter: ROF
|
|
Range: 650, display: false
|
|
RangeSpace: 1100, display: false
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: TurretArtilleryFactionAmmo, display: true
|
|
NoiseStrength: 200, display: false
|
|
CameraShake: 4
|
|
AutoReload: true
|
|
ReloadDelay: 13, display: true # adapt sound
|
|
SfxBegin: Weapons/MS/Turret/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_001
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 938, Name: TurretArtilleryUpgradeWeapon, Ref: TurretArtilleryFactionWeapon
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 6.5, type: float, display: true, formatter: ROF
|
|
Range: 650, display: false
|
|
RangeSpace: 1100, display: false
|
|
AmmoCapacity: 5, display: true
|
|
AmmoType: TurretArtilleryUpgradeAmmo, display: true
|
|
ReloadDelay: 13, display: true # adapt sound
|
|
}
|
|
}
|
|
{ +Item Id: 939, Name: TurretArtilleryFactionAmmo
|
|
Info: bkiTurretArtilleryFactionAmmo, display: true
|
|
CustomIcon: LargeRocket
|
|
Meshfile: Entities/Items/Weapons/Projectiles/RocketLargePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: Base, display: false
|
|
HoldType: 0
|
|
StackSize: 1000
|
|
Canhold: false
|
|
Mass: 870, type: float, display: true, formatter: Kilogram
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
MarketPrice: 640, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 15300
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 18375, display: true
|
|
Speed: 165
|
|
Range: 715
|
|
SpeedSpace: 215
|
|
RangeSpace: 1200
|
|
Ballistic: true
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.05, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 940, Name: TurretArtilleryUpgradeAmmo, Ref: TurretArtilleryFactionAmmo
|
|
Info: bkiTurretArtilleryUpgradeAmmo, display: true
|
|
CustomIcon: LargeRocketMS
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 15300
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 18375, display: true
|
|
Speed: 165
|
|
Range: 715
|
|
SpeedSpace: 215
|
|
RangeSpace: 1200
|
|
}
|
|
}
|
|
{ +Item Id: 941, Name: TurretRailgunFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 5777, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 690, display: false
|
|
RangeSpace: 1150, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: TurretRailgunFactionAmmo, display: true
|
|
NoiseStrength: 150, display: false
|
|
CameraShake: 3
|
|
AutoReload: true
|
|
ReloadDelay: 8, display: true
|
|
SfxBegin: Weapons/Turret/missle_fire
|
|
# SfxBegin: Weapons/LauncherWeapons/weapon_missile_005
|
|
# SfxBegin: Weapons/Planet/TurretPS01/Cannon_2
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_002
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
PfxMuzzle: rocketlauncherMSMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 942, Name: TurretRailgunUpgradeWeapon, Ref: TurretRailgunFactionWeapon
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 4, type: float, display: true, formatter: ROF
|
|
Range: 690, display: false
|
|
RangeSpace: 1150, display: false
|
|
AmmoCapacity: 15, display: true
|
|
AmmoType: TurretRailgunUpgradeAmmo, display: true
|
|
ReloadDelay: 8, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 943, Name: TurretRailgunFactionAmmo
|
|
Info: bkiTurretRailgunFactionAmmo, display: true
|
|
CustomIcon: RailgunBullet
|
|
Meshfile: Entities/Items/Weapons/Projectiles/rocket01Prefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 49, type: float, display: true, formatter: Kilogram
|
|
Volume: 32, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
MarketPrice: 295, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 5858
|
|
BlastParticleIndex: 3
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 5800, display: true
|
|
Speed: 450
|
|
Range: 700
|
|
SpeedSpace: 550
|
|
RangeSpace: 1200
|
|
# HomingSpeed: 1.5
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
{ +Item Id: 944, Name: TurretRailgunUpgradeAmmo, Ref: TurretRailgunFactionAmmo
|
|
Info: bkiTurretRailgunUpgradeAmmo, display: true
|
|
{ Child 0
|
|
Damage: 5858
|
|
BlastRadius: 4, display: true
|
|
BlastDamage: 5800, display: true
|
|
Speed: 450
|
|
Range: 700
|
|
SpeedSpace: 550
|
|
RangeSpace: 1200
|
|
#HomingSpeed: 1.5
|
|
}
|
|
}
|
|
{ +Item Id: 945, Name: TurretPulseLaserFactionWeapon
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 11760, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 635, display: false
|
|
RangeSpace: 1085, display: false
|
|
AmmoCapacity: 150, display: true
|
|
AmmoType: TurretPulseLaserFactionAmmo, display: true
|
|
NoiseStrength: 100, display: false
|
|
Automatic: true
|
|
CameraShake: 2
|
|
AutoReload: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
SfxBegin: Weapons/Turret/laser_turret_fire2
|
|
# SfxBegin: Weapons/EnergyWeapons/weapon_laser_003
|
|
# SfxBegin: Weapons/SS/LaserSS/weapon_laser_001
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 946, Name: TurretPulseLaserUpgradeWeapon, Ref: TurretPulseLaserFactionWeapon
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 0.6, type: float, display: true, formatter: ROF
|
|
Range: 635, display: false
|
|
RangeSpace: 1085, display: false
|
|
AmmoCapacity: 150, display: true
|
|
AmmoType: TurretPulseLaserUpgradeAmmo, display: true
|
|
ReloadDelay: 1, display: true # adapt sound
|
|
}
|
|
}
|
|
{ +Item Id: 947, Name: TurretPulseLaserFactionAmmo
|
|
Info: bkiTurretPulseLaserFactionAmmo, display: true
|
|
CustomIcon: PulseLaserChargeBA
|
|
Meshfile: Entities/Items/Weapons/Projectiles/LaserShotBlueTurret
|
|
# Meshfile: Entities/Items/Weapons/Projectiles/LaserShot02
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Category: Weapons/Items
|
|
MarketPrice: 4.5, display: true
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 1050, display: true # new: because we removed explosion damage
|
|
BlastParticleIndex: 0
|
|
# BlastRadius: 2, display: true
|
|
# BlastDamage: 400, display: true
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 850
|
|
RangeSpace: 1100
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.25, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.25, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
}
|
|
}
|
|
{ +Item Id: 948, Name: TurretPulseLaserUpgradeAmmo, Ref: TurretPulseLaserFactionAmmo
|
|
Info: bkiTurretPulseLaserUpgradeAmmo, display: true
|
|
CustomIcon: PulseLaserChargeMS
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 1050, display: true # new: because we removed explosion damage
|
|
Speed: 750
|
|
Range: 650
|
|
SpeedSpace: 850
|
|
RangeSpace: 1100
|
|
}
|
|
}
|
|
{ +Item Id: 949, Name: TurretPlasmaFactionWeapon
|
|
Meshfile: @models/Blocks/Turrets/RealisticTurret/TurretGVPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Canhold: false
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
StackSize: 500
|
|
Mass: 8490, type: float, display: false, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
AllowAt: "Space,Planet"
|
|
ROF: 8, type: float, display: true, formatter: ROF
|
|
Range: 715, display: false
|
|
RangeSpace: 1200, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AutoReload: true
|
|
AmmoType: TurretPlasmaFactionAmmo, display: true
|
|
NoiseStrength: 120, display: false
|
|
CameraShake: 4
|
|
ReloadDelay: 10, display: true
|
|
SfxBegin: Weapons/SS/LaserSS/weapon_blaster_003
|
|
# SfxBegin: Weapons/SS/RocketAlienSS/BLASTERComplexFireTriggerPowerfulRelease
|
|
# SfxNoAmmo: Weapons/Misc/weapon_outofammo_006
|
|
SfxReload: Weapons/Player/Misc/Reload/RifleBoltActionCock04_reload
|
|
# PfxMuzzle: turretMuzzleFire
|
|
}
|
|
}
|
|
{ +Item Id: 950, Name: TurretPlasmaUpgradeWeapon, Ref: TurretPlasmaFactionWeapon
|
|
{ Child 0
|
|
Class: LauncherSS
|
|
ROF: 8, type: float, display: true, formatter: ROF
|
|
Range: 715, display: false
|
|
RangeSpace: 1200, display: false
|
|
AmmoCapacity: 8, display: true
|
|
AmmoType: TurretPlasmaUpgradeAmmo, display: true
|
|
ReloadDelay: 10, display: true
|
|
}
|
|
}
|
|
{ +Item Id: 951, Name: TurretPlasmaFactionAmmo
|
|
Info: bkiTurretPlasmaFactionAmmo, display: true
|
|
CustomIcon: TurretBAPlasmaCharge
|
|
Meshfile: Entities/Items/Weapons/Projectiles/PlasmaProjectilePrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
AllowPlacingAt: MS, display: false
|
|
HoldType: 0
|
|
StackSize: 2000
|
|
Canhold: false
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
MarketPrice: 44, display: true
|
|
Category: Weapons/Items
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 15000
|
|
BlastParticleIndex: 7
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 15000, display: true
|
|
Speed: 400
|
|
Range: 650
|
|
SpeedSpace: 550
|
|
RangeSpace: 1050
|
|
Ballistic: false
|
|
|
|
DamageMultiplier_1: 0.05, param1: head|body
|
|
DamageMultiplier_2: 0.01, param1: stone|dirt
|
|
DamageMultiplier_3: 10, param1: rock # can destroy rocks
|
|
DamageMultiplier_4: 0.083, param1: shield
|
|
BlastDamageMultiplier_1: 0.05, param1: head|body
|
|
BlastDamageMultiplier_2: 0.2, param1: stone|dirt
|
|
BlastDamageMultiplier_3: 0, param1: shield
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 952, Name: TurretPlasmaUpgradeAmmo, Ref: TurretPlasmaFactionAmmo
|
|
Info: bkiTurretPlasmaUpgradeAmmo, display: true
|
|
CustomIcon: TurretMSPlasmaCharge
|
|
{ Child 0
|
|
Class: Projectile
|
|
Damage: 15000
|
|
BlastRadius: 3, display: true
|
|
BlastDamage: 15000, display: true
|
|
Speed: 400
|
|
Range: 650
|
|
SpeedSpace: 550
|
|
RangeSpace: 1050
|
|
}
|
|
}
|
|
|
|
## NOT AVAILABLE - Blocked by Dark Faction Config: 953 to 974
|
|
|
|
{ +Item Id: 975, Name: TalonLaserPistol, Ref: TalonLaserWeapon
|
|
Meshfile: Entities/Items/Weapons/Pistols/LaserPistolNPCTalonarPrefab #Player version fit to NPC TalonAdv
|
|
# Meshfile: Entities/Items/Weapons/Pistols/ScifiPistol2BlueNPCPrefab #
|
|
# Meshfile: Entities/Items/Weapons/Enemies/TraderGunPrefab #more like a shotgun!
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.5, type: float, display: true, formatter: ROF
|
|
Range: 65, display: true
|
|
IgnoreAtmo: true # Ground NPC must ignore atmo - otherwise no particle is visible
|
|
Damage: 50, display: true
|
|
Automatic: false
|
|
SfxBegin: Weapons/Player/LaserRifle/BLASTERComplexFireTriggerDigitalDischarge
|
|
SfxLoop: Weapons/Enemies/Zirax/mute # define new Zirax and not extend from MinigunZirax
|
|
SfxStop: Weapons/Enemies/Zirax/mute
|
|
PfxMuzzle: SniperMuzzleLaserGreenBright
|
|
Tracer: Weapons/Projectiles/TracerLaserShotGreenBright
|
|
TracerPerBullet: 1
|
|
TracerSpeed: 200
|
|
}
|
|
}
|
|
|
|
# CATEGORIE: Commodity Trade Items id 1000 - 1100
|
|
|
|
{ +Item Id: 1000, Name: TradingGoodsTemplate
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Info: CommodityItemsGlobal, display: true
|
|
Category: Components
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 1001, Name: RawDiamond, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 350, display: true
|
|
}
|
|
{ +Item Id: 1002, Name: LuxuryGoods, Ref: TradingGoodsTemplate
|
|
MarketPrice: 1250, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1003, Name: Fertilizer, Ref: TradingGoodsTemplate
|
|
MarketPrice: 50, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1004, Name: Liquors, Ref: TradingGoodsTemplate
|
|
MarketPrice: 100, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
AddHealth: -5, display: HealthValue
|
|
AddStamina: -20, display: StaminaValue
|
|
AddFood: -2, display: FoodValue
|
|
AddOxygen: 0
|
|
AddTemperature: 10, display: TemperatureValue
|
|
SfxBegin: UseActions/playerDrinking
|
|
Buff: "Hangover"
|
|
Buff_chance: "0.25"
|
|
}
|
|
}
|
|
{ +Item Id: 1005, Name: Narcotics, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 1200, display: true
|
|
}
|
|
{ +Item Id: 1006, Name: Robotics, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 2500, display: true
|
|
}
|
|
{ +Item Id: 1007, Name: Optronics, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 350, display: true
|
|
}
|
|
{ +Item Id: 1008, Name: Leather, Ref: TradingGoodsTemplate
|
|
MarketPrice: 250, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1009, Name: ToxicWaste, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 3000, display: true
|
|
}
|
|
{ +Item Id: 1010, Name: AlienOrganism, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 2500, display: true
|
|
}
|
|
{ +Item Id: 1011, Name: AncientRelics, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 7500, display: true
|
|
}
|
|
{ +Item Id: 1012, Name: Coolant, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 150, display: true
|
|
}
|
|
{ +Item Id: 1013, Name: Chemicals, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 110, display: true
|
|
}
|
|
{ +Item Id: 1014, Name: Filters, Ref: TradingGoodsTemplate
|
|
MarketPrice: 120, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1015, Name: SpareParts, Ref: TradingGoodsTemplate
|
|
MarketPrice: 250, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1016, Name: ScienceEquipment, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 1750, display: true
|
|
}
|
|
{ +Item Id: 1017, Name: MutatedSubstance, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 3500, display: true
|
|
}
|
|
{ +Item Id: 1018, Name: TechnicalArtifact, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 8000, display: true
|
|
}
|
|
{ +Item Id: 1019, Name: ToxicLiquid, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 2500, display: true
|
|
}
|
|
{ +Item Id: 1020, Name: AlphaVirus, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 9500, display: true
|
|
}
|
|
{ +Item Id: 1021, Name: Tablet, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 50, display: true
|
|
}
|
|
{ +Item Id: 1022, Name: FishMeat, Ref: TradingGoodsTemplate
|
|
# CustomIcon: Meat
|
|
ShowUser: Yes
|
|
MarketPrice: 30, display: true
|
|
}
|
|
{ +Item Id: 1023, Name: ChitinScale, Ref: TradingGoodsTemplate
|
|
#CustomIcon: AlienParts03
|
|
ShowUser: Yes
|
|
MarketPrice: 350, display: true
|
|
}
|
|
{ +Item Id: 1024, Name: AlienCrabMeat, Ref: TradingGoodsTemplate
|
|
# CustomIcon: Meat #Icon required
|
|
ShowUser: Yes
|
|
MarketPrice: 35, display: true
|
|
}
|
|
{ +Item Id: 1025, Name: AlienSting, Ref: TradingGoodsTemplate
|
|
#CustomIcon: AlienThorn
|
|
ShowUser: Yes
|
|
MarketPrice: 25, display: true
|
|
}
|
|
{ +Item Id: 1026, Name: RaptorMeat, Ref: TradingGoodsTemplate
|
|
# CustomIcon: Meat #Icon required
|
|
ShowUser: Yes
|
|
MarketPrice: 50, display: true
|
|
}
|
|
|
|
# Jet Thruster / Crafting Components
|
|
{ +Item Id: 1027, Name: PropulsionComponents, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 56, display: true
|
|
Mass: 24.28, type: float, display: true, formatter: Kilogram
|
|
Volume: 3.5, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 1028, Name: BuildingFrameLight, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 220, display: true
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
Volume: 9, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 1029, Name: BuildingFrameStandard, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 260, display: true
|
|
Mass: 60, type: float, display: true, formatter: Kilogram
|
|
Volume: 18, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 1030, Name: BuildingFrameReinforced, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 350, display: true
|
|
Mass: 120, type: float, display: true, formatter: Kilogram
|
|
Volume: 36, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Item Id: 1031, Name: HighTemperatureComponentsT1, Ref: ComponentsTemplate
|
|
ShowUser: Yes
|
|
MarketPrice: 600, display: true
|
|
Mass: 75, type: float, display: true, formatter: Kilogram
|
|
Volume: 30, type: float, display: true, formatter: Liter
|
|
}
|
|
#{ +Item Id: 1032, Name: HighTemperatureComponentsT2, Ref: ComponentsTemplate
|
|
# ShowUser: Yes
|
|
# MarketPrice: 750, display: true
|
|
# Mass: 85, type: float, display: true, formatter: Kilogram
|
|
# Volume: 45, type: float, display: true, formatter: Liter
|
|
#}
|
|
|
|
# == Reports Common
|
|
{ +Item Id: 1049, Name: ReportsTemplate
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 0, type: float, display: false, formatter: Kilogram
|
|
Volume: 0, type: float, display: false, formatter: Liter
|
|
StackSize: 1000
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
Category: Components
|
|
ShowUser: No
|
|
}
|
|
#Reports Common 80%
|
|
{ +Item Id: 1050, Name: ReportMaintenanceData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlack
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 300, display: true
|
|
Mass: 0, type: float, display: false, formatter: Kilogram
|
|
Volume: 0, type: float, display: false, formatter: Liter
|
|
}
|
|
{ +Item Id: 1051, Name: ReportWorkShiftData, Ref: ReportsTemplate
|
|
#CustomIcon: ReportWorkShiftData
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 300, display: true
|
|
}
|
|
{ +Item Id: 1052, Name: ReportTransportationData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlack
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 300, display: true
|
|
}
|
|
{ +Item Id: 1053, Name: ReportCommunicationData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlack
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 400, display: true
|
|
}
|
|
{ +Item Id: 1054, Name: ReportEconomicData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlack
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 500, display: true
|
|
}
|
|
# == Reports Science 60%
|
|
{ +Item Id: 1060, Name: ReportScienceRawData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1500, display: true
|
|
}
|
|
{ +Item Id: 1061, Name: ReportBiologicalData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1500, display: true
|
|
}
|
|
{ +Item Id: 1062, Name: ReportMaterialData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1500, display: true
|
|
}
|
|
{ +Item Id: 1063, Name: ReportArcheologicalData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1500, display: true
|
|
}
|
|
{ +Item Id: 1064, Name: ReportAnomalousData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1500, display: true
|
|
}
|
|
|
|
# NOT AVAILABLE - Blocked by Dark Faction Config: 1065 1066
|
|
# == Reports Exploration 40%
|
|
{ +Item Id: 1070, Name: ReportExplorationRawData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 3000, display: true
|
|
}
|
|
{ +Item Id: 1071, Name: ReportGeologicalData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 3000, display: true
|
|
}
|
|
{ +Item Id: 1072, Name: ReportAtmosphericData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 3000, display: true
|
|
}
|
|
{ +Item Id: 1073, Name: ReportAstronomicalData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 3000, display: true
|
|
}
|
|
{ +Item Id: 1074, Name: ReportPlanetaryResourceData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 3000, display: true
|
|
}
|
|
# == Reports Security 20%
|
|
{ +Item Id: 1080, Name: ReportSpaceWeather, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardYellow
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 5000, display: true
|
|
}
|
|
{ +Item Id: 1081, Name: ReportNavigationData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardYellow
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 5000, display: true
|
|
}
|
|
{ +Item Id: 1082, Name: ReportSpaceAnomality, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardYellow
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 5000, display: true
|
|
}
|
|
{ +Item Id: 1083, Name: ReportWarpSignatures, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardYellow
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 6000, display: true
|
|
}
|
|
{ +Item Id: 1084, Name: ReportWeaponSignatures, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardYellow
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 6000, display: true
|
|
}
|
|
# == Reports Military 10%
|
|
{ +Item Id: 1090, Name: ReportMilitaryRawData, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 8000, display: true
|
|
}
|
|
{ +Item Id: 1091, Name: ReportMilitaryScouting, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 8000, display: true
|
|
}
|
|
{ +Item Id: 1092, Name: ReportMilitarySurveillance, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 8000, display: true
|
|
}
|
|
{ +Item Id: 1093, Name: ReportMilitaryTroopMovement, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 8000, display: true
|
|
}
|
|
{ +Item Id: 1094, Name: ReportMilitaryClassified, Ref: ReportsTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiReportsGlobalInfo, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 8000, display: true
|
|
}
|
|
# ========================================= Special Story and Mission Items ==========================
|
|
{ +Item Id: 1100, Name: MeleeTalonGuardianCharged, Ref: TradingGoodsTemplate
|
|
Info: bkiStaffOfGuidance, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1101, Name: TalonCrossbowWeaponCharged, Ref: TradingGoodsTemplate
|
|
Info: bkiTalonCrossbowWeaponCharged, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1102, Name: TurretEnemyBallistaCharged, Ref: TradingGoodsTemplate
|
|
Info: bkiTalonTurretEnemyBallistaCharged, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1103, Name: RingOfTheHouseOfAbyssal, Ref: TradingGoodsTemplate
|
|
CustomIcon: LuxuryGoods #Icon required
|
|
Info: bkiRingOfTheHouseOfAbyssal, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1104, Name: Presents, Ref: ComponentsTemplate
|
|
StackSize: 4000
|
|
# CustomIcon: Tablet
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Info: bkiPresents, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 5, display: true
|
|
}
|
|
# ========================================= Suit Props ==========================
|
|
{ +Item Id: 1150, Name: SuitPropsTemplate
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 1
|
|
Info: SuitPropsGlobal, display: true
|
|
Category: Components
|
|
ShowUser: No
|
|
}
|
|
{ +Item Id: 1151, Name: SantaClausHat, Ref: SuitPropsTemplate
|
|
Info: bkiSantaClausHat, display: true
|
|
PropHead: SantaClausHat
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1152, Name: SnowmanHead, Ref: SuitPropsTemplate
|
|
Info: bkiSnowmanHead, display: true
|
|
PropHead: SnowmanHead
|
|
ShowUser: Yes
|
|
}
|
|
# ========================================= STATUS EFFECT TEST ==========================
|
|
{ Item Id: 1200, Name: FlameThrowerDEBUG
|
|
Meshfile: Entities/Items/Weapons/Flamethrower/SciFiFlamethrowerPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 16
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Mass: 8, type: float, display: false, formatter: Kilogram
|
|
Info: bkiDrill, display: true
|
|
# Info: bkiDrillT2, display: true
|
|
Durability: 50000, display: false
|
|
DegradationProb: 0.00, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
|
|
ShowUser: No
|
|
|
|
{ Child 0
|
|
Class: Ranged
|
|
ROF: 0.25, type: float
|
|
Range: 8, display: false
|
|
BulletsPerShot: 8
|
|
BulletSpread: 0
|
|
RaySpread: 1, display: true
|
|
Recoil: 0, display: true
|
|
NoiseStrength: 40, display: false
|
|
CameraShake: 0
|
|
IgnoreAtmo: true
|
|
Buff: "Fire"
|
|
Buff_chance: 1
|
|
Automatic: true
|
|
Damage: 50
|
|
Radius: 3
|
|
AmmoCapacity: 750, display: true
|
|
AmmoType: BioFuel, display: true
|
|
UseSingleMagazine: true
|
|
ReloadDelay: 2.9, display: true
|
|
Bullet_use_per_shot: 0.25
|
|
# Particles: diggerplasma # particle effect shown at impact
|
|
PfxMuzzle: flamethrower_v1
|
|
# ParticleTransform: Muzzle/Flamethrower_v1 # particle effect shown at muzzle
|
|
# SfxBegin: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_start
|
|
# SfxLoop: Weapons/Player/Drill/THRUSTERFlangerShiftingBurningAirHot_loop
|
|
SfxBegin: Weapons/Player/Drill/weapon_flame_005_start
|
|
SfxLoop: Weapons/Player/Drill/weapon_flame_005_loop
|
|
SfxStop: Weapons/Player/Drill/Mute
|
|
SfxReload: UseActions/oxygen_tank_release_air
|
|
# SfxReload: Weapons/Player/Drill/WaltherP99MagInQuick01
|
|
DamageMultiplier_1: 0.1, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0.1, param1: wood
|
|
DamageMultiplier_3: 0.001, param1: stone
|
|
DamageMultiplier_4: 0.1, param1: rock
|
|
DamageMultiplier_5: 0.001, param1: dirt
|
|
DamageMultiplier_6: 0.001, param1: hullarmored
|
|
DamageMultiplier_7: 0.001, param1: hullcombat
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 0
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
|
|
{ Item Id: 1201, Name: WeakAssaultRifleDEBUG, Ref: AssaultRifle
|
|
Meshfile: Entities/Items/Weapons/Rifles/ScifiRifle2WeakDebugPrefab
|
|
PickupToToolbar: true
|
|
Info: bkiEpicWeapon, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 2400, display: false
|
|
DegradationProb: 0.0, type: float, display: false
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
|
|
ShowUser: No
|
|
|
|
{ Child 0
|
|
ROF: 0.15, type: float, display: true, formatter: ROF
|
|
Range: 1000, display: false
|
|
Damage: 1, display: true
|
|
Recoil: 0, display: true
|
|
CameraShake: 0
|
|
AmmoCapacity: 50, display: true
|
|
ReloadDelay: 3.2, display: false
|
|
AmmoType: AmmoInfinite, display: true
|
|
Buff: "OpenWound,FractureClosed"
|
|
Buff_chance: "1,0.5"
|
|
AmmoUnlimited: true
|
|
ParticleTransform: # Particle1 contains the destroy blocks effect
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_end
|
|
DamageMultiplier_1: 2.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 1, param1: wood
|
|
DamageMultiplier_3: 0.001, param1: stone
|
|
DamageMultiplier_4: 1, param1: rock
|
|
DamageMultiplier_5: 0.001, param1: dirt
|
|
DamageMultiplier_6: 1, param1: hullarmored
|
|
DamageMultiplier_7: 1, param1: hullcombat
|
|
}
|
|
{ Child 1
|
|
Class: DestroyBlocks
|
|
Damage: 150, display: true
|
|
PfxMuzzle:
|
|
Tracer:
|
|
|
|
DamageMultiplier_1: 10, param1: metal|metalhard
|
|
DamageMultiplier_2: 20, param1: hull|hullarmored|hullcombat|concrete|woodblock
|
|
DamageMultiplier_3: 0, param1: stone|dirt
|
|
}
|
|
# { Child 1
|
|
# Class: Zoom
|
|
# ZoomOverlay: Entities/Items/Weapons/SniperScopes/ScopeNew
|
|
# ZoomOut: 40
|
|
# ZoomIn: 10
|
|
# }
|
|
UnlockCost: 0
|
|
UnlockLevel: 20
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ Item Id: 1202, Name: DrillDebug123, Ref: DrillT2
|
|
|
|
ShowUser: No
|
|
|
|
{ Child 0
|
|
Range: 12, display: false
|
|
Damage: 80
|
|
Radius: 4
|
|
}
|
|
UnlockCost: 0
|
|
UnlockLevel: 20
|
|
TechTreeNames: Hidden
|
|
}
|
|
|
|
# The decal gun puts decals on structures
|
|
# Use RMB to switch between selecting existing decals, adding new decals and removing delals
|
|
# LeftShift + Scrollwheel: scales decal
|
|
# LeftControl + Scrollwheel: rotates decal
|
|
# LeftShift + LeftControl + Scrollwheel: change decal distance it snaps to a wall
|
|
# See SharedData/Content/Prefabs/decalsdef.txt: you can define guns for different groups
|
|
{ +Item Id: 1203, Name: DecalGunDebug
|
|
CustomIcon: ColorTool
|
|
Meshfile: Entities/Items/Tools/ColorToolPrefab
|
|
PickupToToolbar: true
|
|
Material: metalweapon
|
|
HoldType: 14
|
|
StackSize: 1
|
|
Category: Weapons/Items
|
|
Info: "-[00ff00]LeftShift + Scrollwheel[-] to scale a decal\n\n-[00ff00]LeftControl + Scrollwheel[-] to rotate a decal\n\n-[00ff00]LeftShift + LeftControl + Scrollwheel[-] to change decal distance it snaps to a wall\n\n-[00ff00]PageUp[-] / [00ff00]PageDown[-] to cycle between decals in the same group", display: true
|
|
|
|
Mass: 2.1, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
|
|
RadialMenu: true
|
|
|
|
{ Child 0
|
|
Class: Decal
|
|
DecalMode: Select
|
|
|
|
RadialText: "Select Decal"
|
|
RadialDesc: "Select and move an existing decal"
|
|
}
|
|
|
|
{ Child 1
|
|
Class: Decal
|
|
DecalMode: Place
|
|
# See SharedData/Content/Prefabs/decalsdef.txt: you can define guns for different groups
|
|
DecalGroup: Group_1
|
|
|
|
RadialText: "Add Decal 1"
|
|
RadialDesc: "Place a new decal from group 1"
|
|
}
|
|
|
|
{ Child 2
|
|
Class: Decal
|
|
DecalMode: Place
|
|
DecalGroup: Group_2
|
|
|
|
RadialText: "Add Decal 2"
|
|
RadialDesc: "Place a new decal from group 2"
|
|
}
|
|
|
|
{ Child 3
|
|
Class: Decal
|
|
DecalMode: Place
|
|
DecalGroup: Group_2
|
|
|
|
RadialText: "Sound Decals"
|
|
RadialDesc: "Dark Faction Sound Decals"
|
|
}
|
|
|
|
{ Child 4
|
|
Class: Decal
|
|
DecalMode: Remove
|
|
|
|
|
|
RadialText: "Remove Decal"
|
|
RadialDesc: "Point and click at a decal to remove it"
|
|
}
|
|
}
|
|
|
|
# ========================================= SPECIAL ITEMS ==========================
|
|
{ +Item Id: 1299, Name: KeysTemplate
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Mass: 0, type: float, display: false, formatter: Kilogram
|
|
Volume: 0, type: float, display: false, formatter: Liter
|
|
StackSize: 1000
|
|
Info: bkiKeysGeneral, display: true
|
|
Category: Components
|
|
ShowUser: No
|
|
MarketPrice: 1000, display: true
|
|
DropOnDeath: false
|
|
}
|
|
{ +Item Id: 1300, Name: KeyCardBlack, Ref: KeysTemplate
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1301, Name: KeyCardBlue, Ref: KeysTemplate
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1302, Name: KeyCardGreen, Ref: KeysTemplate
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1303, Name: KeyCardYellow, Ref: KeysTemplate
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1304, Name: KeyCardRed, Ref: KeysTemplate
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1305, Name: Token
|
|
Class: Token
|
|
|
|
CustomIcon: KeyCardBlack
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalitem
|
|
Canhold: false
|
|
HoldType: 0
|
|
Info: Don't write anything here, display: true
|
|
Category: Components
|
|
|
|
StackSize: 1
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Item Id: 1306, Name: FireStickRed, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiFireStickRed, display: true
|
|
MarketPrice: 4000, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1307, Name: FireStickBlue, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiFireStickBlue, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 2000, display: true
|
|
}
|
|
{ +Item Id: 1308, Name: FireStickGreen, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiFireStickGreen, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1000, display: true
|
|
}
|
|
{ +Item Id: 1309, Name: KeyCardCommon, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardBlack
|
|
Info: bkiClearanceKeysGeneral, display: true
|
|
MarketPrice: 120, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1310, Name: KeyCardScience, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardGreen
|
|
Info: bkiClearanceKeysGeneral, display: true
|
|
MarketPrice: 800, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1311, Name: KeyCardExploration, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardBlue
|
|
Info: bkiClearanceKeysGeneral, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 1500, display: true
|
|
}
|
|
{ +Item Id: 1312, Name: KeyCardSecurity, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardYellow
|
|
Info: bkiClearanceKeysGeneral, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 2500, display: true
|
|
}
|
|
{ +Item Id: 1313, Name: KeyCardMilitary, Ref: KeysTemplate
|
|
#CustomIcon: KeyCardRed
|
|
Info: bkiClearanceKeysGeneral, display: true
|
|
ShowUser: Yes
|
|
MarketPrice: 4500, display: true
|
|
}
|
|
{ +Item Id: 1314, Name: ExplorerToken, Ref: KeysTemplate
|
|
# CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiExplorerToken, display: true
|
|
ShowUser: Yes
|
|
# MarketPrice: 4500, display: true
|
|
}
|
|
{ +Item Id: 1315, Name: MerchantToken, Ref: KeysTemplate
|
|
#CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiMerchantToken, display: true
|
|
ShowUser: Yes
|
|
# MarketPrice: 4500, display: true
|
|
}
|
|
{ +Item Id: 1316, Name: TraderToken, Ref: KeysTemplate
|
|
#CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiTraderToken, display: true
|
|
ShowUser: Yes
|
|
# MarketPrice: 4500, display: true
|
|
}
|
|
{ +Item Id: 1317, Name: TutorialSurvivalTool, Ref: KeysTemplate #Video Manual Consumable
|
|
CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiTutorialSurvivalTool, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 0, type: float, display: true, formatter: Kilogram
|
|
Volume: 0, type: float, display: true, formatter: Liter
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
}
|
|
}
|
|
{ +Item Id: 1318, Name: TutorialHVBuilding, Ref: KeysTemplate #Video Manual Consumable
|
|
CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiTutorialHVBuilding, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 0, type: float, display: true, formatter: Kilogram
|
|
Volume: 0, type: float, display: true, formatter: Liter
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
}
|
|
}
|
|
{ +Item Id: 1319, Name: TutorialBABuilding, Ref: KeysTemplate #Video Manual Consumable
|
|
CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiTutorialBABuilding, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 0, type: float, display: true, formatter: Kilogram
|
|
Volume: 0, type: float, display: true, formatter: Liter
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
}
|
|
}
|
|
{ +Item Id: 1320, Name: TutorialHUDViewPlayer, Ref: KeysTemplate #Video Manual Consumable
|
|
CustomIcon: Tablet
|
|
DropOnDeath: false
|
|
Info: bkiTutorialHUDViewPlayer, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metal
|
|
Mass: 0, type: float, display: true, formatter: Kilogram
|
|
Volume: 0, type: float, display: true, formatter: Liter
|
|
Canhold: false
|
|
HoldType: 0
|
|
StackSize: 4000
|
|
ShowUser: No
|
|
{ Child 0
|
|
Class: Eat
|
|
ROF: 1, type: float
|
|
}
|
|
}
|
|
{ +Item Id: 1321, Name: AIDroneBayWeapon #Not required?
|
|
Info: bkiTutorialHUDViewPlayer, display: true
|
|
Meshfile: Entities/Misc/DummyPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
Material: metalweapon
|
|
HoldType: 0
|
|
Canhold: false
|
|
StackSize: 10
|
|
Category: Weapons/Items
|
|
ShowUser: No
|
|
Mass: 0.01, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.01, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
# =============================================================================
|
|
# ================================
|
|
# ======== EVENT WEAPON & Items ==
|
|
# ================================
|
|
|
|
{ +Item Id: 1400, Name: ShotgunChristmas, Ref: Shotgun2Epic
|
|
#CustomIcon: Shotgun2Epic
|
|
Info: bkiShotgunChristmas, display: true
|
|
Meshfile: Entities/Items/Weapons/Shotguns/Shotgun1ChristmasPrefab
|
|
}
|
|
{ +Item Id: 1401, Name: AssaultRifleChristmas, Ref: AssaultRifle
|
|
#CustomIcon: AssaultRifleEpic
|
|
Info: bkiAssaultRifleChristmas, display: true
|
|
Meshfile: Entities/Items/Weapons/Rifles/AssaultRifle1ChristmasPrefab
|
|
PickupToToolbar: true
|
|
MarketPrice: 3560, display: true
|
|
OverrideTradingConstraints: true # even if other constraints exist allow trading this item
|
|
Durability: 500, display: false
|
|
DegradationProb: 0.039, type: float, display: false
|
|
RepairDisabled: true, display: true
|
|
SfxJammed: Weapons/Player/Reload/WeaponJammedAutoFire
|
|
{ Child 0
|
|
ROF: 0.170, type: float, display: true, formatter: ROF
|
|
Range: 198, display: false
|
|
NoiseStrength: 100, display: false
|
|
BulletSpread: 0.06, display: true
|
|
Recoil: 0.288, display: true
|
|
Damage: 110, display: true
|
|
AmmoCapacity: 45, display: true
|
|
ReloadDelay: 3, display: true
|
|
SfxBegin: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_start
|
|
SfxLoop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_loop
|
|
SfxStop: Weapons/ProjectileWeapons/Automatic/FAL_50-42_Modern_end
|
|
# SfxBegin: Weapons/ProjectileWeapons/Automatic/M14_Heavy_start
|
|
# SfxLoop: Weapons/ProjectileWeapons/Automatic/M14_Heavy_loop
|
|
# SfxStop: Weapons/ProjectileWeapons/Automatic/M14_Heavy_end
|
|
|
|
DamageMultiplier_1: 4.5, param1: head, display: DmgMultiplierHead
|
|
DamageMultiplier_2: 0, param1: dirt|stone|rock|wood|hullarmored|hullcombat
|
|
DamageMultiplier_3: 0, param1: shield
|
|
}
|
|
{ Child 1
|
|
Class: Zoom
|
|
ZoomOut: 40
|
|
ZoomIn: 40
|
|
# RedDot: true
|
|
}
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 25
|
|
TechTreeParent: ""
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Item Id: 1402, Name: AlienCookie, Ref: FoodTemplate #Seasonal Baking
|
|
Info: bkiAlienCookie, display: true
|
|
StackSize: 10
|
|
FoodDecayTime: 150, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 150, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
AddHealth: 250, display: HealthValue
|
|
AddStamina: 100, display: StaminaValue
|
|
AddFood: 500, display: FoodValue
|
|
AddOxygen: 20, display: OxygenValue
|
|
# AddTemperature: 3, display: TemperatureValue
|
|
AddRadiation: -2, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 1403, Name: MushroomEggRoll, Ref: FoodTemplate #Seasonal Baking
|
|
Info: bkiMushroomEggRoll, display: true
|
|
StackSize: 10
|
|
FoodDecayTime: 30, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 120, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
AddHealth: 125, display: HealthValue
|
|
AddStamina: 50, display: StaminaValue
|
|
AddFood: 250, display: FoodValue
|
|
AddOxygen: 40, display: OxygenValue
|
|
AddTemperature: 2, display: TemperatureValue
|
|
AddRadiation: -1, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 1404, Name: FestiveCake, Ref: FoodTemplate #Seasonal Baking
|
|
Info: bkiFestiveCake, display: true
|
|
StackSize: 10
|
|
FoodDecayTime: 100, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 90, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
AddHealth: 60, display: HealthValue
|
|
AddStamina: 25, display: StaminaValue
|
|
AddFood: 125, display: FoodValue
|
|
AddOxygen: 5
|
|
AddTemperature: 1, display: TemperatureValue
|
|
# AddRadiation: -2, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
|
|
{ +Item Id: 1405, Name: MushroomSweet, Ref: FoodTemplate #Seasonal Baking
|
|
Info: bkiMushroomSweet, display: true
|
|
StackSize: 10
|
|
FoodDecayTime: 50, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
MarketPrice: 50, display: true
|
|
ShowUser: Yes
|
|
{ Child 0
|
|
Class: Eat
|
|
AddHealth: 30, display: HealthValue
|
|
AddStamina: 20, display: StaminaValue
|
|
AddFood: 60, display: FoodValue
|
|
AddOxygen: 0
|
|
# AddTemperature: 1, display: TemperatureValue
|
|
# AddRadiation: -2, display: RadiationValue
|
|
SfxBegin: UseActions/playerEatingSoft
|
|
}
|
|
}
|
|
{ +Item Id: 1406, Name: ToothFlour, Ref: FoodTemplate
|
|
Info: bkiToothFlour, display: true
|
|
Category: Food
|
|
MarketPrice: 40, display: true
|
|
FoodDecayTime: 150, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
#ShowUser: No
|
|
}
|
|
|
|
{ +Item Id: 1407, Name: GreenMilk, Ref: FoodTemplate
|
|
Info: bkiGreenMilk, display: true
|
|
Category: Food
|
|
MarketPrice: 30, display: true
|
|
FoodDecayTime: 20, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
#ShowUser: No
|
|
}
|
|
{ +Item Id: 1408, Name: AlienLemonSpice, Ref: FoodTemplate
|
|
Info: bkiAlienLemonSpice, display: true
|
|
Category: Food
|
|
MarketPrice: 60, display: true
|
|
FoodDecayTime: 200, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
#ShowUser: No
|
|
}
|
|
{ +Item Id: 1409, Name: EggMultiColor, Ref: FoodTemplate
|
|
Info: bkiEggMultiColor, display: true
|
|
MarketPrice: 100, display: true
|
|
Mass: 0.6, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
Category: Food
|
|
FoodDecayTime: 60, display: true, type: int
|
|
FoodDecayedItem: RottenFood
|
|
# ShowUser: Yes
|
|
}
|
|
{ +Item Id: 1410, Name: BakingRecipeBook, Ref: TradingGoodsTemplate
|
|
ShowUser: Yes
|
|
Info: bkiBakingRecipeBook, display: true
|
|
MarketPrice: 23, display: true
|
|
}
|
|
|
|
## Testing
|
|
|
|
#{ +Item Id: 1444, Name: DeployableShield #DO NOT USE YET!
|
|
# MarketPrice: 340, display: true
|
|
# Meshfile: Entities/Misc/DeployableShieldPrefab
|
|
# DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab
|
|
# PickupToToolbar: true
|
|
# Material: metalitem
|
|
# Canhold: false
|
|
# HoldType: 0
|
|
# StackSize: 2000
|
|
# Mass: 0.5, type: float, display: true, formatter: Kilogram
|
|
# Volume: 1, type: float, display: true, formatter: Liter
|
|
# Category: Weapons/Items
|
|
# Info: bkiExplosives, display: true
|
|
# { Child 0
|
|
# Class: PlaceShield
|
|
# Entity: DeployableShieldDevice
|
|
# AllowRemote: true
|
|
# ROF: 1, type: float
|
|
# Range: 2
|
|
# NoiseStrength: 100, display: false
|
|
# # SfxBegin: Shield/wpn_scifi_shield_up
|
|
#
|
|
# }
|
|
#
|
|
# UnlockCost: 7, display: true
|
|
# UnlockLevel: 5, display: true
|
|
# TechTreeNames: Weapons
|
|
#}
|
|
## NOT AVAILABLE - Blocked by Dark Faction Config: 1448 - 1467 |