a00bd620a1
Self-hostable game-server control panel: controller + agent + 26 game modules. One-line install (prebuilt release, no Go required): curl -fsSL https://git.pdxtechs.com/dbledeez/panel/raw/branch/main/install.sh | sudo bash Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
38344 lines
1.3 MiB
Plaintext
38344 lines
1.3 MiB
Plaintext
# Do not remove legacy items. Set to: 'ShowUser: NoButCSV'
|
|
# If legacy items should be removed but cause savegame break, please add a note as reference
|
|
#
|
|
# Terrain blocks are stored for id=0 to id=255 Do NOT use other blocks there!
|
|
# Blocks with IDs go up to #2048
|
|
# You can add up to 2048 more Blocks after the ID-blocks. Instead of 'Block Id: 1234, Name: Thisblock' you use 'Block Name: Thisblock'
|
|
#
|
|
# We don't use scale parameter anymore: Mass for material building blocks (not 3d models) is given for a 1m block. Thus, the mass is different depending on whether object is used for SS (0.5m block) or MS / Base (2m block)
|
|
# - if used for Small Grid (HV,SV): Mass * 0.125 (0.5^3)
|
|
# - if used for Large Grid (BA,CV): Mass * 8 (2^3)
|
|
#
|
|
# AllowPlacingAt: "Base,MS,SS,GV,Terrain", display: true
|
|
# Collide: "movement,bullet,rocket,melee"
|
|
# EnergyIn: 1, type: int, display: true, formatter: Watt Value is given in kW
|
|
# EnergyOut: 1, type: int, display: true, formatter: Watt Value is given in kW
|
|
#
|
|
# Texture: "102,101,102,102,102,102" /> top, bottom, north, south, west, east
|
|
# or: top, bottom, north, west, south, east? see wall block
|
|
#
|
|
# Explosions:
|
|
# 1 = Large Explosion Air
|
|
# 2 - 4 = Small Explosion Ground
|
|
# 5 - 6 = Small Explosion Air
|
|
# 7 = Electric Explosion
|
|
# 8 - 9 = Large Explosion Air
|
|
# 10 = Electric Explosion
|
|
# == REF ===
|
|
# You can REF an entry that is added BEFORE the entry you are adding the REF to.
|
|
# You cannot REF an entry that is placed on a higher ID than the entry that uses the REF!
|
|
# ==Properties==
|
|
# CustomIcon: = Use with an existing Icon to show it ingame, f.ex. 'CustomIcon: DetectorSVT1'
|
|
# PickupTarget = defines block, device OR item that will always (!) be placed in player inventory (count: 1) after picking up (deconstruct or retrieve) the block/device - both (!) for public or private structures! Does NOT work for 'child' groups, but only for parent; eg do not use on HullFullLargeBlocks but only on its parent HullLargeBlocks
|
|
# TemplateRoot: = Defines the crafting template; Usecase: Set for child-groups to allow using a particular crafting template when using UPGRADE functionality! Not required on parent (parent = always uses template name in templates.ecf!); IMPORTANT: Never REF to an entry that is the TemplateRoot in the actual entry, eg: REF IndoorPlants and TemplateRoot: Indoorplants cannot be in the SAME entry! This will lead to a stack overflow in the BP Libary otherwise
|
|
# UpgradeTo: , display: true = Sets the device/blockgroup to upgrade to (set visibility to true or false). Important: when upgrading a child-group, this child group needs to have a TemplateRoot set, otherwise the upgrade will be 'free'; note: UpgradeTo: can also use the value 'null', eg. set when this block ref's another block that upgrades to this block (avoid loop).
|
|
# DowngradeTo: = same as UpgradeTo but in the other direction.
|
|
#
|
|
#
|
|
# Collide: "movement,bullet,rocket,melee,sight" Modifies the collider set for the model to specifically collide only with some entities, eg. removing "movement" will remove collision for movement but still be affected by weapons or tools. Affects both AI and Player!
|
|
# Place: NoRotation = device cannot be rotated
|
|
# Place: Face = device always snaps to the surface you target an is then orientated correctly. Downside: only rotation around X axis (no Y or Z rotation)
|
|
# Place: Free = device is previewed like it is set up in unity. All axis rotation possible. Downside: loses convenience of auto-snapping + auto-orientation (eg. for lights etc) requiring mandadory rotation steps in most cases. (eg. for lamps placed on a ceiling a rotation is required to have the base snapp to the wall/ceiling)
|
|
# RemoveOnSI: when structure collapses this block will be immediately removed if set to true
|
|
# IsPhysicsColliders: false # ramps are too thin and also might pose problems when SV/HV are on the ramp while physics colliders are on
|
|
# OccupySizeInBlocks: true > for block that should not be voxelized because of an animation, specific shader, etc pp.. so the full SizeInBlocks is occupied
|
|
# BlockSizeScale: 2 (=SV/HV) or 8 (=CV/BA) with this Mass and HitPoints will be scaled according to its voxels
|
|
# Voxelize: determines whether a block is voxelized in small cubes to not occupy a full voxel space (Default Voxelize: true)
|
|
#
|
|
# IsActivateable: block can be switched on/off
|
|
# IsActivateableInCP: block can be accessed via CP (eg turret, fuel tank, cargo box etc)
|
|
# IsActivatedOnPlace: determines whether device is switched on when placed
|
|
# IsDuplicateable: defines whether block can be used for plane / line drawing tool
|
|
# ForceMaxCount: will force the MaxCount even if difficulty level deactivated it (needed for Core, Warp Drive etc but not for weapons)
|
|
# BlockSizeScale: 2 (=SV/HV) or 8 (=CV/BA) with this Mass and HitPoints will be scaled according to its voxels
|
|
# Voxelize: determines whether a block is voxelized in small cubes to not occupy a full voxel space (Default Voxelize: true)
|
|
# IsAntiInfantryWeapon: true = Device properties (DMG, HP) are only computed for Infantry and Entity Attack-Defense values, but not for Artillery AD
|
|
# IsKeepContainers: true = ONLY USE FOR CORES. If set to true, pre-placed items will be saved with the blueprint and be available as loot in their specific location. Do ONLY use with NPC cores.
|
|
# VolumeCapacity: 125, type: float, display: true, formatter: Liter ; Gives the SU available for this container.
|
|
# OccupySizeInBlocks: true > for block that should not be voxelized because of an animation, specific shader, etc pp.. so the full SizeInBlocks is occupied
|
|
# ShieldMultiplier: AnyStringPossible > only for Class:ShieldGenerator devices; Allows to set a parameter that can be used in the DamageMultiplier of a weapon in the ItemsConfig.ecf
|
|
# RepairToTemplate: false > allow excluding (rare or special) blocks from reparing to template to avoid exploits.
|
|
# DropOnDeath: > If set to 'False' this item or block is not dropped on player death. Use for important story items that players shall not lose on death. Default is set to 'True'.
|
|
# RepFac: > f.e. use RepFac: 0.1 to allow to scale the reputation loss/gain when destroying a block (f.e. to make some blocks more/less "valuable" for reputation changes)
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab > Defines the container visible when dropped; Small variants: BagSmallNewPrefab, BagSmallChristmasPrefab; Large variants: DropContainerNewPrefab; Old: BagSmallPrefab, DropContainerPrefab
|
|
# DropInventoryEntity: DropContainer > defines which box variant is dropped when this item/device is dropping from a destroyed cargo container (!)
|
|
# ShieldHitCooldown: 11, type: int, display: true = ShieldHitCooldown (int): cooldown in seconds after being hit until the shield starts recharging (default: 5s)
|
|
#
|
|
# == Special: Dialogues ==
|
|
# ExecuteOnActivate: YourDialogState # Adding a dialogue state from the dialogues.ecf will allow the block/device to activate that dialogue by facing the block and clicking F; Note: Does not require 'IsActivatable' or other properties; Note: If device already has 'IsActivatable' or other activatable-state/Access (F-button, like containers, levers etc) their Access-function will be executed primarily BUT the dialogue will be run (invisible) never the less!
|
|
# ExecuteOnCollide: YourDialogState # Adding a dialogue state from the dialogues.ecf will allow the block/device to activate that dialogue by touching/pressing against that block. (similar to ExecuteOnActivate!)
|
|
# DialogueSingleUserAccess: true # Only one player at a time can access the dialogue triggered by the device/blocks
|
|
# DialogueState: YourDialogState # Allows to specifying a hard coded target dialog. If this is present, this block can be placed by users on PLAYER owned bases and be also triggered using "F". #ATTENTION! Setting a dialogue state here will overwrite manually set Dialogues for this devices in the blueprints!
|
|
# OmitCone: true # default: false; True = hides the yellow dialogue cone (f.ex if the NPC only has a barking dialogue)
|
|
# == Special: Skills ==
|
|
# Use "Player.Skills['skillname']" to set a skill entry in the dialogues.ecf.
|
|
# The skill values can be used to modify properties of blocks and items: Damage, BlastDamage, BulletSpread, ReloadDelay, Recoil, RangeAU und RangeLY
|
|
# Add to block/item config like this:
|
|
# Mod.ReloadDelay: "ReloadDelay + Player.Skill['skillname']"
|
|
# == Container Classes ===
|
|
# Class: Container = used for cargo, container, fridges etc pp; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
# Class: ContainerPersonal ; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
# Class: ContainerController ; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
# Class: ContainerExtension ; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
# Class: ArmorLocker ; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
# Class: Constructor = Includes all Constructors + Food Processor
|
|
# Class: WarpDriveTank ; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
# Class: RepairStation ; Requires VolumeCapacity to be set (see information how this is used!!)
|
|
#
|
|
#
|
|
# Symmetry Types
|
|
# SymType 1: Shape is symmetrical like a QuarterRound block (points towards z-axis) - DEFAULT
|
|
# SymType 2: Shape is symmetrical like a Corner block
|
|
# SymType 3: Shape is symmetrical like a WallSloped block
|
|
# SymType 4: Shape is symmetrical like a Wedge block but its default rotation is wrong (orthogonal to z-axis), see Wing6x9a, ModularWingAngledTaperedL or generatorMSPrefab
|
|
# MirrorTo: Define block which is used when mirrored
|
|
#
|
|
#
|
|
# Shader Modes:
|
|
# Device = Device Blocks, old coloring setup (eg constructor etc)
|
|
# NoSI = Terrain Placeables/anything that should not have SI, same setup as Device but without SI
|
|
# NPC = Colored with material-set coloring, for NPCs (uses old replacement coloring)
|
|
# Cutout = same as Device, but with cutout transparency
|
|
# DeviceEmissiveOn = Same as Device, but for anything with constant emissive (eg solar panels)
|
|
# DeviceNewColoring = New Coloring method for Device Blocks
|
|
# NoSINewColoring = New Coloring method for Terrain Placeables
|
|
#
|
|
#
|
|
# Building Blocks:
|
|
#
|
|
# IMPORTANT: for use in ghe BlockShapesWindow.ecf all BUILDINGblocks need a FIXED ID below the 2048 limit!
|
|
#
|
|
# BA / CV:
|
|
# 396 WoodBlocks Wood Blocks
|
|
# 399 ConcreteBlocks Concrete Blocks
|
|
# 1322 ConcreteArmoredBlocks Armored Concrete Blocks
|
|
# 1481 PlasticLargeBlocks Carbon Composite Blocks L
|
|
# 402 HullLargeBlocks Steel Blocks L
|
|
# 405 HullArmoredLargeBlocks Hardened Steel Blocks L
|
|
# 411 HullCombatLargeBlocks Combat Steel Blocks L
|
|
# 1395 AlienLargeBlocks Xeno Steel Blocks L
|
|
# 408 AlienBlocks Radioactive; for POI building only; Same Texture range than 1395
|
|
# 865 FleshLargeBlocks BLOCKED FOR DF > Flesh blocks > Symelite Blocks (for DF)
|
|
# 866 SymelitArmorLargeBlocks BLOCKED FOR DF > Symelite Armor Blocks (for Player)
|
|
#
|
|
# SV / HV:
|
|
# 1478 PlasticSmallBlocks Carbon Composite Blocks S
|
|
# 380 HullSmallBlocks Steel Blocks S
|
|
# 393 HullArmoredSmallBlocks Hardened Steel Blocks S
|
|
# 1594 HullCombatSmallBlocks Combat Steel Blocks S
|
|
#
|
|
#
|
|
# ================== EXPORTED PROPERTIES ==========================
|
|
|
|
## Properties:
|
|
## IsAccessible: shows up in Control Panel
|
|
## O2Accept: "OxygenBottleLarge,OxygenBottleSmall" > items that can be used to fill a O2 tank. First item in list will be filled when O2 is withdrawn
|
|
## FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall" > items that can be used to fill a fuel tank. First item in list will be filled when fuel is withdrawn
|
|
#
|
|
#
|
|
# ================== Important Notes / Change info ==========================
|
|
# CutCornerB had to be updated with a dedicated left/right mirror, but needs to be kept in its group for backwards compatibilty. New left/right variant are in Extended7
|
|
# ===========================================================================
|
|
|
|
{ Block Id: 0, Name: Air
|
|
Material: air
|
|
Shape: Invisible
|
|
Texture: 250
|
|
IsColorable: false
|
|
}
|
|
{ Block Id: 1, Name: Stone
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 175
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 2, Name: Grass
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 102
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 3, Name: StoneGrass
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "102,175,175,175,175,175"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 4, Name: Dirt
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 101
|
|
ShowUser: No
|
|
Group: dirt
|
|
}
|
|
{ Block Id: 5, Name: Clay
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 103
|
|
ShowUser: No
|
|
Group: dirt
|
|
}
|
|
{ Block Id: 6, Name: SandYellow03
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 181
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 7, Name: Bedrock
|
|
Material: bedrock
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 108
|
|
ShowUser: No
|
|
XpFactor: 0
|
|
Group: bedrock
|
|
}
|
|
{ Block Id: 8, Name: AlienGreen
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 109
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
{ Block Id: 9, Name: AlienGreen02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "110,119,119,119,119,119"
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
# Used also for Zascosium
|
|
{ Block Id: 10, Name: AlienGreen03
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "115,111,111,111,111,111"
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
{ Block Id: 11, Name: AlienGreen04
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 117
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
{ Block Id: 12, Name: AlienGreen05
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 118
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
|
|
# delete when save game break. used for Erestrum resource
|
|
{ Block Id: 13, Name: AlienGreen06
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 116
|
|
ShowUser: No
|
|
# Group: stone
|
|
}
|
|
{ Block Id: 14, Name: AlienGreen07
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "119,195,195,195,195,195"
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
{ Block Id: 15, Name: AlienBlack01
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 120
|
|
ShowUser: No
|
|
Group: stone
|
|
}
|
|
{ Block Id: 16, Name: RockGrey
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 112
|
|
ShowUser: No
|
|
Group: snow
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 17, Name: RockGrey02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 127
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 18, Name: RockYellow
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 123
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 19, Name: RockBlack
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "111,202,202,202,202,202"
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 20, Name: RockBlack02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 172
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 21, Name: Snow03
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 167
|
|
ShowUser: No
|
|
Group: snow
|
|
}
|
|
{ Block Id: 22, Name: Snow08
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 186
|
|
ShowUser: No
|
|
Group: snow
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 23, Name: Snow08Cliff
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "186,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 24, Name: Snow04
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 168
|
|
ShowUser: No
|
|
Group: snow
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 25, Name: Snow08RockBrown03
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "186,192,192,192,192,192"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 26, Name: RockLava
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 113
|
|
ShowUser: No
|
|
Group: lava
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
Temperature: 150
|
|
}
|
|
{ Block Id: 27, Name: RockLava02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 114
|
|
ShowUser: No
|
|
Group: lava
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
Temperature: 150
|
|
}
|
|
{ Block Id: 28, Name: Grass02
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 143
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 29, Name: Grass03
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 163
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 30, Name: Grass05
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 146
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 31, Name: Grass06
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 159
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 32, Name: Grass08
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 183
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 33, Name: SandBeach
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 156
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 34, Name: SandBeach01
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 157
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 35, Name: SandBrown
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 153
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 36, Name: SandBrown02
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "154,192,192,192,192,192"
|
|
ShowUser: No
|
|
Group: dirt
|
|
}
|
|
{ Block Id: 37, Name: SandBrown03
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 155
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
# Double. Delete when save game break
|
|
{ Block Id: 38, Name: Grass03Cliff
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "163,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 39, Name: SandOrange
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 125
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 40, Name: SandOrange02
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 152
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 41, Name: Grass04
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 166
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 42, Name: SandYellow02
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 160
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 43, Name: StoneBeach
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 158
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 44, Name: SandMars
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "165,152,152,152,152,152"
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 45, Name: GrassBrown
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "144,192,192,192,192,192"
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
|
|
# double. delete when save game break
|
|
{ Block Id: 46, Name: SnowRock
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 167
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 47, Name: SnowRock04
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "168,186,186,186,186,186"
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 48, Name: RockLava01
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 121
|
|
ShowUser: No
|
|
Group: lava
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
Temperature: 150
|
|
}
|
|
|
|
{ Block Id: 49, Name: GrassDirt
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 209
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
|
|
# double. delete when save game break
|
|
{ Block Id: 50, Name: Desert02
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "125,105,105,105,105,105"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 51, Name: Granite
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 105
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 52, Name: Grass01
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 142
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
|
|
# Asteroid Resource: Sathium
|
|
{ +Block Id: 53, Name: SathiumResource
|
|
Material: resourcehard
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 126
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: SathiumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
# Used for iron resource
|
|
{ Block Id: 54, Name: RockGrey03
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 195
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# Used for silicon resource
|
|
{ Block Id: 55, Name: RockGrey04
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 170
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# Used for copper resource
|
|
{ Block Id: 56, Name: RockGrey05
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 171
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
|
|
# Asteroids
|
|
{ Block Id: 57, Name: RockAsteroids
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "194,180,180,180,180,180"
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "2,4"
|
|
Prob: 0.2 # higher probability
|
|
}
|
|
}
|
|
|
|
{ Block Id: 58, Name: RockBlack04
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 176
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 59, Name: RockBrown01
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 178
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 60, Name: RockBrown02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 178 # before: 179
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 61, Name: RockGreen02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 180
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 62, Name: SandYellow03Clay
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "181,103,103,103,103,103"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 63, Name: SandYellow04
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 182
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 64, Name: RockGreen02Dark
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 180
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 65, Name: Grass09
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 187
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 66, Name: GoodDirt
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 190
|
|
ShowUser: No
|
|
Group: dirt
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 67, Name: DirtCliff
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "190,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 68, Name: GrassCliff
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "142,189,189,189,189,189"
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 69, Name: GrassRock
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "187,122,122,122,122,122"
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 70, Name: GrassBlack
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "187,175,175,175,175,175"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 71, Name: Dirt02
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 191
|
|
ShowUser: No
|
|
Group: dirt
|
|
}
|
|
{ Block Id: 72, Name: Gravel
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 192
|
|
ShowUser: No
|
|
Group: dirt
|
|
}
|
|
{ Block Id: 73, Name: SandPebbles
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 193
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 74, Name: GravelSandBrown
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "192,154,154,154,154,154"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 75, Name: RockRed
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 196
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 76, Name: RockRed02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 197
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 77, Name: SandOrangeBrown
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "152,154,154,154,154,154"
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 78, Name: RockGrey06
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 194
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ +Block Id: 79, Name: CopperResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 177 # rock_grey05
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: CopperOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 80, Name: PromethiumResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 136 # alien_rock_blue01
|
|
AutoMinerFactor: 0.3
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: PromethiumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
Radiation: 12
|
|
}
|
|
{ +Block Id: 81, Name: IronResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 173 # rock_grey03
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: IronOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 82, Name: SiliconResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 174 # rock_grey04
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: SiliconOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 83, Name: NeodymiumResource
|
|
Material: resourcemedium
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 179 # rock_brown02
|
|
# AutoMinerFactor: 0.3
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: NeodymiumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 84, Name: MagnesiumResource
|
|
Material: resourcemedium
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 169 # rock_grey
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: MagnesiumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 85, Name: CobaltResource
|
|
Material: resourcemedium
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 129 # rock_grey02
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: CobaltOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ Block Id: 86, Name: RockGrey08
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 202
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 87, Name: RockLavaBlack
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "113,111,111,111,111,111"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 88, Name: RockGrey08Lava
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "202,139,139,139,139,139"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 89, Name: RockLava04
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 134
|
|
ShowUser: No
|
|
Group: lava
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
Temperature: 150
|
|
}
|
|
|
|
{ +Block Id: 90, Name: ErestrumResource
|
|
Material: resourcehard
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 116
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: ErestrumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
Radiation: 5
|
|
}
|
|
|
|
{ +Block Id: 91, Name: ZascosiumResource
|
|
Material: resourcehard
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 128
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: ZascosiumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 92, Name: GravelRockBrown03
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 192
|
|
# Texture: "192,203,203,203,203,203"
|
|
ShowUser: No
|
|
}
|
|
# Filler
|
|
{ Block Id: 93, Name: FillerMaterial
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 164 # FillerMaterial
|
|
ShowUser: No
|
|
}
|
|
# Texture name: RockLava04
|
|
{ Block Id: 94, Name: BedrockLava
|
|
Material: bedrock
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 134 # RockLava04
|
|
ShowUser: No
|
|
XpFactor: 0
|
|
Group: bedrock
|
|
}
|
|
{ +Block Id: 95, Name: GoldResource
|
|
Material: resourcemedium
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 140
|
|
AutoMinerFactor: 0 # Gold has to be a limited asset (inflation!) => no endless production by the virtual AutoMiners
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: GoldOre
|
|
Count: "1,3"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ Block Id: 96, Name: SnowyGrass
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 205
|
|
ShowUser: No
|
|
Group: snow
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 97, Name: RockGrey08Lava02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "202,114,114,114,114,114"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 98, Name: Grass02Cliff
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "143,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 99, Name: SeaGround
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 206
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 100, Name: SeaGround02
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 207
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 101, Name: SeaGround03
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 208
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 102, Name: RockLava02LowRelief
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 114
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 103, Name: SandBeach01Cliff
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "157,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
|
|
# double. delete when save game break
|
|
{ Block Id: 104, Name: Grass01BrownCliff
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "141,189,189,189,189,189"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 105, Name: Cliff
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 188
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 106, Name: CliffBrown
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 189
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 107, Name: RockBrown03
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 196
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 108, Name: RockLava05
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 139
|
|
ShowUser: No
|
|
Group: lava
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
Temperature: 150
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 109, Name: CliffDark
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 188
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 110, Name: Dirt02Cliff
|
|
Material: dirt
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "191,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 111, Name: CliffGrassyGrey
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "189,188,188,188,188,188"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 112, Name: RockGrassCliff
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "124,188,188,188,188,188"
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 113, Name: Grass05Cliff
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "146,188,188,188,188,188"
|
|
ShowUser: No
|
|
}
|
|
|
|
# Warp Crystal Resource: Crystal Blue
|
|
{ +Block Id: 114, Name: PentaxidResource
|
|
Material: resourcehard
|
|
Radiation: 0.2
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 104
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: PentaxidOre
|
|
Count: "1,2"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 115, Name: RockLava03RockGrey08
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "121,202,202,202,202,202"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 116, Name: Lava02RockGrey08
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "114,202,202,202,202,202"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 117, Name: AlienGreen04RockGrey08
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "117,202,202,202,202,202"
|
|
ShowUser: No
|
|
}
|
|
# double. delete when save game break
|
|
{ Block Id: 118, Name: GrassDirtRockGrey09
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: "209,210,210,210,210,210"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 119, Name: Cliff2
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 211
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 120, Name: Cliff3
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 212
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 121, Name: RockGrey07
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 201
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 122, Name: RockGrey01
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 122
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 123, Name: RockGrey09
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 210
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 124, Name: SandYellow01
|
|
Material: sand
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 185
|
|
ShowUser: No
|
|
Group: sand
|
|
}
|
|
{ Block Id: 125, Name: Grass01Brown
|
|
Material: grass
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 141
|
|
ShowUser: No
|
|
Group: grass
|
|
}
|
|
{ Block Id: 126, Name: Cliff4
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 213
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
{ Block Id: 127, Name: Cliff5
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 214
|
|
ShowUser: No
|
|
Group: stone
|
|
{ Child DropOnDestroy
|
|
Item: CrushedStone
|
|
Count: "1,3"
|
|
Prob: 0.08
|
|
}
|
|
}
|
|
|
|
{ Block Id: 128, Name: TemplateTerrain
|
|
Material: stone
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 146
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 129, Name: GenericResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 184
|
|
ShowUser: No
|
|
Group: resource
|
|
}
|
|
|
|
{ Block Id: 130, Name: Snow05
|
|
Material: snow
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 162
|
|
ShowUser: No
|
|
Group: snow
|
|
}
|
|
|
|
{ +Block Id: 131, Name: IceResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 215 # Copy of RockGrey
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: IceBlocks
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 132, Name: TitanResource
|
|
Material: resourcemedium
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 216
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: TitanOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 133, Name: AluminiumResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 217
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: AluminiumOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 134, Name: PlatinResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 218
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: PlatinOre
|
|
Count: "2,4"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
{ +Block Id: 135, Name: CarbonResource
|
|
Material: resourcesoft
|
|
Shape: Terrain
|
|
Mesh: terrain
|
|
Texture: 219
|
|
ShowUser: No
|
|
Group: resource
|
|
{ Child DropOnDestroy
|
|
Item: PlasticMaterial
|
|
Count: "6,8"
|
|
Prob: 0.2
|
|
}
|
|
}
|
|
# BLOCKED > 136 used by DF Scenario (Symelite Resource)
|
|
|
|
# 136 - 255 available free BUT NEED TO BE KEPT FREE for TEXTURES only!!! (adding any other block or device will break textures)
|
|
|
|
# Block Entity start at id=256
|
|
{ +Block Id: 256, Name: CapacitorMS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/CapacitorPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Info: bkiGenNoFunction, display: true
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SymType: 4
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 25
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: DecoBlocks2
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Deco Blocks
|
|
|
|
BlastParticleIndex: 1
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
}
|
|
{ +Block Id: 257, Name: CockpitMS01
|
|
Class: CockpitMS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
ShowBlockName: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Cockpits/CockpitCVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metal
|
|
Place: Cockpit
|
|
TemplateRoot: CockpitBlocksCV
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
IsLockable: true
|
|
IsIgnoreLC: true
|
|
Info: bkiCockpit, display: true
|
|
YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
|
|
# UnlockCost: 7, display: true
|
|
# UnlockLevel: 5, display: true
|
|
# TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
{ +Block Id: 258, Name: ConsoleTrading
|
|
# Class: TradingStation
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Group: cpgCrewStationAlien
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/TradingConsolePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiConsoleTrading, display: true
|
|
Category: Deco Blocks
|
|
# AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Mass: 65, type: float, display: true, formatter: Kilogram
|
|
Volume: 12, type: float, display: true, formatter: Liter
|
|
# ModelOffset: "0,0.5,0"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
# BlockColor: "0,64,255"
|
|
BlockColor: "170,5,5"
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
}
|
|
|
|
|
|
{ +Block Id: 259, Name: FuelTankMSSmall
|
|
Class: FuelTank
|
|
IndexName: FuelTank
|
|
Group: cpgFuelTank
|
|
EssentialCategory: cpgFuelTank
|
|
MarketPrice: 850, display: true
|
|
# LootList: 22 # 10 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/FuelTankMSSmallPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
# IsActivateable: false --- fuel tanks activate themselves if they contain fuel
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
# IsClosedOnMoving: true
|
|
StackSize: 500
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 1386, type: float, display: true, formatter: Kilogram # should be dynamic
|
|
Volume: 99, type: float, display: true, formatter: Liter
|
|
Info: bkiFuelTank, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 300, type: int, display: true
|
|
HitPoints: 50, type: int, display: true
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
FuelCapacity: 1200, type: int, display: true
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 500
|
|
|
|
Radiation: 1.25, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 260, Name: FuelTankMSLarge, Ref: FuelTankMSSmall
|
|
# LootList: 23 # 20 slots
|
|
Model: @models/Blocks/Mothership/FuelTankMSLargePrefab
|
|
MarketPrice: 3845, display: true
|
|
HitPoints: 80, type: int, display: true
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
FuelCapacity: 2700, type: int, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 2513, type: float, display: true, formatter: Kilogram
|
|
Volume: 180, type: float, display: true, formatter: Liter
|
|
Info: bkiFuelTank, display: true
|
|
CPUIn: 675, type: int, display: true
|
|
|
|
Radiation: 1.4, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: FuelTankMSSmall
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ +Block Id: 261, Name: ConsoleMS01
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/ConsoleMS01Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
BlockColor: "110,110,110"
|
|
Category: Deco Blocks
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
TemplateRoot: ConsoleBlocks
|
|
}
|
|
{ +Block Id: 262, Name: Antenna
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/AntennaPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
Info: bkiGenNoFunction, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2425, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
TemplateRoot: AntennaBlocks
|
|
Category: Deco Blocks
|
|
Mass: 6290, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
}
|
|
{ +Block Id: 263, Name: OxygenTankMS
|
|
Class: O2Tank
|
|
IndexName: O2Tank
|
|
Group: cpgO2Tank
|
|
EssentialCategory: cpgO2Tank
|
|
MarketPrice: 1078, display: true
|
|
# LootList: 24 # 10 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/OxygenTankLargePrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiOxygenTank, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 124, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Mass: 810, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 200, type: int, display: true
|
|
HitPoints: 80, type: int, display: true
|
|
O2Capacity: 2000, type: int, display: true
|
|
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: OxygenTankSmallMS
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
# old constructor model
|
|
{ Block Id: 264, Name: ConstructorMS
|
|
AllowedInBlueprint: false, display: true # to avoid exploits
|
|
Class: ConstructorBig
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
ShowUser: No
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# DropScale: 0.5
|
|
TemplateRoot: ConstructorT1V2
|
|
Model: @models/Blocks/Mothership/ConstructorMSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiConstructorLarge, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
StackSize: 10
|
|
Category: Devices
|
|
Mass: 40000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 300, type: int, display: true, formatter: Watt
|
|
CPUIn: 20000, type: int, display: true
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
UpgradeTo: ConstructorT2, display: true
|
|
}
|
|
|
|
# Old Food Processor - no advanced capabilities
|
|
{ Block Id: 265, Name: FoodProcessorMS
|
|
Class: FoodProcessor
|
|
IndexName: Constructor
|
|
Group: cpgFoodProcessor
|
|
DontDecayFood: true # now this loot container is a fridge
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/FoodProcessorV2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiFoodProcessor, display: true
|
|
TemplateRoot: FoodProcessorV2
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 500, type: float, display: true, formatter: Liter
|
|
StackSize: 25
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 150, type: int, display: true, formatter: Watt
|
|
CPUIn: 200, type: int, display: true
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 266, Name: PassengerSeatMS
|
|
Class: PassengerSeat
|
|
Group: cpgPassengerSeat
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
MarketPrice: 230, display: true
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/passengerSeatMSPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 72, type: float, display: true, formatter: Kilogram
|
|
Volume: 32, type: float, display: true, formatter: Liter
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiPassengerSeat, display: true
|
|
YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: CockpitBlocksCV
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 267, Name: CockpitMS02
|
|
Class: CockpitMS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metal
|
|
ShowBlockName: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Cockpits/cockpitMS02Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 620, type: float, display: true, formatter: Liter
|
|
Place: Cockpit
|
|
TemplateRoot: CockpitBlocksCV
|
|
IsLockable: true
|
|
IsIgnoreLC: true
|
|
Info: bkiCockpit, display: true
|
|
YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
StackSize: 1000
|
|
Category: Devices
|
|
Mass: 284, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 300, type: int, display: true
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
}
|
|
|
|
# Obsolete - do not delete
|
|
{ Block Id: 268, Name: PassengerSeatSS_Cube
|
|
Class: PassengerSeat
|
|
Group: cpgPassengerSeat
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/PassengerSeatSS_CubePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,2,2", display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiPassengerSeat, display: true
|
|
ShowUser: NoButCSV
|
|
StackSize: 25
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 250, type: int, display: true
|
|
}
|
|
|
|
# Obsolete - do not delete
|
|
{ Block Id: 269, Name: PassengerSeatSS_Slope, Ref: PassengerSeatSS_Cube
|
|
Model: @models/Blocks/Spaceship/PassengerSeatSS_SlopePrefab
|
|
Info: bkiPassengerSeat, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 270, Name: MedicinelabMS
|
|
Class: MedicStation
|
|
CustomIcon: MedicalStationBlocks
|
|
# BuffName: MedicStation
|
|
IndexName: SpawnPoint
|
|
Group: cpgMedic
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/MedicStationSmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: MedicalStationBlocks
|
|
Place: Free
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiMedicinelabMS, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 750, type: float, display: true, formatter: Liter
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
BuffNameActivate: MedicStation, display: StatusEffect
|
|
DebuffNamesActivate: "PoisonFood,DermalBurn,Frostbite,OpenWound,PoisonBit", display: EffectiveAgainst
|
|
Category: Devices
|
|
Mass: 13500, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
}
|
|
# Now used as PentaxidTank -> deco block UserHidden
|
|
{ Block Id: 271, Name: SciencelabMS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/sciencelabMSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
Info: bkiGenNoFunction, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 500, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
Category: Deco Blocks
|
|
Mass: 2000, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
ShowUser: No
|
|
TemplateRoot: ConsoleBlocks
|
|
}
|
|
{ +Block Id: 272, Name: RCSBlockSV
|
|
IndexName: RCS
|
|
Group: cpgRCS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
MarketPrice: 805, display: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Mass: 256, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGyroscope, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Torque: 100, type: int, display: true, formatter: NewtonMeter
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 450, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: GeneratorSV
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
# Container Block - Obsolete but do not delete
|
|
{ +Block Id: 273, Name: ContainerMS01
|
|
Class: Container
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
LootList: 66 # 35 slots
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/CargoBoxPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
TemplateRoot: ContainerSmallBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS" # scaled small on SV, GV
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter # low value since placed on Base,MS,SS,GV
|
|
BlockColor: "110,110,110"
|
|
Info: bkiContainer, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
# IsAccessible: false, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 15, type: int, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
}
|
|
{ Block Id: 274, Name: ContainerRandom, Ref: ContainerMS01
|
|
LootList: 2 # lootcontainer: used for Junk POIs
|
|
BlockColor: "10,10,10"
|
|
ShowUser: No
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 275, Name: WindowVertMS
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/windowVertMS, param1: window_nontransparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WindowSmallBlocks
|
|
Info: bkiWindowShutterNonTrans, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 250, type: int, display: true
|
|
IsOxygenTight: true, display: true
|
|
# RemoveOnSI: true
|
|
Category: BuildingBlocks
|
|
Collide: Transparent
|
|
ShowUser: NoButCSV
|
|
AllowWander: true # used in old prefabs as walkway blocks
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 276, Name: WindowSlopedMS
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/windowSlopedMS, param1: window_slope_nontrasparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WindowSmallBlocks
|
|
Info: bkiWindowShutterNonTrans, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 250, type: int, display: true
|
|
# RemoveOnSI: true
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
Collide: Transparent
|
|
ShowUser: NoButCSV
|
|
AllowWander: true # used in old prefabs as walkway blocks
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 277, Name: WindowSloped2MS
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/windowSloped2MS, param1: window_slope_inv_nontrasparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WindowSmallBlocks
|
|
Info: bkiWindowShutterNonTrans, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 250, type: int, display: true
|
|
# RemoveOnSI: true
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
Collide: Transparent
|
|
ShowUser: NoButCSV
|
|
AllowWander: true # used in old prefabs as walkway blocks
|
|
}
|
|
{ +Block Id: 278, Name: GravityGeneratorMS
|
|
Class: Generator
|
|
Info: bkiGravityGeneratorBlocksPreviewInfo, display: true
|
|
CustomIcon: GravityGeneratorBlocksBACV
|
|
IndexName: Gravity
|
|
Group: cpgGravityGenerator
|
|
Category: Devices
|
|
TemplateRoot: GravityGeneratorBlocksBACV
|
|
|
|
Material: metal
|
|
|
|
HitPoints: 400, type: int, display: true
|
|
EnergyIn: 800, type: int, display: true, formatter: Watt
|
|
CPUIn: 50, type: int, display: true
|
|
Mass: 22800, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 75, type: int, display: true
|
|
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorBACVLargePrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
Shape: ModelEntity
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowBlockName: true
|
|
BlockColor: "110,110,110"
|
|
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 100
|
|
|
|
Radiation: 5, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
{ +Block Id: 279, Name: LightSS01
|
|
Class: Light
|
|
Group: cpgLight
|
|
IndexName: Light
|
|
MarketPrice: 85, display: true
|
|
CanSetColor: true
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Place: Face
|
|
Collide: "bullet,rocket"
|
|
Model: @models/Blocks/Spaceship/lightSS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.2, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
IsActivateable: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
RemoveOnSI: true
|
|
StabilitySupport: false
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
# TechTreeParent: SpotlightBlocks
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 280, Name: LightMS01
|
|
Material: metallight
|
|
Class: Light
|
|
Group: cpgLight
|
|
IndexName: Light
|
|
CanSetColor: true
|
|
Shape: ModelEntity
|
|
Place: Face
|
|
Collide: "bullet,rocket"
|
|
TemplateRoot: LightLargeBlocks
|
|
Model: @models/Blocks/Mothership/LightMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsDuplicateable: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ModelScaleLocked: false
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
IsActivateable: true
|
|
# CanPickup: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
RemoveOnSI: true
|
|
StabilitySupport: false
|
|
}
|
|
{ +Block Id: 281, Name: DoorMS01
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
Material: metal
|
|
# Shape: Config3DCollider
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/DoorNewMSPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DoorBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 250, type: float, display: true, formatter: Liter
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 295, type: float, display: true, formatter: Kilogram
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
UpgradeTo: DoorArmored, display: true
|
|
}
|
|
|
|
{ +Block Id: 282, Name: TurretTemplate
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Free # If turret is retractable
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunRetractPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
WeaponItem: TurretMSMinigunWeapon
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsRetractable: false
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 6120, type: float, display: true, formatter: Kilogram
|
|
Volume: 6150, type: float, display: true, formatter: Liter # for all retractable turrets
|
|
StackSize: 500
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 2500, type: int, display: true
|
|
HitPoints: 3450, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 283, Name: TurretMSMinigunRetract, Ref: TurretTemplate #TurretPlayer CV Minigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunRetractPrefab
|
|
WeaponItem: TurretMSMinigunWeapon
|
|
TemplateRoot: TurretMSProjectileBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Mass: 13510, type: float, display: true, formatter: Kilogram
|
|
Volume: 6150, type: float, display: true, formatter: Liter
|
|
HitPoints: 4500, type: int, display: true
|
|
# MaxCount: 4, type: int, display: true
|
|
}
|
|
{ +Block Id: 284, Name: TurretMSRocketRetract, Ref: TurretTemplate #TurretPlayer CV Rocket
|
|
Model: @models/Blocks/Turrets/TurretMSRocketRetractPrefab
|
|
WeaponItem: TurretMSRocketWeapon
|
|
Homing: true, display: true
|
|
TemplateRoot: TurretMSRocketBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetractSpace, display: true
|
|
Mass: 11850, type: float, display: true, formatter: Kilogram
|
|
Volume: 6150, type: float, display: true, formatter: Liter
|
|
HitPoints: 4500, type: int, display: true
|
|
# MaxCount: 4, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
CPUIn: 9700, type: int, display: true
|
|
}
|
|
|
|
# Obsolete but dont delete
|
|
{ Block Id: 285, Name: WindowVertBase
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/windowVertBase, param1: window_transparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WindowSmallBlocks
|
|
Info: bkiWindowShutterTrans, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
# RemoveOnSI: true
|
|
HitPoints: 150, type: int, display: false
|
|
IsOxygenTight: false, display: true
|
|
ShowUser: No
|
|
Category: BuildingBlocks
|
|
Collide: Transparent
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 286, Name: WindowSlopedBase
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/windowSlopedBase, param1: window_slope_transparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WindowSmallBlocks
|
|
Info: bkiWindowShutterTrans, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
# RemoveOnSI: true
|
|
HitPoints: 150, type: int, display: false
|
|
IsOxygenTight: false, display: true
|
|
ShowUser: No
|
|
Category: BuildingBlocks
|
|
Collide: Transparent
|
|
}
|
|
# Minigun Turret
|
|
{ +Block Id: 287, Name: TurretMSMinigun, Ref: TurretMSMinigunRetract
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
TemplateRoot: TurretMSProjectileBlocks
|
|
IsOxygenTight: false, display: true
|
|
Place: Face
|
|
IsRetractable: false
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Mass: 6120, type: float, display: true, formatter: Kilogram
|
|
Volume: 6150, type: float, display: true, formatter: Liter
|
|
HitPoints: 3450, type: int, display: true
|
|
}
|
|
|
|
{ +Block Id: 288, Name: TurretMSRocket, Ref: TurretMSRocketRetract
|
|
Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
TemplateRoot: TurretMSRocketBlocks
|
|
IsOxygenTight: false, display: true
|
|
Place: Face
|
|
IsRetractable: false
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Mass: 5777, type: float, display: true, formatter: Kilogram
|
|
Volume: 5535, type: float, display: true, formatter: Liter
|
|
HitPoints: 3450, type: int, display: true
|
|
}
|
|
{ +Block Id: 289, Name: TurretRadar
|
|
# Class: Turret
|
|
Material: metal
|
|
MarketPrice: 1525, display: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/RadarPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
# SizeInBlocksLocked: "Base,MS" # problem
|
|
Mass: 5150, type: float, display: true, formatter: Kilogram
|
|
Volume: 3557, type: float, display: true, formatter: Liter
|
|
Info: bkiGenNoFunction, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: Deco Blocks
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
SymType: 4
|
|
StackSize: 500
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
HitPoints: 120, type: int, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Cannon Turret Base: Old version placeable on BA,MS - now: USER HIDDEN and Forbidden
|
|
{ Block Id: 290, Name: TurretBaseCannonOld
|
|
AllowedInBlueprint: false, display: true
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
# Model: @models/Blocks/Turrets/ModularTurret1/SinglePlasmaTurretBluePrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
WeaponItem: TurretBaseCannonWeapon
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# BlockColor: "26,50,89"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 6
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 1440, type: int, display: true
|
|
Mass: 1800, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3900, type: int, display: true
|
|
|
|
RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 291, Name: OxygenStation
|
|
Class: O2Station
|
|
Group: cpgO2Station
|
|
Material: metal
|
|
MarketPrice: 1800, display: true
|
|
Shape: ModelEntity
|
|
# BuffName: OxygenStation IS DONE DIFFERENT NOW
|
|
ShowBlockName: true
|
|
SfxActivate: UseActions/oxygen_tank_release_air
|
|
Model: @models/Blocks/Mothership/OxygenStationSmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiOxygenStation, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 356, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Mass: 595, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 2, type: int, display: true, formatter: Watt
|
|
CPUIn: 200, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: OxygenTankSmallMS
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ Block Id: 292, Name: WaterGreen
|
|
CanPlayersSpawnOn: false
|
|
# Class: LiquidStatic
|
|
Material: water
|
|
Shape: LiquidTerrain
|
|
Mesh: water
|
|
Texture: 107
|
|
XpFactor: 0
|
|
ShowUser: No
|
|
WindSpeed: 4
|
|
Transparent: 5
|
|
Turbidity: 0.05
|
|
WaterColor: "0,255,0,255"
|
|
TurbidityColor: "225,255,255,255"
|
|
|
|
# Color of water in shader
|
|
BlockColor: "0,50,30,252"
|
|
{ Child Map
|
|
# Color of water in map
|
|
Color: "15,65,45,252"
|
|
# ElevMinMax: "20,30"
|
|
Specular: 0.3
|
|
}
|
|
}
|
|
{ Block Id: 293, Name: RockLava03
|
|
CanPlayersSpawnOn: false
|
|
# Class: LiquidStatic
|
|
Material: lava
|
|
Shape: LiquidTerrain
|
|
Mesh: lava
|
|
Texture: 121
|
|
XpFactor: 0
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
ShowUser: No
|
|
{ Child Map
|
|
# Color: "0,0,110"
|
|
# Color2: "0,0,200"
|
|
Color: "255,220,70"
|
|
Color2: "255,0,0"
|
|
ElevMinMax: "15,30"
|
|
Specular: 0.8
|
|
Emissive: 1
|
|
}
|
|
}
|
|
{ Block Id: 294, Name: AlienPlant01
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant01Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 295, Name: AlienPlant02, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant02Prefab
|
|
}
|
|
{ Block Id: 296, Name: AlienPlant03, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant03Prefab
|
|
}
|
|
{ Block Id: 297, Name: AlienPlant04, Ref: AlienPlant01
|
|
Material: wood
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant04Prefab
|
|
SizeInBlocks: "2,5,2"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 298, Name: AlienPlant05
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PhoenixFernFonds
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlant05Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
IsTerrainDecoration: true
|
|
# Model: @models2/Environment/Plants/AlienVegetation/AlienPlant05Prefab
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienFernPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 299, Name: AlienPlant07, Ref: AlienPlant01
|
|
Material: plants
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant07Prefab
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlant07Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 300, Name: AlienPlant08
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant08Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 301, Name: AlienPlant10, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant10Prefab
|
|
SizeInBlocks: "1,3,1"
|
|
}
|
|
{ Block Id: 302, Name: AlienPlant11
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Varonroot
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlant11Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant11Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 303, Name: AlienPlant13, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant13Prefab
|
|
}
|
|
{ Block Id: 304, Name: AlienPlant14, Ref: AlienPlant01
|
|
Material: plants
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant14Prefab
|
|
}
|
|
{ Block Id: 305, Name: AlienPlant17, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant17Prefab
|
|
}
|
|
{ Block Id: 306, Name: AlienPlant18, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant18Prefab
|
|
}
|
|
{ Block Id: 307, Name: AlienPlant19, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant19Prefab
|
|
}
|
|
{ Block Id: 308, Name: AlienPlant20
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant20Prefab
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 309, Name: AlienPlant21, Ref: AlienPlant01
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant21Prefab
|
|
}
|
|
{ Block Id: 310, Name: AlienPlant22, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant22Prefab
|
|
}
|
|
{ Block Id: 311, Name: AlienPlant23, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant23Prefab
|
|
}
|
|
{ Block Id: 312, Name: AlienPlant24, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant24Prefab
|
|
}
|
|
{ Block Id: 313, Name: AlienPlant25, Ref: AlienPlant01
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant25Prefab
|
|
}
|
|
|
|
{ Block Id: 314, Name: AlienPlant11Blue
|
|
Material: plants
|
|
Shape: Deco
|
|
Collide: "bullet,rocket,melee,sight"
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant11BluePrefab
|
|
ShowUser: No
|
|
}
|
|
|
|
# Template for growable plants
|
|
{ Block Id: 315, Name: PlantGrowingTemplate
|
|
AllowedInBlueprint: false, display: true # to avoid exploit: spawn a BP with plants for "Free" (Mantis 04793)
|
|
Class: PlantGrowing
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Model: @models2/Entities/Farming/ModernFarm/TomatoStage1Prefab
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Face
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Category: Farming
|
|
XpFactor: 1
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ Block Id: 316, Name: PlantHarvestTemplate
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Model: @models2/Entities/Farming/ModernFarm/TomatoStage3Prefab
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Face
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
XpFactor: 0.25
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
|
|
{ Block Id: 317, Name: AlienPalm
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienPalmPrefab
|
|
ShowUser: No
|
|
SizeInBlocks: "1,5,1"
|
|
HitPoints: 107, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ Block Id: 318, Name: CrystalIcePlate
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalIcePlatePrefab
|
|
SizeInBlocks: "1,1,1"
|
|
ShowBlockName: true
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: IceBlocks
|
|
Count: "3,10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ Block Id: 319, Name: RockResourceTitan
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceTitanPrefab
|
|
# Model: @models2/Environment/Rocks/Resources/RockResourceIronPrefab
|
|
SizeInBlocks: "2,1,2"
|
|
BlockColor: "180,180,180"
|
|
ShowBlockName: true
|
|
HitPoints: 60, type: int, display: true
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: TitanOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 320, Name: TurretDrillTemplate
|
|
Class: TurretManual
|
|
IndexName: # override to not show up as an AI turret
|
|
Group: cpgHarvest
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSDrillRetractPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: TurretMSDrillWeapon
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
# SizeInBlocksLocked: "Base,MS" # GV and MS turret are derived from this
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsRetractable: false
|
|
Info: bkiDrill, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyDynamicGroup: DrillTurret
|
|
EnergyIn: 3150, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 33, type: int, display: true, formatter: Watt
|
|
CPUIn: 3000, type: int, display: true
|
|
Mass: 9270, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 2250, type: int, display: true
|
|
RotSpeed: 100, type: int, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
Zoom: 5, type: float
|
|
AboveTerrainCheck: false
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 321, Name: TurretMSDrillRetract, Ref: TurretDrillTemplate #TurretPlayer CV Drill
|
|
Model: @models/Blocks/Turrets/TurretMSDrillRetractPrefab
|
|
WeaponItem: TurretMSDrillWeapon
|
|
TemplateRoot: TurretMSToolBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 15730, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3250, type: int, display: true
|
|
Volume: 5114, type: float, display: true, formatter: Liter
|
|
Place: Free
|
|
}
|
|
{ +Block Id: 322, Name: TurretMSToolRetract, Ref: TurretDrillTemplate #TurretPlayer CV Tool
|
|
Model: @models/Blocks/Turrets/TurretMSToolRetractPrefab
|
|
WeaponItem: TurretMSToolWeapon
|
|
TemplateRoot: TurretMSToolBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Info: bkiTurretTool, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 14910, type: float, display: true, formatter: Kilogram
|
|
Volume: 4700, type: float, display: true, formatter: Liter
|
|
HitPoints: 3250, type: int, display: true
|
|
Place: Free
|
|
|
|
EnergyIn: 2450, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 26, type: int, display: true, formatter: Watt
|
|
}
|
|
{ +Block Id: 323, Name: TurretMSPulseLaserRetract, Ref: TurretTemplate #TurretPlayer CV Laser
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserRetractPrefab
|
|
WeaponItem: TurretMSPulseLaserWeapon
|
|
TemplateRoot: TurretMSLaserBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetractSpace, display: true
|
|
RotSpeed: 100, type: int, display: true
|
|
CPUIn: 15100, type: int, display: true
|
|
HitPoints: 4850, type: int, display: true
|
|
Mass: 15960, type: float, display: true, formatter: Kilogram
|
|
Volume: 6825, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 324, Name: TurretMSPlasmaRetract, Ref: TurretTemplate #TurretPlayer CV Plasma
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaRetractPrefab
|
|
WeaponItem: TurretMSPlasmaWeapon
|
|
TemplateRoot: TurretMSLaserBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetractSpace, display: true
|
|
# MaxCount: 4, type: int, display: true
|
|
RotSpeed: 80, type: int, display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
HitPoints: 4250, type: int, display: true
|
|
Mass: 16140, type: float, display: true, formatter: Kilogram
|
|
Volume: 6825, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 325, Name: TurretMSFlakRetract, Ref: TurretTemplate #TurretPlayer CV Flak
|
|
Model: @models/Blocks/Turrets/TurretMSFlakRetractPrefab
|
|
WeaponItem: TurretMSFlakWeapon
|
|
TemplateRoot: TurretMSRocketBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetractSpace, display: true
|
|
# MaxCount: 4, type: int, display: true
|
|
CPUIn: 1300, type: int, display: true
|
|
HitPoints: 4500, type: int, display: true
|
|
Mass: 13660, type: float, display: true, formatter: Kilogram
|
|
Volume: 6250, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 326, Name: TurretMSCannonRetract, Ref: TurretTemplate #TurretPlayer CV Cannon
|
|
Model: @models/Blocks/Turrets/TurretMSCannonRetractPrefab
|
|
WeaponItem: TurretMSCannonWeapon
|
|
TemplateRoot: TurretMSProjectileBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
# MaxCount: 4, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
CPUIn: 2500, type: int, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
HitPoints: 4500, type: int, display: true
|
|
Mass: 13840, type: float, display: true, formatter: Kilogram
|
|
Volume: 6250, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 327, Name: TurretMSArtilleryRetract, Ref: TurretTemplate #TurretPlayer CV Artillery
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryRetractPrefab
|
|
WeaponItem: TurretMSArtilleryWeapon
|
|
TemplateRoot: TurretMSArtilleryBlocks
|
|
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetractSpace, display: true
|
|
|
|
SizeInBlocks: "5,4,5", display: true # disallow on S MS
|
|
Mass: 62800, type: float, display: true, formatter: Kilogram
|
|
Volume: 7700, type: float, display: true, formatter: Liter # max volume
|
|
EnergyIn: 70, type: int, display: true, formatter: Watt
|
|
HitPoints: 7500, type: int, display: true
|
|
RotSpeed: 60, type: int, display: true
|
|
CPUIn: 21600, type: int, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
}
|
|
{ +Block Id: 328, Name: NPCAlienTemplate
|
|
Material: human # do not use "alien" because it will show dirt effect
|
|
Shape: ModelEntity
|
|
Class: NPCDialogue
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/BedPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Deco Blocks
|
|
TemplateRoot: AlienNPCBlocks
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowUser: No
|
|
XpFactor: 0 # no experience gain when destroyed
|
|
HitPoints: 250, type: int, display: false
|
|
BlastParticleIndex: 14
|
|
BlastRadius: 1
|
|
BlastDamage: 0
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
}
|
|
|
|
{ +Block Id: 329, Name: NPCHumanTemplate
|
|
Material: human
|
|
Class: NPCDialogue
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/BedPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
MarketPrice: 5850, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Deco Blocks
|
|
TemplateRoot: HumanNPCBlocks
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowUser: No
|
|
XpFactor: 0 # no experience gain when destroyed
|
|
HitPoints: 250, type: int, display: false
|
|
BlastParticleIndex: 14
|
|
BlastRadius: 1
|
|
BlastDamage: 0
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
}
|
|
|
|
|
|
{ +Block Id: 330, Name: AntennaBlocks
|
|
Material: metallight
|
|
Shape: Invisible
|
|
ShowBlockName: true
|
|
MarketPrice: 2450, display: true
|
|
# Model: @models/Blocks/Mothership/AntennaPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2425, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
Category: Deco Blocks
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
Mass: 6290, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
ChildBlocks: "Antenna01, Antenna02, Antenna03, Antenna04, Antenna05, Antenna, Antenna06, Antenna07, Antenna08, Antenna09, Antenna10, Antenna11, Antenna12, Antenna13"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 331, Name: ContainerUltraRare, Ref: ContainerMS01
|
|
LootList: 49 # lootcontainer: Ultra Rare - Epic Weapon or AutoMinerCore
|
|
# purple:
|
|
BlockColor: "96,33,173"
|
|
}
|
|
|
|
{ Block Id: 332, Name: ChildTest
|
|
Material: metal
|
|
Texture: 50
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 333, Name: RailingDiagonal
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/RailingDiagonal, param1: RailingDiagonal
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
SymType: 2
|
|
TemplateRoot: WalkwayLargeBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 500, type: float, display: true, formatter: Liter
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
Collide: Transparent
|
|
ParentBlocks: "WalkwaySmallBlocks, WalkwayLargeBlocks"
|
|
}
|
|
{ +Block Id: 334, Name: RailingVert, Ref: RailingDiagonal
|
|
Model: Mothership/RailingVert, param1: RailingVert
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 335, Name: OfflineProtector
|
|
Group: cpgEquipment
|
|
IndexName: OP
|
|
Material: metal
|
|
MarketPrice: 34500, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/OfflineProtectorPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
Info: bkiOfflineProtect, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 7500, type: float, display: true, formatter: Kilogram
|
|
Volume: 4015, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
Category: Devices
|
|
OccupySizeInBlocks: true # block uses an animation, so the full SizeInBlocks needs to be occupied
|
|
BlockColor: "26,50,90"
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: GeneratorBA
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
# Before: WarpDriveTank
|
|
{ +Block Id: 336, Name: PentaxidTank
|
|
Class: WarpDriveTank
|
|
Group: cpgWarp
|
|
MarketPrice: 22120, display: true
|
|
IndexName: WarpDriveTank
|
|
LootList: 3 # lootcontainer Warp Drive Tank
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Devices/PentaxidTankFWNPrefab
|
|
# Model: @models/Blocks/Mothership/WarpDriveTankPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsDuplicateable: false
|
|
BlockColor: "110,110,110"
|
|
# IsClosedOnMoving: true
|
|
# IsAccessible: false, type: bool
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 2465, type: float, display: true, formatter: Kilogram
|
|
Volume: 2250, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 600, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
StackSize: 500
|
|
Category: Devices
|
|
# EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 400, type: int, display: true
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 300
|
|
|
|
UnlockCost: 13, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: GravityGeneratorBlocksBACV
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
WarpAccept: PentaxidCrystal
|
|
|
|
Radiation: 15, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 35, display: true
|
|
}
|
|
|
|
{ Block Id: 337, Name: DecoTemplate
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
NPCModelRotation: false
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/BedPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Deco Blocks
|
|
TemplateRoot: DecoBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
ShowUser: No
|
|
RepFac: 0.01
|
|
}
|
|
|
|
# Still needed?
|
|
{ Block Id: 338, Name: OutsideBlock
|
|
Material: hull
|
|
Texture: 26
|
|
BlockColor: "255,247,0"
|
|
Shape: New
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
Place: Free
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 339, Name: SurvivalTent
|
|
Info: bkiSurvivalTent, display: true
|
|
Class: Sleeping
|
|
Material: woodblock
|
|
Shape: Invisible
|
|
LifetimeOnDrop: 1200
|
|
MarketPrice: 3.25, display: true
|
|
# Model: @models/Blocks/Terrain/SurvivalTent01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "4,2,4" #no need to display info for terrain placeables (removed to reduce hover info density)
|
|
# SizeInBlocks: "4,2,4", display: true
|
|
Mass: 1.3, type: float, display: true, formatter: Kilogram
|
|
Volume: 1.5, type: float, display: true, formatter: Liter
|
|
AllowPlacingAt: Terrain, display: true
|
|
Category: Devices
|
|
PickupToToolbar: true
|
|
CanPickup: true
|
|
|
|
BuffNamesActivate: "Rested", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
|
|
ChildBlocks: "SurvivalTent01, SurvivalTent02, SurvivalTent03"
|
|
}
|
|
|
|
{ Block Id: 340, Name: RockFormationO
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
CanDecorateOnSlopes: false
|
|
Model: @models2/Environment/Rocks/Misc/RockFormationOPrefab
|
|
ShowUser: No
|
|
HitPoints: 334, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "50,67"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 341, Name: RadarTracker
|
|
Info: bkiRadarTracker, display: true
|
|
CustomIcon: TurretRadar
|
|
IndexName: Radar
|
|
Group: cpgEquipment
|
|
Category: Devices
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/RadarPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
AllowPlacingAt: Base, display: true
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
# SizeInBlocksLocked: "Base,MS" # problem
|
|
IsAccessible: true, type: bool
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
SymType: 4
|
|
StackSize: 500
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
Mass: 5150, type: float, display: true, formatter: Kilogram
|
|
Volume: 3557, type: float, display: true, formatter: Liter
|
|
EnergyIn: 500, type: int, display: true, formatter: Watt
|
|
HitPoints: 3500, type: int, display: true
|
|
CPUIn: 2500, type: int, display: true
|
|
|
|
# UnlockCost: 12
|
|
# UnlockLevel: 10
|
|
# TechTreeNames: Base
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
# { Block Id: 341, Name: RockFormationL, Ref: RockFormationO
|
|
# Model: @models2/Environment/Rocks/Misc/RockFormationLPrefab
|
|
# }
|
|
|
|
|
|
|
|
{ Block Id: 342, Name: RockFormationN, Ref: RockFormationO
|
|
Model: @models2/Environment/Rocks/Misc/RockFormationNPrefab
|
|
HitPoints: 446, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "67,89"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 343, Name: LadderBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Class: Ladder
|
|
Category: BuildingBlocks
|
|
Info: bkiLadderBlocks, display: true
|
|
Material: hull
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: LadderVert
|
|
# TemplateRoot: LadderBlocks
|
|
# PickupTarget: LadderBlocks
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Volume: 3, type: float, display: true, formatter: Liter
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
StackSize: 2000
|
|
# ShowUser: No
|
|
BlockSizeScale: 2
|
|
# SymType: 1
|
|
ChildShapes: "LadderVert, LadderVertNoAttachPoints, LadderVertHalfNoAttachPoints"
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: Misc
|
|
}
|
|
|
|
{ +Block Id: 344, Name: GeneralPurposeConsole, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/GeneralPurposeConsolePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Group: cpgCrewStationAlien
|
|
Category: Deco Blocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Volume: 22, type: float, display: true, formatter: Liter
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
TemplateRoot: ConsoleBlocks
|
|
}
|
|
|
|
{ +Block Id: 345, Name: TurretSVSmall #TurretPlayer SV Minigun
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
CustomIcon: TurretGVMinigun
|
|
MarketPrice: 400, display: true
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretGVMinigunV2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
WeaponItem: TurretGVMinigunWeapon
|
|
# TemplateRoot: TurretGVMinigunBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
CPUIn: 1100, type: int, display: true
|
|
HitPoints: 550, type: int, display: true
|
|
RotSpeed: 140, type: int, display: true
|
|
Zoom: 5, type: float
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: WeaponSV02
|
|
TechTreeNames: Small Vessel
|
|
|
|
# Showuser: No
|
|
}
|
|
|
|
#{ Block Id: 344, Name: RockFormationESnow, Ref: RockFormationO
|
|
# Model: @models2/Environment/Rocks/Misc/RockFormationESnowPrefab
|
|
#}
|
|
#{ Block Id: 345, Name: RockFormationG, Ref: RockFormationO
|
|
# Model: @models2/Environment/Rocks/Misc/RockFormationGPrefab
|
|
#}
|
|
|
|
{ Block Id: 346, Name: RockFormationI, Ref: RockFormationO
|
|
Model: @models2/Environment/Rocks/Misc/RockFormationIPrefab
|
|
HitPoints: 226, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "34,45"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 347, Name: RockFormationJ, Ref: RockFormationO
|
|
Model: @models2/Environment/Rocks/Misc/RockFormationJPrefab
|
|
HitPoints: 422, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "63,84"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 348, Name: RockFormationK, Ref: RockFormationO
|
|
Model: @models2/Environment/Rocks/Misc/RockFormationKPrefab
|
|
HitPoints: 374, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "56,75"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 349, Name: RockA01
|
|
Material: rock
|
|
Shape: ModelEntity
|
|
IsTerrainDecoration: true
|
|
CanDecorateOnSlopes: false
|
|
# SmallDecorationRadius: 2
|
|
# BigDecorationRadius: 2
|
|
Model: @models2/Environment/Rocks/Misc/Rock_A_01Prefab
|
|
ShowUser: No
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 350, Name: RockB01, Ref: RockA01
|
|
Model: @models2/Environment/Rocks/Misc/Rock_B_01Prefab
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 351, Name: RocksmallA02
|
|
Material: rock
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Rocks/Rock_A_02, param1: Rock_A_02
|
|
ShowUser: No
|
|
HitPoints: 50, type: int, display: true
|
|
IsTerrainDecoration: true
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 352, Name: RocksmallC01
|
|
Material: rock
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Rocks/Rock_C_01, param1: Rock_C_01
|
|
ShowUser: No
|
|
HitPoints: 50, type: int, display: true
|
|
IsTerrainDecoration: true
|
|
}
|
|
# Save game break: add these prefabs to Eric deco and resize Rocks02 + correct reference of Rocks03-05
|
|
{ Block Id: 353, Name: Rocks02
|
|
Material: rock
|
|
Shape: ModelEntity
|
|
IsTerrainDecoration: true
|
|
CanDecorateOnSlopes: false
|
|
ShowUser: No
|
|
HitPoints: 100, type: int, display: true
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02Prefab
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 354, Name: Rocks03, Ref: Rocks02
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02Prefab
|
|
# Model: @models2/Environment/Rocks/Misc/Rocks03Prefab
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 355, Name: Rocks04, Ref: Rocks02
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02Prefab
|
|
# Model: @models2/Environment/Rocks/Misc/Rocks04Prefab
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 356, Name: Rocks05, Ref: Rocks02
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02Prefab
|
|
# Model: @models2/Environment/Rocks/Misc/Rocks05Prefab
|
|
}
|
|
{ Block Id: 357, Name: ModRocksBrown01
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_brown01Prefab
|
|
SizeInBlocks: "7,5,6"
|
|
ShowUser: No
|
|
HitPoints: 151, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "23,30"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "4,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,4"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 358, Name: ModRocksBrown02, Ref: ModRocksBrown01
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_brown02Prefab
|
|
SizeInBlocks: "9,5,9"
|
|
HitPoints: 569, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "85,114"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "7,11"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,9"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,7"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 359, Name: Mod_rocks_grey01, Ref: RockFormationO
|
|
# CanTerrainDecoXZRotate: true
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_grey01Prefab
|
|
HitPoints: 192, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,38"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 360, Name: Mod_rocks_grey02, Ref: RockFormationO
|
|
# CanTerrainDecoXZRotate: true
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_grey02Prefab
|
|
HitPoints: 344, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "52,69"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Save game break: add these prefabs to Eric deco and resize Rocks02Snow + correct reference of RockA01Snow, RockB01Snow
|
|
# Not used anymore?
|
|
{ Block Id: 361, Name: RockA01Snow
|
|
Material: rock
|
|
Shape: ModelEntity
|
|
IsTerrainDecoration: true
|
|
CanDecorateOnSlopes: false
|
|
ShowUser: No
|
|
# Model: @models2/Environment/Rocks/Misc/Rock_A_01SnowPrefab
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02SnowPrefab
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 362, Name: RockB01Snow, Ref: RockA01Snow
|
|
# Model: @models2/Environment/Rocks/Misc/Rock_B_01SnowPrefab
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02SnowPrefab
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 363, Name: Rocks02Snow, Ref: RockA01Snow
|
|
Model: @models2/Environment/Rocks/Misc/Rocks02SnowPrefab
|
|
}
|
|
{ Block Id: 364, Name: Mod_rocks_yellow01, Ref: RockFormationO
|
|
# CanTerrainDecoXZRotate: true
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_yellow01Prefab
|
|
HitPoints: 191, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,38"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 365, Name: Mod_rocks_yellow02, Ref: Mod_rocks_yellow01
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_yellow02Prefab
|
|
HitPoints: 344, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "52,69"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 366, Name: Mod_rocks_yellow03, Ref: Mod_rocks_yellow01
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_yellow03Prefab
|
|
HitPoints: 235, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "35,47"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 367, Name: Mod_rocks_yellow04, Ref: Mod_rocks_yellow01
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_yellow04Prefab
|
|
HitPoints: 192, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,38"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 368, Name: ModRocksBrown03, Ref: ModRocksBrown02
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_brown03Prefab
|
|
SizeInBlocks: "7,5,12"
|
|
HitPoints: 563, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "85,113"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "7,11"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,9"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,7"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 369, Name: ModRocksBrown04, Ref: ModRocksBrown02
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_brown04Prefab
|
|
SizeInBlocks: "7,5,7"
|
|
HitPoints: 325, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "49,65"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "4,7"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "3,6"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,4"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 370, Name: Mod_rocks_grey03, Ref: Mod_rocks_yellow01
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_grey03Prefab
|
|
HitPoints: 235, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "35,47"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 371, Name: Mod_rocks_grey04, Ref: Mod_rocks_yellow01
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_grey04Prefab
|
|
HitPoints: 192, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,38"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 372, Name: TextureMulti05
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "69,70,71,72,73,74"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 373, Name: TextureMulti06
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "75,76,76,76,7,8"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 374, Name: TextureMulti07
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "27,24,25,28,35,39"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 375, Name: TextureMulti08
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "64,65,66,67,68,40"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 376, Name: TextureMulti09
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "41,42,43,44,45,46"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 377, Name: TextureMulti10
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "47,48,49,257,258,259"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 378, Name: TextureMulti11
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "5,260,261,262,263,264"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 379, Name: WaterRed
|
|
CanPlayersSpawnOn: false
|
|
# Class: LiquidStatic
|
|
Material: water
|
|
Shape: LiquidTerrain
|
|
Mesh: water
|
|
Texture: 107
|
|
XpFactor: 0
|
|
ShowUser: No
|
|
WindSpeed: 4
|
|
Transparent: 5
|
|
Turbidity: 0.05
|
|
WaterColor: "255,0,0,255"
|
|
TurbidityColor: "225,255,255,255"
|
|
BlockColor: "100,0,0,180"
|
|
{ Child Map
|
|
Color: "55,10,10,180"
|
|
Specular: 0.3
|
|
}
|
|
}
|
|
|
|
# Steel Blocks (small blocks) - block group
|
|
{ +Block Id: 380, Name: HullSmallBlocks
|
|
Material: hull
|
|
MarketPrice: 14, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# do not change - block used in old structures
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New # cannot set to Invisible because block ID has been used in older versions
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullSmallBlocks
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 50, type: int, display: false
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
BlockSizeScale: 2
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullFullSmall, HullThinSmall, HullExtendedSmall, HullExtendedSmall2, HullExtendedSmall3, HullExtendedSmall4, HullExtendedSmall5, HullExtendedSmall6, HullExtendedSmall7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for Steel Blocks (small blocks)
|
|
{ +Block Id: 381, Name: HullFullSmall
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hull
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
Info: bkiHull, display: true
|
|
TemplateRoot: HullSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 50, type: int, display: true
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 2
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullArmoredFullSmall, display: true
|
|
DowngradeTo: PlasticFullSmall, display: true
|
|
}
|
|
{ +Block Id: 382, Name: HullThinSmall, Ref: HullFullSmall
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullArmoredThinSmall, display: true
|
|
DowngradeTo: PlasticThinSmall, display: true
|
|
}
|
|
|
|
# ChildBlocks of HullArmoredSmallBlocks
|
|
# Two shape families for Hardened Steel Blocks (small blocks)
|
|
{ +Block Id: 383, Name: HullArmoredFullSmall
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hull
|
|
Texture: 54
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullArmoredSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 32, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 2
|
|
Category: BuildingBlocks
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullCombatFullSmall, display: true
|
|
}
|
|
{ +Block Id: 384, Name: HullArmoredThinSmall, Ref: HullArmoredFullSmall
|
|
# HitPoints: 110, type: int, display: true
|
|
# Mass: 115, type: float, display: true, formatter: Kilogram
|
|
# Volume: 22, type: float, display: true, formatter: Liter
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullCombatThinSmall, display: true
|
|
}
|
|
|
|
{ Block Id: 385, Name: WaterBlue
|
|
CanPlayersSpawnOn: false
|
|
# Class: LiquidStatic
|
|
Material: water
|
|
Shape: LiquidTerrain
|
|
Mesh: water
|
|
Texture: 107
|
|
XpFactor: 0
|
|
ShowUser: No
|
|
WindSpeed: 4
|
|
Transparent: 5
|
|
Turbidity: 0.05
|
|
WaterColor: "204,255,255,255"
|
|
TurbidityColor: "225,255,255,255"
|
|
BlockColor: "15,25,35,255"
|
|
{ Child Map
|
|
# Color: "20,65,95,255"
|
|
Color: "20,50,95,255"
|
|
# Color: "21,37,55,255"
|
|
# Color: "17,33,51,248"
|
|
# Color: "25,80,110,248"
|
|
ElevMinMax: "20,30"
|
|
Specular: 0.3
|
|
}
|
|
}
|
|
|
|
{ Block Id: 386, Name: WaterBrown
|
|
CanPlayersSpawnOn: false
|
|
# Class: LiquidStatic
|
|
Material: water
|
|
Shape: LiquidTerrain
|
|
Mesh: water
|
|
Texture: 107
|
|
XpFactor: 0
|
|
ShowUser: No
|
|
WindSpeed: 4
|
|
Transparent: 5
|
|
Turbidity: 0.05
|
|
WaterColor: "110,100,15,255"
|
|
TurbidityColor: "225,255,255,255"
|
|
BlockColor: "110,100,15,180"
|
|
{ Child Map
|
|
Color: "110,100,15,180"
|
|
# Color: "190,160,25,180"
|
|
# Color: "150,125,0,180"
|
|
Specular: 0.3
|
|
}
|
|
}
|
|
# Templatemaster for many blocks
|
|
# obsolete but dont delete
|
|
{ Block Id: 387, Name: Hull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hull
|
|
Texture: 50 # do not change
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullSmallBlocks
|
|
PickupTarget: HullSmallBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
HitPoints: 50, type: int, display: false
|
|
Info: bkiHull, display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
ShowUser: NoButCSV # reported by HWS
|
|
Category: BuildingBlocks
|
|
}
|
|
# obsolete but dont delete
|
|
{ Block Id: 388, Name: HullWedge, Ref: Hull
|
|
Model: RampC
|
|
Texture: "50,50,50,53,50,53"
|
|
}
|
|
# obsolete but dont delete
|
|
{ Block Id: 389, Name: HullCorner, Ref: Hull
|
|
Model: CornerHalfA3
|
|
Texture: "51,52,52,52,52,52"
|
|
}
|
|
# obsolete but dont delete
|
|
{ Block Id: 390, Name: HullWedgeInverse, Ref: Hull
|
|
Model: CutCornerE
|
|
Texture: "51,50,52,52,50,50"
|
|
}
|
|
|
|
# Obsolete but dont delete
|
|
{ Block Id: 391, Name: HullFull
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hull
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullSmallBlocks
|
|
PickupTarget: HullSmallBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Info: bkiHull, display: true
|
|
HitPoints: 50, type: int, display: true
|
|
Mass: 70, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullArmoredFull, display: true
|
|
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 392, Name: HullThin, Ref: HullFull
|
|
HitPoints: 25, type: int, display: true
|
|
Mass: 35, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullArmoredThin, display: true
|
|
}
|
|
|
|
|
|
# Hardened Steel Blocks (small blocks) - block group
|
|
{ +Block Id: 393, Name: HullArmoredSmallBlocks
|
|
Material: hull
|
|
MarketPrice: 85, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 54
|
|
BlockColor: "170,170,170"
|
|
Shape: New # cannot set to Invisible because block ID has been used in older versions
|
|
Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 200, type: int, display: false
|
|
Mass: 32, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 2
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullArmoredFullSmall, HullArmoredThinSmall, HullArmoredExtendedSmall, HullArmoredExtendedSmall2, HullArmoredExtendedSmall3, HullArmoredExtendedSmall4, HullArmoredExtendedSmall5, HullArmoredExtendedSmall6, HullArmoredExtendedSmall7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Obsolete but dont delete
|
|
{ Block Id: 394, Name: HullArmoredFull
|
|
Material: hull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 54
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullArmoredSmallBlocks
|
|
PickupTarget: HullArmoredSmallBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 230, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 2 # attention: block is used on Base,MS,SS,GV
|
|
Category: BuildingBlocks
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 395, Name: HullArmoredThin, Ref: HullArmoredFull
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 115, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 2 # attention: block is used on Base,MS,SS,GV
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
|
|
|
|
# Standard Wood Block
|
|
{ +Block Id: 396, Name: WoodBlocks # rename: WoodFullBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: woodblock
|
|
MarketPrice: 1.25, display: true
|
|
Texture: 70
|
|
TextureTable: 1 # 1 = wood table
|
|
BlockColor: "187,135,90"
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 360, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "WoodFull, WoodThin, WoodExtended, WoodExtended2, WoodExtended3, WoodExtended4, WoodExtended5, WoodExtended6, WoodExtended7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Two shape families for wood block
|
|
{ +Block Id: 397, Name: WoodFull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: woodblock
|
|
Texture: 70
|
|
TextureTable: 1 # 1 = wood table
|
|
BlockColor: "187,135,90"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: WoodBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 360, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
#max32 ChildShapes reached!
|
|
UpgradeTo: ConcreteFull, display: true
|
|
}
|
|
|
|
{ +Block Id: 398, Name: WoodThin, Ref: WoodFull
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
#max32 ChildShapes reached!
|
|
UpgradeTo: ConcreteThin, display: true
|
|
}
|
|
|
|
# Standard Concrete Block
|
|
{ +Block Id: 399, Name: ConcreteBlocks
|
|
Material: concrete
|
|
MarketPrice: 30, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 600, type: int, display: false
|
|
Mass: 1100, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "ConcreteFull, ConcreteThin, ConcreteExtended, ConcreteExtended2, ConcreteExtended3, ConcreteExtended4, ConcreteExtended5, ConcreteExtended6, ConcreteExtended7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Two shape families for concrete block
|
|
{ +Block Id: 400, Name: ConcreteFull
|
|
Material: concrete
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 1 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: ConcreteBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 800, type: int, display: true
|
|
Mass: 1100, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: ConcreteArmoredFull, display: true
|
|
DowngradeTo: WoodFull, display: true
|
|
}
|
|
|
|
{ +Block Id: 401, Name: ConcreteThin, Ref: ConcreteFull
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: ConcreteArmoredThin, display: true
|
|
DowngradeTo: WoodThin, display: true
|
|
}
|
|
|
|
# Steel Block (large) - block group
|
|
{ +Block Id: 402, Name: HullLargeBlocks
|
|
Material: hullarmored
|
|
MarketPrice: 130, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New # cannot set to Invisible because block ID has been used in older versions
|
|
Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 500, type: int, display: false
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullFullLarge, HullThinLarge, HullExtendedLarge, HullExtendedLarge2, HullExtendedLarge3, HullExtendedLarge4, HullExtendedLarge5, HullExtendedLarge6, HullExtendedLarge7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Two shape families for Steel Blocks (large)
|
|
{ +Block Id: 403, Name: HullFullLarge
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullarmored
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullArmoredFullLarge, display: true
|
|
DowngradeTo: PlasticFullLarge, display: true
|
|
}
|
|
|
|
{ +Block Id: 404, Name: HullThinLarge, Ref: HullFullLarge
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullArmoredThinLarge, display: true
|
|
DowngradeTo: PlasticThinLarge, display: true
|
|
}
|
|
|
|
# Hardened Steel Block (large) - block group
|
|
{ +Block Id: 405, Name: HullArmoredLargeBlocks
|
|
Material: hullarmored
|
|
MarketPrice: 772, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 54
|
|
BlockColor: "170,170,170"
|
|
Shape: New # cannot set to Invisible because block ID has been used in older versions
|
|
Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1000, type: int, display: false
|
|
Mass: 2000, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullArmoredFullLarge, HullArmoredThinLarge, HullArmoredExtendedLarge, HullArmoredExtendedLarge2, HullArmoredExtendedLarge3, HullArmoredExtendedLarge4, HullArmoredExtendedLarge5, HullArmoredExtendedLarge6, HullArmoredExtendedLarge7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Two shape families for Steel Blocks (large)
|
|
{ +Block Id: 406, Name: HullArmoredFullLarge
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullarmored
|
|
Texture: 54
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullArmoredLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1000, type: int, display: true
|
|
Mass: 2000, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullCombatFullLarge, display: true
|
|
}
|
|
|
|
{ +Block Id: 407, Name: HullArmoredThinLarge, Ref: HullArmoredFullLarge
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullCombatThinLarge, display: true
|
|
}
|
|
|
|
# Alien Block in Creative Menu (radioactive) - returns non-radioactive AlienLargeBlocks
|
|
{ +Block Id: 408, Name: AlienBlocks
|
|
AllowedInBlueprint: false, display: true
|
|
Material: alien
|
|
Texture: 36
|
|
TextureTable: 3 # 3 = alien table
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
Info: bkiAlienBlock, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 3500, type: int, display: false
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
Mass: 3910, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "AlienFull, AlienThin, AlienExtended, AlienExtended2, AlienExtended3, AlienExtended4, AlienExtended5, AlienExtended6, AlienExtended7"
|
|
Radiation: 9, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
|
|
{ +Block Id: 409, Name: AlienFull
|
|
AllowedInBlueprint: false, display: true
|
|
Material: alien
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
TextureTable: 3 # 3 = alien table
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: AlienLargeBlocks
|
|
PickupTarget: AlienLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 3500, type: int, display: true
|
|
Mass: 3910, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
Radiation: 9, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
|
|
{ +Block Id: 410, Name: AlienThin, Ref: AlienFull
|
|
AllowedInBlueprint: false, display: true
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
Radiation: 9, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
|
|
|
|
# Combat Steel Blocks (large blocks) - block group
|
|
{ +Block Id: 411, Name: HullCombatLargeBlocks
|
|
Material: hullcombat
|
|
MarketPrice: 1415, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 56
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 2000, type: int, display: false
|
|
Mass: 4000, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullCombatFullLarge, HullCombatThinLarge, HullCombatExtendedLarge, HullCombatExtendedLarge2, HullCombatExtendedLarge3, HullCombatExtendedLarge4, HullCombatExtendedLarge5, HullCombatExtendedLarge6, HullCombatExtendedLarge7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Two shape families for Combat hull (large blocks)
|
|
{ +Block Id: 412, Name: HullCombatFullLarge
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullcombat
|
|
Texture: 56
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullCombatLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 2000, type: int, display: true
|
|
Mass: 4000, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
}
|
|
|
|
{ +Block Id: 413, Name: HullCombatThinLarge, Ref: HullCombatFullLarge
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
|
|
{ +Block Id: 414, Name: DecalsControlBlock
|
|
Info: bkiDecalsControlBlock, display: true
|
|
IndexName: DecalControl
|
|
Class: DecalControl
|
|
Group: cpgLCD
|
|
Category: Devices
|
|
CustomIcon: LCDScreenBlocks
|
|
Material: metallight, display: true
|
|
Shape: New
|
|
Model: Cube
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
# Model: @models/Blocks/Misc/LCDProjectorPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: HullLargeBlocks
|
|
PickupTarget: SteelPlate
|
|
#TemplateRoot: LCDScreenBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
# HitPoints: 500, type: int, display: false
|
|
# Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
# Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
# CanPickup: true
|
|
#EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
|
|
|
|
{ Block Id: 415, Name: RockResourceCarbon
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceCarbonPrefab
|
|
SizeInBlocks: "2,1,2"
|
|
BlockColor: "180,180,180"
|
|
# ShowBlockName: true
|
|
HitPoints: 20, type: int, display: true
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: PlasticMaterial
|
|
Count: "3,6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 416, Name: TrussCube
|
|
Material: hullarmored
|
|
Shape: New
|
|
Place: Free
|
|
Model: Truss/TrussCube
|
|
Mesh: cutout
|
|
Texture: 59
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TrussSmallBlocks
|
|
IsAccessible: false, type: bool
|
|
IsTextureable: false
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiTruss, display: true
|
|
Category: BuildingBlocks
|
|
ParentBlocks: "TrussSmallBlocks, TrussLargeBlocks"
|
|
|
|
# Properties given in parent block
|
|
HitPoints: 25, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
|
|
# Cannot remove - BP cannot be spawned anymore
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
}
|
|
|
|
# retractable landinggear
|
|
{ +Block Id: 417, Name: LandinggearSV
|
|
Class: LandingGear # for retractable landinggears
|
|
IndexName: LandingGear
|
|
Group: cpgLandingGear
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
IsPhysicsColliders: false
|
|
Model: @models/Blocks/Landinggears/LandinggearLightRetractPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearLightPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: LandinggearBlocksSV
|
|
Place: Free
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Mass: 171, type: float, display: true, formatter: Kilogram
|
|
Info: bkiLandinggearSV, display: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
IsRetractable: true, display: true # for retractable landinggears
|
|
Category: Devices
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
HitPoints: 50, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
}
|
|
{ +Block Id: 418, Name: GeneratorSV
|
|
IndexName: Generator
|
|
MarketPrice: 856, display: true
|
|
Class: Generator
|
|
Group: cpgGenerator
|
|
EssentialCategory: cpgGenerator
|
|
LootList: 1
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/GeneratorSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 262, type: float, display: true, formatter: Kilogram
|
|
Info: bkiGenerator, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
IsOxygenTight: true, display: true
|
|
IsActivateable: true
|
|
IsIgnoreLC: true
|
|
HitPoints: 200, type: int, display: true
|
|
EnergyOut: 1500, type: int, display: true, formatter: Watt
|
|
CPUIn: 187, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 2
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
UnlockCost: 2, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: GeneratorSVSmall
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
|
|
Temperature: 70, display: true
|
|
Radiation: 4.5, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
{ +Block Id: 419, Name: FuelTankSV
|
|
Class: FuelTank
|
|
IndexName: FuelTank
|
|
MarketPrice: 260, display: true
|
|
Group: cpgFuelTank
|
|
EssentialCategory: cpgFuelTank
|
|
# LootList: 26 # 10 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/FuelTankSVPrefab
|
|
# Model: @models/Blocks/Spaceship/FuelTankSS01Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
# IsActivateable: false # fuel tanks activate themselves if they contain fuel
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
# IsClosedOnMoving: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Volume: 15, type: float, display: true, formatter: Liter
|
|
Mass: 88, type: float, display: true, formatter: Kilogram
|
|
Info: bkiFuelTank, display: true
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 150, type: int, display: true
|
|
Category: Devices
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
FuelCapacity: 600, type: int, display: true
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 500
|
|
|
|
Radiation: 0.75, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
|
|
UnlockCost: 2, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
TechTreeParent: FuelTankSVSmall
|
|
}
|
|
{ +Block Id: 420, Name: RCSBlockMS
|
|
IndexName: RCS
|
|
Group: cpgRCS
|
|
Material: metal
|
|
MarketPrice: 6630, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 15960, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGyroscope, display: true
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Torque: 10000, type: int, display: true, formatter: NewtonMeter
|
|
# Torque: 2000000, type: int, display: true, formatter: NewtonMeter
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 75000, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: GeneratorBA
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
# not yet used
|
|
{ Block Id: 421, Name: SensorSS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/sensorSSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
ShowUser: No
|
|
AllowPlacingAt: SS, display: true
|
|
Info: bkiGenNoFunction, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "3,1,2", display: true
|
|
Category: Devices
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
}
|
|
{ +Block Id: 422, Name: OxygenTankSV
|
|
Class: O2Tank
|
|
IndexName: O2Tank
|
|
Group: cpgO2Tank
|
|
MarketPrice: 70, display: true
|
|
LootList: 25 # 5 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/OxygenTankSVPrefab
|
|
# Model: @models/Blocks/MotherShip/OxygenTankSmallPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
StackSize: 2000
|
|
Place: Free
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 69, type: float, display: true, formatter: Kilogram
|
|
Info: bkiOxygenTank, display: true
|
|
Category: Devices
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
CPUIn: 40, type: int, display: true
|
|
O2Capacity: 400, type: int, display: true
|
|
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 423, Name: FridgeSV
|
|
Class: Container
|
|
IndexName: Fridge
|
|
Group: cpgFridge
|
|
MarketPrice: 265, display: true
|
|
LootList: 1 # empty medium
|
|
DontDecayFood: true # now this loot container is a fridge
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/FridgeSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 62, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 250, type: float, display: true, formatter: Liter
|
|
CPUIn: 30, type: int, display: true
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiFridge, display: true
|
|
Category: Devices
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: ContainerSmallBlocks
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
|
|
# Obsolete but dont delete
|
|
{ Block Id: 424, Name: OxygenStationSS
|
|
Class: O2Station
|
|
Group: cpgO2Station
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
# BuffName: OxygenStationSS DONE DIFFERENT NOW
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/OxygenStationSSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "2,1,2", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
TemplateRoot: OxygenStationSV
|
|
Info: bkiOxygenStation, display: true
|
|
StackSize: 250
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 50, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
ShowUser: No
|
|
}
|
|
# preview icon used in control panel
|
|
{ Block Id: 425, Name: FuelTankPOI
|
|
Class: FuelTank
|
|
IndexName: FuelTank
|
|
Group: cpgFuelTank
|
|
EssentialCategory: cpgFuelTank
|
|
LootList: 23
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/FuelTankMSLargePrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
TemplateRoot: FuelTankMSLarge
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
CPUIn: 25, type: int, display: true
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
# IsClosedOnMoving: true
|
|
Category: Devices
|
|
Mass: 40000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
FuelCapacity: 100, type: int, display: true
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 500
|
|
# IsActivateable: false # fuel tanks activate themself if they contain fuel
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
# not yet used
|
|
{ Block Id: 426, Name: CapacitorSS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/CapacitorPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Info: bkiGenNoFunction, display: true
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SymType: 4
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Deco Blocks
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not delete
|
|
{ Block Id: 427, Name: CockpitSV
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/_Legacy/cockpitSSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 650, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "3,3,3", display: true
|
|
Volume: 350, type: float, display: true, formatter: Liter
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Info: bkiCockpit, display: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
ShowUser: No
|
|
}
|
|
# Railgun
|
|
{ +Block Id: 428, Name: WeaponSV01
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
Material: metalhard
|
|
MarketPrice: 8245, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: RailgunSSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponSSGaussRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponSSGaussPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
|
|
Place: WeaponDir
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,6,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 1896, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShip, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
CPUIn: 2490, type: int, display: true
|
|
HitPoints: 530, type: int, display: true
|
|
# Damage: 160, display: true
|
|
# AmmoCapacity: 20, display: true
|
|
# AmmoType: RailgunBullet, display: true
|
|
# ReloadDelay: 4, display: true
|
|
# ROF: 1.5, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 17, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: WeaponSV02
|
|
TechTreeNames: "Hover Vessel,Small Vessel"
|
|
}
|
|
# Gatling Gun
|
|
{ +Block Id: 429, Name: WeaponSV02
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
Material: metalhard
|
|
MarketPrice: 3500, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: MinigunSSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponSSMinigunRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponSSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
|
|
Place: WeaponDir
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,4,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 365, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShip, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 720, type: int, display: true
|
|
HitPoints: 530, type: int, display: true
|
|
# Damage: 7, display: true
|
|
# AmmoCapacity: 300, display: true
|
|
# AmmoType: 15mmBullet, display: true
|
|
# ReloadDelay: 2, display: true
|
|
# ROF: 0.1, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
# Pulse Laser
|
|
{ +Block Id: 430, Name: WeaponSV03
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
Material: metalhard
|
|
MarketPrice: 5026, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: PulseLaserSSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponSSLaserRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponSSLaserPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
|
|
Place: WeaponDir
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,4,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 1645, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShip, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
CPUIn: 2070, type: int, display: true
|
|
HitPoints: 530, type: int, display: true
|
|
# Damage: 33, display: true
|
|
# AmmoCapacity: 150, display: true
|
|
# AmmoType: PulseLaserChargeSS, display: true
|
|
# ReloadDelay: 1, display: true
|
|
# ROF: 0.5, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: WeaponSV01
|
|
TechTreeNames: "Hover Vessel,Small Vessel"
|
|
}
|
|
# Plasma Cannon
|
|
{ +Block Id: 431, Name: WeaponSV04
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
MarketPrice: 9000, display: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: PlasmaCannonSSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponSSPlasmaRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponSSPlasmaPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
|
|
Place: WeaponDir
|
|
AllowPlacingAt: "SS", display: true
|
|
SizeInBlocks: "1,5,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 1682, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShip, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
CPUIn: 750, type: int, display: true
|
|
HitPoints: 530, type: int, display: true
|
|
# Damage: 54, display: true
|
|
# AmmoCapacity: 50, display: true
|
|
# AmmoType: PlasmaCannonChargeSS, display: true
|
|
# ReloadDelay: 3, display: true
|
|
# ROF: 0.8, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 17, display: true
|
|
TechTreeParent: WeaponSV05Homing
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
# Rocket Launcher
|
|
{ +Block Id: 432, Name: WeaponSV05
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
MarketPrice: 11500, display: true
|
|
WeaponItem: RocketLauncherSSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponSSMissileRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponSSMissilePrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
|
|
Place: WeaponDir
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 521, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShip, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 6, type: int, display: true, formatter: Watt
|
|
CPUIn: 1050, type: int, display: true
|
|
HitPoints: 530, type: int, display: true
|
|
# Damage: 211, display: true
|
|
# AmmoCapacity: 15, display: true
|
|
# AmmoType: FastRocket, display: true
|
|
# ReloadDelay: 8, display: true
|
|
# ROF: 2, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: WeaponSV02
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 433, Name: CockpitSV_fighter
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/_Legacy/cockpitSS_fighterPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Info: bkiCockpit, display: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
SizeInBlocks: "4,3,5", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 650, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 434, Name: CockpitSV_fighter_Noscale
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/_Legacy/cockpitSS_fighterNoScalePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
AllowedInBlueprint: false
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Info: bkiCockpit, display: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
SizeInBlocks: "5,3,7", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 650, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
ShowUser: No
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 435, Name: InteriorBlock01, Ref: Hull
|
|
Texture: "12,29,32,32,32,32"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 436, Name: InteriorBlock02, Ref: Hull
|
|
Texture: "12,29,30,30,30,30"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 437, Name: InteriorBlock, Ref: Hull
|
|
Texture: "12,29,31,31,31,31"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 438, Name: InteriorBlock04, Ref: Hull
|
|
Texture: "12,29,9,9,9,9"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 439, Name: InteriorBlock05, Ref: Hull
|
|
Texture: "12,29,10,10,10,10"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 440, Name: InteriorBlock06, Ref: Hull
|
|
Texture: "12,29,11,11,11,11"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 441, Name: InteriorBlock03, Ref: Hull
|
|
Texture: "12,29,15,15,15,15"
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 442, Name: InteriorLight, Ref: Hull
|
|
Texture: 14
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 443, Name: RampTop, Ref: Hull
|
|
Texture: 13
|
|
Model: RampA
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 444, Name: RampBottom, Ref: Hull
|
|
Model: RampCMedium
|
|
Mass: 60, type: float, display: true, formatter: Kilogram
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 445, Name: LandinggearMSHeavy
|
|
Class: LandingGear # for retractable landinggears
|
|
IndexName: LandingGear # for retractable landinggears
|
|
Group: cpgLandingGear
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Landinggears/LandinggearHeavyRetractPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearHeavyPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: LandinggearBlocksCV
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "2,1,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 650, type: int, display: true
|
|
Mass: 1830, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
IsRetractable: true, display: true # for retractable landinggears
|
|
Category: Devices
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
}
|
|
|
|
{ Block Id: 446, Name: RampSteep, Ref: Hull
|
|
Model: RampC
|
|
Texture: 12
|
|
}
|
|
{ Block Id: 447, Name: SolarBlock, Ref: Hull
|
|
Model: RampC
|
|
Texture: "50,10,10,10,10,10" # removed SolarPanel texture
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
}
|
|
{ Block Id: 448, Name: SolarPanel, Ref: Hull
|
|
Model: Plate
|
|
Texture: "50,50,10,10,10,10" # removed SolarPanel texture
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
}
|
|
{ +Block Id: 449, Name: ThrusterSVRoundNormal
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundNormalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 282, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
TemplateRoot: ThrusterSVRoundBlocks
|
|
Info: bkiThruster, display: true
|
|
HitPoints: 300, type: int, display: true
|
|
ThrusterForce: 170, type: int, display: true, formatter: Newton
|
|
EnergyIn: 32, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 123, type: int, display: true
|
|
Temperature: 287, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
UpgradeTo: ThrusterSVRoundNormalT2, display: true
|
|
}
|
|
{ +Block Id: 450, Name: ThrusterSVRoundArmored, Ref: ThrusterSVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundArmoredPrefab
|
|
UpgradeTo: null, display: false
|
|
}
|
|
{ +Block Id: 451, Name: ThrusterSVRoundSlant, Ref: ThrusterSVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundSlantPrefab
|
|
UpgradeTo: null, display: false
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 452, Name: ThrusterSVRoundAtmo, Ref: ThrusterSVRoundNormal
|
|
# Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSAtmoPrefab
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundArmoredPrefab
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 453, Name: ThrusterMSRoundArmored
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundArmoredPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 1600, type: float, display: true, formatter: Liter #Grouped block; Volume not relevant
|
|
Mass: 4407, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
TemplateRoot: ThrusterMSRoundBlocks
|
|
Info: bkiThruster, display: true
|
|
HitPoints: 933, type: int, display: true
|
|
ThrusterForce: 16726, type: int, display: true, formatter: Newton
|
|
EnergyIn: 797, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 9659, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
Radiation: 7, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 807, display: true
|
|
}
|
|
{ +Block Id: 454, Name: ThrusterMSRoundSlant, Ref: ThrusterMSRoundArmored
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundSlantPrefab
|
|
}
|
|
{ +Block Id: 455, Name: ThrusterMSRoundNormal, Ref: ThrusterMSRoundArmored
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundNormalPrefab
|
|
}
|
|
{ +Block Id: 456, Name: ThrusterSVDirectional
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
MarketPrice: 685, display: true
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSDirectionalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 184, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiThrusterDirectional, display: true
|
|
HitPoints: 150, type: int, display: true
|
|
# ThrusterForce: 40, type: int, display: true, formatter: Newton
|
|
ThrusterForce: 75, type: int, display: true, formatter: Newton
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 56, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
# TechTreeParent: RCSBlockSV
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 203, display: true
|
|
}
|
|
{ +Block Id: 457, Name: ThrusterMSDirectional
|
|
Info: bkiThrusterDirectional, display: true
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
MarketPrice: 6385, display: true
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
StackSize: 1000
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVDirectionalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
Mass: 2361, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 500, type: int, display: true
|
|
ThrusterForce: 7200, type: int, display: true, formatter: Newton
|
|
EnergyIn: 450, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 5000, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
BlockColor: "110,110,110"
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: RCSBlockMS
|
|
TechTreeNames: Capital Vessel
|
|
|
|
Temperature: 757, display: true
|
|
Radiation: 6, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
{ +Block Id: 458, Name: ThrusterMSRoundNormal2x2
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
BlockColor: "26,50,89"
|
|
StackSize: 250
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundNormal2x2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "2,4,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 2560, type: float, display: true, formatter: Liter #Grouped Block; Volume not relevant here
|
|
Mass: 22530, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
TemplateRoot: ThrusterMSRound2x2Blocks
|
|
Info: bkiThruster, display: true
|
|
HitPoints: 5675, type: int, display: true
|
|
ThrusterForce: 209673, type: int, display: true, formatter: Newton
|
|
EnergyIn: 4464, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 69644, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
Radiation: 12, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 962, display: true
|
|
}
|
|
{ +Block Id: 459, Name: CockpitSV_ShortRange
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/CockpitSV_ShortRangePrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
TemplateRoot: CockpitBlocksSV
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 900, type: int, display: true
|
|
SizeInBlocks: "3,3,5", display: true
|
|
# Volume: 4500, type: float, display: true, formatter: Liter
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
Info: bkiCockpit, display: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 10
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
BlockColor: "110,110,110"
|
|
|
|
UpgradeTo: CockpitSV_ShortRangeT2, display: true
|
|
}
|
|
{ +Block Id: 460, Name: DoorSS01
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Info: bkiNotAutomaticDoor, display: true
|
|
Model: @models/Blocks/Spaceship/DoorNewSSPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DoorBlocksSV
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "3,3,1", display: true
|
|
Mass: 183, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 180, type: int, display: true
|
|
# Volume: 450, type: float, display: true, formatter: Liter
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
}
|
|
{ +Block Id: 461, Name: StairsMS #Parent Name: StairsBlocks
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/StairsNewPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
TemplateRoot: StairsBlocks
|
|
IsOxygenTight: false, display: true
|
|
IsAccessible: false, type: bool
|
|
HitPoints: 130, type: int, display: true
|
|
Mass: 585, type: float, display: true, formatter: Kilogram
|
|
# Volume: 51, type: float, display: true, formatter: Liter
|
|
Category: BuildingBlocks
|
|
AllowWander: true
|
|
}
|
|
{ +Block Id: 462, Name: GrowingPot
|
|
Material: fertile
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: "6,31,31,31,31,31"
|
|
MarketPrice: 1100, display: true
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
BlockColor: "110,110,110"
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
Mass: 2080, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
Info: bkiGrowingPotSimple, display: true
|
|
Category: BuildingBlocks
|
|
# IsColorable: false
|
|
IsTextureable: false
|
|
}
|
|
{ Block Id: 463, Name: AlienPepperStage2 # Stage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: AlienPepperStage3
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Peppers/AlienPepperStage2Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Face
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ Block Id: 464, Name: AlienPepperStage3 # Stage3
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: AlienPepperStage4
|
|
GrowthRate: 15
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Peppers/AlienPepperStage3Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ Block Id: 465, Name: AlienPepperStage4 # Stage4
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: AlienPepperStage5
|
|
GrowthRate: 15
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Peppers/AlienPepperStage4Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ Block Id: 466, Name: AlienPepperStage5NoFruit # Stage5 NoFruit
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: AlienPepperStage5
|
|
GrowthRate: 45
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Peppers/AlienPepperStage5NoFruitPrefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ Block Id: 467, Name: AlienPepperStage5 # Stage5
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: Vegetables
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPepperStage5NoFruit
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Peppers/AlienPepperStage5Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
XpFactor: 0.25
|
|
}
|
|
{ +Block Id: 468, Name: ElevatorMS
|
|
Class: Elevator
|
|
Material: metal
|
|
Shape: Ext3dModel
|
|
MarketPrice: 580, display: true
|
|
Mesh: models
|
|
Model: Mothership/Elevator, param1: ElevatorBlock
|
|
# Model: Mothership/Elevator, param1: Collider_Mesh
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Info: bkiElevator, display: true
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
StackSize: 2000
|
|
# RemoveOnSI: true
|
|
Category: Devices
|
|
AllowWander: true # this has to be set to true as Elevators are excluded from wandering per default but AI uses them nevertheless. w/o that AI gets stuck in elev.
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: LadderBlocks
|
|
TechTreeNames: Misc
|
|
}
|
|
{ +Block Id: 469, Name: GeneratorMS
|
|
IndexName: Generator
|
|
Class: Generator
|
|
Group: cpgGenerator
|
|
MarketPrice: 20845, display: true
|
|
EssentialCategory: cpgGenerator
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/generatorMSPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 250
|
|
EnergyOut: 25000, type: int, display: true, formatter: Watt
|
|
CPUIn: 3125, type: int, display: true
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "3,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 960, type: float, display: true, formatter: Liter
|
|
Mass: 13377, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
SymType: 4
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGenerator, display: true
|
|
Category: Devices
|
|
HitPoints: 250, type: int, display: true
|
|
IsActivateable: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
UnlockCost: 14, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: GeneratorBA
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
Temperature: 180, display: true
|
|
Radiation: 12, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
|
|
{ +Block Id: 470, Name: FuelTankSVSmall
|
|
Model: @models/Blocks/Spaceship/FuelTankSVSmallPrefab
|
|
Class: FuelTank
|
|
IndexName: FuelTank
|
|
Group: cpgFuelTank
|
|
MarketPrice: 120, display: true
|
|
EssentialCategory: cpgFuelTank
|
|
# LootList: 26 # 10 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
# IsActivateable: false # fuel tanks activate themselves if they contain fuel
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
# IsClosedOnMoving: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 8, type: float, display: true, formatter: Liter
|
|
Mass: 42, type: float, display: true, formatter: Kilogram
|
|
Info: bkiFuelTank, display: true
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 75, type: int, display: true
|
|
Category: Devices
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
FuelCapacity: 300, type: int, display: true
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 300
|
|
|
|
Radiation: 0.5, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 471, Name: GeneratorSVSmall
|
|
Model: @models/Blocks/Spaceship/GeneratorSVSmallPrefab
|
|
IndexName: Generator
|
|
Class: Generator
|
|
Group: cpgGenerator
|
|
MarketPrice: 400, display: true
|
|
EssentialCategory: cpgGenerator
|
|
LootList: 1
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 148, type: float, display: true, formatter: Kilogram
|
|
Info: bkiGenerator, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
IsOxygenTight: true, display: true
|
|
IsActivateable: true
|
|
IsIgnoreLC: true
|
|
HitPoints: 125, type: int, display: true
|
|
EnergyOut: 700, type: int, display: true, formatter: Watt
|
|
CPUIn: 87, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 2
|
|
BlastRadius: 3
|
|
BlastDamage: 200
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
|
|
Temperature: 50, display: true
|
|
Radiation: 1, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
{ Block Id: 472, Name: OpuntiaCactus
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienThorn
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: OpuntiaCactusHarvested
|
|
Dead: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# Model: @models2/Environment/Plants/DesertVegetation/OpuntiaCactusPrefab
|
|
Model: @models2/Environment/Plants/SpeedTrees/Cactus4Prefab
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 473, Name: DesertPlant11
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/DesertVegetation/DesertPlant11Prefab
|
|
ShowUser: No
|
|
}
|
|
|
|
# Gambling desks
|
|
{ +Block Id: 474, Name: GamblingTableTwoPerson, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Class: NPCDialogue
|
|
#DialogueState: BJ_Start #ATTENTION! Setting a dialogue state here will overwrite manually set Dialogues for this devices in the blueprints!
|
|
NPCModelRotation: false
|
|
Info: bkiGamblingTableTwoPerson, display: true
|
|
Group: cpgCrewStationAlien
|
|
IsAccessible: true, type: bool
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiGamblingTableSingleNPCPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 475, Name: GamblingTableMultiplePeople, Ref: NPCAlienTemplate
|
|
Class: NPCDialogue
|
|
#DialogueState: BJ_Start #ATTENTION! Setting a dialogue state here will overwrite manually set Dialogues for this devices in the blueprints!
|
|
NPCModelRotation: false
|
|
Info: bkiGamblingTableMultiplePeople, display: true
|
|
Group: cpgCrewStationAlien
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiGamblingTableMultipleNPCPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
|
|
# terrain version of plant
|
|
{ Block Id: 476, Name: DesertPlant20
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: HerbalLeaves
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: DesertPlant20Harvested
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsAccessible: false, type: bool
|
|
Model: @models2/Environment/Plants/DesertVegetation/DesertPlant20Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 477, Name: DesertPlant20Harvested, Ref: DesertPlant20
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: DesertPlant20
|
|
GrowthRate: 23
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/DesertVegetation/DesertPlant20HarvestedPrefab
|
|
}
|
|
|
|
{ Block Id: 478, Name: DesertPlant12
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/DesertVegetation/DesertPlant12Prefab
|
|
# SmallDecorationRadius: 1
|
|
# BigDecorationRadius: 1
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 479, Name: TextureMulti16
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "82,286,33,287,288,289"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 480, Name: DesertPlant21
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/DesertVegetation/DesertPlant21Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 481, Name: DesertPlant22
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/DesertVegetation/DesertPlant22Prefab
|
|
# SmallDecorationRadius: 2
|
|
# BigDecorationRadius: 2
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 482, Name: Mushroom2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: MushroomBrown
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: Mushroom2Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/GreenStash/Mushroom2Prefab
|
|
ShowUser: No
|
|
}
|
|
# no growing anymore - small version of plant
|
|
{ Block Id: 483, Name: AlienTentacleStage1
|
|
# Class: PlantGrowing
|
|
# { Child PlantGrowing
|
|
# Next: AlienTentacleStage2
|
|
# GrowthRate: 25
|
|
# FertileLevel: 1
|
|
# }
|
|
# Collide: "bullet,rocket,melee,sight"
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienTentacleStage1Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
}
|
|
# no harvest anymore
|
|
{ Block Id: 484, Name: AlienTentacleStage2
|
|
# Class: CropsGrown
|
|
# { Child DropOnHarvest
|
|
# Item: AlienParts01
|
|
# Count: 1
|
|
# }
|
|
# { Child CropsGrown
|
|
# OnHarvest: AlienTentacleStage1
|
|
# OnDeath: PlantDead
|
|
# }
|
|
# Collide: "bullet,rocket,melee,sight"
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienTentacleStage2Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 485, Name: Hydrilla
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/HydrillaPrefab
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 486, Name: Hydrilla2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: Hydrilla2Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/Hydrilla2Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 487, Name: Hydrilla2Harvested, Ref: Hydrilla2
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: Hydrilla2
|
|
GrowthRate: 23
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/Hydrilla2HarvestedPrefab
|
|
}
|
|
{ Block Id: 488, Name: ElderberryBushGreen
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/ElderberryBushGreenPrefab
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
SizeInBlocks: "3,4,3"
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "6,8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# Rocket Launcher Homing
|
|
{ +Block Id: 489, Name: WeaponSV05Homing, Ref: WeaponSV05
|
|
WeaponItem: RocketLauncherSSHomingWeapon
|
|
MarketPrice: 17000, display: true
|
|
# Model: @models/Blocks/WeaponsShip/WeaponSSMissileHomingPrefab
|
|
Model: @models/Blocks/WeaponsShip/WeaponSSMissileHomingRetractPrefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
Volume: 62.50, type: float, display: true, formatter: Liter
|
|
Mass: 990, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 8, type: int, display: true, formatter: Watt
|
|
CPUIn: 970, type: int, display: true
|
|
HitPoints: 530, type: int, display: true
|
|
|
|
UnlockCost: 17, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: WeaponSV05
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
# Sprout
|
|
# { Block Id: 490, Name: AlienPepperStage1 # Stage 1 - better name: save game break
|
|
{ Block Id: 490, Name: DurianRoot # Stage 1
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
MarketPrice: 76, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Peppers/AlienPepperStage1Prefab
|
|
# Model: @models2/Entities/Farming/Peppers/peppers_rootPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
CropType: Vegetables, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
{ Child PlantGrowing
|
|
Next: AlienPepperStage2
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Vegetables, display: true
|
|
# CropYield: 2, display: true
|
|
GrowthTimeInfo: 50, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: DurianRoot # disassemble
|
|
TemplateRoot: AlienPepperStage2 # deconstruct - to avoid exploit
|
|
}
|
|
# For planetary POIs
|
|
{ +Block Id: 491, Name: TurretIONCannon #TurretAlienGeneric Ion OLD
|
|
AllowedInBlueprint: false, display: true
|
|
Info: bkiAlienBlock, display: true
|
|
Class: TurretAuto
|
|
Group: cpgAlien
|
|
IndexName: Turret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
TemplateRoot: TurretBaseCannon
|
|
PickupTarget: TurretBaseCannon
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/turretIONcannonPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: TurretIONCannonWeapon
|
|
IsActivateable: true
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 8500, type: float, display: true, formatter: Kilogram
|
|
StackSize: 250
|
|
Category: Weapons/Items
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
HitPoints: 5000, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 9000, type: int, display: true
|
|
XpFactor: 2
|
|
AboveTerrainCheck: false
|
|
}
|
|
|
|
{ +Block Id: 492, Name: TurretEnemyLaser, Ref: TurretIONCannon #TurretAlienGeneric Laser OLD
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
SizeInBlocks: "3,2,3", display: true
|
|
BlockColor: "110,110,110"
|
|
WeaponItem: TurretEnemyLaserWeapon
|
|
RotSpeed: 150, type: int, display: true
|
|
CPUIn: 8100, type: int, display: true
|
|
AboveTerrainCheck: false
|
|
}
|
|
|
|
{ Block Id: 493, Name: ArtMassBlocks
|
|
Material: hull
|
|
MarketPrice: 270, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 31
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
Info: bkiArtificialmass, display: true
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 25, type: int, display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
ChildBlocks: "ArtMassLight, ArtMassMedium, ArtMassHeavy"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ Block Id: 494, Name: ArtMassLight
|
|
Material: hull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 31
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Model: Cube
|
|
TemplateRoot: ArtMassBlocks
|
|
Info: bkiArtificialmass, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Category: BuildingBlocks
|
|
HitPoints: 25, type: int, display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
}
|
|
{ Block Id: 495, Name: ArtMassMedium, Ref: ArtMassLight
|
|
BlockColor: "110,110,110"
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ Block Id: 496, Name: ArtMassHeavy, Ref: ArtMassLight
|
|
BlockColor: "10,10,10"
|
|
Mass: 1250, type: float, display: true, formatter: Kilogram
|
|
}
|
|
|
|
{ +Block Id: 497, Name: ThrusterMSRoundNormal3x3 # Parent: ThrusterMSRound3x3Blocks
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
BlockColor: "102,0,0"
|
|
StackSize: 250
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundNormal3x3Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,6,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 62897, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
TemplateRoot: ThrusterMSRound3x3Blocks
|
|
Info: bkiThruster, display: true
|
|
HitPoints: 16750, type: int, display: true
|
|
ThrusterForce: 920287, type: int, display: true, formatter: Newton
|
|
EnergyIn: 12442, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 221179, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
Radiation: 15, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 1080, display: true
|
|
}
|
|
|
|
{ +Block Id: 498, Name: GeneratorBA
|
|
IndexName: Generator
|
|
Class: Generator
|
|
Group: cpgGenerator
|
|
MarketPrice: 3600, display: true
|
|
EssentialCategory: cpgGenerator
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/generatorSmallMSPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 1000
|
|
EnergyOut: 2500, type: int, display: true, formatter: Watt
|
|
CPUIn: 312, type: int, display: true
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 105, type: float, display: true, formatter: Liter
|
|
Mass: 1480, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
SymType: 4
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGenerator, display: true
|
|
Category: Devices
|
|
HitPoints: 250, type: int, display: true
|
|
IsActivateable: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
Radiation: 6, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 90, display: true
|
|
}
|
|
# obsolete - do not remove
|
|
# preview icon used in control panel
|
|
{ Block Id: 499, Name: oxygenTankEscapePod
|
|
Class: O2Tank
|
|
IndexName: O2Tank
|
|
Group: cpgO2Tank
|
|
LootList: 1
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/MotherShip/OxygenTankSmallPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
StackSize: 6
|
|
Place: Free
|
|
AllowPlacingAt: SS, display: true
|
|
Info: bkiOxygenTank, display: true
|
|
Category: Devices
|
|
ShowUser: No
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
CPUIn: 10, type: int, display: true
|
|
O2Capacity: 100, type: int, display: true
|
|
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
}
|
|
|
|
{ Block Id: 500, Name: AlienPlantWorm1
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: NaturalSweetener
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantWorm1Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: wood
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/AlienPlantWorm1Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "3,2,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Delete
|
|
{ Block Id: 501, Name: AlienPlantWorm2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/AlienPlantWorm2Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "3,2,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# terrain version of plant
|
|
{ Block Id: 502, Name: AlienPlantTube1
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: 2
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantTube2
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsAccessible: false, type: bool
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/AlienPlantTube1Prefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
# terrain version of plant
|
|
{ Block Id: 503, Name: AlienPlantTube2
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantTube1
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsAccessible: false, type: bool
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/AlienPlantTube2Prefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
{ Block Id: 504, Name: AlienPlantThorn1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantThorn2
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_thorn1Prefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 505, Name: AlienPlantThorn2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienThorn
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantThorn1
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_thorn2Prefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 506, Name: AlienPlantPod1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantPod2
|
|
GrowthRate: 12
|
|
FertileLevel: 1
|
|
}
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_pod1Prefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 507, Name: AlienPlantPod2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienParts03
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantPod1
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_pod2Prefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 508, Name: AlienPlantReef1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantReef2
|
|
GrowthRate: 24
|
|
FertileLevel: 1
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_reef1Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 509, Name: AlienPlantReef2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienParts01
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantReef1
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_reef2Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 510, Name: AlienPlantSpike1
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienSpikeLemon # not used yet in templates
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantSpike2
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_spike1Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 511, Name: AlienPlantSpike2
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantSpike1
|
|
GrowthRate: 23
|
|
FertileLevel: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_spike2Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 512, Name: AlienPlantMushroom1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantMushroom2
|
|
GrowthRate: 26
|
|
FertileLevel: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_mushroom1Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 513, Name: AlienPlantMushroom2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: MushroomSpiky
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantMushroom1
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/alienplant_mushroom2Prefab
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 514, Name: ContainerSpecialEvent, Ref: ContainerMS01
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer1Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
LootList: 36 # lootcontainer: Special Event
|
|
BlockColor: "96,33,173" # purple
|
|
}
|
|
|
|
{ Block Id: 515, Name: TextureMulti17
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "290,291,292,293,294,295"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
|
|
# obsolete - do not remove
|
|
{ Block Id: 516, Name: HullQuarterRound, Ref: Hull
|
|
Model: EdgeRound
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 517, Name: HullHalfRound, Ref: Hull
|
|
Model: RoundCornerA
|
|
Texture: "51,50,50,50,50,50"
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 518, Name: HullCurveOutSlope, Ref: Hull
|
|
Model: CornerRoundB
|
|
Texture: "51,50,50,50,50,50"
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 519, Name: HullCurveQuarter, Ref: Hull
|
|
Model: CubeRoundConnectorA
|
|
Texture: "51,50,50,50,50,50"
|
|
}
|
|
# Obsolete - but do not remove
|
|
{ Block Id: 520, Name: MarkerBlock
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Marker
|
|
Material: hullcombat
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: "51,26,26,26,26,26"
|
|
BlockColor: "255,247,0"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullLargeBlocks
|
|
PickupTarget: SteelPlate
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
Info: bkiAlienMarkerBlock, display: true
|
|
MaxCount: 8, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: true, type: bool
|
|
IsTextureable: false
|
|
ShowUser: NoButCSV
|
|
}
|
|
# Obsolete - but do not remove
|
|
{ Block Id: 521, Name: MarkerBlock2, Ref: MarkerBlock
|
|
IndexName: Marker2
|
|
Info: bkiAlienMarker2Block, display: true
|
|
BlockColor: "0,15,100"
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
{ Block Id: 522, Name: ClusterShroom
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: FireMossScrapings
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: ClusterShroomHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/ClusterShroomPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
{ Block Id: 523, Name: CobraLeavesPlant
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Spice
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CobraLeavesPlantHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/SpeedTrees/CobraLeavesPlantPrefab
|
|
# Model: @models2/Environment/Plants/FractalFlora/CobraLeavesPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 524, Name: EggPlant
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Vegetables
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: EggPlantHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/EggPlantPrefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 525, Name: PixieStalks
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: HerbalLeaves
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: PixieStalksHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/FractalFlora/PixieStalksPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 526, Name: ScalyPods
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Egg
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: ScalyPodsHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/ScalyPodsPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 527, Name: BulbShroom
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Vegetables
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: BulbShroomYoung
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/BulbShroomPrefab
|
|
SizeInBlocks: "2,2,2"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 528, Name: BulbShroomYoung
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: BulbShroom
|
|
GrowthRate: 12
|
|
FertileLevel: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
# Model: @models2/Environment/Plants/FractalFlora/BulbShroomYoungPrefab
|
|
Model: @models2/Environment/Plants/FractalFlora/BulbShroomNoFruitPrefab
|
|
SizeInBlocks: "2,2,2"
|
|
ShowUser: No
|
|
}
|
|
# terrain version of plant
|
|
# DELETE
|
|
{ Block Id: 529, Name: AlienPlantTube1a, Ref: AlienPlantTube1
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/AlienPlantTube1aPrefab
|
|
}
|
|
|
|
|
|
{ Block Id: 530, Name: DummyBlock
|
|
Material: hulllight
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Model: Cube
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 531, Name: TextureMulti01
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "55,56,57,58,26,16"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 532, Name: TextureMulti02
|
|
StackSize: 999
|
|
Material: wood
|
|
Texture: "90,91,92,93,94,95"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 533, Name: TextureMulti03
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "17,18,19,20,21,22"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 534, Name: TextureMulti04
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "23,23,96,97,98,99"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
|
|
# Obsolete but do not delete
|
|
{ +Block Id: 535, Name: ContainerBlocks
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/CargoBoxPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Volume: 32.5, type: float, display: true, formatter: Liter # low value since placed on Base,MS,SS,GV
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
StackSize: 2000
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ChildBlocks: "ContainerMS01, ScifiContainer2, ScifiContainer1, ScifiContainerPower"
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
|
|
{ +Block Id: 536, Name: ThrusterSVRoundBlocks
|
|
IndexName: Thruster
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Free
|
|
MarketPrice: 1045, display: true
|
|
# Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundNormalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 1000
|
|
Category: Devices
|
|
ChildBlocks: "ThrusterSVRoundNormal, ThrusterSVRoundSlant, ThrusterSVRoundArmored"
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 282, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 300, type: int, display: true
|
|
ThrusterForce: 170, type: int, display: true, formatter: Newton
|
|
EnergyIn: 32, type: int, display: true, formatter: Watt
|
|
CPUIn: 123, type: int, display: true
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: ThrusterSVDirectional
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 287, display: true
|
|
}
|
|
{ +Block Id: 537, Name: ThrusterMSRoundSlant2x2, Ref: ThrusterMSRoundNormal2x2
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundSlant2x2Prefab
|
|
}
|
|
{ +Block Id: 538, Name: ThrusterMSRoundArmored2x2, Ref: ThrusterMSRoundNormal2x2
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundArmored2x2Prefab
|
|
}
|
|
{ +Block Id: 539, Name: ThrusterMSRoundSlant3x3, Ref: ThrusterMSRoundNormal3x3
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundSlant3x3Prefab
|
|
}
|
|
{ +Block Id: 540, Name: ThrusterMSRoundArmored3x3, Ref: ThrusterMSRoundNormal3x3
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundArmored3x3Prefab
|
|
}
|
|
|
|
{ +Block Id: 541, Name: AlienContainer
|
|
Class: Container
|
|
IndexName: Container
|
|
AllowedInBlueprint: false, display: true
|
|
Group: cpgAlien
|
|
LootList: 38 # grey: common
|
|
Info: bkiAlienBlock, display: true
|
|
Material: metal
|
|
BlockColor: "110,110,110"
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/AlienstoragePrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
TemplateRoot: ContainerLargeBlocks
|
|
PickupTarget: ContainerLargeBlocks
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: false, type: bool
|
|
IsLockable: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Devices
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
CPUIn: 960, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
# ShowUser: Yes
|
|
}
|
|
{ +Block Id: 542, Name: AlienContainerRare, Ref: AlienContainer
|
|
BlockColor: "255,247,0"
|
|
LootList: 39 # yellow: rare
|
|
}
|
|
{ +Block Id: 543, Name: AlienContainerVeryRare, Ref: AlienContainer
|
|
BlockColor: "170,5,5"
|
|
LootList: 40 # red: very rare
|
|
}
|
|
{ +Block Id: 544, Name: AlienContainerUltraRare, Ref: AlienContainer
|
|
Model: @models/Blocks/Misc/AlienstorageUltraPrefab
|
|
BlockColor: "171,32,161"
|
|
LootList: 41 # purple: ultra rare
|
|
}
|
|
|
|
{ +Block Id: 545, Name: WindowShutterLargeBlocks
|
|
Material: hullcombat
|
|
Shape: Invisible
|
|
Mesh: models
|
|
MarketPrice: 1110, display: true
|
|
# Model: Mothership/windowVertMS, param1: window_nontransparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiWindowsShutter, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "WindowVertShutterArmored, WindowSlopedShutterArmored, WindowSloped2ShutterArmored, WindowVertShutterTransArmored, WindowSlopedShutterTransArmored"
|
|
Collide: Transparent
|
|
|
|
# Parent properties
|
|
TemplateRoot: WindowShutterLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 1200, type: int, display: true
|
|
StackSize: 1000
|
|
Mass: 817, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 546, Name: ThrusterSVRoundNormalT2, Ref: ThrusterSVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundNormalT2Prefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
MarketPrice: 2227, display: true
|
|
HitPoints: 340, type: int, display: true
|
|
Mass: 520, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
CPUIn: 168, type: int, display: true
|
|
ThrusterForce: 230, type: int, display: true, formatter: Newton
|
|
EnergyIn: 36, type: int, display: true, formatter: Watt
|
|
Temperature: 584, display: true
|
|
Radiation: 8, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
TemplateRoot: ThrusterSVRoundNormalT2
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ThrusterSVRoundBlocks
|
|
TechTreeNames: Small Vessel
|
|
UpgradeTo: null, display: false
|
|
DowngradeTo: ThrusterSVRoundNormal, display: true
|
|
}
|
|
{ +Block Id: 547, Name: ThrusterSVRoundLarge, Ref: ThrusterSVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundLargePrefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
MarketPrice: 2000, display: true
|
|
HitPoints: 350, type: int, display: true
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
Mass: 406, type: float, display: true, formatter: Kilogram
|
|
ThrusterForce: 275, type: int, display: true, formatter: Newton
|
|
EnergyIn: 38, type: int, display: true, formatter: Watt
|
|
CPUIn: 203, type: int, display: true
|
|
Temperature: 369, display: true
|
|
TemplateRoot: ThrusterSVRoundLarge
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ThrusterSVRoundBlocks
|
|
TechTreeNames: Small Vessel
|
|
UpgradeTo: ThrusterSVRoundLargeT2, display: true
|
|
}
|
|
{ +Block Id: 548, Name: ThrusterSVRoundLargeT2, Ref: ThrusterSVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundLargeT2Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
MarketPrice: 3950, display: true
|
|
HitPoints: 400, type: int, display: true
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
Mass: 842, type: float, display: true, formatter: Kilogram
|
|
ThrusterForce: 380, type: int, display: true, formatter: Newton
|
|
EnergyIn: 43, type: int, display: true, formatter: Watt
|
|
CPUIn: 277, type: int, display: true
|
|
Radiation: 12, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 773, display: true
|
|
TemplateRoot: ThrusterSVRoundLargeT2
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterSVRoundLarge
|
|
TechTreeNames: Small Vessel
|
|
UpgradeTo: null, display: false
|
|
}
|
|
|
|
# 549 Control Field Generator
|
|
|
|
{ +Block Id: 549, Name: ControlFieldGenerator
|
|
Info: bkiAlienBlock, display: true
|
|
# Class: Devices
|
|
Group: cpgCore
|
|
MarketPrice: 35000, display: true
|
|
#IndexName: CFGenerator
|
|
Category: Devices
|
|
Model: @models/Blocks/Misc/CoreBlockNPCPrefab
|
|
BlockColor: "110,110,110"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowedInBlueprint: false, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
PickupTarget: SteelPlate
|
|
Place: Face
|
|
IsActivateable: true
|
|
IsDuplicateable: false
|
|
IsUsingCPUSystem: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
Volume: 29, type: float, display: true, formatter: Liter
|
|
Mass: 400, type: float, display: true, formatter: Kilogram
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 100
|
|
StackSize: 1000
|
|
HitPoints: 200, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
EnergyIn: 50, type: int, display: true, formatter: Watt
|
|
AllowWander: true
|
|
}
|
|
|
|
{ +Block Id: 550, Name: TurretZiraxMSLaser #TurretZirax CV Laser
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
MarketPrice: 65000, display: true
|
|
Category: Weapons/Items
|
|
Info: bkiTurretZiraxMSLaser, display: true
|
|
PickupTarget: TurretMSLaserBlocks
|
|
AllowedInBlueprint: false, display: true
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_LaserPrefab
|
|
BlockColor: "110,110,110"
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# TemplateRoot: TurretMSLaserBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
WeaponItem: TurretEnemyLaserWeapon
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
#IsAccessible: true
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 15100, type: int, display: true
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 11760, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 100, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 551, Name: TurretZiraxMSPlasma #TurretZirax CV Plasma
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
MarketPrice: 65550, display: true
|
|
Group: cpgTurret
|
|
Category: Weapons/Items
|
|
Info: bkiTurretZiraxMSPlasma, display: true
|
|
PickupTarget: TurretMSLaserBlocks
|
|
AllowedInBlueprint: false, display: true
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_PlasmaPrefab
|
|
BlockColor: "110,110,110"
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
WeaponItem: TurretEnemyPlasmaWeapon
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 8490, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
#IsAccessible: true
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
CPUIn: 20700, type: int, display: true
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 80, type: int, display: true
|
|
Zoom: 5, type: float
|
|
|
|
# UnlockCost: 15, display: true
|
|
# UnlockLevel: 15, display: true
|
|
# TechTreeParent: TurretMSMinigun
|
|
# TechTreeNames: Capital Vessel
|
|
# TechTreeNames: Hidden
|
|
}
|
|
|
|
{ +Block Id: 552, Name: TurretZiraxMSRocket #TurretZirax CV Rocket
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Category: Weapons/Items
|
|
MarketPrice: 92500, display: true
|
|
Info: bkiTurretZiraxMSRocket, display: true
|
|
PickupTarget: TurretMSRocketBlocks
|
|
AllowedInBlueprint: false, display: true
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_RocketPrefab
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
# IsAccessible: true
|
|
# IsOxygenTight: true, display: true
|
|
StackSize: 500
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
WeaponItem: TurretEnemyRocketWeapon
|
|
Homing: true, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
Mass: 5777, type: float, display: true, formatter: Kilogram
|
|
Volume: 5535, type: float, display: true, formatter: Liter
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
CPUIn: 9700, type: int, display: true
|
|
}
|
|
|
|
{ +Block Id: 553, Name: StationConsole, Ref: DecoTemplate
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Info: bkiStationConsole, display: true
|
|
Model: @models2/Entities/Decorations/HolographicAIConsole/HolographicAIConsolePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Group: cpgCrewStationAlien
|
|
Category: Deco Blocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Volume: 22, type: float, display: true, formatter: Liter
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
TemplateRoot: ConsoleBlocks
|
|
|
|
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Block Id: 554, Name: OxygenGenerator
|
|
Class: O2Generator
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
MarketPrice: 325, display: true
|
|
Model: @models/Blocks/Terrain/OxygenGeneratorPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
BlockColor: "26,50,90"
|
|
IsColorable: false
|
|
Info: bkiOxygenGenerator, display: true
|
|
IsTerrainDecoration: true
|
|
# oxygengenerator should run with 1 energycell (FuelValue 10kWh) => 60min
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
StackSize: 1000
|
|
CanPickup: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
Category: Devices
|
|
AllowPlacingAt: Terrain, display: true
|
|
# SizeInBlocks: "1,2,3", display: true # removed to avoid problem with "cutting out water"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
HitPoints: 80, type: int, display: true
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
|
|
# UnlockCost: 2, display: true
|
|
# UnlockLevel: 2, display: true
|
|
# TechTreeParent: WaterGenerator
|
|
# TechTreeNames: Misc
|
|
|
|
MapIcon: map_OxyGenerator
|
|
MapName: OxygenGenerator
|
|
|
|
Temperature: 30, display: true
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
# For space POIs
|
|
{ +Block Id: 555, Name: TurretIONCannon2 #TurretAlienGeneric Ion OLD
|
|
AllowedInBlueprint: false, display: true
|
|
Info: bkiAlienBlock, display: true
|
|
Class: TurretAuto
|
|
Group: cpgAlien
|
|
IndexName: Turret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
TemplateRoot: TurretBaseCannon
|
|
PickupTarget: TurretBaseCannon
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/turretIONcannon2Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: TurretIONCannon2Weapon
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "3,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
IsActivateable: true
|
|
Category: Weapons/Items
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
HitPoints: 9500, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 5670, type: int, display: true
|
|
Mass: 8500, type: float, display: true, formatter: Kilogram
|
|
XpFactor: 2
|
|
AboveTerrainCheck: false
|
|
}
|
|
{ +Block Id: 556, Name: SpotlightSSCube
|
|
Class: LightSpot
|
|
IndexName: Light
|
|
Group: cpgSpotlight
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/spotlightSSCubePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
TemplateRoot: SpotlightBlocks
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
AllowPlacingAt: "MS,SS,GV", display: true
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
MaxCount: 30, type: int, display: true
|
|
Info: bkiSpotlight, display: true
|
|
Category: Devices
|
|
Mass: 85, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
# CanSetColor: true
|
|
}
|
|
|
|
# Rocket Turret: Old version placeable on BA,MS - now: USER HIDDEN and Forbidden
|
|
{ Block Id: 557, Name: TurretBaseRocketOld, Ref: TurretMSRocket #TurretAlienGeneric BA Rocket OLD
|
|
|
|
AllowedInBlueprint: false, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
# Model: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
WeaponItem: TurretBaseRocketWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
CPUIn: 5250, type: int, display: true
|
|
IsLockable: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 558, Name: Core
|
|
Class: Core
|
|
Group: cpgCore
|
|
IndexName: Core
|
|
MarketPrice: 1166, display: true
|
|
EssentialCategory: cpgCore
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CoreBlockPlayerPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Faction: Player
|
|
Place: Free
|
|
Mass: 140, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsActivateable: true
|
|
IsDuplicateable: false
|
|
IsUsingCPUSystem: true
|
|
IsIgnoreLC: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCorePlayer, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
#CPUOut: 7500, type: int, display: true
|
|
HitPoints: 250, type: int, display: true
|
|
AllowWander: true
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel,Capital Vessel,Base"
|
|
|
|
# UpgradeTo: CoreNoCPU, display: true
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 559, Name: Artificialmass, Ref: ArtMassLight
|
|
Mass: 2500, type: float, display: true, formatter: Kilogram
|
|
Volume: 15, type: float, display: true, formatter: Liter
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
ShowUser: No
|
|
}
|
|
# Alien Core
|
|
{ +Block Id: 560, Name: CoreNPC
|
|
AllowedInBlueprint: false, display: true
|
|
Class: Core
|
|
Group: cpgCore
|
|
EssentialCategory: cpgCore
|
|
IsKeepContainers: true
|
|
IndexName: Core
|
|
Info: bkiAlienBlock, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/CoreBlockNPCPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "102,0,0"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsActivateable: true
|
|
IsDuplicateable: false
|
|
IsUsingCPUSystem: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
ConsumeFuelO2: false
|
|
TemplateRoot: Core
|
|
PickupTarget: Core
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
#CPUOut: 7500, type: int, display: true
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 313, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
XpFactor: 20
|
|
AllowWander: true
|
|
RepFac: 750
|
|
}
|
|
{ Block Id: 561, Name: RCSBlockEscapePod
|
|
IndexName: RCS
|
|
Group: cpgRCS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: SS, display: true
|
|
IsActivateable: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 25
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
ShowUser: No
|
|
Mass: 1500, type: float, display: true, formatter: Kilogram
|
|
Torque: 6, type: int, display: true, formatter: NewtonMeter
|
|
# Torque: 2000, type: int, display: true, formatter: NewtonMeter
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 50, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
}
|
|
{ Block Id: 562, Name: CattailWinter
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
# Item: Sugarcane
|
|
Item: Grain
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CattailWinterHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/CattailWinterPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 563, Name: Snakeweed
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Fiber
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: SnakeweedHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/Snakeweed2Prefab
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 564, Name: LightPlant01
|
|
Class: Light
|
|
IndexName: Light
|
|
Group: cpgGrowingLight
|
|
Material: metallight
|
|
MarketPrice: 457, display: true
|
|
Shape: ModelEntity
|
|
Tag: GrowingLight
|
|
Place: Face
|
|
Collide: "bullet,rocket"
|
|
Model: @models/Blocks/Mothership/lightPlant01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Volume: 0.2, type: float, display: true, formatter: Liter
|
|
Mass: 0.2, type: float, display: true, formatter: Kilogram
|
|
StackSize: 4000
|
|
ModelScaleLocked: true
|
|
IsActivateable: true
|
|
Info: bkiLightPlant, display: true
|
|
Category: Devices
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
StabilitySupport: false
|
|
|
|
UnlockCost: 2, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: LightLargeBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
Temperature: 25, display: true
|
|
}
|
|
# Alien sentry gun
|
|
{ +Block Id: 565, Name: SentryGun01
|
|
AllowedInBlueprint: false, display: true
|
|
Info: bkiAlienBlock, display: true
|
|
Class: TurretAuto
|
|
Group: cpgAlien
|
|
IndexName: Turret
|
|
Material: metal
|
|
Shape: Turret
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: SentryGunBlocks
|
|
PickupTarget: SentryGunBlocks
|
|
# Model: @models/Blocks/Turrets/SentryGuns/sentryGun01Prefab
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienWallPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: sentryGunSingle2
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Category: Weapons/Items
|
|
# ModelOffset: "0,0.5,0"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 20
|
|
HitPoints: 75, type: int, display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 140, type: int, display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
|
|
RotSpeed: 175, type: int, display: true
|
|
Zoom: 2, type: float
|
|
XpFactor: 2
|
|
AboveTerrainCheck: false
|
|
TurretTargetIgnore: true
|
|
IsAntiInfantryWeapon: true
|
|
RepFac: 100
|
|
}
|
|
# Alien sentry gun
|
|
{ +Block Id: 566, Name: SentryGun02
|
|
AllowedInBlueprint: false, display: true
|
|
Info: bkiAlienBlock, display: true
|
|
Class: TurretAuto
|
|
Group: cpgAlien
|
|
IndexName: Turret
|
|
Material: metal
|
|
Shape: Turret
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: SentryGunBlocks
|
|
PickupTarget: SentryGunBlocks
|
|
# Model: @models/Blocks/Turrets/SentryGuns/sentryGun02Prefab
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: sentryGunSingle2
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Category: Weapons/Items
|
|
# ModelOffset: "0,0.5,0"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 20
|
|
HitPoints: 75, type: int, display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 140, type: int, display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
RotSpeed: 175, type: int, display: true
|
|
Zoom: 2, type: float
|
|
XpFactor: 2
|
|
AboveTerrainCheck: false
|
|
TurretTargetIgnore: true
|
|
IsAntiInfantryWeapon: true
|
|
RepFac: 100
|
|
}
|
|
# Player used Sentry Gun
|
|
{ +Block Id: 567, Name: SentryGun03
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metal
|
|
Shape: Turret
|
|
Place: Face
|
|
BlockColor: "110,110,110"
|
|
# Model: @models/Blocks/Turrets/SentryGuns/sentryGun03Prefab
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunHumanPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: sentryGunSingle
|
|
TemplateRoot: SentryGunBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
Mass: 320, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
StackSize: 25
|
|
MaxCount: 8, type: int, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 20
|
|
HitPoints: 75, type: int, display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 1400, type: int, display: true
|
|
RotSpeed: 175, type: int, display: true
|
|
Zoom: 2, type: float
|
|
AboveTerrainCheck: false
|
|
TurretTargetIgnore: true
|
|
IsAntiInfantryWeapon: true
|
|
RepFac: 100
|
|
|
|
# UnlockCost: 5, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
# not used anymore - same model as SentryGun02
|
|
{ Block Id: 568, Name: SentryGun04
|
|
AllowedInBlueprint: false, display: true
|
|
Info: bkiAlienBlock, display: true
|
|
Class: TurretAuto
|
|
Group: cpgAlien
|
|
IndexName: Turret
|
|
Material: metal
|
|
Shape: Turret
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: SentryGunBlocks
|
|
PickupTarget: SentryGunBlocks
|
|
# Model: @models/Blocks/Turrets/SentryGuns/sentryGun04Prefab
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: sentryGunSingle3
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Category: Weapons/Items
|
|
# ModelOffset: "0,0.5,0"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 20
|
|
HitPoints: 40, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 180, type: int, display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
RotSpeed: 175, type: int, display: true
|
|
Zoom: 2, type: float
|
|
XpFactor: 2
|
|
AboveTerrainCheck: false
|
|
TurretTargetIgnore: true
|
|
IsAntiInfantryWeapon: true
|
|
ShowUser: NoButCSV
|
|
RepFac: 100
|
|
}
|
|
{ +Block Id: 569, Name: LightWork
|
|
# Class: Light
|
|
IndexName: Light
|
|
Material: metallight
|
|
MarketPrice: 22, display: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Terrain/LightWorkPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTerrainDecoration: true
|
|
Place: Free
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: Terrain, display: true
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Mass: 14, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
Info: bkiLightWork, display: true
|
|
Category: Devices
|
|
|
|
UnlockCost: 2, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: Flashlight
|
|
TechTreeNames: Tools
|
|
}
|
|
# delete KavaePlantYoung
|
|
{ Block Id: 570, Name: KavaePlantYoung
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/KavaePlantYoungPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
{ Block Id: 571, Name: KavaePlant
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/KavaePlantPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
{ Block Id: 572, Name: BrainFungus
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: NaturalStimulant
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: BrainFungusHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/BrainFungusPrefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
ShowUser: No
|
|
HitPoints: 20, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 573, Name: BrainFungusSnow
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: NaturalStimulant
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: BrainFungusSnowHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/BrainFungusSnowPrefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
ShowUser: No
|
|
HitPoints: 20, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 574, Name: ConfettiMoss
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: ConfettiMossScrapings
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: ConfettiMossHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/ConfettiMossPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
{ Block Id: 575, Name: CornDogBush
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: "2"
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CornDogBushHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/FractalFlora/CornDogBushPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 576, Name: DimpleDome
|
|
Class: CropsGrown
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/DimpleDomePrefab
|
|
# SizeInBlocks: "6,2,4", display: true
|
|
ShowUser: No
|
|
HitPoints: 59, type: int, display: false
|
|
{ Child DropOnHarvest
|
|
Item: ConfettiMossScrapings
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: DimpleDomeHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 577, Name: DimpleDomeSnow
|
|
Class: CropsGrown
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/DimpleDomeSnowPrefab
|
|
ShowUser: No
|
|
HitPoints: 59, type: int, display: false
|
|
{ Child DropOnHarvest
|
|
Item: ConfettiMossScrapings
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: DimpleDomeSnowHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 578, Name: Trumpet
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: TrumpetGreens
|
|
Count: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
FertileLevel: 1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Plants/GreenStash/TrumpetPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 579, Name: PromethiumStone
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
# Model: @models2/Environment/Rocks/Crystals/CrystalsPyramidOrangePrefab
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalTallPrefab
|
|
# Model: @models2/Environment/Plants/FractalFlora/StonePlantPrefab
|
|
SizeInBlocks: "1,1,1"
|
|
ShowBlockName: true
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: PromethiumOre
|
|
Count: "3,10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 580, Name: PixieStalksSnow
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: HerbalLeaves
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: PixieStalksSnowHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Model: @models2/Environment/Plants/FractalFlora/PixieStalksSnowPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Not used anymore?
|
|
{ Block Id: 581, Name: RocksGrey03Snow
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Misc/Mod_rocks_grey03SnowPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 582, Name: Rocks05Snow
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Misc/Rocks05SnowPrefab
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 583, Name: FridgeMS02
|
|
Class: Container
|
|
IndexName: Fridge
|
|
Group: cpgFridge
|
|
LootList: 72
|
|
DontDecayFood: true # now this loot container is a fridge
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/FridgeT2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
StackSize: 100
|
|
BlockColor: "110,110,110"
|
|
Info: bkiFridge, display: true
|
|
Category: Devices
|
|
TemplateRoot: FridgeBlocks
|
|
VolumeCapacity: 1750, type: float, display: true, formatter: Liter
|
|
CPUIn: 120, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
}
|
|
{ +Block Id: 584, Name: FridgeMS, Ref: FridgeMS02
|
|
Model: @models/Blocks/Mothership/FridgeT1Prefab
|
|
}
|
|
{ Block Id: 585, Name: RockGreySmall01
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
HitPoints: 6, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
Model: @models2/Environment/Rocks/RocksGrey/RockGrey01SmallPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 586, Name: RockGreySmall02
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/RocksGrey/RockGrey02SmallPrefab
|
|
HitPoints: 12, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,2"
|
|
Prob: 1
|
|
}
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 587, Name: RockGreySmall03
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/RocksGrey/RockGrey03SmallPrefab
|
|
ShowUser: No
|
|
HitPoints: 7, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ +Block Id: 588, Name: WaterGenerator
|
|
Class: WaterGenerator
|
|
Material: metal
|
|
MarketPrice: 530, display: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Terrain/WaterGeneratorPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: Terrain, display: true
|
|
SizeInBlocks: "1,1,1" #no need to display info for terrain placeables (removed to reduce hover info density)
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
Mass: 185, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWaterGenerator, display: true
|
|
IsTerrainDecoration: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
StackSize: 1000
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
Category: Devices
|
|
BlockColor: "110,110,110"
|
|
IsColorable: false
|
|
# SizeInBlocks: "1,2,1", display: true # removed to avoid problem with "cutting out water"
|
|
# ModelOffset: "0,0.5,0"
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Misc
|
|
|
|
MapIcon: map_WaterGenerator
|
|
MapName: WaterGenerator
|
|
|
|
# Temperature: 30, display: true
|
|
}
|
|
{ +Block Id: 589, Name: ThrusterGVDirectional
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
MarketPrice: 665, display: true
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
BlockColor: "110,110,110"
|
|
StackSize: 1000
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSDirectionalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsDuplicateable: false
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiThrusterDirectional, display: true
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 183, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 80, type: int, display: true
|
|
# ThrusterForce: 7, type: int, display: true, formatter: Newton
|
|
ThrusterForce: 55, type: int, display: true, formatter: Newton
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 40, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: RCSBlockGV
|
|
TechTreeNames: Hover Vessel
|
|
|
|
Temperature: 60, display: true
|
|
}
|
|
{ +Block Id: 590, Name: ThrusterGVRoundNormal # Parent ThrusterGVRoundBlocks
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
BlockColor: "110,110,110"
|
|
StackSize: 1000
|
|
TemplateRoot: ThrusterGVRoundBlocks
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundNormalPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsDuplicateable: false
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiThruster, display: true
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 268, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 180, type: int, display: true
|
|
ThrusterForce: 130, type: int, display: true, formatter: Newton
|
|
EnergyIn: 30, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 88, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
Temperature: 90, display: true
|
|
UpgradeTo: ThrusterGVRoundNormalT2, display: true
|
|
}
|
|
# Sprout
|
|
{ Block Id: 591, Name: WheatStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/WheatStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
CropType: Grain, display: true
|
|
{ Child PlantGrowing
|
|
Next: WheatStage2
|
|
GrowthRate: 20
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Grain, display: true
|
|
# CropYield: 6, display: true
|
|
GrowthTimeInfo: 40, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: WheatStage1 # disassemble
|
|
TemplateRoot: WheatStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 592, Name: WheatStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/WheatStage2Prefab
|
|
PickupTarget: WheatStage1
|
|
{ Child PlantGrowing
|
|
Next: WheatStage3
|
|
GrowthRate: 20
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
ShowUser: No
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 593, Name: WheatStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: Grain
|
|
Count: 6
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: WheatStage1
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/WheatStage3Prefab
|
|
PickupTarget: WheatStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
# ModelOffset: "0,0.5,0"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
# Sprout
|
|
{ Block Id: 594, Name: TomatoStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
# Model: @models2/Entities/Farming/ModernFarm/TomatoStage1Prefab
|
|
Model: @models2/Entities/Farming/SpeedTrees/TomatoPlantStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
CropType: Vegetables, display: true
|
|
{ Child PlantGrowing
|
|
Next: TomatoStage2
|
|
GrowthRate: 26
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead2
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Vegetables, display: true
|
|
# CropYield: 4, display: true
|
|
GrowthTimeInfo: 80, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: TomatoStage1 # disassemble
|
|
TemplateRoot: TomatoStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 595, Name: TomatoStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
# Model: @models2/Entities/Farming/ModernFarm/TomatoStage2Prefab
|
|
Model: @models2/Entities/Farming/SpeedTrees/TomatoPlantStage2Prefab
|
|
PickupTarget: TomatoStage1
|
|
{ Child PlantGrowing
|
|
Next: TomatoStage3
|
|
GrowthRate: 26
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 596, Name: TomatoStage3
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: TomatoStage4
|
|
GrowthRate: 27
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
# Model: @models2/Entities/Farming/ModernFarm/TomatoStage3Prefab
|
|
Model: @models2/Entities/Farming/SpeedTrees/TomatoPlantStage3Prefab
|
|
PickupTarget: TomatoStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
# Sprout
|
|
{ Block Id: 597, Name: PumpkinStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/PumpkinPlantStage1Prefab
|
|
# Model: @models2/Entities/Farming/ModernFarm/PumpkinStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
CropType: Vegetables, display: true
|
|
{ Child PlantGrowing
|
|
Next: PumpkinStage2
|
|
GrowthRate: 30
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
# CropType: Vegetables, display: true
|
|
# CropYield: 8, display: true
|
|
GrowthTimeInfo: 145, type: int, display: true, formatter: Minutes
|
|
PickupTarget: PumpkinStage1 # disassemble
|
|
TemplateRoot: PumpkinStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 598, Name: PumpkinStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/PumpkinPlantStage2Prefab
|
|
# Model: @models2/Entities/Farming/ModernFarm/PumpkinStage2Prefab
|
|
PickupTarget: PumpkinStage1
|
|
{ Child PlantGrowing
|
|
Next: PumpkinStage3
|
|
GrowthRate: 115
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 599, Name: PumpkinStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: Vegetables
|
|
Count: 8
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: PumpkinStage3NoFruit
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/PumpkinPlantStage3Prefab
|
|
# Model: @models2/Entities/Farming/ModernFarm/PumpkinStage3Prefab
|
|
PickupTarget: PumpkinStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
# ModelOffset: "0,0.5,0"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
# Sprout
|
|
{ Block Id: 600, Name: CornStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/CornStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
CropType: Grain, display: true
|
|
{ Child PlantGrowing
|
|
Next: CornStage2
|
|
GrowthRate: 30
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Grain, display: true
|
|
# CropYield: 12, display: true
|
|
GrowthTimeInfo: 70, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: CornStage1 # disassemble
|
|
TemplateRoot: CornStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 601, Name: CornStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/CornStage2Prefab
|
|
PickupTarget: CornStage1
|
|
{ Child PlantGrowing
|
|
Next: CornStage3
|
|
GrowthRate: 40
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 602, Name: CornStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: Grain
|
|
Count: 12
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CornStage1
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/CornStage3Prefab
|
|
PickupTarget: CornStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
# ModelOffset: "0,0.5,0"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
{ +Block Id: 603, Name: HoverBooster
|
|
IndexName: HoverBooster
|
|
Group: cpgHoverEngine
|
|
MarketPrice: 2226, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
IsPhysicsColliders: false
|
|
IsOxygenTight: false, display: true
|
|
Model: @models/Blocks/Spaceship/HoverBoosterPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Info: bkiHoverBooster, display: true
|
|
Place: FlyDirBottom, display: true
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 260, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
HitPoints: 60, type: int, display: true
|
|
ThrusterForce: 75, type: int, display: false, formatter: Newton
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 50, type: int, display: true
|
|
EnergyDynamicGroup: HoverEngine
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: HoverEngineSmall
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 604, Name: RCSBlockGV
|
|
IndexName: RCS
|
|
Group: cpgRCS
|
|
Material: metal
|
|
MarketPrice: 200, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 265, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGyroscopeGV, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
# Torque: 30, type: int, display: true, formatter: NewtonMeter
|
|
Torque: 80, type: int, display: true, formatter: NewtonMeter
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 350, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 2, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
# terrain version of plant
|
|
{ Block Id: 605, Name: InsanityPepperNoFruit
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: InsanityPepper
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsAccessible: false, type: bool
|
|
Model: @models2/Environment/Plants/FractalFlora/InsanityPepperNoFruitPrefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 606, Name: InsanityPepper
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: NaturalStimulant
|
|
Count: 1
|
|
}
|
|
Collide: "bullet,rocket,melee,sight"
|
|
{ Child CropsGrown
|
|
OnHarvest: InsanityPepperNoFruit
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsAccessible: false, type: bool
|
|
Model: @models2/Environment/Plants/FractalFlora/InsanityPepperPrefab
|
|
# SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
}
|
|
|
|
# Sprout
|
|
{ Block Id: 607, Name: PearthingStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Pearthing/PearthingStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
CropType: Fruit, display: true
|
|
{ Child PlantGrowing
|
|
Next: PearthingStage2
|
|
GrowthRate: 30
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Fruit, display: true
|
|
# CropYield: 4, display: true
|
|
GrowthTimeInfo: 90, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: PearthingStage1 # disassemble
|
|
TemplateRoot: PearthingStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 608, Name: PearthingStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: PearthingStage3
|
|
GrowthRate: 30
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Pearthing/PearthingStage2Prefab
|
|
PickupTarget: PearthingStage1
|
|
ShowUser: NoButCSV # reported by HWS
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 609, Name: PearthingStage3
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: PearthingStage4
|
|
GrowthRate: 30
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Pearthing/PearthingStage3Prefab
|
|
PickupTarget: PearthingStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 610, Name: PearthingStage4NoFruit # NoFruit version
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: PearthingStage4
|
|
GrowthRate: 85
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Pearthing/PearthingStage4NoFruitPrefab
|
|
PickupTarget: PearthingStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 611, Name: PearthingStage4
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: Fruit
|
|
Count: 4
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: PearthingStage4NoFruit
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Pearthing/PearthingStage4Prefab
|
|
PickupTarget: PearthingStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
{ +Block Id: 612, Name: Bed, Ref: DecoTemplate
|
|
Class: Sleeping
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
ShowUser: Yes
|
|
BuffNamesActivate: "IncreaseBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
}
|
|
{ +Block Id: 613, Name: Sofa, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
Class: PassengerSeat
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/SofaPrefab
|
|
SizeInBlocks: "2,1,2", display: true
|
|
SymType: 2
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 614, Name: KitchenCounter, Ref: DecoTemplate
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 63
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/KitchenCounterPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
SymType: 4
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 615, Name: KitchenTable, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
Class: PassengerSeat
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/KitchenTablePrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 616, Name: TableTV, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Info: bkiDecoModel, display: true
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/TableTVPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 617, Name: Bookshelf, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Info: bkiDecoModel, display: true
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/BookshelfPrefab
|
|
SymType: 1
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 618, Name: ControlStation, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Class: PassengerSeat
|
|
Group: cpgEquipment
|
|
BlockColor: "170,170,170"
|
|
Info: bkiDecoModel, display: true
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/ControlStationPrefab
|
|
ShowUser: Yes
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
}
|
|
{ +Block Id: 619, Name: BathroomCounter, Ref: DecoTemplate
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 62
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/BathroomCounterPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
SymType: 4
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 620, Name: Toilet, Ref: DecoTemplate
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/ToiletPrefab
|
|
Class: PassengerSeat
|
|
BlockColor: "220,220,220"
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
DebuffNamesActivate: "Indigestion,Hangover,BadTrip", display: EffectiveAgainst
|
|
SfxBuffActivate: UseActions/BlockToilet
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 621, Name: Shower, Ref: DecoTemplate
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/ShowerPrefab
|
|
BlockColor: "220,220,220"
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
# BuffNamesActivate: "ReduceRadiation,DecreaseBodyTemp,IncreaseBodyTemp", display: StatusEffect
|
|
BuffNamesActivate: "ReduceRadiation,NeutralBodyTemp", display: StatusEffect
|
|
SfxBuffActivate: UseActions/BlockShower
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 622, Name: LightInterior01, Ref: LightMS01
|
|
# CanPickup: true
|
|
Model: @models/Blocks/Mothership/LightInterior01Prefab
|
|
}
|
|
{ +Block Id: 623, Name: LightInterior02, Ref: LightMS01
|
|
# CanPickup: true
|
|
Model: @models/Blocks/Mothership/LightInterior02Prefab
|
|
}
|
|
|
|
{ Block Id: 624, Name: InteriorKitchen
|
|
Material: hulllight
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: "81,81,78,78,78,78"
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Model: Cube
|
|
TemplateRoot: HullSmallBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiDecoBlock, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 625, Name: InteriorKitchen02, Ref: InteriorKitchen
|
|
Texture: "78,80,81,81,81,81"
|
|
}
|
|
{ Block Id: 626, Name: InteriorLiving, Ref: InteriorKitchen
|
|
Texture: "90,80,89,89,89,89"
|
|
BlockColor: "187,135,90"
|
|
}
|
|
{ Block Id: 627, Name: InteriorLiving02, Ref: InteriorKitchen
|
|
Texture: "90,85,80,80,80,80"
|
|
BlockColor: "187,135,90"
|
|
}
|
|
{ Block Id: 628, Name: InteriorBath, Ref: InteriorKitchen
|
|
Texture: "87,85,81,81,83,83"
|
|
}
|
|
|
|
{ +Block Id: 629, Name: IndoorPlant01
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/IndoorPlants/IndoorPlant01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 5, type: float, display: true, formatter: Liter
|
|
Mass: 7, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 5, type: int, display: true
|
|
Info: bkiDecoModel, display: true
|
|
IsAccessible: false, type: bool
|
|
# CanPickup: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Deco Blocks
|
|
TemplateRoot: IndoorPlants
|
|
}
|
|
{ +Block Id: 630, Name: IndoorPlant02, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/IndoorPlants/IndoorPlant02Prefab
|
|
}
|
|
{ +Block Id: 631, Name: IndoorPlant03, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/IndoorPlants/IndoorPlant03Prefab
|
|
}
|
|
|
|
# obsolete but do not remove
|
|
{ +Block Id: 632, Name: CockpitSV02
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/_Legacy/CockpitSS02Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
TemplateRoot: CockpitBlocksSV
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 700, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "3,3,5", display: true
|
|
# Volume: 4500, type: float, display: true, formatter: Liter
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
Info: bkiCockpit, display: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
StackSize: 10
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
BlockColor: "110,110,110"
|
|
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
# obsolete but do not remove
|
|
{ +Block Id: 633, Name: CockpitSV05, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/_Legacy/CockpitSS05Prefab
|
|
SizeInBlocks: "3,2,4", display: true
|
|
# Volume: 2400, type: float, display: true, formatter: Liter
|
|
Mass: 720, type: float, display: true, formatter: Kilogram
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
# Old constructor - no advanced capabilities: not in game anymore
|
|
{ Block Id: 634, Name: ConstructorSV_Old
|
|
Class: ConstructorSmall
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# DropScale: 0.5
|
|
Model: @models/Blocks/Spaceship/ConstructorSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiConstructorSmall, display: true
|
|
TemplateRoot: ConstructorSmallV2
|
|
SizeInBlocks: "1,1,3", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 6
|
|
Category: Devices
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyIn: 250, type: int, display: true, formatter: Watt
|
|
CPUIn: 2000, type: int, display: true
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
BlockColor: "110,110,110"
|
|
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 635, Name: ConsoleSmallMS01
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
Group: cpgEquipment
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/ConsoleSmallMS01Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
BlockColor: "110,110,110"
|
|
Category: Deco Blocks
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
TemplateRoot: ConsoleBlocks
|
|
}
|
|
{ +Block Id: 636, Name: ConsoleLargeMS01
|
|
Class: NPCDialogue
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
NPCModelRotation: false
|
|
Group: cpgEquipment
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/ConsoleLargeMS01Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: true, type: bool
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
BlockColor: "110,110,110"
|
|
Category: Deco Blocks
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
TemplateRoot: ConsoleBlocks
|
|
}
|
|
{ +Block Id: 637, Name: ConsoleLargeMS02, Ref: ConsoleLargeMS01
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
Model: @models/Blocks/Mothership/ConsoleLargeMS02Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 638, Name: ConsoleMapMS01, Ref: ConsoleLargeMS01
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
Model: @models/Blocks/Mothership/ConsoleMapMS01Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
# Sprout
|
|
# Growable version of plant
|
|
# Rename: CoffePlantStage1
|
|
{ Block Id: 639, Name: InsanityPepperStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: InsanityPepperStage2
|
|
GrowthRate: 16
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
# Model: @models2/Entities/Farming/SpeedTrees/CoffeePlantStage1Prefab
|
|
Model: @models2/Entities/Farming/Misc/InsanityPepperStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
CropType: NaturalStimulant, display: true
|
|
# CropYield: 2, display: true
|
|
GrowthTimeInfo: 33, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiAlienPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: InsanityPepperStage1 # disassemble
|
|
TemplateRoot: InsanityPepperStage2 # deconstruct - to avoid exploit
|
|
}
|
|
# Rename: CoffePlantStage2
|
|
{ Block Id: 640, Name: InsanityPepperStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: InsanityPepperStage3
|
|
GrowthRate: 17
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
# Model: @models2/Entities/Farming/SpeedTrees/CoffeePlantStage2Prefab
|
|
Model: @models2/Entities/Farming/Misc/InsanityPepperStage2Prefab
|
|
PickupTarget: InsanityPepperStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
ShowUser: No
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
Category: Farming
|
|
}
|
|
|
|
# Sprout
|
|
{ Block Id: 641, Name: DesertPlant20Stage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
CropType: HerbalLeaves, display: true
|
|
{ Child PlantGrowing
|
|
Next: DesertPlant20Stage2
|
|
GrowthRate: 20
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/DesertPlant20Stage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropYield: 1, display: true
|
|
GrowthTimeInfo: 40, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiAlienPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: DesertPlant20Stage1 # disassemble
|
|
TemplateRoot: DesertPlant20Stage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 642, Name: DesertPlant20Stage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: DesertPlant20Stage3
|
|
GrowthRate: 20
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/DesertPlant20Stage2Prefab
|
|
PickupTarget: DesertPlant20Stage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
ShowUser: No
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
Category: Farming
|
|
}
|
|
{ Block Id: 643, Name: DesertPlant20Stage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: HerbalLeaves
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: DesertPlant20Stage1
|
|
OnDeath: PlantDead
|
|
}
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/DesertPlant20Stage3Prefab
|
|
PickupTarget: DesertPlant20Stage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
Category: Farming
|
|
XpFactor: 0.25
|
|
}
|
|
# Sprout
|
|
{ Block Id: 644, Name: AlienPlantTube2Stage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
CropType: PlantProtein, display: true
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantTube2Stage2
|
|
GrowthRate: 35
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Misc/AlienPlantTube2Stage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropYield: 5, display: true
|
|
GrowthTimeInfo: 90, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiAlienPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: AlienPlantTube2Stage1 # disassemble
|
|
TemplateRoot: AlienPlantTube2Stage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 645, Name: AlienPlantTube2Stage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantTube1Stage3
|
|
GrowthRate: 55
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Misc/AlienPlantTube2Stage2Prefab
|
|
PickupTarget: AlienPlantTube2Stage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
ShowUser: No
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
Category: Farming
|
|
}
|
|
# Rocket Launcher
|
|
{ +Block Id: 646, Name: WeaponMS01
|
|
Class: Weapon
|
|
MarketPrice: 85562, display: true
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: RocketLauncherMSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponMSArtilleryRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
Place: WeaponDir
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,8,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
Mass: 2485, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShipSpace, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 4800, type: int, display: true
|
|
HitPoints: 3000, type: int, display: true
|
|
# Damage: 502, display: true
|
|
# AmmoCapacity: 15, display: true
|
|
# AmmoType: FastRocketMS, display: true
|
|
# ReloadDelay: 8, display: true
|
|
# ROF: 4, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: TurretMSRocketBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
# Pulse Laser
|
|
{ +Block Id: 647, Name: WeaponMS02
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
MarketPrice: 109244, display: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: PulseLaserMSWeapon
|
|
Model: @models/Blocks/WeaponsShip/WeaponMSPlasmaRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/WeaponMSPlasmaPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
Place: WeaponDir
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,6,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
Mass: 2715, type: float, display: true, formatter: Kilogram
|
|
Info: bkiWeaponShipSpace, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 7200, type: int, display: true
|
|
HitPoints: 3000, type: int, display: true
|
|
# UpgradeTo: WeaponMSLaserFactionTalonar
|
|
# Damage: 53, display: true
|
|
# AmmoCapacity: 150, display: true
|
|
# AmmoType: PulseLaserChargeMSWeapon, display: true
|
|
# ReloadDelay: 1, display: true
|
|
# ROF: 0.6, type: float, display: true, formatter: ROF
|
|
|
|
UnlockCost: 27, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: WeaponMS01
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 648, Name: TurretGVMinigun #TurretPlayer HV Minigun
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/RealisticTurret/TurretGVMinigunPrefab
|
|
Model: @models/Blocks/Turrets/TurretGVMinigunV2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
WeaponItem: TurretGVMinigunWeapon
|
|
TemplateRoot: TurretGVMinigunBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
# MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
CPUIn: 900, type: int, display: true
|
|
HitPoints: 550, type: int, display: true
|
|
RotSpeed: 140, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 649, Name: TurretGVRocket #TurretPlayer HV Rocket
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/RealisticTurret/TurretGVRocketPrefab
|
|
Model: @models/Blocks/Turrets/TurretGVRocketV2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
WeaponItem: TurretGVRocketWeapon
|
|
TemplateRoot: TurretGVRocketBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
Mass: 520, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
CPUIn: 450, type: int, display: true
|
|
HitPoints: 550, type: int, display: true
|
|
|
|
RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 650, Name: TurretGVPlasma #TurretPlayer HV Plasma
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/RealisticTurret/TurretGVPlasmaPrefab
|
|
Model: @models/Blocks/Turrets/TurretGVPlasmaV2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
WeaponItem: TurretGVPlasmaWeapon
|
|
TemplateRoot: TurretGVPlasmaBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "3,1,3", display: true
|
|
AllowPlacingAt: GV, display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
Mass: 1050, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 1560, type: int, display: true
|
|
HitPoints: 550, type: int, display: true
|
|
|
|
RotSpeed: 120, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 651, Name: BunkBed, Ref: DecoTemplate
|
|
Class: Sleeping
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
Model: @models2/Entities/Decorations/Misc/BunkBedPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
BuffNamesActivate: "IncreaseBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
}
|
|
{ +Block Id: 652, Name: LightWork02
|
|
IndexName: Light
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
MarketPrice: 43, display: true
|
|
Model: @models/Blocks/Terrain/LightWork02Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTerrainDecoration: true
|
|
Place: Free
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
AllowPlacingAt: Terrain, display: true
|
|
Volume: 4, type: float, display: true, formatter: Liter
|
|
Mass: 17, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Info: bkiLightWork, display: true
|
|
Category: Devices
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: LightWork
|
|
TechTreeNames: Tools
|
|
}
|
|
{ +Block Id: 653, Name: Flare
|
|
Class: Light
|
|
# Removed so that flare does not count to light count. will not switch of with F key anymore
|
|
# IndexName: Light
|
|
Group: cpgFlare
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Place: Face
|
|
Collide: "bullet,rocket"
|
|
Model: @models/Blocks/Spaceship/flareSS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
ModelScaleLocked: true
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
Mass: 0.1, type: float, display: true, formatter: Kilogram
|
|
StackSize: 4000
|
|
HitPoints: 5, type: int, display: true
|
|
IsActivateable: true
|
|
IsDuplicateable: false
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CanSetColor: true
|
|
StabilitySupport: false
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeNames: Misc
|
|
}
|
|
# Obsolete - old building blocks
|
|
{ Block Id: 654, Name: AlienInteriorGreen01
|
|
Material: alien
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
Shape: New
|
|
Model: Cube
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 655, Name: AlienInteriorGreenWedge01, Ref: AlienInteriorGreen01
|
|
Model: RampC
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 656, Name: AlienInteriorGreen02
|
|
Material: alien
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 38
|
|
Shape: New
|
|
Model: Cube
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ShowUser: No
|
|
}
|
|
# old constructor model
|
|
{ Block Id: 657, Name: ConstructorRecursive
|
|
AllowedInBlueprint: false, display: true # to avoid exploits
|
|
Class: ConstructorRecursive
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
ShowUser: No
|
|
TemplateRoot: ConstructorT2
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# DropScale: 0.5
|
|
Model: @models/Blocks/Mothership/ConstructorRecursiveMSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiConstructorAdvanced, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1
|
|
Category: Devices
|
|
Mass: 60000, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 300, type: int, display: true, formatter: Watt
|
|
CPUIn: 40000, type: int, display: true
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
}
|
|
|
|
{ +Block Id: 658, Name: EntitySpawner1
|
|
Class: Spawner
|
|
Group: cpgNPCSpawner
|
|
IndexName: EntitySpawner
|
|
AllowedInBlueprint: false, display: true
|
|
Shape: Config3DCollider
|
|
Material: metallight
|
|
Model: @models/Blocks/Misc/EntitySpawnerPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DecoBlocks
|
|
PickupTarget: SteelPlate
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
HitPoints: 50, type: int, display: true
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 10
|
|
Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
SpawnClass: ZiraxMinigun
|
|
SpawnCount: 2
|
|
Info: bkiEntitySpawner, display: true
|
|
AllowWander: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
}
|
|
|
|
# obsolete - do not remove
|
|
{ Block Id: 659, Name: EntitySpawner2, Ref: EntitySpawner1
|
|
SpawnClass: Crawler
|
|
SpawnCount: 3
|
|
Info: Crawler, display: true
|
|
BlockColor: "170,5,5"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 660, Name: EntitySpawner3, Ref: EntitySpawner1
|
|
SpawnClass: TurretRobot
|
|
SpawnCount: 3
|
|
Info: TurretRobot, display: true
|
|
BlockColor: "0,40,0"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 661, Name: EntitySpawner4, Ref: EntitySpawner1
|
|
SpawnClass: TalonGuardian
|
|
SpawnCount: 3
|
|
Info: TalonGuardian, display: true
|
|
BlockColor: "39,34,178"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 662, Name: EntitySpawner5, Ref: EntitySpawner1
|
|
SpawnClass: ArmoredGolem
|
|
SpawnCount: 1
|
|
Info: ArmoredGolem, display: true
|
|
BlockColor: "255,0,150"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 663, Name: EntitySpawner6, Ref: EntitySpawner1
|
|
SpawnClass: TotalHorror
|
|
SpawnCount: 3
|
|
Info: Nightmare, display: true
|
|
BlockColor: "0,255,255"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 664, Name: EntitySpawner7, Ref: EntitySpawner1
|
|
SpawnClass: "AlienAssassinGrey, AlienAssassinRed"
|
|
SpawnCount: 3
|
|
Info: AlienAssassin, display: true
|
|
BlockColor: "62,30,10"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 665, Name: EntitySpawner8, Ref: EntitySpawner1
|
|
SpawnClass: AssaultCyborg
|
|
SpawnCount: 3
|
|
Info: AssaultCyborg, display: true
|
|
BlockColor: "255,247,0"
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 666, Name: EntitySpawnerPlate, Ref: EntitySpawner1
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlatePrefab
|
|
Collide: "movement,bullet,rocket,melee" # consider this block as collide with movements
|
|
IsOxygenTight: true, display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 667, Name: EntitySpawnerBlock, Ref: EntitySpawner1
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerBlockPrefab
|
|
Collide: "movement,bullet,rocket,melee" # consider this block as collide with movements
|
|
Place: NoRotation, display: true # disabled rotation
|
|
IsOxygenTight: true, display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 668, Name: EntitySpawnerPlateThin, Ref: EntitySpawner1
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinPrefab
|
|
Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
SpawnClass: ZiraxMinigun
|
|
SpawnCount: 1
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
AllowWander: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
}
|
|
{ +Block Id: 669, Name: SawAttachment
|
|
LootList: 37 # still used?
|
|
IndexName: WeaponShip
|
|
Group: cpgHarvest
|
|
Material: metalhard
|
|
MarketPrice: 1520, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: SawAttachmentWeapon
|
|
Model: @models/Blocks/WeaponsShip/SawAttachmentPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: WeaponDir
|
|
SizeInBlocks: "5,2,1", display: true
|
|
AllowPlacingAt: GV, display: true
|
|
Volume: 35, type: float, display: true, formatter: Liter
|
|
Mass: 220, type: float, display: true, formatter: Kilogram
|
|
Info: bkiHarvester, display: true
|
|
Category: Weapons/Items
|
|
EnergyDynamicGroup: Drill
|
|
EnergyIn: 70, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 150, type: int, display: true
|
|
CPUIn: 180, type: int, display: true
|
|
StackSize: 1000
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
# TechTreeParent: ContainerHarvest
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
# obsolete but do not remove
|
|
{ +Block Id: 670, Name: CockpitSV03, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/_Legacy/CockpitSS03Prefab
|
|
SizeInBlocks: "3,3,5", display: true
|
|
# Volume: 4500, type: float, display: true, formatter: Liter
|
|
HitPoints: 900, type: int, display: true
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
|
|
ShowUser: No
|
|
}
|
|
# obsolete but do not remove
|
|
{ +Block Id: 671, Name: CockpitSV07, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/_Legacy/CockpitSS07Prefab
|
|
Mass: 780, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 875, type: int, display: true
|
|
SizeInBlocks: "2,2,9", display: true
|
|
# Volume: 3600, type: float, display: true, formatter: Liter
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 672, Name: StairsWedge
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/Stairs1x1x1, param1: Stair1x1x1
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: StairsBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1" # this is needed so SizeInBlocksLocked takes effect!
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 50, type: float, display: true, formatter: Liter
|
|
Mass: 550, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
Category: BuildingBlocks
|
|
AllowWander: true
|
|
}
|
|
{ +Block Id: 673, Name: StairsWedgeLong
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/Stairs1x2x1, param1: Stair1x2x1
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: StairsBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 100, type: float, display: true, formatter: Liter
|
|
Mass: 850, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
Category: BuildingBlocks
|
|
AllowWander: true
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 674, Name: WalkwayVert
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/WalkwayVert, param1: walkway
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WalkwayLargeBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# SizeInBlocks: "1,1,1", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
ShowUser: No
|
|
Category: BuildingBlocks
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 675, Name: WalkwayVert02
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/WalkwayVert02, param1: walkway
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: WalkwayLargeBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# SizeInBlocks: "1,1,1", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
ShowUser: No
|
|
Category: BuildingBlocks
|
|
}
|
|
# obsolete - do not remove
|
|
{ +Block Id: 676, Name: WalkwaySlope
|
|
Material: metallight
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/WalkwaySlope, param1: walkway_slope
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: WalkwayLargeBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# SizeInBlocks: "1,1,1", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
Mass: 48, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
AllowWander: true
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 677, Name: InteriorWall, Ref: Hull
|
|
Model: Wall
|
|
Texture: "53,53,31,53,31,53"
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 678, Name: InteriorWallCorner, Ref: Hull
|
|
Model: WallLShape
|
|
Texture: "53,53,31,53,31,31"
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 679, Name: HullWall, Ref: Hull
|
|
Model: Wall
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 680, Name: HullWallCorner, Ref: Hull
|
|
Model: WallLShape
|
|
}
|
|
{ +Block Id: 681, Name: RailingL, Ref: RailingDiagonal
|
|
Model: Mothership/RailingL, param1: RailingL
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 682, Name: RailingRound, Ref: RailingDiagonal
|
|
Model: Mothership/RailingRound, param1: RailingRound
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 683, Name: DrillAttachment
|
|
LootList: 37 # still used?
|
|
IndexName: WeaponShip
|
|
Group: cpgHarvest
|
|
Material: metalhard
|
|
MarketPrice: 1655, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: DrillAttachmentWeapon
|
|
Model: @models/Blocks/WeaponsShip/DrillAttachmentRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/DrillAttachmentPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
BlockColor: "110,110,110"
|
|
Place: WeaponDir
|
|
SizeInBlocks: "1,6,1", display: true
|
|
AllowPlacingAt: "GV", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 650, type: float, display: true, formatter: Kilogram
|
|
Info: bkiDrill, display: true
|
|
Category: Weapons/Items
|
|
EnergyDynamicGroup: Drill
|
|
EnergyIn: 250, type: int, display: true, formatter: Watt
|
|
CPUIn: 200, type: int, display: true
|
|
EnergyInIdle: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 500, type: int, display: true
|
|
StackSize: 1000
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 9, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: SawAttachment
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 684, Name: TurretGVDrill, Ref: TurretDrillTemplate #TurretPlayer HV Drill
|
|
Model: @models/Blocks/Turrets/TurretGVDrillPrefab
|
|
# Model: @models/Blocks/Turrets/TurretGVDrillPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
WeaponItem: TurretGVDrillWeapon
|
|
TemplateRoot: TurretGVToolBlocks
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
Mass: 790, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
EnergyIn: 688, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 14, type: int, display: true, formatter: Watt
|
|
HitPoints: 850, type: int, display: true
|
|
}
|
|
|
|
{ +Block Id: 685, Name: TurretMSDrill, Ref: TurretDrillTemplate #TurretPlayer CV Drill
|
|
Model: @models/Blocks/Turrets/TurretMSDrillPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
TemplateRoot: TurretMSToolBlocks
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "MS"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 9050, type: float, display: true, formatter: Kilogram
|
|
StackSize: 250
|
|
TechTreeNames: Hidden
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 686, Name: ContainerPersonal
|
|
Class: ContainerPersonal
|
|
AllowedInBlueprint: false, display: true
|
|
Group: cpgCargoBox
|
|
LootList: 66
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
PickupTarget: ContainerLargeBlocks
|
|
TemplateRoot: ContainerLargeBlocks
|
|
Model: @models/Blocks/Mothership/ContainerPersonalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
CPUIn: 960, type: int, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
# Info: bkiContainer, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
}
|
|
|
|
# not needed anymore
|
|
{ Block Id: 687, Name: MarkerBlock3, Ref: MarkerBlock
|
|
IndexName: Marker3
|
|
Info: bkiAlienMarker3Block, display: true
|
|
BlockColor: "102,0,0"
|
|
MaxCount: 1, type: int, display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
{ +Block Id: 688, Name: CockpitSV07New, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/CockpitSS07NewPrefab
|
|
SizeInBlocks: "3,2,6", display: true
|
|
# Volume: 3600, type: float, display: true, formatter: Liter
|
|
Mass: 850, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 875, type: int, display: true
|
|
UpgradeTo: CockpitSV07NewT2, display: true
|
|
}
|
|
{ +Block Id: 689, Name: CockpitSV05New, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/CockpitSS05NewPrefab
|
|
SizeInBlocks: "3,2,4", display: true
|
|
# Volume: 2400, type: float, display: true, formatter: Liter
|
|
HitPoints: 550, type: int, display: true
|
|
Mass: 550, type: float, display: true, formatter: Kilogram
|
|
UpgradeTo: CockpitSV05NewT2, display: true
|
|
}
|
|
{ +Block Id: 690, Name: CockpitSV02New, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/CockpitSS02NewPrefab
|
|
HitPoints: 900, type: int, display: true
|
|
Mass: 875, type: float, display: true, formatter: Kilogram
|
|
UpgradeTo: CockpitSV02NewT2, display: true
|
|
}
|
|
{ +Block Id: 691, Name: RailingSlopeLeft, Ref: RailingDiagonal
|
|
Model: Mothership/RailingSlopeLeft, param1: RailingSlopeLeft
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeRight
|
|
}
|
|
{ +Block Id: 692, Name: RailingSlopeRight, Ref: RailingDiagonal
|
|
Model: Mothership/RailingSlopeRight, param1: RailingSlopeRight
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeLeft
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 693, Name: HullCornerLarge, Ref: Hull
|
|
Model: CornerC
|
|
Texture: "51,50,52,52,51,51"
|
|
}
|
|
{ +Block Id: 694, Name: ThrusterJetRound3x7x3
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
MarketPrice: 3255, display: true
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
StackSize: 500
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound3x7x3Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "SS", display: true
|
|
SizeInBlocks: "3,7,3", display: true
|
|
Volume: 1968.75, type: float, display: true, formatter: Liter
|
|
Mass: 2430, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiThrusterJetMS, display: true
|
|
HitPoints: 3200, type: int, display: true
|
|
ThrusterForce: 7240, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.5, type: float, display: true
|
|
EnergyIn: 360, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 4680, type: int, display: true
|
|
Category: Devices
|
|
OccupySizeInBlocks: true # do not allow to place blocks in the middle
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: ThrusterJetRound2x5x2V2
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 855, display: true
|
|
}
|
|
{ +Block Id: 695, Name: ThrusterJetRound3x10x3, Ref: ThrusterJetRound3x7x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound3x10x3Prefab
|
|
MarketPrice: 4349, display: true
|
|
SizeInBlocks: "3,10,3", display: true
|
|
Volume: 2812.5, type: float, display: true, formatter: Liter
|
|
Mass: 3060, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 4500, type: int, display: true
|
|
ThrusterForce: 11040, type: int, display: true, formatter: Newton
|
|
EnergyIn: 425, type: int, display: true, formatter: Watt
|
|
CPUIn: 6750, type: int, display: true
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 17, display: true
|
|
TechTreeParent: ThrusterJetRound3x7x3
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 920, display: true
|
|
}
|
|
{ +Block Id: 696, Name: ThrusterJetRound3x13x3, Ref: ThrusterJetRound3x7x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound3x13x3Prefab
|
|
MarketPrice: 5444, display: true
|
|
SizeInBlocks: "3,13,3", display: true
|
|
Volume: 3656.25, type: float, display: true, formatter: Liter
|
|
Mass: 4833, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 6000, type: int, display: true
|
|
ThrusterForce: 15290, type: int, display: true, formatter: Newton
|
|
EnergyIn: 500, type: int, display: true, formatter: Watt
|
|
CPUIn: 8870, type: int, display: true
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ThrusterJetRound3x10x3
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 995, display: true
|
|
}
|
|
{ +Block Id: 697, Name: ThrusterJetRound1x3x1, Ref: ThrusterJetRound3x7x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound1x3x1Prefab
|
|
MarketPrice: 1525, display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
Mass: 743, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 225, type: int, display: true
|
|
ThrusterForce: 300, type: int, display: true, formatter: Newton
|
|
EnergyIn: 52, type: int, display: true, formatter: Watt
|
|
CPUIn: 220, type: int, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
# TechTreeParent: ThrusterSVRoundBlocks
|
|
TechTreeParent: ""
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 450, display: true
|
|
}
|
|
{ +Block Id: 698, Name: ThrusterJetRound2x5x2, Ref: ThrusterJetRound3x7x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound2x5x2Prefab
|
|
MarketPrice: 2389, display: true
|
|
SizeInBlocks: "2,5,2", display: true
|
|
Volume: 625, type: float, display: true, formatter: Liter
|
|
Mass: 1240, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 850, type: int, display: true
|
|
ThrusterForce: 2075, type: int, display: true, formatter: Newton
|
|
EnergyIn: 216, type: int, display: true, formatter: Watt
|
|
CPUIn: 1470, type: int, display: true
|
|
|
|
UnlockCost: 14, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterJetRound1x3x1
|
|
TechTreeNames: Small Vessel
|
|
|
|
Temperature: 660, display: true
|
|
}
|
|
|
|
{ Block Id: 699, Name: CameraBlock #REPOSITORY
|
|
AllowedInBlueprint: false, display: true
|
|
Class: Light
|
|
IndexName: Camera
|
|
Group: cpgLight
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/CameraBlockPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 6
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "MS"
|
|
IsActivateable: true
|
|
Info: bkiSpotlight, display: true
|
|
Category: Devices
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 2, type: int, display: true, formatter: Watt
|
|
ShowUser: No
|
|
}
|
|
|
|
# Flak Turret
|
|
{ +Block Id: 700, Name: TurretBaseFlak #TurretPlayer BA Flak
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSFlakPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseRocketBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
WeaponItem: TurretBaseFlakWeapon
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 5615, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 1300, type: int, display: true
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 110, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
# Plasma Turret
|
|
{ +Block Id: 701, Name: TurretBasePlasma #TurretPlayer BA Plasma
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/ModularTurret1/SingleGaussTurretBluePrefab
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseLaserBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
WeaponItem: TurretBasePlasmaWeapon
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 8490, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 22300, type: int, display: true
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 80, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
# Plasma Turret
|
|
{ +Block Id: 702, Name: TurretMSPlasma #TurretPlayer BA Plasma
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretMSLaserBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
WeaponItem: TurretMSPlasmaWeapon
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 8490, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurretSpace, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 15, type: int, display: true, formatter: Watt
|
|
CPUIn: 20700, type: int, display: true
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 80, type: int, display: true
|
|
Zoom: 5, type: float
|
|
|
|
# UnlockCost: 15, display: true
|
|
# UnlockLevel: 15, display: true
|
|
# TechTreeParent: TurretMSMinigun
|
|
# TechTreeNames: Capital Vessel
|
|
TechTreeNames: Hidden
|
|
|
|
ShowUser: No
|
|
}
|
|
# Obsolete but dont delete
|
|
{ Block Id: 703, Name: ArmorPlate, Ref: Hull
|
|
Model: Plate
|
|
Texture: "15,15,57,57,57,57"
|
|
HitPoints: 50, type: int, display: true
|
|
}
|
|
|
|
{ Block Id: 704, Name: TrussWedge, Ref: TrussCube
|
|
Model: Truss/TrussWedge
|
|
Texture: "59,59,59,60,59,60"
|
|
}
|
|
|
|
{ Block Id: 705, Name: TrussCorner, Ref: TrussCube
|
|
Model: Truss/TrussCorner
|
|
Texture: 60
|
|
}
|
|
|
|
# Produces only hydrogen now
|
|
{ +Block Id: 706, Name: OxygenHydrogenGenerator, Ref: OxygenGenerator
|
|
Class: O2H2Generator
|
|
Model: @models/Blocks/Terrain/OxygenHydrogenGeneratorPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
Info: bkiOxygenHydrogenGenerator, display: true
|
|
BlockColor: "45,90,45"
|
|
|
|
# UnlockCost: 10, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: OxygenGenerator
|
|
# TechTreeNames: Misc
|
|
|
|
MapIcon: map_OxyGenerator2
|
|
MapName: OxygenHydrogenGenerator
|
|
|
|
Temperature: 30, display: true
|
|
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 707, Name: InsanityPepperStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: NaturalStimulant
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: InsanityPepperStageNoFruit
|
|
OnDeath: PlantDead2
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Misc/InsanityPepperStage3Prefab
|
|
PickupTarget: InsanityPepperStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
Category: Farming
|
|
XpFactor: 0.25
|
|
}
|
|
{ Block Id: 708, Name: InsanityPepperStageNoFruit
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: InsanityPepperStage3
|
|
GrowthRate: 29
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Entities/Farming/Misc/InsanityPepperStageNoFruitPrefab
|
|
PickupTarget: InsanityPepperStage1
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: No
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
}
|
|
{ Block Id: 709, Name: AlienPlantTube1Stage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: 5
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPlantTube2NoFruitStage
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Misc/AlienPlantTube1Stage3Prefab
|
|
PickupTarget: AlienPlantTube2Stage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
{ Block Id: 710, Name: AlienPlantTube2NoFruitStage
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantTube1Stage3
|
|
GrowthRate: 85
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Collide: "bullet,rocket,melee,sight"
|
|
IsAccessible: false, type: bool
|
|
Model: @models2/Entities/Farming/Misc/AlienPlantTube2NoFruitStagePrefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
PickupTarget: AlienPlantTube2Stage1
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
ShowUser: NoButCSV
|
|
}
|
|
# Current SurvConstructor - with recursive capabilities: currently used
|
|
{ +Block Id: 711, Name: ConstructorSurvival
|
|
Class: ConstructorSurvivalV2
|
|
MarketPrice: 100, display: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Devices/PortableConstructorFWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/ConstructorSurvivalPrefab
|
|
#Mesh-Damage-1: Mesh/D0 #PortableConstructorPrefab does not have damage states
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiConstructorSurvival, display: true
|
|
IsTerrainDecoration: true
|
|
EnergyIn: 10, type: int, display: false, formatter: Watt
|
|
AllowPlacingAt: Terrain, display: true
|
|
SizeInBlocks: "1,1,1" #no need to display info for terrain placeables (removed to reduce hover info density)
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
HitPoints: 150, type: int, display: true
|
|
StackSize: 1000
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
IsColorable: false
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
ShowUser: Yes
|
|
# UpgradeTo: ConstructorSurvivalV2, display: true
|
|
|
|
MapIcon: map_SurvConstructor
|
|
MapName: ConstructorSurvival
|
|
|
|
UnlockCost: 1, display: true
|
|
UnlockLevel: 1, display: true
|
|
# TechTreeParent: OxygenGeneratorSmall
|
|
TechTreeNames: Misc
|
|
}
|
|
{ +Block Id: 712, Name: PassengerSeatSV
|
|
Class: PassengerSeat
|
|
Group: cpgPassengerSeat
|
|
Material: metalhard
|
|
MarketPrice: 200, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Model: @models/Blocks/Spaceship/PassengerSeatSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "2,3,2", display: true
|
|
Volume: 375, type: float, display: true, formatter: Liter
|
|
Mass: 705, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiPassengerSeat, display: true
|
|
StackSize: 1000
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
HitPoints: 250, type: int, display: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: PassengerSeat2SV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
# Old T1 constructor - no advanced capabilities: not in game anymore
|
|
{ Block Id: 713, Name: ConstructorT1 # obsolete
|
|
Class: ConstructorBig
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/ConstructorT1Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiConstructorLarge, display: true
|
|
TemplateRoot: ConstructorT1V2
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 10
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Mass: 40000, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 300, type: int, display: true, formatter: Watt
|
|
CPUIn: 20000, type: int, display: true
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UpgradeTo: ConstructorT2, display: true
|
|
ShowUser: No
|
|
}
|
|
## Please do not rename - referenced in code
|
|
{ +Block Id: 714, Name: ConstructorT2
|
|
Class: ConstructorRecursive
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
MarketPrice: 62387, display: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Devices/ConstructorT2FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Mothership/ConstructorT2Prefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
Volume: 1280, type: float, display: true, formatter: Liter
|
|
Mass: 13800, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiConstructorAdvanced, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 1500, type: int, display: true, formatter: Watt
|
|
CPUIn: 40000, type: int, display: true
|
|
EnergyInIdle: 5, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ConstructorT1V2
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
DowngradeTo: ConstructorT1V2, display: true
|
|
}
|
|
# open passenger seat
|
|
{ +Block Id: 715, Name: PassengerSeat2SV
|
|
Class: PassengerSeat
|
|
Group: cpgPassengerSeat
|
|
Material: metalhard
|
|
MarketPrice: 155, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/PassengerSeat2SVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,3,2", display: true
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
Mass: 72, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiPassengerSeat, display: true
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
HitPoints: 150, type: int, display: true
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: CockpitBlocksSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 716, Name: TurretGVArtillery #TurretPlayer HV Artillery
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretGVArtilleryPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
WeaponItem: TurretGVArtilleryWeapon
|
|
TemplateRoot: TurretGVArtilleryBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "5,2,5", display: true
|
|
AllowPlacingAt: GV, display: true
|
|
Volume: 1562.5, type: float, display: true, formatter: Liter
|
|
Mass: 4350, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
IsDuplicateable: false
|
|
# MaxCount: 1, type: int, display: true
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 5820, type: int, display: true
|
|
HitPoints: 935, type: int, display: true
|
|
|
|
RotSpeed: 60, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 717, Name: OxygenTankSmallMS
|
|
Class: O2Tank
|
|
IndexName: O2Tank
|
|
Group: cpgO2Tank
|
|
MarketPrice: 210, display: true
|
|
EssentialCategory: cpgO2Tank
|
|
LootList: 25 # 5 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/OxygenTankSmallPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
Mass: 550, type: float, display: true, formatter: Kilogram
|
|
Info: bkiOxygenTank, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 100, type: int, display: true
|
|
O2Capacity: 1000, type: int, display: true
|
|
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ Block Id: 718, Name: AlienPalmTree
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Fruit
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPalmTreeHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienPalmTreePrefab
|
|
# DecoParticle: alienpalmtree # removed particle effect since it triggers when harvested
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 719, Name: AlienPalmTreeHarvested
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPalmTree
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienPalmTreeHarvestedPrefab
|
|
# DecoParticle: alienpalmtree # removed particle effect since it triggers when harvested
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ +Block Id: 720, Name: WarpDrive
|
|
Class: WarpDrive
|
|
Group: cpgWarp
|
|
IndexName: WarpDrive
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
MarketPrice: 83216, display: true
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/WarpDriveT1Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,2,5", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 4800, type: float, display: true, formatter: Liter
|
|
Mass: 82200, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: false, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
# BlockColor: "26,50,89"
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
UpgradeTo: WarpDriveT2, display: true
|
|
Info: bkiWarpDrive, display: true
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 40000, type: int, display: true
|
|
HitPoints: 1150, type: int, display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
ItemPerAU: PentaxidCrystal, display: true
|
|
CostPerAU: 2, display: true
|
|
CostPerLY: 1, display: true
|
|
RangeAU: 24, display: true
|
|
RangeLY: 30, display: true
|
|
|
|
# Short Range Warp (Microwarp)
|
|
CostPerKM: 2, display: true
|
|
RangeKM: 20000, display: true
|
|
#RangeKMuseDetector: true, display: true
|
|
MicroWarpCooldown: 25, dipslay: true # INT in real time seconds; Set to 0 or comment out to have SRW without a cooldown
|
|
|
|
Radiation: 25, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 40, display: true
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 10, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 721, Name: OxygenStationSV
|
|
Class: O2Station
|
|
Group: cpgO2Station
|
|
Material: metallight
|
|
MarketPrice: 220, display: true
|
|
Shape: ModelEntity
|
|
# BuffName: OxygenStationSS DONE DIFFERENT NOW
|
|
ShowBlockName: true
|
|
SfxActivate: UseActions/oxygen_tank_release_air
|
|
Model: @models/Blocks/Spaceship/OxygenStationSSNewPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 70, type: float, display: true, formatter: Kilogram
|
|
Info: bkiOxygenStation, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
HitPoints: 150, type: int, display: true
|
|
Category: Devices
|
|
|
|
EnergyIn: 2, type: int, display: true, formatter: Watt
|
|
CPUIn: 50, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: OxygenTankSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
# flat docking pad for SVs
|
|
{ +Block Id: 722, Name: LandinggearShort
|
|
IndexName: LandingGear
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
IsPhysicsColliders: false
|
|
Model: @models/Blocks/Landinggears/LandinggearLightShortPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: LandinggearBlocksSV
|
|
Place: Free
|
|
AllowPlacingAt: "SS", display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
# ModelOffset: "0,0.5,0"
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
HitPoints: 50, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 723, Name: LandinggearMSLight, Ref: LandinggearMSHeavy
|
|
Model: @models/Blocks/Landinggears/LandinggearLightRetractPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearLightPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
HitPoints: 350, type: int, display: true
|
|
Mass: 1700, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 724, Name: ContainerAmmoLarge
|
|
Class: Container
|
|
Group: cpgAmmo
|
|
IndexName: AmmoCntr
|
|
MarketPrice: 1367, display: true
|
|
LootList: 70
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/ContainerAmmoPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
BlockColor: "0,40,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
VolumeCapacity: 14000, type: float, display: true, formatter: Liter
|
|
CPUIn: 240, type: int, display: true
|
|
Volume: 180, type: float, display: true, formatter: Liter
|
|
Mass: 1975, type: float, display: true, formatter: Kilogram
|
|
Info: bkiContainerAmmo, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 500
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: ContainerLargeBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ Block Id: 725, Name: AkuaBushRed
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaBushRedPrefab
|
|
DecoParticle: akuabushred
|
|
SizeInBlocks: "1,3,1"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 726, Name: AlienBushRedFronds
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienBushRedFrondsPrefab
|
|
DecoParticle: alienbushredfronds
|
|
SizeInBlocks: "2,5,2"
|
|
ShowUser: No
|
|
HitPoints: 155, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4,8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ +Block Id: 727, Name: ConsoleLargeMS01a, Ref: ConsoleLargeMS01
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiConsoleLargeMS01a, display: true
|
|
Group: cpgEquipment
|
|
Model: @models/Blocks/Mothership/ConsoleLargeMS01aPrefab
|
|
IsAccessible: true, type: bool
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 500, type: float, display: true, formatter: Liter
|
|
}
|
|
# obsolete - but do not remove
|
|
{ +Block Id: 728, Name: ContainerAmmoSmall, Ref: ContainerAmmoLarge
|
|
Model: @models/Blocks/Mothership/ContainerAmmoSmallPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true # we need this because it extends ammo large
|
|
VolumeCapacity: 100, type: float, display: true, formatter: Liter
|
|
Volume: 20, type: float, display: true, formatter: Liter # low value since used on SV/HV as well
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
LootList: 69
|
|
ShowUser: NoButCSV
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
# UnlockCost: 4, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeNames: Misc
|
|
}
|
|
# Obsolete but dont delete, same as LandinggearMSLight
|
|
{ Block Id: 729, Name: LandinggearMSShort
|
|
Material: metalhard
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Landinggears/LandinggearLightPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearLightShortPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 1700, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
ShowUser: No
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
}
|
|
|
|
|
|
{ +Block Id: 730, Name: DockingPad, Ref: LandinggearShort
|
|
Info: bkiLandinggearHV, display: true
|
|
AllowPlacingAt: "GV", display: true
|
|
MarketPrice: 160, display: true
|
|
TemplateRoot: DockingPad
|
|
Mass: 122, type: float, display: true, formatter: Kilogram
|
|
Volume: 32.5, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Hover Vessel"
|
|
}
|
|
|
|
{ Block Id: 731, Name: AlaskaCedarBare
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlaskaCedarBarePrefab
|
|
DecoParticle: baldcypressfall
|
|
SizeInBlocks: "1,5,1"
|
|
ShowUser: No
|
|
HitPoints: 278, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "8,14"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# obsolete but do not remove
|
|
{ +Block Id: 732, Name: ContainerHarvest
|
|
Class: Container
|
|
Group: cpgHarvest
|
|
IndexName: HarvestCntr
|
|
LootList: 48 # large: lootcontainer: Common
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/ContainerHarvestPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
BlockColor: "62,30,10"
|
|
Info: bkiContainerHarvest, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
AllowPlacingAt: "MS,GV", display: true
|
|
SizeInBlocks: "2,1,1", display: true
|
|
VolumeCapacity: 250, type: float, display: true, formatter: Liter # low value since used on MS and GV
|
|
CPUIn: 30, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Volume: 40, type: float, display: true, formatter: Liter # low value since used on HV as well
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
ShowUser: NoButCSV
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: Misc
|
|
|
|
}
|
|
|
|
{ Block Id: 733, Name: HollywoodJuniperDesktop, Ref: AlaskaCedarBare
|
|
Model: @models2/Environment/Plants/SpeedTrees/HollywoodJuniperPrefab
|
|
DecoParticle: hollywoodjuniper
|
|
SizeInBlocks: "1,3,1"
|
|
Material: woodsoft
|
|
HitPoints: 70, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 734, Name: HollywoodJuniperDesktopBare, Ref: AlaskaCedarBare
|
|
Model: @models2/Environment/Plants/SpeedTrees/HollywoodJuniperBarePrefab
|
|
DecoParticle: hollywoodjuniperbare
|
|
SizeInBlocks: "1,3,1"
|
|
Material: woodsoft
|
|
HitPoints: 69, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 735, Name: RealRock1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock1Prefab
|
|
SizeInBlocks: "5,4,5"
|
|
BlockColor: "180,180,180"
|
|
ShowUser: No
|
|
HitPoints: 183, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "28,37"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 736, Name: RealRock2, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock2Prefab
|
|
SizeInBlocks: "7,7,7"
|
|
HitPoints: 398, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "60,80"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "6,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,6"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 737, Name: RealRock3, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock3Prefab
|
|
SizeInBlocks: "7,7,7"
|
|
HitPoints: 283, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "43,57"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "6,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,6"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 738, Name: RealRock4, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock4Prefab
|
|
SizeInBlocks: "3,3,3"
|
|
HitPoints: 103, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "15,21"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "4,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "3,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,4"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 739, Name: RealRock5, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock5Prefab
|
|
SizeInBlocks: "5,3,3"
|
|
HitPoints: 166, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "25,33"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 740, Name: RealRock6, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock6Prefab
|
|
SizeInBlocks: "5,3,5"
|
|
HitPoints: 152, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "23,30"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 741, Name: RealRock7, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock7Prefab
|
|
SizeInBlocks: "5,3,5"
|
|
HitPoints: 183, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "27,37"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 742, Name: RealRock8, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock8Prefab
|
|
SizeInBlocks: "13,10,13"
|
|
HitPoints: 510, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "77,102"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "33,56"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "22,44"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "11,33"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 743, Name: RealRock9, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock9Prefab
|
|
SizeInBlocks: "13,5,5"
|
|
HitPoints: 550, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "83,110"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "5,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,5"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 744, Name: RealRock10, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock10Prefab
|
|
SizeInBlocks: "5,3,3"
|
|
HitPoints: 195, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,39"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 745, Name: CoralBig01
|
|
Material: rock
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienParts01
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CoralBig01Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralBig01Prefab
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 746, Name: CoralBig08
|
|
Material: rock
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienParts03
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CoralBig08Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralBig08Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 747, Name: CoralStone03-05
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralStone03-05Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 748, Name: CoralStone03-06, Ref: CoralStone03-05
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralStone03-06Prefab
|
|
}
|
|
# Used on land
|
|
{ Block Id: 749, Name: CoralStone04-03, Ref: CoralStone03-05
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralStone04-03Prefab
|
|
SizeInBlocks: "3,4,3"
|
|
}
|
|
{ Block Id: 750, Name: SeaWeed02-04, Ref: CoralStone03-05
|
|
Material: plants
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: SeaWeed02-04Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2"
|
|
Prob: 1
|
|
}
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/SeaWeed02-04Prefab
|
|
}
|
|
{ Block Id: 751, Name: FingerSponge03-01, Ref: CoralStone03-05
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/FingerSponge03-01Prefab
|
|
}
|
|
{ Block Id: 752, Name: MoundzTree
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/MoundzTreePrefab
|
|
SizeInBlocks: "14,10,14"
|
|
ShowUser: No
|
|
HitPoints: 124, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4,6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 753, Name: PulpitFungus
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: NaturalStimulant
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: PulpitFungusHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/PulpitFungusPrefab
|
|
SizeInBlocks: "2,1,1"
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Count: 0
|
|
}
|
|
}
|
|
{ Block Id: 754, Name: SucculentTree
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/SucculentTreePrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 755, Name: AntlerTree
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/AntlerTreePrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 756, Name: GrinShroom
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FractalFlora/GrinShroomPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 757, Name: RealRock2Snow
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock2SnowPrefab
|
|
SizeInBlocks: "7,7,7"
|
|
BlockColor: "180,180,180"
|
|
ShowUser: No
|
|
HitPoints: 398, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "60,80"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "6,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,6"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "4,6"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 758, Name: RealRock3Snow, Ref: RealRock2Snow
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock3SnowPrefab
|
|
SizeInBlocks: "7,7,7"
|
|
HitPoints: 283, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "43,57"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "6,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,6"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "4,6"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 759, Name: RealRock6Snow, Ref: RealRock2Snow
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock6SnowPrefab
|
|
SizeInBlocks: "5,3,5"
|
|
HitPoints: 152, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "23,30"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "2,3"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 760, Name: RealRock8Snow, Ref: RealRock2Snow
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock8SnowPrefab
|
|
SizeInBlocks: "13,10,13"
|
|
HitPoints: 510, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "77,102"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "33,56"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "22,44"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "11,33"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "22,33"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 761, Name: RealRock10Snow, Ref: RealRock2Snow
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock10SnowPrefab
|
|
SizeInBlocks: "5,3,3"
|
|
HitPoints: 195, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,39"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "2,3"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 762, Name: RealRock1Snow, Ref: RealRock2Snow
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock1SnowPrefab
|
|
SizeInBlocks: "5,4,5"
|
|
HitPoints: 183, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "28,37"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,2"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "2,3"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 763, Name: FantasyPlant1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FantasyPlants/FantasyPlant1Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 764, Name: FantasyPlant2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/FantasyPlants/FantasyPlant2Prefab
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 765, Name: RealRock2Dark, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock2DarkPrefab
|
|
SizeInBlocks: "7,7,7"
|
|
HitPoints: 398, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "60,80"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 766, Name: RealRock4Dark, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock4DarkPrefab
|
|
SizeInBlocks: "3,3,3"
|
|
HitPoints: 103, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "15,21"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 767, Name: RealRock10Dark, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock10DarkPrefab
|
|
SizeInBlocks: "5,3,3"
|
|
HitPoints: 195, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,39"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 768, Name: ThrusterGVRoundSlant, Ref: ThrusterGVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundSlantPrefab
|
|
}
|
|
|
|
# Artillery Turret
|
|
{ +Block Id: 769, Name: TurretMSArtillery, Ref: TurretMSArtilleryRetract
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
TemplateRoot: TurretMSArtilleryBlocks
|
|
IsOxygenTight: false, display: true
|
|
Place: Face
|
|
IsRetractable: false
|
|
SizeInBlocks: "5,2,5", display: true
|
|
Volume: 7700, type: float, display: true, formatter: Liter
|
|
HitPoints: 4250, type: int, display: true
|
|
Mass: 19800, type: float, display: true, formatter: Kilogram
|
|
CPUIn: 21600, type: int, display: true
|
|
TechTreeNames: Hidden
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 770, Name: Window_v1x1
|
|
Material: hull
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x1Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiWindowNoShutterSemiTrans, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
BlockColor: "110,110,110"
|
|
# SizeInBlocks: "1,1,1"
|
|
# ModelOffset: "0,0.5,0"
|
|
# RemoveOnSI: true
|
|
IsOxygenTight: true, display: true
|
|
# IsGPUInstance: true
|
|
UpgradeTo: Window_v1x1Thick, display: true
|
|
ParentBlocks: "WindowSmallBlocks, WindowLargeBlocks"
|
|
Collide: Transparent
|
|
ShowUser: No
|
|
|
|
# Properties given in parent block
|
|
HitPoints: 25, type: int, display: false
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
|
|
# Cannot remove - BP cannot be spawned anymore
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
}
|
|
{ +Block Id: 771, Name: Window_s1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x1Prefab
|
|
UpgradeTo: Window_s1x1Thick, display: true
|
|
}
|
|
{ +Block Id: 772, Name: ThrusterMSRoundBlocks
|
|
IndexName: Thruster
|
|
MarketPrice: 10982, display: true
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundArmoredPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 500
|
|
Category: Devices
|
|
ChildBlocks: "ThrusterMSRoundNormal, ThrusterMSRoundSlant, ThrusterMSRoundArmored"
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 1216, type: float, display: true, formatter: Liter
|
|
Mass: 4407, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 933, type: int, display: true
|
|
ThrusterForce: 16726, type: int, display: true, formatter: Newton
|
|
EnergyIn: 797, type: int, display: true, formatter: Watt
|
|
CPUIn: 9659, type: int, display: true
|
|
Temperature: 807, display: true
|
|
Radiation: 7, display: RadiationLevel
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ThrusterMSDirectional
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ Block Id: 773, Name: ScifiMine1
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/ScifiMine1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
Place: Free
|
|
AllowPlacingAt: Terrain, display: true
|
|
IsTerrainDecoration: true
|
|
Mass: 5, type: float, display: true, formatter: Kilogram
|
|
Hardness: 1, type: float, display: false, formatter: Hardness
|
|
HitPoints: 1, type: int, display: true
|
|
Category: Weapons/Items
|
|
# ModelOffset: "0,0.5,0"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 1
|
|
}
|
|
|
|
{ Block Id: 774, Name: CrystalFormation
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalFormationPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 775, Name: CrystalTall
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalTallPrefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 776, Name: CoralStone01-03
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralStone01-03Prefab
|
|
SizeInBlocks: "3,4,3"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 777, Name: CoralStone01-05
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralStone01-05Prefab
|
|
SizeInBlocks: "3,3,3"
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 778, Name: ThrusterMSRound2x2Blocks
|
|
IndexName: Thruster
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Free
|
|
MarketPrice: 55400, display: true
|
|
# Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundNormal2x2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 250
|
|
BlockColor: "26,50,89"
|
|
Category: Devices
|
|
ChildBlocks: "ThrusterMSRoundNormal2x2, ThrusterMSRoundSlant2x2, ThrusterMSRoundArmored2x2"
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "2,4,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 4192, type: float, display: true, formatter: Liter
|
|
Mass: 22530, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 5675, type: int, display: true
|
|
ThrusterForce: 209673, type: int, display: true, formatter: Newton
|
|
EnergyIn: 4464, type: int, display: true, formatter: Watt
|
|
CPUIn: 69644, type: int, display: true
|
|
Temperature: 962, display: true
|
|
Radiation: 12, display: RadiationLevel
|
|
|
|
UnlockCost: 17, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: ThrusterMSRoundBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
# retractable landinggear
|
|
{ +Block Id: 779, Name: LandinggearSingle
|
|
Class: LandingGear # for retractable landinggears
|
|
IndexName: LandingGear
|
|
Group: cpgLandingGear
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
IsPhysicsColliders: false
|
|
Model: @models/Blocks/Landinggears/LandinggearSingleRetractPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearSinglePrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
TemplateRoot: LandinggearBlocksSV
|
|
Place: Free
|
|
Info: bkiLandinggearSV, display: true
|
|
AllowPlacingAt: SS, display: true
|
|
SizeInBlocks: "1,2,2", display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
IsRetractable: true, display: true # for retractable landinggears
|
|
Category: Devices
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
HitPoints: 120, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 780, Name: LandinggearDouble, Ref: LandinggearSingle
|
|
Model: @models/Blocks/Landinggears/LandinggearDoubleRetractPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearDoublePrefab
|
|
IsRetractable: true, display: true
|
|
SizeInBlocks: "1,2,4", display: true
|
|
Mass: 240, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 175, type: int, display: false
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
}
|
|
{ +Block Id: 781, Name: CloneChamber
|
|
IndexName: SpawnPoint
|
|
Group: cpgMedic
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
MarketPrice: 700, display: true
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/CloneChamberSmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 320, type: float, display: true, formatter: Liter
|
|
Mass: 1065, type: float, display: true, formatter: Kilogram
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiCloneChamber, display: true
|
|
# BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 782, Name: RCSBlockSVLight
|
|
IndexName: RCS
|
|
CustomIcon: RCSBlockSV
|
|
Group: cpgRCS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
MarketPrice: 805, display: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
AllowedInBlueprint: false, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Mass: 256, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGyroscope, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Torque: 50, type: int, display: true, formatter: NewtonMeter
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 450, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 25
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# free available 783 - 794
|
|
|
|
{ +Block Id: 795, Name: Window_v1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_v1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 796, Name: Window_v1x2, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x2Prefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
UpgradeTo: Window_v1x2Thick, display: true
|
|
}
|
|
{ +Block Id: 797, Name: Window_v1x2Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x2InvPrefab
|
|
ShowUser: NoButCSV
|
|
SizeInBlocks: "1,2,1", display: true
|
|
UpgradeTo: Window_v1x2ThickInv, display: true
|
|
}
|
|
{ +Block Id: 798, Name: Window_v2x2, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_v2x2Prefab
|
|
SizeInBlocks: "2,2,1", display: true
|
|
UpgradeTo: Window_v2x2Thick, display: true
|
|
}
|
|
{ +Block Id: 799, Name: Window_v2x2Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_v2x2InvPrefab
|
|
ShowUser: NoButCSV
|
|
SizeInBlocks: "2,2,1", display: true
|
|
UpgradeTo: Window_v2x2ThickInv, display: true
|
|
}
|
|
{ +Block Id: 800, Name: Window_s1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_s1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 801, Name: Window_s1x2, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x2Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
UpgradeTo: Window_s1x2Thick, display: true
|
|
}
|
|
{ +Block Id: 802, Name: Window_s1x2Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x2InvPrefab
|
|
ShowUser: NoButCSV
|
|
SizeInBlocks: "1,1,2", display: true
|
|
UpgradeTo: Window_s1x2ThickInv, display: true
|
|
}
|
|
{ +Block Id: 803, Name: Window_sd1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x1Prefab
|
|
SymType: 3
|
|
UpgradeTo: Window_sd1x1Thick, display: true
|
|
}
|
|
{ +Block Id: 804, Name: Window_sd1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 3
|
|
UpgradeTo: Window_sd1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 805, Name: Window_sd1x2, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
MirrorTo: Window_sd1x2V2Inv
|
|
UpgradeTo: Window_sd1x2Thick, display: true
|
|
}
|
|
{ +Block Id: 806, Name: Window_sd1x2Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2InvPrefab
|
|
ShowUser: NoButCSV
|
|
SizeInBlocks: "1,1,2", display: true
|
|
MirrorTo: Window_sd1x2V2Inv
|
|
UpgradeTo: Window_sd1x2ThickInv, display: true
|
|
}
|
|
{ +Block Id: 807, Name: Window_c1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x1Prefab
|
|
SymType: 2
|
|
UpgradeTo: Window_c1x1Thick, display: true
|
|
}
|
|
{ +Block Id: 808, Name: Window_c1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
UpgradeTo: Window_c1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 809, Name: Window_c1x2, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x2Prefab
|
|
SymType: 2
|
|
SizeInBlocks: "1,2,1", display: true
|
|
UpgradeTo: Window_c1x2Thick, display: true
|
|
}
|
|
{ +Block Id: 810, Name: Window_c1x2Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x2InvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
SizeInBlocks: "1,2,1", display: true
|
|
UpgradeTo: Window_c1x2ThickInv, display: true
|
|
}
|
|
{ +Block Id: 811, Name: Window_cr1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_cr1x1Prefab
|
|
UpgradeTo: Window_cr1x1Thick, display: true
|
|
}
|
|
{ +Block Id: 812, Name: Window_cr1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_cr1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_cr1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 813, Name: Window_crc1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crc1x1Prefab
|
|
SymType: 2
|
|
UpgradeTo: Window_crc1x1Thick, display: true
|
|
}
|
|
{ +Block Id: 814, Name: Window_crc1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crc1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
UpgradeTo: Window_crc1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 815, Name: Window_crsd1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crsd1x1Prefab
|
|
SymType: 3
|
|
UpgradeTo: Window_crsd1x1Thick, display: true
|
|
}
|
|
{ +Block Id: 816, Name: Window_crsd1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crsd1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 3
|
|
UpgradeTo: Window_crsd1x1ThickInv, display: true
|
|
}
|
|
{ +Block Id: 817, Name: Window_sd1x2V2, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2V2Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
MirrorTo: Window_sd1x2Inv
|
|
UpgradeTo: Window_sd1x2V2Thick, display: true
|
|
}
|
|
{ +Block Id: 818, Name: Window_sd1x2V2Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2V2InvPrefab
|
|
ShowUser: NoButCSV
|
|
SizeInBlocks: "1,1,2", display: true
|
|
UpgradeTo: Window_sd1x2V2ThickInv, display: true
|
|
}
|
|
{ +Block Id: 819, Name: RampTemplate
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgRamp
|
|
Material: hullarmored
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
# TemplateRoot: RampBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true # true: not possible with force field
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
# PlayerTriggersOpen: true
|
|
ShowUser: No
|
|
DoorClosesOnPower: false
|
|
IsPhysicsColliders: false # ramps are too thin and also might pose problems when SV/HV are on the ramp while physics colliders are on
|
|
OccupySizeInBlocks: true # do not allow to place blocks inside of bounding box
|
|
}
|
|
|
|
# obsolete - do not remove
|
|
{ Block Id: 820, Name: HullRampTop, Ref: Hull
|
|
Model: RampA
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 821, Name: HullRampBottom, Ref: Hull
|
|
Model: RampCMedium
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 822, Name: HullInvertedCornerRound, Ref: Hull
|
|
Model: CornerRoundADouble
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 823, Name: HullQuarterRoundThin, Ref: Hull
|
|
Model: WallSlopedRound
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 824, Name: HullWedgeThin, Ref: Hull
|
|
Model: WallSloped
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 825, Name: HullCornerLongA, Ref: Hull
|
|
Model: CutCornerB
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 826, Name: HullCornerLongB, Ref: Hull
|
|
Model: SlicedCornerA1
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 827, Name: HullCornerLongC, Ref: Hull
|
|
Model: CornerHalfB
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 828, Name: HullCornerLongD, Ref: Hull
|
|
Model: CornerSmallC
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 829, Name: HullQuarterRoundInv, Ref: Hull
|
|
Model: RampRoundF
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 830, Name: HullCurveOutSlopeInv, Ref: Hull
|
|
Model: SmallCornerRoundB
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 831, Name: HullHalfRoundInv, Ref: Hull
|
|
Model: RampRoundFTriple
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 832, Name: HullCornerThin, Ref: Hull
|
|
Model: WallSloped3Corner
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 833, Name: HullCornerRoundThin, Ref: Hull
|
|
Model: WallCornerRoundB
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 834, Name: HullCylinder, Ref: Hull
|
|
Model: Cylinder
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
|
|
{ +Block Id: 835, Name: ThrusterMSRound3x3Blocks
|
|
IndexName: Thruster
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Free
|
|
MarketPrice: 146106, display: true
|
|
# Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterCVRoundNormal3x3Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 250
|
|
BlockColor: "102,0,0"
|
|
Category: Devices
|
|
ChildBlocks: "ThrusterMSRoundNormal3x3, ThrusterMSRoundSlant3x3, ThrusterMSRoundArmored3x3"
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocksLocked: "MS"
|
|
SizeInBlocks: "3,6,3", display: true
|
|
Volume: 8640, type: float, display: true, formatter: Liter # more than max capacity
|
|
Mass: 62897, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 16750, type: int, display: true
|
|
ThrusterForce: 920287, type: int, display: true, formatter: Newton
|
|
EnergyIn: 12442, type: int, display: true, formatter: Watt
|
|
CPUIn: 221179, type: int, display: true
|
|
Temperature: 1080, display: true
|
|
Radiation: 15, display: RadiationLevel
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ThrusterMSRound2x2Blocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
{ +Block Id: 836, Name: WindowSmallBlocks
|
|
Material: hull
|
|
Shape: Invisible
|
|
MarketPrice: 50, display: true
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiWindows, display: true
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "Window_v1x1, Window_v1x2, Window_v2x2, Window_s1x1, Window_s1x2, Window_sd1x1, Window_sd1x2, Window_sd1x2V2, Window_c1x1, Window_c1x2, Window_cr1x1, Window_crc1x1, Window_crsd1x1, Window_L1x1, Window_3side1x1, Window_crctw1x1, Window_creA1x1, Window_creB1x1, Window_crl1x1, Window_crse1x1, Window_cc1x1"
|
|
Collide: Transparent
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
UpgradeTo: WindowArmoredSmallBlocks, display: true
|
|
|
|
# Parent properties
|
|
TemplateRoot: WindowSmallBlocks
|
|
HitPoints: 25, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 24, type: float, display: true, formatter: Kilogram
|
|
Volume: 6.25, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
{ +Block Id: 837, Name: TrussSmallBlocks
|
|
Material: metallight
|
|
MarketPrice: 10, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: Truss/TrussCube
|
|
Mesh: cutout
|
|
Texture: 59
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
Category: BuildingBlocks
|
|
IsTextureable: false
|
|
ChildBlocks: "TrussCube, TrussCorner, TrussWedge, TrussCurveOutSlope, TrussHalfRound, TrussQuarterRound, TrussCylinder, TrussQuarterRoundInv, TrussWall, TrussWedgeThin, TrussQuarterRoundThin, TrussCornerThin, TrussCornerRoundThin, TrussCornerRoundThin2"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
# Parent properties
|
|
TemplateRoot: TrussSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
HitPoints: 25, type: int, display: true
|
|
}
|
|
# obsolete but do not remove
|
|
{ +Block Id: 838, Name: WalkwayBlocks
|
|
Material: metallight
|
|
MarketPrice: 180, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: Invisible
|
|
Place: Free
|
|
Mesh: cutout
|
|
# Model: Walkway
|
|
Texture: 61
|
|
IsAccessible: false, type: bool
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
Category: BuildingBlocks
|
|
IsTextureable: false
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Mass: 12, type: float, display: true, formatter: Kilogram
|
|
StackSize: 2000
|
|
|
|
ChildBlocks: "WalkwayVertNew, WalkwaySlopeNew, WalkwaySlope, RailingVert, RailingDiagonal, RailingSlopeLeft, RailingSlopeRight, RailingL, RailingRound, RailingVertGlass, RailingDiagonalGlass, RailingSlopeGlassLeft, RailingSlopeGlassRight, RailingLGlass, RailingRoundGlass"
|
|
|
|
# UnlockCost: 0
|
|
# UnlockLevel: 1
|
|
# TechTreeNames: ""
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 839, Name: StairsBlocks
|
|
Material: metallight
|
|
Shape: Invisible
|
|
Mesh: models
|
|
# Model: Mothership/Stairs1x1x1, param1: StairBlock1x1x1
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiStairs, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 585, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
HideShapesWindow: true
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "StairsWedge, StairsWedgeLong, StairsMS, StairShapesLong, StairShapes"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ Block Id: 840, Name: ChineseBanyan
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/ChineseBanyanPrefab
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
SizeInBlocks: "2,7,2"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 841, Name: BaldCypresFall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/BaldCypressFallPrefab
|
|
DecoParticle: baldcypressfall
|
|
ShowUser: No
|
|
SizeInBlocks: "3,7,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 842, Name: BaldCypres
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/BaldCypressPrefab
|
|
DecoParticle: baldcypress
|
|
ShowUser: No
|
|
SizeInBlocks: "3,7,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 843, Name: OmicronPalm
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/OmicronPalmPrefab
|
|
DecoParticle: omicronpalm
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 844, Name: OmicronPlant
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/OmicronPlantPrefab
|
|
DecoParticle: omicronplant
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# free available 845 - 851
|
|
|
|
{ +Block Id: 852, Name: DrillAttachmentSVT2
|
|
LootList: 37 # still used?
|
|
IndexName: WeaponShip
|
|
Group: cpgHarvest
|
|
MarketPrice: 26273, display: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
CustomIcon: DrillAttachmentT2
|
|
WeaponItem: DrillAttachmentSVT2Weapon
|
|
Model: @models/Blocks/WeaponsShip/DrillAttachmentT2RetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/DrillAttachmentPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
BlockColor: "110,110,110"
|
|
Place: WeaponDir
|
|
SizeInBlocks: "1,6,1", display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
Volume: 82.5, type: float, display: true, formatter: Liter
|
|
Mass: 850, type: float, display: true, formatter: Kilogram
|
|
Info: bkiDrill, display: true
|
|
Category: Weapons/Items
|
|
EnergyDynamicGroup: Drill
|
|
EnergyIn: 400, type: int, display: true, formatter: Watt
|
|
CPUIn: 380, type: int, display: true
|
|
EnergyInIdle: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 800, type: int, display: true
|
|
StackSize: 1000
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ContainerHarvestControllerSmall
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
|
|
{ Block Id: 853, Name: RockResourcePlatinum
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Resources/RockResourcePlatinPrefab
|
|
SizeInBlocks: "2,1,2"
|
|
BlockColor: "180,180,180"
|
|
# ShowBlockName: true
|
|
HitPoints: 45, type: int, display: true
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: PlatinOre
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 854, Name: RockResourceAluminium
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceAluminiumPrefab
|
|
SizeInBlocks: "2,1,2"
|
|
BlockColor: "180,180,180"
|
|
# ShowBlockName: true
|
|
HitPoints: 50, type: int, display: true
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: AluminiumOre
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 855, Name: Butte1
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
CanDecorateOnSlopes: false
|
|
# SmallDecorationRadius: 2
|
|
# BigDecorationRadius: 2
|
|
Model: @models2/Environment/Rocks/ButteRocks/Butte1Prefab
|
|
# CanTerrainDecoXZRotate: true
|
|
SizeInBlocks: "14,10,14"
|
|
HitPoints: 1782, type: int, display: false
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "267,356"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 856, Name: Butte1a, Ref: Butte1
|
|
Model: @models2/Environment/Rocks/ButteRocks/Butte1aPrefab
|
|
HitPoints: 1782, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "267,356"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 857, Name: Butte2, Ref: Butte1
|
|
Model: @models2/Environment/Rocks/ButteRocks/Butte2Prefab
|
|
HitPoints: 1102, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "165,220"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 858, Name: Butte2a, Ref: Butte1
|
|
Model: @models2/Environment/Rocks/ButteRocks/Butte2aPrefab
|
|
HitPoints: 1102, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "165,220"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# obsolete - do not remove
|
|
{ Block Id: 859, Name: HullWallSloped, Ref: HullRampTop
|
|
Model: WallSlopedC
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 860, Name: HullWallSlopedBottom, Ref: HullRampTop
|
|
Model: WallSlopedCMediumright
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 861, Name: HullWallSlopedTop, Ref: HullRampTop
|
|
Model: WallSlopedAright
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 862, Name: HullWallSlopedBottom2, Ref: HullRampTop
|
|
Model: WallSlopedCMediumleft
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 863, Name: HullWallSlopedTop2, Ref: HullRampTop
|
|
Model: WallSlopedAleft
|
|
}
|
|
# up to here
|
|
|
|
{ Block Id: 864, Name: AkuaBush1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaBush1Prefab
|
|
DecoParticle: akuabush1
|
|
ShowUser: No
|
|
SizeInBlocks: "1,2,1"
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# BLOCKED > 865, 866 used by DF Scenario (Symelite Blocks)
|
|
|
|
{ Block Id: 867, Name: OmicronWaterleaf
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/OmicronWaterleafPrefab
|
|
DecoParticle: omicronwaterleaf
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 868, Name: DesertRockMedium1
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
CanDecorateOnSlopes: false
|
|
Model: @models2/Environment/Rocks/DesertRocks/DesertRockMedium1Prefab
|
|
# CanTerrainDecoXZRotate: true
|
|
SizeInBlocks: "12,14,12" # reality: "12,25,12"
|
|
HitPoints: 1648, type: int, display: false
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "247,330"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "77,128"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "51,103"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "26,77"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 869, Name: DesertRockMedium2, Ref: DesertRockMedium1
|
|
Model: @models2/Environment/Rocks/DesertRocks/DesertRockMedium2Prefab
|
|
SizeInBlocks: "14,14,14" # reality: "14,30,14"
|
|
HitPoints: 2571, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "386,514"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "130,217"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "87,174"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "43,130"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 870, Name: DesertRockLarge, Ref: DesertRockMedium1
|
|
Model: @models2/Environment/Rocks/DesertRocks/DesertRockLargePrefab
|
|
SizeInBlocks: "14,14,14" # reality: "14,40,14"
|
|
HitPoints: 3328, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "499,666"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "176,294"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "118,235"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "59,176"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 871, Name: BlueSpruceWinter
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/BlueSpruceWinterPrefab
|
|
DecoParticle: bluesprucewinter
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# available free 872 873 874
|
|
|
|
{ Block Id: 875, Name: AlienTreeBlue
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienTreeBluePrefab
|
|
DecoParticle: alientreeblue
|
|
ShowUser: No
|
|
SizeInBlocks: "1,7,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4,6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 876, Name: BushWinter01
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/BushWinter01SpeedTreePrefab
|
|
# Model: @models2/Environment/Plants/Bushes/BushWinter/BushWinter01Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "1,2,1"
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2,4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# delete
|
|
{ Block Id: 877, Name: BushWinter02, Ref: BushWinter01
|
|
Model: @models2/Environment/Plants/SpeedTrees/BushWinter01SpeedTreePrefab
|
|
# Model: @models2/Environment/Plants/Bushes/BushWinter/BushWinter02Prefab
|
|
}
|
|
# delete
|
|
{ Block Id: 878, Name: BushWinter03, Ref: BushWinter01
|
|
Model: @models2/Environment/Plants/SpeedTrees/BushWinter01SpeedTreePrefab
|
|
# Model: @models2/Environment/Plants/Bushes/BushWinter/BushWinter03Prefab
|
|
}
|
|
{ Block Id: 879, Name: AlienTreeBlue02
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienTreeBlue02Prefab
|
|
DecoParticle: alientreeblue02
|
|
ShowUser: No
|
|
SizeInBlocks: "3,5,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 880, Name: AlienBush01
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienBush01Prefab
|
|
DecoParticle: alienbush01
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 881, Name: HullInvertedCornerRoundThin, Ref: HullRampTop
|
|
Model: WallEdgeRound
|
|
}
|
|
{ Block Id: 882, Name: BushGreen01
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/BushGreen01SpeedTreePrefab
|
|
# Model: @models2/Environment/Plants/Bushes/BushesGreen/BushGreen01Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# delete
|
|
{ Block Id: 883, Name: BushGreen02, Ref: BushGreen01
|
|
Model: @models2/Environment/Plants/SpeedTrees/BushGreen01SpeedTreePrefab
|
|
# Model: @models2/Environment/Plants/Bushes/BushesGreen/BushGreen02Prefab
|
|
}
|
|
{ +Block Id: 884, Name: WalkwayVertNew
|
|
Material: metallight
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: New
|
|
Place: Free
|
|
Mesh: cutout
|
|
Model: Walkway
|
|
TemplateRoot: WalkwayLargeBlocks
|
|
Texture: 61
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: false, type: bool
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 20, type: float, display: true, formatter: Liter
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
# IsColorable: false
|
|
IsTextureable: false
|
|
IsOxygenTight: false, display: true
|
|
ParentBlocks: "WalkwaySmallBlocks, WalkwayLargeBlocks"
|
|
}
|
|
{ +Block Id: 885, Name: WalkwaySlopeNew, Ref: WalkwayVertNew
|
|
Model: WalkwaySlope
|
|
}
|
|
{ Block Id: 886, Name: MushroomBellBrown01
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: MushroomBrown
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: MushroomBellBrown01Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/MushroomForest/MushroomBellBrown01Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 887, Name: MushroomBellGreen01
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/MushroomForest/MushroomBellGreen01Prefab
|
|
ShowUser: No
|
|
# SizeInBlocks: "1,1,1"
|
|
}
|
|
{ Block Id: 888, Name: MushroomTallBlue02, Ref: MushroomBellGreen01
|
|
Model: @models2/Environment/Plants/MushroomForest/MushroomTallBlue02Prefab
|
|
ShowUser: No
|
|
# SizeInBlocks: "1,1,1"
|
|
}
|
|
{ Block Id: 889, Name: MushroomTallGreen01, Ref: MushroomBellBrown01
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: MushroomBrown
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: MushroomTallGreen01Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Model: @models2/Environment/Plants/MushroomForest/MushroomTallGreen01Prefab
|
|
ShowUser: No
|
|
# SizeInBlocks: "1,1,1"
|
|
}
|
|
{ Block Id: 890, Name: DeadTree01
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/DeadTrees/DeadTree01Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "2,5,2"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 891, Name: DeadTree02a, Ref: DeadTree01
|
|
Model: @models2/Environment/Plants/DeadTrees/DeadTree02aPrefab
|
|
SizeInBlocks: "1,3,1"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 892, Name: DeadTree02b, Ref: DeadTree01
|
|
Model: @models2/Environment/Plants/DeadTrees/DeadTree02bPrefab
|
|
SizeInBlocks: "2,5,2"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 893, Name: DeadTree02c, Ref: DeadTree01
|
|
Model: @models2/Environment/Plants/DeadTrees/DeadTree02cPrefab
|
|
SizeInBlocks: "1,3,1"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 894, Name: CrystalStraight
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PentaxidOre
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CrystalStraightHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalStraightPrefab
|
|
ShowUser: No
|
|
}
|
|
# used for Promethium Stone now
|
|
{ Block Id: 895, Name: CrystalsPyramidOrange, Ref: CrystalStraight
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalsPyramidOrangePrefab
|
|
{ Child CropsGrown
|
|
OnHarvest: CrystalsPyramidOrangeHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
}
|
|
{ Block Id: 896, Name: CrystalsPyramidBlue, Ref: CrystalStraight
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalsPyramidBluePrefab
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PentaxidOre
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CrystalsPyramidBlueHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
}
|
|
{ Block Id: 897, Name: AridRock01
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRock01Prefab
|
|
SizeInBlocks: "14,14,14" # reality: "14,40,14"
|
|
HitPoints: 4188, type: int, display: false
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "628,838"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "176,294"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "118,235"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "59,176"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 898, Name: AridRock02
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRock02Prefab
|
|
SizeInBlocks: "12,14,12" # reality: "12,20,12"
|
|
HitPoints: 2670, type: int, display: false
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "400,534"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "60,100"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "40,80"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "20,60"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 899, Name: AridRock03
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRock03Prefab
|
|
SizeInBlocks: "12,14,12" # reality: "12,18,12"
|
|
HitPoints: 1685, type: int, display: false
|
|
ShowUser: No
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "253,337"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "54,89"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "36,72"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "18,54"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 900, Name: WeepingPalm1
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/WeepingPalm1Prefab
|
|
DecoParticle: weepingpalm1
|
|
ShowUser: No
|
|
SizeInBlocks: "1,5,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 901, Name: WeepingPalm3, Ref: WeepingPalm1
|
|
Model: @models2/Environment/Plants/SpeedTrees/WeepingPalm3Prefab
|
|
DecoParticle: weepingpalm3
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 902, Name: GasEmitter1
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/GasEmitters/GasEmitter1Prefab
|
|
SizeInBlocks: "14,10,14"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 903, Name: AridRockBrown01, Ref: AridRock01
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRockBrown01Prefab
|
|
SizeInBlocks: "14,14,14" # reality: "14,30,14"
|
|
HitPoints: 2988, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "448,598"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 904, Name: AridRockBrown02, Ref: AridRock01
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRockBrown02Prefab
|
|
SizeInBlocks: "12,14,12" # reality: "12,20,12"
|
|
HitPoints: 2670, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "400,534"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 905, Name: AridRockBrown03, Ref: AridRock01
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRockBrown03Prefab
|
|
SizeInBlocks: "12,14,12" # reality: "12,18,12"
|
|
HitPoints: 1685, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "253,337"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 906, Name: CrystalStraightHarvested, Ref: CrystalStraight
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CrystalStraight
|
|
GrowthRate: 45
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalStraightHarvestedPrefab
|
|
}
|
|
{ Block Id: 907, Name: CrystalsPyramidBlueHarvested, Ref: CrystalsPyramidBlue
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidBlue
|
|
GrowthRate: 45
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Rocks/Crystals/CrystalsPyramidBlueHarvestedPrefab
|
|
}
|
|
{ Block Id: 908, Name: GasEmitter2, Ref: GasEmitter1
|
|
Model: @models2/Environment/Rocks/GasEmitters/GasEmitter2Prefab
|
|
SizeInBlocks: "14,10,14"
|
|
}
|
|
{ Block Id: 909, Name: AridRockYellow01, Ref: AridRock01
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRockYellow01Prefab
|
|
SizeInBlocks: "14,14,14" # reality: "14,30,14"
|
|
HitPoints: 2988, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "448,598"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 910, Name: AridRockYellow02, Ref: AridRock01
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRockYellow02Prefab
|
|
SizeInBlocks: "12,14,12" # reality: "12,20,12"
|
|
HitPoints: 2670, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "448,598"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 911, Name: AridRockYellow03, Ref: AridRock01
|
|
Model: @models2/Environment/Rocks/AridRocks/AridRockYellow03Prefab
|
|
SizeInBlocks: "12,14,12" # reality: "12,18,12"
|
|
HitPoints: 1685, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "253,337"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 912, Name: CornDogBushHarvested, Ref: CornDogBush
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CornDogBush
|
|
GrowthRate: 75
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/CornDogBushHarvestedPrefab
|
|
}
|
|
{ Block Id: 913, Name: MushroomBellBrown01Harvested, Ref: MushroomBellBrown01
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: MushroomBellBrown01
|
|
GrowthRate: 85
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/MushroomForest/MushroomBellBrown01HarvestedPrefab
|
|
}
|
|
{ Block Id: 914, Name: EggPlantHarvested, Ref: EggPlant
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: EggPlant
|
|
GrowthRate: 55
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/EggPlantHarvestedPrefab
|
|
}
|
|
{ Block Id: 915, Name: SnakeweedHarvested, Ref: Snakeweed
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: Snakeweed
|
|
GrowthRate: 40
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/Snakeweed2HarvestedPrefab
|
|
}
|
|
{ Block Id: 916, Name: SeaWeed02-04Harvested, Ref: SeaWeed02-04
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: SeaWeed02-04
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/SeaWeed02-04HarvestedPrefab
|
|
}
|
|
{ Block Id: 917, Name: CobraLeavesPlantHarvested, Ref: CobraLeavesPlant
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CobraLeavesPlant
|
|
GrowthRate: 65
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/CobraLeavesPlantHarvestedPrefab
|
|
# Model: @models2/Environment/Plants/FractalFlora/CobraLeavesPlantHarvestedPrefab
|
|
}
|
|
{ Block Id: 918, Name: PixieStalksHarvested, Ref: PixieStalks
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: PixieStalks
|
|
GrowthRate: 54
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/PixieStalksHarvestedPrefab
|
|
}
|
|
{ Block Id: 919, Name: OpuntiaCactusHarvested, Ref: OpuntiaCactus
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: OpuntiaCactus
|
|
GrowthRate: 125
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/Cactus4HarvestedPrefab
|
|
# Model: @models2/Environment/Plants/DesertVegetation/OpuntiaCactusHarvestedPrefab
|
|
}
|
|
{ Block Id: 920, Name: ClusterShroomHarvested, Ref: ClusterShroom
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: ClusterShroom
|
|
GrowthRate: 75
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/ClusterShroomHarvestedPrefab
|
|
}
|
|
{ Block Id: 921, Name: ScalyPodsHarvested, Ref: ScalyPods
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: ScalyPods
|
|
GrowthRate: 65
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/ScalyPodsHarvestedPrefab
|
|
}
|
|
{ Block Id: 922, Name: BrainFungusSnowHarvested, Ref: BrainFungusSnow
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: BrainFungusSnow
|
|
GrowthRate: 95
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/BrainFungusSnowHarvestedPrefab
|
|
}
|
|
{ Block Id: 923, Name: ConfettiMossHarvested, Ref: ConfettiMoss
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: ConfettiMoss
|
|
GrowthRate: 29
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/ConfettiMossHarvestedPrefab
|
|
}
|
|
{ Block Id: 924, Name: CattailWinterHarvested, Ref: CattailWinter
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CattailWinter
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/CattailWinterHarvestedPrefab
|
|
}
|
|
{ Block Id: 925, Name: DimpleDomeSnowHarvested, Ref: DimpleDomeSnow
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: DimpleDomeSnow
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/DimpleDomeSnowHarvestedPrefab
|
|
}
|
|
{ Block Id: 926, Name: Mushroom2Harvested, Ref: Mushroom2
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: Mushroom2
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/GreenStash/Mushroom2HarvestedPrefab
|
|
}
|
|
{ +Block Id: 927, Name: DecoBlocks
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 10, display: true
|
|
# Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiBedPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Deco Blocks
|
|
ChildBlocks: "ScifiBed, Bed, BunkBed, BunkBed02, Sofa, ScifiSofa, ScifiLargeSofa, KitchenTable, ScifiTable, ScifiTableV2, ReceptionTable, ReceptionTableCorner, ReceptionTableThin, ReceptionTableCornerThin, SmallTable, ControlStation, TableTV, ScifiChair, ScifiNightstand, ScifiStorage, Bookshelf, KitchenCounter, BathroomCounter, Toilet, Shower, ScifiShower, ToiletModern, Closet, ReceptionTableWorkstation"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 928, Name: ConsoleBlocks
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 810, display: true
|
|
ShowBlockName: true
|
|
# Model: @models/Blocks/Mothership/ConsoleMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
Mass: 175, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Deco Blocks
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ChildBlocks: "ConsoleMS01, ConsoleSmallMS01, ConsoleLargeMS01, ConsoleLargeMS01a, ConsoleLargeMS02, ConsoleMapMS01, ScifiMediaCenter, ScifiComputerTable, HoloScreen01, HoloScreen02, HoloScreen03, HoloScreen04, HoloScreen05, StationConsole, GeneralPurposeConsole, ConsoleTrading, ComputerStation_C01, ComputerStation_C02, ConsoleDesk_C03, ConsoleDesk_C04, ConsoleDesk_C05, StandConsole_C06, StandConsole_C07, StandConsole_C17, ConsoleStation_C18"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 929, Name: IndoorPlants
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 4, display: true
|
|
# Model: @models2/Entities/Decorations/IndoorPlants/IndoorPlant01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 8, type: float, display: true, formatter: Liter
|
|
Mass: 7, type: float, display: true, formatter: Kilogram
|
|
StackSize: 2000
|
|
IsAccessible: false, type: bool
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Deco Blocks
|
|
ChildBlocks: "IndoorPlant01, IndoorPlant02, IndoorPlant03, ScifiPlant, HollywoodJuniperDeco, ElderberryBushDeco, ElderberryBushBlueDeco, AkuaFernDeco, AlienPalmTreeDeco, AlienTentacleDeco, BallTreeDeco, BallFlower01Deco, GlowTube01Deco, OnionFlowerDeco, FantasyPlant1Deco" #max 32 entries
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ Block Id: 930, Name: CoralBig01Harvested, Ref: CoralBig01
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CoralBig01
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralBig01HarvestedPrefab
|
|
}
|
|
{ Block Id: 931, Name: CoralBig08Harvested, Ref: CoralBig08
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CoralBig08
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/UnderwaterPlants/CoralBig08HarvestedPrefab
|
|
}
|
|
{ Block Id: 932, Name: AlienPlant05Harvested, Ref: AlienPlant05
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlant05
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
# Model: @models2/Environment/Plants/AlienVegetation/AlienPlant05HarvestedPrefab
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienFernHarvestedPrefab
|
|
}
|
|
{ Block Id: 933, Name: AlienPlant11Harvested, Ref: AlienPlant11
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlant11
|
|
GrowthRate: 60
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant11HarvestedPrefab
|
|
}
|
|
# Strong version of standard RCS
|
|
{ +Block Id: 934, Name: RCSBlockMS_T2
|
|
IndexName: RCS
|
|
Group: cpgRCS
|
|
Material: metal
|
|
MarketPrice: 48470, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockT2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "58,24,59"
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 19165, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiGyroscope, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 250
|
|
Category: Devices
|
|
Torque: 150000, type: int, display: true, formatter: NewtonMeter
|
|
# Torque: 20000, type: int, display: true, formatter: NewtonMeter
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 50, type: int, display: true, formatter: Watt
|
|
CPUIn: 1250000, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: RCSBlockMS
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
# Special blocks for underwater to avoid problem with "cutting out water"
|
|
{ Block Id: 935, Name: RealRock1Water
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock1Prefab
|
|
ShowUser: No
|
|
HitPoints: 183, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "28,37"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "2,3"
|
|
# Prob: 0.2
|
|
# }
|
|
# SizeInBlocks: "5,4,5"
|
|
}
|
|
{ Block Id: 936, Name: RealRock5Water, Ref: RealRock1Water
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock5Prefab
|
|
# SizeInBlocks: "5,3,3"
|
|
HitPoints: 166, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "25,33"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "2,3"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 937, Name: RealRock8Water, Ref: RealRock1Water
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock8Prefab
|
|
# SizeInBlocks: "13,10,13"
|
|
HitPoints: 510, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "77,102"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "33,56"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "22,44"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "11,33"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "22,33"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 938, Name: RealRock9Water, Ref: RealRock1Water
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock9Prefab
|
|
# SizeInBlocks: "13,5,5"
|
|
HitPoints: 550, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "83,110"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "5,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,5"
|
|
# Prob: 0.05
|
|
# }
|
|
# { Child DropOnDestroy_5
|
|
# Item: SiliconOre
|
|
# Count: "4,5"
|
|
# Prob: 0.2
|
|
# }
|
|
}
|
|
{ Block Id: 939, Name: Boulder1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Boulder1Prefab
|
|
SizeInBlocks: "7,3,5"
|
|
ShowUser: No
|
|
HitPoints: 250, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "37,50"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 940, Name: Boulder2, Ref: Boulder1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Boulder2Prefab
|
|
SizeInBlocks: "8,5,8"
|
|
HitPoints: 292, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "44,58"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "5,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "3,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,5"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 941, Name: Boulder3, Ref: Boulder1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Boulder3Prefab
|
|
SizeInBlocks: "6,5,6"
|
|
HitPoints: 255, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "38,51"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 942, Name: Boulder4, Ref: Boulder1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Boulder4Prefab
|
|
SizeInBlocks: "13,3,4"
|
|
HitPoints: 556, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "83,111"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 943, Name: Boulder5, Ref: Boulder1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Boulder5Prefab
|
|
SizeInBlocks: "12,3,6"
|
|
HitPoints: 483, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "72,97"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "4,6"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "3,5"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,4"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 944, Name: Pillar1
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Pillar1Prefab
|
|
SizeInBlocks: "7,13,7"
|
|
ShowUser: No
|
|
HitPoints: 1177, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "177,235"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "11,18"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "7,15"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "4,11"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 945, Name: Pillar2, Ref: Pillar1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Pillar2Prefab
|
|
SizeInBlocks: "7,13,7"
|
|
HitPoints: 895, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "134,179"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 946, Name: Pillar3, Ref: Pillar1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Pillar3Prefab
|
|
SizeInBlocks: "7,13,7"
|
|
HitPoints: 871, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "131,174"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 947, Name: Pillar4, Ref: Pillar1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/Pillar4Prefab
|
|
SizeInBlocks: "7,13,7"
|
|
HitPoints: 965, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "145,193"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 948, Name: DesertRock1, Ref: Boulder1
|
|
Material: rock
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/DesertRock1Prefab
|
|
SizeInBlocks: "2,2,2"
|
|
HitPoints: 43, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "6,9"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "2,3"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "1,3"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,2"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 949, Name: DesertRock2, Ref: Boulder1
|
|
Model: @models2/Environment/Rocks/DesertRockFormations/DesertRock2Prefab
|
|
SizeInBlocks: "4,3,3"
|
|
HitPoints: 128, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "19,26"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,4"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ +Block Id: 950, Name: HoloScreen01
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/HolographicScreens/HolographicScreen01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
# CanPickup: true
|
|
Info: bkiDecoModel, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: Deco Blocks
|
|
TemplateRoot: ConsoleBlocks
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
}
|
|
{ +Block Id: 951, Name: HoloScreen02, Ref: HoloScreen01
|
|
Model: @models2/Entities/Decorations/HolographicScreens/HolographicScreen02Prefab
|
|
}
|
|
{ +Block Id: 952, Name: HoloScreen03, Ref: HoloScreen01
|
|
Model: @models2/Entities/Decorations/HolographicScreens/HolographicScreen03Prefab
|
|
Group: cpgEquipment
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsAccessible: true, type: bool
|
|
}
|
|
{ +Block Id: 953, Name: HoloScreen04, Ref: HoloScreen01
|
|
Model: @models2/Entities/Decorations/HolographicScreens/HolographicScreen04Prefab
|
|
}
|
|
{ +Block Id: 954, Name: HoloScreen05, Ref: HoloScreen01
|
|
Model: @models2/Entities/Decorations/HolographicScreens/HolographicScreen05Prefab
|
|
Group: cpgEquipment
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsAccessible: true, type: bool
|
|
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
}
|
|
{ Block Id: 955, Name: Cactus1
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: AlienThorn
|
|
Count: 3
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: Cactus1Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/Cactus1Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 956, Name: Cactus2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/Cactus2Prefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 957, Name: Cactus3, Ref: Cactus2
|
|
Model: @models2/Environment/Plants/SpeedTrees/Cactus3Prefab
|
|
}
|
|
{ Block Id: 958, Name: Cactus1Harvested, Ref: Cactus1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: Cactus1
|
|
GrowthRate: 90
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/Cactus1HarvestedPrefab
|
|
}
|
|
# Obsolete: Old Constructor for SV + HV (recursive capabilities)
|
|
{ Block Id: 959, Name: ConstructorSmallV2
|
|
Class: ConstructorSmallV2
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Devices/ConstructorMobileFWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Spaceship/ConstructorSVPrefab
|
|
#Mesh-Damage-1: Mesh/D0 #ConstructorMobilePrefab does not have damage states
|
|
#Mesh-Damage-2: Mesh/D1 #ConstructorMobilePrefab does not have damage states
|
|
#Mesh-Damage-3: Mesh/D2 #ConstructorMobilePrefab does not have damage states
|
|
#Mesh-Damage-4: Mesh/D3 #ConstructorMobilePrefab does not have damage states
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
TemplateRoot: ConstructorSV
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiConstructorSmall, display: true
|
|
SizeInBlocks: "1,1,3", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
CPUIn: 2000, type: int, display: true
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyIn: 250, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
BlockColor: "110,110,110"
|
|
|
|
ShowUser: NoButCSV
|
|
}
|
|
# Used in game
|
|
{ +Block Id: 960, Name: ConstructorT1V2
|
|
Class: ConstructorBigV2
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
MarketPrice: 16522, display: true
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Devices/ConstructorT1FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Mothership/ConstructorT1Prefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 1280, type: float, display: true, formatter: Liter
|
|
Mass: 4114, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# IsGPUInstance: true
|
|
Info: bkiConstructorLarge, display: true
|
|
StackSize: 500
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 500, type: int, display: true, formatter: Watt
|
|
CPUIn: 20000, type: int, display: true
|
|
EnergyInIdle: 10, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
|
|
UpgradeTo: ConstructorT2, display: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: ConstructorT0
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
# Alternative SurvConstructor - without recursive capabilities: NOT in use
|
|
{ Block Id: 961, Name: ConstructorSurvivalV2, Ref: ConstructorSurvival
|
|
Class: ConstructorSurvival
|
|
Model: @models/Blocks/Terrain/ConstructorSurvivalV2Prefab
|
|
Info: bkiConstructorSurvivalV2, display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 250, type: int, display: true
|
|
BlockColor: "170,5,5"
|
|
|
|
UpgradeTo: null
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
ShowUser: NoButCSV
|
|
}
|
|
# Currently used in game
|
|
{ +Block Id: 962, Name: FoodProcessorV2
|
|
Class: FoodProcessorV2
|
|
IndexName: Constructor
|
|
MarketPrice: 2894, display: true
|
|
Group: cpgFoodProcessor
|
|
DontDecayFood: true # now this loot container is a fridge
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/FoodProcessorV2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
Mass: 310, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiFoodProcessor, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
EnergyIn: 300, type: int, display: true, formatter: Watt
|
|
CPUIn: 200, type: int, display: true
|
|
EnergyInIdle: 30, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: FridgeBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 963, Name: CockpitSV01, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/CockpitSS01Prefab
|
|
HitPoints: 900, type: int, display: true
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "3,3,5", display: true
|
|
# Volume: 4500, type: float, display: true, formatter: Liter
|
|
UpgradeTo: CockpitSV01T2, display: true
|
|
}
|
|
# Terrain Placeable
|
|
{ +Block Id: 964, Name: OxygenGeneratorSmall #Water / O2 Condenser
|
|
Class: O2GeneratorSmall
|
|
Material: metal
|
|
MarketPrice: 30, display: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Devices/PortableWaterO2CondenserFWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/OxygenGeneratorSmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiOxygenGeneratorSmall, display: true
|
|
IsTerrainDecoration: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
# oxygengenerator should run with 1 energycell (FuelValue 10kWh) => 60min
|
|
StackSize: 2000
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
Category: Devices
|
|
AllowPlacingAt: Terrain, display: true
|
|
SizeInBlocks: "1,1,1" #no need to display info for terrain placeables (removed to reduce hover info density)
|
|
Mass: 38, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
IsColorable: false
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
HitPoints: 80, type: int, display: true
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Misc
|
|
|
|
MapIcon: map_OxyGenerator
|
|
MapName: OxygenGeneratorSmall
|
|
}
|
|
{ +Block Id: 965, Name: DoorArmored
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/DoorNewArmoredPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DoorArmoredBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 250, type: float, display: true, formatter: Liter
|
|
Mass: 910, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 350, type: int, display: true
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
}
|
|
{ +Block Id: 966, Name: Window_v1x1Thick
|
|
Material: hullcombat
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x1ThickPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
Place: Free
|
|
Info: bkiWindowNoShutterSemiTrans, display: true
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
ParentBlocks: "WindowArmoredSmallBlocks, WindowArmoredLargeBlocks"
|
|
Collide: Transparent
|
|
|
|
# Properties given in parent block
|
|
HitPoints: 150, type: int, display: false
|
|
Mass: 62, type: float, display: true, formatter: Kilogram
|
|
|
|
# Cannot remove - BP cannot be spawned anymore
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
}
|
|
{ +Block Id: 967, Name: Window_v1x2Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x2ThickPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
}
|
|
{ +Block Id: 968, Name: Window_v2x2Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_v2x2ThickPrefab
|
|
SizeInBlocks: "2,2,1", display: true
|
|
}
|
|
{ +Block Id: 969, Name: WindowVertShutterArmored
|
|
Material: hullcombat
|
|
Shape: Ext3dModel
|
|
Mesh: models
|
|
Model: Mothership/windowVertMS, param1: window_nontransparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
Info: bkiWindowShutterNonTrans, display: true
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
ParentBlocks: "WindowShutterSmallBlocks, WindowShutterLargeBlocks"
|
|
Collide: Transparent
|
|
AllowWander: true # used in old prefabs as walkway blocks
|
|
|
|
# Properties given in parent block
|
|
HitPoints: 200, type: int, display: false
|
|
Mass: 91, type: float, display: true, formatter: Kilogram
|
|
|
|
# Cannot remove - BP cannot be spawned anymore
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
}
|
|
{ +Block Id: 970, Name: WindowSlopedShutterArmored, Ref: WindowVertShutterArmored
|
|
Model: Mothership/windowSlopedMS, param1: window_slope_nontrasparent
|
|
}
|
|
{ +Block Id: 971, Name: WindowSloped2ShutterArmored, Ref: WindowVertShutterArmored
|
|
Model: Mothership/windowSloped2MS, param1: window_slope_inv_nontrasparent
|
|
}
|
|
{ +Block Id: 972, Name: WindowVertShutterTransArmored, Ref: WindowVertShutterArmored
|
|
Model: Mothership/windowVertBase, param1: window_transparent
|
|
Info: bkiWindowShutterTrans, display: true
|
|
IsOxygenTight: false, display: true
|
|
IsBlocksThrusters: false, display: true
|
|
}
|
|
{ +Block Id: 973, Name: WindowSlopedShutterTransArmored, Ref: WindowVertShutterArmored
|
|
Model: Mothership/windowSlopedBase, param1: window_slope_transparent
|
|
Info: bkiWindowShutterTrans, display: true
|
|
IsOxygenTight: false, display: true
|
|
IsBlocksThrusters: false, display: true
|
|
}
|
|
|
|
{ +Block Id: 974, Name: WindowArmoredSmallBlocks
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
MarketPrice: 190, display: true
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1ThickPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiWindows, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
# ModelOffset: "0,0.5,0"
|
|
# RemoveOnSI: true
|
|
ChildBlocks: "Window_v1x1Thick, Window_v1x2Thick, Window_v2x2Thick, Window_s1x1Thick, Window_s1x2Thick, Window_sd1x1Thick, Window_sd1x2Thick, Window_sd1x2V2Thick, Window_c1x1Thick, Window_c1x2Thick, Window_cr1x1Thick, Window_crc1x1Thick, Window_crsd1x1Thick, Window_L1x1Thick, Window_3side1x1Thick, Window_crctw1x1Thick, Window_creA1x1Thick, Window_creB1x1Thick, Window_crl1x1Thick, Window_crse1x1Thick, Window_cc1x1Thick"
|
|
Collide: Transparent
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
# Parent properties
|
|
TemplateRoot: WindowArmoredSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 62, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
HitPoints: 150, type: int, display: true
|
|
}
|
|
{ +Block Id: 975, Name: HangarDoor10x5
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgHangarShutterDoor
|
|
Material: hullarmored
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor10x5Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: HangarDoorBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "10,5,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 10000, type: float, display: true, formatter: Liter
|
|
Mass: 10830, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 8590, type: int, display: true
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: false
|
|
}
|
|
|
|
|
|
{ +Block Id: 976, Name: WindowShutterSmallBlocks
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
Mesh: models
|
|
MarketPrice: 230, display: true
|
|
# Model: Mothership/windowVertMS, param1: window_nontransparent
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiWindowsShutter, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "WindowVertShutterArmored, WindowSlopedShutterArmored, WindowSloped2ShutterArmored, WindowVertShutterTransArmored, WindowSlopedShutterTransArmored"
|
|
Collide: Transparent
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
# Parent properties
|
|
TemplateRoot: WindowShutterSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 91, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
HitPoints: 200, type: int, display: true
|
|
}
|
|
{ +Block Id: 977, Name: Window_s1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x1ThickPrefab
|
|
}
|
|
{ +Block Id: 978, Name: Window_s1x2Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x2ThickPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
}
|
|
{ +Block Id: 979, Name: Window_sd1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x1ThickPrefab
|
|
SymType: 3
|
|
}
|
|
{ +Block Id: 980, Name: Window_sd1x2Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2ThickPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
MirrorTo: Window_sd1x2V2Thick
|
|
}
|
|
{ +Block Id: 981, Name: Window_c1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 982, Name: Window_c1x2Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x2ThickPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 983, Name: Window_cr1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_cr1x1ThickPrefab
|
|
}
|
|
{ +Block Id: 984, Name: Window_crc1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crc1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 985, Name: Window_crsd1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crsd1x1ThickPrefab
|
|
SymType: 3
|
|
}
|
|
{ +Block Id: 986, Name: Window_sd1x2V2Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2V2ThickPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
MirrorTo: Window_sd1x2Thick
|
|
}
|
|
{ +Block Id: 987, Name: HangarDoor14x7, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor14x7Prefab
|
|
SizeInBlocks: "14,7,1", display: true
|
|
HitPoints: 16820, type: int, display: true
|
|
Mass: 12000, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 988, Name: HangarDoor6x3, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor6x3Prefab
|
|
SizeInBlocks: "6,3,1", display: true
|
|
HitPoints: 3090, type: int, display: true
|
|
Mass: 9060, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 989, Name: Window_v1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 990, Name: Window_v1x2ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_v1x2ThickInvPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 991, Name: Window_v2x2ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_v2x2ThickInvPrefab
|
|
SizeInBlocks: "2,2,1", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 992, Name: Window_s1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 993, Name: Window_s1x2ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_s1x2ThickInvPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 994, Name: Window_sd1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x1ThickInvPrefab
|
|
SymType: 3
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 995, Name: Window_sd1x2ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2ThickInvPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 996, Name: Window_c1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x1ThickInvPrefab
|
|
SymType: 2
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 997, Name: Window_c1x2ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_c1x2ThickInvPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SymType: 2
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 998, Name: Window_cr1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_cr1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 999, Name: Window_crc1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crc1x1ThickInvPrefab
|
|
SymType: 2
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1000, Name: Window_crsd1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crsd1x1ThickInvPrefab
|
|
SymType: 3
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1001, Name: Window_sd1x2V2ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_sd1x2V2ThickInvPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1002, Name: DoorBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
MarketPrice: 250, display: true
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/DoorInterior01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Mass: 295, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Info: bkiDoors, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
# HitPoints: 80, type: int, display: false
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
ChildBlocks: "DoorMS01, DoorInterior01, DoorInterior02, DoorVertical, DoorVerticalGlass, DoorCentered01, DoorCentered02, DoorCorner01, DoorCorner02, DoorRound01, DoorRound02"
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1003, Name: DoorInterior01
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/DoorInterior01Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DoorBlocks
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 250, type: float, display: true, formatter: Liter
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 120, type: int, display: true
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
UpgradeTo: DoorInterior01Armored, display: true
|
|
}
|
|
{ +Block Id: 1004, Name: DoorInterior02, Ref: DoorInterior01
|
|
HitPoints: 40, type: int, display: true
|
|
Model: @models/Blocks/Mothership/DoorInterior02Prefab
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: DoorInterior02Armored, display: true
|
|
}
|
|
{ +Block Id: 1005, Name: HangarDoor5x3, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor5x3Prefab
|
|
SizeInBlocks: "5,3,1", display: true
|
|
HitPoints: 2580, type: int, display: true
|
|
Mass: 8730, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1006, Name: HangarDoor9x5, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor9x5Prefab
|
|
SizeInBlocks: "9,5,1", display: true
|
|
HitPoints: 7730, type: int, display: true
|
|
Mass: 10650, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1007, Name: HangarDoor13x7, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor13x7Prefab
|
|
SizeInBlocks: "13,7,1", display: true
|
|
HitPoints: 15450, type: int, display: true
|
|
Mass: 11880, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1008, Name: HangarDoorBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
MarketPrice: 3000, display: true
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/HangarDoor/HangarDoor10x5Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 7200, type: float, display: true, formatter: Liter
|
|
Mass: 8000, type: float, display: true, formatter: Kilogram
|
|
StackSize: 250
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
# EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
# HitPoints: 1000, type: int, display: false
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: false
|
|
ChildBlocks: "HangarDoor5x3, HangarDoor5x4, HangarDoor6x3, HangarDoor6x5, HangarDoor7x5, HangarDoor7x6, HangarDoor9x5, HangarDoor9x7, HangarDoor10x5, HangarDoor10x7, HangarDoor10x9, HangarDoor13x7, HangarDoor14x7"
|
|
|
|
UnlockCost: 9, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: ShutterDoorLargeBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1009, Name: CockpitOpenSV
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
UseCockpitCamera: false
|
|
YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/CockpitOpenSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 220, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,3,3", display: true
|
|
# Volume: 900, type: float, display: true, formatter: Liter
|
|
Mass: 245, type: float, display: true, formatter: Kilogram
|
|
OccupySizeInBlocks: true # Problem with placing hull blocks on top (see Mantis 05555)
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiCockpit, display: true
|
|
TemplateRoot: CockpitBlocksSV
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
BlockColor: "110,110,110"
|
|
}
|
|
|
|
{ Block Id: 1010, Name: ElderberryBush
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Berries
|
|
Count: 3
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: ElderberryBushHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/ElderberryBushFruitPrefab
|
|
# DecoParticle: chinesebanyan # removed particle effect since it triggers when harvested
|
|
ShowUser: No
|
|
SizeInBlocks: "3,4,3"
|
|
}
|
|
{ +Block Id: 1011, Name: ShutterDoor1x1
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgHangarShutterDoor
|
|
Material: hullarmored
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# Volume: 250, type: float, display: true, formatter: Liter
|
|
Mass: 210, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocksLocked: "Base,MS"
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 120, type: int, display: true
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: true
|
|
|
|
}
|
|
{ +Block Id: 1012, Name: ShutterDoor2x2, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor2x2Prefab
|
|
SizeInBlocks: "2,2,1", display: true
|
|
# Volume: 1000, type: float, display: true, formatter: Liter
|
|
HitPoints: 480, type: int, display: true
|
|
Mass: 340, type: float, display: true, formatter: Kilogram
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ +Block Id: 1013, Name: ShutterDoor3x3, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor3x3Prefab
|
|
SizeInBlocks: "3,3,1", display: true
|
|
# Volume: 2000, type: float, display: true, formatter: Liter
|
|
HitPoints: 1080, type: int, display: true
|
|
Mass: 450, type: float, display: true, formatter: Kilogram
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ +Block Id: 1014, Name: ShutterDoor4x4, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor4x4Prefab
|
|
SizeInBlocks: "4,4,1", display: true
|
|
# Volume: 4000, type: float, display: true, formatter: Liter
|
|
HitPoints: 1910, type: int, display: true
|
|
Mass: 560, type: float, display: true, formatter: Kilogram
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ +Block Id: 1015, Name: ShutterDoor5x5, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor5x5Prefab
|
|
SizeInBlocks: "5,5,1", display: true
|
|
# Volume: 6000, type: float, display: true, formatter: Liter
|
|
HitPoints: 2980, type: int, display: true
|
|
Mass: 700, type: float, display: true, formatter: Kilogram
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ +Block Id: 1016, Name: ShutterDoorLargeBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
MarketPrice: 1000, display: true
|
|
# Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
# HitPoints: 500, type: int, display: false
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
Mass: 782, type: float, display: true, formatter: Kilogram
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: true
|
|
ChildBlocks: "ShutterDoor1x1, ShutterDoor1x2, ShutterDoor1x3, ShutterDoor1x4, ShutterDoor1x5, ShutterDoor2x2, ShutterDoor2x3, ShutterDoor3x3, ShutterDoor4x3, ShutterDoor4x4, ShutterDoor5x3, ShutterDoor5x5"
|
|
|
|
UnlockCost: 8, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: DoorBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
# not automatic doors for SV / HV
|
|
{ +Block Id: 1017, Name: ShutterDoor1x1SV
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgHangarShutterDoor
|
|
Material: hullarmored
|
|
Shape: ModelEntity
|
|
Info: bkiNotAutomaticDoor, display: true
|
|
Model: @models/Blocks/Spaceship/ShutterDoor1x1SVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: ShutterDoorSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# Volume: 50, type: float, display: true, formatter: Liter
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 30, type: int, display: true
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: false
|
|
}
|
|
{ +Block Id: 1018, Name: ShutterDoor2x2SV, Ref: ShutterDoor1x1SV
|
|
Model: @models/Blocks/Spaceship/ShutterDoor2x2SVPrefab
|
|
SizeInBlocks: "2,2,1", display: true
|
|
# Volume: 200, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1019, Name: ShutterDoor3x3SV, Ref: ShutterDoor1x1SV
|
|
Model: @models/Blocks/Spaceship/ShutterDoor3x3SVPrefab
|
|
SizeInBlocks: "3,3,1", display: true
|
|
# Volume: 400, type: float, display: true, formatter: Liter
|
|
HitPoints: 220, type: int, display: true
|
|
Mass: 190, type: float, display: true, formatter: Kilogram
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1020, Name: ShutterDoorSmallBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
MarketPrice: 470, display: true
|
|
# Model: @models/Blocks/Spaceship/ShutterDoor1x1SVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 2000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
# HitPoints: 200, type: int, display: false
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: false
|
|
ChildBlocks: "ShutterDoor1x1SV, ShutterDoor2x2SV, ShutterDoor3x3SV, ShutterDoor3x4SV"
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: DoorBlocksSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1021, Name: ShutterDoor3x4SV, Ref: ShutterDoor1x1SV
|
|
Model: @models/Blocks/Spaceship/ShutterDoor3x4SVPrefab
|
|
SizeInBlocks: "3,4,1", display: true
|
|
# Volume: 600, type: float, display: true, formatter: Liter
|
|
HitPoints: 390, type: int, display: true
|
|
Mass: 230, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1022, Name: Ramp3x1x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x1x1Prefab
|
|
SizeInBlocks: "3,1,1", display: true
|
|
# Volume: 100, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1023, Name: Ramp3x2x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x2x1Prefab
|
|
SizeInBlocks: "3,2,1", display: true
|
|
Volume: 300, type: float, display: true, formatter: Liter
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1024, Name: Ramp3x3x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x3x1Prefab
|
|
SizeInBlocks: "3,3,1", display: true
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
HitPoints: 150, type: int, display: true
|
|
Mass: 75, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1025, Name: Ramp3x4x2, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x4x2Prefab
|
|
SizeInBlocks: "3,4,2", display: true
|
|
Volume: 1000, type: float, display: true, formatter: Liter
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 125, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1026, Name: Ramp3x5x3, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x5x3Prefab
|
|
SizeInBlocks: "3,5,3", display: true
|
|
Volume: 2000, type: float, display: true, formatter: Liter
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 175, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1027, Name: Ramp1x1x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x1x1Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1028, Name: Ramp1x2x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x2x1Prefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 70, type: float, display: true, formatter: Liter
|
|
HitPoints: 110, type: int, display: true
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1029, Name: Ramp1x3x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x3x1Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1030, Name: Ramp1x4x2, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x4x2Prefab
|
|
SizeInBlocks: "1,4,2", display: true
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
HitPoints: 130, type: int, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
# RampBlocks > NOT USED ANYMORE! Were split in RampLargeBlocks and RampSmallBlocks
|
|
{ +Block Id: 1031, Name: RampBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/Ramps/Ramp3x1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Volume: 80, type: float, display: true, formatter: Liter # low value since also placed on SV,HV
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
StackSize: 25
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
HitPoints: 100, type: int, display: false
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
# PlayerTriggersOpen: true
|
|
ChildBlocks: "Ramp1x1x1, Ramp1x4x1, Ramp1x5x1, Ramp1x5x2, Ramp1x5x3, Ramp3x1x1, Ramp1x2x1, Ramp3x2x1, Ramp3x4x1, Ramp3x5x1, Ramp1x3x1, Ramp3x3x1, Ramp1x4x2, Ramp3x4x2, Ramp3x5x2, Ramp3x5x3"
|
|
|
|
# UnlockCost: 10, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeNames: "Small Vessel,Hover Vessel,Base,Capital Vessel"
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ Block Id: 1032, Name: ElderberryBushRed, Ref: ElderberryBushGreen
|
|
Model: @models2/Environment/Plants/SpeedTrees/ElderberryBushRedPrefab
|
|
SizeInBlocks: "5,4,5"
|
|
}
|
|
{ Block Id: 1033, Name: ElderberryBushBlue, Ref: ElderberryBushGreen
|
|
Model: @models2/Environment/Plants/SpeedTrees/ElderberryBushBluePrefab
|
|
SizeInBlocks: "5,4,5"
|
|
}
|
|
{ +Block Id: 1034, Name: GeneratorMST2, Ref: GeneratorMS
|
|
Model: @models/Blocks/Mothership/generatorMST2Prefab
|
|
EnergyOut: 180000, type: int, display: true, formatter: Watt
|
|
MarketPrice: 47905, display: true
|
|
CPUIn: 22500, type: int, display: true
|
|
SizeInBlocks: "6,2,2", display: true
|
|
Volume: 2668, type: float, display: true, formatter: Liter
|
|
Mass: 37355, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 500, type: int, display: true
|
|
StackSize: 250
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: GeneratorMS
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
Temperature: 350, display: true
|
|
Radiation: 24, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
{ +Block Id: 1035, Name: FuelTankMSLargeT2, Ref: FuelTankMSLarge
|
|
LootList: 47
|
|
MarketPrice: 9458, display: true
|
|
Model: @models/Blocks/Mothership/FuelTankMSLargeT2Prefab
|
|
SizeInBlocks: "2,2,1", display: true
|
|
Volume: 255, type: float, display: true, formatter: Liter
|
|
CPUIn: 1500, type: int, display: true
|
|
Mass: 3570, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 80, type: int, display: true
|
|
FuelCapacity: 6000, type: int, display: true
|
|
|
|
Radiation: 2.8, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: FuelTankMSLarge
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1036, Name: ShutterDoor1x2, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x2Prefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
HitPoints: 240, type: int, display: true
|
|
Mass: 360, type: float, display: true, formatter: Kilogram
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ +Block Id: 1037, Name: ShutterDoor2x3, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor2x3Prefab
|
|
SizeInBlocks: "2,3,1", display: true
|
|
HitPoints: 720, type: int, display: true
|
|
Mass: 640, type: float, display: true, formatter: Kilogram
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ Block Id: 1038, Name: Rainforest
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaRainforestPrefab
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
SizeInBlocks: "5,7,5"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5,12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Name used for 3d model: AlienBirch
|
|
{ Block Id: 1039, Name: RiverBirch
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
# Model: @models2/Environment/Plants/SpeedTrees/RiverBirchPrefab
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienBirchPrefab
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
SizeInBlocks: "1,7,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Name used for 3d model: AlienOak2
|
|
{ Block Id: 1040, Name: WhiteOak
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienOakPrefab
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
SizeInBlocks: "3,7,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5,12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# Name used for 3d model: AlienElm
|
|
{ Block Id: 1041, Name: AmericanElm
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
# Model: @models2/Environment/Plants/SpeedTrees/AmericanElmPrefab
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienElmPrefab
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
SizeInBlocks: "3,7,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1042, Name: PixieStalksSnowHarvested, Ref: PixieStalksSnow
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: PixieStalksSnow
|
|
GrowthRate: 90
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/PixieStalksSnowHarvestedPrefab
|
|
}
|
|
{ Block Id: 1043, Name: AkuaPalm
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaPalmPrefab
|
|
DecoParticle: omicronwaterleaf
|
|
ShowUser: No
|
|
SizeInBlocks: "5,7,5"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1044, Name: AkuaFern
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaFernPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1045, Name: AkuaPlant
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaPlantPrefab
|
|
DecoParticle: omicronwaterleaf
|
|
ShowUser: No
|
|
SizeInBlocks: "3,7,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1046, Name: AlienPlantWorm1Harvested, Ref: AlienPlantWorm1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlantWorm1
|
|
GrowthRate: 45
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/AlienPlantsAnim/AlienPlantWorm1HarvestedPrefab
|
|
}
|
|
{ Block Id: 1047, Name: ElderberryBushHarvested, Ref: ElderberryBush
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: ElderberryBush
|
|
GrowthRate: 55
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/ElderberryBushNoFruitPrefab
|
|
}
|
|
{ +Block Id: 1048, Name: AIDroneBay
|
|
Class: AIDroneBay
|
|
IndexName: AIDroneBay
|
|
Category: Devices
|
|
Group: cpgEquipment
|
|
LootList: 106 #8 Slots
|
|
MarketPrice: 150000, display: true #recalculate
|
|
# EssentialCategory: cpgGenerator
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
#Model: @models/Blocks/AIDrone/AIDroneBay2Prefab
|
|
Model: @models/Blocks/AIDrone/AIDroneBay3Prefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
StackSize: 50
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
SizeInBlocks: "5,5,15", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
SymType: 4
|
|
IsOxygenTight: true, display: false
|
|
Info: bkiAIDroneBay, display: true
|
|
IsActivateable: true
|
|
|
|
BlockColor: "110,110,110"
|
|
|
|
HitPoints: 10750, type: int, display: true
|
|
Mass: 46875, type: float, display: true, formatter: Kilogram #recalculate
|
|
Volume: 7284, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 6701, type: float, display: true, formatter: Liter
|
|
CPUIn: 2500, type: int, display: true
|
|
|
|
EnergyIn: 250, type: int, display: true, formatter: Watt
|
|
# EnergyDynamicGroup: AIDroneBay
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 500
|
|
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
|
|
ADBDroneType: DroneLargePlayer01
|
|
ADBMaxSpawner: 2
|
|
ADBMaxActiveDrone: 2
|
|
ADBMaxReserve: 13
|
|
ADBActionRadius: 1000
|
|
ADBDockingSpeedFac: 0.2
|
|
ADBDroneAmmoType: DroneLargePlayer01Unit
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ContainerLargeBlocks #ContainerExtentions??
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1049, Name: AIDroneBaySpawner
|
|
CustomIcon: DroneSpawner
|
|
Category: Devices
|
|
Group: cpgNPCSpawner
|
|
Info: bkiAIDroneBaySpawner, display: true
|
|
IndexName: DroneSpawner
|
|
Material: hullcombat
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/EntitySpawnerPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "255,247,0"
|
|
Place: Free
|
|
# TemplateRoot: HullLargeBlocks
|
|
# PickupTarget: SteelPlate
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
#MaxCount: 2, type: int, display: true
|
|
#ForceMaxCount: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
IsAccessible: true, type: bool
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
|
|
IsLockable: true
|
|
|
|
HitPoints: 2800, type: int, display: true
|
|
Mass: 1020, type: float, display: true, formatter: Kilogram #recalculate
|
|
Volume: 480, type: float, display: true, formatter: Liter
|
|
CPUIn: 5000, type: int, display: true
|
|
EnergyIn: 500, type: int, display: true, formatter: Watt
|
|
|
|
AboveTerrainCheck: true # requires a display: true !
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 500
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ContainerLargeBlocks (Teleporter?)
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
}
|
|
# available free 1050 - 1051
|
|
|
|
{ Block Id: 1052, Name: UmbrellaTree
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/UmbrellaTreePrefab
|
|
DecoParticle: omicronwaterleaf
|
|
ShowUser: No
|
|
SizeInBlocks: "2,7,2"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1053, Name: AkuaPlant2
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaPlant2Prefab
|
|
DecoParticle: omicronwaterleaf
|
|
ShowUser: No
|
|
SizeInBlocks: "2,7,2"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1054, Name: ElderberryBushOrange, Ref: ElderberryBushGreen
|
|
Model: @models2/Environment/Plants/SpeedTrees/ElderberryBushOrangePrefab
|
|
SizeInBlocks: "5,4,5"
|
|
}
|
|
{ Block Id: 1055, Name: LavaPlant1
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein # change
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: LavaPlant1NoFruit
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/LavaPlant1Prefab
|
|
ShowUser: No
|
|
SizeInBlocks: "2,4,2"
|
|
}
|
|
{ Block Id: 1056, Name: LavaPlant2
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein # change
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: LavaPlant2NoFruit
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/LavaPlant2Prefab
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 1057, Name: AlienDeadTree
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienDeadTreePrefab
|
|
ShowUser: No
|
|
SizeInBlocks: "5,4,5"
|
|
}
|
|
{ Block Id: 1058, Name: SnowTreeRed1
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/SnowTreeRed1Prefab
|
|
DecoParticle: snowtreered
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1059, Name: SnowTreeRed2
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/SnowTreeRed2Prefab
|
|
DecoParticle: snowtreered
|
|
ShowUser: No
|
|
SizeInBlocks: "1,3,1"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1060, Name: LavaPlant1NoFruit, Ref: LavaPlant1
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: LavaPlant1
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/LavaPlant1NoFruitsPrefab
|
|
}
|
|
{ Block Id: 1061, Name: LavaPlant2NoFruit, Ref: LavaPlant2
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: LavaPlant2
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/SpeedTrees/LavaPlant2NoFruitsPrefab
|
|
}
|
|
{ Block Id: 1062, Name: AlienDesertPlant
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienDesertPlantPrefab
|
|
ShowUser: No
|
|
SizeInBlocks: "3,4,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1063, Name: LeafPlant
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/LeafPlantPrefab
|
|
ShowUser: No
|
|
SizeInBlocks: "3,4,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1064, Name: LandinggearHeavySV, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandinggearHeavyRetractPrefab
|
|
# Model: @models/Blocks/Landinggears/LandinggearHeavyPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
SizeInBlocks: "2,1,2", display: true
|
|
Mass: 232, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 80, type: int, display: false
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
}
|
|
{ Block Id: 1065, Name: SkeletonMammothTorso
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonMammothTorsoPrefab
|
|
ShowUser: No
|
|
SizeInBlocks: "4,3,4"
|
|
}
|
|
{ Block Id: 1066, Name: SkeletonMammothHead, Ref: SkeletonMammothTorso
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonMammothHeadPrefab
|
|
SizeInBlocks: "2,2,4"
|
|
}
|
|
{ Block Id: 1067, Name: SkeletonWhaleFull, Ref: SkeletonMammothTorso
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonWhaleFullPrefab
|
|
SizeInBlocks: "4,2,14"
|
|
}
|
|
{ Block Id: 1068, Name: SkeletonWhaleHead, Ref: SkeletonMammothTorso
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonWhaleHeadPrefab
|
|
SizeInBlocks: "3,2,5"
|
|
}
|
|
{ Block Id: 1069, Name: SkeletonWhalePart, Ref: SkeletonMammothTorso
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonWhalePartPrefab
|
|
SizeInBlocks: "3,3,9"
|
|
}
|
|
{ Block Id: 1070, Name: SkeletonDragonTorso, Ref: SkeletonMammothTorso
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonDragonTorsoPrefab
|
|
SizeInBlocks: "3,3,7"
|
|
}
|
|
{ Block Id: 1071, Name: SkeletonDragonHead, Ref: SkeletonMammothTorso
|
|
Model: @models2/Environment/Plants/Skeletons/SkeletonDragonHeadPrefab
|
|
SizeInBlocks: "2,2,6"
|
|
}
|
|
|
|
{ +Block Id: 1072, Name: ScifiBed, Ref: DecoTemplate
|
|
Class: Sleeping
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNamesActivate: "IncreaseBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiBedPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1073, Name: ScifiLargeSofa, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
Class: PassengerSeat
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiLargeSofaPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1074, Name: ScifiNightstand, Ref: DecoTemplate
|
|
Class: Container
|
|
IndexName: Container
|
|
IsLockable: true
|
|
IsAccessible: true, type: bool
|
|
Group: cpgFurniture
|
|
IsActivateableInCP: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 65
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiNightstandPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
{ +Block Id: 1075, Name: TrussLargeBlocks
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
MarketPrice: 70, display: true
|
|
Place: Free
|
|
# Model: Truss/TrussCube
|
|
Mesh: cutout
|
|
Texture: 59
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
Category: BuildingBlocks
|
|
IsTextureable: false
|
|
ChildBlocks: "TrussCube, TrussCorner, TrussWedge, TrussCurveOutSlope, TrussHalfRound, TrussQuarterRound, TrussCylinder, TrussQuarterRoundInv, TrussWall, TrussWedgeThin, TrussQuarterRoundThin, TrussCornerThin, TrussCornerRoundThin, TrussCornerRoundThin2"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
# Parent properties
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
HitPoints: 278, type: int, display: true
|
|
StackSize: 1000
|
|
TemplateRoot: TrussLargeBlocks
|
|
}
|
|
|
|
{ +Block Id: 1076, Name: ScifiSofa, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
Class: PassengerSeat
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiSofaPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1077, Name: ScifiStorage, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
# CanPickup: true
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 64
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiStoragePrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 800, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1078, Name: ScifiTable, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
Class: PassengerSeat
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiTablePrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1079, Name: ScifiShower, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiShowerPrefab
|
|
BlockColor: "170,170,170"
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
# BuffNamesActivate: "ReduceRadiation,DecreaseBodyTemp,IncreaseBodyTemp", display: StatusEffect
|
|
BuffNamesActivate: "ReduceRadiation,NeutralBodyTemp", display: StatusEffect
|
|
SfxBuffActivate: UseActions/BlockShower
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1080, Name: ScifiPlant, Ref: IndoorPlant01
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiPlantPrefab
|
|
ShowUser: Yes
|
|
}
|
|
# Container Block - Obsolete but do not delete
|
|
{ +Block Id: 1081, Name: ScifiContainer1, Ref: ContainerMS01
|
|
LootList: 68 # 63 slots
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer1Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 130, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 250, type: float, display: true, formatter: Liter # low value since placed on Base,MS,SS,GV
|
|
CPUIn: 30, type: int, display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
# Container Block - Obsolete but do not delete
|
|
{ +Block Id: 1082, Name: ScifiContainer2, Ref: ContainerMS01
|
|
LootList: 67
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer2Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 66, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter # low value since placed on Base,MS,SS,GV
|
|
CPUIn: 30, type: int, display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
{ +Block Id: 1083, Name: ScifiContainerEnergy, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
LootList: 61
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainerEnergyPrefab
|
|
SizeInBlocks: "1,2,1"
|
|
BlockColor: "110,110,110"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
IsOxygenTight: false, display: true
|
|
ShowUser: Yes
|
|
VolumeCapacity: 2500, type: float, display: true, formatter: Liter # low value for testing
|
|
}
|
|
# Container Block - Obsolete but do not delete
|
|
{ +Block Id: 1084, Name: ScifiContainerPower, Ref: ContainerMS01
|
|
LootList: 68 # 63 slots
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainerPowerPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 130, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 250, type: float, display: true, formatter: Liter # low value since placed on Base,MS,SS,GV
|
|
CPUIn: 30, type: int, display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
{ +Block Id: 1085, Name: ScifiChair, Ref: DecoTemplate
|
|
Class: PassengerSeat
|
|
Group: cpgEquipment
|
|
# YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
# IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiChairPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1086, Name: ScifiTableV2, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
Class: PassengerSeat
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNameActivate: StaminaRecover, display: StatusEffect
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiTableV2Prefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1087, Name: ScifiComputerTable, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiComputerTablePrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1088, Name: ScifiMediaCenter, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiMediaCenterPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1089, Name: HangarDoor7x5, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor7x5Prefab
|
|
SizeInBlocks: "7,5,1", display: true
|
|
HitPoints: 6010, type: int, display: true
|
|
Mass: 10230, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1090, Name: HangarDoor10x9, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor10x9Prefab
|
|
SizeInBlocks: "10,9,1", display: true
|
|
HitPoints: 15450, type: int, display: true
|
|
Mass: 11850, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1091, Name: CockpitMS03, Ref: CockpitMS01
|
|
Model: @models/Blocks/Cockpits/CockpitMS03Prefab
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Id: 1092, Name: CockpitOpen2SV
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
UseCockpitCamera: false
|
|
YawRotation: 90 # how far in degrees head of player can be rotated (default 75°)
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Cockpits/CockpitOpen2SVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOORMetalCloseGentlyShort
|
|
Place: Cockpit
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
Mass: 240, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 220, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
OccupySizeInBlocks: true # Problem with placing hull blocks on top (see Mantis 05555)
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiCockpit, display: true
|
|
SizeInBlocks: "1,2,3", display: true
|
|
TemplateRoot: CockpitBlocksSV
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 10
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Id: 1093, Name: CockpitBlocksSV
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
MarketPrice: 1178, display: true
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Cockpits/CockpitSS04Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Cockpit
|
|
Info: bkiCockpit, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
HitPoints: 820, type: int, display: false
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Volume: 300, type: float, display: true, formatter: Liter
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
Category: Devices
|
|
ChildBlocks: "CockpitSV01, CockpitSV_ShortRange, CockpitSV02New, CockpitSV04, CockpitSV05New, CockpitSV06, CockpitSV07New, CockpitSV03New, CockpitOpenSV, CockpitOpen2SV, CockpitSV02, CockpitSV03, CockpitSV05, CockpitSV07"
|
|
MaxCount: 2, type: int, display: true
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1094, Name: CockpitSV04, Ref: CockpitSV02
|
|
Model: @models/Blocks/Cockpits/CockpitSS04Prefab
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 900, type: int, display: true
|
|
SizeInBlocks: "3,3,5", display: true
|
|
UpgradeTo: CockpitSV04T2, display: true
|
|
}
|
|
{ +Block Id: 1095, Name: LCDScreenBlocks
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 475, display: true
|
|
# Model: @models/Blocks/Misc/LCDNoFrame1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
HitPoints: 50, type: int, display: false
|
|
Mass: 2, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
ChildBlocks: "LCDProjector, LCDNoFrame1x2, LCDFrame1x2, LCDNoFrame1x1, LCDFrame1x1, LCDNoFrame05x1, LCDNoFrame05x05, LCDNoFrame02x1, LCDNoFrame02x05"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1096, Name: LCDNoFrame1x1
|
|
Class: Sign
|
|
IndexName: LCD
|
|
Group: cpgLCD
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/LCDNoFrame1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: LCDScreenBlocks
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# CanPickup: true
|
|
IsActivateable: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ +Block Id: 1097, Name: LCDFrame1x1, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDFrame1x1Prefab
|
|
}
|
|
{ +Block Id: 1098, Name: LCDNoFrame1x2, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDNoFrame1x2Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
}
|
|
{ +Block Id: 1099, Name: LCDFrame1x2, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDFrame1x2Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
}
|
|
{ +Block Id: 1100, Name: LCDNoFrame05x1, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDNoFrame05x1Prefab
|
|
}
|
|
{ +Block Id: 1101, Name: LCDNoFrame02x1, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDNoFrame02x1Prefab
|
|
}
|
|
{ +Block Id: 1102, Name: LCDNoFrame05x05, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDNoFrame05x05Prefab
|
|
}
|
|
{ +Block Id: 1103, Name: LCDNoFrame02x05, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDNoFrame02x05Prefab
|
|
}
|
|
{ +Block Id: 1104, Name: TurretGVTool, Ref: TurretDrillTemplate #TurretPlayer HV Tool
|
|
Model: @models/Blocks/Turrets/TurretGVToolPrefab
|
|
# Model: @models/Blocks/Turrets/TurretGVToolPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
WeaponItem: TurretGVToolWeapon
|
|
TemplateRoot: TurretGVToolBlocks
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
Info: bkiTurretTool, display: true
|
|
EnergyIn: 750, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 8, type: int, display: true, formatter: Watt
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
Mass: 420, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1105, Name: TurretMSTool, Ref: TurretDrillTemplate #TurretPlayer CV Tool
|
|
Model: @models/Blocks/Turrets/TurretMSToolPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
WeaponItem: TurretMSToolWeapon
|
|
TemplateRoot: TurretMSToolBlocks
|
|
Info: bkiTurretTool, display: true
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 9660, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "3,1,3", display: true
|
|
|
|
EnergyIn: 2450, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 26, type: int, display: true, formatter: Watt
|
|
TechTreeNames: Hidden
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 1106, Name: ThrusterGVRoundArmored, Ref: ThrusterGVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundArmoredPrefab
|
|
}
|
|
|
|
{ +Block Id: 1107, Name: ThrusterGVRoundBlocks
|
|
IndexName: Thruster
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Free
|
|
MarketPrice: 700, display: true
|
|
# Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSRoundNormalPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
StackSize: 1000
|
|
Category: Devices
|
|
ChildBlocks: "ThrusterGVRoundNormal, ThrusterGVRoundSlant, ThrusterGVRoundArmored"
|
|
|
|
AllowPlacingAt: GV, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 268, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 200, type: int, display: true
|
|
ThrusterForce: 130, type: int, display: true, formatter: Newton
|
|
EnergyIn: 30, type: int, display: true, formatter: Watt
|
|
CPUIn: 88, type: int, display: true
|
|
Temperature: 90, display: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: ThrusterGVDirectional
|
|
TechTreeNames: Hover Vessel
|
|
UpgradeTo: ThrusterGVRoundNormalT2, display: true
|
|
}
|
|
{ +Block Id: 1108, Name: AutoMiningDeviceT1
|
|
Class: AutoMiner
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
MarketPrice: 38367, display: true
|
|
Model: @models/Blocks/Devices/AutoMinerT1FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/AutoMiningDeviceT1Prefab
|
|
#Mesh-Damage-1: Mesh/geo/D0
|
|
#Mesh-Damage-2: Mesh/geo/D1
|
|
#Mesh-Damage-3: Mesh/geo/D2
|
|
#Mesh-Damage-4: Mesh/geo/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: NoRotation
|
|
Info: bkiAutoMiner, display: true
|
|
AllowPlacingAt: Terrain, display: true
|
|
IsTerrainDecoration: true
|
|
HitPoints: 200, type: int, display: true
|
|
EnergyIn: 80, type: int, display: true, formatter: Watt
|
|
ItemsPerHour: 100, display: true # Attention: ItemsPerHour max is hard coded and set to 500
|
|
ItemStorageLimit: 1750, display: true
|
|
Mass: 1835, type: float, display: true, formatter: Kilogram
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
Category: Devices
|
|
IsColorable: false
|
|
SizeInBlocks: "3,6,3"
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeNames: Misc
|
|
UpgradeTo: AutoMiningDeviceT2, display: true
|
|
|
|
MapIcon: map_Drill
|
|
MapName: AutoMiningDeviceT1
|
|
|
|
# Temperature: 30, display: true
|
|
}
|
|
{ +Block Id: 1109, Name: AutoMiningDeviceT2, Ref: AutoMiningDeviceT1
|
|
Model: @models/Blocks/Devices/AutoMinerT2FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/AutoMiningDeviceT2Prefab
|
|
HitPoints: 400, type: int, display: true
|
|
MarketPrice: 80521, display: true
|
|
EnergyIn: 160, type: int, display: true, formatter: Watt
|
|
ItemsPerHour: 200, display: true # Attention: ItemsPerHour max is hard coded and set to 500
|
|
ItemStorageLimit: 3500, display: true
|
|
Mass: 3370, type: float, display: true, formatter: Kilogram
|
|
Volume: 250, type: float, display: true, formatter: Liter
|
|
|
|
UnlockCost: 17, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: AutoMiningDeviceT1
|
|
TechTreeNames: Misc
|
|
UpgradeTo: AutoMiningDeviceT3, display: true
|
|
|
|
MapName: AutoMiningDeviceT2
|
|
|
|
# Temperature: 35, display: true
|
|
}
|
|
{ +Block Id: 1110, Name: AutoMiningDeviceT3, Ref: AutoMiningDeviceT1
|
|
Model: @models/Blocks/Devices/AutoMinerT3FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/AutoMiningDeviceT3Prefab
|
|
HitPoints: 600, type: int, display: true
|
|
MarketPrice: 127907, display: true
|
|
EnergyIn: 320, type: int, display: true, formatter: Watt
|
|
ItemsPerHour: 400, display: true # Attention: ItemsPerHour max is hard coded and set to 500
|
|
ItemStorageLimit: 6993, display: true
|
|
Mass: 6230, type: float, display: true, formatter: Kilogram
|
|
Volume: 300, type: float, display: true, formatter: Liter
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: AutoMiningDeviceT2
|
|
TechTreeNames: Misc
|
|
UpgradeTo: null
|
|
|
|
MapName: AutoMiningDeviceT3
|
|
|
|
# Temperature: 40, display: true
|
|
}
|
|
{ +Block Id: 1111, Name: RepairBayBA
|
|
Group: cpgRepair
|
|
Class: RepairBay
|
|
IndexName: RepairBay
|
|
MarketPrice: 81602, display: true
|
|
Info: bkiRepairBay, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/RepairBayPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
# Place: Free
|
|
Place: NoRotation, display: true
|
|
Category: Devices
|
|
IsAccessible: true, type: bool
|
|
IsActivateable: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
BlockColor: "110,110,110"
|
|
StackSize: 250
|
|
IsOxygenTight: true, display: true
|
|
Mass: 12600, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
EnergyIn: 25000, type: int, display: true, formatter: Watt
|
|
CPUIn: 25000, type: int, display: true
|
|
HitPoints: 500, type: int, display: true
|
|
EnergyDynamicGroup: RepairBay
|
|
RepairPerSecond: 500, display: true
|
|
Repairs: "MS,SS,GV", display: true
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
# MaxIndexCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
UpgradeTo: RepairBayBAT2, display: true
|
|
AllowWander: true
|
|
|
|
UnlockCost: 14, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: FieldRepairStation
|
|
TechTreeNames: Base
|
|
}
|
|
{ +Block Id: 1112, Name: DoorArmoredBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
MarketPrice: 795, display: true
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/DoorNewArmoredPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiDoors, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
# HitPoints: 440, type: int, display: false
|
|
Mass: 910, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
ChildBlocks: "DoorSingleLArmored, DoorSingleRArmored, DoorSingleGlassLArmored, DoorSingleGlassRArmored, DoorSingleGlassFullLArmored, DoorSingleGlassFullRArmored, DoorSingleTwoWings, DoorSingleTwoWingsGlass, DoorSingleTwoWingsGlassFull, DoorArmored, DoorInterior01Armored, DoorInterior02Armored, DoorVerticalArmored, DoorVerticalGlassArmored, DoorCenteredArmored01, DoorCenteredArmored02, DoorCornerArmored01, DoorCornerArmored02, DoorRoundArmored01, DoorRoundArmored02"
|
|
|
|
UnlockCost: 9, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: DoorBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1113, Name: DoorVertical, Ref: DoorMS01
|
|
Model: @models/Blocks/Mothership/DoorVerticalPrefab
|
|
HitPoints: 100, type: int, display: false
|
|
UpgradeTo: DoorVerticalArmored, display: true
|
|
}
|
|
{ +Block Id: 1114, Name: DoorVerticalGlass, Ref: DoorInterior01
|
|
Model: @models/Blocks/Mothership/DoorVerticalGlassPrefab
|
|
HitPoints: 40, type: int, display: false
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: DoorVerticalGlassArmored, display: true
|
|
}
|
|
{ +Block Id: 1115, Name: DoorVerticalArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorVerticalArmoredPrefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 910, type: float, display: true, formatter: Kilogram
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1116, Name: LandinggearSingleShort, Ref: LandinggearSV
|
|
# Model: @models/Blocks/Landinggears/LandinggearSingleShortPrefab
|
|
Model: @models/Blocks/Landinggears/LandinggearSingleShortRetractPrefab
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1117, Name: LandinggearDoubleShort, Ref: LandinggearSV
|
|
SizeInBlocks: "1,1,4", display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 80, type: int, display: false
|
|
# Model: @models/Blocks/Landinggears/LandinggearDoubleShortPrefab
|
|
Model: @models/Blocks/Landinggears/LandinggearDoubleShortRetractPrefab
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
}
|
|
{ +Block Id: 1118, Name: LandinggearBlocksSV
|
|
IndexName: LandingGear
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
MarketPrice: 145, display: true
|
|
ShowBlockName: true
|
|
IsPhysicsColliders: false
|
|
# Model: @models/Blocks/Landinggears/LandinggearLightPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: SS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: Devices
|
|
SizeInBlocks: "1,1,2", display: false
|
|
# ModelOffset: "0,0.5,0"
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
HitPoints: 50, type: int, display: false
|
|
Mass: 171, type: float, display: true, formatter: Kilogram
|
|
Volume: 25, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ChildBlocks: "LandingGearSVSingle, LandingGearSVRetDouble, LandingGearSVRetSkid, LandingGearSVSideStrut, LandinggearShort, LandinggearSV, LandinggearSingle, LandinggearSingleShort"
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
{ +Block Id: 1119, Name: LandinggearBlocksHeavySV, Ref: LandinggearBlocksSV
|
|
Shape: Invisible
|
|
MarketPrice: 340, display: true
|
|
# Model: @models/Blocks/Landinggears/LandinggearHeavyPrefab
|
|
Info: bkiBlockGroup, display: true
|
|
SizeInBlocks: "2,1,2", display: false
|
|
Mass: 240, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 175, type: int, display: false
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
ChildBlocks: "LandingGearSVRetLargeSingleV3, LandingGearSVRetLargeSingleV2, LandingGearSVRetLargeDoubleV3, LandingGearSVRetLargeDoubleV2, LandinggearDouble, LandinggearDoubleShort, LandinggearHeavySV"
|
|
|
|
UnlockCost: 8, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: LandinggearBlocksSV
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
{ +Block Id: 1120, Name: LandinggearBlocksCV
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
ShowBlockName: true
|
|
MarketPrice: 1534, display: true
|
|
# Model: @models/Blocks/Landinggears/LandinggearLightPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
SizeInBlocks: "1,1,2", display: false
|
|
# ModelOffset: "0,0.5,0"
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: Devices
|
|
Hardness: 50, type: float, display: false, formatter: Hardness
|
|
HitPoints: 350, type: int, display: false
|
|
Mass: 1700, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ChildBlocks: "LandingGearCVRetLargeSingle, LandingGearCVRetLargeDouble, LandinggearMSLight, LandinggearSingleCV, LandinggearSingleShortCV, LandinggearDoubleCV, LandinggearDoubleShortCV, LandinggearMSHeavy"
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1121, Name: LandinggearSingleCV, Ref: LandinggearMSHeavy
|
|
# Model: @models/Blocks/Landinggears/LandinggearSinglePrefab
|
|
Model: @models/Blocks/Landinggears/LandinggearSingleRetractPrefab
|
|
SizeInBlocks: "1,2,2", display: true
|
|
HitPoints: 350, type: int, display: true
|
|
Mass: 1700, type: float, display: true, formatter: Kilogram
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1122, Name: LandinggearSingleShortCV, Ref: LandinggearMSHeavy
|
|
# Model: @models/Blocks/Landinggears/LandinggearSingleShortPrefab
|
|
Model: @models/Blocks/Landinggears/LandinggearSingleShortRetractPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
HitPoints: 350, type: int, display: true
|
|
Mass: 1700, type: float, display: true, formatter: Kilogram
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1123, Name: LandinggearDoubleCV, Ref: LandinggearMSHeavy
|
|
# Model: @models/Blocks/Landinggears/LandinggearDoublePrefab
|
|
Model: @models/Blocks/Landinggears/LandinggearDoubleRetractPrefab
|
|
SizeInBlocks: "1,2,4", display: true
|
|
HitPoints: 650, type: int, display: true
|
|
Mass: 2800, type: float, display: true, formatter: Kilogram
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1124, Name: LandinggearDoubleShortCV, Ref: LandinggearMSHeavy
|
|
# Model: @models/Blocks/Landinggears/LandinggearDoubleShortPrefab
|
|
Model: @models/Blocks/Landinggears/LandinggearDoubleShortRetractPrefab
|
|
SizeInBlocks: "1,1,4", display: true
|
|
HitPoints: 650, type: int, display: true
|
|
Mass: 2800, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1125, Name: StairShapes
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metal
|
|
Texture: "17,53,53,53,53,53"
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Stairs1x1x1
|
|
TemplateRoot: StairsBlocks
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 585, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 130, type: int, display: true
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildShapes: "Stairs1x1x1, StairsCurved, StairsCurvedLeft"
|
|
}
|
|
{ +Block Id: 1126, Name: StairShapesLong
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metal
|
|
Texture: "17,53,53,53,53,53"
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Stairs1x2x1
|
|
TemplateRoot: StairsBlocks
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 715, type: float, display: true, formatter: Kilogram
|
|
# Volume: 51, type: float, display: true, formatter: Liter
|
|
HitPoints: 175, type: int, display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Category: BuildingBlocks
|
|
ChildShapes: "Stairs1x2x1"
|
|
}
|
|
{ +Block Id: 1127, Name: HoverEngineSmall
|
|
IndexName: HoverEngineV2
|
|
Group: cpgHoverEngine
|
|
EssentialCategory: cpgHoverEngine
|
|
Material: metal
|
|
MarketPrice: 665, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
Model: @models/Blocks/Spaceship/HoverEngineSmallPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: GV, display: true
|
|
Place: FlyDirBottom, display: true
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
EnergyDynamicGroup: HoverEngine
|
|
Category: Devices
|
|
Info: bkiHoverengine, display: true
|
|
Mass: 140, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
StackSize: 1000
|
|
CPUIn: 50, type: int, display: true
|
|
# ThrusterForce: 1000, type: int, display: true, formatter: Newton
|
|
# HVEngineDampPow: 0.85, type: float, display: false, formatter: Hardness
|
|
# HVEngineDampCoef: 200, type: float, display: false, formatter: Hardness
|
|
|
|
HVEngineForce: 200, type: int, display: true, formatter: Newton
|
|
HVEngineDampCoef: 30, type: float, display: false, formatter: Hardness
|
|
HVEngineDampPow: 1.5, type: float, display: false, formatter: Hardness
|
|
|
|
HitPoints: 100, type: int, display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: HoverEngineThruster
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
{ +Block Id: 1128, Name: WindowLargeBlocks
|
|
Material: hull
|
|
Shape: Invisible
|
|
MarketPrice: 390, display: true
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiWindows, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
# SizeInBlocks: "1,1,1"
|
|
# ModelOffset: "0,0.5,0"
|
|
# RemoveOnSI: true
|
|
ChildBlocks: "Window_v1x1, Window_v1x2, Window_v2x2, Window_s1x1, Window_s1x2, Window_sd1x1, Window_sd1x2, Window_sd1x2V2, Window_c1x1, Window_c1x2, Window_cr1x1, Window_crc1x1, Window_crsd1x1, Window_L1x1, Window_3side1x1, Window_crctw1x1, Window_creA1x1, Window_creB1x1, Window_crl1x1, Window_crse1x1, Window_cc1x1"
|
|
Collide: Transparent
|
|
|
|
# Parent properties
|
|
TemplateRoot: WindowLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 330, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
UpgradeTo: WindowArmoredLargeBlocks, display: true
|
|
}
|
|
{ +Block Id: 1129, Name: WindowArmoredLargeBlocks
|
|
Material: hullcombat
|
|
Shape: Invisible
|
|
MarketPrice: 1046, display: true
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1ThickPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiWindows, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
# SizeInBlocks: "1,1,1"
|
|
# ModelOffset: "0,0.5,0"
|
|
# RemoveOnSI: true
|
|
ChildBlocks: "Window_v1x1Thick, Window_v1x2Thick, Window_v2x2Thick, Window_s1x1Thick, Window_s1x2Thick, Window_sd1x1Thick, Window_sd1x2Thick, Window_sd1x2V2Thick, Window_c1x1Thick, Window_c1x2Thick, Window_cr1x1Thick, Window_crc1x1Thick, Window_crsd1x1Thick, Window_L1x1Thick, Window_3side1x1Thick, Window_crctw1x1Thick, Window_creA1x1Thick, Window_creB1x1Thick, Window_crl1x1Thick, Window_crse1x1Thick, Window_cc1x1Thick"
|
|
Collide: Transparent
|
|
|
|
TemplateRoot: WindowArmoredLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1000, type: int, display: true
|
|
Mass: 600, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 1130, Name: HoverEngineLarge, Ref: HoverEngineSmall
|
|
SizeInBlocks: "2,1,2", display: true
|
|
MarketPrice: 1298, display: true
|
|
Model: @models/Blocks/Spaceship/HoverEngineLargePrefab
|
|
Mass: 340, type: float, display: true, formatter: Kilogram
|
|
Volume: 125, type: float, display: true, formatter: Liter
|
|
EnergyIn: 40, type: int, display: true, formatter: Watt
|
|
CPUIn: 200, type: int, display: true
|
|
HVEngineForce: 800, type: int, display: true, formatter: Newton
|
|
HVEngineDampCoef: 100, type: float, display: false, formatter: Hardness
|
|
HVEngineDampPow: 1.5, type: float, display: false, formatter: Hardness
|
|
HitPoints: 350, type: int, display: true
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 8, display: true
|
|
TechTreeParent: HoverEngineSmall
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
{ +Block Id: 1131, Name: RepairBayCV, Ref: RepairBayBA
|
|
AllowPlacingAt: MS, display: true
|
|
MarketPrice: 94888, display: true
|
|
EnergyIn: 20000, type: int, display: true, formatter: Watt
|
|
HitPoints: 500, type: int, display: true
|
|
Repairs: "SS,GV", display: true
|
|
RepairPerSecond: 200, display: true
|
|
UpgradeTo: RepairBayCVT2, display: true
|
|
Mass: 9225, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
StackSize: 250
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: FieldRepairStation
|
|
TechTreeNames: Capital Vessel
|
|
|
|
}
|
|
|
|
{ +Block Id: 1132, Name: Furnace
|
|
Class: Furnace
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
Material: metal
|
|
MarketPrice: 22712, display: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/FurnacePrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiFurnace, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,3,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
SymType: 4
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Mass: 31825, type: float, display: true, formatter: Kilogram
|
|
Volume: 4320, type: float, display: true, formatter: Liter
|
|
EnergyIn: 2500, type: int, display: true, formatter: Watt
|
|
CPUIn: 10000, type: int, display: true
|
|
EnergyInIdle: 50, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
HitPoints: 1500, type: int, display: true
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 5
|
|
BlastDamage: 500
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ConstructorT2
|
|
TechTreeNames: "Base"
|
|
|
|
Temperature: 250, display: true
|
|
}
|
|
{ +Block Id: 1133, Name: TradingStation
|
|
Class: TradingStation
|
|
Group: cpgTrading
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiMediaCenterTradingPrefab
|
|
# Model: @models/Blocks/Mothership/ConsoleMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiTradingStation, display: true
|
|
Category: Devices
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Mass: 165, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
# ModelOffset: "0,0.5,0"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
# BlockColor: "0,64,255"
|
|
BlockColor: "170,5,5"
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
}
|
|
{ +Block Id: 1134, Name: ATM
|
|
Class: ATM
|
|
Group: cpgTrading
|
|
MarketPrice: 1774, display: true
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/ATMPrefab
|
|
# Model: @models/Blocks/Mothership/ConsoleSmallMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiATM, display: true
|
|
Category: Devices
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
Mass: 505, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
StackSize: 1000
|
|
Accept: "MoneyCard, GoldCoins" # the first one is payed out when withdrawing
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1135, Name: WingBlocks
|
|
Material: metallight
|
|
Texture: 50
|
|
MarketPrice: 150, display: true
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
# Model: Wings/Wing6x9a
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 800, type: float, display: true, formatter: Kilogram
|
|
Volume: 250, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
AllowPlacingAt: "SS", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
SymType: 4
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "Wing6x5a, Wing6x5b, Wing6x5c, Wing6x5d, Wing6x5e, Wing6x9a, Wing6x9b, Wing6x9c, Wing6x9d, Wing6x9e, Wing9x6a, Wing9x6b, Wing9x6c, Wing9x6d, Wing9x6e, Wing12x9a, Wing12x9b, Wing12x9c, Wing12x9d, Wing12x9e"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 1136, Name: BlastDoorLargeBlocks
|
|
Class: Door
|
|
MarketPrice: 11615, display: true
|
|
CustomIcon: BlastShutterDoors1x1x1
|
|
IndexName: Door
|
|
Material: hullcombat
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
StackSize: 500
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
Mass: 4860, type: float, display: true, formatter: Kilogram
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: true
|
|
AllowWander: true
|
|
ChildBlocks: "BlastShutterDoors1x1x1, BlastShutterDoors2x1x1, BlastShutterDoors3x1x1, BlastShutterDoors4x1x1, BlastShutterDoors5x1x1, BlastShutterDoors6x1x1, BlastShutterDoors7x1x1, BlastShutterDoors8x1x1, BlastShutterDoors9x1x1, BlastShutterDoors10x1x1, BlastShutterDoors11x1x1, BlastShutterDoors12x1x1, BlastShutterDoors13x1x1"
|
|
|
|
UnlockCost: 13, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: HangarDoorBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ Block Id: 1137, Name: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors1x1x1Prefab
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgHangarShutterDoor
|
|
Material: hullcombat
|
|
Shape: ModelEntity
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: BlastDoorLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Mass: 4860, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocksLocked: "Base,MS"
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 2200, type: int, display: true
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
PlayerTriggersOpen: true
|
|
}
|
|
{ Block Id: 1138, Name: BlastShutterDoors2x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors2x1x1Prefab
|
|
SizeInBlocks: "1,1,3", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
|
|
{ +Block Id: 1139, Name: Wing6x9a
|
|
Material: metal
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Model: Wings/Wing6x9a
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: WingBlocks
|
|
IsOxygenTight: false, display: true
|
|
SymType: 4
|
|
AllowPlacingAt: "SS", display: true
|
|
Mass: 941, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 960, type: int, display: true
|
|
Category: BuildingBlocks
|
|
SizeInBlocks: "6,9,1", display: true
|
|
}
|
|
{ +Block Id: 1140, Name: Wing6x5a, Ref: Wing6x9a
|
|
Model: Wings/Wing6x5a
|
|
SizeInBlocks: "6,5,1", display: true
|
|
Mass: 549, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 570, type: int, display: true
|
|
}
|
|
{ +Block Id: 1141, Name: Wing12x9a, Ref: Wing6x9a
|
|
Model: Wings/Wing12x9a
|
|
SizeInBlocks: "12,9,1", display: true
|
|
Mass: 1882, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1150, type: int, display: true
|
|
}
|
|
|
|
# NEW
|
|
{ +Block Id: 1142, Name: TurretMSPulseLaser #TurretPlayer CV Laser
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretMSLaserBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
WeaponItem: TurretMSPulseLaserWeapon
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurretSpace, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 15100, type: int, display: true
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
Mass: 11760, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 100, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
|
|
{ +Block Id: 1143, Name: TurretBaseCannon #TurretPlayer BA Cannon
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/ModularTurret1/SinglePlasmaTurretBluePrefab
|
|
Model: @models/Blocks/Turrets/TurretMSCannonPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseProjectileBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
WeaponItem: TurretBaseCannonWeapon
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 8600, type: int, display: true
|
|
Mass: 5980, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
|
|
{ +Block Id: 1144, Name: TurretBaseRocket #TurretPlayer BA Rocket
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/ModularTurret1/SingleMissileTurretBluePrefab
|
|
Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseRocketBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
WeaponItem: TurretBaseRocketWeapon
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 500
|
|
MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 10500, type: int, display: true
|
|
Mass: 5777, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
Homing: true, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
|
|
{ +Block Id: 1145, Name: TurretMSCannon #TurretPlayer CV Cannon
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSCannonPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
WeaponItem: TurretMSCannonWeapon
|
|
TemplateRoot: TurretMSProjectileBlocks
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 2500, type: int, display: true
|
|
Mass: 6150, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 1146, Name: TurretMSFlak #TurretPlayer CV Flak
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: hullcombat
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSFlakPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretMSRocketBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
WeaponItem: TurretMSFlakWeapon
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
Info: bkiTurretSpace, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 1300, type: int, display: true
|
|
Mass: 5777, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 120, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 1147, Name: TurretBaseMinigun #TurretPlayer BA Minigun
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
# Model: @models/Blocks/Turrets/TurretBAMinigunPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseProjectileBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
WeaponItem: TurretBaseMinigunWeapon
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 2800, type: int, display: true
|
|
Mass: 6000, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 120, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 1148, Name: TurretBasePulseLaser #TurretPlayer BA Laser
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
# Model: @models/Blocks/Turrets/TurretBAPulseLaserPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseLaserBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,1,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
WeaponItem: TurretBasePulseLaserWeapon
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 15100, type: int, display: true
|
|
Mass: 11760, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 3450, type: int, display: true
|
|
|
|
RotSpeed: 100, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 1149, Name: TurretBaseArtillery #TurretPlayer BA Artillery
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
# Model: @models/Blocks/Turrets/TurretBAArtilleryPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# Mesh-Damage-5: Mesh/D4
|
|
# Mesh-Damage-6: Mesh/D5
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: TurretBaseArtilleryBlocks
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "5,2,5", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
WeaponItem: TurretBaseArtilleryWeapon
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Info: bkiTurret, display: true
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 250
|
|
MaxCount: 2, type: int, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 22600, type: int, display: true
|
|
Mass: 19800, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 5500, type: int, display: true
|
|
|
|
RotSpeed: 90, type: int, display: true
|
|
Zoom: 5, type: float
|
|
}
|
|
{ +Block Id: 1150, Name: Wing12x9b, Ref: Wing6x9a
|
|
Model: Wings/Wing12x9b
|
|
SizeInBlocks: "12,9,1", display: true
|
|
Mass: 1587, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1150, type: int, display: true
|
|
}
|
|
{ +Block Id: 1151, Name: Wing12x9c, Ref: Wing6x9a
|
|
Model: Wings/Wing12x9c
|
|
SizeInBlocks: "12,9,1", display: true
|
|
Mass: 1855, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1150, type: int, display: true
|
|
}
|
|
{ +Block Id: 1152, Name: Wing9x6a, Ref: Wing6x9a
|
|
Model: Wings/Wing9x6a
|
|
SizeInBlocks: "9,6,1", display: true
|
|
}
|
|
{ +Block Id: 1153, Name: Wing9x6b, Ref: Wing6x9a
|
|
Model: Wings/Wing9x6b
|
|
SizeInBlocks: "9,6,1", display: true
|
|
}
|
|
{ +Block Id: 1154, Name: Wing9x6c, Ref: Wing6x9a
|
|
Model: Wings/Wing9x6c
|
|
SizeInBlocks: "9,6,1", display: true
|
|
}
|
|
{ +Block Id: 1155, Name: Wing6x9b, Ref: Wing6x9a
|
|
Model: Wings/Wing6x9b
|
|
SizeInBlocks: "6,9,1", display: true
|
|
}
|
|
{ +Block Id: 1156, Name: Wing6x9c, Ref: Wing6x9a
|
|
Model: Wings/Wing6x9c
|
|
SizeInBlocks: "6,9,1", display: true
|
|
}
|
|
{ +Block Id: 1157, Name: Wing6x5b, Ref: Wing6x9a
|
|
Model: Wings/Wing6x5b
|
|
SizeInBlocks: "6,5,1", display: true
|
|
Mass: 443, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 570, type: int, display: true
|
|
}
|
|
{ +Block Id: 1158, Name: Wing6x5c, Ref: Wing6x9a
|
|
Model: Wings/Wing6x5c
|
|
SizeInBlocks: "6,5,1", display: true
|
|
Mass: 457, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 570, type: int, display: true
|
|
}
|
|
{ +Block Id: 1159, Name: Wing6x5d, Ref: Wing6x9a
|
|
Model: Wings/Wing6x5d
|
|
SizeInBlocks: "6,5,1", display: true
|
|
Mass: 554, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 570, type: int, display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1160, Name: Wing6x5e, Ref: Wing6x9a
|
|
Model: Wings/Wing6x5e
|
|
SizeInBlocks: "6,5,1", display: true
|
|
Mass: 538, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 570, type: int, display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1161, Name: Wing6x9d, Ref: Wing6x9a
|
|
Model: Wings/Wing6x9d
|
|
SizeInBlocks: "6,9,1", display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1162, Name: Wing6x9e, Ref: Wing6x9a
|
|
Model: Wings/Wing6x9e
|
|
SizeInBlocks: "6,9,1", display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1163, Name: Wing12x9d, Ref: Wing6x9a
|
|
Model: Wings/Wing12x9d
|
|
SizeInBlocks: "12,9,1", display: true
|
|
Mass: 1981, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1150, type: int, display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1164, Name: Wing12x9e, Ref: Wing6x9a
|
|
Model: Wings/Wing12x9e
|
|
SizeInBlocks: "12,9,1", display: true
|
|
Mass: 1969, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1150, type: int, display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1165, Name: Wing9x6d, Ref: Wing6x9a
|
|
Model: Wings/Wing9x6d
|
|
SizeInBlocks: "9,6,1", display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1166, Name: Wing9x6e, Ref: Wing6x9a
|
|
Model: Wings/Wing9x6e
|
|
SizeInBlocks: "9,6,1", display: true
|
|
SymType: 1
|
|
}
|
|
# Sprout
|
|
{ Block Id: 1167, Name: ElderberryStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 78, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/ElderberryBushStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
CropType: Berries, display: true
|
|
{ Child PlantGrowing
|
|
Next: ElderberryStage2
|
|
GrowthRate: 34
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropYield: 4, display: true
|
|
GrowthTimeInfo: 74, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: ElderberryStage1 # disassemble
|
|
TemplateRoot: ElderberryStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1168, Name: ElderberryStage2, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/ElderberryBushStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: ElderberryStage3
|
|
GrowthRate: 44
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
PickupTarget: ElderberryStage1
|
|
}
|
|
{ Block Id: 1169, Name: ElderberryStage3, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/ElderberryBushStage3Prefab
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: Berries
|
|
Count: 4
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: ElderberryStage3NoFruit
|
|
OnDeath: PlantDead2
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "4"
|
|
Prob: 1
|
|
}
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
PickupTarget: ElderberryStage1
|
|
XpFactor: 0.25
|
|
}
|
|
{ Block Id: 1170, Name: ElderberryStage3NoFruit, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/ElderberryBushStage3NoFruitPrefab
|
|
{ Child PlantGrowing
|
|
Next: ElderberryStage3
|
|
GrowthRate: 25
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
PickupTarget: ElderberryStage1
|
|
}
|
|
# Sprout
|
|
{ Block Id: 1171, Name: AlienPalmTreeStage1, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/AlienPalmTreeStage1Prefab
|
|
MarketPrice: 78, display: true
|
|
CropType: Fruit, display: true
|
|
{ Child PlantGrowing
|
|
Next: AlienPalmTreeStage2
|
|
GrowthRate: 35
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
# CropYield: 8, display: true
|
|
GrowthTimeInfo: 135, type: int, display: true, formatter: Minutes
|
|
|
|
PickupTarget: AlienPalmTreeStage1 # disassemble
|
|
TemplateRoot: AlienPalmTreeStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1172, Name: AlienPalmTreeStage2, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/AlienPalmTreeStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: AlienPalmTreeStage3
|
|
GrowthRate: 100
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: AlienPalmTreeStage1
|
|
TemplateRoot: AlienPalmTreeStage2
|
|
}
|
|
{ Block Id: 1173, Name: AlienPalmTreeStage3, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/AlienPalmTreeStage3Prefab
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: Fruit
|
|
Count: 8
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienPalmTreeStage3NoFruit
|
|
OnDeath: PlantDead2
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
PickupTarget: AlienPalmTreeStage1
|
|
TemplateRoot: AlienPalmTreeStage2
|
|
XpFactor: 0.25
|
|
}
|
|
{ Block Id: 1174, Name: AlienPalmTreeStage3NoFruit, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/AlienPalmTreeStage3NoFruitPrefab
|
|
{ Child PlantGrowing
|
|
Next: AlienPalmTreeStage3
|
|
GrowthRate: 130
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: AlienPalmTreeStage1
|
|
TemplateRoot: AlienPalmTreeStage2
|
|
}
|
|
# Sprout
|
|
{ Block Id: 1175, Name: AlienplantWormStage1, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/AlienplantWormStage1Prefab
|
|
MarketPrice: 78, display: true
|
|
CropType: NaturalSweetener, display: true
|
|
{ Child PlantGrowing
|
|
Next: AlienplantWormStage2
|
|
GrowthRate: 27
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
# CropYield: 2, display: true
|
|
GrowthTimeInfo: 62, type: int, display: true, formatter: Minutes
|
|
PickupTarget: AlienplantWormStage1 # disassemble
|
|
TemplateRoot: AlienplantWormStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1176, Name: AlienplantWormStage2, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/AlienplantWormStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: AlienplantWormStage3
|
|
GrowthRate: 35
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: AlienplantWormStage1
|
|
TemplateRoot: AlienplantWormStage2
|
|
}
|
|
{ Block Id: 1177, Name: AlienplantWormStage3, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/AlienplantWormStage3Prefab
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: NaturalSweetener
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: AlienplantWormStage3Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
PickupTarget: AlienplantWormStage1
|
|
TemplateRoot: AlienplantWormStage2
|
|
XpFactor: 0.25
|
|
}
|
|
{ Block Id: 1178, Name: AlienplantWormStage3Harvested, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/AlienplantWormStage3HarvestedPrefab
|
|
{ Child PlantGrowing
|
|
Next: AlienplantWormStage3
|
|
GrowthRate: 62
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: AlienplantWormStage1
|
|
TemplateRoot: AlienplantWormStage2
|
|
}
|
|
# Sprout
|
|
{ Block Id: 1179, Name: BulbShroomYoungStage1, Ref: ElderberryStage1
|
|
# Model: @models2/Entities/Farming/Misc/BulbShroomYoungStage1Prefab
|
|
Model: @models2/Entities/Farming/Misc/BulbShroomStage1Prefab
|
|
MarketPrice: 78, display: true
|
|
CropType: Vegetables, display: true
|
|
{ Child PlantGrowing
|
|
Next: BulbShroomYoungStage2
|
|
GrowthRate: 15
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
# CropYield: 1, display: true
|
|
GrowthTimeInfo: 31, type: int, display: true, formatter: Minutes
|
|
PickupTarget: BulbShroomYoungStage1 # disassemble
|
|
TemplateRoot: BulbShroomYoungStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1180, Name: BulbShroomYoungStage2, Ref: ElderberryStage1
|
|
# Model: @models2/Entities/Farming/Misc/BulbShroomYoungStage2Prefab
|
|
Model: @models2/Entities/Farming/Misc/BulbShroomStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: BulbShroomStage3
|
|
GrowthRate: 15
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: BulbShroomYoungStage1
|
|
TemplateRoot: BulbShroomYoungStage2
|
|
}
|
|
{ Block Id: 1181, Name: BulbShroomStage3, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/BulbShroomStage3Prefab
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: Vegetables
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: BulbShroomYoungStage3
|
|
OnDeath: PlantDead2
|
|
}
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
PickupTarget: BulbShroomYoungStage1
|
|
TemplateRoot: BulbShroomYoungStage2
|
|
XpFactor: 0.25
|
|
}
|
|
# Harvested model
|
|
{ Block Id: 1182, Name: BulbShroomYoungStage3, Ref: ElderberryStage1
|
|
# Model: @models2/Entities/Farming/Misc/BulbShroomYoungStage3Prefab
|
|
Model: @models2/Entities/Farming/Misc/BulbShroomStage3NoFruitPrefab
|
|
{ Child PlantGrowing
|
|
Next: BulbShroomStage3
|
|
GrowthRate: 29
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: BulbShroomYoungStage1
|
|
TemplateRoot: BulbShroomYoungStage2
|
|
}
|
|
{ +Block Id: 1183, Name: Window_3side1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_3side1x1Prefab
|
|
UpgradeTo: Window_3side1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1184, Name: Window_3side1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_3side1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_3side1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1185, Name: Window_L1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_L1x1Prefab
|
|
UpgradeTo: Window_L1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1186, Name: Window_L1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_L1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_L1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1187, Name: Window_3side1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_3side1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1188, Name: Window_3side1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_3side1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1189, Name: Window_L1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_L1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1190, Name: Window_L1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_L1x1ThickInvPrefab
|
|
ShowUser: NoButCSV # reported by HWS
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1191, Name: RailingVertGlass
|
|
Material: hull
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Railing/RailingVertGlassPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
Place: Free
|
|
TemplateRoot: WalkwayLargeBlocks
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
# ModelOffset: "0,0.5,0"
|
|
HitPoints: 25, type: int, display: false
|
|
Mass: 24, type: float, display: true, formatter: Kilogram
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Collide: Transparent
|
|
ParentBlocks: "WalkwaySmallBlocks, WalkwayLargeBlocks"
|
|
}
|
|
{ +Block Id: 1192, Name: RailingVertGlassInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingVertGlassInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1193, Name: RailingRoundGlass, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingRoundGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1194, Name: RailingRoundGlassInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingRoundGlassInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1195, Name: RailingLGlass, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingLGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1196, Name: RailingLGlassInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingLGlassInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1197, Name: Window_crctw1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crctw1x1Prefab
|
|
UpgradeTo: Window_crctw1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1198, Name: Window_creA1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_creA1x1Prefab
|
|
UpgradeTo: Window_creA1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1199, Name: Window_creB1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_creB1x1Prefab
|
|
UpgradeTo: Window_creB1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1200, Name: Window_crl1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crl1x1Prefab
|
|
UpgradeTo: Window_crl1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1201, Name: Window_crse1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crse1x1Prefab
|
|
UpgradeTo: Window_crse1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1202, Name: Window_cc1x1, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_cc1x1Prefab
|
|
UpgradeTo: Window_cc1x1Thick, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1203, Name: Window_crctw1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crctw1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1204, Name: Window_creA1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_creA1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1205, Name: Window_creB1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_creB1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1206, Name: Window_crl1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crl1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1207, Name: Window_crse1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crse1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1208, Name: Window_cc1x1Thick, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_cc1x1ThickPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1209, Name: Window_creA1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_creA1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_creA1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1210, Name: Window_crctw1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crctw1x1InvPrefab
|
|
ShowUser: No
|
|
UpgradeTo: Window_crctw1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1211, Name: Window_creB1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_creB1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_creB1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1212, Name: Window_crl1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crl1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_crl1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1213, Name: Window_crse1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_crse1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_crse1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1214, Name: Window_cc1x1Inv, Ref: Window_v1x1
|
|
Model: @models/Blocks/Windows/Standard/Window_cc1x1InvPrefab
|
|
ShowUser: NoButCSV
|
|
UpgradeTo: Window_cc1x1ThickInv, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1215, Name: Window_crctw1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crctw1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1216, Name: Window_creA1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_creA1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1217, Name: Window_creB1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_creB1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1218, Name: Window_crl1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crl1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1219, Name: Window_crse1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_crse1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1220, Name: Window_cc1x1ThickInv, Ref: Window_v1x1Thick
|
|
Model: @models/Blocks/Windows/Standard/Window_cc1x1ThickInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1221, Name: RailingSlopeGlassRight, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeGlassRPrefab
|
|
ShowUser: No
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeGlassLeft
|
|
}
|
|
{ +Block Id: 1222, Name: RailingSlopeGlassRightInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeGlassRInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeGlassLeftInv
|
|
}
|
|
{ +Block Id: 1223, Name: RailingSlopeGlassLeft, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeGlassLPrefab
|
|
ShowUser: No
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeGlassRight
|
|
}
|
|
{ +Block Id: 1224, Name: RailingSlopeGlassLeftInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeGlassLInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeGlassRightInv
|
|
}
|
|
{ +Block Id: 1225, Name: RailingDiagonalGlass, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingDiagonalGlassPrefab
|
|
ShowUser: No
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1226, Name: RailingDiagonalGlassInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingDiagonalGlassInvPrefab
|
|
ShowUser: NoButCSV
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1227, Name: LeverSV
|
|
Class: Switch
|
|
Group: cpgSignal
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/LeverSVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocksSV
|
|
PickupTarget: SensorTriggerBlocksSV
|
|
Place: Face
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Sound: UseActions/Lever
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 3, type: int, display: true
|
|
}
|
|
{ +Block Id: 1228, Name: LightBarrierSV
|
|
Class: LightBarrier
|
|
Group: cpgSignal
|
|
Material: metallight
|
|
Shape: LightBarrier
|
|
Model: @models/Blocks/Misc/LightBarrierSVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocksSV
|
|
PickupTarget: SensorTriggerBlocksSV
|
|
Place: Face
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 3, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Sound: UseActions/LightBarrier
|
|
}
|
|
{ +Block Id: 1229, Name: MotionSensorSV
|
|
Class: MotionSensor
|
|
Group: cpgSignal
|
|
Material: metallight
|
|
Shape: Config3DCollider
|
|
Model: @models/Blocks/Misc/MotionSensorSVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocksSV
|
|
PickupTarget: SensorTriggerBlocksSV
|
|
Place: Face
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 3, type: int, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Sound: UseActions/MotionSensor
|
|
}
|
|
|
|
{ +Block Id: 1230, Name: SensorTriggerBlocksSV
|
|
Material: metal
|
|
Shape: Invisible
|
|
MarketPrice: 127, display: true
|
|
# Model: @models/Blocks/Misc/LeverPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: false
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.1, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
StackSize: 4000
|
|
Category: Devices
|
|
ChildBlocks: "LeverSV, MotionSensorSV, LightBarrierSV"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 1231, Name: RepairBayBAT2, Ref: RepairBayBA
|
|
Model: @models/Blocks/Misc/RepairBayT2Prefab
|
|
MarketPrice: 123376, display: true
|
|
|
|
IsRepairToBlueprint: true
|
|
Mass: 14556, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
|
|
Info: bkiRepairBayT2, display: true
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: RepairBayBA
|
|
TechTreeNames: Base
|
|
|
|
UpgradeTo: null, display: false
|
|
}
|
|
{ +Block Id: 1232, Name: Closet, Ref: DecoTemplate
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 64
|
|
Model: @models2/Entities/Decorations/Misc/ClosetPrefab
|
|
SymType: 4
|
|
ShowUser: No
|
|
VolumeCapacity: 1250, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1233, Name: DoorVerticalGlassArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorVerticalGlassArmoredPrefab
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 820, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1234, Name: DoorInterior01Armored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorInterior01ArmoredPrefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1235, Name: DoorInterior02Armored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorInterior02ArmoredPrefab
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1236, Name: DrillAttachmentT2, Ref: DrillAttachment
|
|
Model: @models/Blocks/WeaponsShip/DrillAttachmentT2RetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/DrillAttachmentT2Prefab
|
|
WeaponItem: DrillAttachmentT2Weapon
|
|
Damage: 30, display: true
|
|
MarketPrice: 14411, display: true
|
|
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
Mass: 1165, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
|
|
EnergyIn: 650, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 6, type: int, display: true, formatter: Watt
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: TurretGVToolBlocks
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
# actually it new version of CockpitSV07 (=CockpitSS07Prefab)
|
|
{ +Block Id: 1237, Name: CockpitSV06, Ref: CockpitSV07
|
|
Model: @models/Blocks/Cockpits/CockpitSS06Prefab
|
|
Mass: 835, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 800, type: int, display: true
|
|
UpgradeTo: CockpitSV06T2, display: true
|
|
}
|
|
{ +Block Id: 1238, Name: GrowingPotConcrete, Ref: GrowingPot
|
|
Info: bkiGrowingPotSimple, display: true
|
|
MarketPrice: 748, display: true
|
|
Texture: "6,93,93,93,93,93"
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 1880, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
UpgradeTo: GrowingPot, display: true
|
|
}
|
|
{ +Block Id: 1239, Name: GrowingPotWood, Ref: GrowingPot
|
|
# Material: fertilelow
|
|
MarketPrice: 430, display: true
|
|
Info: bkiGrowingPotSimple, display: true
|
|
Texture: "6,70,70,70,70,70"
|
|
TextureTable: 1 # 1 = wood table
|
|
BlockColor: "123,73,46"
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 795, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
UpgradeTo: GrowingPotConcrete, display: true
|
|
}
|
|
{ +Block Id: 1240, Name: ScifiTableNPC2, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Class: PassengerSeat
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
NPCModelRotation: false
|
|
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiTableNPC2Prefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1241, Name: ScifiTableNPC3, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
NPCModelRotation: false
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiTableNPC3Prefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1242, Name: ScifiLargeSofaNPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
NPCModelRotation: false
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiLargeSofaNPCPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1243, Name: ConsoleSmallNPC, Ref: NPCAlienTemplate
|
|
Group: cpgCrewStationAlien
|
|
IsAccessible: true, type: bool
|
|
NPCModelRotation: false
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ConsoleSmallNPCPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1244, Name: ScifiTableV2NPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Class: PassengerSeat
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiTableV2NPCPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1245, Name: SofaNPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Class: PassengerSeat
|
|
Group: cpgEquipment
|
|
Model: @models2/Entities/Decorations/DecoNPC/SofaNPCPrefab
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
SizeInBlocks: "2,1,2", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1246, Name: StandingNPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
BlockColor: "170,5,5"
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingNPCPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1247, Name: ControlStationNPC, Ref: NPCAlienTemplate
|
|
Group: cpgCrewStationAlien
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
BlockColor: "170,170,170"
|
|
NPCModelRotation: false
|
|
Model: @models2/Entities/Decorations/DecoNPC/ControlStationNPCPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1248, Name: ReceptionTableNPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ReceptionTableNPCPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
IsAccessible: true, type: bool
|
|
}
|
|
{ +Block Id: 1249, Name: ScifiSofaNPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# Group: cpgEquipment
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiSofaNPCPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1250, Name: ScifiTableNPC, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# Group: cpgEquipment
|
|
# CanPickup: true
|
|
NPCModelRotation: false
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiTableNPCPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1251, Name: StandingNPC2, Ref: NPCAlienTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
BlockColor: "255,247,0"
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingNPC2Prefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1252, Name: ConsoleSmallHuman, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
NPCModelRotation: false
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ConsoleSmallHumanPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1253, Name: CockpitBlocksCV
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
MarketPrice: 18081, display: true
|
|
EssentialCategory: cpgCockpit
|
|
Material: metal
|
|
Shape: Invisible
|
|
ShowBlockName: true
|
|
# Model: @models/Blocks/Cockpits/CockpitCVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Cockpit
|
|
Info: bkiCockpit, display: true
|
|
Mass: 800, type: float, display: true, formatter: Kilogram
|
|
Volume: 365, type: float, display: true, formatter: Liter
|
|
HitPoints: 700, type: int, display: false
|
|
AllowPlacingAt: MS, display: true
|
|
IsIgnoreLC: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
ChildBlocks: "CaptainChair01, CockpitMS01, CockpitMS02, CockpitMS03"
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 1254, Name: AlienDeviceBlocks
|
|
AllowedInBlueprint: false, display: true
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Misc/CoreBlockV2EnemyPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Category: Devices
|
|
ChildBlocks: "CoreNPC, CoreNPCAdmin, TurretIONCannon, TurretIONCannon2, TurretEnemyLaser, TurretEnemyRocket, TurretEnemyArtillery, TurretEnemyEMP, SentryGun01, SentryGun01Retract, SentryGun02, SentryGun02Retract, AlienContainer, AlienContainerRare, AlienContainerVeryRare, AlienContainerUltraRare, EntitySpawner1, EntitySpawnerPlateThin, DroneSpawner, DroneSpawner2, Trader, StandingAlienAssassin, StandingHexapod, HoverEngineSmallDeco, HoverEngineLargeDeco, DancingAlien3, DancingAlien4, TalonChief, StandingTalon, ControlFieldGenerator,StandingHishkal"
|
|
}
|
|
# Obsolete Block (has been used during EXP 6 phase)
|
|
{ Block Id: 1255, Name: HullDestroyed
|
|
Material: hull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
TemplateRoot: HullDestroyed
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
HitPoints: 50, type: int, display: false
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullDestroyedShapes"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
# Obsolete Block (has been used during EXP 6 phase)
|
|
{ Block Id: 1256, Name: HullDestroyedShapes
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullarmored
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullDestroyed
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
HitPoints: 50, type: int, display: true
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CubeHalfDestroyed, RampCDestroyed, RampADestroyed, EdgeRoundDestroyed, RoundCornerADestroyed, CylinderDestroyed, CylinderThinDestroyed, WallDestroyed, RampCMediumDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ +Block Id: 1257, Name: SensorTriggerBlocks
|
|
Material: metal
|
|
Shape: Invisible
|
|
MarketPrice: 260, display: true
|
|
# Model: @models/Blocks/Misc/LeverPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Volume: 0.2, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
StackSize: 4000
|
|
Category: Devices
|
|
ChildBlocks: "Lever, MotionSensor, LightBarrier, TrapDoor, TrapDoorAnim, TriggerPlate"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1258, Name: TrapDoor
|
|
Class: TrapDoorOneTime # explodes on contact
|
|
Group: cpgSignal
|
|
Material: metal
|
|
Shape: New
|
|
Model: Trapdoor
|
|
Texture: 26
|
|
BlockColor: "26,50,89"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocks
|
|
PickupTarget: SensorTriggerBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsActivateable: true
|
|
Place: Free
|
|
IsAccessible: true, type: bool
|
|
# IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Mass: 122, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 1, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1
|
|
BlastDamage: 1
|
|
}
|
|
{ +Block Id: 1259, Name: LightBarrier
|
|
Class: LightBarrier
|
|
Group: cpgSignal
|
|
Material: metallight
|
|
Shape: LightBarrier
|
|
Model: @models/Blocks/Misc/LightBarrierPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocks
|
|
PickupTarget: SensorTriggerBlocks
|
|
Place: Face
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 10, type: int, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ModelScaleLocked: true
|
|
Sound: UseActions/LightBarrier
|
|
}
|
|
{ +Block Id: 1260, Name: MotionSensor
|
|
Class: MotionSensor
|
|
Group: cpgSignal
|
|
Material: metallight
|
|
Shape: Config3DCollider
|
|
Model: @models/Blocks/Misc/MotionSensorPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocks
|
|
PickupTarget: SensorTriggerBlocks
|
|
Place: Face
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 10, type: int, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ModelScaleLocked: true
|
|
Sound: UseActions/MotionSensor
|
|
}
|
|
{ Block Id: 1261, Name: SpringGun
|
|
Class: Weapon
|
|
Group: cpgSignal
|
|
IndexName: WeaponShip
|
|
Material: hull
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienWallPrefab
|
|
# Model: @models/Blocks/Turrets/SentryGuns/sentryGun01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1262, Name: Lever
|
|
Class: Switch
|
|
Group: cpgSignal
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/LeverPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocks
|
|
PickupTarget: SensorTriggerBlocks
|
|
Place: Face
|
|
# ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "1,1,1"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ModelScaleLocked: true
|
|
Sound: UseActions/Lever
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 10, type: int, display: true
|
|
}
|
|
# Wallblast (only self destruction)
|
|
{ +Block Id: 1263, Name: ExplosiveBlocks # We must keep the definition of ID: 1263 like that because POIs have been built with this block
|
|
Class: Explosive
|
|
Group: cpgSignal
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metallight
|
|
Texture: 46
|
|
BlockColor: "102,0,0"
|
|
# Shape: Invisible # cannot set to invisible because id=1263 is used in several POIs
|
|
Shape: New
|
|
Model: Cube
|
|
Place: Free
|
|
TemplateRoot: HullLargeBlocks
|
|
PickupTarget: HullLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 125, type: int, display: false
|
|
CPUIn: 10, type: int, display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
HideShapesWindow: true
|
|
Category: Devices
|
|
ChildBlocks: "ExplosiveBlockFull, ExplosiveBlockThin"
|
|
|
|
BlastParticleIndex: 8 #4
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 5000
|
|
}
|
|
|
|
{ +Block Id: 1264, Name: TrapDoorAnim
|
|
Class: Door
|
|
Group: cpgSignal
|
|
IndexName: Door
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/TrapDoorPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocks
|
|
PickupTarget: SensorTriggerBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
IsTrapDoor: true
|
|
Texture: 51
|
|
BlockColor: "110,110,110"
|
|
IsActivateable: true
|
|
Place: Free
|
|
IsAccessible: true, type: bool
|
|
# IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Mass: 122, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 1, type: int, display: true
|
|
Category: Devices
|
|
SoundOpen: UseActions/TrapDoor
|
|
SoundClose: UseActions/TrapDoor
|
|
}
|
|
{ +Block Id: 1265, Name: TriggerPlate
|
|
Class: Sensor
|
|
Group: cpgSignal
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/TriggerPlatePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
TemplateRoot: SensorTriggerBlocks
|
|
PickupTarget: SensorTriggerBlocks
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 26
|
|
BlockColor: "170,5,5"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
Place: Free
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Mass: 122, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 10, type: int, display: true
|
|
Category: Devices
|
|
Sound: UseActions/TriggerPlate
|
|
}
|
|
|
|
{ Block Id: 1266, Name: RealRock1Dark, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock1DarkPrefab
|
|
SizeInBlocks: "5,4,5"
|
|
HitPoints: 183, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "28,37"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "3,5"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "2,4"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,3"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 1267, Name: RealRock3Dark, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock3DarkPrefab
|
|
SizeInBlocks: "7,7,7"
|
|
HitPoints: 283, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "43,57"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "6,9"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "4,7"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "2,6"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 1268, Name: RealRock8Dark, Ref: RealRock1
|
|
Model: @models2/Environment/Rocks/RealRockVol1/RealRock8DarkPrefab
|
|
SizeInBlocks: "13,10,13"
|
|
HitPoints: 510, type: int, display: true
|
|
# DecoParticle: rocks
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "77,102"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "33,56"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "22,44"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "11,33"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
|
|
{ +Block Id: 1269, Name: XenoLargeDestroyedBlocks
|
|
Material: alien
|
|
CustomIcon: AlienLargeBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
TextureTable: 3 # 3 = alien table
|
|
Shape: Invisible
|
|
PickupTarget: XenoSubstrate
|
|
Info: bkiXenoLargeDestroyedBlocks, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1300, type: int, display: false
|
|
Mass: 1200, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
HideShapesWindow: true
|
|
ChildBlocks: "XenoFullLargeDestroyed, XenoThinLargeDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1270, Name: XenoFullLargeDestroyed
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: alien
|
|
Texture: 36
|
|
TextureTable: 3 # 3 = alien table
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: XenoLargeDestroyedBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1300, type: int, display: true
|
|
Mass: 1200, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
UpgradeTo: AlienFullLarge, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1271, Name: XenoThinLargeDestroyed, Ref: XenoFullLargeDestroyed
|
|
HitPoints: 750, type: int, display: true
|
|
Mass: 650, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: AlienThinLarge, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
|
|
{ +Block Id: 1272, Name: LightLantern, Ref: LightMS01
|
|
Model: @models/Blocks/Mothership/LightLanternPrefab
|
|
}
|
|
{ +Block Id: 1273, Name: LightMS01Corner, Ref: LightMS01
|
|
Model: @models/Blocks/Mothership/LightMS01CornerPrefab
|
|
}
|
|
{ +Block Id: 1274, Name: LightMS01Offset, Ref: LightMS01
|
|
Model: @models/Blocks/Mothership/LightMS01OffsetPrefab
|
|
SymType: 4
|
|
}
|
|
{ +Block Id: 1275, Name: LightMS02, Ref: LightMS01
|
|
Model: @models/Blocks/Mothership/LightMS02Prefab
|
|
}
|
|
{ +Block Id: 1276, Name: LightMS03, Ref: LightMS01
|
|
Model: @models/Blocks/Mothership/LightMS03Prefab
|
|
}
|
|
{ +Block Id: 1277, Name: LightMS04, Ref: LightMS01
|
|
Model: @models/Blocks/Mothership/LightMS04Prefab
|
|
}
|
|
{ +Block Id: 1278, Name: LightLargeBlocks #Lamps and lights that are usually smaller than a block high or would typically be placed on ceilings indoors
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 255, display: true
|
|
# Model: @models/Blocks/Mothership/lightMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
ChildBlocks: "LightMS01, LightMS01Offset, LightMS01Corner, LightCorner, LightCorner02, LightMS02, LightMS03, LightMS04, LightInterior01, LightInterior02, LightLantern, CeilingLamp01, CeilingLamp01Corner, LampRing, LampRingB, FloorLamp04 " #15 of 32
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeParent: ""
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1279, Name: ReceptionTable, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Misc/ReceptionTablePrefab
|
|
SymType: 1
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1280, Name: SmallTable, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Misc/SmallTablePrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1281, Name: DecoBlocks2, Ref: DecoBlocks
|
|
Shape: Invisible
|
|
MarketPrice: 308, display: true
|
|
# Model: @models2/Entities/Decorations/LaboratoryPack/Scanner3Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "1,1,1", display: true
|
|
BlockColor: "110,110,110"
|
|
Volume: 150, type: float, display: true, formatter: Liter
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
ChildBlocks: "LabTable1, LabTable2, LabTable3, LockerWShelves, OperationTableWDrawers, Props6BoxLarge1, Props6BoxLarge2, Props6BoxMedium1, Level5FreezerOpened, Tank1, Tank2, Level4Prop2, Level4Prop3, Level4Prop4, ScifiContainerEnergy, CapacitorMS"
|
|
}
|
|
{ +Block Id: 1282, Name: Level4Prop2, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 57
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Level4Prop2Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1283, Name: Level4Prop3, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 58
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Level4Prop3Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
}
|
|
# no damage states yet
|
|
{ +Block Id: 1284, Name: Freezer, Ref: FridgeMS02
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/FreezerPrefab
|
|
}
|
|
{ +Block Id: 1285, Name: Level5FreezerOpened, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 59
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Level5FreezerOpenedPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1500, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1286, Name: LabTable1, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 51
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/LabTable1Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1287, Name: LabTable2, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 51
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/LabTable2Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1288, Name: LabTable3, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 51
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/LabTable3Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
ShowUser: Yes
|
|
VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1289, Name: LockerWShelves, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 52
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/LockerWShelvesPrefab
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1290, Name: OperationTableWDrawers, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 53
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/OperationTableWDrawersPrefab
|
|
ShowUser: Yes
|
|
VolumeCapacity: 100, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1291, Name: Props6BoxLarge1, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 56
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Props6BoxLarge1Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 2500, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1292, Name: Props6BoxLarge2, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 56
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Props6BoxLarge2Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 2500, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1293, Name: Props6BoxMedium1, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 54
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Props6BoxMedium1Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1500, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1294, Name: ScannerBase1, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
DebuffNamesActivate: "OpenWound,Frostbite,DermalBurn,Necrosis,InfectedWound,Sepsis", display: EffectiveAgainst
|
|
# DebuffNamesActivate: "OpenWound,Frostbite,DermalBurn,Necrosis,InfectedWound,Sepsis,Test", display: EffectiveAgainst
|
|
TemplateRoot: MedicalStationBlocks
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/ScannerBase1Prefab
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1295, Name: Scanner2, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
DebuffNamesActivate: "FractureClosed,FractureOpen,Mutilation", display: EffectiveAgainst
|
|
TemplateRoot: MedicalStationBlocks
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Scanner2Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SymType: 4
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1296, Name: Scanner3, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
DebuffNamesActivate: "DermalParasite,EndoParasite,EndoParasite2,EndoParasite3,AlienParasite,RadiationPoisoning,FeverAttack,RadiationBurn,RadiationSickness,RadiationOverload", display: EffectiveAgainst
|
|
TemplateRoot: MedicalStationBlocks
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Scanner3Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SymType: 4
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1297, Name: Tank1, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 60
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Tank1Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SymType: 4
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1298, Name: Tank2, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 60
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Tank2Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
}
|
|
{ +Block Id: 1299, Name: Console4, Ref: DecoTemplate
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
DebuffNamesActivate: "Indigestion,PoisonFood,PoisonBit,PoisonBit2,Intoxication,FeverAttack,OrganFailure,DermalParasite", display: EffectiveAgainst
|
|
TemplateRoot: MedicalStationBlocks
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Console4Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Block Id: 1300, Name: DecoStoneTemplate
|
|
Material: concrete
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/AncientTemple/RunestonePrefab
|
|
Category: Deco Blocks
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1301, Name: StoneBarbarian, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/StoneBarbarianPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1302, Name: CelticCross, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/CelticCrossPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1303, Name: DemonHead, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/DemonHeadPrefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
HitPoints: 300, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Block Id: 1304, Name: DetectorCV
|
|
Info: bkiDetector, display: true
|
|
WeaponItem: DetectorCVWeapon
|
|
WeaponItemRotation: false
|
|
MarketPrice: 10195, display: true
|
|
IndexName: WeaponShip
|
|
Group: cpgEquipment
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Spaceship/DetectorCVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
AllowPlacingAt: "MS", display: true
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
# SymType: 4
|
|
StackSize: 1000
|
|
UpgradeTo: DetectorCVEpic, display: true
|
|
EnergyIn: 320, type: int, display: true, formatter: Watt
|
|
HitPoints: 300, type: int, display: true
|
|
Mass: 3520, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Range: 6000, type: int, display: true
|
|
RangeSpace: 24000, type: int, display: true
|
|
CPUIn: 1500, type: int, display: true
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: GeneratorSV
|
|
TechTreeNames: Capital Vessel
|
|
|
|
# ShowUser: NoButCSV
|
|
}
|
|
|
|
{ +Block Id: 1305, Name: DemonicStatue, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/DemonicStatuePrefab
|
|
SizeInBlocks: "4,6,4", display: true
|
|
HitPoints: 1000, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1306, Name: GothicFountain, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/GothicFountainPrefab
|
|
SizeInBlocks: "3,1,1", display: true
|
|
HitPoints: 200, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1307, Name: GreekHead, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/GreekHeadPrefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
HitPoints: 300, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1308, Name: MayanStatueSnake, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/MayanStatueSnakePrefab
|
|
SizeInBlocks: "3,4,3", display: true
|
|
HitPoints: 500, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1309, Name: SnakeStatue, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/SnakeStatuePrefab
|
|
SizeInBlocks: "4,7,4", display: true
|
|
HitPoints: 1000, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1310, Name: StatueSkull, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/StatueSkullPrefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
HitPoints: 300, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1311, Name: TigerStatue, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/TigerStatuePrefab
|
|
SizeInBlocks: "2,4,3", display: true
|
|
HitPoints: 400, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1312, Name: AncientStatue, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/AncientStatuePrefab
|
|
SizeInBlocks: "2,3,2", display: true
|
|
HitPoints: 300, type: int, display: true
|
|
ShowUser: Yes
|
|
}
|
|
# Renaming possible?
|
|
{ +Block Id: 1313, Name: PlantDead
|
|
Class: PlantGrowing # to ensure that it can only be placed in growing plots
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/PlantDeadSmallPrefab
|
|
# Model: @models2/Entities/Farming/ModernFarm/PlantDeadPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowBlockName: true
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Category: Farming
|
|
XpFactor: 0
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1314, Name: Trader
|
|
AllowedInBlueprint: false, display: true
|
|
Class: TraderNPC
|
|
Group: cpgTrading
|
|
TraderEntity: Trader1
|
|
TraderType: TraderDefault
|
|
Material: human
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Enemies/Traders/AlienTraderBlockPrefab
|
|
Place: Free
|
|
Info: bkiTraderBlock, display: true
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
TemplateRoot: AlienNPCBlocks
|
|
}
|
|
|
|
{ +Block Id: 1315, Name: TeleporterCV
|
|
Class: Teleporter
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
MarketPrice: 42012, display: true
|
|
IndexName: Teleporter
|
|
Info: bkiTeleporterCV, display: true
|
|
# AllowedInBlueprint: false, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/TeleporterPadPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
#TemplateRoot: HullLargeBlocks
|
|
#PickupTarget: SteelPlate
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
StackSize: 500
|
|
Mass: 2500, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 6000, type: int, display: true, formatter: Watt
|
|
CPUIn: 20000, type: int, display: true
|
|
Volume: 360, type: float, display: true, formatter: Liter
|
|
HitPoints: 350, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 100
|
|
RangeLY: 0 # a value of 0 allows to teleport only within the current sector
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
TechTreeNames: Capital Vessel
|
|
|
|
# ShowUser: Yes
|
|
}
|
|
|
|
{ +Block Id: 1316, Name: PlantDead2, Ref: PlantDead
|
|
Model: @models2/Entities/Farming/SpeedTrees/PlantDeadLargePrefab
|
|
}
|
|
{ Block Id: 1317, Name: AkuaBushGreen
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AkuaBushGreenPrefab
|
|
SizeInBlocks: "1,3,1"
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1318, Name: ExplosiveBlocks2, Ref: ExplosiveBlocks
|
|
BlockColor: "255,0,0"
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
|
|
ChildBlocks: "ExplosiveBlock2Full, ExplosiveBlock2Thin"
|
|
|
|
BlastParticleIndex: 8 #4
|
|
BlastRadius: 4, display: Radius #4
|
|
BlastDamage: 30000
|
|
}
|
|
|
|
{ +Block Id: 1319, Name: SpotlightSlope, Ref: SpotlightSSCube
|
|
IsPhysicsColliders: false
|
|
Model: @models/Blocks/Spaceship/SpotlightSlopePrefab
|
|
Mass: 42, type: float, display: true, formatter: Kilogram
|
|
|
|
# UnlockCost: 5, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: SpotlightBlocks
|
|
# TechTreeNames: "Capital Vessel,Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1320, Name: SpotlightSlopeHorizontal, Ref: SpotlightSSCube
|
|
IsPhysicsColliders: false
|
|
Model: @models/Blocks/Spaceship/SpotlightSlopeHorizontalPrefab
|
|
Mass: 42, type: float, display: true, formatter: Kilogram
|
|
|
|
# UnlockCost: 5
|
|
# UnlockLevel: 7
|
|
# TechTreeParent: SpotlightBlocks
|
|
# TechTreeNames: "Capital Vessel,Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1321, Name: SpotlightBlocks, Ref: SpotlightSSCube
|
|
Shape: Invisible
|
|
MarketPrice: 145, display: true
|
|
# Model: @models/Blocks/Spaceship/spotlightSSCubePrefab
|
|
Mass: 85, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
Info: bkiBlockGroup, display: true
|
|
ChildBlocks: "SpotlightSSCube, SpotlightSlope, SpotlightSlopeHorizontal"
|
|
|
|
UnlockCost: 1, display: true
|
|
UnlockLevel: 1, display: true
|
|
# TechTreeParent: LightSS01
|
|
TechTreeNames: "Capital Vessel,Small Vessel,Hover Vessel"
|
|
}
|
|
|
|
# Armored Concrete Block
|
|
{ +Block Id: 1322, Name: ConcreteArmoredBlocks
|
|
Material: concretearmored
|
|
MarketPrice: 115, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 93
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 2200, type: int, display: false
|
|
Mass: 4000, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "ConcreteArmoredFull, ConcreteArmoredThin, ConcreteArmoredExtended, ConcreteArmoredExtended2, ConcreteArmoredExtended3, ConcreteArmoredExtended4, ConcreteArmoredExtended5, ConcreteArmoredExtended6, ConcreteArmoredExtended7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for concrete block
|
|
{ +Block Id: 1323, Name: ConcreteArmoredFull
|
|
Material: concretearmored
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 93
|
|
TextureTable: 2 # 1 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
Place: Free
|
|
TemplateRoot: ConcreteArmoredBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 2200, type: int, display: true
|
|
Mass: 4000, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
# UpgradeTo: HullFullLarge, display: true
|
|
}
|
|
|
|
{ +Block Id: 1324, Name: ConcreteArmoredThin, Ref: ConcreteArmoredFull
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
# UpgradeTo: HullThinLarge, display: true
|
|
}
|
|
|
|
{ Block Id: 1325, Name: OmicronPalmGreen, Ref: OmicronPalm
|
|
Model: @models2/Environment/Plants/SpeedTrees/OmicronPalmGreenPrefab
|
|
}
|
|
|
|
{ Block Id: 1326, Name: CornDogBushSnowHarvested, Ref: CornDogBush
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: CornDogBushSnow
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/CornDogBushSnowHarvestedPrefab
|
|
}
|
|
{ Block Id: 1327, Name: PumpkinStage3NoFruit
|
|
Class: PlantGrowing
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/PumpkinPlantStage3NoFruitPrefab
|
|
PickupTarget: PumpkinStage1
|
|
{ Child PlantGrowing
|
|
Next: PumpkinStage3
|
|
GrowthRate: 140
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 1328, Name: TomatoStage4NoFruit
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: TomatoStage4
|
|
GrowthRate: 75
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/TomatoPlantStage4NoFruitPrefab
|
|
PickupTarget: TomatoStage1
|
|
ShowUser: NoButCSV # reported by HWS
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
}
|
|
{ Block Id: 1329, Name: TomatoStage4
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: Vegetables
|
|
Count: 4
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: TomatoStage4NoFruit
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/TomatoPlantStage4Prefab
|
|
PickupTarget: TomatoStage1
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
XpFactor: 0.25
|
|
}
|
|
# Renaming possible?
|
|
{ +Block Id: 1330, Name: SproutDead
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/SproutDeadPrefab
|
|
# Model: @models2/Entities/Farming/Misc/SproutDeadPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowBlockName: true
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Category: Farming
|
|
XpFactor: 0
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1331, Name: DemonicStatueSmall, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/DemonicStatueSmallPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1332, Name: MayanStatueSnakeSmall, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/MayanStatueSnakeSmallPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1333, Name: SnakeStatueSmall, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/SnakeStatueSmallPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1334, Name: TigerStatueSmall, Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/TigerStatueSmallPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1335, Name: Runestone , Ref: DecoStoneTemplate
|
|
Model: @models2/Entities/Decorations/AncientTemple/RunestonePrefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1336, Name: DecoStoneBlocks, Ref: DecoBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Shape: Invisible
|
|
# Model: @models2/Entities/Decorations/AncientTemple/RunestonePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 1200, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
SizeInBlocks: "1,3,1", display: true
|
|
ChildBlocks: "Runestone, StoneBarbarian, CelticCross, DemonHead, DemonicStatue, GothicFountain, GreekHead, MayanStatueSnake, SnakeStatue, StatueSkull, TigerStatue, AncientStatue, DemonicStatueSmall, MayanStatueSnakeSmall, SnakeStatueSmall, TigerStatueSmall"
|
|
}
|
|
{ Block Id: 1337, Name: CornDogBushSnow
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: PlantProtein
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CornDogBushSnowHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: Deco
|
|
IsDeco: true
|
|
IsPlant: true
|
|
IsTerrainDecoration: true
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/Environment/Plants/FractalFlora/CornDogBushSnowPrefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ +Block Id: 1338, Name: ReceptionTableCorner, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Info: bkiDecoModel, display: true
|
|
Model: @models2/Entities/Decorations/Misc/ReceptionTableCornerPrefab
|
|
SymType: 2
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 1339, Name: Mushroom01
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
Model: @models2/Environment/Plants/AlienFlora/Mushroom01Prefab
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
ShowUser: No
|
|
# SizeInBlocks: "1,1,1"
|
|
}
|
|
{ Block Id: 1340, Name: Mushroom02, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/Mushroom02Prefab
|
|
SizeInBlocks: "2,3,2"
|
|
}
|
|
{ Block Id: 1341, Name: Mushroom03, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/Mushroom03Prefab
|
|
# SizeInBlocks: "1,1,1"
|
|
}
|
|
{ Block Id: 1342, Name: MushroomBigSky, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/MushroomBigSkyPrefab
|
|
SizeInBlocks: "3,8,3"
|
|
}
|
|
{ Block Id: 1343, Name: CoconutTree, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/CoconutTreePrefab
|
|
SizeInBlocks: "1,2,1"
|
|
}
|
|
{ Block Id: 1344, Name: CthulhuTree01, Ref: Mushroom01
|
|
Material: wood
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/AlienFlora/CthulhuTree01Prefab
|
|
SizeInBlocks: "3,7,3"
|
|
}
|
|
{ Block Id: 1345, Name: CthulhuTree02, Ref: Mushroom01
|
|
Material: wood
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/AlienFlora/CthulhuTree02Prefab
|
|
SizeInBlocks: "3,6,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1346, Name: BigFlower, Ref: Mushroom01
|
|
Class: CropsGrown
|
|
{ Child DropOnHarvest
|
|
Item: Buds
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: BigFlowerHarvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Model: @models2/Environment/Plants/AlienFlora/BigFlowerPrefab
|
|
SizeInBlocks: "3,4,3"
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1347, Name: OnionFlower, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/OnionFlowerPrefab
|
|
SizeInBlocks: "3,4,3"
|
|
}
|
|
{ Block Id: 1348, Name: GlowTube01, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/GlowTube01Prefab
|
|
SizeInBlocks: "1,5,4"
|
|
}
|
|
{ Block Id: 1349, Name: BallFlower01, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/BallFlower01Prefab
|
|
SizeInBlocks: "2,4,2"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1350, Name: BallFlower02, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/BallFlower02Prefab
|
|
SizeInBlocks: "12,14,12"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6,15"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1351, Name: BallFlower03, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/BallFlower03Prefab
|
|
SizeInBlocks: "3,4,3"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1352, Name: BallTree, Ref: Mushroom01
|
|
Model: @models2/Environment/Plants/AlienFlora/BallTreePrefab
|
|
SizeInBlocks: "5,6,5"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
# delete when we break save games
|
|
{ Block Id: 1353, Name: Bush01
|
|
Material: plants
|
|
Shape: Deco
|
|
Collide: "bullet,rocket,melee,sight"
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
CanDecorateOnSlopes: false
|
|
# SmallDecorationRadius: 1
|
|
# BigDecorationRadius: 2
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/Bush01Prefab
|
|
ShowUser: No
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "4,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1354, Name: Bush02, Ref: Bush01
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/Bush02Prefab
|
|
}
|
|
{ Block Id: 1355, Name: Bush03, Ref: Bush01
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/Bush03Prefab
|
|
}
|
|
{ Block Id: 1356, Name: Bush04, Ref: Bush01
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/Bush04Prefab
|
|
}
|
|
{ Block Id: 1357, Name: Fern, Ref: Bush01
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/FernPrefab
|
|
}
|
|
{ Block Id: 1358, Name: BananaBush, Ref: Bush01
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/BananaBushPrefab
|
|
}
|
|
{ Block Id: 1359, Name: Bamboo, Ref: Bush01
|
|
Model: @models2/Environment/Plants/FreeTerrainAssets/BambooPrefab
|
|
}
|
|
|
|
# NPCAdminCore
|
|
{ +Block Id: 1360, Name: CoreNPCAdmin, Ref: CoreNPC
|
|
Model: @models/Blocks/Misc/CoreBlockNPCAdminPrefab
|
|
IsDestructible: false
|
|
IsKeepContainers: true
|
|
BlockColor: "171,32,161"
|
|
RepFac: 750
|
|
}
|
|
{ +Block Id: 1361, Name: CorePlayerAdmin, Ref: Core
|
|
Model: @models/Blocks/Misc/CoreBlockPlayerAdminPrefab
|
|
Info: bkiCore, display: true
|
|
Faction: Admin
|
|
IsDestructible: false
|
|
IsKeepContainers: true
|
|
IsUsingCPUSystem: false
|
|
AllowedInBlueprint: false, display: true
|
|
BlockColor: "0,15,100"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: Hidden
|
|
}
|
|
{ +Block Id: 1362, Name: Antenna01, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna01Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1363, Name: Antenna02, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna02Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
}
|
|
{ +Block Id: 1364, Name: Antenna03, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna03Prefab
|
|
SizeInBlocks: "1,4,1", display: true
|
|
}
|
|
{ +Block Id: 1365, Name: Antenna04, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna04Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
}
|
|
{ +Block Id: 1366, Name: Antenna05, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna05Prefab
|
|
SizeInBlocks: "3,6,3", display: true
|
|
}
|
|
# Sprout
|
|
{ Block Id: 1367, Name: SnakeweedStage1
|
|
Class: PlantGrowing
|
|
MarketPrice: 76, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/SpeedTrees/SnakeweedStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
{ Child PlantGrowing
|
|
Next: SnakeweedStage2
|
|
GrowthRate: 19
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
CropType: Fiber, display: true
|
|
# CropYield: 8, display: true
|
|
GrowthTimeInfo: 43, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: SnakeweedStage1 # disassemble
|
|
TemplateRoot: SnakeweedStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1368, Name: SnakeweedStage2, Ref: SnakeweedStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/SnakeweedStage2Prefab
|
|
PickupTarget: SnakeweedStage1
|
|
{ Child PlantGrowing
|
|
Next: SnakeweedStage3
|
|
GrowthRate: 24
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
ShowUser: NoButCSV # reported by HWS
|
|
}
|
|
{ Block Id: 1369, Name: SnakeweedStage3, Ref: SnakeweedStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/SnakeweedStage3Prefab
|
|
PickupTarget: SnakeweedStage1
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: Fiber
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: SnakeweedStage1
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
# ShowUser: NoButCSV # reported by HWS
|
|
XpFactor: 0.25
|
|
}
|
|
{ +Block Id: 1370, Name: ArmorLocker
|
|
Class: ArmorLocker
|
|
Group: cpgEquipment
|
|
GridSize: "5,3"
|
|
MarketPrice: 1762, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# Model: @models2/Entities/Decorations/LaboratoryPack/LockerWShelvesPrefab
|
|
# Model: @models/Blocks/Mothership/ArmorLockerPrefab
|
|
Model: @models/Blocks/Mothership/ArmorLockerBAPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiArmorLocker, display: true
|
|
Mass: 405, type: float, display: false, formatter: Kilogram
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsOxygenTight: false, display: true
|
|
IsLockable: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
SoundOpen: UseActions/BarrelOpen
|
|
SoundClose: UseActions/BarrelClose
|
|
|
|
BlockColor: "110,110,110"
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1371, Name: Deconstructor
|
|
Class: Deconstructor
|
|
Group: cpgConstructor
|
|
IndexName: Constructor
|
|
MarketPrice: 35498, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Devices/DeconstructorFWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Mothership/DeconstructorPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
ReturnFactor: 1.0, display: true
|
|
StackSize: 500
|
|
Category: Devices
|
|
Mass: 14700, type: float, display: true, formatter: Kilogram
|
|
Volume: 1280, type: float, display: true, formatter: Liter
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 825, type: int, display: true, formatter: Watt
|
|
CPUIn: 20000, type: int, display: true
|
|
EnergyInIdle: 10, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
|
|
BlockColor: "110,110,110"
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 500
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ConstructorT2
|
|
TechTreeNames: "Base"
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1372, Name: RepairStation
|
|
Class: RepairStation
|
|
IndexName: Container
|
|
Group: cpgEquipment
|
|
MarketPrice: 12538, display: true
|
|
GridSize: "4,4"
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/RepairStationPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Info: bkiRepairStation, display: true
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# IsActivateable: true
|
|
# IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
StackSize: 1000
|
|
Category: Devices
|
|
Mass: 1070, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
CPUIn: 2500, type: int, display: true
|
|
HitPoints: 250, type: int, display: true
|
|
EnergyIn: 150, type: int, display: true, formatter: Watt
|
|
SoundOpen: UseActions/BarrelOpen
|
|
SoundClose: UseActions/BarrelClose
|
|
|
|
BlockColor: "110,110,110"
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: ArmorLocker
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1373, Name: Portal
|
|
Class: Portal
|
|
Group: cpgTransportation
|
|
IndexName: Portal
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/PortalPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
}
|
|
{ +Block Id: 1374, Name: PlayerSpawner
|
|
IndexName: StartPoint
|
|
Group: cpgTransportation
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/PlayerSpawnerPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsOxygenTight: false, display: true
|
|
# Info: bkiCloneChamber, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,15,100"
|
|
StackSize: 500
|
|
Category: Devices
|
|
# Mass: 200, type: float, display: true, formatter: Kilogram
|
|
# EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
}
|
|
|
|
{ +Block Id: 1375, Name: DoorBlocksSV
|
|
Class: Door
|
|
IndexName: Door
|
|
Material: metal
|
|
MarketPrice: 220, display: true
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Spaceship/DoorNewSSPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
# AllowPlacingAt: "GV", display: true # only on GV when we introduce S,M,L CV blocks
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
Info: bkiDoors, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
# HitPoints: 80, type: int, display: false
|
|
Mass: 183, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
ChildBlocks: "DoorSS01, DoorSS01Slim, DoorInterior01SV, DoorInterior01SlimSV"
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
# TechTreeNames: "Hover Vessel" # only on GV when we introduce S,M,L CV blocks
|
|
}
|
|
{ +Block Id: 1376, Name: DoorInterior01SV, Ref: DoorSS01
|
|
Model: @models/Blocks/Spaceship/DoorInteriorSVPrefab
|
|
Mass: 183, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1377, Name: TeleporterBA
|
|
Info: bkiTeleporterBA, display: true
|
|
Class: Teleporter
|
|
MarketPrice: 66446, display: true
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
IndexName: Teleporter
|
|
# AllowedInBlueprint: false, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/TeleporterPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
# TemplateRoot: HullLargeBlocks
|
|
# PickupTarget: SteelPlate
|
|
BlockColor: "110,110,110"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 1000
|
|
UpgradeTo: TeleporterBAEpic, display: true
|
|
Mass: 3200, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 12000, type: int, display: true, formatter: Watt
|
|
CPUIn: 35000, type: int, display: true
|
|
Volume: 480, type: float, display: true, formatter: Liter
|
|
HitPoints: 350, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
TechTreeNames: Base
|
|
|
|
# ShowUser: NoButCSV
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 1378, Name: PlayerSpawnerPlate, Ref: PlayerSpawner
|
|
Texture: 51
|
|
BlockColor: "0,15,100"
|
|
Model: @models/Blocks/Misc/PlayerSpawnerPlatePrefab
|
|
IsOxygenTight: true, display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
ShowUser: No
|
|
}
|
|
# obsolete - do not remove
|
|
{ Block Id: 1379, Name: PlayerSpawnerBlock, Ref: PlayerSpawner
|
|
Texture: 51
|
|
BlockColor: "0,15,100"
|
|
Model: @models/Blocks/Misc/PlayerSpawnerBlockPrefab
|
|
Place: NoRotation, display: true # disabled rotation
|
|
IsOxygenTight: true, display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1380, Name: ArmorLockerSV
|
|
Class: ArmorLocker
|
|
Group: cpgEquipment
|
|
MarketPrice: 1040, display: true
|
|
GridSize: "5,1"
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/ArmorLockerSVPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiArmorLocker, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,2,1"
|
|
StackSize: 1000
|
|
Category: Devices
|
|
IsAccessible: true, type: bool
|
|
IsActivateableInCP: true
|
|
IsOxygenTight: false, display: true
|
|
IsLockable: true
|
|
Mass: 120, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 150, type: float, display: true, formatter: Liter
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
SoundOpen: UseActions/BarrelOpen
|
|
SoundClose: UseActions/BarrelClose
|
|
BlockColor: "110,110,110"
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: OxygenStationSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ Block Id: 1381, Name: ArtMassCVBlocks
|
|
Material: hull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 31
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
Info: bkiArtificialmass, display: true
|
|
Category: BuildingBlocks
|
|
AllowPlacingAt: MS, display: true
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 60000, type: float, display: true, formatter: Kilogram
|
|
Volume: 1000, type: float, display: true, formatter: Liter
|
|
ChildBlocks: "ArtMassLightCV, ArtMassMediumCV, ArtMassHeavyCV"
|
|
|
|
# UnlockCost: 0
|
|
# UnlockLevel: 1
|
|
# TechTreeNames: ""
|
|
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 1382, Name: ArtMassLightCV
|
|
Material: hull
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 31
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Model: Cube
|
|
TemplateRoot: ArtMassBlocks
|
|
Info: bkiArtificialmass, display: true
|
|
AllowPlacingAt: MS, display: true
|
|
Category: BuildingBlocks
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 60000, type: float, display: true, formatter: Kilogram
|
|
Volume: 1000, type: float, display: true, formatter: Liter
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 1383, Name: ArtMassMediumCV, Ref: ArtMassLightCV
|
|
BlockColor: "110,110,110"
|
|
Mass: 180000, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ Block Id: 1384, Name: ArtMassHeavyCV, Ref: ArtMassLightCV
|
|
BlockColor: "10,10,10"
|
|
Mass: 560000, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1385, Name: PlayerSpawnerPlateThin, Ref: PlayerSpawner
|
|
Texture: 51
|
|
BlockColor: "0,15,100"
|
|
Model: @models/Blocks/Misc/PlayerSpawnerPlateThinPrefab
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
}
|
|
|
|
# Destroyed Steel Block (large) - block group
|
|
{ +Block Id: 1386, Name: HullLargeDestroyedBlocks
|
|
Material: hullarmored
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
PickupTarget: SteelPlate
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 500, type: int, display: false
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
HideShapesWindow: true
|
|
ChildBlocks: "HullFullLargeDestroyed, HullThinLargeDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for Destroyed Steel Blocks (large)
|
|
{ +Block Id: 1387, Name: HullFullLargeDestroyed
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullarmored
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullLargeDestroyedBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
UpgradeTo: HullFullLarge, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1388, Name: HullThinLargeDestroyed, Ref: HullFullLargeDestroyed
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 209, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: HullThinLarge, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
|
|
# Destroyed Steel Block (small) - block group
|
|
{ +Block Id: 1389, Name: HullSmallDestroyedBlocks
|
|
Material: hullarmored
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Model: Cube
|
|
PickupTarget: SteelPlate
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 25, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
StackSize: 2000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullFullSmallDestroyed, HullThinSmallDestroyed"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for Destroyed Steel Blocks (small)
|
|
{ +Block Id: 1390, Name: HullFullSmallDestroyed
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullarmored
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullSmallDestroyedBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 25, type: int, display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
UpgradeTo: HullFullSmall, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1391, Name: HullThinSmallDestroyed, Ref: HullFullSmallDestroyed
|
|
HitPoints: 12, type: int, display: true
|
|
Mass: 8, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: HullThinSmall, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
|
|
# Destroyed Concrete Block
|
|
{ +Block Id: 1392, Name: ConcreteDestroyedBlocks
|
|
Material: concrete
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
PickupTarget: Cement
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 400, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "ConcreteFullDestroyed, ConcreteThinDestroyed"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for concrete destroyed block
|
|
{ +Block Id: 1393, Name: ConcreteFullDestroyed
|
|
Material: concrete
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: ConcreteDestroyedBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 400, type: int, display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
UpgradeTo: ConcreteFull, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1394, Name: ConcreteThinDestroyed, Ref: ConcreteFullDestroyed
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: ConcreteThin, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
|
|
{ +Block Id: 1395, Name: AlienLargeBlocks, Ref: AlienBlocks #Xeno Steel, not radioactive
|
|
Material: alien
|
|
MarketPrice: 865, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
AllowedInBlueprint: true, display: false
|
|
HitPoints: 2750, type: int, display: false
|
|
Mass: 2600, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
BlockSizeScale: 8
|
|
ChildBlocks: "AlienFullLarge, AlienThinLarge, AlienExtendedLarge, AlienExtendedLarge2, AlienExtendedLarge3, AlienExtendedLarge4, AlienExtendedLarge5, AlienExtendedLarge6, AlienExtendedLarge7"
|
|
Radiation: 0
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1396, Name: AlienFullLarge, Ref: AlienFull
|
|
Material: alien
|
|
AllowedInBlueprint: true, display: false
|
|
HitPoints: 2750, type: int, display: true
|
|
Mass: 2600, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
TemplateRoot: AlienLargeBlocks
|
|
PickupTarget: AlienLargeBlocks
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
Radiation: 0
|
|
}
|
|
{ +Block Id: 1397, Name: AlienThinLarge, Ref: AlienFullLarge
|
|
Material: alien
|
|
AllowedInBlueprint: true, display: false
|
|
TemplateRoot: AlienLargeBlocks
|
|
PickupTarget: AlienLargeBlocks
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
Radiation: 0
|
|
}
|
|
|
|
{ +Block Id: 1398, Name: ReceptionTableThin, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Misc/ReceptionTableThinPrefab
|
|
SymType: 1
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1399, Name: ReceptionTableCornerThin, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Info: bkiDecoModel, display: true
|
|
Model: @models2/Entities/Decorations/Misc/ReceptionTableCornerThinPrefab
|
|
SymType: 2
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1400, Name: LCDProjector, Ref: LCDNoFrame1x1
|
|
Model: @models/Blocks/Misc/LCDProjectorPrefab
|
|
}
|
|
|
|
{ +Block Id: 1401, Name: CoreNPCcpu, Ref: CoreNPC
|
|
#Model: @models/Blocks/Misc/CoreBlockNPCPrefab
|
|
IsUsingCPUSystem: true
|
|
BlockColor: "220,212,0"
|
|
IsKeepContainers: true
|
|
|
|
}
|
|
|
|
{ +Block Id: 1402, Name: CoreNoCPU, Ref: Core
|
|
MarketPrice: 10000000, display: true
|
|
#Model: @models/Blocks/Misc/CoreBlockPlayerPrefab
|
|
IsUsingCPUSystem: false
|
|
Info: bkiCoreNoCPU, display: true
|
|
# AllowedInBlueprint: false, display: true
|
|
BlockColor: "0,220,220"
|
|
TechTreeNames: ""
|
|
|
|
}
|
|
|
|
|
|
{ Block Id: 1403, Name: LavaBlock
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsTextureable: false
|
|
IsColorable: false
|
|
Category: BuildingBlocks
|
|
CanPlayersSpawnOn: false
|
|
Info: bkiLavaBlock, display: true
|
|
# Class: LiquidStatic
|
|
Material: lava
|
|
Shape: LiquidBlock
|
|
Model: Cube
|
|
Mesh: lava
|
|
PickupTarget: RockDust
|
|
Texture: 121
|
|
XpFactor: 0
|
|
Place: Free
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
Temperature: 900
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
ShowUser: Yes
|
|
HitPoints: 1200, type: int, display: true
|
|
{ Child Map
|
|
Color: "255,220,70"
|
|
Color2: "255,0,0"
|
|
ElevMinMax: "15,30"
|
|
Specular: 0.8
|
|
Emissive: 1
|
|
}
|
|
}
|
|
{ Block Id: 1404, Name: WaterBlock
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsTextureable: false
|
|
IsColorable: false
|
|
Category: BuildingBlocks
|
|
CanPlayersSpawnOn: false
|
|
Info: bkiWaterBlock, display: true
|
|
# Class: LiquidStatic
|
|
Material: water
|
|
Shape: LiquidBlock
|
|
Model: Cube
|
|
Mesh: water
|
|
Texture: 107
|
|
XpFactor: 0
|
|
PickupTarget: WaterBottle
|
|
Place: Free
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1, type: int, display: true
|
|
Temperature: 8, display: true
|
|
StackSize: 1000
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
ShowUser: Yes
|
|
BlockColor: "27,44,65,255"
|
|
{ Child Map
|
|
Color: "27,44,65,255"
|
|
Specular: 0.3
|
|
}
|
|
}
|
|
{ +Block Id: 1405, Name: Ventilator
|
|
Class: Vent
|
|
IndexName: Vent
|
|
Group: cpgO2Ventilator
|
|
Material: hull
|
|
Shape: ModelEntity
|
|
TemplateRoot: VentilatorBlocks
|
|
PickupTarget: VentilatorBlocks
|
|
Model: @models/Blocks/Mothership/VentilatorCubePrefab
|
|
Mesh-Damage-1: Mesh/LOD0/D0
|
|
Mesh-Damage-2: Mesh/LOD0/D1
|
|
Mesh-Damage-3: Mesh/LOD0/D2
|
|
Mesh-Damage-4: Mesh/LOD0/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
ShowBlockName: true
|
|
IsAccessible: true, type: bool
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiVentilator, display: true
|
|
HitPoints: 50, type: int, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
AllowWander: true
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeparent: Core
|
|
# TechTreeNames: Misc
|
|
}
|
|
|
|
{ +Block Id: 1406, Name: TrussWall, Ref: TrussCube
|
|
Model: Truss/TrussWall
|
|
Texture: 59
|
|
}
|
|
{ +Block Id: 1407, Name: TrussCylinder, Ref: TrussCube
|
|
Model: Truss/TrussCylinder
|
|
Texture: 59
|
|
}
|
|
{ +Block Id: 1408, Name: TrussHalfRound, Ref: TrussCube
|
|
Model: Truss/TrussHalfRound
|
|
Texture: "63,60,60,60,60,60"
|
|
}
|
|
{ +Block Id: 1409, Name: TrussQuarterRound, Ref: TrussCube
|
|
Model: Truss/TrussQuarterRound
|
|
Texture: "59,59,59,60,59,60"
|
|
}
|
|
{ +Block Id: 1410, Name: TrussQuarterRoundInv, Ref: TrussCube
|
|
Model: Truss/TrussQuarterRoundInv
|
|
Texture: "59,59,59,60,59,60"
|
|
}
|
|
{ +Block Id: 1411, Name: TrussCurveOutSlope, Ref: TrussCube
|
|
Model: Truss/TrussCurveOutSlope
|
|
Texture: "62,60,60,60,60,60"
|
|
}
|
|
{ +Block Id: 1412, Name: TrussWedgeThin, Ref: TrussCube
|
|
Model: Truss/TrussWedgeThin
|
|
Texture: "59,59,59,62,59,62"
|
|
}
|
|
{ +Block Id: 1413, Name: TrussQuarterRoundThin, Ref: TrussCube
|
|
Model: Truss/TrussQuarterRoundThin
|
|
Texture: "59,59,59,63,59,63"
|
|
}
|
|
{ +Block Id: 1414, Name: TrussCornerThin, Ref: TrussCube
|
|
Model: Truss/TrussCornerThin
|
|
Texture: "62,62,62,62,62,62"
|
|
}
|
|
{ +Block Id: 1415, Name: TrussCornerRoundThin, Ref: TrussCube
|
|
Model: Truss/TrussCornerRoundThin
|
|
Texture: 63
|
|
}
|
|
{ +Block Id: 1416, Name: TrussCornerRoundThin2, Ref: TrussCube
|
|
Model: Truss/TrussCornerRoundThin2
|
|
Texture: "62,63,62,62,62,62"
|
|
}
|
|
{ +Block Id: 1417, Name: ThrusterGVJetRound1x3x1, Ref: ThrusterGVRoundNormal
|
|
Info: bkiThrusterJetMS, display: true
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound1x3x1Prefab
|
|
MarketPrice: 1315, display: true
|
|
Mass: 743, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
HitPoints: 300, type: int, display: true
|
|
ThrusterForce: 250, type: int, display: true, formatter: Newton
|
|
EnergyIn: 54, type: int, display: true, formatter: Watt
|
|
CPUIn: 180, type: int, display: true
|
|
Temperature: 150, display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
TemplateRoot: ThrusterGVJetRound1x3x1
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterGVRoundNormalT2
|
|
TechTreeNames: Hover Vessel
|
|
UpgradeTo: null, display: false
|
|
}
|
|
|
|
{ +Block Id: 1418, Name: ElderberryBushDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/ElderberryBushDecoPrefab
|
|
}
|
|
{ +Block Id: 1419, Name: ElderberryBushBlueDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/ElderberryBushBlueDecoPrefab
|
|
}
|
|
{ +Block Id: 1420, Name: AlienPalmTreeDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/AlienPalmTreeDecoPrefab
|
|
BlockColor: "10,10,10"
|
|
}
|
|
{ +Block Id: 1421, Name: AlienTentacleDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/AlienTentacleDecoPrefab
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Id: 1422, Name: HollywoodJuniperDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/HollywoodJuniperDecoPrefab
|
|
}
|
|
{ +Block Id: 1423, Name: BallTreeDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/BallTreeDecoPrefab
|
|
BlockColor: "26,50,89"
|
|
}
|
|
{ +Block Id: 1424, Name: BallFlower01Deco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/BallFlower01DecoPrefab
|
|
BlockColor: "26,50,89"
|
|
}
|
|
{ +Block Id: 1425, Name: OnionFlowerDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/OnionFlowerDecoPrefab
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Id: 1426, Name: FantasyPlant1Deco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/FantasyPlant1DecoPrefab
|
|
BlockColor: "10,10,10"
|
|
}
|
|
{ +Block Id: 1427, Name: AkuaFernDeco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/AkuaFernDecoPrefab
|
|
}
|
|
{ +Block Id: 1428, Name: GlowTube01Deco, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/GlowTube01DecoPrefab
|
|
BlockColor: "10,10,10"
|
|
}
|
|
|
|
{ +Block Id: 1429, Name: DoorInterior01SlimSV, Ref: DoorSS01
|
|
Model: @models/Blocks/Spaceship/DoorInteriorSlimSVPrefab
|
|
Mass: 123, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 70, type: int, display: true
|
|
IsOxygenTight: false, display: true
|
|
SizeInBlocks: "2,3,1", display: true
|
|
}
|
|
{ +Block Id: 1430, Name: DoorSS01Slim, Ref: DoorSS01
|
|
Model: @models/Blocks/Spaceship/DoorNewSlimSSPrefab
|
|
Mass: 148, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 120, type: int, display: true
|
|
IsOxygenTight: true, display: true
|
|
SizeInBlocks: "2,3,1", display: true
|
|
}
|
|
|
|
{ Block Id: 1431, Name: AlienWillow
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
Model: @models2/Environment/Plants/SpeedTrees/AlienWillowPrefab
|
|
ShowUser: No
|
|
SizeInBlocks: "5,7,5"
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ Block Id: 1432, Name: TextureMulti12
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "265,266,267,268,269,270"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 1433, Name: TextureMulti13
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "271,272,273,274,275,276"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 1434, Name: TextureMulti14
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "277,36,37,38,278,279"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
|
|
|
|
{ +Block Id: 1435, Name: WarpDriveSV, Ref: WarpDrive
|
|
Model: @models/Blocks/Spaceship/WarpDriveSVPrefab
|
|
AllowPlacingAt: SS, display: true
|
|
MarketPrice: 12410, display: true
|
|
SizeInBlocks: "3,2,5", display: true
|
|
Mass: 1490, type: float, display: true, formatter: Kilogram
|
|
Volume: 937.5, type: float, display: true, formatter: Liter
|
|
CPUIn: 3000, type: int, display: true
|
|
HitPoints: 250, type: int, display: true
|
|
Info: bkiWarpDriveSV, display: true
|
|
|
|
ItemPerAU: PentaxidCrystal, display: true
|
|
CostPerAU: 1, display: true
|
|
CostPerLY: 0, display: true
|
|
RangeAU: 15, display: true
|
|
RangeLY: 0, display: true
|
|
|
|
# Short Range Warp
|
|
CostPerKM: 1, display: true
|
|
RangeKM: 15000, display: true
|
|
#RangeKMuseDetector: true, display: true
|
|
MicroWarpCooldown: 25, dipslay: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
# TechTreeParent: PentaxidTankSV
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
|
|
{ +Block Id: 1436, Name: LandClaimDevice
|
|
Class: LandClaimDevice
|
|
Group: cpgEquipment
|
|
MarketPrice: 29615, display: true
|
|
IndexName: LCDevice
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/LandClaimDevicePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiLandClaimDevice, display: true
|
|
IsAccessible: true, type: bool
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 500
|
|
Category: Devices
|
|
BlockColor: "110,110,110"
|
|
Mass: 2710, type: float, display: true, formatter: Kilogram
|
|
Volume: 1280, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: OfflineProtector
|
|
TechTreeNames: "Base"
|
|
}
|
|
|
|
# Before: WarpDriveTankSV
|
|
{ +Block Id: 1437, Name: PentaxidTankSV
|
|
Class: WarpDriveTank
|
|
Group: cpgWarp
|
|
MarketPrice: 2737, display: true
|
|
IndexName: WarpDriveTank
|
|
LootList: 13 # lootcontainer Warp Drive Tank SV
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/WarpDriveTankSVPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Category: Devices
|
|
Mass: 328, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
CPUIn: 200, type: int, display: true
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 300
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: FuelTankSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
|
|
WarpAccept: PentaxidCrystal
|
|
|
|
Radiation: 5, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 35, display: true
|
|
}
|
|
|
|
{ Block Id: 1438, Name: RockGrey01Large
|
|
Material: rock
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/RocksGrey/RockGrey01LargePrefab
|
|
SizeInBlocks: "1,1,1"
|
|
ShowUser: No
|
|
HitPoints: 20, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "3,4"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "2,3"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "1,2"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,2"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
{ Block Id: 1439, Name: RockGrey02Large, Ref: RockGrey01Large
|
|
Model: @models2/Environment/Rocks/RocksGrey/RockGrey02LargePrefab
|
|
SizeInBlocks: "2,1,2"
|
|
HitPoints: 55, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "8,11"
|
|
Prob: 1
|
|
}
|
|
# { Child DropOnDestroy_2
|
|
# Item: IronOre
|
|
# Count: "2,3"
|
|
# Prob: 0.5
|
|
# }
|
|
# { Child DropOnDestroy_3
|
|
# Item: CopperOre
|
|
# Count: "1,2"
|
|
# Prob: 0.3
|
|
# }
|
|
# { Child DropOnDestroy_4
|
|
# Item: CobaltOre
|
|
# Count: "1,2"
|
|
# Prob: 0.05
|
|
# }
|
|
}
|
|
|
|
{ +Block Id: 1440, Name: StairsBlocksConcrete, Ref: StairsBlocks
|
|
Material: concrete
|
|
Info: bkiStairs, display: true
|
|
MarketPrice: 30, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
HitPoints: 175, type: int, display: true
|
|
ChildBlocks: "StairShapesLongConcrete, StairShapesShortConcrete"
|
|
}
|
|
{ +Block Id: 1441, Name: StairShapesShortConcrete, Ref: StairShapes
|
|
Material: concrete
|
|
Texture: "5,93,93,93,93,93"
|
|
BlockColor: "110,110,110"
|
|
TextureTable: 2 # 2 = concrete table
|
|
TemplateRoot: StairsBlocksConcrete
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
# Volume: 25, type: float, display: true, formatter: Liter
|
|
HitPoints: 175, type: int, display: true
|
|
ChildShapes: "Stairs1x1x1, StairsCurved, StairsCurvedLeft"
|
|
}
|
|
{ +Block Id: 1442, Name: StairShapesLongConcrete, Ref: StairShapes
|
|
Material: concrete
|
|
Texture: "5,93,93,93,93,93"
|
|
BlockColor: "110,110,110"
|
|
TextureTable: 2 # 2 = concrete table
|
|
TemplateRoot: StairsBlocksConcrete
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
# Volume: 25, type: float, display: true, formatter: Liter
|
|
HitPoints: 200, type: int, display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ChildShapes: "Stairs1x2x1"
|
|
}
|
|
|
|
{ +Block Id: 1443, Name: StairsBlocksWood, Ref: StairsBlocks
|
|
Material: woodblock
|
|
Info: bkiStairs, display: true
|
|
MarketPrice: 15, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
HitPoints: 50, type: int, display: true
|
|
ChildBlocks: "StairShapesLongWood, StairShapesShortWood"
|
|
}
|
|
{ +Block Id: 1444, Name: StairShapesShortWood, Ref: StairShapes
|
|
Material: woodblock
|
|
Texture: "70,87,87,87,87,87"
|
|
BlockColor: "123,73,46"
|
|
TextureTable: 1 # 1 = wood table
|
|
TemplateRoot: StairsBlocksWood
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
# Volume: 9, type: float, display: true, formatter: Liter
|
|
HitPoints: 50, type: int, display: true
|
|
ChildShapes: "Stairs1x1x1, StairsCurved, StairsCurvedLeft"
|
|
}
|
|
{ +Block Id: 1445, Name: StairShapesLongWood, Ref: StairShapes
|
|
Material: woodblock
|
|
Texture: "70,87,87,87,87,87"
|
|
BlockColor: "123,73,46"
|
|
TextureTable: 1 # 1 = wood table
|
|
TemplateRoot: StairsBlocksWood
|
|
AllowPlacingAt: Base, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
# Volume: 9, type: float, display: true, formatter: Liter
|
|
HitPoints: 75, type: int, display: true
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ChildShapes: "Stairs1x2x1"
|
|
}
|
|
{ +Block Id: 1446, Name: ConstructorSV, Ref: ConstructorSmallV2
|
|
Class: ConstructorSmallV2
|
|
MarketPrice: 1220, display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
TemplateRoot: ConstructorSV
|
|
|
|
ShowUser: Yes
|
|
|
|
Mass: 507, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
EnergyIn: 420, type: int, display: true, formatter: Watt
|
|
CPUIn: 2000, type: int, display: true
|
|
EnergyInIdle: 9, type: int, display: true, formatter: Watt
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: GeneratorSV
|
|
TechTreeNames: "Small Vessel"
|
|
}
|
|
|
|
{ +Block Id: 1447, Name: ConstructorHV, Ref: ConstructorSmallV2
|
|
Class: ConstructorHover
|
|
MarketPrice: 1150, display: true
|
|
AllowPlacingAt: "GV", display: true
|
|
TemplateRoot: ConstructorHV
|
|
Mass: 390, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
|
|
ShowUser: Yes
|
|
|
|
EnergyIn: 420, type: int, display: true, formatter: Watt
|
|
CPUIn: 2000, type: int, display: true
|
|
EnergyInIdle: 9, type: int, display: true, formatter: Watt
|
|
UnlockCost: 7
|
|
UnlockLevel: 5
|
|
TechTreeParent: GeneratorSV
|
|
TechTreeNames: "Hover Vessel"
|
|
}
|
|
|
|
{ Block Id: 1448, Name: TextureMulti15
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "280,281,282,283,284,285"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1449, Name: PlayerSpawnerPlateThinSVHV, Ref: PlayerSpawner
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "2,3,2", display: true
|
|
Texture: 51
|
|
BlockColor: "0,15,100"
|
|
Model: @models/Blocks/Misc/PlayerSpawnerPlateThinPrefab
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
}
|
|
{ +Block Id: 1450, Name: StandingHishkal, Ref: NPCAlienTemplate
|
|
Group: cpgCrewStationAlien
|
|
#CustomIcon: StandingHexapod #Icon required
|
|
# DialogueState: Barking_Military_Random_Init #create matching barking text
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
AllowedInBlueprint: false, display: true
|
|
IsAccessible: true, type: bool
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/HishkalElderStandingIcePrefab
|
|
}
|
|
|
|
#{ +Block Id: 1451, Name: ZiraxNPCBlocks
|
|
# CustomIcon: ZiraxCommander
|
|
# Material: human
|
|
# AllowedInBlueprint: false, display: true
|
|
# RepairToTemplate: false, display: true
|
|
# Class: NPCDialogue
|
|
# Shape: ModelEntity
|
|
# MarketPrice: 5850, display: true
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab # Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
# BlockColor: "110,110,110"
|
|
# SizeInBlocks: "1,1,1", display: true
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
# Place: Free
|
|
# IsAccessible: false, type: bool
|
|
# IsOxygenTight: false, display: true
|
|
# Category: Deco Blocks
|
|
# AllowPlacingAt: "Base,MS", display: false
|
|
# Info: bkiZiraxNPCBlocks, display: true
|
|
# Volume: 40, type: float, display: true, formatter: Liter
|
|
# StackSize: 1000
|
|
# EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
# HitPoints: 250, type: int, display: true
|
|
# XpFactor: 0
|
|
# BlastParticleIndex: 14
|
|
# BlastRadius: 1
|
|
# BlastDamage: 0
|
|
# Mass: 80, type: float, display: true, formatter: Kilogram
|
|
# ChildBlocks: "ZiraxCommander, SecurityGuardZirax"
|
|
#
|
|
#}
|
|
{ +Block Id: 1452, Name: ReceptionTableWorkstation, Ref: DecoTemplate
|
|
# CanPickup: true
|
|
Class: PassengerSeat
|
|
Group: cpgEquipment
|
|
CustomIcon: ReceptionTable #Icon required
|
|
Model: @models2/Entities/Decorations/Misc/ReceptionTableWorkstationPrefab
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
SymType: 1
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1453, Name: StandingHuman, Ref: NPCHumanTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
#HitPoints: 500, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingHumanPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1454, Name: StandingHuman2, Ref: NPCHumanTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
#HitPoints: 500, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingHuman2Prefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1455, Name: ControlStationHuman, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
BlockColor: "170,170,170"
|
|
Model: @models2/Entities/Decorations/DecoNPC/ControlStationHumanPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1456, Name: ReceptionTableHuman, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ReceptionTableHumanPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1457, Name: ControlStationHuman2, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
BlockColor: "170,170,170"
|
|
Model: @models2/Entities/Decorations/DecoNPC/ControlStationHuman2Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1458, Name: ScifiTableHuman, Ref: NPCHumanTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiTableHumanPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1459, Name: ScifiLargeSofaHuman, Ref: NPCHumanTemplate
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/ScifiLargeSofaHumanPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1460, Name: TacticalOfficer, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
# Info: bkiTacticalOfficer, display: true
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/TacticalOfficerPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1461, Name: CommandingOfficer, Ref: NPCHumanTemplate
|
|
NPCModelRotation: true
|
|
Group: cpgCrewStationHuman
|
|
Info: bkiCommandingOfficer, display: true
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/CommandingOfficerPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1462, Name: SecurityGuard, Ref: NPCHumanTemplate
|
|
NPCModelRotation: true
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/SecurityGuardPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1463, Name: OperatorPilot, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/OperatorPilotPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1464, Name: EngineerMainStation, Ref: NPCHumanTemplate
|
|
Group: cpgCrewStationHuman
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/EngineerMainStationPrefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
SizeInBlocks: "2,1,1", display: true
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1465, Name: AlienNPCBlocks
|
|
Material: human
|
|
Class: NPCDialogue
|
|
MarketPrice: 5850, display: true
|
|
Shape: Invisible
|
|
# Model: @models2/Entities/Decorations/DecoNPC/ControlStationNPCPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
HitPoints: 250, type: int, display: true
|
|
StackSize: 1000
|
|
Category: Devices
|
|
ChildBlocks: "CommandingOfficerAlien, SecurityGuardAlien, ControlStationNPC, ReceptionTableNPC, ScifiTableV2NPC, ScifiSofaNPC, ScifiTableNPC, ConsoleSmallNPC, SofaNPC, StandingNPC, StandingNPC2, ScifiLargeSofaNPC, ScifiTableNPC2, ScifiTableNPC3, DancingAlien1, DancingAlien2, GamblingTableTwoPerson, GamblingTableMultiplePeople, StandingNPCAlienCivilian1, ZiraxCommander, SecurityGuardZirax"
|
|
}
|
|
{ +Block Id: 1466, Name: HumanNPCBlocks
|
|
Material: human
|
|
Class: NPCDialogue
|
|
Shape: Invisible
|
|
MarketPrice: 5850, display: true
|
|
# Model: @models2/Entities/Decorations/DecoNPC/ConsoleSmallHumanPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Category: Devices
|
|
HitPoints: 250, type: int, display: true
|
|
ChildBlocks: "ConsoleSmallHuman, StandingHuman, StandingHuman2, ControlStationHuman, ControlStationHuman2, ReceptionTableHuman, ScifiTableHuman, ScifiLargeSofaHuman, TacticalOfficer, CommandingOfficer, CommandingOfficer2, SecurityGuard, SecurityGuard2, OperatorPilot, EngineerMainStation, DancingHuman1, DancingHuman2, DancingHuman3, CommandingOfficerMale"
|
|
}
|
|
{ +Block Id: 1467, Name: CommandingOfficer2, Ref: NPCHumanTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Group: cpgCrewStationHuman
|
|
Info: bkiCommandingOfficer2, display: true
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
# HitPoints: 500, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/CommandingOfficer2Prefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1468, Name: SecurityGuard2, Ref: NPCHumanTemplate
|
|
NPCModelRotation: true
|
|
Class: NPCDialogue
|
|
Group: cpgCrewStationHuman
|
|
Info: bkiSecurityGuard2, display: true
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
# HitPoints: 500, type: int, display: true
|
|
# HitPoints: 15, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/SecurityGuard2Prefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1469, Name: CommandingOfficerAlien, Ref: NPCAlienTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
Group: cpgCrewStationAlien
|
|
Info: bkiCommandingOfficerAlien, display: true
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
# HitPoints: 15, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/CommandingOfficerAlienPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1470, Name: SecurityGuardAlien , Ref: NPCAlienTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
Group: cpgCrewStationAlien
|
|
Info: bkiSecurityGuardAlien, display: true
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
#HitPoints: 250, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/SecurityGuardAlienPrefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
}
|
|
|
|
{ +Block Id: 1471, Name: StandingTalon, Ref: NPCAlienTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
Group: cpgCrewStationAlien
|
|
Info: bkiStandingTalon, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IsAccessible: true, type: bool
|
|
# CanPickup: true
|
|
HitPoints: 250, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingTalonPrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1472, Name: StandingAlienAssassin, Ref: NPCAlienTemplate
|
|
Group: cpgCrewStationAlien
|
|
AllowedInBlueprint: false, display: true
|
|
IsAccessible: true, type: bool
|
|
# CanPickup: true
|
|
HitPoints: 250, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingAlienAssassinPrefab
|
|
}
|
|
{ +Block Id: 1473, Name: StandingHexapod, Ref: NPCAlienTemplate
|
|
Group: cpgCrewStationAlien
|
|
AllowedInBlueprint: false, display: true
|
|
IsAccessible: true, type: bool
|
|
# CanPickup: true
|
|
HitPoints: 250, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingHexapodPrefab
|
|
}
|
|
{ +Block Id: 1474, Name: DancingHuman1, Ref: NPCHumanTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingHuman1Prefab
|
|
}
|
|
{ +Block Id: 1475, Name: DancingHuman2, Ref: NPCHumanTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingHuman2Prefab
|
|
}
|
|
{ +Block Id: 1476, Name: DancingHuman3, Ref: NPCHumanTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingHuman3Prefab
|
|
}
|
|
{ +Block Id: 1477, Name: DancingAlien1, Ref: NPCAlienTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingAlien1Prefab
|
|
}
|
|
|
|
# Standard Plastic Small Block
|
|
{ +Block Id: 1478, Name: PlasticSmallBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: plastic
|
|
Texture: 77
|
|
MarketPrice: 5, display: true
|
|
BlockColor: "10,10,10"
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 20, type: int, display: false
|
|
Mass: 3, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
BlockSizeScale: 2
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "PlasticFullSmall, PlasticThinSmall, PlasticExtendedSmall, PlasticExtendedSmall2, PlasticExtendedSmall3, PlasticExtendedSmall4, PlasticExtendedSmall5, PlasticExtendedSmall6, PlasticExtendedSmall7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for Plastic Small Block
|
|
{ +Block Id: 1479, Name: PlasticFullSmall
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: plastic
|
|
Texture: 77
|
|
BlockColor: "10,10,10"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: PlasticSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 20, type: int, display: true
|
|
Mass: 3, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 2
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullFullSmall, display: true
|
|
}
|
|
|
|
{ +Block Id: 1480, Name: PlasticThinSmall, Ref: PlasticFullSmall
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullThinSmall, display: true
|
|
}
|
|
# Standard Plastic Large Block
|
|
{ +Block Id: 1481, Name: PlasticLargeBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: plastic
|
|
Texture: 77
|
|
MarketPrice: 8, display: true
|
|
BlockColor: "10,10,10"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 200, type: int, display: false
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "PlasticFullLarge, PlasticThinLarge, PlasticExtendedLarge, PlasticExtendedLarge2, PlasticExtendedLarge3, PlasticExtendedLarge4, PlasticExtendedLarge5, PlasticExtendedLarge6, PlasticExtendedLarge7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
# Two shape families for Plastic Large Block
|
|
{ +Block Id: 1482, Name: PlasticFullLarge
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: plastic
|
|
Texture: 77
|
|
BlockColor: "10,10,10"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: PlasticLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 8
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
UpgradeTo: HullFullLarge, display: true
|
|
}
|
|
|
|
{ +Block Id: 1483, Name: PlasticThinLarge, Ref: PlasticFullLarge
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
UpgradeTo: HullThinLarge, display: true
|
|
}
|
|
{ +Block Id: 1484, Name: HoverEngineThruster
|
|
IndexName: HoverEngineV2
|
|
Group: cpgHoverEngine
|
|
MarketPrice: 285, display: true
|
|
EssentialCategory: "cpgHoverEngine, cpgThruster"
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
BlockColor: "110,110,110"
|
|
Model: @models/Blocks/Spaceship/HoverEngineThrusterPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: GV, display: true
|
|
Place: FlyDirBottom, display: true
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Category: Devices
|
|
Info: bkiHoverEngineThruster, display: true
|
|
Mass: 74, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
MaxCount: 4, type: int, display: true
|
|
ForceMaxCount: true
|
|
EnergyDynamicGroup: HoverEngine
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 400, type: int, display: true
|
|
|
|
Torque: 10, type: int, display: true, formatter: NewtonMeter
|
|
ThrusterForce: 20, type: int, display: true, formatter: Newton
|
|
HVEngineForce: 15, type: int, display: true, formatter: Newton
|
|
HVEngineDampCoef: 8, type: float, display: false, formatter: Hardness
|
|
HVEngineDampPow: 1.5, type: float, display: false, formatter: Hardness
|
|
|
|
HitPoints: 100, type: int, display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 1485, Name: MobileAirCon
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
MarketPrice: 15, display: true
|
|
Model: @models/Blocks/Devices/PortableHeaterCoolerFWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/MobileAirConPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiMobileAirCon, display: true
|
|
IsTerrainDecoration: true
|
|
AllowPlacingAt: Terrain, display: true
|
|
StackSize: 2000
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
# Info: bkiConstructorSurvival, display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
Mass: 35, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
HitPoints: 150, type: int, display: true
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
IsColorable: false
|
|
SizeInBlocks: "1,1,1" #no need to display info for terrain placeables (removed to reduce hover info density)
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
Temperature: 25, display: false # Target temperature that device tries to attain
|
|
TemperatureGain: 30, display: true # Max temperature that device is able to cool down or heat up
|
|
|
|
# MapIcon: map_SurvConstructor
|
|
# MapName: ConstructorSurvival
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: OxygenGeneratorSmall
|
|
TechTreeNames: Misc
|
|
}
|
|
{ +Block Id: 1486, Name: RepairBayCVT2, Ref: RepairBayCV
|
|
Model: @models/Blocks/Misc/RepairBayT2Prefab
|
|
MarketPrice: 143088, display: true
|
|
|
|
Mass: 11770, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
IsRepairToBlueprint: true
|
|
Info: bkiRepairBayT2, display: true
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: RepairBayCV
|
|
TechTreeNames: Capital Vessel
|
|
UpgradeTo: null, display: false
|
|
CPUIn: 50000, type: int, display: true
|
|
}
|
|
|
|
{ +Block Id: 1487, Name: CaptainChair01
|
|
Class: CockpitMS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
EssentialCategory: cpgCockpit
|
|
ShowBlockName: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Cockpits/CockpitCVCptChair01Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
Material: metal
|
|
Place: Cockpit
|
|
TemplateRoot: CockpitBlocksCV
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsLockable: true
|
|
IsIgnoreLC: true
|
|
Info: bkiCockpit, display: true
|
|
YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
StackSize: 25
|
|
Category: Devices
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
}
|
|
{ Block Id: 1488, Name: LightSensor, Ref: MotionSensor
|
|
Model: @models/Blocks/Misc/LightSensorPrefab
|
|
BlockColor: "102,0,0"
|
|
ShowUser: No
|
|
}
|
|
{ Block Id: 1489, Name: ChristmasTree, Ref: IndoorPlant01
|
|
Model: @models2/Entities/Decorations/Plants/ChristmasTreePrefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
}
|
|
{ +Block Id: 1490, Name: RepairBayConsole
|
|
Group: cpgRepair
|
|
Class: RepairBayConsole
|
|
Material: metallight
|
|
MarketPrice: 97615, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Info: bkiRepairBayConsole, display: true
|
|
Model: @models/Blocks/Mothership/RepairConsolePrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Category: Devices
|
|
StackSize: 1000
|
|
IsLockable: true
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 630, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 2500, type: int, display: true
|
|
BlockColor: "110,110,110"
|
|
HitPoints: 500, type: int, display: true
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: RepairStation
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ +Block Id: 1491, Name: LightCorner, Ref: LightMS01
|
|
# CanPickup: true
|
|
Model: @models/Blocks/Mothership/LightCornerPrefab
|
|
Place: Free
|
|
}
|
|
{ +Block Id: 1492, Name: LightCorner02, Ref: LightMS01
|
|
# CanPickup: true
|
|
Model: @models/Blocks/Mothership/LightCorner02Prefab
|
|
Place: Free
|
|
}
|
|
{ +Block Id: 1493, Name: BunkBed02, Ref: DecoTemplate
|
|
Class: Sleeping
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
BuffNamesActivate: "IncreaseBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/Misc/BunkBed02Prefab
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
}
|
|
|
|
{ +Block Id: 1494, Name: SolarPanelBlocks
|
|
Class: SolarPanel
|
|
IndexName: SolarPanel
|
|
Group: cpgSolar
|
|
MarketPrice: 268, display: true
|
|
PanelAngle: 30
|
|
SolarPanelEfficiency: 1.8, display: true
|
|
EssentialCategory: cpgFuelTank
|
|
Material: metallight
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: @models/Blocks/Misc/SolarPanelSlopePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: Base, display: true
|
|
Category: Devices
|
|
Mass: 730, type: float, display: true, formatter: Kilogram
|
|
Volume: 55, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
MaxCount: 15, type: int, display: true
|
|
CPUIn: 45, type: int, display: true
|
|
ChildBlocks: "SolarPanelSlope, SolarPanelSlope2, SolarPanelSlope3, SolarPanelHorizontal, SolarPanelHorizontal2, SolarPanelHorizontalMount, SolarPanelHorizontalStand"
|
|
Info: bkiSolarPanel, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: SolarPanelSmallBlocks
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1495, Name: SolarGenerator
|
|
Class: SolarGenerator
|
|
IndexName: SolarGenerator
|
|
Group: cpgSolar
|
|
MarketPrice: 380, display: true
|
|
EssentialCategory: cpgGenerator
|
|
IsSolarPanel: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/SolarGeneratorPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
StackSize: 500
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
SymType: 4
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiSolarGenerator, display: true
|
|
Category: Devices
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyDynamicGroup: SolarGenerator
|
|
IsActivateable: true
|
|
|
|
BlockColor: "110,110,110"
|
|
|
|
FuelCapacity: 1500, type: int, display: true
|
|
EnergyOut: 5000, type: int, display: false, formatter: Watt # do not display for solar generator
|
|
Mass: 2050, type: float, display: true, formatter: Kilogram
|
|
Volume: 150, type: float, display: true, formatter: Liter
|
|
CPUIn: 50, type: int, display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1496, Name: SolarPanelSlope
|
|
Class: SolarPanel
|
|
IndexName: SolarPanel
|
|
Group: cpgSolar
|
|
PanelAngle: 30
|
|
SolarPanelEfficiency: 1.8, display: true
|
|
EssentialCategory: cpgFuelTank
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Place: Free
|
|
Model: @models/Blocks/Misc/SolarPanelSlopePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "5,2,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Category: Devices
|
|
HitPoints: 150, type: int, display: true
|
|
Mass: 730, type: float, display: true, formatter: Kilogram
|
|
MaxCount: 15, type: int, display: true
|
|
CPUIn: 45, type: int, display: true
|
|
TemplateRoot: SolarPanelBlocks
|
|
IsOxygenTight: false, display: true
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Id: 1497, Name: SolarPanelHorizontal, Ref: SolarPanelSlope
|
|
PanelAngle: 0
|
|
Model: @models/Blocks/Misc/SolarPanelHorizontalPrefab
|
|
SizeInBlocks: "5,1,3", display: true
|
|
SymType: 4
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
{ +Block Id: 1498, Name: SolarPanelHorizontal2, Ref: SolarPanelSlope
|
|
PanelAngle: 0
|
|
Model: @models/Blocks/Misc/SolarPanelHorizontal2Prefab
|
|
SizeInBlocks: "5,1,3", display: true
|
|
SymType: 4
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
{ +Block Id: 1499, Name: SolarPanelHorizontalMount, Ref: SolarPanelSlope
|
|
PanelAngle: 0
|
|
Model: @models/Blocks/Misc/SolarPanelHorizontalMountPrefab
|
|
SizeInBlocks: "5,1,3", display: true
|
|
SymType: 4
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
|
|
{ +Block Id: 1500, Name: ForcefieldEmitterBlocks
|
|
Material: metallight
|
|
#Group: cpgForcefieldEmitter
|
|
ShowBlockName: true
|
|
Shape: Invisible
|
|
MarketPrice: 1578, display: true
|
|
# Model: @models/Blocks/Mothership/ForcefieldEmitter1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsOxygenTight: true, display: true
|
|
# IsActivateable: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
ChildBlocks: "ForcefieldEmitter1x1, ForcefieldEmitter1x2, ForcefieldEmitter1x3, ForcefieldEmitter3x5, ForcefieldEmitter3x9, ForcefieldEmitter5x11, ForcefieldEmitter7x12"
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeNames: "Small Vessel,Hover Vessel,Base,Capital Vessel"
|
|
TechTreeNames: Misc
|
|
}
|
|
{ +Block Id: 1501, Name: ForcefieldEmitter1x1
|
|
# Group: cpgForcefieldEmitter
|
|
Material: metallight
|
|
ShowBlockName: true
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: ForcefieldEmitterBlocks
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsOxygenTight: true, display: true
|
|
# IsActivateable: true
|
|
IsAccessible: false, type: bool # force field blocks are still airtight even if switched off, so we do not let them be switched off
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
#OccupySizeInBlocks: true # shape has no collider so don't voxelize it NEW: we added a special O2 collider so voxelize it now
|
|
}
|
|
{ +Block Id: 1502, Name: ForcefieldEmitter1x2, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter1x2Prefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
}
|
|
{ +Block Id: 1503, Name: ForcefieldEmitter1x3, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter1x3Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
}
|
|
{ +Block Id: 1504, Name: ForcefieldEmitter3x5, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter3x5Prefab
|
|
SizeInBlocks: "3,5,1", display: true
|
|
}
|
|
{ +Block Id: 1505, Name: ForcefieldEmitter3x9, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter3x9Prefab
|
|
SizeInBlocks: "3,9,1", display: true
|
|
}
|
|
{ +Block Id: 1506, Name: ForcefieldEmitter5x11, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter5x11Prefab
|
|
SizeInBlocks: "5,11,1", display: true
|
|
}
|
|
# De-activated since problem with SI - Mantis 6413
|
|
{ +Block Id: 1507, Name: ForcefieldEmitter7x14, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter7x14Prefab
|
|
SizeInBlocks: "7,14,1", display: true
|
|
ShowUser: NoButCSV
|
|
|
|
}
|
|
{ +Block Id: 1508, Name: ForcefieldEmitter7x12, Ref: ForcefieldEmitter1x1
|
|
Model: @models/Blocks/Mothership/ForcefieldEmitter7x12Prefab
|
|
SizeInBlocks: "7,12,1", display: true
|
|
}
|
|
|
|
{ +Block Id: 1509, Name: VentilatorThin, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorWallPrefab
|
|
HitPoints: 20, type: int, display: false
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeparent: Core
|
|
# TechTreeNames: Misc
|
|
}
|
|
|
|
{ +Block Id: 1510, Name: SolarPanelSlope2, Ref: SolarPanelSlope
|
|
PanelAngle: 33
|
|
Model: @models/Blocks/Misc/SolarPanelSlope2Prefab
|
|
SizeInBlocks: "5,2,3", display: true
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
|
|
{ +Block Id: 1511, Name: SolarPanelSlope3, Ref: SolarPanelSlope
|
|
PanelAngle: 27
|
|
Model: @models/Blocks/Misc/SolarPanelSlope3Prefab
|
|
SizeInBlocks: "5,2,3", display: true
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
{ +Block Id: 1512, Name: SolarPanelHorizontalStand, Ref: SolarPanelSlope
|
|
PanelAngle: 0
|
|
Model: @models/Blocks/Misc/SolarPanelHorizontalStandPrefab
|
|
SizeInBlocks: "5,1,3", display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
|
|
# Small solar panels
|
|
{ +Block Id: 1513, Name: SolarPanelSmallBlocks
|
|
Class: SolarPanel
|
|
IndexName: SolarPanel
|
|
Group: cpgSolar
|
|
MarketPrice: 180, display: true
|
|
PanelAngle: 30
|
|
SolarPanelEfficiency: 1.0, display: true
|
|
EssentialCategory: cpgFuelTank
|
|
Material: metallight
|
|
Shape: Invisible
|
|
Place: Free
|
|
# Model: @models/Blocks/Misc/SolarPanelSlopeSmallPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "3,1,2", display: true
|
|
AllowPlacingAt: Base, display: true
|
|
Category: Devices
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 350, type: float, display: true, formatter: Kilogram
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
MaxCount: 15, type: int, display: true
|
|
CPUIn: 20, type: int, display: true
|
|
ChildBlocks: "SolarPanelSlopeSmall, SolarPanelSlope3Small, SolarPanelHorizontalSmall"
|
|
Info: bkiSolarPanel, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1514, Name: SolarPanelSlope3Small
|
|
Class: SolarPanel
|
|
IndexName: SolarPanel
|
|
Group: cpgSolar
|
|
PanelAngle: 27
|
|
SolarPanelEfficiency: 1.0, display: true
|
|
EssentialCategory: cpgFuelTank
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Place: Free
|
|
Model: @models/Blocks/Misc/SolarPanelSlope3SmallPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "3,1,2", display: true
|
|
AllowPlacingAt: Base, display: true
|
|
Category: Devices
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 350, type: float, display: true, formatter: Kilogram
|
|
MaxCount: 15, type: int, display: true
|
|
CPUIn: 20, type: int, display: true
|
|
TemplateRoot: SolarPanelSmallBlocks
|
|
IsOxygenTight: true, display: true
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Id: 1515, Name: SolarPanelSlopeSmall, Ref: SolarPanelSlope3Small
|
|
PanelAngle: 30
|
|
Model: @models/Blocks/Misc/SolarPanelSlopeSmallPrefab
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1516, Name: SolarPanelHorizontalSmall, Ref: SolarPanelSlope3Small
|
|
PanelAngle: 0
|
|
Model: @models/Blocks/Misc/SolarPanelHorizontalSmallPrefab
|
|
SymType: 4
|
|
}
|
|
|
|
# New AI weapons for POI
|
|
{ +Block Id: 1517, Name: TurretEnemyRocket, Ref: TurretIONCannon #TurretAlienGeneric BA Rocket
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
SizeInBlocks: "3,2,3", display: true
|
|
BlockColor: "102,0,0"
|
|
WeaponItem: TurretEnemyRocketWeapon
|
|
RotSpeed: 150, type: int, display: true
|
|
CPUIn: 3160, type: int, display: true
|
|
AboveTerrainCheck: false
|
|
}
|
|
{ +Block Id: 1518, Name: TurretEnemyArtillery, Ref: TurretIONCannon #TurretAlienGeneric BA Artillery
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
SizeInBlocks: "3,2,3", display: true
|
|
BlockColor: "0,15,100"
|
|
WeaponItem: TurretEnemyArtilleryWeapon
|
|
RotSpeed: 150, type: int, display: true
|
|
CPUIn: 3390, type: int, display: true
|
|
HitPoints: 15800, type: int, display: true
|
|
AboveTerrainCheck: false
|
|
}
|
|
{ +Block Id: 1519, Name: CommandingOfficerMale, Ref: NPCHumanTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
# CustomIcon: CommandingOfficer
|
|
Group: cpgCrewStationHuman
|
|
Info: bkiCommandingOfficer, display: true
|
|
IsAccessible: true, type: bool
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
# HitPoints: 15, type: int, display: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/CommandingOfficerMalePrefab
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1520, Name: SecurityGuardZirax # Ref: ZiraxNPCBlocks #Replace Icon
|
|
Model: @models2/Entities/Decorations/DecoNPC/SecurityGuardZiraxPrefab
|
|
Info: bkiSecurityGuardZirax, display: true
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
#DialogueState: Barking_Zirax_Anywhere_Init
|
|
#OmitCone: true
|
|
Group: cpgCrewStationAlien
|
|
Category: Deco Blocks
|
|
Material: human
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
Shape: ModelEntity
|
|
MarketPrice: 5850, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Free
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
StackSize: 1
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
HitPoints: 250, type: int, display: true
|
|
XpFactor: 0
|
|
BlastParticleIndex: 14
|
|
BlastRadius: 1
|
|
BlastDamage: 0
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
ShowBlockName: true
|
|
# TemplateRoot: SecurityGuardZirax
|
|
# PickupTarget: SecurityGuardZirax
|
|
CanPickup: true
|
|
RpFactor: 0
|
|
#ShowUser: Yes
|
|
}
|
|
# available free 1521 - 1526
|
|
# Sprout
|
|
{ Block Id: 1527, Name: MushroomBellBrown01Stage1, Ref: PlantGrowingTemplate
|
|
Model: @models2/Entities/Farming/Misc/MushroomBellBrown01Stage1Prefab
|
|
MarketPrice: 77, display: true
|
|
{ Child PlantGrowing
|
|
Next: MushroomBellBrown01Stage2
|
|
GrowthRate: 15
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
CropType: MushroomBrown, display: true
|
|
# CropYield: 4, display: true
|
|
GrowthTimeInfo: 110, type: int, display: true, formatter: Minutes
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
PickupTarget: MushroomBellBrown01Stage1 # disassemble
|
|
TemplateRoot: MushroomBellBrown01Stage2 # deconstruct - to avoid exploit
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 1528, Name: MushroomBellBrown01Stage2, Ref: PlantGrowingTemplate
|
|
Model: @models2/Entities/Farming/Misc/MushroomBellBrown01Stage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: MushroomBellBrown01Stage3
|
|
GrowthRate: 95
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
PickupTarget: MushroomBellBrown01Stage1
|
|
}
|
|
{ Block Id: 1529, Name: MushroomBellBrown01Stage3, Ref: PlantHarvestTemplate
|
|
Model: @models2/Entities/Farming/Misc/MushroomBellBrown01Stage3Prefab
|
|
{ Child DropOnHarvest
|
|
Item: MushroomBrown
|
|
Count: 4
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: MushroomBellBrown01Stage3NoFruit
|
|
OnDeath: PlantDead
|
|
}
|
|
PickupTarget: MushroomBellBrown01Stage1
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 1530, Name: MushroomBellBrown01Stage3NoFruit, Ref: PlantGrowingTemplate
|
|
Model: @models2/Entities/Farming/Misc/MushroomBellBrown01Stage3NoFruitPrefab
|
|
{ Child PlantGrowing
|
|
Next: MushroomBellBrown01Stage3
|
|
GrowthRate: 100
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
PickupTarget: MushroomBellBrown01Stage1
|
|
}
|
|
|
|
|
|
# Sprout
|
|
{ Block Id: 1531, Name: CobraLeavesPlantStage1, Ref: PlantGrowingTemplate
|
|
Model: @models2/Entities/Farming/SpeedTrees/CobraLeavesPlantStage1Prefab
|
|
MarketPrice: 77, display: true
|
|
{ Child PlantGrowing
|
|
Next: CobraLeavesPlantStage2
|
|
GrowthRate: 25
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
CropType: Spice, display: true
|
|
# CropYield: 3, display: true
|
|
GrowthTimeInfo: 50, type: int, display: true, formatter: Minutes
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
PickupTarget: CobraLeavesPlantStage1 # disassemble
|
|
TemplateRoot: CobraLeavesPlantStage2 # deconstruct - to avoid exploit
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 1532, Name: CobraLeavesPlantStage2, Ref: PlantGrowingTemplate
|
|
Model: @models2/Entities/Farming/SpeedTrees/CobraLeavesPlantStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: CobraLeavesPlantStage3
|
|
GrowthRate: 25
|
|
FertileLevel: 3
|
|
OnDeath: PlantDead
|
|
}
|
|
PickupTarget: CobraLeavesPlantStage1
|
|
}
|
|
{ Block Id: 1533, Name: CobraLeavesPlantStage3, Ref: PlantHarvestTemplate
|
|
Model: @models2/Entities/Farming/SpeedTrees/CobraLeavesPlantStage3Prefab
|
|
{ Child DropOnHarvest
|
|
Item: Spice
|
|
Count: 3
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CobraLeavesPlantStage1
|
|
OnDeath: PlantDead
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
PickupTarget: CobraLeavesPlantStage1
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 1534, Name: AlienPlant07Harvested, Ref: AlienPlant01
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: AlienPlant07
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
Model: @models2/Environment/Plants/AlienVegetation/AlienPlant07HarvestedPrefab
|
|
}
|
|
|
|
{ +Block Id: 1535, Name: SurvivalTent01
|
|
Class: SurvivalTent
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Terrain/SurvivalTent01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: Terrain, display: true
|
|
IsTerrainDecoration: true
|
|
StackSize: 2000
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
Mass: 1.3, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 50, type: int, display: true
|
|
SizeInBlocks: "4,2,4", display: true
|
|
Category: Devices
|
|
IsColorable: false
|
|
TemplateRoot: SurvivalTent
|
|
|
|
MapIcon: map_Tent
|
|
MapName: SurvivalTent
|
|
|
|
BuffNamesActivate: "NeutralBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
}
|
|
{ Block Id: 1536, Name: SurvivalTent02, Ref: SurvivalTent01
|
|
Model: @models/Blocks/Terrain/SurvivalTent02Prefab
|
|
}
|
|
{ Block Id: 1537, Name: SurvivalTent03, Ref: SurvivalTent01
|
|
Model: @models/Blocks/Terrain/SurvivalTent03Prefab
|
|
}
|
|
|
|
{ Block Id: 1538, Name: RockResourceIron
|
|
Material: rockhard
|
|
Shape: Deco
|
|
IsDeco: true
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceIronPrefab
|
|
# Model: @models2/Environment/Rocks/Resources/RockResourceTitanPrefab
|
|
SizeInBlocks: "2,1,2"
|
|
BlockColor: "180,180,180"
|
|
ShowUser: No
|
|
HitPoints: 60, type: int, display: true
|
|
{ Child DropOnDestroy_1
|
|
Item: IronOre
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1539, Name: RockResourceCobalt, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceCobaltPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: CobaltOre
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1540, Name: RockResourceCopper, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceCopperPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: CopperOre
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1541, Name: RockResourceSilicon, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceSiliconPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: SiliconOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1542, Name: RockResourceMagnesium, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceMagnesiumPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: MagnesiumOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1543, Name: RockResourceNeodymium, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceNeodymiumPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: NeodymiumOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1544, Name: RockResourceGold, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceGoldPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: GoldOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1545, Name: RockResourceErestrum, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceErestrumPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: ErestrumOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1546, Name: RockResourceSathium, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceSathiumPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: SathiumOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1547, Name: RockResourceZascosium, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourceZascosiumPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: ZascosiumOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Id: 1548, Name: RockResourcePromethium, Ref: RockResourceIron
|
|
Model: @models2/Environment/Rocks/Resources/RockResourcePromethiumPrefab
|
|
{ Child DropOnDestroy_1
|
|
Item: PromethiumOre
|
|
Count: "1,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ +Block Id: 1549, Name: HeavyWindowBlocks
|
|
Material: hullcombat
|
|
Shape: Invisible
|
|
MarketPrice: 2155, display: true
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowAPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiWindows, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HeavyWindowA, HeavyWindowB, HeavyWindowC, HeavyWindowD, HeavyWindowM, HeavyWindowK, HeavyWindowE, HeavyWindowF, HeavyWindowG, HeavyWindowH, HeavyWindowI, HeavyWindowJ, HeavyWindowL, HeavyWindowN, HeavyWindowO, HeavyWindowP, HeavyWindowQ, HeavyWindowV, HeavyWindowS, HeavyWindowT, HeavyWindowU, HeavyWindowPConnectLeft, HeavyWindowPConnectRight, HeavyWindowPConnectTwo, HeavyWindowQConnect, HeavyWindowQConnectTwo, HeavyWindowQConnectThree, HeavyWindowQConnectFour, HeavyWindowSConnect, HeavyWindowTConnect, HeavyWindowUConnect, HeavyWindowVConnect, HeavyWindowQConnectTwoDiagonal, HeavyWindowEGlass, HeavyWindowFGlass, HeavyWindowGGlass, HeavyWindowHGlass, HeavyWindowIGlass, HeavyWindowJGlass, HeavyWindowEBottom, HeavyWindowFBottom, HeavyWindowGBottom, HeavyWindowHBottom, HeavyWindowIBottom, HeavyWindowJBottom"
|
|
Collide: Transparent
|
|
|
|
TemplateRoot: HeavyWindowBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1500, type: int, display: true
|
|
Mass: 880, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1550, Name: HeavyWindowA
|
|
Material: hullcombat
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowAPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
BlockColor: "110,110,110"
|
|
Collide: Transparent
|
|
TemplateRoot: HeavyWindowBlocks
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 1500, type: int, display: true
|
|
Mass: 880, type: float, display: true, formatter: Kilogram
|
|
ShowUser: NoButCSV # inverted versions should not be display in H menu but should show up in EAH tool
|
|
}
|
|
{ +Block Id: 1551, Name: HeavyWindowB, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowBPrefab
|
|
MirrorTo: HeavyWindowC
|
|
}
|
|
{ +Block Id: 1552, Name: HeavyWindowC, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowCPrefab
|
|
MirrorTo: HeavyWindowB
|
|
}
|
|
{ +Block Id: 1553, Name: HeavyWindowD, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDPrefab
|
|
}
|
|
{ +Block Id: 1554, Name: HeavyWindowE, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowEPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1555, Name: HeavyWindowF, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowFPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1556, Name: HeavyWindowAInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowAInvPrefab
|
|
}
|
|
{ +Block Id: 1557, Name: HeavyWindowBInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowBInvPrefab
|
|
MirrorTo: HeavyWindowCInv
|
|
}
|
|
{ +Block Id: 1558, Name: HeavyWindowCInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowCInvPrefab
|
|
MirrorTo: HeavyWindowBInv
|
|
}
|
|
{ +Block Id: 1559, Name: HeavyWindowDInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDInvPrefab
|
|
}
|
|
{ +Block Id: 1560, Name: HeavyWindowEInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowEInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1561, Name: HeavyWindowFInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowFInvPrefab
|
|
SymType: 2
|
|
}
|
|
|
|
# available free 1562 - 1565
|
|
|
|
{ Block Id: 1566, Name: BrainFungusHarvested, Ref: BrainFungus
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: BrainFungus
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/BrainFungusHarvestedPrefab
|
|
}
|
|
|
|
# Destroyed Wood Blocks (large) - block group
|
|
{ +Block Id: 1567, Name: WoodLargeDestroyedBlocks
|
|
CustomIcon: WoodBlocks
|
|
Material: woodblock
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 70
|
|
TextureTable: 1 # 1 = wood table
|
|
BlockColor: "187,135,90"
|
|
BlockSizeScale: 8
|
|
Shape: Invisible
|
|
PickupTarget: WoodPlanks
|
|
Info: bkiWoodLargeDestroyedBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 360, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
HideShapesWindow: true
|
|
ChildBlocks: "WoodFullLargeDestroyed, WoodThinLargeDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1568, Name: WoodFullLargeDestroyed
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: woodblock
|
|
Texture: 70
|
|
TextureTable: 1 # 1 = wood table
|
|
BlockColor: "187,135,90"
|
|
BlockSizeScale: 8
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: WoodLargeDestroyedBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 360, type: float, display: true, formatter: Kilogram
|
|
Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
UpgradeTo: WoodFull, display: true
|
|
IsOxygenTight: false, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
}
|
|
{ +Block Id: 1569, Name: WoodThinLargeDestroyed, Ref: WoodFullLargeDestroyed
|
|
HitPoints: 75, type: int, display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: WoodThin, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ Block Id: 1570, Name: DimpleDomeHarvested, Ref: DimpleDome
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: DimpleDome
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/DimpleDomeHarvestedPrefab
|
|
}
|
|
{ +Block Id: 1571, Name: MedicalStationBlocks
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 2975, display: true
|
|
# Model: @models/Blocks/Mothership/MedicStationPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 1350, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
StackSize: 250
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
ChildBlocks: "MedicinelabMS, Console4, ScannerBase1, Scanner2, Scanner3"
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: CloneChamber
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1572, Name: ToiletModern, Ref: DecoTemplate
|
|
Model: @models2/Entities/Decorations/HomeSweetHome/BathroomToiletNewPrefab
|
|
Class: PassengerSeat
|
|
BlockColor: "220,220,220"
|
|
Group: cpgEquipment
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
DebuffNamesActivate: "Indigestion,Hangover,BadTrip", display: EffectiveAgainst
|
|
SfxBuffActivate: UseActions/BlockToilet
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Id: 1573, Name: PulpitFungusHarvested, Ref: PulpitFungus
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: PulpitFungus
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/FractalFlora/PulpitFungusHarvestedPrefab
|
|
}
|
|
{ Block Id: 1574, Name: BigFlowerHarvested, Ref: BigFlower
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: BigFlower
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
Model: @models2/Environment/Plants/AlienFlora/BigFlowerHarvestedPrefab
|
|
}
|
|
{ +Block Id: 1575, Name: DetectorHVT1
|
|
Info: bkiDetector, display: true
|
|
WeaponItem: DetectorHVWeapon
|
|
MarketPrice: 110, display: true
|
|
WeaponItemRotation: false
|
|
CustomIcon: DetectorSVT1
|
|
IndexName: WeaponShip
|
|
Group: cpgEquipment
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Spaceship/DetectorSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
AllowPlacingAt: "GV", display: true
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
# SymType: 4
|
|
StackSize: 1000
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
Range: 2500, type: int, display: true
|
|
RangeSpace: 10000, type: int, display: true
|
|
CPUIn: 50, type: int, display: true
|
|
Category: Devices
|
|
UpgradeTo: DetectorHVEpic, display: true
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
# TechTreeParent: GeneratorSV
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 1576, Name: DetectorHVT2, Ref: DetectorHVT1
|
|
Range: 3000, type: int, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 1577, Name: ExplosiveBlockFull
|
|
Class: Explosive
|
|
Group: cpgSignal
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metallight
|
|
Texture: 46
|
|
BlockColor: "102,0,0"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullLargeBlocks
|
|
PickupTarget: HullLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 150, type: int, display: false
|
|
CPUIn: 10, type: int, display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Category: Devices
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
BlastParticleIndex: 8
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 5000
|
|
}
|
|
{ +Block Id: 1578, Name: ExplosiveBlockThin, Ref: ExplosiveBlockFull
|
|
HitPoints: 75, type: int, display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
{ +Block Id: 1579, Name: ExplosiveBlock2Full
|
|
Class: Explosive
|
|
Group: cpgSignal
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metallight
|
|
Texture: 46
|
|
BlockColor: "255,0,0"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullLargeBlocks
|
|
PickupTarget: HullLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 150, type: int, display: false
|
|
CPUIn: 10, type: int, display: true
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
Category: Devices
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4, display: Radius
|
|
BlastDamage: 30000
|
|
BlastShieldDamage: 30000
|
|
}
|
|
{ +Block Id: 1580, Name: ExplosiveBlock2Thin, Ref: ExplosiveBlock2Full
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
|
|
{ Block Id: 1581, Name: MushroomTallGreen01Harvested, Ref: MushroomTallGreen01
|
|
Class: PlantGrowing
|
|
{ Child PlantGrowing
|
|
Next: MushroomTallGreen01
|
|
GrowthRate: 25
|
|
FertileLevel: 1
|
|
}
|
|
Model: @models2/Environment/Plants/MushroomForest/MushroomTallGreen01HarvestedPrefab
|
|
}
|
|
{ +Block Id: 1582, Name: DrillAttachmentCV
|
|
LootList: 37 # still used?
|
|
IndexName: WeaponShip
|
|
Group: cpgHarvest
|
|
Material: metalhard
|
|
MarketPrice: 62079, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: DrillAttachmentCVWeapon
|
|
Model: @models/Blocks/WeaponsShip/DrillAttachmentCVRetractPrefab
|
|
# Model: @models/Blocks/WeaponsShip/DrillAttachmentT2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
BlockColor: "110,110,110"
|
|
Place: WeaponDir
|
|
IsActivateableInCP: true
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,6,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Info: bkiDrill, display: true
|
|
Category: Weapons/Items
|
|
EnergyDynamicGroup: Drill
|
|
EnergyIn: 2220, type: int, display: true, formatter: Watt
|
|
CPUIn: 4000, type: int, display: true
|
|
EnergyInIdle: 16, type: int, display: true, formatter: Watt
|
|
Mass: 3650, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
HitPoints: 500, type: int, display: true
|
|
Damage: 30, display: true
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: TurretMSToolBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 1583, Name: CloneChamberHV
|
|
IndexName: SpawnPoint
|
|
Group: cpgMedic
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
MarketPrice: 300, display: true
|
|
Model: @models/Blocks/Spaceship/CloneChamberHVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "GV", display: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiCloneChamber, display: true
|
|
SizeInBlocks: "2,3,2", display: true
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
|
|
Mass: 890, type: float, display: true, formatter: Kilogram
|
|
Volume: 375, type: float, display: true, formatter: Liter
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: OxygenStationSV
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
# Do not change name of block since it is referenced in code (WdwVesselStatistics.cs)
|
|
{ +Block Id: 1584, Name: MedicStationHV
|
|
Class: MedicStation
|
|
# BuffName: MedicStation
|
|
# IndexName: SpawnPoint # no spawning in medic station HV
|
|
MarketPrice: 330, display: true
|
|
Group: cpgMedic
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Spaceship/MedicStationHVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "GV", display: true
|
|
Info: bkiMedicStationHV, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "2,2,1", display: true
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
BuffNameActivate: MedicStationMobile, display: StatusEffect
|
|
DebuffNamesActivate: "PoisonFood,DermalBurn,Frostbite,OpenWound,PoisonBit", display: EffectiveAgainst
|
|
Category: Devices
|
|
Mass: 130, type: float, display: true, formatter: Kilogram
|
|
Volume: 125, type: float, display: true, formatter: Liter
|
|
HitPoints: 50, type: int, display: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 95, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: CloneChamberHV
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
{ +Block Id: 1585, Name: ThrusterJetRound2x5x2V2, Ref: ThrusterJetRound2x5x2
|
|
Info: bkiThrusterJetMSvariant, display: true
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound2x5x2V2Prefab
|
|
MarketPrice: 2390, display: true
|
|
|
|
UnlockCost: 14, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterJetRound1x3x1
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
{ +Block Id: 1586, Name: DroneSpawner
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: DroneSpawner
|
|
Material: hullcombat
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/EntitySpawnerPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "255,247,0"
|
|
Place: Free
|
|
TemplateRoot: HullLargeBlocks
|
|
PickupTarget: SteelPlate
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
Info: bkiAlienMarkerBlock, display: true
|
|
MaxCount: 8, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: true, type: bool
|
|
}
|
|
{ +Block Id: 1587, Name: DroneSpawner2, Ref: DroneSpawner
|
|
IndexName: DroneSpawner2
|
|
Info: bkiAlienMarker2Block, display: true
|
|
BlockColor: "0,15,100"
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
}
|
|
{ +Block Id: 1588, Name: FridgeBlocks
|
|
Material: metal
|
|
Shape: Invisible
|
|
MarketPrice: 923, display: true
|
|
# Model: @models/Blocks/Mothership/FridgeT1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
ChildBlocks: "FridgeMS, FridgeMS02, Freezer"
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ +Block Id: 1589, Name: HoverEngineSmallDeco, Ref: DecoTemplate
|
|
AllowedInBlueprint: false, display: true
|
|
Model: @models/Blocks/Spaceship/HoverEngineSmallPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
EnergyIn: 10, type: int, display: false, formatter: Watt
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
}
|
|
{ +Block Id: 1590, Name: HoverEngineLargeDeco, Ref: DecoTemplate
|
|
AllowedInBlueprint: false, display: true
|
|
SizeInBlocks: "2,1,2", display: true
|
|
Model: @models/Blocks/Spaceship/HoverEngineLargePrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
EnergyIn: 10, type: int, display: false, formatter: Watt
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
}
|
|
{ +Block Id: 1591, Name: ThrusterJetRound3x10x3V2, Ref: ThrusterJetRound3x10x3
|
|
Info: bkiThrusterJetMSvariant, display: true
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound3x10x3V2Prefab
|
|
MarketPrice: 4350, display: true
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 17, display: true
|
|
TechTreeParent: ThrusterJetRound3x7x3
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
{ +Block Id: 1592, Name: ThrusterJetRound3x13x3V2, Ref: ThrusterJetRound3x13x3
|
|
Info: bkiThrusterJetMSvariant, display: true
|
|
Model: @models/Blocks/Thrusters/ThrusterJetRound3x13x3V2Prefab
|
|
MarketPrice: 5400, display: true
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ThrusterJetRound3x10x3V2
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
{ Block Id: 1593, Name: GasEmitter2Red, Ref: GasEmitter1
|
|
Model: @models2/Environment/Rocks/GasEmitters/GasEmitter2RedPrefab
|
|
SizeInBlocks: "14,10,14"
|
|
}
|
|
|
|
# Combat Steel Blocks (small blocks) - block group
|
|
{ +Block Id: 1594, Name: HullCombatSmallBlocks
|
|
Material: hullcombat
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 56
|
|
MarketPrice: 155, display: true
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
AllowPlacingAt: "GV", display: true
|
|
HitPoints: 400, type: int, display: false
|
|
Mass: 64, type: float, display: true, formatter: Kilogram
|
|
Volume: 12.5, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
BlockSizeScale: 2
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullCombatFullSmall, HullCombatThinSmall, HullCombatExtendedSmall, HullCombatExtendedSmall2, HullCombatExtendedSmall3, HullCombatExtendedSmall4, HullCombatExtendedSmall5, HullCombatExtendedSmall6, HullCombatExtendedSmall7"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
# Two shape families for Combat hull (small blocks)
|
|
{ +Block Id: 1595, Name: HullCombatFullSmall
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: hullcombat
|
|
Texture: 56
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullCombatSmallBlocks
|
|
AllowPlacingAt: "GV", display: true
|
|
HitPoints: 400, type: int, display: true
|
|
Mass: 64, type: float, display: true, formatter: Kilogram
|
|
BlockSizeScale: 2
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
}
|
|
|
|
{ +Block Id: 1596, Name: HullCombatThinSmall, Ref: HullCombatFullSmall
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
|
|
|
|
# Sprout
|
|
{ Block Id: 1597, Name: CoffeePlantStage1, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/CoffeePlantStage1Prefab
|
|
MarketPrice: 77, display: true
|
|
{ Child PlantGrowing
|
|
Next: CoffeePlantStage2
|
|
GrowthRate: 36
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
CropType: NaturalStimulant, display: true
|
|
# CropYield: 6, display: true
|
|
GrowthTimeInfo: 91, type: int, display: true, formatter: Minutes
|
|
PickupTarget: CoffeePlantStage1 # disassemble
|
|
TemplateRoot: CoffeePlantStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1598, Name: CoffeePlantStage2, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/CoffeePlantStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: CoffeePlantStage3
|
|
GrowthRate: 55
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: CoffeePlantStage1 # disassemble
|
|
TemplateRoot: CoffeePlantStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1599, Name: CoffeePlantStage3, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/CoffeePlantStage3Prefab
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: NaturalStimulant
|
|
Count: 6
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CoffeePlantStage4
|
|
OnDeath: PlantDead2
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
# ShowUser: No
|
|
PickupTarget: CoffeePlantStage1 # disassemble
|
|
TemplateRoot: CoffeePlantStage2 # deconstruct - to avoid exploit
|
|
XpFactor: 0.25
|
|
}
|
|
# Harvested model
|
|
{ Block Id: 1600, Name: CoffeePlantStage4, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/SpeedTrees/CoffeePlantStage4Prefab
|
|
{ Child PlantGrowing
|
|
Next: CoffeePlantStage3
|
|
GrowthRate: 84
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: CoffeePlantStage1 # disassemble
|
|
TemplateRoot: CoffeePlantStage2 # deconstruct - to avoid exploit
|
|
}
|
|
|
|
# Sprout
|
|
{ Block Id: 1601, Name: BigFlowerStage1, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/BigFlowerStage1Prefab
|
|
MarketPrice: 77, display: true
|
|
{ Child PlantGrowing
|
|
Next: BigFlowerStage2
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
CropType: Buds, display: true
|
|
# CropYield: 1, display: true
|
|
GrowthTimeInfo: 27, type: int, display: true, formatter: Minutes
|
|
PickupTarget: BigFlowerStage1 # disassemble
|
|
TemplateRoot: BigFlowerStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1602, Name: BigFlowerStage2, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/BigFlowerStage2Prefab
|
|
{ Child PlantGrowing
|
|
Next: BigFlowerStage3
|
|
GrowthRate: 17
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: BigFlowerStage1 # disassemble
|
|
TemplateRoot: BigFlowerStage2 # deconstruct - to avoid exploit
|
|
}
|
|
{ Block Id: 1603, Name: BigFlowerStage3, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/BigFlowerStage3Prefab
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
{ Child DropOnHarvest
|
|
Item: Buds
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: BigFlowerStage4
|
|
OnDeath: PlantDead2
|
|
}
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1"
|
|
Prob: 1
|
|
}
|
|
# ShowUser: No
|
|
PickupTarget: BigFlowerStage1 # disassemble
|
|
TemplateRoot: BigFlowerStage2 # deconstruct - to avoid exploit
|
|
XpFactor: 0.25
|
|
}
|
|
# Harvested model
|
|
{ Block Id: 1604, Name: BigFlowerStage4, Ref: ElderberryStage1
|
|
Model: @models2/Entities/Farming/Misc/BigFlowerStage4Prefab
|
|
{ Child PlantGrowing
|
|
Next: BigFlowerStage3
|
|
GrowthRate: 25
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
ShowUser: No
|
|
PickupTarget: BigFlowerStage1 # disassemble
|
|
TemplateRoot: BigFlowerStage2 # deconstruct - to avoid exploit
|
|
}
|
|
|
|
|
|
{ +Block Id: 1605, Name: ModularWingTaperedL
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/WingsModular/ModWingTaperLPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
TemplateRoot: ModularWingBlocks
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
Mass: 330, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 390, type: int, display: true
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Category: BuildingBlocks
|
|
SizeInBlocks: "1,2,7", display: true
|
|
}
|
|
{ +Block Id: 1606, Name: ModularWingTaperedM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingTaperMPrefab
|
|
SizeInBlocks: "1,2,5", display: true
|
|
Mass: 245, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 280, type: int, display: true
|
|
}
|
|
{ +Block Id: 1607, Name: ModularWingTaperedS, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingTaperSPrefab
|
|
SizeInBlocks: "1,2,3", display: true
|
|
Mass: 135, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 145, type: int, display: true
|
|
}
|
|
{ +Block Id: 1608, Name: ModularWingStraightL, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingStraightLPrefab
|
|
SizeInBlocks: "1,2,7", display: true
|
|
Mass: 330, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 390, type: int, display: true
|
|
}
|
|
{ +Block Id: 1609, Name: ModularWingStraightM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingStraightMPrefab
|
|
SizeInBlocks: "1,2,5", display: true
|
|
Mass: 245, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 280, type: int, display: true
|
|
}
|
|
{ +Block Id: 1610, Name: ModularWingStraightS, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingStraightSPrefab
|
|
SizeInBlocks: "1,2,3", display: true
|
|
Mass: 135, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 145, type: int, display: true
|
|
}
|
|
{ +Block Id: 1611, Name: ModularWingDeltaL, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingDeltaLPrefab
|
|
SizeInBlocks: "1,2,7", display: true
|
|
Mass: 330, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 390, type: int, display: true
|
|
}
|
|
{ +Block Id: 1612, Name: ModularWingDeltaM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingDeltaMPrefab
|
|
SizeInBlocks: "1,2,5", display: true
|
|
Mass: 245, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 280, type: int, display: true
|
|
}
|
|
{ +Block Id: 1613, Name: ModularWingDeltaS, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingDeltaSPrefab
|
|
SizeInBlocks: "1,2,3", display: true
|
|
Mass: 135, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 145, type: int, display: true
|
|
}
|
|
{ +Block Id: 1614, Name: ModularWingSweptL, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingSweptLPrefab
|
|
SizeInBlocks: "1,2,8", display: true
|
|
Mass: 330, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 445, type: int, display: true
|
|
}
|
|
{ +Block Id: 1615, Name: ModularWingSweptM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingSweptMPrefab
|
|
SizeInBlocks: "1,2,6", display: true
|
|
Mass: 240, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 190, type: int, display: true
|
|
}
|
|
{ +Block Id: 1616, Name: ModularWingSweptS, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingSweptSPrefab
|
|
SizeInBlocks: "1,2,4", display: true
|
|
Mass: 135, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 140, type: int, display: true
|
|
}
|
|
{ +Block Id: 1617, Name: ModularWingLongL, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingLongLPrefab
|
|
SizeInBlocks: "1,4,7", display: true
|
|
Mass: 685, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 780, type: int, display: true
|
|
}
|
|
{ +Block Id: 1618, Name: ModularWingLongM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingLongMPrefab
|
|
SizeInBlocks: "1,4,5", display: true
|
|
Mass: 440, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 490, type: int, display: true
|
|
}
|
|
{ +Block Id: 1619, Name: ModularWingLongS, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingLongSPrefab
|
|
SizeInBlocks: "1,4,3", display: true
|
|
Mass: 207, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 210, type: int, display: true
|
|
}
|
|
{ +Block Id: 1620, Name: ModularWingAngledTaperedL, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingAngleTaperLPrefab
|
|
SizeInBlocks: "2,2,7", display: true
|
|
Mass: 330, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 390, type: int, display: true
|
|
SymType: 4
|
|
}
|
|
{ +Block Id: 1621, Name: ModularWingAngledTaperedM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingAngleTaperMPrefab
|
|
SizeInBlocks: "2,2,5", display: true
|
|
Mass: 245, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 280, type: int, display: true
|
|
SymType: 4
|
|
}
|
|
{ +Block Id: 1622, Name: ModularWingAngledTaperedS, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingAngleTaperSPrefab
|
|
SizeInBlocks: "2,2,3", display: true
|
|
Mass: 135, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 145, type: int, display: true
|
|
SymType: 4
|
|
}
|
|
{ +Block Id: 1623, Name: ModularWingTConnectorL, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingTConnectorLPrefab
|
|
SizeInBlocks: "1,1,8", display: true
|
|
Mass: 295, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 280, type: int, display: true
|
|
}
|
|
{ +Block Id: 1624, Name: ModularWingTConnectorM, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingTConnectorMPrefab
|
|
SizeInBlocks: "1,1,4", display: true
|
|
Mass: 175, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 140, type: int, display: true
|
|
}
|
|
{ +Block Id: 1625, Name: ModularWingPylon, Ref: ModularWingTaperedL
|
|
Model: @models/Blocks/WingsModular/ModWingPylonPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Mass: 60, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 70, type: int, display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1626, Name: ModularWingBlocks
|
|
MarketPrice: 134, display: true
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/WingsModular/ModWingTaperLPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Category: BuildingBlocks
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
HitPoints: 250, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Volume: 150, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
ChildBlocks: "ModularWingTaperedL, ModularWingTaperedM, ModularWingTaperedS, ModularWingStraightL, ModularWingStraightM, ModularWingStraightS, ModularWingDeltaL, ModularWingDeltaM, ModularWingDeltaS, ModularWingSweptL, ModularWingSweptM, ModularWingSweptS, ModularWingLongL, ModularWingLongM, ModularWingLongS, ModularWingAngledTaperedL, ModularWingAngledTaperedM, ModularWingAngledTaperedS, ModularWingTConnectorL, ModularWingTConnectorM"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 1627, Name: RemoteConnection
|
|
Class: RemoteConnector
|
|
IndexName: Connector
|
|
MarketPrice: 341, display: true
|
|
Group: cpgEquipment
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/RemoteConnectionPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
MaxCount: 10, type: int, display: true
|
|
ForceMaxCount: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 160, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
Range: 100, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 100
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeNames: Misc
|
|
}
|
|
|
|
# "Base Constructor" for Bases and CV's (below Large Constructor)
|
|
{ +Block Id: 1628, Name: ConstructorT0, Ref: ConstructorT1V2
|
|
Class: ConstructorT0
|
|
MarketPrice: 8310, display: true
|
|
Model: @models/Blocks/Devices/ConstructorT0FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Mothership/ConstructorT0Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Mass: 1660, type: float, display: true, formatter: Kilogram
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
EnergyIn: 250, type: int, display: true, formatter: Watt
|
|
CPUIn: 10000, type: int, display: true
|
|
EnergyInIdle: 5, type: int, display: true, formatter: Watt
|
|
|
|
UpgradeTo: null
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: ""
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ +Block Id: 1629, Name: HeavyWindowG, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowGPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1630, Name: HeavyWindowGInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowGInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1631, Name: HeavyWindowH, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowHPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1632, Name: HeavyWindowHInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowHInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1633, Name: HeavyWindowI, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowIPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1634, Name: HeavyWindowIInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowIInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1635, Name: HeavyWindowJ, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowJPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1636, Name: HeavyWindowJInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowJInvPrefab
|
|
SymType: 2
|
|
}
|
|
|
|
{ +Block Id: 1637, Name: TurretMSProjectileBlocks #TurretPlayer CV GROUP Projectile
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
MarketPrice: 19255, display: true
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretMSCannon, TurretMSCannonRetract, TurretMSMinigun, TurretMSMinigunRetract"
|
|
MaxCount: 12, type: int, display: true
|
|
StackSize: 500
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 6120, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
CPUIn: 2500, type: int, display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: SentryGunBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 1638, Name: TurretMSRocketBlocks #TurretPlayer CV GROUP Rocket
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 79149, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretMSRocket, TurretMSRocketRetract, TurretMSFlak, TurretMSFlakRetract"
|
|
MaxCount: 10, type: int, display: true
|
|
StackSize: 500
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 5777, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
#CPUIn: 4860, type: int, display: true
|
|
|
|
UnlockCost: 30, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: TurretMSProjectileBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 1639, Name: TurretMSLaserBlocks #TurretPlayer CV GROUP Laser
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 57350, display: true
|
|
Shape: Turret
|
|
Place: Face
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretMSPulseLaser, TurretMSPulseLaserRetract, TurretMSPlasma, TurretMSPlasmaRetract"
|
|
MaxCount: 10, type: int, display: true
|
|
StackSize: 500
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 8490, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
#CPUIn: 10380, type: int, display: true
|
|
|
|
UnlockCost: 40, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: TurretMSRocketBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 1640, Name: TurretMSToolBlocks #TurretPlayer CV GROUP Tool
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 44456, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretMSTool, TurretMSToolRetract, TurretMSDrill, TurretMSDrillRetract"
|
|
MaxCount: 8, type: int, display: true
|
|
StackSize: 500
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 9050, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
#CPUIn: 1500, type: int, display: true
|
|
|
|
UnlockCost: 40, display: true
|
|
UnlockLevel: 20, display: true
|
|
# TechTreeParent: TurretMSRocketBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
{ +Block Id: 1641, Name: TurretMSArtilleryBlocks #TurretPlayer CV GROUP Artillery
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
MarketPrice: 156704, display: true
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretMSArtillery, TurretMSArtilleryRetract"
|
|
MaxCount: 2, type: int, display: true
|
|
StackSize: 250
|
|
|
|
AllowPlacingAt: MS, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 19800, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 7700, type: float, display: true, formatter: Liter
|
|
CPUIn: 21600, type: int, display: true
|
|
|
|
UnlockCost: 50, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: TurretMSLaserBlocks
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
{ +Block Id: 1642, Name: DetectorSVT1, Ref: DetectorHVT1
|
|
Model: @models/Blocks/Spaceship/DetectorSVPrefab
|
|
Info: bkiDetector, display: true
|
|
WeaponItem: DetectorSVWeapon
|
|
WeaponItemRotation: false
|
|
MarketPrice: 208, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
Mass: 55, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Range: 3500, type: int, display: true
|
|
RangeSpace: 14000, type: int, display: true
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: GeneratorSV
|
|
TechTreeNames: Small Vessel
|
|
}
|
|
|
|
{ Block Id: 1643, Name: TalonChief, Ref: NPCAlienTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
Group: cpgCrewStationAlien
|
|
Info: bkiTalonChief, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IsAccessible: true, type: bool
|
|
ShowBlockName: true
|
|
# CanPickup: true
|
|
Model: @models2/Entities/Decorations/DecoNPC/TalonChiefDecoPrefab
|
|
RpFactor: 2
|
|
ShowUser: Yes
|
|
HitPoints: 250, type: int, display: true
|
|
}
|
|
|
|
{ Block Id: 1644, Name: ZiraxCommander # Ref: ZiraxNPCBlocks
|
|
Model: @models2/Entities/Decorations/DecoNPC/ZiraxCommanderDecoPrefab
|
|
Info: bkiZiraxCommander, display: true
|
|
Class: NPCDialogue
|
|
NPCModelRotation: true
|
|
#DialogueState: Barking_Zirax_Anywhere_Init
|
|
#OmitCone: true
|
|
Category: Deco Blocks
|
|
Group: cpgCrewStationAlien
|
|
Material: human
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
Shape: ModelEntity
|
|
MarketPrice: 5850, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Free
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
StackSize: 1
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
HitPoints: 250, type: int, display: true
|
|
XpFactor: 0
|
|
BlastParticleIndex: 14
|
|
BlastRadius: 1
|
|
BlastDamage: 0
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
ShowBlockName: true
|
|
# TemplateRoot: ZiraxCommander
|
|
# PickupTarget: ZiraxCommander
|
|
CanPickup: true
|
|
RpFactor: 0
|
|
#ShowUser: Yes
|
|
}
|
|
{ +Block Id: 1645, Name: DancingAlien2, Ref: NPCAlienTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingAlien2Prefab
|
|
}
|
|
{ +Block Id: 1646, Name: DancingAlien3, Ref: NPCAlienTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingAlien3Prefab
|
|
}
|
|
{ +Block Id: 1647, Name: DancingAlien4, Ref: NPCAlienTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/DancingAlien4Prefab
|
|
}
|
|
|
|
# BA Turret Groups
|
|
{ +Block Id: 1648, Name: TurretBaseProjectileBlocks #TurretPlayer BA GROUP Projectile
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
MarketPrice: 16530, display: true
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretBaseCannon, TurretBaseCannonRetract, TurretBaseMinigun, TurretBaseMinigunRetract"
|
|
MaxCount: 12, type: int, display: true
|
|
StackSize: 500
|
|
AllowPlacingAt: Base, display: true
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
#CPUIn: 1440, type: int, display: true
|
|
Mass: 6120, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: SentryGunBlocks
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1649, Name: TurretBaseRocketBlocks #TurretPlayer BA GROUP Rocket
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
MarketPrice: 59302, display: true
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretBaseRocket, TurretBaseRocketRetract, TurretBaseFlak, TurretBaseFlakRetract"
|
|
MaxCount: 10, type: int, display: true
|
|
StackSize: 500
|
|
AllowPlacingAt: Base, display: true
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
#CPUIn: 5280, type: int, display: true
|
|
Mass: 5777, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 22, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: TurretBaseProjectileBlocks
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1650, Name: TurretBaseLaserBlocks #TurretPlayer BA GROUP Laser
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 44302, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretBasePulseLaser, TurretBasePulseLaserRetract, TurretBasePlasma, TurretBasePlasmaRetract"
|
|
MaxCount: 10, type: int, display: true
|
|
StackSize: 500
|
|
AllowPlacingAt: Base, display: true
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
#CPUIn: 11190, type: int, display: true
|
|
Mass: 11760, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 40, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: TurretBaseRocketBlocks
|
|
TechTreeNames: "Base"
|
|
}
|
|
|
|
{ +Block Id: 1651, Name: TurretBaseArtilleryBlocks #TurretPlayer BA GROUP Artillery
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
MarketPrice: 147188, display: true
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretBaseArtillery, TurretBaseArtilleryRetract"
|
|
MaxCount: 2, type: int, display: true
|
|
StackSize: 250
|
|
AllowPlacingAt: Base, display: true
|
|
Volume: 7700, type: float, display: true, formatter: Liter
|
|
CPUIn: 22600, type: int, display: true
|
|
Mass: 19800, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 30, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: TurretBaseLaserBlocks
|
|
TechTreeNames: "Base"
|
|
}
|
|
|
|
|
|
# BA Retractable Turrets
|
|
{ +Block Id: 1652, Name: TurretBaseFlakRetract, Ref: TurretBaseFlak
|
|
Model: @models/Blocks/Turrets/TurretMSFlakRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 4500, type: int, display: true
|
|
Mass: 13660, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1653, Name: TurretBasePlasmaRetract, Ref: TurretBasePlasma
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 4250, type: int, display: true
|
|
Mass: 16140, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1654, Name: TurretBaseCannonRetract, Ref: TurretBaseCannon
|
|
Model: @models/Blocks/Turrets/TurretMSCannonRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 4500, type: int, display: true
|
|
Mass: 13840, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1655, Name: TurretBaseRocketRetract, Ref: TurretBaseRocket
|
|
Model: @models/Blocks/Turrets/TurretMSRocketRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 4500, type: int, display: true
|
|
Mass: 11850, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1656, Name: TurretBaseMinigunRetract, Ref: TurretBaseMinigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 4500, type: int, display: true
|
|
Mass: 11850, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1657, Name: TurretBasePulseLaserRetract, Ref: TurretBasePulseLaser
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 4850, type: int, display: true
|
|
Mass: 15960, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1658, Name: TurretBaseArtilleryRetract, Ref: TurretBaseArtillery
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "5,4,5", display: true
|
|
HitPoints: 7500, type: int, display: true
|
|
Mass: 62800, type: float, display: true, formatter: Kilogram
|
|
}
|
|
|
|
# HV Turret Groups
|
|
{ +Block Id: 1659, Name: TurretGVMinigunBlocks #TurretPlayer HV GROUP Minigun
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
MarketPrice: 481, display: true
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretGVMinigunV2Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretGVMinigun, TurretGVMinigunRetract"
|
|
MaxCount: 6, type: int, display: true
|
|
StackSize: 1000
|
|
AllowPlacingAt: GV, display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
CPUIn: 900, type: int, display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: WeaponSV02
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 1660, Name: TurretGVRocketBlocks #TurretPlayer HV GROUP Rocket
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 1010, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretGVRocket, TurretGVRocketRetract"
|
|
MaxCount: 4, type: int, display: true
|
|
StackSize: 1000
|
|
AllowPlacingAt: GV, display: true
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
CPUIn: 450, type: int, display: true
|
|
Mass: 530, type: float, display: true, formatter: Kilogram
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: TurretGVMinigunBlocks
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 1661, Name: TurretGVPlasmaBlocks #TurretPlayer HV GROUP Plasma
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 6330, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretGVPlasma, TurretGVPlasmaRetract"
|
|
MaxCount: 4, type: int, display: true
|
|
StackSize: 1000
|
|
|
|
AllowPlacingAt: GV, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 1050, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
CPUIn: 1560, type: int, display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: TurretGVMinigunBlocks
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
{ +Block Id: 1662, Name: TurretGVArtilleryBlocks #TurretPlayer HV GROUP Artillery
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 9500, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretGVArtillery, TurretGVArtilleryRetract"
|
|
MaxCount: 1, type: int, display: true
|
|
StackSize: 500
|
|
|
|
AllowPlacingAt: GV, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 4350, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 1562.5, type: float, display: true, formatter: Liter
|
|
CPUIn: 5820, type: int, display: true
|
|
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: TurretGVPlasmaBlocks
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 1663, Name: TurretGVToolBlocks #TurretPlayer HV GROUP Tool
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
Material: metalhard
|
|
MarketPrice: 2800, display: true
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "TurretGVTool, TurretGVToolRetract, TurretGVDrill, TurretGVDrillRetract"
|
|
MaxCount: 2, type: int, display: true
|
|
StackSize: 1000
|
|
|
|
AllowPlacingAt: GV, display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 790, type: float, display: true, formatter: Kilogram # do not display mass, otherwise mass from material will be displayed
|
|
Volume: 281.25, type: float, display: true, formatter: Liter
|
|
CPUIn: 3000, type: int, display: true
|
|
|
|
UnlockCost: 30, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: DrillAttachmentLarge
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
# HV Retractable Turrets
|
|
{ +Block Id: 1664, Name: TurretGVMinigunRetract, Ref: TurretGVMinigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 950, type: int, display: true
|
|
Mass: 800, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1665, Name: TurretGVRocketRetract, Ref: TurretGVRocket
|
|
Model: @models/Blocks/Turrets/TurretMSRocketRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 950, type: int, display: true
|
|
Mass: 820, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1666, Name: TurretGVPlasmaRetract, Ref: TurretGVPlasma
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 950, type: int, display: true
|
|
Mass: 1350, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1667, Name: TurretGVArtilleryRetract, Ref: TurretGVArtillery
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "5,4,5", display: true
|
|
HitPoints: 1930, type: int, display: true
|
|
Mass: 5300, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1668, Name: TurretGVDrillRetract, Ref: TurretGVDrill
|
|
Model: @models/Blocks/Turrets/TurretGVDrillRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
# Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 1200, type: int, display: true
|
|
Mass: 1090, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1669, Name: TurretGVToolRetract, Ref: TurretGVTool
|
|
Model: @models/Blocks/Turrets/TurretGVToolRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
# Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "3,2,3", display: true
|
|
HitPoints: 1200, type: int, display: true
|
|
Mass: 1090, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1670, Name: SentryGun03Retract, Ref: SentryGun03
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunHumanRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
# Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "1,2,1", display: true
|
|
HitPoints: 175, type: int, display: true
|
|
}
|
|
{ +Block Id: 1671, Name: SentryGun05, Ref: SentryGun03 #Sentry NOT USED
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunHumanWallPrefab
|
|
Place: Free
|
|
}
|
|
# obsolete but do not remove
|
|
{ Block Id: 1672, Name: SentryGun05RetractV2, Ref: SentryGun03 #Sentry NOT USED
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunHumanWallRetractV2Prefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
# Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
# Player used Sentry Guns
|
|
{ +Block Id: 1673, Name: SentryGunBlocks #SentryPlayer GROUP Sentry
|
|
Class: TurretManual
|
|
IndexName: Turret
|
|
Group: cpgTurret
|
|
MarketPrice: 1373, display: true
|
|
Material: metal
|
|
Shape: Invisible
|
|
Place: Face
|
|
# Model: @models/Blocks/Turrets/SentryGuns/SentryGunHumanPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Category: Weapons/Items
|
|
ChildBlocks: "SentryGun03, SentryGun03Retract, SentryGun05, SentryGun05Retract"
|
|
MaxCount: 8, type: int, display: true
|
|
StackSize: 1000
|
|
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
Mass: 320, type: float, display: true, formatter: Kilogram
|
|
Volume: 400, type: float, display: true, formatter: Liter # do not display mass, otherwise mass from material will be displayed
|
|
CPUIn: 1400, type: int, display: true
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
# obsolete but do not remove
|
|
{ Block Id: 1674, Name: SentryGun01RetractV2, Ref: SentryGun01 #Sentry NOT USED
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienWallRetractV2Prefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
# Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "1,1,2", display: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1675, Name: SentryGun02Retract, Ref: SentryGun02
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienRetractPrefab
|
|
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsRetractable: true
|
|
IsOxygenTight: true, display: true
|
|
# Info: bkiTurretRetract, display: true
|
|
Place: Free
|
|
SizeInBlocks: "1,2,1", display: true
|
|
HitPoints: 175, type: int, display: true
|
|
}
|
|
|
|
# New Container Blocks
|
|
{ +Block Id: 1676, Name: CargoContainerSmall
|
|
Class: Container
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
LootList: 76 # 128 slots
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/CargoContainerSmallPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 600, type: float, display: true, formatter: Kilogram
|
|
Volume: 43, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
BlockColor: "110,110,110"
|
|
Info: bkiContainer, display: true
|
|
StackSize: 1000
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 100, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
CPUIn: 960, type: int, display: true
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1677, Name: CargoContainerMedium, Ref: CargoContainerSmall
|
|
Model: @models/Blocks/Mothership/CargoContainerMediumPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
LootList: 76 # 128 slots
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
|
|
Volume: 72, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 16000, type: float, display: true, formatter: Liter
|
|
HitPoints: 500, type: int, display: true
|
|
IsOxygenTight: false, display: true
|
|
CPUIn: 1920, type: int, display: true
|
|
|
|
# UnlockCost: 5, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeParent: CargoContainerSmall
|
|
# TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1678, Name: CargoContainerSV, Ref: CargoContainerSmall
|
|
Model: @models/Blocks/Spaceship/CargoContainerSVPrefab
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
TemplateRoot: ContainerSmallBlocks
|
|
Mass: 45, type: float, display: true, formatter: Kilogram
|
|
Volume: 8, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter
|
|
HitPoints: 40, type: int, display: true
|
|
StackSize: 2000
|
|
IsOxygenTight: false, display: true
|
|
CPUIn: 15, type: int, display: true
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: "Small Vessel,Hover Vessel"
|
|
ShowUser: NoButCSV
|
|
}
|
|
{ +Block Id: 1679, Name: TurretAlien #TurretFaction CVBA AntiProton LEGACY
|
|
Model: @models/Blocks/Turrets/TurretAlienPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
AllowedInBlueprint: false, display: true
|
|
Info: bkiTurretAlien, display: true
|
|
RepairToTemplate: false, display: true
|
|
Class: TurretAuto
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Material: metalhard
|
|
Shape: Turret
|
|
# TemplateRoot: TurretBaseCannon
|
|
PickupTarget: TurretBaseLaserBlocks
|
|
Place: Face
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
WeaponItem: TurretEnemyLaserWeaponT2
|
|
IsActivateable: true
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 4500, type: float, display: true, formatter: Liter
|
|
Mass: 8500, type: float, display: true, formatter: Kilogram
|
|
StackSize: 250
|
|
Category: Weapons/Items
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
|
|
HitPoints: 5000, type: int, display: true
|
|
RotSpeed: 160, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
CPUIn: 90000, type: int, display: true
|
|
XpFactor: 2
|
|
AboveTerrainCheck: false
|
|
# ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 1680, Name: TurretEnemyEMP, Ref: TurretIONCannon #TurretAlien Generic EMP
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/TurretEnemyLaserPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
SizeInBlocks: "3,2,3", display: true
|
|
BlockColor: "255,247,0"
|
|
WeaponItem: TurretEnemyEMPWeapon
|
|
RotSpeed: 100, type: int, display: true
|
|
CPUIn: 5400, type: int, display: true
|
|
AboveTerrainCheck: false
|
|
}
|
|
|
|
{ Block Id: 1681, Name: FillerBlock
|
|
Material: dirt
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 85
|
|
BlockColor: "26,50,89"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: "Base", display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
IsTextureable: false
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1682, Name: ContainerControllerLarge
|
|
Class: ContainerController
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
MarketPrice: 258, display: true
|
|
LootList: 76 # 128 slots
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/ContainerControllerLargePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 625, type: float, display: true, formatter: Kilogram
|
|
Volume: 52, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
MaxVolumeCapacity: 320000, type: float, display: true, formatter: Liter # 40 Containers
|
|
Info: bkiContainerController, display: true # adapt
|
|
ShowBlockName: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsDuplicateable: false
|
|
Category: Devices
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
CPUIn: 960, type: int, display: true
|
|
HitPoints: 250, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
# ShowUser: No
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: ContainerLargeBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1683, Name: ContainerExtensionLarge
|
|
Class: ContainerExtension
|
|
Group: cpgCargoBox
|
|
LootList: 68 # 63 slots
|
|
Material: metal
|
|
Shape: New
|
|
MarketPrice: 155, display: true
|
|
Place: Free
|
|
Model: Cube
|
|
# Texture: 15
|
|
# Texture: 20
|
|
Texture: 286
|
|
TextureTable: 4 # 4 = container extension table
|
|
BlockColor: "110,110,110"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 616, type: float, display: true, formatter: Kilogram
|
|
Volume: 160, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
Info: bkiContainerExtension, display: true # adapt
|
|
ShowBlockName: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
IsDuplicateable: false # keep false to avoid exploits when placing several blocks in a line and connect two or more CCs
|
|
# IsTextureable: false
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 960, type: int, display: true
|
|
HitPoints: 500, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 50
|
|
# ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA, CubeHalf, RampBMedium, RampD, CutCornerEMedium, SlopeHalf, CornerSmallA"
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA, CubeHalf, RampBMedium, RampD, CutCornerEMedium"
|
|
|
|
# ShowUser: No
|
|
|
|
UnlockCost: 8, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: ContainerControllerLarge
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1684, Name: ContainerControllerSmall, Ref: ContainerControllerLarge
|
|
Model: @models/Blocks/Spaceship/ContainerControllerSmallPrefab
|
|
Mass: 55, type: float, display: true, formatter: Kilogram
|
|
Volume: 11, type: float, display: true, formatter: Liter
|
|
MarketPrice: 78, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
StackSize: 2000
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter
|
|
CPUIn: 15, type: int, display: true
|
|
MaxVolumeCapacity: 32000, type: float, display: true, formatter: Liter # 256 Containers
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: ContainerSmallBlocks
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1685, Name: ContainerExtensionSmall, Ref: ContainerExtensionLarge
|
|
Mass: 52, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
MarketPrice: 15, display: true
|
|
Volume: 11, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter
|
|
CPUIn: 15, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
# ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA, CubeHalf, RampBMedium, RampD, CutCornerEMedium, SlopeHalf, CornerSmallA"
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA, CubeHalf, RampBMedium, RampD, CutCornerEMedium"
|
|
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: ContainerControllerSmall
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1686, Name: ContainerHarvestControllerSmall, Ref: ContainerControllerLarge
|
|
Class: ContainerController
|
|
Group: cpgHarvest
|
|
MarketPrice: 75, display: true
|
|
IndexName: HarvestCntr
|
|
Model: @models/Blocks/Spaceship/ContainerHarvestControllerSmallPrefab
|
|
BlockColor: "62,30,10"
|
|
Info: bkiContainerHarvest, display: true # adapt
|
|
Mass: 52, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
Volume: 11, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter
|
|
CPUIn: 15, type: int, display: true
|
|
MaxVolumeCapacity: 32000, type: float, display: true, formatter: Liter # 256 Containers
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
|
|
UnlockCost: 5, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: ContainerSmallBlocks
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1687, Name: ContainerHarvestControllerLarge, Ref: ContainerControllerLarge
|
|
Class: ContainerController
|
|
Group: cpgHarvest
|
|
IndexName: HarvestCntr
|
|
MarketPrice: 258, display: true
|
|
Model: @models/Blocks/Mothership/ContainerHarvestControllerLargePrefab
|
|
BlockColor: "62,30,10"
|
|
Info: bkiContainerHarvest, display: true # adapt
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: "MS", display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ContainerExtensionLarge
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Id: 1688, Name: ContainerAmmoControllerSmall, Ref: ContainerControllerLarge
|
|
Class: ContainerController
|
|
Group: cpgAmmo
|
|
IndexName: AmmoCntr
|
|
MarketPrice: 75, display: true
|
|
Model: @models/Blocks/Spaceship/ContainerAmmoControllerSmallPrefab
|
|
BlockColor: "0,40,0"
|
|
Info: bkiContainerAmmo, display: true # adapt
|
|
Mass: 52, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 100, type: int, display: true
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter
|
|
CPUIn: 15, type: int, display: true
|
|
MaxVolumeCapacity: 32000, type: float, display: true, formatter: Liter # 256 Containers
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
|
|
UnlockCost: 4, display: true
|
|
UnlockLevel: 3, display: true
|
|
TechTreeParent: ContainerSmallBlocks
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1689, Name: ContainerAmmoControllerLarge, Ref: ContainerControllerLarge
|
|
Class: ContainerController
|
|
Group: cpgAmmo
|
|
IndexName: AmmoCntr
|
|
MarketPrice: 610, display: true
|
|
Model: @models/Blocks/Mothership/ContainerAmmoControllerLargePrefab
|
|
BlockColor: "0,40,0"
|
|
Info: bkiContainerAmmo, display: true # adapt
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: "ContainerAmmoLarge"
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
|
|
{ +Block Id: 1690, Name: WalkwaySmallBlocks
|
|
Material: metallight
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: Invisible
|
|
Place: Free
|
|
MarketPrice: 15, display: true
|
|
Mesh: cutout
|
|
# Model: Walkway
|
|
Texture: 61
|
|
IsAccessible: false, type: bool
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
Category: BuildingBlocks
|
|
IsTextureable: false
|
|
|
|
ChildBlocks: "WalkwayVertNew, WalkwaySlopeNew, WalkwaySlope, RailingVert, RailingDiagonal, RailingSlopeLeft, RailingSlopeRight, RailingL, RailingRound, RailingVertGlass, RailingDiagonalGlass, RailingSlopeGlassLeft, RailingSlopeGlassRight, RailingLGlass, RailingRoundGlass"
|
|
|
|
# Parent properties
|
|
TemplateRoot: WalkwaySmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "SS,GV"
|
|
# HitPoints: 250, type: int, display: true
|
|
Mass: 12, type: float, display: true, formatter: Kilogram
|
|
Volume: 4, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1691, Name: WalkwayLargeBlocks
|
|
Material: metallight
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Shape: Invisible
|
|
Place: Free
|
|
MarketPrice: 65, display: true
|
|
Mesh: cutout
|
|
# Model: Walkway
|
|
Texture: 61
|
|
IsAccessible: false, type: bool
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: false, display: true
|
|
Category: BuildingBlocks
|
|
IsTextureable: false
|
|
|
|
ChildBlocks: "WalkwayVertNew, WalkwaySlopeNew, WalkwaySlope, RailingVert, RailingDiagonal, RailingSlopeLeft, RailingSlopeRight, RailingL, RailingRound, RailingVertGlass, RailingDiagonalGlass, RailingSlopeGlassLeft, RailingSlopeGlassRight, RailingLGlass, RailingRoundGlass, RailingVertMetal, RailingDiagonalMetal, RailingLMetal, RailingRoundMetal, RailingSlopeMetalLeft, RailingSlopeMetalRight, RailingVertGlassModular, RailingDiagonalGlassModular, RailingLGlassModular, RailingRoundGlassModular, RailingSlopeGlassLeftModular, RailingSlopeGlassRightModular, RailingDoubleVert, RailingDoubleVertGlass, RailingDoubleVertMetal, RailingDoubleVertGlassModular"
|
|
|
|
# Parent properties
|
|
# TemplateRoot: WalkwayLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 195, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Id: 1692, Name: RampLargeBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
MarketPrice: 1428, display: true
|
|
# Model: @models/Blocks/Mothership/Ramps/Ramp3x1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
Info: bkiBlockGroup, display: true
|
|
BlockColor: "110,110,110"
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
# PlayerTriggersOpen: true
|
|
ChildBlocks: "Ramp1x1x1, Ramp3x1x1, Ramp1x2x1, Ramp3x2x1, Ramp1x3x1, Ramp3x3x1, Ramp1x4x2, Ramp3x4x2, Ramp3x5x3, Ramp1x1x1Airtight, Ramp3x1x1Airtight, Ramp1x2x1Airtight, Ramp3x2x1Airtight, Ramp1x3x1Airtight, Ramp3x3x1Airtight, Ramp1x4x2Airtight, Ramp3x4x2Airtight, Ramp3x5x3Airtight"
|
|
|
|
# Parent properties
|
|
TemplateRoot: RampLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 250, type: int, display: true
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Mass: 790, type: float, display: true, formatter: Kilogram
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: DoorBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1693, Name: RampSmallBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Material: hullarmored
|
|
MarketPrice: 395, display: true
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Mothership/Ramps/Ramp3x1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
Info: bkiBlockGroup, display: true
|
|
BlockColor: "110,110,110"
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Devices
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
# PlayerTriggersOpen: true
|
|
ChildBlocks: "Ramp1x1x1, Ramp3x1x1, Ramp1x2x1, Ramp3x2x1, Ramp1x3x1, Ramp3x3x1, Ramp1x4x2, Ramp3x4x2, Ramp3x5x3, Ramp1x1x1Airtight, Ramp3x1x1Airtight, Ramp1x2x1Airtight, Ramp3x2x1Airtight, Ramp1x3x1Airtight, Ramp3x3x1Airtight, Ramp1x4x2Airtight, Ramp3x4x2Airtight, Ramp3x5x3Airtight"
|
|
|
|
# Parent properties
|
|
TemplateRoot: RampSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
|
|
UnlockCost: 8, display: true
|
|
UnlockLevel: 5, display: true
|
|
TechTreeParent: DoorBlocksSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
|
|
# retractable landinggear
|
|
{ +Block Id: 1694, Name: LandingGearSVRetDouble, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetDoublePrefab
|
|
SizeInBlocks: "1,2,2", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1695, Name: LandingGearSVSideStrut, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVSideStrutPrefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SymType: 4
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1696, Name: LandingGearSVSingle, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVSinglePrefab
|
|
SizeInBlocks: "1,3,3", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1697, Name: LandingGearSVRetSkid, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetSkidPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
}
|
|
# retractable landinggear
|
|
# too high - temporarily deactivated
|
|
{ +Block Id: 1698, Name: LandingGearSVRetLargeDouble, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetLargeDoublePrefab
|
|
SizeInBlocks: "2,5,4", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
|
|
ShowUser: No
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1699, Name: LandingGearSVRetLargeDoubleV2, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetLargeDoubleV2Prefab
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
SizeInBlocks: "1,3,2", display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 175, type: int, display: false
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1700, Name: LandingGearSVRetLargeDoubleV3, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetLargeDoubleV3Prefab
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
SizeInBlocks: "1,2,2", display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 175, type: int, display: false
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
# too high - temporarily deactivated
|
|
{ +Block Id: 1701, Name: LandingGearSVRetLargeSingle, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetLargeSinglePrefab
|
|
SizeInBlocks: "2,5,2", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
|
|
ShowUser: No
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1702, Name: LandingGearSVRetLargeSingleV2, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetLargeSingleV2Prefab
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
SizeInBlocks: "1,3,1", display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 120, type: int, display: false
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1703, Name: LandingGearSVRetLargeSingleV3, Ref: LandinggearSV
|
|
Model: @models/Blocks/Landinggears/LandingGearSVRetLargeSingleV3Prefab
|
|
TemplateRoot: LandinggearBlocksHeavySV
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 120, type: int, display: false
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1704, Name: LandingGearCVRetLargeDouble, Ref: LandinggearMSHeavy
|
|
Model: @models/Blocks/Landinggears/LandingGearCVRetLargeDoublePrefab
|
|
SizeInBlocks: "1,2,2", display: true
|
|
HitPoints: 945, type: int, display: true
|
|
Mass: 2980, type: float, display: true, formatter: Kilogram
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
# retractable landinggear
|
|
{ +Block Id: 1705, Name: LandingGearCVRetLargeSingle, Ref: LandinggearMSHeavy
|
|
Model: @models/Blocks/Landinggears/LandingGearCVRetLargeSinglePrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
HitPoints: 644, type: int, display: true
|
|
Mass: 1830, type: float, display: true, formatter: Kilogram
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
IsOxygenTight: true, display: true
|
|
}
|
|
|
|
{ +Block Id: 1706, Name: BoardingRampBlocks
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgRamp
|
|
Material: hullarmored
|
|
Shape: Invisible
|
|
MarketPrice: 1910, display: true
|
|
# Model: @models/Blocks/Mothership/HangarDoor/HangarDoor10x5Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 1920, type: float, display: true, formatter: Liter
|
|
Mass: 3400, type: float, display: true, formatter: Kilogram
|
|
StackSize: 500
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
# EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
SoundOpen: UseActions/HangarDoor
|
|
SoundClose: UseActions/HangarDoor
|
|
# ChildBlocks: "BoardingRamp1x2x3, BoardingRamp2x2x3, BoardingRamp3x2x3, BoardingRamp3x3x5"
|
|
ChildBlocks: "BoardingRamp1x2x3, BoardingRamp2x2x3, BoardingRamp3x2x3, BoardingRamp1x4x6, BoardingRamp2x4x6, BoardingRamp3x4x6, BoardingRamp5x4x6, BoardingRamp5x4x9, BoardingRamp8x6x12"
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: RampLargeBlocks
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1707, Name: BoardingRamp1x2x3, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp1x2x3Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 430, type: int, display: true
|
|
Mass: 2830, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "1,2,3", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
}
|
|
{ +Block Id: 1708, Name: BoardingRamp2x2x3, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp2x2x3Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 860, type: int, display: true
|
|
Mass: 5660, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "2,2,3", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
{ +Block Id: 1709, Name: BoardingRamp3x2x3, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp3x2x3Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 1290, type: int, display: true
|
|
Mass: 8500, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "3,2,3", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
# height of 3 blocks is problematic to integrate into BA/CV
|
|
{ Block Id: 1710, Name: BoardingRamp3x3x5, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp3x3x5Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 2140, type: int, display: true
|
|
Mass: 10590, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "3,3,5", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 1711, Name: ContainerLargeBlocks
|
|
Material: metal
|
|
Shape: Invisible
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
MarketPrice: 155, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Mass: 1250, type: float, display: true, formatter: Kilogram
|
|
Volume: 90, type: float, display: true, formatter: Liter
|
|
HitPoints: 500, type: int, display: true
|
|
Info: bkiContainer, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
StackSize: 1000
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ChildBlocks: "ContainerMS01Large, ScifiContainer1Large, ScifiContainer2Large, ScifiContainerPowerLarge, CargoContainerSmall, CargoContainerMedium, ContainerMS02Large, ContainerMS03Large, ContainerMS04Large, ContainerMS05Large, CargoPalette01, CargoPalette02, CargoPalette03, CargoPalette04"
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
{ +Block Id: 1712, Name: ContainerSmallBlocks
|
|
Material: metal
|
|
Shape: Invisible
|
|
MarketPrice: 15, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 15, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
Info: bkiContainer, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
StackSize: 2000
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ChildBlocks: "ContainerMS01Small, ScifiContainer1Small, ScifiContainer2Small, ScifiContainerPowerSmall, CargoContainerSV"
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
|
|
# UnlockCost: 3, display: true
|
|
# UnlockLevel: 1, display: true
|
|
# TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
# # Container Blocks
|
|
{ +Block Id: 1713, Name: ContainerMS01Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/CargoBoxPrefab
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
CPUIn: 960, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
|
|
}# Container Blocks
|
|
{ +Block Id: 1714, Name: ScifiContainer1Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer1Prefab
|
|
# Model: @models/Blocks/Mothership/ScifiContainer1LargePrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 16000, type: float, display: true, formatter: Liter
|
|
CPUIn: 1920, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
{ +Block Id: 1715, Name: ScifiContainer2Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer2Prefab
|
|
# Model: @models/Blocks/Mothership/ScifiContainer2LargePrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
CPUIn: 960, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
{ +Block Id: 1716, Name: ScifiContainerPowerLarge, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainerPowerPrefab
|
|
# Model: @models/Blocks/Mothership/ScifiContainerPowerLargePrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 16000, type: float, display: true, formatter: Liter
|
|
CPUIn: 1920, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
|
|
# Same as SentryGun01RetractV2 but rotated correctly
|
|
{ +Block Id: 1717, Name: SentryGun01Retract, Ref: SentryGun01RetractV2
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunAlienWallRetractPrefab
|
|
}
|
|
# Same as SentryGun05RetractV2 but rotated correctly
|
|
{ +Block Id: 1718, Name: SentryGun05Retract, Ref: SentryGun05RetractV2
|
|
Model: @models/Blocks/Turrets/SentryGuns/SentryGunHumanWallRetractPrefab
|
|
}
|
|
|
|
{ +Block Id: 1719, Name: DecoVesselBlocks
|
|
Material: metal
|
|
Shape: Invisible
|
|
MarketPrice: 150, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
Info: bkiBlockGroup, display: true
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Mass: 115, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Deco Blocks
|
|
ChildBlocks: "SVDecoAeroblister01, SVDecoAirbrake01, SVDecoAntenna01, SVDecoAntenna02, SVDecoArmor1x, SVDecoArmor2x, SVDecoFin01, SVDecoFin02, SVDecoFin03, SVDecoGreeble01, SVDecoGreeble02, SVDecoGreeble03, SVDecoIntake01, SVDecoIntake02New, SVDecoLightslot2x, SVDecoLightslot3x, SVDecoStrake01, SVDecoStrake02, SVDecoVent01, SVDecoVent02"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1720, Name: SVDecoAeroblister01
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoAeroblister01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Category: Deco Blocks
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
TemplateRoot: DecoVesselBlocks
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 1721, Name: SVDecoAirbrake01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoAirbrake01Prefab
|
|
SizeInBlocks: "2,2,2", display: true
|
|
}
|
|
{ +Block Id: 1722, Name: SVDecoAntenna01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoAntenna01Prefab
|
|
SizeInBlocks: "1,1,6", display: true
|
|
}
|
|
{ +Block Id: 1723, Name: SVDecoAntenna02, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoAntenna02Prefab
|
|
SizeInBlocks: "1,4,2", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1724, Name: SVDecoArmor1x, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoArmor1xPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1725, Name: SVDecoArmor2x, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoArmor2xPrefab
|
|
SizeInBlocks: "2,1,2", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1726, Name: SVDecoFin01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoFin01Prefab
|
|
SizeInBlocks: "1,3,2", display: true
|
|
}
|
|
{ +Block Id: 1727, Name: SVDecoFin02, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoFin02Prefab
|
|
SizeInBlocks: "1,3,2", display: true
|
|
}
|
|
{ +Block Id: 1728, Name: SVDecoFin03, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoFin03Prefab
|
|
SizeInBlocks: "1,4,3", display: true
|
|
}
|
|
{ +Block Id: 1729, Name: SVDecoGreeble01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoGreeble01Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1730, Name: SVDecoGreeble02, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoGreeble02Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1731, Name: SVDecoGreeble03, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoGreeble03Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1732, Name: SVDecoIntake01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoIntake01Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
# Place: Face
|
|
}
|
|
# Obsolete - wrong rotation
|
|
{ +Block Id: 1733, Name: SVDecoIntake02a, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoIntake02aPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
}
|
|
{ +Block Id: 1734, Name: SVDecoLightslot2x, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoLightslot2xPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1735, Name: SVDecoLightslot3x, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoLightslot3xPrefab
|
|
SizeInBlocks: "1,1,3", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1736, Name: SVDecoStrake01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoStrake01Prefab
|
|
SizeInBlocks: "1,1,3", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1737, Name: SVDecoStrake02, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoStrake02Prefab
|
|
SizeInBlocks: "1,1,3", display: true
|
|
# Place: Face
|
|
}
|
|
{ +Block Id: 1738, Name: SVDecoVent01, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoVent01Prefab
|
|
SizeInBlocks: "2,1,2", display: true
|
|
# Place: Face
|
|
IsBlocksThrusters: false, display: true
|
|
}
|
|
|
|
|
|
{ +Block Id: 1739, Name: DecoTribalBlocks, Ref: DecoBlocks
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Shape: Invisible
|
|
# Model: @models2/Entities/Decorations/AncientTemple/RunestonePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiBlockGroup, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ChildBlocks: "TribalBarrels, TribalBox, TribalBarrow, TribalBoat, TribalBaskets, TribalBed1, TribalBed2, TribalBookcase1, TribalBookcase2, TribalBuckets, TribalCabinet1, TribalCabinet2, TribalCauldron, TribalCauldron2, TribalTub, TribalDryFish, TribalLoom, TribalOven, TribalHearth, TribalSacks, TribalTable1, TribalTable2, TribalChair, TribalWoodSaw, TribalFirewood, TribalTrunkAxe, TribalTorch, TribalFirepit, TribalAnvil" #29 of 32
|
|
}
|
|
|
|
{ +Block Id: 1740, Name: TribalBarrels, Ref: DecoTemplate
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
Material: woodblock
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 56
|
|
VolumeCapacity: 750, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBarrelsPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1741, Name: TribalBarrow, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBarrowPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1742, Name: TribalBaskets, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 203
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBasketsPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1743, Name: TribalBed1, Ref: DecoTemplate
|
|
Class: Sleeping
|
|
# Group: cpgEquipment
|
|
# IsAccessible: true, type: bool
|
|
# IsLockable: true
|
|
BuffNamesActivate: "IncreaseBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBed1Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1744, Name: TribalBed2, Ref: DecoTemplate
|
|
Class: Sleeping
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBed2Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
# Group: cpgEquipment
|
|
# IsAccessible: true, type: bool
|
|
# IsLockable: true
|
|
BuffNamesActivate: "IncreaseBodyTemp", display: StatusEffect
|
|
DebuffNamesActivate: "Hangover,BadTrip", display: EffectiveAgainst
|
|
}
|
|
{ +Block Id: 1745, Name: TribalBookcase1, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 62
|
|
VolumeCapacity: 800, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBookcase1Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1746, Name: TribalBookcase2, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 62
|
|
VolumeCapacity: 400, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBookcase2Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1747, Name: TribalBuckets, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 204
|
|
VolumeCapacity: 350, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBucketsPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1748, Name: TribalCabinet1, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 59
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCabinet1Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1749, Name: TribalCabinet2, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 59
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCabinet2Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1750, Name: TribalCauldron, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
LootList: 200
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCauldronPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1751, Name: TribalDryFish, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalDryFishPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1752, Name: TribalLoom, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalLoomPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1753, Name: TribalOven, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalOvenPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1754, Name: TribalSacks, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 202
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalSacksPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1755, Name: TribalTable1, Ref: DecoTemplate
|
|
Material: woodblock
|
|
# Model: @models2/Entities/Decorations/TribalAssets/TribalTable1Prefab
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalTable4Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1756, Name: TribalTable2, Ref: DecoTemplate
|
|
Material: woodblock
|
|
# Model: @models2/Entities/Decorations/TribalAssets/TribalTable2Prefab
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalTable3Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1757, Name: TribalWoodSaw, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalWoodSawPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1758, Name: TribalTrunkAxe, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalTrunkAxePrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1759, Name: TribalTorch, Ref: DecoTemplate
|
|
IndexName: Light
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalTorchPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
Temperature: 40, display: true
|
|
}
|
|
{ +Block Id: 1760, Name: TribalFirepit, Ref: DecoTemplate
|
|
IndexName: Light
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalFirepitPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
Temperature: 45, display: true
|
|
}
|
|
{ +Block Id: 1761, Name: TribalFirewood, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalFirewoodPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1762, Name: TribalBoat, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBoatPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1763, Name: TribalChair, Ref: DecoTemplate
|
|
Material: woodblock
|
|
# Model: @models2/Entities/Decorations/TribalAssets/TribalChairPrefab
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalChair2Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1764, Name: TribalAnvil, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalAnvilPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1765, Name: TribalCauldron2, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
LootList: 200
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCauldron2Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1766, Name: TribalHearth, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalHearthPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1767, Name: TribalTub, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
VolumeCapacity: 500, type: float, display: true, formatter: Liter
|
|
LootList: 201
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalTubPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
{ +Block Id: 1768, Name: TribalBox, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Class: Container
|
|
IsAccessible: true, type: bool
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Category: Devices
|
|
IsLockable: true
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 56
|
|
VolumeCapacity: 100, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBoxPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: DecoTribalBlocks
|
|
}
|
|
# # Container Blocks
|
|
{ +Block Id: 1769, Name: ContainerMS01Small, Ref: ContainerMS01
|
|
TemplateRoot: ContainerSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Mass: 45, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 125, type: float, display: true, formatter: Liter
|
|
HitPoints: 40, type: int, display: true
|
|
CPUIn: 15, type: int, display: true
|
|
}
|
|
{ +Block Id: 1770, Name: ScifiContainer1Small, Ref: ContainerMS01
|
|
LootList: 68
|
|
# Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer1Prefab
|
|
Model: @models/Blocks/Spaceship/ScifiContainer1SmallPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 250, type: float, display: true, formatter: Liter
|
|
CPUIn: 30, type: int, display: true
|
|
TemplateRoot: ContainerSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
}
|
|
{ +Block Id: 1771, Name: ScifiContainer2Small, Ref: ContainerMS01
|
|
LootList: 67
|
|
# Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer2Prefab
|
|
Model: @models/Blocks/Spaceship/ScifiContainer2SmallPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 90, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 219, type: float, display: true, formatter: Liter
|
|
CPUIn: 30, type: int, display: true
|
|
TemplateRoot: ContainerSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
}
|
|
{ +Block Id: 1772, Name: ScifiContainerPowerSmall, Ref: ContainerMS01
|
|
LootList: 68
|
|
# Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainerPowerPrefab
|
|
Model: @models/Blocks/Spaceship/ScifiContainerPowerSmallPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 90, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 235, type: float, display: true, formatter: Liter
|
|
CPUIn: 30, type: int, display: true
|
|
TemplateRoot: ContainerSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
}
|
|
# New AI weapons for POI
|
|
{ +Block Id: 1773, Name: TurretEnemyBallista, Ref: TurretIONCannon #TurretAlien Talon Ballista
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
# { +Block Id: 1773, Name: TurretEnemyBallista, Ref: TurretBaseFlak
|
|
Model: @models/Blocks/Turrets/TurretsEnemy/TurretBallistaPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
SizeInBlocks: "2,1,2", display: true
|
|
WeaponItem: TurretEnemyBallistaWeapon
|
|
RotSpeed: 80, type: int, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 3
|
|
BlastDamage: 100
|
|
}
|
|
{ +Block Id: 1774, Name: ThrusterGVRoundNormalT2, Ref: ThrusterGVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundNormalT2Prefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
MarketPrice: 1425, display: true
|
|
HitPoints: 220, type: int, display: true
|
|
Mass: 485, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
CPUIn: 120, type: int, display: true
|
|
ThrusterForce: 185, type: int, display: true, formatter: Newton
|
|
EnergyIn: 58, type: int, display: true, formatter: Watt
|
|
Temperature: 150, display: true
|
|
TemplateRoot: ThrusterGVRoundNormalT2
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ThrusterGVRoundBlocks
|
|
TechTreeNames: Hover Vessel
|
|
UpgradeTo: null, display: false
|
|
DowngradeTo: ThrusterGVRoundNormal, display: true
|
|
}
|
|
{ +Block Id: 1775, Name: ThrusterGVRoundLarge, Ref: ThrusterGVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundLargePrefab
|
|
MarketPrice: 1307, display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
HitPoints: 350, type: int, display: true
|
|
Volume: 96.75, type: float, display: true, formatter: Liter
|
|
Mass: 390, type: float, display: true, formatter: Kilogram
|
|
ThrusterForce: 235, type: int, display: true, formatter: Newton
|
|
EnergyIn: 45, type: int, display: true, formatter: Watt
|
|
CPUIn: 145, type: int, display: true
|
|
Temperature: 120, display: true
|
|
TemplateRoot: ThrusterGVRoundLarge
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeParent: ThrusterGVRoundBlocks
|
|
TechTreeNames: Hover Vessel
|
|
UpgradeTo: ThrusterGVRoundLargeT2, display: true
|
|
}
|
|
{ +Block Id: 1776, Name: ThrusterGVRoundLargeT2, Ref: ThrusterGVRoundNormal
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterGVRoundLargeT2Prefab
|
|
MarketPrice: 2865, display: true
|
|
SizeInBlocks: "1,3,1", display: true
|
|
HitPoints: 400, type: int, display: true
|
|
Volume: 96.75, type: float, display: true, formatter: Liter
|
|
Mass: 473, type: float, display: true, formatter: Kilogram
|
|
ThrusterForce: 345, type: int, display: true, formatter: Newton
|
|
EnergyIn: 80, type: int, display: true, formatter: Watt
|
|
CPUIn: 198, type: int, display: true
|
|
Temperature: 180, display: true
|
|
TemplateRoot: ThrusterGVRoundLargeT2
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterGVRoundLarge
|
|
TechTreeNames: Hover Vessel
|
|
UpgradeTo: null, display: false
|
|
}
|
|
{ +Block Id: 1777, Name: CargoPalette01, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/CargoPalette01Prefab
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 3880, type: float, display: true, formatter: Liter
|
|
CPUIn: 480, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1778, Name: CargoPalette02, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/CargoPalette02Prefab
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 5380, type: float, display: true, formatter: Liter
|
|
CPUIn: 480, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1779, Name: CargoPalette03, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/CargoPalette03Prefab
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 5130, type: float, display: true, formatter: Liter
|
|
CPUIn: 480, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Id: 1780, Name: CargoPalette04, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/CargoPalette04Prefab
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 4880, type: float, display: true, formatter: Liter
|
|
CPUIn: 480, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ Block Id: 1781, Name: TextureMulti18
|
|
StackSize: 999
|
|
Material: hull
|
|
Texture: "79,79,79,79,79,79"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowUser: No
|
|
}
|
|
# BA / CV
|
|
{ +Block Id: 1782, Name: WoodExtended, Ref: WoodFull
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
#max32 ChildShapes reached!
|
|
UpgradeTo: ConcreteExtended, display: true
|
|
}
|
|
|
|
{ +Block Id: 1783, Name: ConcreteExtended, Ref: ConcreteFull
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: ConcreteArmoredExtended, display: true
|
|
}
|
|
{ +Block Id: 1784, Name: ConcreteArmoredExtended, Ref: ConcreteArmoredFull
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
}
|
|
{ +Block Id: 1785, Name: PlasticExtendedLarge, Ref: PlasticFullLarge
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: HullExtendedLarge, display: true
|
|
}
|
|
{ +Block Id: 1786, Name: HullExtendedLarge, Ref: HullFullLarge
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: HullArmoredExtendedLarge, display: true
|
|
DowngradeTo: PlasticExtendedLarge, display: true
|
|
}
|
|
{ +Block Id: 1787, Name: HullArmoredExtendedLarge, Ref: HullArmoredFullLarge
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: HullCombatExtendedLarge, display: true
|
|
}
|
|
{ +Block Id: 1788, Name: HullCombatExtendedLarge, Ref: HullCombatFullLarge
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
}
|
|
{ +Block Id: 1789, Name: AlienExtended, Ref: AlienFull
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
}
|
|
# SV / HV
|
|
{ +Block Id: 1790, Name: PlasticExtendedSmall, Ref: PlasticFullSmall
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: HullExtendedSmall, display: true
|
|
}
|
|
{ +Block Id: 1791, Name: HullExtendedSmall, Ref: HullFullSmall
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: HullArmoredExtendedSmall, display: true
|
|
DowngradeTo: PlasticExtendedSmall, display: true
|
|
}
|
|
{ +Block Id: 1792, Name: HullArmoredExtendedSmall, Ref: HullArmoredFullSmall
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
UpgradeTo: HullCombatExtendedSmall, display: true
|
|
}
|
|
{ +Block Id: 1793, Name: HullCombatExtendedSmall, Ref: HullCombatFullSmall
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
}
|
|
# BA / CV
|
|
{ +Block Id: 1794, Name: AlienExtendedLarge, Ref: AlienFullLarge
|
|
ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright"
|
|
}
|
|
|
|
# Container Blocks
|
|
{ +Block Id: 1795, Name: ContainerMS02Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/ContainerMS02LargePrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 600, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 16000, type: float, display: true, formatter: Liter
|
|
CPUIn: 1920, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
{ +Block Id: 1796, Name: ContainerMS03Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/ContainerMS03LargePrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
CPUIn: 960, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
{ +Block Id: 1797, Name: ContainerMS04Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/ContainerMS04LargePrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Mass: 600, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
VolumeCapacity: 16000, type: float, display: true, formatter: Liter
|
|
CPUIn: 1920, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
|
|
{ +Block Id: 1798, Name: SVDecoVent02, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoVent02Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# Place: Face
|
|
IsBlocksThrusters: false, display: true
|
|
}
|
|
{ +Block Id: 1799, Name: Level4Prop4, Ref: DecoTemplate
|
|
TemplateRoot: DecoBlocks2
|
|
Class: Container
|
|
IndexName: Container
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 58
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Level4Prop4Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ShowUser: Yes
|
|
VolumeCapacity: 600, type: float, display: true, formatter: Liter
|
|
}
|
|
|
|
{ +Block Id: 1800, Name: CockpitBlocksSVT2
|
|
Class: CockpitSS
|
|
IndexName: Cockpit
|
|
Group: cpgCockpit
|
|
MarketPrice: 2910, display: true
|
|
EssentialCategory: cpgCockpit
|
|
Material: metalhard
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Cockpits/CockpitSS04Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Cockpit
|
|
Info: bkiCockpit, display: true
|
|
IsOxygenTight: varies, display: true # not all child blocks are the same
|
|
HitPoints: 1600, type: int, display: false
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
Mass: 1390, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
Category: Devices
|
|
ChildBlocks: "CockpitSV01T2, CockpitSV_ShortRangeT2, CockpitSV02NewT2, CockpitSV04T2, CockpitSV05NewT2, CockpitSV06T2, CockpitSV07NewT2, CockpitSV03NewT2"
|
|
MaxCount: 2, type: int, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: CockpitBlocksSV
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
}
|
|
{ +Block Id: 1801, Name: CockpitSV01T2, Ref: CockpitSV01
|
|
Model: @models/Blocks/Cockpits/CockpitSS01T2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1390, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1800, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1802, Name: CockpitSV_ShortRangeT2, Ref: CockpitSV_ShortRange
|
|
Model: @models/Blocks/Cockpits/CockpitSV_ShortRangeT2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1390, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1800, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1803, Name: CockpitSV02NewT2, Ref: CockpitSV02New
|
|
Model: @models/Blocks/Cockpits/CockpitSS02NewT2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1390, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1800, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1804, Name: CockpitSV04T2, Ref: CockpitSV04
|
|
Model: @models/Blocks/Cockpits/CockpitSS04T2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1390, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1800, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1805, Name: CockpitSV05NewT2, Ref: CockpitSV05New
|
|
Model: @models/Blocks/Cockpits/CockpitSS05NewT2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 775, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1110, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1806, Name: CockpitSV06T2, Ref: CockpitSV06
|
|
Model: @models/Blocks/Cockpits/CockpitSS06T2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1140, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1700, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1807, Name: CockpitSV07NewT2, Ref: CockpitSV07New
|
|
Model: @models/Blocks/Cockpits/CockpitSS07NewT2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1250, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1600, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
|
|
{ +Block Id: 1808, Name: ShieldGeneratorBA
|
|
Info: bkiShieldGenerator, display: true
|
|
Class: ShieldGenerator
|
|
IndexName: ShieldGenerator
|
|
EnergyDynamicGroup: Shield
|
|
MarketPrice: 165345, display: true
|
|
#Group: cpgEquipment
|
|
Group: cpgForcefieldEmitter
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
#Model: @models/Blocks/Misc/ShieldGeneratorLargePrefab #Old T1 model; round rotating
|
|
#Model: @models/Blocks/Devices/ShieldGeneratorT0FWNPrefab #Full block type T1
|
|
Model: @models/Blocks/Devices/ShieldGeneratorT1_v2_FWNPrefab #New T1
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
IsActivateable: true
|
|
IsActivatedOnPlace: false
|
|
IsAccessible: true, type: bool
|
|
IsDuplicateable: false
|
|
OccupySizeInBlocks: true # do not allow to place blocks inside the bounding box
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,3,3", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 250
|
|
Category: Devices
|
|
BlockColor: "110,110,110"
|
|
HitPoints: 1000, type: int, display: true
|
|
Mass: 12920, type: float, display: true, formatter: Kilogram
|
|
Volume: 4320, type: float, display: true, formatter: Liter
|
|
EnergyIn: 25000, type: int, display: true, formatter: Watt
|
|
CPUIn: 24700, type: int, display: true
|
|
EnergyInIdle: 1000, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 25000, type: int, display: true
|
|
ShieldRecharge: 150, type: int, display: true # per second
|
|
ShieldCooldown: 15, type: int, display: true # in seconds
|
|
ShieldPerCrystal: 1000, type: int, display: true
|
|
UpgradeTo: ShieldGeneratorBAT2, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
TechTreeNames: "Base"
|
|
}
|
|
{ +Block Id: 1809, Name: ShieldGeneratorCV, Ref: ShieldGeneratorBA
|
|
#Model: @models/Blocks/Misc/ShieldGeneratorLargePrefab #Old T1 model; round rotating
|
|
#Model: @models/Blocks/Devices/ShieldGeneratorT0FWNPrefab #Full block type T1
|
|
Model: @models/Blocks/Devices/ShieldGeneratorT1_v2_FWNPrefab #New T1
|
|
MarketPrice: 186675, display: true
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "MS", display: true
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 12920, type: float, display: true, formatter: Kilogram
|
|
Volume: 4320, type: float, display: true, formatter: Liter
|
|
EnergyIn: 18000, type: int, display: true, formatter: Watt
|
|
CPUIn: 18100, type: int, display: true
|
|
EnergyInIdle: 800, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 18000, type: int, display: true
|
|
ShieldRecharge: 120, type: int, display: true # recharge rate per sec
|
|
UpgradeTo: ShieldGeneratorCVT2, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
TechTreeNames: "Capital Vessel"
|
|
}
|
|
{ +Block Id: 1810, Name: ShieldGeneratorSV, Ref: ShieldGeneratorBA
|
|
Model: @models/Blocks/Misc/ShieldGeneratorSmallPrefab
|
|
MarketPrice: 22823, display: true
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,3", display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 1630, type: float, display: true, formatter: Kilogram
|
|
Volume: 187.5, type: float, display: true, formatter: Liter
|
|
EnergyIn: 3600, type: int, display: true, formatter: Watt
|
|
CPUIn: 16300, type: int, display: true
|
|
EnergyInIdle: 360, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 4000, type: int, display: true
|
|
ShieldRecharge: 500, type: int, display: true # recharge rate per sec
|
|
UpgradeTo: null
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: FuelTankSV
|
|
TechTreeNames: "Small Vessel"
|
|
}
|
|
{ +Block Id: 1811, Name: ShieldGeneratorCVT2, Ref: ShieldGeneratorCV
|
|
#Model: @models/Blocks/Misc/ShieldGeneratorLargeT2Prefab #old T2 model
|
|
#Model: @models/Blocks/Devices/ShieldGeneratorT1FWNPrefab #cubic T2 model
|
|
Model: @models/Blocks/Devices/ShieldGeneratorT0_v2_FWNPrefab #T2 (bulkier version of T1)
|
|
MarketPrice: 260796, display: true
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiShieldGeneratorT2, display: true
|
|
Mass: 14635, type: float, display: true, formatter: Kilogram
|
|
Volume: 4320, type: float, display: true, formatter: Liter
|
|
EnergyIn: 36000, type: int, display: true, formatter: Watt
|
|
CPUIn: 33100, type: int, display: true
|
|
EnergyInIdle: 1600, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 36000, type: int, display: true
|
|
ShieldRecharge: 120, type: int, display: true # recharge rate per sec
|
|
PickupTarget: ShieldGeneratorCV # Avoid getting back T2 and then be able to place T1 and T2
|
|
UpgradeTo: null
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: ShieldGeneratorCV
|
|
TechTreeNames: "Capital Vessel"
|
|
# TechTreeNames: Hidden
|
|
}
|
|
{ +Block Id: 1812, Name: ShieldGeneratorBAT2, Ref: ShieldGeneratorBA
|
|
#Model: @models/Blocks/Misc/ShieldGeneratorLargeT2Prefab #old T2 model
|
|
#Model: @models/Blocks/Devices/ShieldGeneratorT1FWNPrefab #cubic T2 model
|
|
Model: @models/Blocks/Devices/ShieldGeneratorT0_v2_FWNPrefab #T2 (bulkier version of T1)
|
|
MarketPrice: 229245, display: true
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Info: bkiShieldGeneratorT2, display: true
|
|
Mass: 14635, type: float, display: true, formatter: Kilogram
|
|
Volume: 4320, type: float, display: true, formatter: Liter
|
|
EnergyIn: 50000, type: int, display: true, formatter: Watt
|
|
CPUIn: 45500, type: int, display: true
|
|
EnergyInIdle: 1500, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 50000, type: int, display: true
|
|
ShieldRecharge: 150, type: int, display: true # recharge rate per sec
|
|
PickupTarget: ShieldGeneratorBA # Avoid getting back T2 and then be able to place T1 and T2
|
|
UpgradeTo: null
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: ShieldGeneratorBA
|
|
TechTreeNames: "Base"
|
|
# TechTreeNames: Hidden
|
|
}
|
|
{ +Block Id: 1813, Name: ShieldGeneratorPOI, Ref: ShieldGeneratorBA
|
|
#Model: @models/Blocks/Misc/ShieldGeneratorLargeT2Prefab #old T2 model
|
|
#Model: @models/Blocks/Devices/ShieldGeneratorT1FWNPrefab #cubic T2 model
|
|
Model: @models/Blocks/Devices/ShieldGeneratorT0_v2_FWNPrefab #T2 (bulkier version of T1)
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
PickupTarget: ShieldGeneratorBA # Avoid getting back POI shield generator
|
|
TemplateRoot: ShieldGeneratorBA
|
|
UpgradeTo: null
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeParent: ""
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Id: 1814, Name: ContainerMS05Large, Ref: ContainerMS01
|
|
LootList: 76 # 128 slots
|
|
Model: @models/Blocks/Mothership/ContainerMS05LargePrefab
|
|
Mass: 600, type: float, display: true, formatter: Kilogram
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
CPUIn: 960, type: int, display: true
|
|
TemplateRoot: ContainerLargeBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# IsDuplicateable: false # problem with mirror Mantis: 03845
|
|
}
|
|
|
|
{ +Block Id: 1815, Name: DoorSingleLArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleLPrefab
|
|
HitPoints: 210, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
MirrorTo: DoorSingleRArmored
|
|
}
|
|
{ +Block Id: 1816, Name: DoorSingleGlassLArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleGlassLPrefab
|
|
HitPoints: 190, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
MirrorTo: DoorSingleGlassRArmored
|
|
}
|
|
{ +Block Id: 1817, Name: DoorSingleGlassFullLArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleGlassFullLPrefab
|
|
HitPoints: 170, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
MirrorTo: DoorSingleGlassFullRArmored
|
|
}
|
|
|
|
{ +Block Id: 1818, Name: BoardingRamp1x4x6, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp1x4x6Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 860, type: int, display: true
|
|
Mass: 5160, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "1,4,6", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
{ +Block Id: 1819, Name: BoardingRamp2x4x6, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp2x4x6Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 1710, type: int, display: true
|
|
Mass: 10330, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "2,4,6", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
{ +Block Id: 1820, Name: BoardingRamp3x4x6, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp3x4x6Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 2570, type: int, display: true
|
|
Mass: 15500, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "3,4,6", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
{ +Block Id: 1821, Name: BoardingRamp5x4x6, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp5x4x6Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 4280, type: int, display: true
|
|
Mass: 25830, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "5,4,6", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
{ +Block Id: 1822, Name: BoardingRamp5x4x9, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp5x4x9Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 6410, type: int, display: true
|
|
Mass: 32250, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "5,4,9", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
{ +Block Id: 1823, Name: BoardingRamp8x6x12, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/BoardingRamp/BoardingRamp8x6x12Prefab
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
HitPoints: 13680, type: int, display: true
|
|
Mass: 65000, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "8,6,12", display: true
|
|
IsOxygenTight: true, display: true
|
|
Voxelize: false # need this if the ramp should be oxygen tight
|
|
TemplateRoot: BoardingRampBlocks
|
|
}
|
|
|
|
# ============================ Extended 2 ============================
|
|
# max32 ChildShapes reached!
|
|
# ====================================================================
|
|
# BA / CV
|
|
{ +Block Id: 1824, Name: WoodExtended2, Ref: WoodFull
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: ConcreteExtended2, display: true
|
|
}
|
|
{ +Block Id: 1825, Name: ConcreteExtended2, Ref: ConcreteFull
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: ConcreteArmoredExtended2, display: true
|
|
}
|
|
{ +Block Id: 1826, Name: ConcreteArmoredExtended2, Ref: ConcreteArmoredFull
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
}
|
|
{ +Block Id: 1827, Name: PlasticExtendedLarge2, Ref: PlasticFullLarge
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: HullExtendedLarge2, display: true
|
|
}
|
|
{ +Block Id: 1828, Name: HullExtendedLarge2, Ref: HullFullLarge
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: HullArmoredExtendedLarge2, display: true
|
|
DowngradeTo: PlasticExtendedLarge2, display: true
|
|
}
|
|
{ +Block Id: 1829, Name: HullArmoredExtendedLarge2, Ref: HullArmoredFullLarge
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: HullCombatExtendedLarge2, display: true
|
|
}
|
|
{ +Block Id: 1830, Name: HullCombatExtendedLarge2, Ref: HullCombatFullLarge
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
}
|
|
{ +Block Id: 1831, Name: AlienExtended2, Ref: AlienFull
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
}
|
|
# SV / HV
|
|
{ +Block Id: 1832, Name: PlasticExtendedSmall2, Ref: PlasticFullSmall
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: HullExtendedSmall2, display: true
|
|
}
|
|
{ +Block Id: 1833, Name: HullExtendedSmall2, Ref: HullFullSmall
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: HullArmoredExtendedSmall2, display: true
|
|
DowngradeTo: PlasticExtendedSmall2, display: true
|
|
}
|
|
{ +Block Id: 1834, Name: HullArmoredExtendedSmall2, Ref: HullArmoredFullSmall
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
UpgradeTo: HullCombatExtendedSmall2, display: true
|
|
}
|
|
{ +Block Id: 1835, Name: HullCombatExtendedSmall2, Ref: HullCombatFullSmall
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
}
|
|
# BA / CV
|
|
{ +Block Id: 1836, Name: AlienExtendedLarge2, Ref: AlienFullLarge
|
|
ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed"
|
|
}
|
|
|
|
# ============================ Extended 3 ============================
|
|
# BA / CV
|
|
{ +Block Id: 1837, Name: WoodExtended3, Ref: WoodFull
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: ConcreteExtended3, display: true
|
|
}
|
|
{ +Block Id: 1838, Name: ConcreteExtended3, Ref: ConcreteFull
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: ConcreteArmoredExtended3, display: true
|
|
}
|
|
{ +Block Id: 1839, Name: ConcreteArmoredExtended3, Ref: ConcreteArmoredFull
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
}
|
|
{ +Block Id: 1840, Name: PlasticExtendedLarge3, Ref: PlasticFullLarge
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: HullExtendedLarge3, display: true
|
|
}
|
|
{ +Block Id: 1841, Name: HullExtendedLarge3, Ref: HullFullLarge
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: HullArmoredExtendedLarge3, display: true
|
|
DowngradeTo: PlasticExtendedLarge3, display: true
|
|
}
|
|
{ +Block Id: 1842, Name: HullArmoredExtendedLarge3, Ref: HullArmoredFullLarge
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: HullCombatExtendedLarge3, display: true
|
|
}
|
|
{ +Block Id: 1843, Name: HullCombatExtendedLarge3, Ref: HullCombatFullLarge
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
}
|
|
{ +Block Id: 1844, Name: AlienExtended3, Ref: AlienFull
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
}
|
|
# SV / HV
|
|
{ +Block Id: 1845, Name: PlasticExtendedSmall3, Ref: PlasticFullSmall
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: HullExtendedSmall3, display: true
|
|
}
|
|
{ +Block Id: 1846, Name: HullExtendedSmall3, Ref: HullFullSmall
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: HullArmoredExtendedSmall3, display: true
|
|
DowngradeTo: PlasticExtendedSmall3, display: true
|
|
}
|
|
{ +Block Id: 1847, Name: HullArmoredExtendedSmall3, Ref: HullArmoredFullSmall
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
UpgradeTo: HullCombatExtendedSmall3, display: true
|
|
}
|
|
{ +Block Id: 1848, Name: HullCombatExtendedSmall3, Ref: HullCombatFullSmall
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
}
|
|
# BA / CV
|
|
{ +Block Id: 1849, Name: AlienExtendedLarge3, Ref: AlienFullLarge
|
|
ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
}
|
|
# ============================ Extended 4 ============================
|
|
# BA / CV
|
|
{ +Block Id: 1850, Name: WoodExtended4, Ref: WoodFull
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: ConcreteExtended4, display: true
|
|
}
|
|
{ +Block Id: 1851, Name: ConcreteExtended4, Ref: ConcreteFull
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: ConcreteArmoredExtended4, display: true
|
|
}
|
|
{ +Block Id: 1852, Name: ConcreteArmoredExtended4, Ref: ConcreteArmoredFull
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
}
|
|
{ +Block Id: 1853, Name: PlasticExtendedLarge4, Ref: PlasticFullLarge
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: HullExtendedLarge4, display: true
|
|
}
|
|
{ +Block Id: 1854, Name: HullExtendedLarge4, Ref: HullFullLarge
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: HullArmoredExtendedLarge4, display: true
|
|
DowngradeTo: PlasticExtendedLarge4, display: true
|
|
}
|
|
{ +Block Id: 1855, Name: HullArmoredExtendedLarge4, Ref: HullArmoredFullLarge
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: HullCombatExtendedLarge4, display: true
|
|
}
|
|
{ +Block Id: 1856, Name: HullCombatExtendedLarge4, Ref: HullCombatFullLarge
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
}
|
|
{ +Block Id: 1857, Name: AlienExtended4, Ref: AlienFull
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
}
|
|
# SV / HV
|
|
{ +Block Id: 1858, Name: PlasticExtendedSmall4, Ref: PlasticFullSmall
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: HullExtendedSmall4, display: true
|
|
}
|
|
{ +Block Id: 1859, Name: HullExtendedSmall4, Ref: HullFullSmall
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: HullArmoredExtendedSmall4, display: true
|
|
DowngradeTo: PlasticExtendedSmall4, display: true
|
|
}
|
|
{ +Block Id: 1860, Name: HullArmoredExtendedSmall4, Ref: HullArmoredFullSmall
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
UpgradeTo: HullCombatExtendedSmall4, display: true
|
|
}
|
|
{ +Block Id: 1861, Name: HullCombatExtendedSmall4, Ref: HullCombatFullSmall
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
}
|
|
# BA / CV
|
|
{ +Block Id: 1862, Name: AlienExtendedLarge4, Ref: AlienFullLarge
|
|
ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
}
|
|
# ============================ Extended 5 ============================
|
|
# max32 ChildShapes reached!
|
|
# =================================
|
|
# BA / CV
|
|
{ +Block Id: 1863, Name: WoodExtended5, Ref: WoodFull
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: ConcreteExtended5, display: true
|
|
}
|
|
{ +Block Id: 1864, Name: ConcreteExtended5, Ref: ConcreteFull
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: ConcreteArmoredExtended5, display: true
|
|
}
|
|
{ +Block Id: 1865, Name: ConcreteArmoredExtended5, Ref: ConcreteArmoredFull
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
}
|
|
{ +Block Id: 1866, Name: PlasticExtendedLarge5, Ref: PlasticFullLarge
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: HullExtendedLarge5, display: true
|
|
}
|
|
{ +Block Id: 1867, Name: HullExtendedLarge5, Ref: HullFullLarge
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: HullArmoredExtendedLarge5, display: true
|
|
DowngradeTo: PlasticExtendedLarge5, display: true
|
|
}
|
|
{ +Block Id: 1868, Name: HullArmoredExtendedLarge5, Ref: HullArmoredFullLarge
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: HullCombatExtendedLarge5, display: true
|
|
}
|
|
{ +Block Id: 1869, Name: HullCombatExtendedLarge5, Ref: HullCombatFullLarge
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
}
|
|
{ +Block Id: 1870, Name: AlienExtended5, Ref: AlienFull
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
}
|
|
# SV / HV
|
|
{ +Block Id: 1871, Name: PlasticExtendedSmall5, Ref: PlasticFullSmall
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: HullExtendedSmall5, display: true
|
|
}
|
|
{ +Block Id: 1872, Name: HullExtendedSmall5, Ref: HullFullSmall
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: HullArmoredExtendedSmall5, display: true
|
|
DowngradeTo: PlasticExtendedSmall5, display: true
|
|
}
|
|
{ +Block Id: 1873, Name: HullArmoredExtendedSmall5, Ref: HullArmoredFullSmall
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
UpgradeTo: HullCombatExtendedSmall5, display: true
|
|
}
|
|
{ +Block Id: 1874, Name: HullCombatExtendedSmall5, Ref: HullCombatFullSmall
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
}
|
|
# BA / CV
|
|
{ +Block Id: 1875, Name: AlienExtendedLarge5, Ref: AlienFullLarge
|
|
ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
}
|
|
|
|
{ +Block Id: 1876, Name: DrillAttachmentLarge, Ref: DrillAttachment
|
|
Model: @models/Blocks/WeaponsShip/DrillAttachmentLargePrefab
|
|
MarketPrice: 2710, display: true
|
|
IsRetractable: false, display: true
|
|
WeaponItem: DrillAttachmentLargeWeapon
|
|
SizeInBlocks: "3,8,3", display: true
|
|
MaxCount: 2, type: int, display: true
|
|
CPUIn: 1200, type: int, display: true
|
|
Mass: 2600, type: float, display: true, formatter: Kilogram
|
|
Volume: 843.75, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: DrillAttachment
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
|
|
{ +Block Id: 1877, Name: Antenna06, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna06Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1878, Name: Antenna07, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna07Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1879, Name: Antenna08, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna08Prefab
|
|
SizeInBlocks: "1,8,1", display: true
|
|
}
|
|
{ +Block Id: 1880, Name: Antenna09, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna09Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1881, Name: Antenna10, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna10Prefab
|
|
SizeInBlocks: "1,8,1", display: true
|
|
}
|
|
{ +Block Id: 1882, Name: Antenna11, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna11Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1883, Name: Antenna12, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna12Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1884, Name: Antenna13, Ref: Antenna
|
|
Model: @models/Blocks/Mothership/Antenna13Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
}
|
|
{ +Block Id: 1885, Name: DoorSingleRArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleRPrefab
|
|
HitPoints: 210, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
MirrorTo: DoorSingleLArmored
|
|
}
|
|
{ +Block Id: 1886, Name: DoorSingleGlassRArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleGlassRPrefab
|
|
HitPoints: 190, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
MirrorTo: DoorSingleGlassLArmored
|
|
}
|
|
{ +Block Id: 1887, Name: DoorSingleGlassFullRArmored, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleGlassFullRPrefab
|
|
HitPoints: 170, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
MirrorTo: DoorSingleGlassFullLArmored
|
|
}
|
|
{ +Block Id: 1888, Name: ShieldGeneratorHV, Ref: ShieldGeneratorBA
|
|
Model: @models/Blocks/Misc/ShieldGeneratorSmallPrefab
|
|
MarketPrice: 17755, display: true
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,3", display: true
|
|
AllowPlacingAt: "GV", display: true
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 1630, type: float, display: true, formatter: Kilogram
|
|
Volume: 187.5, type: float, display: true, formatter: Liter
|
|
EnergyIn: 3600, type: int, display: true, formatter: Watt
|
|
CPUIn: 15400, type: int, display: true
|
|
EnergyInIdle: 360, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 6000, type: int, display: true
|
|
ShieldRecharge: 400, type: int, display: true # recharge rate per sec
|
|
UpgradeTo: null
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: FuelTankSV
|
|
TechTreeNames: Hover Vessel
|
|
}
|
|
{ +Block Id: 1889, Name: HangarDoor10x7, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor10x7Prefab
|
|
SizeInBlocks: "10,7,1", display: true
|
|
HitPoints: 12020, type: int, display: true
|
|
Mass: 11430, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1890, Name: HangarDoor5x4, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor5x4Prefab
|
|
SizeInBlocks: "5,4,1", display: true
|
|
HitPoints: 3440, type: int, display: true
|
|
Mass: 9240, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1891, Name: HangarDoor6x5, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor6x5Prefab
|
|
SizeInBlocks: "6,5,1", display: true
|
|
HitPoints: 5150, type: int, display: true
|
|
Mass: 9960, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1892, Name: HangarDoor7x6, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor7x6Prefab
|
|
HitPoints: 7210, type: int, display: true
|
|
Mass: 10530, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "7,6,1", display: true
|
|
}
|
|
{ +Block Id: 1893, Name: HangarDoor9x7, Ref: HangarDoor10x5
|
|
Model: @models/Blocks/Mothership/HangarDoor/HangarDoor9x7Prefab
|
|
HitPoints: 10820, type: int, display: true
|
|
Mass: 11250, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "9,7,1", display: true
|
|
}
|
|
{ +Block Id: 1894, Name: ShutterDoor1x3, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x3Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
HitPoints: 360, type: int, display: true
|
|
Mass: 510, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1895, Name: ShutterDoor1x4, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x4Prefab
|
|
SizeInBlocks: "1,4,1", display: true
|
|
HitPoints: 480, type: int, display: true
|
|
Mass: 660, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1896, Name: ShutterDoor4x3, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor4x3Prefab
|
|
SizeInBlocks: "4,3,1", display: true
|
|
HitPoints: 1430, type: int, display: true
|
|
Mass: 2330, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1897, Name: ShutterDoor1x5, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor1x5Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
HitPoints: 600, type: int, display: true
|
|
Mass: 810, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1898, Name: ShutterDoor5x3, Ref: ShutterDoor1x1
|
|
TemplateRoot: ShutterDoorLargeBlocks
|
|
Model: @models/Blocks/Mothership/ShutterDoor/ShutterDoor5x3Prefab
|
|
SizeInBlocks: "5,3,1", display: true
|
|
HitPoints: 1790, type: int, display: true
|
|
Mass: 2680, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Id: 1899, Name: Ramp1x4x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x4x1Prefab
|
|
SizeInBlocks: "1,4,1", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1900, Name: Ramp3x4x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x4x1Prefab
|
|
SizeInBlocks: "3,4,1", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1901, Name: Ramp1x5x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x5x1Prefab
|
|
SizeInBlocks: "1,5,1", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1902, Name: Ramp3x5x1, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x5x1Prefab
|
|
SizeInBlocks: "3,5,1", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1903, Name: Ramp1x5x2, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x5x2Prefab
|
|
SizeInBlocks: "1,5,2", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1904, Name: Ramp3x5x2, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x5x2Prefab
|
|
SizeInBlocks: "3,5,2", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1905, Name: Ramp1x5x3, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x5x3Prefab
|
|
SizeInBlocks: "1,5,3", display: true
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Id: 1906, Name: HeavyWindowK, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowKPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1907, Name: HeavyWindowKInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowKInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1908, Name: HeavyWindowL, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowLPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1909, Name: HeavyWindowLInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowLInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1910, Name: HeavyWindowM, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowMPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1911, Name: HeavyWindowMInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowMInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1912, Name: HeavyWindowN, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowNPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1913, Name: HeavyWindowNInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowNInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1914, Name: HeavyWindowO, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowOPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1915, Name: HeavyWindowOInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowOInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1916, Name: HeavyWindowP, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1917, Name: HeavyWindowPInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1918, Name: HeavyWindowQ, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1919, Name: HeavyWindowQInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1920, Name: HeavyWindowV, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowVPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1921, Name: HeavyWindowVInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowVInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1922, Name: HeavyWindowS, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowSPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1923, Name: HeavyWindowSInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowSInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1924, Name: HeavyWindowT, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowTPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1925, Name: HeavyWindowTInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowTInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1926, Name: HeavyWindowU, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowUPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1927, Name: HeavyWindowUInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowUInvPrefab
|
|
SymType: 2
|
|
}
|
|
# Connect windows + low tint
|
|
{ +Block Id: 1928, Name: HeavyWindowPConnectLeft, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPConnectLeftPrefab
|
|
MirrorTo: HeavyWindowPConnectRight
|
|
}
|
|
{ +Block Id: 1929, Name: HeavyWindowPConnectTwo, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPConnectTwoPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1930, Name: HeavyWindowQConnect, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1931, Name: HeavyWindowQConnectTwo, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectTwoPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1932, Name: HeavyWindowQConnectThree, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectThreePrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1933, Name: HeavyWindowSConnect, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowSConnectPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1934, Name: HeavyWindowTConnect, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowTConnectPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1935, Name: HeavyWindowUConnect, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowUConnectPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1936, Name: HeavyWindowPConnectLeftInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPConnectLeftInvPrefab
|
|
MirrorTo: HeavyWindowPConnectRightInv
|
|
}
|
|
{ +Block Id: 1937, Name: HeavyWindowPConnectTwoInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPConnectTwoInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1938, Name: HeavyWindowQConnectInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1939, Name: HeavyWindowQConnectTwoInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectTwoInvPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1940, Name: HeavyWindowQConnectThreeInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectThreeInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1941, Name: HeavyWindowSConnectInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowSConnectInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1942, Name: HeavyWindowTConnectInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowTConnectInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1943, Name: HeavyWindowUConnectInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowUConnectInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1944, Name: HeavyWindowQConnectFourInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectFourInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1945, Name: HeavyWindowPConnectRight, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPConnectRightPrefab
|
|
MirrorTo: HeavyWindowPConnectLeft
|
|
}
|
|
{ +Block Id: 1946, Name: HeavyWindowPConnectRightInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowPConnectRightInvPrefab
|
|
MirrorTo: HeavyWindowPConnectLeftInv
|
|
}
|
|
{ +Block Id: 1947, Name: HeavyWindowVConnect, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowVConnectPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1948, Name: HeavyWindowVConnectInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowVConnectInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1949, Name: HeavyWindowQConnectFour, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectFourPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1950, Name: CockpitSV03New, Ref: CockpitSV03
|
|
Model: @models/Blocks/Cockpits/CockpitSS03NewPrefab
|
|
TemplateRoot: CockpitBlocksSV
|
|
Mass: 845, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 900, type: int, display: true
|
|
UpgradeTo: CockpitSV03NewT2, display: true
|
|
}
|
|
{ +Block Id: 1951, Name: CockpitSV03NewT2, Ref: CockpitSV03New
|
|
Model: @models/Blocks/Cockpits/CockpitSS03NewT2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1390, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1800, type: int, display: true
|
|
UpgradeTo: null
|
|
}
|
|
{ +Block Id: 1952, Name: SVDecoIntake02New, Ref: SVDecoAeroblister01
|
|
Model: @models/Blocks/SpaceshipParts/SVDecoIntake02Prefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
}
|
|
{ +Block Id: 1953, Name: DoorSingleTwoWings, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleTwoWingsPrefab
|
|
HitPoints: 410, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "2,1,1", display: true
|
|
}
|
|
{ +Block Id: 1954, Name: DoorSingleTwoWingsGlass, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleTwoWingsGlassPrefab
|
|
HitPoints: 380, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "2,1,1", display: true
|
|
}
|
|
{ +Block Id: 1955, Name: DoorSingleTwoWingsGlassFull, Ref: DoorArmored
|
|
Model: @models/Blocks/Mothership/DoorSingleTwoWingsGlassFullPrefab
|
|
HitPoints: 340, type: int, display: false
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "2,1,1", display: true
|
|
}
|
|
{ +Block Id: 1956, Name: VentilatorBlocks
|
|
Material: hull
|
|
Shape: Invisible
|
|
MarketPrice: 210, display: true
|
|
# Model: @models/Blocks/Mothership/VentilatorCubePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiVentilator, display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
ChildBlocks: "Ventilator, VentilatorCubeHalf, VentilatorThin, VentilatorRampC, VentilatorCubeQuarter, VentilatorCylinder, VentilatorCylinderThin, VentilatorEdgeRoundLowHalf, VentilatorEdgeRoundMediumHalf, VentilatorEdgeRound, VentilatorRampD"
|
|
|
|
UnlockCost: 3, display: true
|
|
UnlockLevel: 3, display: true
|
|
# TechTreeparent: Core
|
|
TechTreeNames: Misc
|
|
}
|
|
{ +Block Id: 1957, Name: VentilatorCubeHalf, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorCubeHalfPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
}
|
|
{ +Block Id: 1958, Name: VentilatorRampC, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorRampCPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
SymType: 4
|
|
# ShowUser: No
|
|
}
|
|
|
|
{ Block Id: 1959, Name: HeavyWindowQConnectTwoDiagonalMirror, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectTwoDiagonalMirrorPrefab
|
|
MirrorTo: HeavyWindowQConnectTwoDiagonal
|
|
ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 1960, Name: VentilatorCubeQuarter, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorCubeQuarterPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
SymType: 4
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1961, Name: VentilatorCylinder, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorCylinderPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1962, Name: VentilatorCylinderThin, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorCylinderThinPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1963, Name: VentilatorEdgeRoundLowHalf, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorEdgeRoundLowHalfPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 30, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
SymType: 4
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1964, Name: VentilatorEdgeRoundMediumHalf, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorEdgeRoundMediumHalfPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
SymType: 4
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1965, Name: VentilatorEdgeRound, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorEdgeRoundPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 10, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
SymType: 4
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 1966, Name: VentilatorRampD, Ref: Ventilator
|
|
Model: @models/Blocks/Mothership/VentilatorRampDPrefab
|
|
HitPoints: 30, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
SymType: 4
|
|
#ShowUser: No
|
|
}
|
|
|
|
## ========== Double Railings =======
|
|
|
|
{ +Block Id: 1967, Name: RailingDoubleVert, Ref: RailingDiagonal
|
|
Model: Mothership/RailingDoubleVert, param1: RailingDoubleVert
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1968, Name: RailingDoubleVertGlass, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingDoubleVertGlassPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1969, Name: RailingDoubleVertMetal
|
|
Material: hull
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Railing/RailingDoubleVertMetalPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
HitPoints: 25, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Collide: Transparent
|
|
ParentBlocks: "WalkwayLargeBlocks"
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1970, Name: RailingDoubleVertGlassModular, Ref: RailingDoubleVertMetal
|
|
Model: @models/Blocks/Windows/Railing/RailingDoubleVertGlassModularPrefab
|
|
SymType: 1
|
|
}
|
|
|
|
# ============= RAILINGS =================
|
|
|
|
{ +Block Id: 1971, Name: RailingDiagonalGlassModular
|
|
Material: hull
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Railing/RailingDiagonalGlassModularPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
HitPoints: 25, type: int, display: false
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Collide: Transparent
|
|
ParentBlocks: "WalkwayLargeBlocks"
|
|
# ShowUser: No
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1972, Name: RailingDiagonalMetal, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingDiagonalMetalPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1973, Name: RailingLGlassModular, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingLGlassModularPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1974, Name: RailingLMetal, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingLMetalPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1975, Name: RailingRoundGlassModular, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingRoundGlassModularPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1976, Name: RailingRoundMetal, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingRoundMetalPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1977, Name: RailingSlopeGlassLeftModular, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeGlassLeftPrefab
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeGlassRightModular
|
|
}
|
|
{ +Block Id: 1978, Name: RailingSlopeMetalLeft, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeMetalLeftPrefab
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeMetalRight
|
|
}
|
|
{ +Block Id: 1979, Name: RailingSlopeGlassRightModular, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeGlassRightPrefab
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeGlassLeftModular
|
|
}
|
|
{ +Block Id: 1980, Name: RailingSlopeMetalRight, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingSlopeMetalRightPrefab
|
|
SymType: 4
|
|
MirrorTo: RailingSlopeMetalLeft
|
|
}
|
|
{ +Block Id: 1981, Name: RailingVertGlassModular, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingVertGlassModularPrefab
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 1982, Name: RailingVertMetal, Ref: RailingDiagonalGlassModular
|
|
Model: @models/Blocks/Windows/Railing/RailingVertMetalPrefab
|
|
SymType: 1
|
|
}
|
|
|
|
## ============= Heavy Window full glass and bottom socket =====
|
|
|
|
{ +Block Id: 1983, Name: HeavyWindowEBottom, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowEBottomPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1984, Name: HeavyWindowEBottomInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowEBottomInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1985, Name: HeavyWindowFBottom, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowFBottomPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1986, Name: HeavyWindowFBottomInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowFBottomInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1987, Name: HeavyWindowGBottom, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowGBottomPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1988, Name: HeavyWindowGBottomInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowGBottomInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1989, Name: HeavyWindowHBottom, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowHBottomPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1990, Name: HeavyWindowHBottomInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowHBottomInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1991, Name: HeavyWindowIBottom, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowIBottomPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1992, Name: HeavyWindowIBottomInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowIBottomInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1993, Name: HeavyWindowJBottom, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowJBottomPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1994, Name: HeavyWindowJBottomInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowJBottomInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1995, Name: HeavyWindowEGlass, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowEGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1996, Name: HeavyWindowEGlassInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowEGlassInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1997, Name: HeavyWindowFGlass, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowFGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 1998, Name: HeavyWindowFGlassInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowFGlassInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 1999, Name: HeavyWindowGGlass, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowGGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 2000, Name: HeavyWindowGGlassInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowGGlassInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2001, Name: HeavyWindowHGlass, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowHGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 2002, Name: HeavyWindowHGlassInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowHGlassInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2003, Name: HeavyWindowIGlass, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowIGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 2004, Name: HeavyWindowIGlassInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowIGlassInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2005, Name: HeavyWindowJGlass, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowJGlassPrefab
|
|
SymType: 2
|
|
}
|
|
{ Block Id: 2006, Name: HeavyWindowJGlassInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowJGlassInvPrefab
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2007, Name: HeavyWindowQConnectTwoDiagonal, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectTwoDiagonalPrefab
|
|
MirrorTo: HeavyWindowQConnectTwoDiagonalMirror
|
|
}
|
|
{ Block Id: 2008, Name: HeavyWindowQConnectTwoDiagonalInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectTwoDiagonalInvPrefab
|
|
MirrorTo: HeavyWindowQConnectTwoDiagonalMirrorInv
|
|
}
|
|
|
|
# ============== ARMORED DOORS Round Vertical Centered Variants =======
|
|
|
|
{ +Block Id: 2009, Name: DoorCenteredArmored01
|
|
Model: @models/Blocks/Mothership/DoorCenteredArmored01Prefab
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DoorArmoredBlocks
|
|
BlockColor: "110,110,110"
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 250, type: float, display: true, formatter: Liter
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 1600, type: float, display: true, formatter: Kilogram
|
|
SymType: 1
|
|
ShowUser: No
|
|
}
|
|
{ +Block Id: 2010, Name: DoorCenteredArmored02, Ref: DoorCenteredArmored01
|
|
Model: @models/Blocks/Mothership/DoorCenteredArmored02Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 1600, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
SymType: 1
|
|
}
|
|
{ +Block Id: 2011, Name: DoorRoundArmored01, Ref: DoorCenteredArmored01
|
|
Model: @models/Blocks/Mothership/DoorRoundArmored01Prefab
|
|
Mass: 900, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 220, type: int, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2012, Name: DoorRoundArmored02, Ref: DoorCenteredArmored01
|
|
Model: @models/Blocks/Mothership/DoorRoundArmored02Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2013, Name: DoorCornerArmored01, Ref: DoorCenteredArmored01
|
|
Model: @models/Blocks/Mothership/DoorCornerArmored01Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
SymType: 2
|
|
}
|
|
{ +Block Id: 2014, Name: DoorCornerArmored02, Ref: DoorCenteredArmored01
|
|
Model: @models/Blocks/Mothership/DoorCornerArmored02Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 700, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
SymType: 2
|
|
}
|
|
|
|
# ============== DOORS Round Vertical Centered Variants =======
|
|
|
|
{ +Block Id: 2015, Name: DoorCentered01
|
|
Class: Door
|
|
IndexName: Door
|
|
Group: cpgDoor
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/DoorCentered01Prefab
|
|
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: DoorBlocks
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Volume: 250, type: float, display: true, formatter: Liter
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: true, display: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
SoundOpen: Items/automaticdoor
|
|
SoundClose: Items/automaticdoor
|
|
SymType: 1
|
|
UpgradeTo: DoorCenteredArmored01, display: true
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2016, Name: DoorCentered02, Ref: DoorCentered01
|
|
Model: @models/Blocks/Mothership/DoorCentered02Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
SymType: 1
|
|
UpgradeTo: DoorCenteredArmored02, display: true
|
|
}
|
|
{ +Block Id: 2017, Name: DoorCorner01, Ref: DoorCentered01
|
|
Model: @models/Blocks/Mothership/DoorCorner01Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 350, type: float, display: true, formatter: Kilogram
|
|
SymType: 2
|
|
UpgradeTo: DoorCornerArmored01, display: true
|
|
}
|
|
{ +Block Id: 2018, Name: DoorCorner02, Ref: DoorCentered01
|
|
Model: @models/Blocks/Mothership/DoorCorner02Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 350, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
SymType: 2
|
|
UpgradeTo: DoorCornerArmored02, display: true
|
|
}
|
|
{ +Block Id: 2019, Name: DoorRound01, Ref: DoorCentered01
|
|
Model: @models/Blocks/Mothership/DoorRound01Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 350, type: float, display: true, formatter: Kilogram
|
|
SymType: 2
|
|
UpgradeTo: DoorRoundArmored01, display: true
|
|
}
|
|
{ +Block Id: 2020, Name: DoorRound02, Ref: DoorCentered01
|
|
Model: @models/Blocks/Mothership/DoorRound02Prefab
|
|
HitPoints: 220, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
SymType: 2
|
|
UpgradeTo: DoorRoundArmored02, display: true
|
|
}
|
|
{ Block Id: 2021, Name: RailingDoubleVertGlassInv, Ref: RailingVertGlass
|
|
Model: @models/Blocks/Windows/Railing/RailingDoubleVertGlassInvPrefab
|
|
SymType: 1
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
{ Block Id: 2022, Name: HeavyWindowQConnectTwoDiagonalMirrorInv, Ref: HeavyWindowA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowQConnectTwoDiagonalMirrorInvPrefab
|
|
MirrorTo: HeavyWindowQConnectTwoDiagonalInv
|
|
ShowUser: No
|
|
}
|
|
|
|
## ======= ID 2023-2034 NEW Core Extender Blocks =========
|
|
|
|
{ +Block Id: 2023, Name: CPUExtenderHVT2
|
|
# Class: CPUExtender
|
|
Group: cpgCore
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
MarketPrice: 4048, display: true
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderSmallT2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "GV", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
# CPUOut: 3000, type: int, display: true
|
|
CPUExtenderLevel: 2, type: int, display: true
|
|
HitPoints: 200, type: int, display: true
|
|
AllowWander: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeNames: Hover Vessel
|
|
TechTreeParent: Core
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2024, Name: CPUExtenderHVT3
|
|
# Class: CPUExtender
|
|
Group: cpgCore
|
|
MarketPrice: 59618, display: true
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderSmallT3Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "GV", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 2, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 7, type: int, display: true, formatter: Watt
|
|
# CPUOut: 3000, type: int, display: true
|
|
CPUExtenderLevel: 3, type: int, display: true
|
|
HitPoints: 300, type: int, display: true
|
|
AllowWander: true
|
|
UpgradeTo: CPUExtenderHVT4, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeNames: Hover Vessel
|
|
TechTreeParent: CPUExtenderHVT2
|
|
|
|
# ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 2025, Name: CPUExtenderHVT4, Ref: CPUExtenderHVT3
|
|
Model: @models/Blocks/Misc/CPUExtenderSmallT4Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
MarketPrice: 155390, display: true
|
|
Mass: 750, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
MaxCount: 4, type: int, display: true
|
|
ForceMaxCount: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
# CPUOut: 3000, type: int, display: true
|
|
CPUExtenderLevel: 4, type: int, display: true
|
|
HitPoints: 330, type: int, display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeNames: Hover Vessel
|
|
TechTreeParent: CPUExtenderHVT3
|
|
UpgradeTo: null, display: false # set when this this block ref's a block that upgrades to this block
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2026, Name: CPUExtenderSVT2
|
|
# Class: CPUExtender
|
|
Group: cpgCore
|
|
IndexName: CPUExtender
|
|
MarketPrice: 6020, display: true
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderSmallT2Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "SS", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
# CPUOut: 6000, type: int, display: true
|
|
CPUExtenderLevel: 2, type: int, display: true
|
|
HitPoints: 200, type: int, display: true
|
|
AllowWander: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeNames: Small Vessel
|
|
TechTreeParent: Core
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2027, Name: CPUExtenderSVT3
|
|
# Class: CPUExtender
|
|
Group: cpgCore
|
|
MarketPrice: 144180, display: true
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderSmallT3Prefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "SS", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 2, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 7, type: int, display: true, formatter: Watt
|
|
# CPUOut: 6000, type: int, display: true
|
|
CPUExtenderLevel: 3, type: int, display: true
|
|
HitPoints: 300, type: int, display: true
|
|
AllowWander: true
|
|
UpgradeTo: CPUExtenderSVT4, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeNames: Small Vessel
|
|
TechTreeParent: CPUExtenderSVT2
|
|
|
|
# ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 2028, Name: CPUExtenderSVT4, Ref: CPUExtenderSVT3
|
|
Model: @models/Blocks/Misc/CPUExtenderSmallT4Prefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
MarketPrice: 267950, display: true
|
|
Mass: 750, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
MaxCount: 4, type: int, display: true
|
|
ForceMaxCount: true
|
|
EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
# CPUOut: 6000, type: int, display: true
|
|
CPUExtenderLevel: 4, type: int, display: true
|
|
HitPoints: 330, type: int, display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeNames: Small Vessel
|
|
TechTreeParent: CPUExtenderSVT3
|
|
UpgradeTo: null, display: false # set when this this block ref's a block that upgrades to this block
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2029, Name: CPUExtenderCVT2
|
|
MarketPrice: 12750, display: true
|
|
# Class: CPUExtender
|
|
Group: cpgCore
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderAPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "MS", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 1075, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 50, type: int, display: true, formatter: Watt
|
|
# CPUOut: 200000, type: int, display: true
|
|
CPUExtenderLevel: 2, type: int, display: true
|
|
HitPoints: 650, type: int, display: true
|
|
AllowWander: true
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeNames: Capital Vessel
|
|
TechTreeParent: Core
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2030, Name: CPUExtenderCVT3
|
|
# Class: CPUExtender
|
|
MarketPrice: 543600, display: true
|
|
Group: cpgCore
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderBPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "MS", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 2, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 2150, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 85, type: int, display: true, formatter: Watt
|
|
# CPUOut: 200000, type: int, display: true
|
|
CPUExtenderLevel: 3, type: int, display: true
|
|
HitPoints: 900, type: int, display: true
|
|
AllowWander: true
|
|
UpgradeTo: CPUExtenderCVT4, display: true
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeNames: Capital Vessel
|
|
TechTreeParent: CPUExtenderCVT2
|
|
|
|
# ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 2031, Name: CPUExtenderCVT4, Ref: CPUExtenderCVT3
|
|
Model: @models/Blocks/Misc/CPUExtenderCPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
MarketPrice: 1074250, display: true
|
|
Mass: 3225, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
MaxCount: 4, type: int, display: true
|
|
ForceMaxCount: true
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
# CPUOut: 200000, type: int, display: true
|
|
CPUExtenderLevel: 4, type: int, display: true
|
|
HitPoints: 950, type: int, display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeNames: Capital Vessel
|
|
TechTreeParent: CPUExtenderCVT3
|
|
UpgradeTo: null, display: false # set when this this block ref's a block that upgrades to this block
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2032, Name: CPUExtenderBAT2
|
|
MarketPrice: 11050, display: true
|
|
# Class: CPUExtender
|
|
Group: cpgCore
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderAPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "Base", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 1150, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 50, type: int, display: true, formatter: Watt
|
|
# CPUOut: 300000, type: int, display: true
|
|
CPUExtenderLevel: 2, type: int, display: true
|
|
HitPoints: 650, type: int, display: true
|
|
AllowWander: true
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 7, display: true
|
|
TechTreeNames: Base
|
|
TechTreeParent: Core
|
|
|
|
# ShowUser: No
|
|
}
|
|
{ +Block Id: 2033, Name: CPUExtenderBAT3
|
|
# Class: CPUExtender
|
|
MarketPrice: 471150, display: true
|
|
Group: cpgCore
|
|
IndexName: CPUExtender
|
|
# EssentialCategory: cpgCPUExtender
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/CPUExtenderBPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,1", display: true
|
|
Faction: Player
|
|
Place: Free
|
|
AllowPlacingAt: "Base", display: true
|
|
IsActivateable: false
|
|
IsDuplicateable: false
|
|
IsIgnoreLC: true
|
|
MaxCount: 2, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: true, display: true
|
|
Info: bkiCore, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 300
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "0,40,0"
|
|
Mass: 2150, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
StackSize: 500
|
|
EnergyIn: 85, type: int, display: true, formatter: Watt
|
|
# CPUOut: 300000, type: int, display: true
|
|
CPUExtenderLevel: 3, type: int, display: true
|
|
HitPoints: 900, type: int, display: true
|
|
AllowWander: true
|
|
UpgradeTo: CPUExtenderBAT4, display: true
|
|
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeNames: Base
|
|
TechTreeParent: CPUExtenderBAT2
|
|
|
|
# ShowUser: No
|
|
}
|
|
|
|
{ +Block Id: 2034, Name: CPUExtenderBAT4, Ref: CPUExtenderBAT3
|
|
Model: @models/Blocks/Misc/CPUExtenderCPrefab
|
|
SizeInBlocks: "2,1,1", display: true
|
|
MarketPrice: 934750, display: true
|
|
Mass: 3225, type: float, display: true, formatter: Kilogram
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
MaxCount: 4, type: int, display: true
|
|
ForceMaxCount: true
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
# CPUOut: 300000, type: int, display: true
|
|
CPUExtenderLevel: 4, type: int, display: true
|
|
HitPoints: 950, type: int, display: true
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeNames: Base
|
|
TechTreeParent: CPUExtenderBAT3
|
|
UpgradeTo: null, display: false # set when this this block ref's a block that upgrades to this block
|
|
|
|
# ShowUser: No
|
|
}
|
|
|
|
========================= Material Extended 6 ============================
|
|
# BA / CV
|
|
{ +Block Id: 2035, Name: WoodExtended6, Ref: WoodFull
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: ConcreteExtended6, display: true
|
|
}
|
|
{ +Block Id: 2036, Name: ConcreteExtended6, Ref: ConcreteFull
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: ConcreteArmoredExtended6, display: true
|
|
}
|
|
{ +Block Id: 2037, Name: ConcreteArmoredExtended6, Ref: ConcreteArmoredFull
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
}
|
|
{ +Block Id: 2038, Name: PlasticExtendedLarge6, Ref: PlasticFullLarge
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: HullExtendedLarge6, display: true
|
|
}
|
|
{ +Block Id: 2039, Name: HullExtendedLarge6, Ref: HullFullLarge
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: HullArmoredExtendedLarge6, display: true
|
|
DowngradeTo: PlasticExtendedLarge6, display: true
|
|
}
|
|
{ +Block Id: 2040, Name: HullArmoredExtendedLarge6, Ref: HullArmoredFullLarge
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: HullCombatExtendedLarge6, display: true
|
|
}
|
|
{ +Block Id: 2041, Name: HullCombatExtendedLarge6, Ref: HullCombatFullLarge
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
}
|
|
{ +Block Id: 2042, Name: AlienExtended6, Ref: AlienFull
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
}
|
|
{ +Block Id: 2043, Name: AlienExtendedLarge6, Ref: AlienFullLarge
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
}
|
|
# SV / HV - no corridor shapes
|
|
{ +Block Id: 2044, Name: PlasticExtendedSmall6, Ref: PlasticFullSmall
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: HullExtendedSmall6, display: true
|
|
}
|
|
{ +Block Id: 2045, Name: HullExtendedSmall6, Ref: HullFullSmall
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: HullArmoredExtendedSmall6, display: true
|
|
DowngradeTo: PlasticExtendedSmall6, display: true
|
|
}
|
|
{ +Block Id: 2046, Name: HullArmoredExtendedSmall6, Ref: HullArmoredFullSmall
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
UpgradeTo: HullCombatExtendedSmall6, display: true
|
|
}
|
|
{ +Block Id: 2047, Name: HullCombatExtendedSmall6, Ref: HullCombatFullSmall
|
|
ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector, CubeHalfEdge, CutCornerFL, CutCornerFR, RoundedRampBLeft, RoundedRampBRight, HalfCylinder90Degree, HalfCylinderConnectorA, Cylinder90Degree, HalfCylinderEdge, HalfCylinderConnectorB, RampRoundMediumTransitionLeft, RampRoundMediumTransitionRight, RampRoundConnectorCLeft, RampRoundConnectorCRight, NotchedDright, NotchedDleft"
|
|
}
|
|
# =================================================================================
|
|
# ================================ Non-ID Blocks ==================================
|
|
# =================================================================================
|
|
|
|
# ========================= Material Extended 7 ============================
|
|
#
|
|
# ==========================================================================
|
|
# BA / CV
|
|
{ Block Name: WoodExtended7, Ref: WoodFull
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: ConcreteExtended7, display: true
|
|
}
|
|
{ Block Name: ConcreteExtended7, Ref: ConcreteFull
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: ConcreteArmoredExtended7, display: true
|
|
}
|
|
{ Block Name: ConcreteArmoredExtended7, Ref: ConcreteArmoredFull
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
}
|
|
{ Block Name: PlasticExtendedLarge7, Ref: PlasticFullLarge
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: HullExtendedLarge7, display: true
|
|
}
|
|
{ Block Name: HullExtendedLarge7, Ref: HullFullLarge
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: HullArmoredExtendedLarge7, display: true
|
|
DowngradeTo: PlasticExtendedLarge7, display: true
|
|
}
|
|
{ Block Name: HullArmoredExtendedLarge7, Ref: HullArmoredFullLarge
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: HullCombatExtendedLarge7, display: true
|
|
}
|
|
{ Block Name: HullCombatExtendedLarge7, Ref: HullCombatFullLarge
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
}
|
|
{ Block Name: AlienExtended7, Ref: AlienFull
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
}
|
|
{ Block Name: AlienExtendedLarge7, Ref: AlienFullLarge
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
}
|
|
# SV / HV - no corridor shapes
|
|
{ Block Name: PlasticExtendedSmall7, Ref: PlasticFullSmall
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: HullExtendedSmall7, display: true
|
|
}
|
|
{ Block Name: HullExtendedSmall7, Ref: HullFullSmall
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: HullArmoredExtendedSmall7, display: true
|
|
DowngradeTo: PlasticExtendedSmall7, display: true
|
|
}
|
|
{ Block Name: HullArmoredExtendedSmall7, Ref: HullArmoredFullSmall
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
UpgradeTo: HullCombatExtendedSmall7, display: true
|
|
}
|
|
{ Block Name: HullCombatExtendedSmall7, Ref: HullCombatFullSmall
|
|
ChildShapes: "RoundedA, RoundedRampA, RoundedEdge, RoundedB, RampABDouble, RampRoundDTriple, CutCone, CutCornerBLeft, CutCornerBRight, RampConnectorF2Left, RampConnectorF2Right, NotchedELeft, NotchedERight, CornerHalfDLeft, CornerHalfDRight"
|
|
}
|
|
#===========================
|
|
|
|
|
|
{ Block Name: BlastShutterDoors3x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors3x1x1Prefab
|
|
SizeInBlocks: "1,1,4", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors4x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors4x1x1Prefab
|
|
SizeInBlocks: "1,1,5", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors5x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors5x1x1Prefab
|
|
SizeInBlocks: "1,1,6", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors6x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors6x1x1Prefab
|
|
SizeInBlocks: "1,1,7", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors7x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors7x1x1Prefab
|
|
SizeInBlocks: "1,1,8", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors8x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors8x1x1Prefab
|
|
SizeInBlocks: "1,1,9", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors9x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors9x1x1Prefab
|
|
SizeInBlocks: "1,1,10", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors10x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors10x1x1Prefab
|
|
SizeInBlocks: "1,1,11", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors11x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors11x1x1Prefab
|
|
SizeInBlocks: "1,1,12", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors12x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors12x1x1Prefab
|
|
SizeInBlocks: "1,1,13", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: BlastShutterDoors13x1x1, Ref: BlastShutterDoors1x1x1
|
|
Model: @models/Blocks/Mothership/BlastShutterDoors/BlastShutterDoors13x1x1Prefab
|
|
SizeInBlocks: "1,1,14", display: true
|
|
Mass: 7290, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 3200, type: int, display: true
|
|
}
|
|
{ Block Name: TalonFoodProcessor
|
|
Material: woodblock
|
|
AllowedInBlueprint: false, display: true
|
|
CustomIcon: TribalCauldron
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCauldronPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Class: FoodProcessorV2
|
|
IndexName: Constructor
|
|
MarketPrice: 2894, display: true
|
|
Group: cpgFoodProcessor
|
|
DontDecayFood: true # now this loot container is a fridge
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
Mass: 120, type: float, display: true, formatter: Kilogram
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Info: bkiFoodProcessor, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 0, type: int, display: true
|
|
EnergyInIdle: 0, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
HitPoints: 125, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 30
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: TalonBarrels
|
|
Material: woodblock
|
|
AllowedInBlueprint: false, display: true
|
|
CustomIcon: TribalBarrels
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 56
|
|
VolumeCapacity: 750, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBarrelsPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
CPUIn: 0, type: int, display: true
|
|
AllowPlacingAt: "Base", display: true
|
|
Class: Container
|
|
IndexName: Container
|
|
Group: cpgCargoBox
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
SizeInBlocksLocked: "Base,MS" # scaled small on SV, GV
|
|
Volume: 20, type: float, display: true, formatter: Liter
|
|
BlockColor: "110,110,110"
|
|
Info: bkiContainer, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
# IsAccessible: false, type: bool
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 125, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastDamage: 10
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Name: TalonBox, Ref: TalonBarrels
|
|
Material: woodblock
|
|
AllowedInBlueprint: false, display: true
|
|
CustomIcon: TribalBox
|
|
DropInventoryEntity: DropContainer
|
|
LootList: 56
|
|
VolumeCapacity: 100, type: float, display: true, formatter: Liter
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBoxPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: TalonFurnace
|
|
Material: woodblock
|
|
AllowedInBlueprint: false, display: true
|
|
CustomIcon: TribalHearth
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalHearthPrefab
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Class: Furnace
|
|
IndexName: Constructor
|
|
Group: cpgConstructor
|
|
MarketPrice: 7500, display: true
|
|
Shape: ModelEntity
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
Info: bkiFurnace, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
SymType: 4
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Mass: 31825, type: float, display: true, formatter: Kilogram
|
|
Volume: 4320, type: float, display: true, formatter: Liter
|
|
EnergyIn: 2500, type: int, display: true, formatter: Watt
|
|
CPUIn: 0, type: int, display: true
|
|
EnergyInIdle: 1, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Constructor
|
|
HitPoints: 350, type: int, display: true
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
|
|
Temperature: 150, display: true
|
|
ShowUser: No
|
|
}
|
|
#===== Alternative Player Respawn
|
|
{ Block Name: PlayerRespawnPOI
|
|
CustomIcon: EntitySpawnerPlateThin
|
|
Info: bkiNoInfo, display: true
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinPrefab
|
|
# Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IndexName: SpawnPoint
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
Material: wood
|
|
Shape: ModelEntity
|
|
MarketPrice: 700, display: true
|
|
ShowBlockName: true
|
|
Place: Free
|
|
AllowPlacingAt: "Base", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base"
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 0
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
|
|
#BuffNamesActivate: "Resurrected", display: Activates
|
|
#DebuffNamesActivate: "WellFed,Rested", display: Deactivates
|
|
|
|
ShowUser: Yes
|
|
AllowedInBlueprint: false, display: true
|
|
}
|
|
{ Block Name: PlayerRespawnSV
|
|
CustomIcon: EntitySpawnerPlateThin
|
|
Info: bkiNoInfo, display: true
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinPrefab
|
|
# Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IndexName: SpawnPoint
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
Material: wood
|
|
Shape: ModelEntity
|
|
MarketPrice: 700, display: true
|
|
ShowBlockName: true
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "2,1,2", display: true
|
|
SizeInBlocksLocked: "Base"
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
# IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 0
|
|
BlastRadius: 0
|
|
BlastDamage: 0
|
|
|
|
#BuffNamesActivate: "Resurrected", display: Activates
|
|
#DebuffNamesActivate: "WellFed,Rested", display: Deactivates
|
|
|
|
ShowUser: No
|
|
AllowedInBlueprint: false, display: true
|
|
}
|
|
# ===== Posters Deco ========
|
|
{ Block Name: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/aRestPosterPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
RepairToTemplate: false, display: true
|
|
MarketPrice: 1899, display: true
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Place: Free
|
|
#CanPickup: true #no CanPickup because text is on poster when looking at it!
|
|
PickupTarget: PosterARest
|
|
Category: Deco Blocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Info: bkiPosterARest, display: true
|
|
IsOxygenTight: false, display: true
|
|
StackSize: 1000
|
|
Mass: 0, type: float, display: true, formatter: Kilogram
|
|
Volume: 0, type: float, display: true, formatter: Liter
|
|
CPUIn: 0, type: int, display: true
|
|
RpFactor: 0
|
|
XpFactor: 0
|
|
}
|
|
{ Block Name: PosterBiker, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/BikerPosterPrefab
|
|
PickupTarget: PosterBiker
|
|
Info: bkiPosterBiker, display: true
|
|
}
|
|
{ Block Name: PosterBoyband, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/BoybandPosterPrefab
|
|
PickupTarget: PosterBoyband
|
|
Info: bkiNoInfo, display: true
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: PosterDontHide, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/DontHidePosterPrefab
|
|
PickupTarget: PosterDontHide
|
|
Info: bkiPosterDontHide, display: true
|
|
}
|
|
{ Block Name: PosterForeignWorld, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/ForeignWorldPosterPrefab
|
|
PickupTarget: PosterForeignWorld
|
|
Info: bkiPosterForeignWorld, display: true
|
|
}
|
|
{ Block Name: PosterJump, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/JumpPosterPrefab
|
|
PickupTarget: PosterJump
|
|
Info: bkiPosterJump, display: true
|
|
}
|
|
{ Block Name: PosterNewWorld, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/NewWorldPosterPrefab
|
|
PickupTarget: PosterNewWorld
|
|
Info: bkiPosterNewWorld, display: true
|
|
}
|
|
{ Block Name: PosterSoleDesert, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/SoleDesertPosterPrefab
|
|
PickupTarget: PosterSoleDesert
|
|
Info: bkiPosterSoleDesert, display: true
|
|
}
|
|
{ Block Name: PosterStranger, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/StrangerPosterPrefab
|
|
PickupTarget: PosterStranger
|
|
Info: bkiPosterStranger, display: true
|
|
}
|
|
{ Block Name: PosterSurvivor, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/SurvivorPosterPrefab
|
|
PickupTarget: PosterSurvivor
|
|
Info: bkiPosterSurvivor, display: true
|
|
}
|
|
{ Block Name: PosterTakingABreak, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/TakeingaBreakPosterPrefab
|
|
PickupTarget: PosterTakingABreak
|
|
Info: bkiPosterTakingABreak, display: true
|
|
}
|
|
{ Block Name: PosterTalon, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/TalonPosterPrefab
|
|
PickupTarget: PosterTalon
|
|
Info: bkiPosterTalon, display: true
|
|
}
|
|
{ Block Name: PosterTrader, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/TraderPosterPrefab
|
|
PickupTarget: PosterTrader
|
|
Info: bkiPosterTrader, display: true
|
|
}
|
|
{ Block Name: PosterZiraxAlienWorld, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/ZiraxAlienWorldPosterPrefab
|
|
PickupTarget: PosterZiraxAlienWorld
|
|
Info: bkiPosterZiraxAlienWorld, display: true
|
|
}
|
|
{ Block Name: PosterCrystalMoon, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/CrystalMoonPosterPrefab
|
|
PickupTarget: PosterCrystalMoon
|
|
Info: bkiPosterZiraxAlienWorld, display: true
|
|
}
|
|
{ Block Name: PosterOffIntoTheUnknown, Ref: PosterARest
|
|
Model: @models2/Entities/Decorations/Posters/OffIntoTheUnknownPosterPrefab
|
|
PickupTarget: PosterOffIntoTheUnknown
|
|
Info: bkiPosterZiraxAlienWorld, display: true
|
|
}
|
|
# === Heavy Windows with ornaments ===
|
|
{ Block Name: HeavyWindowDetailedBlocks
|
|
Material: hullcombat
|
|
CustomIcon: HeavyWindowDetailedCT2COR
|
|
Shape: Invisible
|
|
MarketPrice: 2155, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiBlockGroup, display: true
|
|
IsOxygenTight: true, display: true
|
|
IsAccessible: false, type: bool
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HeavyWindowDetailedA,HeavyWindowDetailedACL,HeavyWindowDetailedACR,HeavyWindowDetailedAO,HeavyWindowDetailedAT,HeavyWindowDetailedATCL,HeavyWindowDetailedATCR,HeavyWindowDetailedATO,HeavyWindowDetailedBT,HeavyWindowDetailedBX,HeavyWindowDetailedBXT,HeavyWindowDetailedBXCL,HeavyWindowDetailedCL,HeavyWindowDetailedCCL,HeavyWindowDetailedCCR,HeavyWindowDetailedCOL,HeavyWindowDetailedCTL,HeavyWindowDetailedCTOL,HeavyWindowDetailedCTCOL,HeavyWindowDetailedCTCOR,HeavyWindowDetailedCT2L,HeavyWindowDetailedCT2OL,HeavyWindowDetailedCT2COL,HeavyWindowDetailedCT2COR"
|
|
Collide: Transparent
|
|
|
|
TemplateRoot: HeavyWindowDetailedBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
HitPoints: 1500, type: int, display: true
|
|
Mass: 880, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ Block Name: HeavyWindowDetailedA
|
|
Material: hullcombat
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedAPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
Place: Free
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: true, display: true
|
|
Category: BuildingBlocks
|
|
BlockColor: "110,110,110"
|
|
Collide: Transparent
|
|
TemplateRoot: HeavyWindowDetailedBlocks
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
HitPoints: 1500, type: int, display: true
|
|
Mass: 880, type: float, display: true, formatter: Kilogram
|
|
# ShowUser: NoButCSV # inverted versions should not be display in H menu but should show up in EAH tool
|
|
}
|
|
{ Block Name: HeavyWindowDetailedACL, Ref: HeavyWindowDetailedA #Requires Mirror R
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedACLPrefab
|
|
MirrorTo: HeavyWindowDetailedACR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedACR, Ref: HeavyWindowDetailedA #Requires Mirror L
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedACRPrefab
|
|
MirrorTo: HeavyWindowDetailedACL
|
|
}
|
|
{ Block Name: HeavyWindowDetailedAO, Ref: HeavyWindowDetailedA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedAOPrefab
|
|
SymType: 1
|
|
}
|
|
{ Block Name: HeavyWindowDetailedAT, Ref: HeavyWindowDetailedA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedATPrefab
|
|
SymType: 1
|
|
}
|
|
{ Block Name: HeavyWindowDetailedATCL, Ref: HeavyWindowDetailedA #Requires Mirror R
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedATCLPrefab
|
|
MirrorTo: HeavyWindowDetailedATCR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedATCR, Ref: HeavyWindowDetailedA #Requires Mirror L
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedATCRPrefab
|
|
MirrorTo: HeavyWindowDetailedATCL
|
|
}
|
|
{ Block Name: HeavyWindowDetailedATO, Ref: HeavyWindowDetailedA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedATOPrefab
|
|
SymType: 1
|
|
}
|
|
{ Block Name: HeavyWindowDetailedBT, Ref: HeavyWindowDetailedA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedBTPrefab
|
|
SymType: 1
|
|
}
|
|
{ Block Name: HeavyWindowDetailedBX, Ref: HeavyWindowDetailedA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedBXPrefab
|
|
SymType: 1
|
|
}
|
|
{ Block Name: HeavyWindowDetailedBXT, Ref: HeavyWindowDetailedA
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedBXTPrefab
|
|
SymType: 1
|
|
}
|
|
{ Block Name: HeavyWindowDetailedBXCL, Ref: HeavyWindowDetailedA #Requires Mirror R
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedBXCLPrefab
|
|
MirrorTo: HeavyWindowDetailedBXCR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedBXCR, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedBXCRPrefab
|
|
MirrorTo: HeavyWindowDetailedBXCL
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCLPrefab
|
|
MirrorTo: HeavyWindowDetailedCR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCR, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCRPrefab
|
|
MirrorTo: HeavyWindowDetailedCL
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCCL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCCLPrefab
|
|
MirrorTo: HeavyWindowDetailedCCR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCCR, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCCRPrefab
|
|
MirrorTo: HeavyWindowDetailedCCL
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCOL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCOLPrefab
|
|
MirrorTo: HeavyWindowDetailedCOR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCOR, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCORPrefab
|
|
MirrorTo: HeavyWindowDetailedCOL
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCTL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCTLPrefab
|
|
MirrorTo: HeavyWindowDetailedCTR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCTR, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCTRPrefab
|
|
MirrorTo: HeavyWindowDetailedCTL
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCTOL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCTOLPrefab
|
|
MirrorTo: HeavyWindowDetailedCTOR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCTOR, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCTORPrefab
|
|
MirrorTo: HeavyWindowDetailedCTOL
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCTCOL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCTCOLPrefab
|
|
MirrorTo: HeavyWindowDetailedCTCOR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCTCOR, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCTCORPrefab
|
|
MirrorTo: HeavyWindowDetailedCTCOL
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCT2L, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCT2LPrefab
|
|
MirrorTo: HeavyWindowDetailedCT2R
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCT2R, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCT2RPrefab
|
|
MirrorTo: HeavyWindowDetailedCT2L
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCT2OL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCT2OLPrefab
|
|
MirrorTo: HeavyWindowDetailedCT2OR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCT2OR, Ref: HeavyWindowDetailedA #only mirror; not required for selection
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCT2ORPrefab
|
|
MirrorTo: HeavyWindowDetailedCT2OL
|
|
ShowUser: No
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCT2COL, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCT2COLPrefab
|
|
MirrorTo: HeavyWindowDetailedCT2COR
|
|
}
|
|
{ Block Name: HeavyWindowDetailedCT2COR, Ref: HeavyWindowDetailedA #Requires Mirror
|
|
Model: @models/Blocks/Windows/Heavy/HeavyWindowDetailedCT2CORPrefab
|
|
MirrorTo: HeavyWindowDetailedCT2COL
|
|
}
|
|
# === High Tier sphere turret types (generic)===
|
|
|
|
{ +Block Name: TurretEnemyBlack, Ref: TurretAlien #Random; not assigned to faction yet
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyBlackPrefab
|
|
WeaponItem: TurretEnemyLaserWeaponBlack
|
|
}
|
|
{ +Block Name: TurretEnemyBlue, Ref: TurretAlien #Plasma; not assigned to faction yet
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyBluePrefab
|
|
WeaponItem: TurretEnemyLaserWeaponBlue
|
|
}
|
|
{ +Block Name: TurretEnemyCyan, Ref: TurretAlien #Random; not assigned to faction yet
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyCyanPrefab
|
|
WeaponItem: TurretEnemyLaserWeaponCyan
|
|
}
|
|
{ +Block Name: TurretEnemyGreen, Ref: TurretAlien #Random; Tresari faction
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyGreenPrefab
|
|
WeaponItem: TurretEnemyLaserWeaponGreen
|
|
}
|
|
{ +Block Name: TurretEnemyOrange, Ref: TurretAlien #Random; not assigned to faction yet
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyOrangePrefab
|
|
WeaponItem: TurretEnemyLaserWeaponOrange
|
|
}
|
|
{ +Block Name: TurretEnemyPurple, Ref: TurretAlien #Turret Faction CVBA DarkMatter TESCH
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyTESCH, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyPurplePrefab
|
|
WeaponItem: TurretEnemyLaserWeaponPurple
|
|
}
|
|
{ +Block Name: TurretEnemyRed, Ref: TurretAlien #Laser; not assigned to faction yet
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyRedPrefab
|
|
WeaponItem: TurretEnemyLaserWeaponRed
|
|
}
|
|
{ +Block Name: TurretEnemyYellow, Ref: TurretAlien #EMP; not assigned to faction yet
|
|
Group: cpgTurret
|
|
IndexName: Turret
|
|
Info: bkiTurretEnemyColored, display: true
|
|
Model: @models/Blocks/Turrets/TurretEnemyYellowPrefab
|
|
WeaponItem: TurretEnemyLaserWeaponYellow
|
|
}
|
|
# Tier-ed Teleporters
|
|
{ +Block Name: TeleporterBAT1
|
|
Info: bkiTeleporterBAT1, display: true
|
|
Class: Teleporter
|
|
MarketPrice: 2200, display: true
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
IndexName: Teleporter
|
|
CustomIcon: TeleporterCV
|
|
# AllowedInBlueprint: false, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/TeleporterPadPrefab #CV Model to indicate low range.
|
|
# Model: @models/Blocks/Misc/TeleporterPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
#TemplateRoot: TeleporterCV
|
|
#PickupTarget: TeleporterBAT1
|
|
BlockColor: "110,110,110"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 1000
|
|
Mass: 320, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1200, type: int, display: true, formatter: Watt
|
|
CPUIn: 350, type: int, display: true
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
HitPoints: 350, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
RangeLY: 0 # a value of 0 allows to teleport only within the current sector
|
|
|
|
#UnlockCost: 20, display: true
|
|
#UnlockLevel: 15, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
#TechTreeNames: Base
|
|
|
|
# ShowUser: No
|
|
}
|
|
|
|
# =================================================================================
|
|
# ================================ EPIC Devices ==================================
|
|
# =================================================================================
|
|
|
|
{ +Block Name: TeleporterBAEpic
|
|
Info: bkiTeleporterBAEpic, display: true
|
|
Class: Teleporter
|
|
# MarketPrice: 2200, display: true
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
IndexName: Teleporter
|
|
# RepairToTemplate: false #Blocks can be placed, and used for R2T when destroyed
|
|
AllowedInBlueprint: false, display: true #Struct with these blocks cannot be blueprinted to avoid easy multiplication of these blocks!
|
|
CustomIcon: TeleporterBA
|
|
# AllowedInBlueprint: false, display: true
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/TeleporterPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
# TemplateRoot: HullLargeBlocks
|
|
# PickupTarget: SteelPlate
|
|
BlockColor: "110,110,110"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 1000
|
|
DowngradeTo: TeleporterBA, display: true
|
|
PickupTarget: TeleporterBAEpicUpgradeKit
|
|
IsDuplicateable: false
|
|
Mass: 320, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1200, type: int, display: true, formatter: Watt
|
|
CPUIn: 350, type: int, display: true
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
HitPoints: 350, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
RangeLY: 300 # a value of 0 allows to teleport only within the current sector
|
|
|
|
#UnlockCost: 20, display: true
|
|
#UnlockLevel: 15, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
#TechTreeNames: Base
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Name: WarpDriveCVEpic
|
|
Info: bkiWarpDriveCVEpic, display: true
|
|
Class: WarpDrive
|
|
Group: cpgWarp
|
|
IndexName: WarpDrive
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
MarketPrice: 83216, display: true
|
|
ShowBlockName: true
|
|
RepairToTemplate: false #Blocks can NOT be placed, and used for R2T when destroyed
|
|
AllowedInBlueprint: false, display: true #Struct with these blocks cannot be blueprinted to avoid easy multiplication of these blocks!
|
|
Model: @models/Blocks/Mothership/WarpDriveT2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,2,5", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 4800, type: float, display: true, formatter: Liter
|
|
Mass: 82200, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
PickupTarget: WarpDriveCVEpicUpgradeKit
|
|
IsOxygenTight: false, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
# BlockColor: "26,50,89"
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 40000, type: int, display: true
|
|
HitPoints: 1150, type: int, display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
ItemPerAU: PentaxidCrystal, display: true
|
|
CostPerAU: 2, display: true
|
|
CostPerLY: 1, display: true
|
|
RangeAU: 250, display: true
|
|
RangeLY: 150, display: true
|
|
|
|
# Short Range Warp
|
|
CostPerKM: 4, display: true
|
|
RangeKM: 60000, display: true
|
|
#RangeKMuseDetector: true, display: true
|
|
MicroWarpCooldown: 25, dipslay: true
|
|
|
|
Radiation: 25, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 40, display: true
|
|
|
|
# UnlockCost: 15, display: true
|
|
# UnlockLevel: 10, display: true
|
|
# TechTreeParent: PentaxidTank
|
|
# TechTreeNames: Capital Vessel
|
|
|
|
DowngradeTo: WarpDriveT2, display: true
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Name: DetectorHVEpic
|
|
Info: bkiDetectorHVEpic, display: true
|
|
WeaponItem: DetectorHVEpicWeapon
|
|
MarketPrice: 110, display: true
|
|
WeaponItemRotation: false
|
|
RepairToTemplate: false #Blocks can be placed, and used for R2T when destroyed
|
|
AllowedInBlueprint: false, display: true #Struct with these blocks cannot be blueprinted to avoid easy multiplication of these blocks!
|
|
CustomIcon: DetectorSVT1
|
|
IndexName: WeaponShip
|
|
Group: cpgEquipment
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Spaceship/DetectorSVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
AllowPlacingAt: "GV", display: true
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
DowngradeTo: DetectorHVT1, display: true
|
|
IsDuplicateable: false
|
|
PickupTarget: DetectorHVEpicUpgradeKit
|
|
# SymType: 4
|
|
StackSize: 1000
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
Range: 2500, type: int, display: true
|
|
RangeSpace: 10000, type: int, display: true
|
|
CPUIn: 50, type: int, display: true
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
# UnlockCost: 5, display: true
|
|
# UnlockLevel: 3, display: true
|
|
# TechTreeParent: GeneratorSV
|
|
# TechTreeNames: Hover Vessel
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Name: DetectorCVEpic
|
|
CustomIcon: DetectorCV
|
|
Info: bkiDetectorCVEpic, display: true
|
|
WeaponItem: DetectorCVEpicWeapon
|
|
WeaponItemRotation: false
|
|
RepairToTemplate: false #Blocks can be placed, and used for R2T when destroyed
|
|
AllowedInBlueprint: false, display: true #Struct with these blocks cannot be blueprinted to avoid easy multiplication of these blocks!
|
|
MarketPrice: 10195, display: true
|
|
IndexName: WeaponShip
|
|
Group: cpgEquipment
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Spaceship/DetectorCVPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Face
|
|
AllowPlacingAt: "MS", display: true
|
|
IsAccessible: true, type: bool
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
DowngradeTo: DetectorCV, display: true
|
|
IsDuplicateable: false
|
|
PickupTarget: DetectorCVEpicUpgradeKit
|
|
# SymType: 4
|
|
StackSize: 1000
|
|
EnergyIn: 320, type: int, display: true, formatter: Watt
|
|
HitPoints: 300, type: int, display: true
|
|
Mass: 3520, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
Range: 6000, type: int, display: true
|
|
RangeSpace: 100000, type: int, display: true
|
|
CPUIn: 1500, type: int, display: true
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
# UnlockCost: 10, display: true
|
|
# UnlockLevel: 7, display: true
|
|
# TechTreeParent: GeneratorSV
|
|
# TechTreeNames: Capital Vessel
|
|
|
|
ShowUser: No
|
|
}
|
|
{ +Block Name: AutoMiningDeviceEpic
|
|
Model: @models/Blocks/Devices/AutoMinerT3FWNPrefab #1.11 update
|
|
#Model: @models/Blocks/Terrain/AutoMiningDeviceT3Prefab
|
|
CustomIcon: AutoMiningDeviceT3
|
|
Class: AutoMiner
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
MarketPrice: 38367, display: true
|
|
#Mesh-Damage-1: Mesh/geo/D0
|
|
#Mesh-Damage-2: Mesh/geo/D1
|
|
#Mesh-Damage-3: Mesh/geo/D2
|
|
#Mesh-Damage-4: Mesh/geo/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: NoRotation
|
|
Info: bkiAutoMinerEpic, display: true
|
|
AllowPlacingAt: Terrain, display: true
|
|
IsTerrainDecoration: true
|
|
HitPoints: 1500, type: int, display: true
|
|
EnergyIn: 20, type: int, display: true, formatter: Watt
|
|
ItemsPerHour: 500, display: true # Attention: ItemsPerHour max is hard coded and set to 500
|
|
ItemStorageLimit: 16000, display: true
|
|
Mass: 5000, type: float, display: true, formatter: Kilogram
|
|
Volume: 300, type: float, display: true, formatter: Liter
|
|
StackSize: 1
|
|
CanPickup: true
|
|
PickupToToolbar: true
|
|
XpFactor: 0 # to avoid farming of xp through placement/pickup cycle
|
|
ForceNoPvEDamage: true
|
|
Category: Devices
|
|
IsColorable: false
|
|
SizeInBlocks: "3,6,3"
|
|
# ModelOffset: "0,0.5,0"
|
|
BlockColor: "110,110,110"
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
# UnlockCost: 15, display: true
|
|
#UnlockLevel: 12, display: true
|
|
#TechTreeNames: Misc
|
|
#UpgradeTo: AutoMiningDeviceT2, display: true
|
|
|
|
MapIcon: map_Drill
|
|
MapName: AutoMiningDeviceT3
|
|
|
|
# Temperature: 30, display: true
|
|
}
|
|
# =================================================================================
|
|
# ================================ Faction Turrets ==================================
|
|
# =================================================================================
|
|
#
|
|
# ==========================================
|
|
# ===== Faction Turrets BA CV ====
|
|
# ===== Faction turrets cannot be bought or crafted by the player. He might get them through missions or lucky salvaging, though.
|
|
# ===== Faction turrets are 20% better compared to DPS/damage/other params compared to player turrets
|
|
# ===== Faction turrets cannot be R2T and not be added to blueprints to avoid repro exploits and make them more valuable).
|
|
# ==========================================
|
|
{ Block Name: TurretTemplateFaction #Used for any FACTION turret
|
|
# Info: bkiTurret, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunRetractPrefab # REQUIRED entry for a TEMPLATE (otherwise CoQ on loading)
|
|
# WeaponItem: TurretMSMinigunWeapon
|
|
Class: TurretManual # TurretAuto ?
|
|
IndexName: Turret
|
|
Group: cpgTurret # Indicates non-player origin; default cpgTurret
|
|
Category: Weapons/Items
|
|
RepairToTemplate: false, display: true #Blocks can be placed, but not R2T when destroyed
|
|
AllowedInBlueprint: false, display: true #Struct with these blocks cannot be blueprinted to avoid easy multiplication of these blocks!
|
|
Place: Face # If turret is retractable: Free; other: Face
|
|
# AllowPlacingAt: MS, display: true
|
|
Material: metalhard
|
|
Shape: Turret
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "3,1,3", display: true # Needs to be adjusted in config of larger turrets, like Artillery!
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# IsTextureable: true # Required for RETRACTABLE turrets so their 'base' can be textured + colored
|
|
# Texture: 50 # Use with RETRACTABLE turrets for their base
|
|
IsGPUInstance: false # Do not let this be handled by GPU (possible issues with code not applying to this unity feature?)
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
# IsOxygenTight: false, display: true
|
|
# IsRetractable: true
|
|
# AboveTerrainCheck: false # Required?
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
# MarketPrice: 2200, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
Mass: 6150, type: float, display: true, formatter: Kilogram
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
HitPoints: 3450, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
# CPUIn: 2500, type: int, display: true
|
|
# RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
XpFactor: 2 # XP given on destroying turret (also when player placed?)
|
|
ShowUser: No
|
|
}
|
|
# == UCH (Minigun, Flak)
|
|
{ Block Name: TurretMSMinigunFaction, Ref: TurretTemplateFaction #TurretFaction UCH CV Minigun
|
|
Info: bkiTurretMSMinigunFaction, display: true
|
|
CustomIcon: TurretMSMinigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
WeaponItem: TurretMinigunFactionWeapon
|
|
IsGPUInstance: false # !!!
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 2800, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
}
|
|
{ Block Name: TurretBaseMinigunFaction, Ref: TurretTemplateFaction #TurretFaction UCH BA Minigun
|
|
Info: bkiTurretBaseMinigunFaction, display: true
|
|
CustomIcon: TurretBaseMinigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
WeaponItem: TurretMinigunFactionWeapon
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 2800, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
{ Block Name: TurretMSFlakFaction, Ref: TurretTemplateFaction #TurretFaction UCH CV Flak
|
|
Info: bkiTurretMSFlakFaction, display: true
|
|
CustomIcon: TurretMSFlak
|
|
Model: @models/Blocks/Turrets/TurretMSFlakPrefab
|
|
WeaponItem: TurretFlakFactionWeapon
|
|
AllowPlacingAt: MS, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
CPUIn: 1300, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseFlakFaction, Ref: TurretTemplateFaction #TurretFaction UCH BA Flak
|
|
Info: bkiTurretBaseFlakFaction, display: true
|
|
CustomIcon: TurretBaseFlak
|
|
Model: @models/Blocks/Turrets/TurretMSFlakPrefab
|
|
WeaponItem: TurretFlakFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 1300, type: int, display: true
|
|
RotSpeed: 110, type: int, display: true
|
|
}
|
|
# Zirax (Cannon, Rocket, Artillery)
|
|
|
|
{ Block Name: TurretMSCannonFaction, Ref: TurretTemplateFaction #TurretFaction CV Cannon
|
|
Info: bkiTurretMSCannonFaction, display: true
|
|
CustomIcon: TurretZiraxMSPlasma
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_PlasmaPrefab
|
|
WeaponItem: TurretCannonFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 8600, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseCannonFaction, Ref: TurretTemplateFaction #TurretFaction BA Cannon
|
|
Info: bkiTurretBaseCannonFaction, display: true
|
|
CustomIcon: TurretBaseCannon
|
|
Model: @models/Blocks/Turrets/TurretMSCannonPrefab
|
|
WeaponItem: TurretCannonFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 8600, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretMSRocketFaction, Ref: TurretTemplateFaction #TurretFaction CV Rocket
|
|
Info: bkiTurretMSRocketFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_RocketPrefab
|
|
CustomIcon: TurretZiraxMSRocket
|
|
WeaponItem: TurretRocketFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 10500, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseRocketFaction, Ref: TurretTemplateFaction #TurretFaction BA Rocket
|
|
Info: bkiTurretBaseRocketFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
CustomIcon: TurretBaseRocket
|
|
WeaponItem: TurretRocketFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 10500, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretMSArtilleryFaction, Ref: TurretTemplateFaction #TurretFaction CV Artillery
|
|
Info: bkiTurretMSArtilleryFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
SizeInBlocks: "5,2,5", display: true
|
|
CustomIcon: TurretMSArtillery
|
|
WeaponItem: TurretArtilleryFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 22600, type: int, display: true
|
|
Mass: 6000, type: float, display: true, formatter: Kilogram
|
|
Volume: 6000, type: float, display: true, formatter: Liter
|
|
HitPoints: 4250, type: int, display: true
|
|
RotSpeed: 60, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseArtilleryFaction, Ref: TurretTemplateFaction #TurretFaction BA Artillery
|
|
Info: bkiTurretBaseArtilleryFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
SizeInBlocks: "5,2,5", display: true
|
|
CustomIcon: TurretBaseArtillery
|
|
WeaponItem: TurretArtilleryFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 22600, type: int, display: true
|
|
Mass: 6000, type: float, display: true, formatter: Kilogram
|
|
Volume: 6000, type: float, display: true, formatter: Liter
|
|
HitPoints: 4250, type: int, display: true
|
|
RotSpeed: 60, type: int, display: true
|
|
}
|
|
# Kriel (Railgun)
|
|
|
|
{ Block Name: TurretRailgunFaction, Ref: TurretTemplateFaction #TurretFaction CVBA Railgun
|
|
Info: bkiTurretRailgunFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
CustomIcon: TurretBasePlasma
|
|
WeaponItem: TurretRailgunFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
# Polaris (Laser)
|
|
|
|
{ Block Name: TurretMSPulseLaserFaction, Ref: TurretTemplateFaction #TurretFaction CV Laser
|
|
Info: bkiTurretMSPulseLaserFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
CustomIcon: TurretMSPulseLaser
|
|
WeaponItem: TurretPulseLaserFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 15000, type: int, display: true
|
|
RotSpeed: 100, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBasePulseLaserFaction, Ref: TurretTemplateFaction #TurretFaction BA Laser
|
|
Info: bkiTurretBasePulseLaserFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
CustomIcon: TurretBasePulseLaser
|
|
WeaponItem: TurretPulseLaserFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 15000, type: int, display: true
|
|
RotSpeed: 100, type: int, display: true
|
|
}
|
|
|
|
# Traders (Plasma)
|
|
|
|
{ Block Name: TurretMSPlasmaFaction, Ref: TurretTemplateFaction #TurretFaction CV Plasma
|
|
Info: bkiTurretMSPlasmaFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
CustomIcon: TurretMSPlasma
|
|
WeaponItem: TurretPlasmaFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
RotSpeed: 80, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBasePlasmaFaction, Ref: TurretTemplateFaction #TurretFaction BA Plasma
|
|
Info: bkiTurretBasePlasmaFaction, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
CustomIcon: TurretBasePlasma
|
|
WeaponItem: TurretPlasmaFactionWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
RotSpeed: 80, type: int, display: true
|
|
}
|
|
|
|
# Legacy (AntiProton)
|
|
# see: Block Id: 1679, Name: TurretAlien >> TurretFaction CVBA AntiProton
|
|
|
|
# Tesch (DarkMatter)
|
|
# see: TurretEnemyPurple >> TurretFaction CVBA DarkMatter
|
|
|
|
# ====================================================================================
|
|
# ===== Faction: Upgrade Turrets BA CV ===============================================
|
|
# ===== UPGRADE turrets are NOT use by the MAIN Factions BUT by AUX factions: Colonists, Pirates, Warlords etc pp, while the AUX factions do NOT use the FACTION turrets! Player MIGHT gain UPGRADE turrets from MAIN-factions traders, though!
|
|
# ===== Upgrade turrets are 10% better compared to DPS/damage/other params compared to player turrets
|
|
# ===== Upgrade turrets CAN be R2T but not be added to blueprints to avoid repro exploits and make them more valuable).
|
|
# ====================================================================================
|
|
{ Block Name: TurretTemplateUpgrade #Used for any UPGRADE turret
|
|
# Info: bkiTurret, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunRetractPrefab # REQUIRED entry for a TEMPLATE (otherwise CoQ on loading)
|
|
# WeaponItem: TurretMSMinigunWeapon
|
|
Class: TurretManual # TurretAuto ?
|
|
IndexName: Turret
|
|
Group: cpgAlien # Indicates non-player origin; default cpgTurret
|
|
Category: Weapons/Items
|
|
#RepairToTemplate: false #Blocks can be placed, but not R2T when destroyed
|
|
AllowedInBlueprint: false, display: true #Struct with these blocks cannot be blueprinted to avoid easy multiplication of these blocks!
|
|
Place: Face # If turret is retractable: Free; other: Face
|
|
# AllowPlacingAt: MS, display: true
|
|
Material: metalhard
|
|
Shape: Turret
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "3,1,3", display: true # Needs to be adjusted in config of larger turrets, like Artillery!
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# IsTextureable: true # Required for RETRACTABLE turrets so their 'base' can be textured + colored
|
|
# Texture: 50 # Use with RETRACTABLE turrets for their base
|
|
IsGPUInstance: false # Do not let this be handled by GPU (possible issues with code not applying to this unity feature?)
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
SoundOnEnter: UseActions/DOOROpen02
|
|
SoundRotate: Weapons/Turret/TurretRotateNormal
|
|
SoundOpen: UseActions/TurretOpen
|
|
SoundClose: UseActions/TurretClose
|
|
IsActivateable: true
|
|
IsActivateableInCP: true
|
|
# IsOxygenTight: false, display: true
|
|
# IsRetractable: true
|
|
# AboveTerrainCheck: false # Required?
|
|
StackSize: 500
|
|
# MaxCount: 4, type: int, display: true
|
|
# MarketPrice: 2200, display: true
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
Mass: 6150, type: float, display: true, formatter: Kilogram
|
|
Volume: 2880, type: float, display: true, formatter: Liter
|
|
HitPoints: 3450, type: int, display: true
|
|
EnergyIn: 5, type: int, display: true, formatter: Watt
|
|
# CPUIn: 2500, type: int, display: true
|
|
# RotSpeed: 150, type: int, display: true
|
|
Zoom: 5, type: float
|
|
XpFactor: 2 # XP given on destroying turret (also when player placed?)
|
|
ShowUser: No
|
|
}
|
|
# == UCH (Minigun, Flak)
|
|
{ Block Name: TurretMSMinigunUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade UCH CV Minigun
|
|
Info: bkiTurretMSMinigunUpgrade, display: true
|
|
CustomIcon: TurretMSMinigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
WeaponItem: TurretMinigunUpgradeWeapon
|
|
IsGPUInstance: false # !!!
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 2800, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
}
|
|
{ Block Name: TurretBaseMinigunUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade UCH BA Minigun
|
|
Info: bkiTurretBaseMinigunUpgrade, display: true
|
|
CustomIcon: TurretBaseMinigun
|
|
Model: @models/Blocks/Turrets/TurretMSMinigunPrefab
|
|
WeaponItem: TurretMinigunUpgradeWeapon
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 2800, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
{ Block Name: TurretMSFlakUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade UCH CV Flak
|
|
Info: bkiTurretMSFlakUpgrade, display: true
|
|
CustomIcon: TurretMSFlak
|
|
Model: @models/Blocks/Turrets/TurretMSFlakPrefab
|
|
WeaponItem: TurretFlakUpgradeWeapon
|
|
AllowPlacingAt: MS, display: true
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
CPUIn: 1300, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseFlakUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade UCH BA Flak
|
|
Info: bkiTurretBaseFlakUpgrade, display: true
|
|
CustomIcon: TurretBaseFlak
|
|
Model: @models/Blocks/Turrets/TurretMSFlakPrefab
|
|
WeaponItem: TurretFlakUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 1300, type: int, display: true
|
|
RotSpeed: 110, type: int, display: true
|
|
}
|
|
# Zirax (Cannon, Rocket, Artillery)
|
|
|
|
{ Block Name: TurretMSCannonUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade CV Cannon
|
|
Info: bkiTurretMSCannonUpgrade, display: true
|
|
CustomIcon: TurretZiraxMSLaser
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_LaserPrefab
|
|
WeaponItem: TurretCannonUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 8600, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseCannonUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade BA Cannon
|
|
Info: bkiTurretBaseCannonUpgrade, display: true
|
|
CustomIcon: TurretBaseCannon
|
|
Model: @models/Blocks/Turrets/TurretMSCannonPrefab
|
|
WeaponItem: TurretCannonUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateFast
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 8600, type: int, display: true
|
|
RotSpeed: 150, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretMSRocketUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade CV Rocket
|
|
Info: bkiTurretMSRocketUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretZiraxSpherical_RocketPrefab
|
|
CustomIcon: TurretZiraxMSRocket
|
|
WeaponItem: TurretRocketUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 10500, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseRocketUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade BA Rocket
|
|
Info: bkiTurretBaseRocketUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSRocketPrefab
|
|
CustomIcon: TurretBaseRocket
|
|
WeaponItem: TurretRocketUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateVeryFast
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 10500, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretMSArtilleryUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade CV Artillery
|
|
Info: bkiTurretMSArtilleryUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
SizeInBlocks: "5,2,5", display: true
|
|
CustomIcon: TurretMSArtillery
|
|
WeaponItem: TurretArtilleryUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 22600, type: int, display: true
|
|
Mass: 6000, type: float, display: true, formatter: Kilogram
|
|
Volume: 6000, type: float, display: true, formatter: Liter
|
|
HitPoints: 4250, type: int, display: true
|
|
RotSpeed: 60, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBaseArtilleryUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade BA Artillery
|
|
Info: bkiTurretBaseArtilleryUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSArtilleryPrefab
|
|
SizeInBlocks: "5,2,5", display: true
|
|
CustomIcon: TurretBaseArtillery
|
|
WeaponItem: TurretArtilleryUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 22600, type: int, display: true
|
|
Mass: 6000, type: float, display: true, formatter: Kilogram
|
|
Volume: 6000, type: float, display: true, formatter: Liter
|
|
HitPoints: 4250, type: int, display: true
|
|
RotSpeed: 60, type: int, display: true
|
|
}
|
|
# Kriel (Railgun)
|
|
|
|
{ Block Name: TurretRailgunUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade CVBA Railgun
|
|
Info: bkiTurretRailgunUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
CustomIcon: TurretBasePlasma
|
|
WeaponItem: TurretRailgunUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
RotSpeed: 120, type: int, display: true
|
|
}
|
|
# Polaris (Laser)
|
|
|
|
{ Block Name: TurretMSPulseLaserUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade CV Laser
|
|
Info: bkiTurretMSPulseLaserUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
CustomIcon: TurretMSPulseLaser
|
|
WeaponItem: TurretPulseLaserUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 15000, type: int, display: true
|
|
RotSpeed: 100, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBasePulseLaserUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade BA Laser
|
|
Info: bkiTurretBasePulseLaserUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPulseLaserPrefab
|
|
CustomIcon: TurretBasePulseLaser
|
|
WeaponItem: TurretPulseLaserUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 15000, type: int, display: true
|
|
RotSpeed: 100, type: int, display: true
|
|
}
|
|
|
|
# Traders (Plasma)
|
|
|
|
{ Block Name: TurretMSPlasmaUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade CV Plasma
|
|
Info: bkiTurretMSPlasmaUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
CustomIcon: TurretMSPlasma
|
|
WeaponItem: TurretPlasmaUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: MS, display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
RotSpeed: 80, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: TurretBasePlasmaUpgrade, Ref: TurretTemplateUpgrade #TurretUpgrade BA Plasma
|
|
Info: bkiTurretBasePlasmaUpgrade, display: true
|
|
Model: @models/Blocks/Turrets/TurretMSPlasmaPrefab
|
|
CustomIcon: TurretBasePlasma
|
|
WeaponItem: TurretPlasmaUpgradeWeapon
|
|
SoundRotate: Weapons/Turret/TurretRotateSlow
|
|
AllowPlacingAt: Base, display: true
|
|
CPUIn: 20700, type: int, display: true
|
|
RotSpeed: 80, type: int, display: true
|
|
}
|
|
# =====================================
|
|
# ======== EVENT =====================
|
|
# =====================================
|
|
|
|
{ Block Name: WarpDriveSVEvent
|
|
Class: WarpDrive
|
|
CustomIcon: WarpDriveSV
|
|
Group: cpgWarp
|
|
IndexName: WarpDrive
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Spaceship/WarpDriveSVPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowBlockName: true
|
|
Place: Free
|
|
AllowPlacingAt: SS, display: true
|
|
MarketPrice: 999999999, display: true
|
|
SizeInBlocks: "3,2,5", display: true
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: false, display: true
|
|
Mass: 1490, type: float, display: true, formatter: Kilogram
|
|
Volume: 937.5, type: float, display: true, formatter: Liter
|
|
CPUIn: 1, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 1000, type: int, display: true
|
|
Info: bkiWarpDriveSV, display: true
|
|
PickupTarget: Presents
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
ItemPerAU: Presents, display: true
|
|
CostPerAU: 1, display: true
|
|
CostPerLY: 1, display: true
|
|
RangeAU: 1000, display: true
|
|
RangeLY: 1000, display: true
|
|
|
|
Radiation: 1, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 40, display: true
|
|
|
|
RepairToTemplate: false
|
|
AllowedInBlueprint: false, display: true
|
|
ShowUser: No
|
|
|
|
}
|
|
{ Block Name: PentaxidTankSVEvent
|
|
Class: WarpDriveTank
|
|
CustomIcon: PentaxidTankSV
|
|
Group: cpgWarp
|
|
MarketPrice: 2737, display: true
|
|
IndexName: WarpDriveTank
|
|
LootList: 13 # lootcontainer Warp Drive Tank SV
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Spaceship/WarpDriveTankSVPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "1,1,2", display: true
|
|
Category: Devices
|
|
PickupTarget: Presents
|
|
Mass: 328, type: float, display: true, formatter: Kilogram
|
|
Volume: 62.5, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
VolumeCapacity: 1000, type: float, display: true, formatter: Liter
|
|
HitPoints: 1000, type: int, display: true
|
|
CPUIn: 1, type: int, display: true
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 5
|
|
BlastDamage: 300
|
|
|
|
WarpAccept: Presents
|
|
|
|
Radiation: 1, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 35, display: true
|
|
|
|
RepairToTemplate: false
|
|
AllowedInBlueprint: false, display: true
|
|
ShowUser: No
|
|
}
|
|
|
|
{ Block Name: ShieldGeneratorSVEvent
|
|
Model: @models/Blocks/Misc/ShieldGeneratorSmallPrefab
|
|
Class: ShieldGenerator
|
|
CustomIcon: ShieldGeneratorSV
|
|
IndexName: ShieldGenerator
|
|
EnergyDynamicGroup: Shield
|
|
MarketPrice: 22823, display: true
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
Group: cpgEquipment
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Place: Free
|
|
RepairToTemplate: false
|
|
PickupTarget: Presents
|
|
AllowedInBlueprint: false, display: true
|
|
IsActivateable: true
|
|
IsActivatedOnPlace: false
|
|
IsAccessible: true, type: bool
|
|
IsDuplicateable: false
|
|
OccupySizeInBlocks: true # do not allow to place blocks inside the bounding box
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
SizeInBlocks: "2,1,3", display: true
|
|
AllowPlacingAt: "SS", display: true
|
|
StackSize: 1
|
|
Category: Devices
|
|
BlockColor: "110,110,110"
|
|
HitPoints: 1000, type: int, display: true
|
|
Mass: 1630, type: float, display: true, formatter: Kilogram
|
|
Volume: 187.5, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 1, type: int, display: true
|
|
EnergyInIdle: 1, type: int, display: true, formatter: Watt
|
|
ShieldCapacity: 250000, type: int, display: true
|
|
ShieldRecharge: 5000, type: int, display: true # recharge rate per sec
|
|
ShieldCooldown: 15, type: int, display: true # in seconds
|
|
ShieldPerCrystal: 250000, type: int, display: true
|
|
ShowUser: No
|
|
|
|
}
|
|
{ +Block Name: RCSBlockSVEvent # low-performance 'broken' variant for special setups
|
|
IndexName: RCS
|
|
CustomIcon: RCSBlockSV
|
|
Group: cpgRCS
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
MarketPrice: 805, display: true
|
|
Model: @models/Blocks/Mothership/RCS_BlockPrefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
AllowedInBlueprint: false, display: true
|
|
TemplateRoot: PlasticSmallBlocks
|
|
PickupTarget: PlasticSmallBlocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Mass: 256, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiRCBlockSVEvent, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
Torque: 17, type: int, display: true, formatter: NewtonMeter #RCSlight: 50
|
|
EnergyDynamicGroup: RCS
|
|
EnergyIn: 50, type: int, display: true, formatter: Watt #original: 10; damaged = facto 5
|
|
CPUIn: 450, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 25
|
|
|
|
UpgradeTo: RCSBlockSV, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: ThrusterSVSmallEvent # low-performance 'broken' variant for special setups
|
|
Class: Thruster
|
|
CustomIcon: ThrusterSVRoundNormal
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
MarketPrice: 685, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
TemplateRoot: PlasticSmallBlocks
|
|
PickupTarget: PlasticSmallBlocks
|
|
EssentialCategory: cpgThruster
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
Model: @models/Blocks/Thrusters/RoundThrusters/ThrusterSSDirectionalPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 184, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
Info: bkiThrusterSVSmallEvent, display: true
|
|
HitPoints: 75, type: int, display: true
|
|
ThrusterForce: 25, type: int, display: true, formatter: Newton #Default 75
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt #original: 20; damaged = facto 5
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 56, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
UpgradeTo: ThrusterSVDirectional, display: true
|
|
|
|
Temperature: 203, display: true
|
|
}
|
|
{ +Block Name: FuelTankSVSmallEvent # low-performance 'broken' variant for special setups
|
|
Model: @models/Blocks/Spaceship/FuelTankSVSmallPrefab
|
|
CustomIcon: FuelTankSVSmall
|
|
Class: FuelTank
|
|
IndexName: FuelTank
|
|
Group: cpgFuelTank
|
|
MarketPrice: 120, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
TemplateRoot: PlasticSmallBlocks
|
|
PickupTarget: PlasticSmallBlocks
|
|
EssentialCategory: cpgFuelTank
|
|
# LootList: 26 # 10 slots
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
# IsActivateable: false # fuel tanks activate themselves if they contain fuel
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
IsIgnoreLC: true
|
|
# IsClosedOnMoving: true
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 8, type: float, display: true, formatter: Liter
|
|
Mass: 42, type: float, display: true, formatter: Kilogram
|
|
Info: bkiFuelTankSVSmallEvent, display: true
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 75, type: int, display: true
|
|
Category: Devices
|
|
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel, EnergyCellSmall"
|
|
FuelCapacity: 100, type: int, display: true #Default: 300
|
|
BlastParticleIndex: 10
|
|
BlastRadius: 3
|
|
BlastDamage: 150
|
|
|
|
Radiation: 0.5, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
|
|
UpgradeTo: FuelTankSVSmall, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: GeneratorSVSmallEvent # low-performance 'broken' variant for special setups to quickly overload
|
|
Model: @models/Blocks/Spaceship/GeneratorSVSmallPrefab
|
|
CustomIcon: GeneratorSVSmall
|
|
IndexName: Generator
|
|
Class: Generator
|
|
Group: cpgGenerator
|
|
MarketPrice: 400, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
TemplateRoot: PlasticSmallBlocks
|
|
PickupTarget: PlasticSmallBlocks
|
|
EssentialCategory: cpgGenerator
|
|
LootList: 1
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 31.25, type: float, display: true, formatter: Liter
|
|
Mass: 148, type: float, display: true, formatter: Kilogram
|
|
Info: bkiGeneratorSVSmallEvent, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
StackSize: 1000
|
|
IsOxygenTight: true, display: true
|
|
IsActivateable: true
|
|
IsIgnoreLC: true
|
|
HitPoints: 125, type: int, display: true
|
|
EnergyOut: 50, type: int, display: true, formatter: Watt #Original: 750
|
|
CPUIn: 87, type: int, display: true
|
|
Category: Devices
|
|
BlastParticleIndex: 2
|
|
BlastRadius: 3
|
|
BlastDamage: 200
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
|
|
UpgradeTo: GeneratorSVSmall, display: true
|
|
|
|
Temperature: 50, display: true
|
|
Radiation: 1, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
}
|
|
{ +Block Name: TeleporterBAEvent
|
|
Info: bkiTeleporterBAEvent, display: true
|
|
Class: Teleporter
|
|
# MarketPrice: 2200, display: true
|
|
Group: cpgTransportation
|
|
Category: Devices
|
|
IndexName: Teleporter
|
|
RepairToTemplate: false
|
|
AllowedInBlueprint: false, display: true
|
|
CustomIcon: TeleporterBA
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Misc/TeleporterPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
# TemplateRoot: HullLargeBlocks
|
|
PickupTarget: TeleporterBA
|
|
BlockColor: "110,110,110"
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 1000
|
|
IsDuplicateable: false
|
|
Mass: 320, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
CPUIn: 1, type: int, display: true
|
|
Volume: 200, type: float, display: true, formatter: Liter
|
|
HitPoints: 1000, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
RangeLY: 325 # a value of 0 allows to teleport only within the current sector
|
|
|
|
ShowUser: No
|
|
}
|
|
|
|
## ============= Growable Crystals =======
|
|
|
|
{ Block Name: CrystalsPyramidBlueStage1
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
MarketPrice: 76, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidBlueStage1Prefab.prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidBlueStage2
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Vegetables, display: true
|
|
# CropYield: 2, display: true
|
|
GrowthTimeInfo: 50, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: DurianRoot # disassemble
|
|
TemplateRoot: CrystalsPyramidBlueStage2 # deconstruct - to avoid exploit
|
|
}
|
|
|
|
{ Block Name: CrystalsPyramidBlueStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidBlueStage3
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidBlueStage2Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Face
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
{ Block Name: CrystalsPyramidBlueStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: PentaxidOre
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CrystalsPyramidBlueStage3Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidBlueStage3Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# ShowUser: NoButCSV
|
|
XpFactor: 0.25
|
|
}
|
|
|
|
{ Block Name: CrystalsPyramidBlueStage3Harvested
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidBlueStage3
|
|
GrowthRate: 45
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidBlueStage3HarvestedPrefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
|
|
{ Block Name: CrystalsPyramidOrangeStage1
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
MarketPrice: 76, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidOrangeStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidOrangeStage2
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Vegetables, display: true
|
|
# CropYield: 2, display: true
|
|
GrowthTimeInfo: 50, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: DurianRoot # disassemble
|
|
TemplateRoot: CrystalsPyramidOrangeStage2 # deconstruct - to avoid exploit
|
|
}
|
|
|
|
{ Block Name: CrystalsPyramidOrangeStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidOrangeStage3
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidOrangeStage2Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Face
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
{ Block Name: CrystalsPyramidOrangeStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: PentaxidOre
|
|
Count: 2
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CrystalsPyramidOrangeStage3Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidOrangeStage3Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# ShowUser: NoButCSV
|
|
XpFactor: 0.25
|
|
}
|
|
|
|
{ Block Name: CrystalsPyramidOrangeStage3Harvested
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: CrystalsPyramidOrangeStage3
|
|
GrowthRate: 45
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Crystals/CrystalsPyramidOrangeStage3HarvestedPrefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
|
|
{ Block Name: CrystalStraightStage1
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
MarketPrice: 76, display: true
|
|
IndexName: Plant
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Crystals/CrystalStraightStage1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
{ Child PlantGrowing
|
|
Next: CrystalStraightStage2
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# CropType: Vegetables, display: true
|
|
# CropYield: 2, display: true
|
|
GrowthTimeInfo: 50, type: int, display: true, formatter: Minutes
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
Info: bkiPlantSprout, display: true
|
|
Category: Farming
|
|
XpFactor: 1
|
|
PickupTarget: DurianRoot # disassemble
|
|
TemplateRoot: CrystalStraightStage2 # deconstruct - to avoid exploit
|
|
}
|
|
|
|
{ Block Name: CrystalStraightStage2
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: CrystalStraightStage3
|
|
GrowthRate: 10
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead2
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Farming/Crystals/CrystalStraightStage2Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Place: Face
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
{ Block Name: CrystalStraightStage3
|
|
Class: CropsGrown
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child DropOnHarvest
|
|
Item: PentaxidOre
|
|
Count: 1
|
|
}
|
|
{ Child CropsGrown
|
|
OnHarvest: CrystalStraightStage3Harvested
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Crystals/CrystalStraightStage3Prefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Category: Farming
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
# ShowUser: NoButCSV
|
|
XpFactor: 0.25
|
|
}
|
|
|
|
{ Block Name: CrystalStraightStage3Harvested
|
|
Class: PlantGrowing
|
|
AllowedInBlueprint: false, display: true
|
|
IndexName: Plant
|
|
{ Child PlantGrowing
|
|
Next: CrystalStraightStage3
|
|
GrowthRate: 45
|
|
FertileLevel: 5
|
|
OnDeath: PlantDead
|
|
}
|
|
Material: plants
|
|
Shape: ModelEntity
|
|
|
|
Model: @models2/Entities/Farming/Crystals/CrystalStraightStage3HarvestedPrefab
|
|
PickupTarget: DurianRoot
|
|
IsAccessible: false, type: bool
|
|
Collide: "bullet,rocket,melee,sight"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
ShowBlockName: true
|
|
ShowUser: NoButCSV
|
|
}
|
|
|
|
# ============= Airthight Ramps (with Forcefields) =============
|
|
|
|
{ +Block Name: Ramp1x1x1Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x1x1AirtightPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp3x1x1Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x1x1AirtightPrefab
|
|
SizeInBlocks: "3,1,1", display: true
|
|
IsOxygenTight: true, display: true
|
|
# Volume: 100, type: float, display: true, formatter: Liter
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp3x2x1Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x2x1AirtightPrefab
|
|
SizeInBlocks: "3,2,1", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 300, type: float, display: true, formatter: Liter
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp3x3x1Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x3x1AirtightPrefab
|
|
SizeInBlocks: "3,3,1", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
HitPoints: 150, type: int, display: true
|
|
Mass: 75, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp3x4x2Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x4x2AirtightPrefab
|
|
SizeInBlocks: "3,4,2", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 1000, type: float, display: true, formatter: Liter
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 125, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp3x5x3Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp3x5x3AirtightPrefab
|
|
SizeInBlocks: "3,5,3", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 2000, type: float, display: true, formatter: Liter
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 175, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
|
|
{ +Block Name: Ramp1x2x1Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x2x1AirtightPrefab
|
|
SizeInBlocks: "1,2,1", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 70, type: float, display: true, formatter: Liter
|
|
HitPoints: 110, type: int, display: true
|
|
Mass: 20, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp1x3x1Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x3x1AirtightPrefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 100, type: float, display: true, formatter: Liter
|
|
HitPoints: 120, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
{ +Block Name: Ramp1x4x2Airtight, Ref: RampTemplate
|
|
Model: @models/Blocks/Mothership/Ramps/Ramp1x4x2AirtightPrefab
|
|
SizeInBlocks: "1,4,2", display: true
|
|
IsOxygenTight: true, display: true
|
|
Volume: 400, type: float, display: true, formatter: Liter
|
|
HitPoints: 130, type: int, display: true
|
|
Mass: 50, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 3, type: int, display: true, formatter: Watt
|
|
ParentBlocks: "RampSmallBlocks, RampLargeBlocks"
|
|
}
|
|
|
|
# === Special Mission Loot Devices / Blocks
|
|
# === Use for missions which give a mission item to allow all players of the mission can grab it from the box (Personal Locker mode)
|
|
|
|
{ +Block Name: PersonalLootBlocks
|
|
CustomIcon: ScifiStorage
|
|
AllowedInBlueprint: false, display: true
|
|
Group: cpgCargoBox
|
|
StackSize: 4000
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Misc/CoreBlockV2EnemyPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
#CPUIn: 1, type: int, display: true
|
|
#Mass: 1, type: float, display: true, formatter: Kilogram
|
|
#EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ChildBlocks: "PLBLockerTriple, PLBScifiNightstand, PLBScifiStorage, PLBTank1, PLBTank2, PLBContainerMS01Large, PLBScifiContainer1Large, PLBScifiContainer2Large, PLBScifiContainerPowerLarge, PLBCargoContainerSmall, PLBCargoContainerMedium, PLBContainerMS02Large, PLBContainerMS03Large, PLBContainerMS04Large, PLBContainerMS05Large, PLBCargoPalette01, PLBCargoPalette02, PLBCargoPalette03, PLBCargoPalette04"
|
|
ShowBlockName: true
|
|
}
|
|
{ +Block Name: PLBLockerTriple
|
|
CustomIcon: ContainerPersonal
|
|
Info: bkiPersonalLootBlocks, display: true
|
|
LootList: 66
|
|
Class: ContainerPersonal
|
|
Category: Devices
|
|
Group: cpgCargoBox
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Material: metal
|
|
Place: Free
|
|
Shape: ModelEntity
|
|
PickupTarget: SteelPlate
|
|
TemplateRoot: DecoBlocks
|
|
Model: @models/Blocks/Mothership/ContainerPersonalPrefab
|
|
# ModelOffset: "0,0.5,0" #
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
BlockColor: "110,110,110"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowBlockName: true
|
|
DropInventoryEntity: DropContainer
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
#Volume: 400, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
#CPUIn: 0, type: int, display: true
|
|
#Mass: 0, type: float, display: true, formatter: Kilogram
|
|
#EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 10
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Name: PLBScifiNightstand, Ref: PLBLockerTriple
|
|
CustomIcon: ScifiNightstand
|
|
LootList: 65
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiNightstandPrefab
|
|
}
|
|
{ +Block Name: PLBScifiStorage, Ref: PLBLockerTriple
|
|
CustomIcon: ScifiStorage
|
|
LootList: 64
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiStoragePrefab
|
|
}
|
|
{ +Block Name: PLBTank1, Ref: PLBLockerTriple
|
|
CustomIcon: Tank1
|
|
LootList: 60
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SymType: 4
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Tank1Prefab
|
|
}
|
|
{ +Block Name: PLBTank2, Ref: PLBLockerTriple
|
|
CustomIcon: Tank2
|
|
LootList: 60
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/Tank2Prefab
|
|
}
|
|
# == PLB Containers
|
|
{ +Block Name: PLBContainerMS01Large, Ref: PLBLockerTriple
|
|
CustomIcon: ContainerMS01Large
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoBoxPrefab
|
|
}
|
|
|
|
{ +Block Name: PLBScifiContainer1Large, Ref: PLBLockerTriple
|
|
CustomIcon: ScifiContainer1Large
|
|
LootList: 60
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer1Prefab
|
|
}
|
|
|
|
{ +Block Name: PLBScifiContainer2Large, Ref: PLBLockerTriple
|
|
CustomIcon: ScifiContainer2Large
|
|
LootList: 60
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainer2Prefab
|
|
}
|
|
|
|
{ +Block Name: PLBScifiContainerPowerLarge, Ref: PLBLockerTriple
|
|
CustomIcon: ScifiContainerPowerLarge
|
|
LootList: 60
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/ScifiContainerPowerPrefab
|
|
}
|
|
{ +Block Name: PLBCargoContainerSmall, Ref: PLBLockerTriple
|
|
CustomIcon: CargoContainerSmall
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoContainerSmallPrefab
|
|
}
|
|
{ +Block Name: PLBCargoContainerMedium, Ref: PLBLockerTriple
|
|
CustomIcon: CargoContainerMedium
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoContainerMediumPrefab
|
|
}
|
|
{ +Block Name: PLBContainerMS02Large, Ref: PLBLockerTriple
|
|
CustomIcon: ContainerMS02Large
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/ContainerMS02LargePrefab
|
|
}
|
|
{ +Block Name: PLBContainerMS03Large, Ref: PLBLockerTriple
|
|
CustomIcon: ContainerMS03Large
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/ContainerMS03LargePrefab
|
|
}
|
|
{ +Block Name: PLBContainerMS04Large, Ref: PLBLockerTriple
|
|
CustomIcon: ContainerMS04Large
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/ContainerMS04LargePrefab
|
|
}
|
|
{ +Block Name: PLBContainerMS05Large, Ref: PLBLockerTriple
|
|
CustomIcon: ContainerMS05Large
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/ContainerMS05LargePrefab
|
|
}
|
|
{ +Block Name: PLBCargoPalette01, Ref: PLBLockerTriple
|
|
CustomIcon: CargoPalette01
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoPalette01Prefab
|
|
}
|
|
{ +Block Name: PLBCargoPalette02, Ref: PLBLockerTriple
|
|
CustomIcon: CargoPalette02
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoPalette02Prefab
|
|
}
|
|
{ +Block Name: PLBCargoPalette03, Ref: PLBLockerTriple
|
|
CustomIcon: CargoPalette03
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoPalette03Prefab
|
|
}
|
|
{ +Block Name: PLBCargoPalette04, Ref: PLBLockerTriple
|
|
CustomIcon: CargoPalette04
|
|
LootList: 60
|
|
Model: @models/Blocks/Mothership/CargoPalette04Prefab
|
|
}
|
|
|
|
{ +Block Name: PersonalLootBlocksTribal
|
|
CustomIcon: TribalBox
|
|
AllowedInBlueprint: false, display: true
|
|
Group: cpgCargoBox
|
|
StackSize: 4000
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Misc/CoreBlockV2EnemyPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
#CPUIn: 1, type: int, display: true
|
|
#Mass: 1, type: float, display: true, formatter: Kilogram
|
|
#EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
ChildBlocks: "PLBTribalBox, PLBTribalBarrels, PLBTribalBaskets, PLBTribalSacks, PLBTribalBookcase1, PLBTribalBookcase2, PLBTribalCabinet1, PLBTribalCabinet2, PLBTribalCauldron, PLBTribalCauldron2, PLBTribalTub, PLBTribalBuckets"
|
|
ShowBlockName: true
|
|
}
|
|
|
|
{ +Block Name: PLBTribalBox
|
|
CustomIcon: TribalBox
|
|
Info: bkiPersonalLootBlocks, display: true
|
|
LootList: 56
|
|
Class: ContainerPersonal
|
|
Category: Devices
|
|
Group: cpgCargoBox
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
IsActivateableInCP: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
Material: woodblock
|
|
Place: Free
|
|
Shape: ModelEntity
|
|
PickupTarget: WoodLogs
|
|
TemplateRoot: DecoTribalBlocks
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBoxPrefab
|
|
# ModelOffset: "0,0.5,0" #
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
BlockColor: "110,110,110"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
ShowBlockName: true
|
|
DropInventoryEntity: DropContainer
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
#Volume: 400, type: float, display: true, formatter: Liter
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
#CPUIn: 0, type: int, display: true
|
|
#Mass: 0, type: float, display: true, formatter: Kilogram
|
|
#EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
#BlastParticleIndex: 4
|
|
#BlastRadius: 1
|
|
#BlastDamage: 10
|
|
ShowUser: Yes
|
|
}
|
|
{ +Block Name: PLBTribalBarrels, Ref: PLBTribalBox
|
|
CustomIcon: TribalBarrels
|
|
LootList: 56
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBarrelsPrefab
|
|
}
|
|
{ +Block Name: PLBTribalBaskets, Ref: PLBTribalBox
|
|
CustomIcon: TribalBaskets
|
|
LootList: 55
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBasketsPrefab
|
|
}
|
|
{ +Block Name: PLBTribalSacks, Ref: PLBTribalBox
|
|
CustomIcon: TribalSacks
|
|
LootList: 200
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalSacksPrefab
|
|
}
|
|
{ +Block Name: PLBTribalBookcase1, Ref: PLBTribalBox
|
|
CustomIcon: TribalBookcase1
|
|
LootList: 62
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBookcase1Prefab
|
|
}
|
|
{ +Block Name: PLBTribalBookcase2, Ref: PLBTribalBox
|
|
CustomIcon: TribalBookcase2
|
|
LootList: 62
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBookcase2Prefab
|
|
}
|
|
{ +Block Name: PLBTribalCabinet1, Ref: PLBTribalBox
|
|
CustomIcon: TribalCabinet1
|
|
LootList: 59
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCabinet1Prefab
|
|
}
|
|
{ +Block Name: PLBTribalCabinet2, Ref: PLBTribalBox
|
|
CustomIcon: TribalCabinet2
|
|
LootList: 59
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCabinet2Prefab
|
|
}
|
|
{ +Block Name: PLBTribalCauldron, Ref: PLBTribalBox
|
|
CustomIcon: TribalCauldron
|
|
LootList: 200
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCauldronPrefab
|
|
}
|
|
{ +Block Name: PLBTribalCauldron2, Ref: PLBTribalBox
|
|
CustomIcon: TribalCauldron2
|
|
LootList: 200
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalCauldron2Prefab
|
|
}
|
|
{ +Block Name: PLBTribalTub, Ref: PLBTribalBox
|
|
CustomIcon: TribalTub
|
|
LootList: 200
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalTubPrefab
|
|
}
|
|
{ +Block Name: PLBTribalBuckets, Ref: PLBTribalBox
|
|
CustomIcon: TribalBuckets
|
|
LootList: 55
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalBucketsPrefab
|
|
}
|
|
# ===========================================
|
|
# SPECIAL 'Effect' Blocks
|
|
# ===========================================
|
|
#
|
|
# = Destroy per signal =
|
|
{ +Block Name: WoodDestroyedRemoteEffectBlocks
|
|
Material: woodblock
|
|
#CustomIcon: WoodBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 70
|
|
TextureTable: 1 # 2 = concrete table
|
|
BlockColor: "187,135,90"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
PickupTarget: WoodPlanks
|
|
Info: bkiWoodDestroyedRemoteEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "WoodFullDestroyedRemoteEffect, WoodThinDestroyedRemoteEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: WoodFullDestroyedRemoteEffect
|
|
Material: woodblock
|
|
#CustomIcon: WoodBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 70
|
|
TextureTable: 1 # 2 = concrete table
|
|
BlockColor: "187,135,90"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: WoodLargeDestroyedBlocks
|
|
|
|
Class: Explosive
|
|
# Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: WoodFull, display: true
|
|
}
|
|
{ +Block Name: WoodThinDestroyedRemoteEffect, Ref: WoodFullDestroyedRemoteEffect
|
|
HitPoints: 50, type: int, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: WoodThin, display: true
|
|
}
|
|
{ +Block Name: WoodDestroyedOnTouchEffectBlocks
|
|
Material: woodblock
|
|
#CustomIcon: WoodBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 70
|
|
TextureTable: 1 # 2 = concrete table
|
|
BlockColor: "187,135,90"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
PickupTarget: WoodPlanks
|
|
Info: bkiWoodDestroyedRemoteEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 100, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "WoodFullDestroyedOnTouchEffectBlocks, WoodThinDestroyedOnTouchEffectBlocks"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: WoodFullDestroyedOnTouchEffectBlocks
|
|
Material: woodblock
|
|
#CustomIcon: WoodBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 70
|
|
TextureTable: 1 # 2 = concrete table
|
|
BlockColor: "187,135,90"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: WoodLargeDestroyedBlocks
|
|
UpgradeTo: WoodFull, display: true
|
|
#Class: Explosive
|
|
Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: WoodThinDestroyedOnTouchEffectBlocks, Ref: WoodFullDestroyedOnTouchEffectBlocks
|
|
HitPoints: 50, type: int, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: WoodThin, display: true
|
|
}
|
|
{ +Block Name: ConcreteDestroyedRemoteEffectBlocks
|
|
Material: concrete
|
|
CustomIcon: ConcreteDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
PickupTarget: Cement
|
|
Info: bkiConcreteDestroyedRemoteEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 400, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "ConcreteFullDestroyedRemoteEffect, ConcreteThinDestroyedRemoteEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: ConcreteFullDestroyedRemoteEffect
|
|
Material: concrete
|
|
CustomIcon: ConcreteDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 400, type: int, display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: ConcreteDestroyedBlocks
|
|
|
|
Class: Explosive
|
|
# Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
|
|
UpgradeTo: ConcreteFull, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: ConcreteThinDestroyedRemoteEffect, Ref: ConcreteFullDestroyedRemoteEffect
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: ConcreteThin, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
|
|
{ +Block Name: ConcreteDestroyedOnTouchEffectBlocks
|
|
Material: concrete
|
|
CustomIcon: ConcreteDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: Invisible
|
|
# Model: Cube
|
|
PickupTarget: Cement
|
|
Info: bkiConcreteDestroyedOnTouchEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 400, type: int, display: false
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "ConcreteFullDestroyedOnTouchEffect, ConcreteThinDestroyedOnTouchEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: ConcreteFullDestroyedOnTouchEffect
|
|
Material: concrete
|
|
CustomIcon: ConcreteDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 92
|
|
TextureTable: 2 # 2 = concrete table
|
|
BlockColor: "170,170,170"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 400, type: int, display: true
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: ConcreteDestroyedBlocks
|
|
|
|
# Class: Explosive
|
|
Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
|
|
UpgradeTo: ConcreteFull, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: ConcreteThinDestroyedOnTouchEffect, Ref: ConcreteFullDestroyedOnTouchEffect
|
|
HitPoints: 200, type: int, display: true
|
|
Mass: 150, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
UpgradeTo: ConcreteThin, display: true
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: HullLargeDestroyedRemoteEffectBlocks
|
|
Material: hullarmored
|
|
CustomIcon: HullLargeDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
PickupTarget: SteelPlate
|
|
Info: bkiHullLargeDestroyedRemoteEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 250, type: int, display: false
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullFullLargeDestroyedRemoteEffect, HullThinLargeDestroyedRemoteEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: HullFullLargeDestroyedRemoteEffect
|
|
Material: hullarmored
|
|
CustomIcon: HullLargeDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: HullLargeDestroyedBlocks
|
|
|
|
Class: Explosive
|
|
# Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: HullFullLarge, display: true
|
|
}
|
|
{ +Block Name: HullThinLargeDestroyedRemoteEffect, Ref: HullFullLargeDestroyedRemoteEffect
|
|
HitPoints: 125, type: int, display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: HullThinLarge, display: true
|
|
}
|
|
{ +Block Name: HullLargeDestroyedOnTouchEffect
|
|
Material: hullarmored
|
|
CustomIcon: HullLargeDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
PickupTarget: SteelPlate
|
|
Info: bkiHullLargeDestroyedOnTouchEffect, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 250, type: int, display: false
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "HullFullLargeDestroyedOnTouchEffect, HullThinLargeDestroyedOnTouchEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: HullFullLargeDestroyedOnTouchEffect
|
|
Material: hullarmored
|
|
CustomIcon: HullLargeDestroyedBlocks #NEEDS an adapted Icon!
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 50
|
|
BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 500, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: HullLargeDestroyedBlocks
|
|
UpgradeTo: HullFullLarge, display: true
|
|
|
|
#Class: Explosive
|
|
Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: HullThinLargeDestroyedOnTouchEffect, Ref: HullFullLargeDestroyedOnTouchEffect
|
|
HitPoints: 125, type: int, display: true
|
|
Mass: 250, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: HullThinLarge, display: true
|
|
}
|
|
{ +Block Name: XenoDestroyedRemoteEffectBlocks #Xeno Steel = AlienLargeBlocks = non-radioactive
|
|
Material: alien
|
|
#CustomIcon: AlienLargeBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
TextureTable: 3
|
|
# BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
PickupTarget: XenoSubstrate
|
|
Info: bkiXenoDestroyedRemoteEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 1300, type: int, display: false
|
|
Mass: 1300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
#BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "XenoFullDestroyedRemoteEffect, XenoThinDestroyedRemoteEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: XenoFullDestroyedRemoteEffect
|
|
Material: alien
|
|
#CustomIcon: AlienLargeBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
TextureTable: 3
|
|
# BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 1300, type: int, display: true
|
|
Mass: 1300, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: XenoLargeDestroyedBlocks
|
|
UpgradeTo: AlienFullLarge, display: true
|
|
|
|
Class: Explosive
|
|
# Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: XenoThinDestroyedRemoteEffect, Ref: XenoFullDestroyedRemoteEffect
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
HitPoints: 750, type: int, display: true
|
|
Mass: 750, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: AlienThinLarge, display: true
|
|
}
|
|
{ +Block Name: XenoDestroyedOnTouchEffect #Xeno Steel = AlienLargeBlocks = non-radioactive
|
|
Material: alien
|
|
#CustomIcon: AlienLargeBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
TextureTable: 3
|
|
# BlockColor: "110,110,110"
|
|
Shape: Invisible
|
|
PickupTarget: XenoSubstrate
|
|
Info: bkiXenoDestroyedRemoteEffectBlocks, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 1300, type: int, display: false
|
|
Mass: 1300, type: float, display: true, formatter: Kilogram
|
|
Volume: 80, type: float, display: true, formatter: Liter
|
|
StackSize: 1000
|
|
#BlockSizeScale: 8
|
|
Category: BuildingBlocks
|
|
ChildBlocks: "XenoFullDestroyedOnTouchEffect, XenoThinDestroyedOnTouchEffect"
|
|
HideShapesWindow: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ +Block Name: XenoFullDestroyedOnTouchEffect
|
|
Material: alien
|
|
#CustomIcon: AlienLargeBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Texture: 36
|
|
TextureTable: 3
|
|
# BlockColor: "110,110,110"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
AllowPlacingAt: Base, display: true
|
|
AllowedInBlueprint: false, display: true
|
|
HitPoints: 1300, type: int, display: true
|
|
Mass: 1300, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "CubeDestroyed, CutCornerEDestroyed, CutCornerBDestroyed, SlicedCornerA1Destroyed, CornerHalfBDestroyed, CornerSmallCDestroyed, CornerCDestroyed, CornerHalfA3Destroyed, RampCMediumDestroyed, RampADestroyed, RampCDestroyed, CornerRoundBDestroyed, CornerRoundADoubleDestroyed, RoundCornerADestroyed, CubeRoundConnectorADestroyed, EdgeRoundDestroyed, CylinderDestroyed, RampRoundFTripleDestroyed, RampRoundFDestroyed, SmallCornerRoundBDestroyed, SmallCornerRoundADestroyed, SphereHalfDestroyed, ConeDestroyed, ConeBDestroyed, CutCornerCDestroyed, Cylinder6WayDestroyed, CornerRoundATripleDestroyed, CornerADestroyed, CornerHalfA1Destroyed, CornerDoubleA3Destroyed, CornerSmallBDestroyed, PyramidADestroyed"
|
|
TemplateRoot: XenoLargeDestroyedBlocks
|
|
UpgradeTo: AlienFullLarge, display: true
|
|
|
|
#Class: Explosive
|
|
Class: TrapDoorOneTime
|
|
Group: cpgSignal
|
|
Category: Devices
|
|
BlastParticleIndex: 13
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 0
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
}
|
|
{ +Block Name: XenoThinDestroyedOnTouchEffect, Ref: XenoFullDestroyedOnTouchEffect
|
|
ChildShapes: "WallDestroyed, WallLShapeDestroyed, WallSlopedDestroyed, WallSloped3CornerDestroyed, WallSlopedCDestroyed, WallSlopedCMediumrightDestroyed, WallSlopedArightDestroyed, WallSlopedCMediumleftDestroyed, WallSlopedAleftDestroyed, WallCornerRoundBDestroyed, WallSlopedRoundDestroyed, WallEdgeRoundDestroyed, WallEdgeRound3WayDestroyed, WallCornerRoundADestroyed, WallCornerRoundCDestroyed, WallSloped3CornerLowDestroyed, WallCornerDestroyed, WallLowDestroyed, CubeHalfDestroyed, RampADoubleDestroyed, RampCLowDestroyed, RampBMediumDestroyed, RampCHalfDestroyed, CutCornerEMediumDestroyed, BeamDestroyed, CylinderThinDestroyed, CylinderThinTJointDestroyed, CylinderLDestroyed, PipesFenceDestroyed, FenceTopDestroyed, RampDDestroyed, RoundCornerLongThinDestroyed"
|
|
HitPoints: 750, type: int, display: true
|
|
Mass: 750, type: float, display: true, formatter: Kilogram
|
|
IsOxygenTight: false, display: true
|
|
UpgradeTo: AlienThinLarge, display: true
|
|
}
|
|
# === Explosive Blocks for small vessels
|
|
|
|
{ +Block Name: ExplosiveSmallBlocksSelf
|
|
Class: Explosive
|
|
Group: cpgSignal
|
|
CustomIcon: ExplosiveBlocks
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metallight
|
|
Texture: 46
|
|
BlockColor: "102,0,0"
|
|
# Shape: Invisible # cannot set to invisible because id=1263 is used in several POIs
|
|
Shape: New
|
|
Model: Cube
|
|
Place: Free
|
|
PickupTarget: HullSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 50, type: int, display: false
|
|
# CPUIn: 10, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
HideShapesWindow: true
|
|
Category: Devices
|
|
ChildBlocks: "ExplosiveSmallBlocksSelfFull, ExplosiveSmallBlocksSelfThin"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1, display: Radius
|
|
BlastDamage: 500
|
|
}
|
|
{ +Block Name: ExplosiveSmallBlocksSelfFull
|
|
Class: Explosive
|
|
Group: cpgSignal
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metallight
|
|
Texture: 46
|
|
BlockColor: "102,0,0"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullSmallBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 50, type: int, display: false
|
|
# CPUIn: 10, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
Category: Devices
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 0, display: Radius
|
|
BlastDamage: 100
|
|
}
|
|
{ +Block Name: ExplosiveSmallBlocksSelfThin, Ref: ExplosiveSmallBlocksSelfFull
|
|
HitPoints: 25, type: int, display: true
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
{ +Block Name: ExplosiveSmallBlocksRadius, Ref: ExplosiveSmallBlocksSelf
|
|
BlockColor: "255,0,0"
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
PickupTarget: HullSmallBlocks
|
|
CustomIcon: ExplosiveBlocks2
|
|
ChildBlocks: "ExplosiveSmallBlocksRadiusFull, ExplosiveSmallBlocksRadiusThin"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3, display: Radius
|
|
BlastDamage: 1500
|
|
}
|
|
{ +Block Name: ExplosiveSmallBlocksRadiusFull
|
|
Class: Explosive
|
|
Group: cpgSignal
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Material: metallight
|
|
Texture: 46
|
|
BlockColor: "255,0,0"
|
|
Shape: New
|
|
Place: Free
|
|
Model: Cube
|
|
TemplateRoot: HullLargeBlocks
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
AllowedInBlueprint: false, display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: true, display: true
|
|
HitPoints: 50, type: int, display: false
|
|
# CPUIn: 10, type: int, display: true
|
|
Mass: 25, type: float, display: true, formatter: Kilogram
|
|
Category: Devices
|
|
ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3, display: Radius
|
|
BlastDamage: 1500
|
|
BlastShieldDamage: 500
|
|
}
|
|
{ +Block Name: ExplosiveSmallBlocksRadiusThin, Ref: ExplosiveSmallBlocksRadiusFull
|
|
Mass: 15, type: float, display: true, formatter: Kilogram
|
|
|
|
ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
}
|
|
# === Special Dialogue Devices / Blocks
|
|
|
|
{ +Block Name: PDAdialogueDevices
|
|
CustomIcon: PDAsingle
|
|
AllowedInBlueprint: false, display: true
|
|
Group: cpgLCD
|
|
StackSize: 4000
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models/Blocks/Misc/CoreBlockV2EnemyPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
#VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
#CPUIn: 1, type: int, display: true
|
|
#Mass: 1, type: float, display: true, formatter: Kilogram
|
|
#EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
HitPoints: 15, type: int, display: false
|
|
ChildBlocks: "PDAsingle, PDAsingleLeft, PDAsingleTilted"
|
|
ShowBlockName: true
|
|
}
|
|
{ +Block Name: PDAsingle
|
|
# CustomIcon: PDA
|
|
Material: metallight
|
|
Class: NPCDialogue
|
|
Category: Devices
|
|
Info: bkiPDAsingle, display: true
|
|
IndexName: LCD
|
|
Group: cpgLCD
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Misc/PDAsinglePrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab
|
|
Place: Free
|
|
NPCModelRotation: false
|
|
#BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
IsAccessible: true, type: bool
|
|
#IsActivateableInCP: true
|
|
#IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# CanPickup: true
|
|
#IsActivateable: true
|
|
#EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
# ModelOffset: "0,0.5,0"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
TemplateRoot: LCDScreenBlocks
|
|
PickupTarget: PlasticMaterial
|
|
RepairToTemplate: false
|
|
AllowedInBlueprint: false, display: true
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 25, type: int, display: true
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
}
|
|
{ +Block Name: PDAsingleLeft, Ref: PDAsingle
|
|
CustomIcon: PDAsingle
|
|
Model: @models/Blocks/Misc/PDAsingleLeftPrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab
|
|
}
|
|
{ +Block Name: PDAsingleTilted, Ref: PDAsingle
|
|
CustomIcon: PDAsingle
|
|
Model: @models/Blocks/Misc/PDAsingleTiltedPrefab
|
|
DropMeshfile: Entities/Misc/PDADropPrefab
|
|
}
|
|
{ +Block Name: ConsoleGIN
|
|
CustomIcon: ConsoleTrading
|
|
Class: NPCDialogue
|
|
DialogueState: GIN_Console_Initialize
|
|
NPCModelRotation: false
|
|
Group: cpgCrewStationAlien
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models/Blocks/Mothership/TradingConsolePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiConsoleGIN, display: true
|
|
Category: Deco Blocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsAccessible: true, type: bool
|
|
# IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# TemplateRoot: ConsoleBlocks
|
|
Mass: 65, type: float, display: true, formatter: Kilogram
|
|
Volume: 12, type: float, display: true, formatter: Liter
|
|
# ModelOffset: "0,0.5,0"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
# BlockColor: "0,64,255"
|
|
BlockColor: "0,255,255"
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 1
|
|
BlastDamage: 80
|
|
}
|
|
{ +Block Name: TribalSkeletonAnimalChest, Ref: DecoTemplate
|
|
Material: woodblock
|
|
Model: @models2/Entities/Decorations/TribalAssets/TribalSkeletonAnimalChestPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
TemplateRoot: TribalSkeletonAnimalChest
|
|
PickupTarget: TribalSkeletonAnimalChest
|
|
}
|
|
{ +Block Name: DeadAnimalBlocks
|
|
Info: bkiDeadAnimalBlocks, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
|
|
# Class: NPCDialogue
|
|
# NPCModelRotation: false
|
|
Class: Container
|
|
IndexName: Container
|
|
Category: Deco Blocks
|
|
|
|
BlockColor: "110,110,110"
|
|
Material: human
|
|
Shape: ModelEntity
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
|
|
|
|
SizeInBlocks: "1,1,1", display: true
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
SizeInBlocksLocked: "Base,MS"
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
|
|
StackSize: 1000
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 80, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
XpFactor: 0
|
|
|
|
BlastParticleIndex: 14
|
|
BlastRadius: 1
|
|
BlastDamage: 0
|
|
|
|
ChildBlocks: "DeadRipperDog"
|
|
}
|
|
{ +Block Name: DeadRipperDog, Ref: DeadAnimalBlocks
|
|
Model: @models2/Entities/Decorations/DeadAnimals/RipperDogDeadStaticPrefab
|
|
LootList: 20
|
|
Shape: ModelEntity
|
|
IsLockable: true
|
|
Group: cpgCrewStationAlien
|
|
TemplateRoot: TribalSkeletonAnimalChest
|
|
PickupTarget: Meat
|
|
HitPoints: 50, type: int, display: false
|
|
}
|
|
{ +Block Name: HoverbikeStatic
|
|
Model: @models2/Entities/Decorations/Hoverbikes/HoverbikeStaticPrefab
|
|
Info: bkiHoverbikeStatic, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
|
|
# Class: NPCDialogue
|
|
# NPCModelRotation: false
|
|
Class: PassengerSeat
|
|
# IndexName: Container
|
|
Category: Deco Blocks
|
|
|
|
# TemplateRoot: PlayerBike
|
|
PickupTarget: PlayerBike #Gives the player back a usable playerbike
|
|
|
|
BlockColor: "110,110,110"
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Place: Free
|
|
# ModelOffset: "0,0.5,0"
|
|
CanPickup: true
|
|
|
|
SizeInBlocks: "1,1,1", display: true
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
SizeInBlocksLocked: "Base,MS"
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
#IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
|
|
StackSize: 100
|
|
HitPoints: 100, type: int, display: true
|
|
Mass: 60, type: float, display: true, formatter: Kilogram
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
# VolumeCapacity: 8000, type: float, display: true, formatter: Liter
|
|
MarketPrice: 1200, display: true
|
|
XpFactor: 0
|
|
RPFactor: 0
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
|
|
# ChildBlocks: "HoverbikeStatic"
|
|
}
|
|
{ +Block Name: HoverbikeDestroyedStatic, Ref: HoverbikeStatic
|
|
Info: bkiHoverbikeDestroyedStatic, display: true
|
|
PickupTarget: PlayerBikeKit
|
|
Model: @models2/Entities/Decorations/Hoverbikes/HoverbikeDestroyedStaticPrefab
|
|
}
|
|
|
|
{ +Block Name: HoverbikeHowlerStatic, Ref: HoverbikeStatic
|
|
Info: bkiHoverbikeHowlerStatic, display: true
|
|
PickupTarget: HoverbikeHowler #Gives the player back a usable playerbike
|
|
MarketPrice: 1250, display: true
|
|
Model: @models2/Entities/Decorations/Hoverbikes/HoverbikeHowlerStaticPrefab
|
|
}
|
|
|
|
{ +Block Name: HoverbikeHunterStatic, Ref: HoverbikeStatic
|
|
Info: bkiHoverbikeHunterStatic, display: true
|
|
PickupTarget: HoverbikeHunter #Gives the player back a usable playerbike
|
|
MarketPrice: 1420, display: true
|
|
Model: @models2/Entities/Decorations/Hoverbikes/HoverbikeHunterStaticPrefab
|
|
}
|
|
|
|
{ +Block Name: HoverbikeSpeedstarStatic, Ref: HoverbikeStatic
|
|
Info: bkiHoverbikeSpeedstarStatic, display: true
|
|
MarketPrice: 1750, display: true
|
|
PickupTarget: HoverbikeSpeedstar #Gives the player back a usable playerbike
|
|
Model: @models2/Entities/Decorations/Hoverbikes/HoverbikeSpeedstarStaticPrefab
|
|
}
|
|
|
|
{ +Block Name: HoverbikeWaspStatic, Ref: HoverbikeStatic
|
|
Info: bkiHoverbikeWaspStatic, display: true
|
|
MarketPrice: 2158, display: true
|
|
PickupTarget: HoverbikeWasp #Gives the player back a usable playerbike
|
|
Model: @models2/Entities/Decorations/Hoverbikes/HoverbikeWaspStaticPrefab
|
|
}
|
|
|
|
# ======= DECO & Furnishings =====
|
|
|
|
{ +Block Name: DecoIndoorTrees # Deco Tree
|
|
Material: metallight
|
|
Shape: Invisible
|
|
BlockColor: "110,110,110"
|
|
#Model: @models2/Entities/Decorations/Trees/Alien_Plant_01_1DecoPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
Mass: 14, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 15, type: int, display: true
|
|
Info: bkiDecoTrees, display: true
|
|
IsAccessible: false, type: bool
|
|
StackSize: 2000
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Deco Blocks
|
|
|
|
MarketPrice: 20, display: true
|
|
XpFactor: 0
|
|
RPFactor: 0
|
|
|
|
CanPickup: true
|
|
ChildBlocks: "Alien_Plant_01_1Deco, Alien_ShroomTree_01_3Deco, Alien_Shroom_plant2_1Deco, Alien_Plant_12Deco, AlienDesertPlantDeco, Palmetto_Sabal_Desktop_FallDeco, Alien_ShroomTree_02_1Deco, Alien_Tree_09_1Deco, Alien_Plant_06_2Deco, Palm_Coconut_Desktop_2_SpringDeco, Alien_Plant_14Deco, OmicronPalmGreenDeco, Alien_Plant_16Deco, Alien_Plant_04Deco, Cactus2Deco, UmbrellaTreeDeco, Alien_Plant_8_4Deco, Alien_Plant_11_2Deco, Alien_Plant_02_2Deco, Alien_Plant_03_2Deco" #max 32 entries
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
|
|
{ +Block Name: Alien_Plant_01_1Deco
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_01_1DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
Mass: 14, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 15, type: int, display: true
|
|
Info: bkiDecoTrees, display: true
|
|
IsAccessible: false, type: bool
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Deco Blocks
|
|
|
|
MarketPrice: 20, display: true
|
|
XpFactor: 0
|
|
RPFactor: 0
|
|
}
|
|
{ +Block Name: Alien_ShroomTree_01_3Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_ShroomTree_01_3DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Shroom_plant2_1Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Shroom_plant2_1DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_12Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_12DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: AlienDesertPlantDeco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/AlienDesertPlantDecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Palmetto_Sabal_Desktop_FallDeco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Palmetto_Sabal_Desktop_FallDecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_ShroomTree_02_1Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_ShroomTree_02_1DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Tree_09_1Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Tree_09_1DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_06_2Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_06_2DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Palm_Coconut_Desktop_2_SpringDeco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Palm_Coconut_Desktop_2_SpringDecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_14Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_14DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: OmicronPalmGreenDeco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/OmicronPalmGreenDecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_16Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_16DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_04Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_04DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Cactus2Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Cactus2DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: UmbrellaTreeDeco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/UmbrellaTreeDecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_8_4Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_8_4DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_11_2Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_11_2DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_02_2Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_02_2DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
{ +Block Name: Alien_Plant_03_2Deco, Ref: Alien_Plant_01_1Deco
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Trees/Alien_Plant_03_2DecoPrefab
|
|
TemplateRoot: DecoIndoorTrees
|
|
}
|
|
|
|
# ================================ Destroyed blocks Extensions ===================================
|
|
#{ +Block Name: HullExtendedLargeDestroyed, Ref: HullFullLargeDestroyed
|
|
# #HitPoints: 250, type: int, display: true
|
|
# #Mass: 209, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "RoundCornerLongThinDestroyedRight"
|
|
# #UpgradeTo: HullFullLarge, display: true
|
|
# #IsOxygenTight: false, display: true
|
|
#}
|
|
#{ +Block Name: HullExtendedSmallDestroyed, Ref: HullFullSmallDestroyed
|
|
# #HitPoints: 12, type: int, display: true
|
|
# #Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "RoundCornerLongThinDestroyedRight"
|
|
# #UpgradeTo: HullFullSmall, display: true
|
|
# #IsOxygenTight: false, display: true
|
|
#}
|
|
#{ +Block Name: ConcreteExtendedDestroyed, Ref: ConcreteFullDestroyed
|
|
# #HitPoints: 200, type: int, display: true
|
|
# #Mass: 150, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "RoundCornerLongThinDestroyedRight"
|
|
# #UpgradeTo: ConcreteFull, display: true
|
|
# #IsOxygenTight: false, display: true
|
|
#}
|
|
|
|
|
|
# ================================ HULL SHAPES TEST ===================================
|
|
|
|
|
|
# { Block Id: 2048, Name: HullTest
|
|
# Material: hullarmored
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Texture: 53
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Wall
|
|
# Info: bkiBlockGroup, display: true
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 100, type: float, display: true, formatter: Kilogram
|
|
# # Category: BuildingBlocks
|
|
# ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector"
|
|
# ChildBlocks: "HullTestShapes1"
|
|
# ShowUser: No
|
|
#}
|
|
|
|
|
|
# ================================== REPOSITORY ==============================
|
|
# ====== Add ANY new device and blocks HERE if not advised otherwise! ========
|
|
# ====== Add a DESCRIPTIVE headline to group the new device/blocks ===========
|
|
# ====== Always add new stuff to the TOP of the list, not to the END! ========
|
|
# ====== Always add ANYTHING as commented out with a # like seen below! ======
|
|
# ============================================================================
|
|
|
|
## Device Model Repository ##
|
|
# Model: @models/Blocks/Mothership/ArmorLockerPrefab (old BACV model)
|
|
# Model: @models/Blocks/Windows/Railing/LadderVertTopPrefab (ladder top frame; not working yet)
|
|
|
|
# Model: @models/Blocks/Misc/SecurityCamera01Prefab (non-functional/non-textured)
|
|
# Model: @models/Blocks/Misc/SecurityCamera02Prefab (non-functional/non-textured)
|
|
# Model: @models/Blocks/Misc/SecurityCamera03Prefab (non-functional/non-textured)
|
|
#
|
|
#
|
|
|
|
|
|
|
|
|
|
# # WINDOW TEST
|
|
# { Block Id: 1970, Name: Window_v1x1Bottom
|
|
# Material: hull
|
|
# Shape: ModelEntity
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomPrefab
|
|
# Mesh-Damage-1: Mesh/D0
|
|
# Mesh-Damage-2: Mesh/D1
|
|
# Mesh-Damage-3: Mesh/D2
|
|
# Mesh-Damage-4: Mesh/D3
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Place: Free
|
|
# Info: bkiWindowNoShutterSemiTrans, display: true
|
|
# IsAccessible: false, type: bool
|
|
# Category: BuildingBlocks
|
|
# BlockColor: "110,110,110"
|
|
# IsOxygenTight: true, display: true
|
|
# Collide: Transparent
|
|
#
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: false
|
|
# SizeInBlocks: "1,1,1", display: true
|
|
# SymType: 1
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 1971, Name: Window_v1x1BottomConnect1, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomConnect1Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1972, Name: Window_v1x1BottomConnect2, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomConnect2Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1973, Name: Window_v1x1L, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1LBottomLeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1974, Name: Window_v1x1LConnect, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1LBottomLeftConnectPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1975, Name: Window_v1x1C, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1CBottomPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1976, Name: Window_v1x1TopBottom, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1TopBottomPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1977, Name: Window_v1x1Glass, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1GlassPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1978, Name: Window_v1x1Connect1, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect1Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1979, Name: Window_v1x1Connect2, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect2Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1980, Name: Window_v1x1Connect2Diagonal, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect2DiagonalPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1981, Name: Window_v1x1Connect3, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect3Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1982, Name: Window_v1x1Connect4, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect4Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1983, Name: Window_3side1x1B, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_3side1x1BPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1984, Name: Window_L1x1B, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_L1x1BPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1985, Name: Window_L1x1C, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_L1x1CPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1986, Name: Window_L1x1D, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_L1x1DPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1987, Name: Window_3side1x1BThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_3side1x1BThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1988, Name: Window_L1x1BThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_L1x1BThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1989, Name: Window_L1x1CThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_L1x1CThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1990, Name: Window_L1x1DThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_L1x1DThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1991, Name: Window_v1x1BottomConnect1Thick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomConnect1ThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1992, Name: Window_v1x1BottomConnect2Thick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomConnect2ThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1993, Name: Window_v1x1BottomThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1994, Name: Window_v1x1BottomTopThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1BottomTopThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1995, Name: Window_v1x1Connect1Thick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect1ThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1996, Name: Window_v1x1Connect2DiagonalThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect2DiagonalThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1997, Name: Window_v1x1Connect2Thick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect2ThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1998, Name: Window_v1x1Connect3Thick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect3ThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 1999, Name: Window_v1x1Connect4Thick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1Connect4ThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2000, Name: Window_v1x1GlassThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1GlassThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2001, Name: Window_v1x1LConnectThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1LConnectThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2002, Name: Window_v1x1LThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1LThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2003, Name: Window_v1x1CBottomThick, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1CBottomThickPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2004, Name: Window_v1x1DiagonalBottomConnect1Left, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalBottomConnect1LeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2005, Name: Window_v1x1DiagonalBottomConnect1Right, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalBottomConnect1RightPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2006, Name: Window_v1x1DiagonalBottomConnect2, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalBottomConnect2Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2007, Name: Window_v1x1DiagonalCBottom, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalCBottomPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2008, Name: Window_v1x1DiagonalCLeft, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalCLeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2011, Name: Window_v1x1DiagonalConnect1Left, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect1LeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2012, Name: Window_v1x1DiagonalConnect1Right, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect1RightPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2013, Name: Window_v1x1DiagonalConnect2Bottom, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalCLeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2014, Name: Window_v1x1DiagonalConnect2DiagonalLeft, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect2DiagonalLeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2015, Name: Window_v1x1DiagonalConnect2DiagonalRight, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect2DiagonalRightPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2016, Name: Window_v1x1DiagonalConnect2Left, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect2LeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2017, Name: Window_v1x1DiagonalConnect3Left, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect3LeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2018, Name: Window_v1x1DiagonalConnect3Right, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect3RightPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2019, Name: Window_v1x1DiagonalConnect4, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalConnect4Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2020, Name: Window_v1x1DiagonalGlass, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalGlassPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2021, Name: Window_v1x1DiagonalLBottomLeftConnect, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLBottomLeftConnectPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2022, Name: Window_v1x1DiagonalLBottomLeft, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLBottomLeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2023, Name: Window_v1x1DiagonalLBottomRightConnect, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLBottomRightConnectPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2024, Name: Window_v1x1DiagonalLBottomRight, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLBottomRightPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2025, Name: Window_v1x1DiagonalLeftConnect1Bottom, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLeftConnect1BottomPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2026, Name: Window_v1x1DiagonalLeftConnect1Top, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLeftConnect1TopPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2027, Name: Window_v1x1DiagonalLeftConnect2, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLeftConnect2Prefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2028, Name: Window_v1x1DiagonalLeft, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLeftPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2029, Name: Window_v1x1DiagonalLeftRight, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalLeftRightPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2030, Name: Window_v1x1Diagonal, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2031, Name: Window_v1x1DiagonalTopBottom, Ref: Window_v1x1Bottom
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1DiagonalTopBottomPrefab
|
|
# SymType: 1
|
|
# }
|
|
|
|
|
|
### =========== HEAVY WINDOWS ===========
|
|
|
|
# { Block Id: 1984, Name: HeavyWindowEI, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowEIPrefab
|
|
# # SymType: 1
|
|
# MirrorTo: HeavyWindowEIMirror
|
|
# }
|
|
# { Block Id: 1985, Name: HeavyWindowEIMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowEIMirrorPrefab
|
|
# MirrorTo: HeavyWindowEI
|
|
# }
|
|
# { Block Id: 1986, Name: HeavyWindowEL, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowELPrefab
|
|
# MirrorTo: HeavyWindowELMirror
|
|
# }
|
|
# { Block Id: 1987, Name: HeavyWindowELMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowELMirrorPrefab
|
|
# MirrorTo: HeavyWindowEL
|
|
# }
|
|
# { Block Id: 1988, Name: HeavyWindowEU, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowEUPrefab
|
|
# MirrorTo: HeavyWindowEUMirror
|
|
# }
|
|
# { Block Id: 1989, Name: HeavyWindowEUMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowEUMirrorPrefab
|
|
# MirrorTo: HeavyWindowEU
|
|
# }
|
|
# { Block Id: 1991, Name: HeavyWindowFI, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFIPrefab
|
|
# MirrorTo: HeavyWindowFIMirror
|
|
# }
|
|
# { Block Id: 1992, Name: HeavyWindowFIMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFIMirrorPrefab
|
|
# MirrorTo: HeavyWindowFI
|
|
# }
|
|
# { Block Id: 1993, Name: HeavyWindowFL, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFLPrefab
|
|
# MirrorTo: HeavyWindowFLMirror
|
|
# }
|
|
# { Block Id: 1994, Name: HeavyWindowFLMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFLMirrorPrefab
|
|
# MirrorTo: HeavyWindowFL
|
|
# }
|
|
# { Block Id: 1995, Name: HeavyWindowFU, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFUPrefab
|
|
# MirrorTo: HeavyWindowFUMirror
|
|
# }
|
|
# { Block Id: 1996, Name: HeavyWindowFUMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFUMirrorPrefab
|
|
# MirrorTo: HeavyWindowFUMirror
|
|
# }
|
|
# { Block Id: 1998, Name: HeavyWindowGI, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGIPrefab
|
|
# MirrorTo: HeavyWindowGIMirror
|
|
# }
|
|
# { Block Id: 1999, Name: HeavyWindowGIMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGIMirrorPrefab
|
|
# MirrorTo: HeavyWindowGI
|
|
# }
|
|
# { Block Id: 2000, Name: HeavyWindowGL, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGLPrefab
|
|
# MirrorTo: HeavyWindowGLMirror
|
|
# }
|
|
# { Block Id: 2001, Name: HeavyWindowGLMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGLMirrorPrefab
|
|
# MirrorTo: HeavyWindowGL
|
|
# }
|
|
# { Block Id: 2002, Name: HeavyWindowGU, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGUPrefab
|
|
# MirrorTo: HeavyWindowGUMirror
|
|
# }
|
|
# { Block Id: 2003, Name: HeavyWindowGUMirror, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGUMirrorPrefab
|
|
# MirrorTo: HeavyWindowGU
|
|
# }
|
|
# { Block Id: 2014, Name: HeavyWindowEClosed, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowEClosedPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2015, Name: HeavyWindowFClosed, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowFClosedPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2016, Name: HeavyWindowGClosed, Ref: HeavyWindowA
|
|
# Model: @models/Blocks/Windows/Heavy/HeavyWindowGClosedPrefab
|
|
# SymType: 2
|
|
# }
|
|
|
|
|
|
####ID 2017 is further down in test shapes
|
|
|
|
|
|
####TEST - DOUBLE RAILINGS
|
|
|
|
# { Block Id: 2018, Name: RailingDoubleLGlassModular, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleLGlassModularPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2019, Name: RailingDoubleLMetal, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleLMetalPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2020, Name: RailingDoubleRoundGlassModular, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleRoundGlassModularPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2021, Name: RailingDoubleRoundMetal, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleRoundMetalPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2022, Name: RailingDoubleSlopeGlassModular, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleSlopeGlassModularPrefab
|
|
# SymType: 4
|
|
# }
|
|
# { Block Id: 2023, Name: RailingDoubleSlopeMetal, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleSlopeMetalPrefab
|
|
# SymType: 4
|
|
# }
|
|
# { +Block Id: 2026, Name: RailingDoubleL, Ref: RailingDiagonal
|
|
# Model: Mothership/RailingDoubleL, param1: RailingDoubleL
|
|
# SymType: 2
|
|
# }
|
|
# { +Block Id: 2027, Name: RailingDoubleRound, Ref: RailingDiagonal
|
|
# Model: Mothership/RailingDoubleRound, param1: RailingDoubleRound
|
|
# SymType: 2
|
|
# }
|
|
# { +Block Id: 2028, Name: RailingDoubleSlope, Ref: RailingDiagonal
|
|
# Model: Mothership/RailingDoubleSlope, param1: RailingDoubleSlope
|
|
# SymType: 4
|
|
# }
|
|
#
|
|
# { Block Id: 2030, Name: RailingDoubleLGlass, Ref: RailingVertGlass
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleLGlassPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2031, Name: RailingDoubleRoundGlass, Ref: RailingVertGlass
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleRoundGlassPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2032, Name: RailingDoubleSlopeGlass, Ref: RailingVertGlass
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleSlopeGlassPrefab
|
|
# SymType: 4
|
|
# }
|
|
#
|
|
|
|
#### INVERTED REAILINGS (single and double)
|
|
#
|
|
# { Block Id: 2033, Name: RailingDoubleLGlassInv, Ref: RailingVertGlass
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleLGlassInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2034, Name: RailingDoubleLGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleLGlassModularInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2035, Name: RailingDoubleRoundGlassInv, Ref: RailingVertGlass
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleRoundGlassInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2036, Name: RailingDoubleRoundGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleRoundGlassModularInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2037, Name: RailingDoubleSlopeGlassInv, Ref: RailingVertGlass
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleSlopeGlassInvPrefab
|
|
# SymType: 4
|
|
# }
|
|
# { Block Id: 2038, Name: RailingDoubleSlopeGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleSlopeGlassModularInvPrefab
|
|
# SymType: 4
|
|
# }
|
|
#
|
|
# { Block Id: 2040, Name: RailingDoubleVertGlassModularInv, Ref: RailingDoubleVertMetal
|
|
# Model: @models/Blocks/Windows/Railing/RailingDoubleVertGlassModularInvPrefab
|
|
# SymType: 1
|
|
# }
|
|
# { Block Id: 2041, Name: RailingDiagonalGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingDiagonalGlassModularInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2042, Name: RailingLGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingLGlassModularInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2043, Name: RailingRoundGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingRoundGlassModularInvPrefab
|
|
# SymType: 2
|
|
# }
|
|
# { Block Id: 2044, Name: RailingSlopeGlassLeftModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingSlopeGlassLeftInvPrefab
|
|
# SymType: 4
|
|
# MirrorTo: RailingSlopeGlassRightModularInv
|
|
# }
|
|
# { Block Id: 2045, Name: RailingSlopeGlassRightModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingSlopeGlassRightInvPrefab
|
|
# SymType: 4
|
|
# MirrorTo: RailingSlopeGlassLeftModularInv
|
|
# }
|
|
# { Block Id: 2046, Name: RailingVertGlassModularInv, Ref: RailingDiagonalGlassModular
|
|
# Model: @models/Blocks/Windows/Railing/RailingVertGlassModularInvPrefab
|
|
# SymType: 1
|
|
# }
|
|
|
|
|
|
|
|
#### ================= MATERIAL TEST SHAPES
|
|
|
|
# { Block Id: 1993, Name: HullTestShapes1
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "CorridorPillarD, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
# }
|
|
# { Block Id: 1992, Name: HullTestShapes2
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
# }
|
|
# { Block Id: 1993, Name: HullTestShapes3, Ref: HullTestShapes1
|
|
# HitPoints: 25, type: int, display: true
|
|
# Mass: 4, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
# }
|
|
|
|
# # free
|
|
|
|
# { Block Id: 2000, Name: HullWedgeLong
|
|
# Material: metal
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Model: WedgeLong
|
|
# TemplateRoot: HullLargeBlocks
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 60, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# SizeInBlocks: "1,1,3"
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2001, Name: HullCubeLong
|
|
# Material: metal
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Model: CubeLong
|
|
# TemplateRoot: HullLargeBlocks
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 60, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# SizeInBlocks: "1,1,3"
|
|
# ShowUser: No
|
|
# }
|
|
|
|
# { Block Id: 2002, Name: HullBigTest
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hullarmored
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube_3x3x1
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# SizeInBlocks: "3,3,1", display: true
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2003, Name: Hullx2
|
|
# Material: hull
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# # do not change - block used in old structures
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: Invisible
|
|
# Place: Free
|
|
# # Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# Info: bkiBlockGroup, display: true
|
|
# IsOxygenTight: true, display: true
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 15, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# ChildBlocks: "Hullx2Full, Hullx2Thin"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
|
|
# { Block Id: 2004, Name: Hullx2Full
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# SizeInBlocks: "2,2,2"
|
|
# ModelScale: 2
|
|
# Category: BuildingBlocks
|
|
# ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2005, Name: Hullx2Thin, Ref: Hullx2Full
|
|
# HitPoints: 25, type: int, display: true
|
|
# Mass: 4, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
# }
|
|
|
|
# { Block Id: 2006, Name: Hullx4
|
|
# Material: hull
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# # do not change - block used in old structures
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: Invisible
|
|
# Place: Free
|
|
# # Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# Info: bkiBlockGroup, display: true
|
|
# IsOxygenTight: true, display: true
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 15, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# ChildBlocks: "Hullx4Full, Hullx4Thin"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
|
|
# { Block Id: 2007, Name: Hullx4Full
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# SizeInBlocks: "4,4,4"
|
|
# ModelScale: 4
|
|
# Category: BuildingBlocks
|
|
# ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2008, Name: Hullx4Thin, Ref: Hullx4Full
|
|
# HitPoints: 25, type: int, display: true
|
|
# Mass: 4, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
# }
|
|
|
|
# { Block Id: 1990, Name: HullTest
|
|
# Material: hullarmored
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Texture: 53
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Wall
|
|
# Info: bkiBlockGroup, display: true
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 100, type: float, display: true, formatter: Kilogram
|
|
# # Category: BuildingBlocks
|
|
# ChildBlocks: "HullTestShapes1, HullTestShapes2, HullTestShapes3"
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 1991, Name: HullTestShapes1
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "CorridorPillarD, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth"
|
|
# }
|
|
# { Block Id: 1992, Name: HullTestShapes2
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy"
|
|
# }
|
|
# { Block Id: 1993, Name: HullTestShapes3, Ref: HullTestShapes1
|
|
# HitPoints: 25, type: int, display: true
|
|
# Mass: 4, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted"
|
|
# }
|
|
|
|
# # free
|
|
|
|
# { Block Id: 2000, Name: HullWedgeLong
|
|
# Material: metal
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Model: WedgeLong
|
|
# TemplateRoot: HullLargeBlocks
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 60, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# SizeInBlocks: "1,1,3"
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2001, Name: HullCubeLong
|
|
# Material: metal
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Model: CubeLong
|
|
# TemplateRoot: HullLargeBlocks
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 60, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# SizeInBlocks: "1,1,3"
|
|
# ShowUser: No
|
|
# }
|
|
|
|
# { Block Id: 2002, Name: HullBigTest
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hullarmored
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube_3x3x1
|
|
# AllowPlacingAt: "Base,MS,SS,GV", display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# SizeInBlocks: "3,3,1", display: true
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2003, Name: Hullx2
|
|
# Material: hull
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# # do not change - block used in old structures
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: Invisible
|
|
# Place: Free
|
|
# # Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# Info: bkiBlockGroup, display: true
|
|
# IsOxygenTight: true, display: true
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 15, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# ChildBlocks: "Hullx2Full, Hullx2Thin"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
|
|
# { Block Id: 2004, Name: Hullx2Full
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# SizeInBlocks: "2,2,2"
|
|
# ModelScale: 2
|
|
# Category: BuildingBlocks
|
|
# ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2005, Name: Hullx2Thin, Ref: Hullx2Full
|
|
# HitPoints: 25, type: int, display: true
|
|
# Mass: 4, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
# }
|
|
|
|
# { Block Id: 2006, Name: Hullx4
|
|
# Material: hull
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# # do not change - block used in old structures
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: Invisible
|
|
# Place: Free
|
|
# # Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# Info: bkiBlockGroup, display: true
|
|
# IsOxygenTight: true, display: true
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# HitPoints: 50, type: int, display: false
|
|
# Mass: 15, type: float, display: true, formatter: Kilogram
|
|
# Category: BuildingBlocks
|
|
# ChildBlocks: "Hullx4Full, Hullx4Thin"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
|
|
# { Block Id: 2007, Name: Hullx4Full
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Material: hull
|
|
# Texture: 50
|
|
# BlockColor: "110,110,110"
|
|
# Shape: New
|
|
# Place: Free
|
|
# Model: Cube
|
|
# TemplateRoot: HullSmallBlocks
|
|
# AllowPlacingAt: "Base,MS", display: true
|
|
# Info: bkiHull, display: true
|
|
# HitPoints: 50, type: int, display: true
|
|
# Mass: 8, type: float, display: true, formatter: Kilogram
|
|
# SizeInBlocks: "4,4,4"
|
|
# ModelScale: 4
|
|
# Category: BuildingBlocks
|
|
# ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA"
|
|
|
|
# ShowUser: No
|
|
# }
|
|
# { Block Id: 2008, Name: Hullx4Thin, Ref: Hullx4Full
|
|
# HitPoints: 25, type: int, display: true
|
|
# Mass: 4, type: float, display: true, formatter: Kilogram
|
|
# ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium"
|
|
# }
|
|
|
|
|
|
|
|
# END Blocks
|
|
# =====================================================
|
|
|
|
|
|
|
|
### ====================
|
|
### Test Area
|
|
### ====================
|
|
|
|
|
|
|
|
# { +Block Id: 2003, Name: WindowHeavySmallBlocks
|
|
# Material: hullarmored
|
|
# Shape: ModelEntity
|
|
# Model: @models/Blocks/Windows/Standard/Window_v1x1ThickPrefab
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Place: Free
|
|
# Info: bkiBlockGroup, display: true
|
|
# IsOxygenTight: true, display: true
|
|
# IsAccessible: false, type: bool
|
|
# Category: BuildingBlocks
|
|
# # ModelOffset: "0,0.5,0"
|
|
# RemoveOnSI: true
|
|
# ChildBlocks: "Window_v1x1Thick, Window_v1x2Thick, Window_v2x2Thick, Window_s1x1Thick, Window_s1x2Thick, Window_sd1x1Thick, Window_sd1x2Thick, Window_sd1x2V2Thick, Window_c1x1Thick, Window_c1x2Thick, Window_cr1x1Thick, Window_crc1x1Thick, Window_crsd1x1Thick, Window_L1x1Thick, Window_3side1x1Thick, Window_crctw1x1Thick, Window_creA1x1Thick, Window_creB1x1Thick, Window_crl1x1Thick, Window_crse1x1Thick, Window_cc1x1Thick"
|
|
# Collide: Transparent
|
|
|
|
# UnlockCost: 0
|
|
# UnlockLevel: 1
|
|
# TechTreeNames: ""
|
|
|
|
# # Parent properties
|
|
# TemplateRoot: WindowHeavySmallBlocks
|
|
# AllowPlacingAt: "GV", display: true
|
|
# Mass: 50, type: float, display: true, formatter: Kilogram
|
|
# HitPoints: 250, type: int, display: true
|
|
# }
|
|
# { +Block Id: 2005, Name: MedicStationHVT2
|
|
# # IndexName: SpawnPoint # no spawning in medic station HV
|
|
# Group: cpgMedic
|
|
# Material: metal
|
|
# Shape: ModelEntity
|
|
# Model: @models/Blocks/Spaceship/MedicStationHVPrefab
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# Place: Free
|
|
# IsLockable: true
|
|
# IsOxygenTight: false, display: true
|
|
# AllowPlacingAt: "GV", display: true
|
|
# Info: bkiMedicinelabMS, display: true
|
|
# # ModelOffset: "0,0.5,0"
|
|
# SizeInBlocks: "2,2,1", display: true
|
|
# StackSize: 6
|
|
# BlockColor: "110,110,110"
|
|
# DebuffNamesActivate: "Hangover,BadTrip,DermalParasite,Indigestion,PoisonFood,PoisonBit,Frostbite,Necrosis,OpenWound,DermalBurn,RadiationBurn,FractureClosed", display: EffectiveAgainst
|
|
# Category: Devices
|
|
# Mass: 200, type: float, display: true, formatter: Kilogram
|
|
# HitPoints: 100, type: int, display: true
|
|
# EnergyIn: 10, type: int, display: true, formatter: Watt
|
|
# BlastParticleIndex: 4
|
|
# BlastRadius: 2
|
|
# BlastDamage: 100
|
|
|
|
# UnlockCost: 7, display: true
|
|
# UnlockLevel: 10, display: true
|
|
# TechTreeParent: MedicStationHV
|
|
# TechTreeNames: Hover Vessel
|
|
# }
|
|
|
|
{ Block Name: Alien_Dead_trunk_01
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Dead_trunk_01
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 82, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Dead_trunk_02
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Dead_trunk_02
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 88, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Fern1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Fern1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 37, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Flower1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Flower1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 4, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Flower2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Flower2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 11, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Flower3
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Flower3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 21, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Ground_Cover1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Ground_Cover1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 5, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Ground_Cover2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Ground_Cover2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 11, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Liana1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Liana1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 143, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Liana2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Liana2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 143, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Liana3
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Liana3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 143, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Mushroom_Big1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Mushroom_Big1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Mushroom_Big2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Mushroom_Big2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Mushroom_Big3
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Mushroom_Big3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Mushroom_Big4
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Mushroom_Big4
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 17, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Mushroom_Big5
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Mushroom_Big5
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 9, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Nephente1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Nephente1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 19, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Nephente2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Nephente2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_01_1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Collide: "bullet,rocket,melee,sight"
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_01_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 58, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_01_2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_01_2
|
|
DecoParticle: chinesebanyan
|
|
Collide: "bullet,rocket,melee,sight"
|
|
ShowUser: No
|
|
HitPoints: 63, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_02_1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_02_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 49, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_02_2
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_02_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 38, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_03_1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_03_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 71, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_03_2
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_03_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 66, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_03_3
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_03_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 56, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_04
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_04
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 63, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_5_1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_5_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 60, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_5_2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_5_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 57, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_06_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_06_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 94, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_06_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_06_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 93, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_07
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_07
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 27, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_8_1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_8_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 64, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_8_2
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_8_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 65, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_8_3
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_8_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 45, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_8_4
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_8_4
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 87, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_9
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_9
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 23, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_10_1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_10_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 36, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_10_2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_10_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 21, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_11_1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_11_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 52, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_11_2
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_11_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 72, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_12
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_12
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 149, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_13A
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_13A
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 66, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_13B
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_13B
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 40, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_14
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_14
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 33, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_15A
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_15A
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 191, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_15B
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_15B
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 131, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_15C
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_15C
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 186, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5, 9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Plant_16
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Plant_16
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 48, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Roots Cover
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Roots Cover
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 18, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Roots_01
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Roots_01
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 67, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant1_1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant1_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 55, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant1_2
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant1_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 55, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant1_3
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant1_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 23, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant2_1
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant2_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 13, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant2_2
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant2_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 13, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant2_3
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant2_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 10, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroom_plant2_4
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroom_plant2_4
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 11, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_ShroomTree_01_1
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_ShroomTree_01_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 257, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_ShroomTree_01_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_ShroomTree_01_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 136, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_ShroomTree_01_3
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_ShroomTree_01_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 110, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroomtree_02_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroomtree_02_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 87, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Shroomtree_02_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Shroomtree_02_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 73, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_01_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_01_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 177, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5, 9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_01_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_01_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 119, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_02_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_02_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 163, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5, 8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_03_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_03_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 111, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_03_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_03_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 111, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_04_1
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_04_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 211, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 11"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_04_2
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_04_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 224, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 11"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_04_3
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_04_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 222, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 11"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_05_1
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_05_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 400, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "11, 20"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_05_2
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_05_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 394, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "11, 20"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_06_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_06_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 142, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_06_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_06_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 140, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_06_3
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_06_3
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 69, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_07
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_07
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 531, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "15, 27"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_08
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_08
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 95, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_09_1
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_09_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 124, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_09_2
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_09_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 124, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_Small_07_1
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_Small_07_1
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 86, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Alien_Tree_Small_07_2
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Alien/Alien_Tree_Small_07_2
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 60, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Redwood_Sierra_Seedling
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Redwood_Sierra_Seedling
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 11, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Redwood_Sierra_Sapling
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Redwood_Sierra_Sapling
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 32, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Redwood_Sierra_Hero_Forest
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Redwood_Sierra_Hero_Forest
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 329, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "9, 16"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Redwood_Sierra_Hero_Field
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Redwood_Sierra_Hero_Field
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 319, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "9, 16"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Redwood_Sierra_Desktop_Forest
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Redwood_Sierra_Desktop_Forest
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 322, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "9, 16"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Redwood_Sierra_Desktop_Field
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Redwood_Sierra_Desktop_Field
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 317, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "9, 16"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Moss_Club_Desktop_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Moss_Club_Desktop_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 46, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Rock_Hero_2_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Rock_Hero_2_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 18, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Rock_Desktop_2_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Rock_Desktop_2_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Rock_Desktop_2_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Rock_Desktop_2_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Rock_Desktop_1_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Rock_Desktop_1_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Rock_Desktop_1_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Rock_Desktop_1_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 16, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Cinnamon_Hero_1_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Cinnamon_Hero_1_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 22, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Fern_Cinnamon_Hero_1_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/WestCoast/_Fern_Cinnamon_Hero_1_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 22, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palmetto_Sabal_Desktop_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palmetto_Sabal_Desktop_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 112, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palmetto_Sabal_Desktop_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palmetto_Sabal_Desktop_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 111, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palm_Coconut_Hero_1_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palm_Coconut_Hero_1_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 121, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palm_Coconut_Hero_1_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palm_Coconut_Hero_1_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 121, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "3, 6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palm_Coconut_Desktop_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palm_Coconut_Desktop_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 20, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palm_Coconut_Desktop_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palm_Coconut_Desktop_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 19, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palm_Coconut_Desktop_2_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palm_Coconut_Desktop_2_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 149, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Palm_Coconut_Desktop_2_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Palm_Coconut_Desktop_2_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 149, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Dracaena_Sapling_Desktop_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Dracaena_Sapling_Desktop_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 22, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Almond_Tropical_Sapling_Spring
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Almond_Tropical_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 63, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Almond_Tropical_Sapling_Fall
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Almond_Tropical_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 63, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Almond_Tropical_Desktop_2_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Almond_Tropical_Desktop_2_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 158, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "5, 8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Almond_Tropical_Desktop_2_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Almond_Tropical_Desktop_2_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 153, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Acacia_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Acacia_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 24, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Acacia_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Tropical/_Acacia_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 24, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Vine_Balloon_Desktop_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Vine_Balloon_Desktop_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 12, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Vine_Balloon_Desktop_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Vine_Balloon_Desktop_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 12, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Vine_Balloon_Desktop_2_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Vine_Balloon_Desktop_2_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 14, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Vine_Balloon_Desktop_2_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Vine_Balloon_Desktop_2_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 14, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Hero_Forest_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Sycamore_American_Hero_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 253, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Hero_Forest_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Sycamore_American_Hero_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 253, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _SweetGum_Sapling_Desktop_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_SweetGum_Sapling_Desktop_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 26, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _SweetGum_Sapling_Desktop_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_SweetGum_Sapling_Desktop_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 26, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Pine_Eastern_White_Desktop_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Pine_Eastern_White_Desktop_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 252, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Pine_Eastern_White_Desktop_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Pine_Eastern_White_Desktop_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 252, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_Willow_Seedling_Desktop_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Oak_Willow_Seedling_Desktop_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 7, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_Willow_Seedling_Desktop_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Oak_Willow_Seedling_Desktop_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 6, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_Willow_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Oak_Willow_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 32, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_Willow_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Oak_Willow_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 32, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Maple_Red_Hero_Field_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Maple_Red_Hero_Field_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 144, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Maple_Red_Hero_Field_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Maple_Red_Hero_Field_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 144, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Hickory_Pignut_Undergrowth_1_Hero
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Hickory_Pignut_Undergrowth_1_Hero
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 8, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Hickory_Pignut_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Hickory_Pignut_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 30, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Hickory_Pignut_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Temperate/_Hickory_Pignut_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 30, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Sapling_3_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Sapling_3_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 141, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Sapling_3_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Sapling_3_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 141, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Sapling_2_Spring
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Sapling_2_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 81, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Sapling_2_Fall
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Sapling_2_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 81, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Sapling_1_Spring
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Sapling_1_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 78, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Sapling_1_Fall
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Sapling_1_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 78, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Desktop_Forest_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Desktop_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 273, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "8, 14"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Desktop_Forest_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Desktop_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 273, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "8, 14"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Desktop_Field_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Desktop_Field_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 273, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "8, 14"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Sycamore_American_Desktop_Field_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Sycamore/_Sycamore_American_Desktop_Field_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 273, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "8, 14"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 31, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 31, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Forest_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 245, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Forest_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 245, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 231, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 226, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 11"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_3_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_3_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 239, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_3_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_3_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 240, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_2_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_2_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 231, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_2_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_2_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 231, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_1_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_1_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 154, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Oak_White_Desktop_Field_1_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Oak/_Oak_White_Desktop_Field_1_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 154, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Seedling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Seedling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 12, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Seedling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Seedling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 12, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 24, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 24, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Desktop_2_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Desktop_2_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 138, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Desktop_2_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Desktop_2_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 138, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Desktop_1_Field_Spring
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Desktop_1_Field_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 251, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Shagbark_Hickory_Desktop_1_Field_Fall
|
|
Material: woodhard
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Hickory/_Shagbark_Hickory_Desktop_1_Field_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 251, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "7, 13"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_River_Desktop_2_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_River_Desktop_2_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 134, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_River_Desktop_2_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_River_Desktop_2_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 134, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "4, 7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Sapling_Spring'
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Sapling_Spring'
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 67, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Sapling_Small_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Sapling_Small_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 14, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Sapling_Small_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Sapling_Small_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 14, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Sapling_Fall
|
|
Material: woodsoft
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 67, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "2, 3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Desktop_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Desktop_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 203, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Desktop_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Desktop_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 203, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Desktop_Field_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Desktop_Field_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 208, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Birch_Paper_Desktop_Field_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Birch/_Birch_Paper_Desktop_Field_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 208, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Desktop_1_Field_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Desktop_1_Field_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 211, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Desktop_1_Field_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Desktop_1_Field_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 211, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Desktop_1_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Desktop_1_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 202, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Desktop_1_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Desktop_1_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 202, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Desktop_2_Forest_Fall
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Desktop_2_Forest_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 210, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Desktop_2_Forest_Spring
|
|
Material: wood
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Desktop_2_Forest_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 210, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: WoodLogs
|
|
Count: "6, 10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Sapling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Sapling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 28, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Sapling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Sapling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 28, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Seedling_Fall
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Seedling_Fall
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 14, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: _Spruce_Norway_Seedling_Spring
|
|
Material: plants
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
Model: @models2/EnvironmentNew/Speedtree/Spruce/_Spruce_Norway_Seedling_Spring
|
|
DecoParticle: chinesebanyan
|
|
ShowUser: No
|
|
HitPoints: 14, type: int, display: false
|
|
{ Child DropOnDestroy
|
|
Item: Fiber
|
|
Count: "1, 1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
{ Block Name: Rock_small_2_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 11, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_2_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_2_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 15, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_2_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_2_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 13, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_2_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_2_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 18, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_2_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "3,4"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_1_5
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 2, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_1_5
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_1_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 6, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_1_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_1_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 5, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_1_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_1_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 8, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_1_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_small_1_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 15, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_small_1_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_22_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 193, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_22_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,39"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_21_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 260, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_21_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "39,52"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_20_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 163, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_20_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "24,33"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_19_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 215, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_19_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "32,43"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_18_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 180, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_18_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "27,36"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_17_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 98, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_17_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "15,20"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_16_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 101, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_16_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "15,20"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_15_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 138, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_15_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "21,28"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_14_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 266, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_14_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "40,53"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_13_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 196, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_13_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "29,39"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_12_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 162, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_12_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "24,32"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_11_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 361, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_11_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "54,72"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_10_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 247, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_10_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "37,49"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_09_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 281, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_09_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "42,56"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_08_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 268, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_08_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "40,54"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_07_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 257, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_07_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "39,51"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_06_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 331, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_06_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "50,66"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_05_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 235, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_05_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "35,47"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_04_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 118, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_04_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "18,24"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_03_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 132, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_03_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "20,26"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_02_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 120, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_02_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "18,24"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_Group_01_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 95, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_Group_01_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "14,19"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_16_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 33, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_16_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "5,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_15_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 45, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_15_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_14_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 36, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_14_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "5,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_13_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 56, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_13_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "8,11"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_12_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 50, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_12_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_11_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 58, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_11_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "9,12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_10_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 47, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_10_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_09_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 27, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_09_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "4,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_08_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 25, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_08_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "4,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_07_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 44, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_07_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_06_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 45, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_06_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_05_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 46, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_05_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,9"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_04_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 51, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_04_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "8,10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_03_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 38, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_03_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "6,8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_02_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 41, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_02_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "6,8"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: Rock_01_LoDed
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 48, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/Rock_01_LoDed
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "7,10"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_Group_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 113, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_Group_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "17,23"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_Group_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 106, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_Group_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "16,21"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_Group_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 62, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_Group_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "9,12"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 23, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "3,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 17, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "3,3"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 36, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "5,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Stone_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 33, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Stone_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "5,7"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Soil_Cliff_5
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 349, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Soil_Cliff_5
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "52,70"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Soil_Cliff_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 381, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Soil_Cliff_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "57,76"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Soil_Cliff_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 398, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Soil_Cliff_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "60,80"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Soil_Cliff_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 523, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Soil_Cliff_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "78,105"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Soil_Cliff_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 414, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Soil_Cliff_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "62,83"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Rock_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 572, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Rock_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "86,114"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Rock_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 222, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Rock_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "33,44"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Rock_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 642, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Rock_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "96,128"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Rock_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
Model: @models2/EnvironmentNew/Rocks/P_Rock_1
|
|
HitPoints: 298, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "45,60"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_Group_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 24, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_Group_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "4,5"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_Group_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 10, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_Group_3
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_Group_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 10, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_Group_2
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "2,2"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_Group_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 31, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_Group_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "5,6"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_4
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 2, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_4
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_3
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_3
|
|
HitPoints: 1, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_2
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_2
|
|
HitPoints: 2, type: int, display: false
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
{ Block Name: P_Pebble_1
|
|
Material: rock
|
|
Shape: Deco
|
|
IsTerrainDecoration: true
|
|
IsDeco: true
|
|
IsPlant: true
|
|
BigDecorationRadius: 10
|
|
ShowUser: No
|
|
HitPoints: 2, type: int, display: false
|
|
Model: @models2/EnvironmentNew/Rocks/P_Pebble_1
|
|
{ Child DropOnDestroy_1
|
|
Item: CrushedStone
|
|
Count: "1,1"
|
|
Prob: 1
|
|
}
|
|
}
|
|
|
|
## Gravity Generators
|
|
{ Block Name: GravityGeneratorBlocksBACV
|
|
Info: bkiGravityGeneratorBlocks, display: true
|
|
|
|
IndexName: Gravity
|
|
Group: cpgGravityGenerator
|
|
Category: Devices
|
|
|
|
Material: metal
|
|
|
|
Mass: 9540, type: float, display: true, formatter: Kilogram #Only relevant for the group item; calculated as an average of devices!
|
|
Volume: 3240, type: float, display: true, formatter: Liter #Only relevant for the group item; calculated as an average of devices!
|
|
MarketPrice: 9205, display: true #Only relevant for the group item; calculated as an average of devices!
|
|
|
|
IsOxygenTight: false, display: true #all of the group!
|
|
StackSize: 250
|
|
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
Shape: Invisible #Blockgroup!
|
|
ShowBlockName: true
|
|
BlockColor: "110,110,110"
|
|
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
|
|
UnlockCost: 11, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: GeneratorBA
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
|
|
ChildBlocks: "GravityGeneratorMS, GravityGeneratorBACVMedium, GravityGeneratorBACVSmall, GravityGeneratorBACVVerySmall"
|
|
}
|
|
|
|
{ Block Name: GravityGeneratorBACVMedium, Ref: GravityGeneratorMS
|
|
HitPoints: 300, type: int, display: true
|
|
EnergyIn: 600, type: int, display: true, formatter: Watt
|
|
CPUIn: 40, type: int, display: true
|
|
Mass: 11200, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 50, type: int, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorBACVMediumPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
SizeInBlocks: "2,1,2", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 4
|
|
BlastDamage: 90
|
|
|
|
Radiation: 4, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
|
|
{ Block Name: GravityGeneratorBACVSmall, Ref: GravityGeneratorMS
|
|
HitPoints: 200, type: int, display: true
|
|
EnergyIn: 300, type: int, display: true, formatter: Watt
|
|
CPUIn: 30, type: int, display: true
|
|
Mass: 3200, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 25, type: int, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorBACVSmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
SizeInBlocks: "1,1,1", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 80
|
|
|
|
Radiation: 3, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
|
|
{ Block Name: GravityGeneratorBACVVerySmall, Ref: GravityGeneratorMS
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 150, type: int, display: true, formatter: Watt
|
|
CPUIn: 20, type: int, display: true
|
|
Mass: 960, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 12, type: int, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorBACVVerySmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
SizeInBlocks: "1,1,1", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 70
|
|
|
|
Radiation: 2, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
|
|
## Gravity Generators SVHV
|
|
|
|
{ Block Name: GravityGeneratorBlocksSVHV #Block Group
|
|
Info: bkiGravityGeneratorBlocks, display: true
|
|
|
|
IndexName: Gravity
|
|
Group: cpgGravityGenerator
|
|
Category: Devices
|
|
|
|
Material: metal
|
|
|
|
Mass: 564, type: float, display: true, formatter: Kilogram #Only relevant for the group item; calculated as an average of devices!
|
|
Volume: 564, type: float, display: true, formatter: Liter #Only relevant for the group item; calculated as an average of devices!
|
|
MarketPrice: 2085, display: true #Only relevant for the group item; calculated as an average of devices!
|
|
|
|
IsOxygenTight: false, display: true #all of the group!
|
|
StackSize: 250
|
|
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
Shape: Invisible #Blockgroup!
|
|
ShowBlockName: true
|
|
BlockColor: "110,110,110"
|
|
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
|
|
UnlockCost: 11, display: true
|
|
UnlockLevel: 7, display: true
|
|
# TechTreeParent: GeneratorBA
|
|
TechTreeNames: "Small Vessel,Hover Vessel"
|
|
|
|
ChildBlocks: "GravityGeneratorSVHVLarge, GravityGeneratorSVHVMedium, GravityGeneratorSVHVSmall, GravityGeneratorSVHVVerySmall"
|
|
}
|
|
|
|
|
|
{ Block Name: GravityGeneratorSVHVLarge
|
|
Class: Generator
|
|
Info: bkiGravityGeneratorBlocksPreviewInfo, display: true
|
|
CustomIcon: GravityGeneratorBlocksSVHV
|
|
|
|
IndexName: Gravity
|
|
Group: cpgGravityGenerator
|
|
Category: Devices
|
|
TemplateRoot: GravityGeneratorBlocksSVHV
|
|
|
|
Material: metal
|
|
|
|
HitPoints: 100, type: int, display: true
|
|
EnergyIn: 150, type: int, display: true, formatter: Watt
|
|
CPUIn: 20, type: int, display: true
|
|
Mass: 960, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 12, type: int, display: true
|
|
|
|
IsActivateable: true
|
|
IsOxygenTight: false, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorSVHVLargePrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
Shape: ModelEntity
|
|
# ModelOffset: "0,0.5,0"
|
|
ShowBlockName: true
|
|
BlockColor: "110,110,110"
|
|
|
|
Place: Free
|
|
AllowPlacingAt: "SS,GV", display: true
|
|
SizeInBlocks: "2,2,2", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 70
|
|
|
|
Radiation: 2, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
|
|
{ Block Name: GravityGeneratorSVHVMedium, Ref: GravityGeneratorSVHVLarge
|
|
|
|
HitPoints: 90, type: int, display: true
|
|
EnergyIn: 125, type: int, display: true, formatter: Watt
|
|
CPUIn: 18, type: int, display: true
|
|
Mass: 672, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 8, type: int, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorSVHVMediumPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
SizeInBlocks: "2,1,2", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 60
|
|
|
|
Radiation: 1, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
{ Block Name: GravityGeneratorSVHVSmall, Ref: GravityGeneratorSVHVLarge
|
|
|
|
HitPoints: 80, type: int, display: true
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
CPUIn: 16, type: int, display: true
|
|
Mass: 384, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 4, type: int, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorSVHVSmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
SizeInBlocks: "1,1,1", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
|
|
Radiation: 1, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
{ Block Name: GravityGeneratorSVHVVerySmall, Ref: GravityGeneratorSVHVLarge
|
|
|
|
HitPoints: 70, type: int, display: true
|
|
EnergyIn: 75, type: int, display: true, formatter: Watt
|
|
CPUIn: 14, type: int, display: true
|
|
Mass: 240, type: float, display: true, formatter: Kilogram
|
|
|
|
GravityGeneratorRadius: 2, type: int, display: true
|
|
|
|
Model: @models/Blocks/GravityGenerators/GravityGeneratorSVHVVerySmallPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
|
|
# DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
|
|
SizeInBlocks: "1,1,1", display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 40
|
|
|
|
Radiation: 1, display: RadiationLevel
|
|
Temperature: 32, display: true
|
|
}
|
|
|
|
# New Consoles and Tables [04-2024]
|
|
|
|
{ Block Name: ComputerStation_C01, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/ComputerStation_C01_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: ComputerStation_C02, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/ComputerStation_C02_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: ConsoleDesk_C03, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/ConsoleDesk_C03_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: ConsoleDesk_C04, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/ConsoleDesk_C04_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: ConsoleDesk_C05, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/ConsoleDesk_C05_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: StandConsole_C06, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/StandConsole_C06_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: StandConsole_C07, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/StandConsole_C07_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: StandConsole_C17, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/StandConsole_C17_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: ConsoleStation_C18, Ref: DecoTemplate
|
|
Class: NPCDialogue
|
|
NPCModelRotation: false
|
|
Info: bkiGeneralPurposeConsole, display: true
|
|
TemplateRoot: ConsoleBlocks
|
|
Model: @models2/Entities/Decorations/Consoles/ConsoleStation_C18_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
|
|
# New tables with dedicated group (other DecoBlocks is too filled) [04-2024]
|
|
{ Block Name: DecoTables
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 10, display: true
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 40, type: float, display: true, formatter: Liter
|
|
Info: bkiBlockGroup, display: true
|
|
Mass: 100, type: float, display: true, formatter: Kilogram
|
|
StackSize: 1000
|
|
IsAccessible: false, type: bool
|
|
IsOxygenTight: false, display: true
|
|
Category: Deco Blocks
|
|
ChildBlocks: "Table_C09, Table_C12, Table_C13, Table_C15, Table_C16, Table_C19, Table_C21, Table_C27"
|
|
|
|
UnlockCost: 0
|
|
UnlockLevel: 1
|
|
TechTreeNames: ""
|
|
}
|
|
{ Block Name: Table_C09, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C09_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C12, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C12_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C13, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C13_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C15, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C15_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C16, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C16_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C19, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C19_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C21, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C21_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
{ Block Name: Table_C27, Ref: DecoTemplate
|
|
TemplateRoot: DecoTables
|
|
Model: @models2/Entities/Decorations/Tables/Table_C27_Prefab
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
BlockColor: "110,110,110"
|
|
ShowUser: Yes
|
|
}
|
|
|
|
# Lamps and Lights [04-2024]
|
|
|
|
|
|
# Light Large Blocks
|
|
|
|
{ Block Name: CeilingLamp01 #New Floor/Ceiling Lamps
|
|
Material: metallight
|
|
Class: Light
|
|
Group: cpgLight
|
|
IndexName: Light
|
|
CanSetColor: true
|
|
Shape: ModelEntity
|
|
Place: Face
|
|
TemplateRoot: LightLargeBlocks
|
|
# Collide: "bullet,rocket"
|
|
Model: @models2/Entities/Decorations/Lights/CeilingLamp01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsDuplicateable: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ModelScaleLocked: false
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
IsActivateable: true
|
|
# CanPickup: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
RemoveOnSI: true
|
|
StabilitySupport: false
|
|
}
|
|
|
|
{ Block Name: CeilingLamp01Corner, Ref: CeilingLamp01
|
|
Model: @models2/Entities/Decorations/Lights/CeilingLamp01CornerPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
|
|
{ Block Name: LampRing, Ref: CeilingLamp01
|
|
Model: @models2/Entities/Decorations/Lights/LampRingPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: LampRingB, Ref: CeilingLamp01
|
|
Model: @models2/Entities/Decorations/Lights/LampRingBPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiLampRingB, display: true
|
|
}
|
|
|
|
{ Block Name: FloorLamp04, Ref: CeilingLamp01
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp04Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
# Collide: "bullet,rocket,melee"
|
|
}
|
|
|
|
# Street light blocks
|
|
|
|
{ Block Name: StreetLightBlocks # lights higher than 1 block and/or lamps that would be placed singular or NOT neccessarily at a ceiling but besides walkways, streets etc; All HAVE colliders!
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 255, display: true
|
|
# Model: @models/Blocks/Mothership/lightMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
Info: bkiStreetLightBlocks, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
ChildBlocks: "ConstructionLamp02b, ConstructionLamp02, LampPole01, LampPole01b, LampPole02, LampPole02b, FloorLamp03, FloorLamp03Corner, FloorLamp03bCorner, FloorLamp03bEdge, ExplorationLamp01, ExplorationLamp01Quarter, ExplorationLamp01QuarterCorner, ExplorationLamp01QuarterEdge, FloorLamp08" #max of 32
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeParent: ""
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ Block Name: ConstructionLamp02 #StreetLights
|
|
Model: @models2/Entities/Decorations/Lights/ConstructionLamp02Prefab
|
|
Info: bkiLampBlockClipping, display: true
|
|
TemplateRoot: StreetLightBlocks
|
|
Material: metallight
|
|
Class: Light
|
|
Group: cpgLight
|
|
IndexName: Light
|
|
CanSetColor: true
|
|
Shape: ModelEntity
|
|
Place: Free
|
|
# Collide: "bullet,rocket"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsDuplicateable: false
|
|
SizeInBlocks: "1,1,1", display: true #1,3,1
|
|
ModelScaleLocked: false
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
IsActivateable: true
|
|
# CanPickup: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
RemoveOnSI: true
|
|
StabilitySupport: false
|
|
}
|
|
{ Block Name: ConstructionLamp02b, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/ConstructionLamp02bPrefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true #1,5,1
|
|
Info: bkiLampBlockClipping, display: true
|
|
}
|
|
{ Block Name: LampPole01, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/LampPole01Prefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true #1,5,1
|
|
Info: bkiLampBlockClipping, display: true
|
|
}
|
|
{ Block Name: LampPole01b, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/LampPole01bPrefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true #1,3,1
|
|
Info: bkiLampBlockClipping, display: true
|
|
}
|
|
{ Block Name: LampPole02, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/LampPole02Prefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true #1,5,1
|
|
Info: bkiLampBlockClipping, display: true
|
|
}
|
|
{ Block Name: LampPole02b, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/LampPole02bPrefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true #1,3,1
|
|
Info: bkiLampBlockClipping, display: true
|
|
}
|
|
{ Block Name: FloorLamp03, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp03Prefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiFloorLightExtention, display: true
|
|
}
|
|
{ Block Name: FloorLamp03Corner, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp03CornerPrefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiFloorLightExtention, display: true
|
|
}
|
|
|
|
{ Block Name: FloorLamp03bCorner, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp03bCornerPrefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiFloorLightNormal, display: true
|
|
}
|
|
{ Block Name: FloorLamp03bEdge, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp03bEdgePrefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiFloorLightNormal, display: true
|
|
}
|
|
{ Block Name: ExplorationLamp01, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/ExplorationLamp01Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiExplorationLamp01, display: true
|
|
}
|
|
{ Block Name: ExplorationLamp01Quarter, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/ExplorationLamp01QuarterPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiExplorationLamp01, display: true
|
|
}
|
|
{ Block Name: ExplorationLamp01QuarterCorner, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/ExplorationLamp01QuarterCornerPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiExplorationLamp01, display: true
|
|
}
|
|
{ Block Name: ExplorationLamp01QuarterEdge, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/ExplorationLamp01QuarterEdgePrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiExplorationLamp01, display: true
|
|
}
|
|
{ Block Name: FloorLamp08, Ref: ConstructionLamp02
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp08Prefab
|
|
TemplateRoot: StreetLightBlocks
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Info: bkiFloorLamp08, display: true
|
|
}
|
|
|
|
|
|
# Work light blocks
|
|
|
|
{ Block Name: WorkLightBlocks
|
|
Info: bkiWorkLightBlocks, display: true
|
|
CustomIcon: ConstructionLamp01
|
|
Material: metallight
|
|
Shape: Invisible
|
|
MarketPrice: 255, display: true
|
|
# Model: @models/Blocks/Mothership/lightMS01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
ChildBlocks: "ConstructionLamp01, ConstructionLamp01Corner, ConstructionLamp01Edge, DeskLamp01, DeskLamp01Corner, DeskLamp01Edge, FloorLamp01, WorkLight01, WorkLight01CornerRotated" #max of 32
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
TechTreeParent: ""
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
{ Block Name: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/ConstructionLamp01Prefab
|
|
Info: bkiWorkLightBlocks, display: true
|
|
CanPickup: true
|
|
TemplateRoot: WorkLightBlocks
|
|
Material: metallight
|
|
Class: Light
|
|
Group: cpgLight
|
|
IndexName: Light
|
|
CanSetColor: true
|
|
Shape: ModelEntity
|
|
Place: Free
|
|
# Collide: "bullet,rocket"
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsDuplicateable: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
ModelScaleLocked: false
|
|
Volume: 1, type: float, display: true, formatter: Liter
|
|
StackSize: 4000
|
|
IsActivateable: true
|
|
# CanPickup: true
|
|
Category: Devices
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Mass: 0.4, type: float, display: true, formatter: Kilogram
|
|
RemoveOnSI: true
|
|
StabilitySupport: false
|
|
}
|
|
{ Block Name: ConstructionLamp01Corner, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/ConstructionLamp01CornerPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: ConstructionLamp01Edge, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/ConstructionLamp01EdgePrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: DeskLamp01, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/DeskLamp01Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: DeskLamp01Corner, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/DeskLamp01CornerPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: DeskLamp01Edge, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/DeskLamp01EdgePrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: FloorLamp01, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/FloorLamp01Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: WorkLight01, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/WorkLight01Prefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
{ Block Name: WorkLight01CornerRotated, Ref: ConstructionLamp01
|
|
Model: @models2/Entities/Decorations/Lights/WorkLight01CornerRotatedPrefab
|
|
SizeInBlocks: "1,1,1", display: true
|
|
}
|
|
|
|
# Outdoor Deco - Trees [04-2024]
|
|
|
|
{ +Block Name: Acacia_Sapling_Fall_BA
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Acacia_Sapling_Fall_BAPrefab
|
|
# TemplateRoot: DecoIndoorTrees
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
PickupTarget: WoodLogs
|
|
# SizeInBlocksLocked: "Base,MS"
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
Mass: 14, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 24, type: int, display: true
|
|
Info: bkiOutdoorTrees, display: true
|
|
IsAccessible: false, type: bool
|
|
# ModelOffset: "0,0.5,0"
|
|
Category: Deco Blocks
|
|
|
|
MarketPrice: 20, display: true
|
|
XpFactor: 0
|
|
RPFactor: 0
|
|
}
|
|
{ +Block Name: Alien_Shroomtree_02_1_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Shroomtree_02_1_BAPrefab
|
|
HitPoints: 87, type: int, display: true
|
|
}
|
|
{ +Block Name: Alien_Shroomtree_02_2_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Shroomtree_02_2_BAPrefab
|
|
HitPoints: 73, type: int, display: true
|
|
}
|
|
{ +Block Name: Alien_Tree_01_1_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Tree_01_1_BAPrefab
|
|
HitPoints: 177, type: int, display: true
|
|
}
|
|
{ +Block Name: Alien_Tree_01_2_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Tree_01_2_BAPrefab
|
|
HitPoints: 119, type: int, display: true
|
|
}
|
|
{ +Block Name: Alien_Tree_04_3_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Tree_04_3_BAPrefab
|
|
HitPoints: 222, type: int, display: true
|
|
}
|
|
{ +Block Name: Birch_Paper_Desktop_Forest_Fall_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Birch_Paper_Desktop_Forest_Fall_BAPrefab
|
|
HitPoints: 203, type: int, display: true
|
|
}
|
|
{ +Block Name: Birch_Paper_Desktop_Forest_Spring_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Birch_Paper_Desktop_Forest_Spring_BAPrefab
|
|
HitPoints: 203, type: int, display: true
|
|
}
|
|
{ +Block Name: Birch_Paper_Sapling_Fall_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Birch_Paper_Sapling_Fall_BAPrefab
|
|
HitPoints: 67, type: int, display: true
|
|
}
|
|
{ +Block Name: Birch_Paper_Sapling_Spring_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Birch_Paper_Sapling_Spring_BAPrefab
|
|
HitPoints: 67, type: int, display: true
|
|
}
|
|
{ +Block Name: ElderberryBushBlue_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/ElderberryBushBlue_BAPrefab
|
|
HitPoints: 100, type: int, display: true
|
|
}
|
|
{ +Block Name: ElderberryBushNoFruitPrefab_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/ElderberryBushNoFruitPrefab_BAPrefab
|
|
HitPoints: 100, type: int, display: true
|
|
}
|
|
{ +Block Name: Maple_Red_Hero_Field_Fall_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Maple_Red_Hero_Field_Fall_BAPrefab
|
|
HitPoints: 144, type: int, display: true
|
|
}
|
|
{ +Block Name: Oak_White_Desktop_Field_Fall_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Oak_White_Desktop_Field_Fall_BAPrefab
|
|
HitPoints: 226, type: int, display: true
|
|
}
|
|
{ +Block Name: Oak_White_Desktop_Field_Spring_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Oak_White_Desktop_Field_Spring_BAPrefab
|
|
HitPoints: 231, type: int, display: true
|
|
}
|
|
{ +Block Name: Palm_Coconut_Hero_1_Spring_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Palm_Coconut_Hero_1_Spring_BAPrefab
|
|
HitPoints: 121, type: int, display: true
|
|
}
|
|
{ +Block Name: Redwood_Sierra_Hero_Field_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Redwood_Sierra_Hero_Field_BAPrefab
|
|
HitPoints: 319, type: int, display: true
|
|
}
|
|
{ +Block Name: Sycamore_American_Hero_Forest_Fall_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Sycamore_American_Hero_Forest_Fall_BAPrefab
|
|
HitPoints: 253, type: int, display: true
|
|
}
|
|
{ +Block Name: Sycamore_American_Hero_Forest_Spring_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Sycamore_American_Hero_Forest_Spring_BAPrefab
|
|
HitPoints: 253, type: int, display: true
|
|
}
|
|
{ +Block Name: Sycamore_American_Sapling_1_Spring_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Sycamore_American_Sapling_1_Spring_BAPrefab
|
|
HitPoints: 78, type: int, display: true
|
|
}
|
|
|
|
# NPC Spawners with console/models attached [04-2024]
|
|
|
|
{ Block Name: EntitySpawnerDeviceBlocks # ESD
|
|
CustomIcon: ESD_ComputerStation_C01
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
Material: metal
|
|
Shape: Invisible
|
|
# Model: @models2/Entities/NPCSpawners/EntitySpawnerDevice_ParentPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
# ModelOffset: "0,0.5,0"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: false
|
|
Info: bkiEntitySpawnerDeviceBlocks, display: true
|
|
Mass: 1, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
Category: Devices
|
|
ChildBlocks: "ESD_ComputerStation_C01, ESD_ComputerStation_C02, ESD_ConsoleDesk_C03, ESD_ConsoleDesk_C04, ESD_ConsoleDesk_C05, ESD_StandConsole_C06, ESD_StandConsole_C07, ESD_StandConsole_C11, ESD_StandConsole_C17, ESD_ConsoleMS01, ESD_ConsoleSmallMS01, ESD_ConsoleLargeMS01, ESD_ConsoleLargeMS01a, ESD_ConsoleLargeMS02, ESD_ConsoleMapMS01, ESD_ScifiComputerTable, ESD_StationConsole, ESD_GeneralPurposeConsole, ESD_ConsoleTrading, ESD_ReceptionTableWorkstation" # 20 of 32
|
|
|
|
}
|
|
{ Block Name: ESD_ComputerStation_C01
|
|
Info: bkiEntitySpawnerDeviceBlocks, display: true
|
|
|
|
Class: Spawner
|
|
Group: cpgNPCSpawner
|
|
IndexName: EntitySpawner
|
|
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
|
|
AllowedInBlueprint: false, display: true
|
|
RepairToTemplate: false, display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
|
|
Model: @models2/Entities/NPCSpawners/ESD_ComputerStation_C01Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab
|
|
Shape: Config3DCollider
|
|
Material: metallight
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
# Texture: 51
|
|
# BlockColor: "170,5,5"
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
|
|
#Collide: "bullet,rocket,melee,sight" # do not set for this spawner as the device needs to collide!
|
|
# AllowWander: true
|
|
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
|
|
TemplateRoot: ConsoleBlocks
|
|
PickupTarget: SteelPlate
|
|
|
|
Volume: 50, type: float, display: true, formatter: Liter
|
|
Mass: 200, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 50, type: int, display: true
|
|
EnergyIn: 1, type: int, display: false, formatter: Watt
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 1
|
|
BlastDamage: 10
|
|
}
|
|
{ Block Name: ESD_ComputerStation_C02, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ComputerStation_C02Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleDesk_C03, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleDesk_C03Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleDesk_C04, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleDesk_C04Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleDesk_C05, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleDesk_C05Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_StandConsole_C06, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_StandConsole_C06Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_StandConsole_C07, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_StandConsole_C07Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_StandConsole_C11, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_StandConsole_C11Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_StandConsole_C17, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_StandConsole_C17Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleMS01, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleMS01Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleSmallMS01, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleSmallMS01Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleLargeMS01, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleLargeMS01Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
SizeInBlocks: "2,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
}
|
|
{ Block Name: ESD_ConsoleLargeMS01a, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleLargeMS01aPrefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleLargeMS02, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleLargeMS02Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
SizeInBlocks: "2,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
}
|
|
{ Block Name: ESD_ConsoleMapMS01, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleMapMS01Prefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ScifiComputerTable, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ScifiComputerTablePrefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_StationConsole, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_StationConsolePrefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_GeneralPurposeConsole, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_GeneralPurposeConsolePrefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ConsoleTrading, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ConsoleTradingPrefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
{ Block Name: ESD_ReceptionTableWorkstation, Ref: ESD_ComputerStation_C01
|
|
Model: @models2/Entities/NPCSpawners/ESD_ReceptionTableWorkstationPrefab
|
|
SpawnClass: ServantCyborgStatic
|
|
SpawnCount: 1
|
|
}
|
|
|
|
# Shroom Tree smaller variants
|
|
{ +Block Name: Alien_Shroomtree_02_1_h2_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Shroomtree_02_1_h2_BAPrefab
|
|
HitPoints: 87, type: int, display: true
|
|
}
|
|
{ +Block Name: Alien_Shroomtree_02_2_h2_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Shroomtree_02_2_h2_BAPrefab
|
|
HitPoints: 73, type: int, display: true
|
|
}
|
|
{ +Block Name: Alien_Shroomtree_02_2_h3_BA, Ref: Acacia_Sapling_Fall_BA
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/TreesNonPotted/Alien_Shroomtree_02_2_h3_BAPrefab
|
|
HitPoints: 73, type: int, display: true
|
|
}
|
|
# New NPC Spawners
|
|
{ Block Name: EntitySpawnerPlateThinOffsetBack, Ref: EntitySpawnerPlateThin #2648
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinOffsetBackPrefab
|
|
Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
SpawnClass: UCHGuard01Female
|
|
SpawnCount: 1
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
AllowWander: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
}
|
|
|
|
{ Block Name: EntitySpawnerPlateThinOffsetFront, Ref: EntitySpawnerPlateThin #2649
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinOffsetFrontPrefab
|
|
Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
SpawnClass: UCHCivilianFemale01
|
|
SpawnCount: 1
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
AllowWander: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
}
|
|
|
|
{ Block Name: EntitySpawnerPlateThinEdgeInwards, Ref: EntitySpawnerPlateThin #2649
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinEdgeInwardsPrefab
|
|
Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
SpawnClass: UCHCivilianFemale01
|
|
SpawnCount: 1
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
AllowWander: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
}
|
|
|
|
{ Block Name: EntitySpawnerPlateThinEdgeOutwards, Ref: EntitySpawnerPlateThin #2649
|
|
Texture: 51
|
|
BlockColor: "170,5,5"
|
|
Model: @models/Blocks/Misc/EntitySpawnerPlateThinEdgeOutwardsPrefab
|
|
Collide: "bullet,rocket,melee,sight" # for AI pathfinding: do not consider this block as collide with movements
|
|
SpawnClass: UCHCivilianFemale01
|
|
SpawnCount: 1
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
AllowWander: true
|
|
RemoveOnSI: true # avoid to show the dummy block on SI collapse
|
|
}
|
|
|
|
# Shield and Walkway Emitter blocks
|
|
# Shield: Player and NPC can walk through but not shoot through
|
|
|
|
{ Block Name: ForcefieldShieldEmitterBlocks
|
|
Material: forcefield
|
|
Info: "Force fields take damage from being shot at, but you can walk through them. They are not airtight. Note: Force fields higher than 1 block can extend into other block areas without colliding.", display: true
|
|
ShowBlockName: true
|
|
Shape: Invisible
|
|
MarketPrice: 2600, display: true
|
|
# Model: @models2/Entities/Forcefields/ForcefieldEmitter1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsOxygenTight: false, display: true
|
|
# IsActivateable: true
|
|
Category: Devices
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 800, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
CPUIn: 200, type: int, display: true
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
ChildBlocks: "ForcefieldShieldEmitter1x1, ForcefieldShieldEmitter1x1_Half, ForcefieldShieldEmitter1x2, ForcefieldShieldEmitter1x3, ForcefieldShieldEmitter2x3, ForcefieldShieldEmitter2x4, ForcefieldShieldEmitter3x5, ForcefieldShieldEmitter4x5, ForcefieldShieldEmitter5x5, ForcefieldShieldEmitter6x7, ForcefieldShieldEmitter7x7"
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 15, display: true
|
|
# TechTreeNames: "Small Vessel,Hover Vessel,Base,Capital Vessel"
|
|
TechTreeNames: Misc
|
|
TechTreeParent: ForcefieldWalkwayEmitterBlocks
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter1x1
|
|
Group: cpgForcefieldEmitter
|
|
Category: Devices
|
|
Info: bkiForcefieldShieldEmitterBlocks, display: true
|
|
Material: forcefield
|
|
ShowBlockName: true
|
|
Shape: ModelEntity
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield1x1Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: ForcefieldShieldEmitterBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsOxygenTight: false, display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
EnergyIn: 350, type: int, display: true, formatter: Watt
|
|
#EnergyDynamicGroup: Shield
|
|
#EnergyInIdle: 1000, type: int, display: true, formatter: Watt
|
|
CPUIn: 150, type: int, display: true
|
|
HitPoints: 300, type: int, display: true #for testing!
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter1x1_Half, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "1,1,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield1x1_Half_Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 180, type: int, display: true, formatter: Watt
|
|
CPUIn: 80, type: int, display: true
|
|
HitPoints: 150, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter1x2, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "1,2,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield1x2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 525, type: int, display: true, formatter: Watt
|
|
CPUIn: 225, type: int, display: true
|
|
HitPoints: 621, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter1x3, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "1,3,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield1x3Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 700, type: int, display: true, formatter: Watt
|
|
CPUIn: 300, type: int, display: true
|
|
HitPoints: 937, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter2x3, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "2,3,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield2x3Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 1225, type: int, display: true, formatter: Watt
|
|
CPUIn: 525, type: int, display: true
|
|
HitPoints: 1887, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter2x4, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "2,4,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield2x4Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 1575, type: int, display: true, formatter: Watt
|
|
CPUIn: 675, type: int, display: true
|
|
HitPoints: 2523, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter3x5, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "3,5,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield3x5Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 2800, type: int, display: true, formatter: Watt
|
|
CPUIn: 1200, type: int, display: true
|
|
HitPoints: 4751, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter4x5, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "4,5,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield4x5Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 3675, type: int, display: true, formatter: Watt
|
|
CPUIn: 1575, type: int, display: true
|
|
HitPoints: 6346, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter5x5, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "5,5,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield5x5Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 4550, type: int, display: true, formatter: Watt
|
|
CPUIn: 1950, type: int, display: true
|
|
HitPoints: 7943, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter6x7, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "6,7,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield6x7Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 7525, type: int, display: true, formatter: Watt
|
|
CPUIn: 3225, type: int, display: true
|
|
HitPoints: 13382, type: int, display: true
|
|
}
|
|
{ +Block Name: ForcefieldShieldEmitter7x7, Ref: ForcefieldShieldEmitter1x1
|
|
SizeInBlocks: "7,7,1", display: true
|
|
Model: @models2/Entities/Forcefields/ForcefieldShield7x7Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
EnergyIn: 8750, type: int, display: true, formatter: Watt
|
|
CPUIn: 3750, type: int, display: true
|
|
HitPoints: 15625, type: int, display: true
|
|
}
|
|
|
|
{ Block Name: ForcefieldWalkwayEmitterBlocks
|
|
Material: forcefield
|
|
Info: bkiForcefieldWalkwayEmitterBlocks, display: true
|
|
ShowBlockName: true
|
|
Shape: Invisible
|
|
MarketPrice: 2600, display: true
|
|
# Model: @models2/Entities/Forcefields/ForcefieldEmitter1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsOxygenTight: false, display: true
|
|
# IsActivateable: true
|
|
Category: Devices
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
Volume: 10, type: float, display: true, formatter: Liter
|
|
StackSize: 2000
|
|
BlockColor: "110,110,110"
|
|
ChildBlocks: "ForcefieldWalkwayEmitter1x1,ForcefieldWalkwayEmitter1x1_HalfHeight, ForcefieldWalkwayEmitter1x1_QuarterHeight,ForcefieldWalkwayEmitter1x1_Half,ForcefieldWalkwayEmitter1x1_Ramp,ForcefieldWalkwayEmitter1x1_RampHalf,ForcefieldWalkwayEmitter1x1_RampQuarterToHalf,ForcefieldWalkwayEmitter1x1_RampQuarter,ForcefieldWalkwayEmitter1x2_Ramp,ForcefieldWalkwayEmitter1x3_Ramp,ForcefieldWalkwayEmitter1x5_Ramp"
|
|
|
|
UnlockCost: 7, display: true
|
|
UnlockLevel: 10, display: true
|
|
# TechTreeNames: "Small Vessel,Hover Vessel,Base,Capital Vessel"
|
|
TechTreeNames: Misc
|
|
TechTreeParent: ForcefieldEmitterBlocks
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1 #White
|
|
Group: cpgForcefieldEmitter
|
|
Info: bkiForcefieldWalkwayEmitterBlocks, display: true
|
|
Material: forcefield
|
|
ShowBlockName: true
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
TemplateRoot: ForcefieldWalkwayEmitterBlocks
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsOxygenTight: false, display: true
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
Category: Devices
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
BlockColor: "110,110,110"
|
|
SizeInBlocks: "1,1,1", display: true
|
|
#OccupySizeInBlocks: true # shape has no collider so don't voxelize it NEW: we added a special O2 collider so voxelize it now
|
|
#Collide: "movement,sight" #Only for walkway. Does not stop bullets
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_HalfHeight, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_HalfHeight_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_QuarterHeight, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_QuarterHeight_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_Half, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_Half_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_Ramp, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_Ramp_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_RampHalf, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_RampHalf_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_RampQuarterToHalf, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_RampQuarterToHalf_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x1_RampQuarter, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x1_RampQuarter_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x2_Ramp, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x2_Ramp_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "1,2,1", display: true
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x3_Ramp, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x3_Ramp_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "1,3,1", display: true
|
|
}
|
|
{ +Block Name: ForcefieldWalkwayEmitter1x5_Ramp, Ref: ForcefieldWalkwayEmitter1x1
|
|
Model: @models2/Entities/Forcefields/ForcefieldWalkway1x5_Ramp_Prefab
|
|
EnergyIn: 100, type: int, display: true, formatter: Watt
|
|
HitPoints: 80, type: int, display: true
|
|
Mass: 40, type: float, display: true, formatter: Kilogram
|
|
SizeInBlocks: "1,5,3", display: true
|
|
}
|
|
|
|
# Field RepairBay
|
|
|
|
{ +Block Name: FieldRepairStation
|
|
Class: FieldRepairStation
|
|
Info: bkiFieldRepairStation, display: true
|
|
IndexName: Container
|
|
Group: cpgRepair
|
|
Category: Devices
|
|
MarketPrice: 120538, display: true
|
|
GridSize: "4,4"
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Devices/FieldRepairStationPrefab
|
|
#Mesh-Damage-1: Mesh/D0
|
|
#Mesh-Damage-2: Mesh/D1
|
|
#Mesh-Damage-3: Mesh/D2
|
|
#Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
DropInventoryEntity: DropContainer
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
BlockColor: "110,110,110"
|
|
IsActivateable: true
|
|
IsActivateableInCP: false
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsDuplicateable: false
|
|
IsOxygenTight: false, display: true
|
|
StackSize: 500
|
|
Mass: 630, type: float, display: true, formatter: Kilogram
|
|
Volume: 800, type: float, display: true, formatter: Liter
|
|
# VolumeCapacity: 200, type: float, display: true, formatter: Liter
|
|
CPUIn: 10000, type: int, display: true
|
|
HitPoints: 500, type: int, display: true
|
|
EnergyIn: 1500, type: int, display: true, formatter: Watt
|
|
SoundOpen: UseActions/LightBarrier
|
|
SoundClose: UseActions/LightBarrier
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: RepairStation
|
|
TechTreeNames: "Base,Capital Vessel"
|
|
}
|
|
|
|
# Shield Extenders
|
|
|
|
{ Block Name: ShieldExtenderBA
|
|
Info: bkiShieldExtender, display: true
|
|
Group: cpgForcefieldEmitter
|
|
IndexName: ShieldExtender
|
|
Category: Devices
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Devices/CapacitorFWNPrefab
|
|
DropMeshfile: Entities/Misc/BagSmallPrefab
|
|
Place: Free
|
|
AllowPlacingAt: "Base", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
BlockColor: "110,110,110"
|
|
# SizeInBlocksLocked: "Base"
|
|
StackSize: 250
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
|
|
IsAccessible: true, type: bool
|
|
IsActivateable: false
|
|
IsActivatedOnPlace: true
|
|
IsDuplicateable: false
|
|
|
|
EnergyIn: 3125, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 50, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Shield
|
|
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 6460, type: float, display: true, formatter: Kilogram
|
|
Volume: 2160, type: float, display: true, formatter: Liter
|
|
CPUIn: 16055, type: int, display: true
|
|
|
|
ShieldCapacityBonus: 12500, type: int, display: true
|
|
ShieldRechargeBonus: 0, type: int, display: true
|
|
MarketPrice: 82672, display: true
|
|
|
|
ShowUser: Yes
|
|
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: ShieldGeneratorBA
|
|
TechTreeNames: "Base"
|
|
}
|
|
|
|
{ Block Name: ShieldExtenderCV, Ref: ShieldExtenderBA
|
|
AllowPlacingAt: "MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
BlockColor: "110,110,110"
|
|
# SizeInBlocksLocked: "MS"
|
|
EnergyIn: 2250, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 25, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Shield
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 6460, type: float, display: true, formatter: Kilogram
|
|
Volume: 2160, type: float, display: true, formatter: Liter
|
|
CPUIn: 11765, type: int, display: true
|
|
ShieldCapacityBonus: 9000, type: int, display: true
|
|
ShieldRechargeBonus: 0, type: int, display: true
|
|
MarketPrice: 82672, display: true
|
|
|
|
ShowUser: Yes
|
|
|
|
TechTreeParent: ShieldGeneratorCV
|
|
TechTreeNames: "Capital Vessel"
|
|
}
|
|
|
|
{ Block Name: ShieldExtenderSV, Ref: ShieldExtenderBA
|
|
AllowPlacingAt: "SS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
BlockColor: "110,110,110"
|
|
# SizeInBlocksLocked: "SS"
|
|
MaxCount: 1, type: int, display: true
|
|
EnergyIn: 450, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 5, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Shield
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 815, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
CPUIn: 10595, type: int, display: true
|
|
ShieldCapacityBonus: 2000, type: int, display: true
|
|
ShieldRechargeBonus: 0, type: int, display: true
|
|
MarketPrice: 11411, display: true
|
|
|
|
ShowUser: Yes
|
|
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ShieldGeneratorSV
|
|
TechTreeNames: "Small Vessel"
|
|
}
|
|
|
|
{ Block Name: ShieldExtenderHV, Ref: ShieldExtenderBA
|
|
AllowPlacingAt: "GV", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
BlockColor: "110,110,110"
|
|
# SizeInBlocksLocked: "GV"
|
|
MaxCount: 1, type: int, display: true
|
|
EnergyIn: 450, type: int, display: true, formatter: Watt
|
|
EnergyInIdle: 5, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Shield
|
|
HitPoints: 250, type: int, display: true
|
|
Mass: 815, type: float, display: true, formatter: Kilogram
|
|
Volume: 93.75, type: float, display: true, formatter: Liter
|
|
CPUIn: 10010, type: int, display: true
|
|
ShieldCapacityBonus: 3000, type: int, display: true
|
|
ShieldRechargeBonus: 0, type: int, display: true
|
|
MarketPrice: 8877, display: true
|
|
|
|
ShowUser: Yes
|
|
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ShieldGeneratorHV
|
|
TechTreeNames: "Hover Vessel"
|
|
}
|
|
|
|
{ +Block Name: ThrusterJetMSRound1x3x1
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Class: Thruster
|
|
IndexName: Thruster
|
|
Group: cpgThruster
|
|
EssentialCategory: cpgThruster
|
|
Category: Devices
|
|
Place: Free
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
# ModelOffset: "0,0.5,0"
|
|
ParticleOffset: "-1.3,0.5,0.5"
|
|
BlockColor: "110,110,110"
|
|
AllowPlacingAt: MS, display: true
|
|
OccupySizeInBlocks: true # do not allow to place blocks in the middle
|
|
IsDuplicateable: false
|
|
IsActivateable: true
|
|
IsOxygenTight: true, display: true
|
|
IsIgnoreLC: true
|
|
StackSize: 500
|
|
Info: bkiThrusterJetMS, display: true
|
|
#CustomIcon: ThrusterJetRound1x3x1
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound1x3x1Prefab
|
|
SizeInBlocks: "1,3,1", display: true
|
|
MarketPrice: 8609, display: true
|
|
Volume: 1140, type: float, display: true, formatter: Liter
|
|
Mass: 2733, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1225, type: int, display: true
|
|
ThrusterForce: 19301, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 1096, type: int, display: true, formatter: Watt
|
|
EnergyDynamicGroup: Thruster
|
|
CPUIn: 10803, type: int, display: true
|
|
Temperature: 1017, display: true
|
|
Radiation: 4, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 113
|
|
UnlockCost: 10, display: true
|
|
UnlockLevel: 10, display: true
|
|
TechTreeParent: ThrusterMSDirectional
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound2x5x2, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMS, display: true
|
|
#CustomIcon: ThrusterJetRound2x5x2
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound2x5x2Prefab
|
|
SizeInBlocks: "2,5,2", display: true
|
|
MarketPrice: 39272, display: true
|
|
Volume: 3343, type: float, display: true, formatter: Liter
|
|
Mass: 11128, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 6503, type: int, display: true
|
|
ThrusterForce: 193847, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 5496, type: int, display: true, formatter: Watt
|
|
CPUIn: 65502, type: int, display: true
|
|
Temperature: 1205, display: true
|
|
Radiation: 6, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 150
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterJetMSRound1x3x1
|
|
TechTreeNames: Capital Vessel
|
|
UpgradeTo: ThrusterJetMSRound2x5x2V2, display: true
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound2x5x2V2, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMSvariant, display: true
|
|
#CustomIcon: ThrusterJetRound2x5x2V2
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound2x5x2V2Prefab
|
|
SizeInBlocks: "2,5,2", display: true
|
|
MarketPrice: 39272, display: true
|
|
Volume: 3343, type: float, display: true, formatter: Liter
|
|
Mass: 11128, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 6503, type: int, display: true
|
|
ThrusterForce: 193847, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 5496, type: int, display: true, formatter: Watt
|
|
CPUIn: 65502, type: int, display: true
|
|
Temperature: 1205, display: true
|
|
Radiation: 6, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 150
|
|
UnlockCost: 12, display: true
|
|
UnlockLevel: 12, display: true
|
|
TechTreeParent: ThrusterJetMSRound1x3x1
|
|
TechTreeNames: Capital Vessel
|
|
DowngradeTo: ThrusterJetMSRound2x5x2, display: true
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound3x7x3, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMS, display: true
|
|
#CustomIcon: ThrusterJetRound3x7x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound3x7x3Prefab
|
|
SizeInBlocks: "3,7,3", display: true
|
|
MarketPrice: 98341, display: true
|
|
Volume: 6408, type: float, display: true, formatter: Liter
|
|
Mass: 26010, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 17849, type: int, display: true
|
|
ThrusterForce: 782357, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 14575, type: int, display: true, formatter: Watt
|
|
CPUIn: 194828, type: int, display: true
|
|
Temperature: 1336, display: true
|
|
Radiation: 7, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 178
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 15, display: true
|
|
TechTreeParent: ThrusterJetMSRound2x5x2
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound3x10x3, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMS, display: true
|
|
#CustomIcon: ThrusterJetRound3x10x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound3x10x3Prefab
|
|
SizeInBlocks: "3,10,3", display: true
|
|
MarketPrice: 130814, display: true
|
|
Volume: 7844, type: float, display: true, formatter: Liter
|
|
Mass: 33867, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 24431, type: int, display: true
|
|
ThrusterForce: 1207163, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 19737, type: int, display: true, formatter: Watt
|
|
CPUIn: 273406, type: int, display: true
|
|
Temperature: 1379, display: true
|
|
Radiation: 8, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 188
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ThrusterJetMSRound3x7x3
|
|
TechTreeNames: Capital Vessel
|
|
UpgradeTo: ThrusterJetMSRound3x10x3V2, display: true
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound3x10x3V2, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMSvariant, display: true
|
|
#CustomIcon: ThrusterJetRound3x10x3V2
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound3x10x3V2Prefab
|
|
SizeInBlocks: "3,10,3", display: true
|
|
MarketPrice: 130814, display: true
|
|
Volume: 7844, type: float, display: true, formatter: Liter
|
|
Mass: 33867, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 24431, type: int, display: true
|
|
ThrusterForce: 1207163, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 19737, type: int, display: true, formatter: Watt
|
|
CPUIn: 273406, type: int, display: true
|
|
Temperature: 1379, display: true
|
|
Radiation: 8, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 188
|
|
UnlockCost: 20, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: ThrusterJetMSRound2x5x2V2
|
|
TechTreeNames: Capital Vessel
|
|
DowngradeTo: ThrusterJetMSRound3x10x3, display: true
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound3x13x3, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMS, display: true
|
|
#CustomIcon: ThrusterJetRound3x13x3
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound3x13x3Prefab
|
|
SizeInBlocks: "3,13,3", display: true
|
|
MarketPrice: 161365, display: true
|
|
Volume: 9102, type: float, display: true, formatter: Liter
|
|
Mass: 41124, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 30776, type: int, display: true
|
|
ThrusterForce: 1660814, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 24667, type: int, display: true, formatter: Watt
|
|
CPUIn: 350796, type: int, display: true
|
|
Temperature: 1412, display: true
|
|
Radiation: 8, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 196
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: ThrusterJetMSRound3x10x3
|
|
TechTreeNames: Capital Vessel
|
|
UpgradeTo: ThrusterJetMSRound3x13x3V2, display: true
|
|
}
|
|
{ +Block Name: ThrusterJetMSRound3x13x3V2, Ref: ThrusterJetMSRound1x3x1
|
|
Info: bkiThrusterJetMSvariant, display: true
|
|
#CustomIcon: ThrusterJetRound3x13x3V2
|
|
Model: @models/Blocks/Thrusters/ThrusterJetMSRound3x13x3V2Prefab
|
|
SizeInBlocks: "3,13,3", display: true
|
|
MarketPrice: 161365, display: true
|
|
Volume: 9102, type: float, display: true, formatter: Liter
|
|
Mass: 41124, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 30776, type: int, display: true
|
|
ThrusterForce: 1660814, type: int, display: true, formatter: Newton
|
|
ThrusterBoosterFactor: 1.25, type: float, display: true
|
|
EnergyIn: 24667, type: int, display: true, formatter: Watt
|
|
CPUIn: 350796, type: int, display: true
|
|
Temperature: 1412, display: true
|
|
Radiation: 8, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 3
|
|
BlastDamage: 196
|
|
UnlockCost: 25, display: true
|
|
UnlockLevel: 25, display: true
|
|
TechTreeParent: ThrusterJetMSRound3x10x3V2
|
|
TechTreeNames: Capital Vessel
|
|
DowngradeTo: ThrusterJetMSRound3x13x3, display: true
|
|
}
|
|
|
|
|
|
##===== Cockpits for Racing and Event starter checks (PDA) ======
|
|
## Do not use in regular Blueprints!
|
|
##=====
|
|
## HVSV
|
|
|
|
{ +Block Name: CockpitSV06_Event, Ref: CockpitSV07
|
|
CustomIcon: CockpitSV06
|
|
Info: bkiCockpitSV06_Event, display: true
|
|
Model: @models/Blocks/Cockpits/CockpitSS06Prefab
|
|
Mass: 835, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 800, type: int, display: true
|
|
# UpgradeTo: CockpitSV06T2, display: true #Single Use, no up-/downgrade for now!
|
|
ShowUser: No
|
|
}
|
|
{ +Block Name: CockpitSV06T2_Event, Ref: CockpitSV06
|
|
CustomIcon: CockpitSV06T2
|
|
Model: @models/Blocks/Cockpits/CockpitSS06T2Prefab
|
|
TemplateRoot: CockpitBlocksSVT2
|
|
Mass: 1140, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 1700, type: int, display: true
|
|
# UpgradeTo: null
|
|
ShowUser: No
|
|
}
|
|
|
|
## ===================
|
|
## New "tech portal" variant
|
|
|
|
|
|
{ +Block Name: TechPortal
|
|
Info: bkiTechPortal, display: true
|
|
Class: Portal
|
|
Group: cpgTransportation
|
|
IndexName: Portal
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/TechPortalPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "3,2,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
HitPoints: 500, type: int, display: true
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
}
|
|
|
|
|
|
## Portal Devices withouth Frame + allowing to clip into blocks (except center block)
|
|
|
|
|
|
{ +Block Name: PortalRing3x3 # Center exit!
|
|
Info: bkiPortalRing, display: true
|
|
Class: Portal
|
|
Group: cpgTransportation
|
|
IndexName: Portal
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/PortalRing3x3Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
}
|
|
{ +Block Name: PortalRing5x5 # Center exit!
|
|
Class: Portal
|
|
Info: bkiPortalRing, display: true
|
|
Group: cpgTransportation
|
|
IndexName: Portal
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/PortalRing5x5Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
}
|
|
{ +Block Name: PortalRing10x10 # Center exit!
|
|
Class: Portal
|
|
Info: bkiPortalRing, display: true
|
|
Group: cpgTransportation
|
|
IndexName: Portal
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/PortalRing10x10Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
}
|
|
{ +Block Name: PortalRing87x87 # Center exit!
|
|
Class: Portal
|
|
Info: bkiPortalRing, display: true
|
|
Group: cpgTransportation
|
|
IndexName: Portal
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Model: @models/Blocks/Misc/PortalRing87x87Prefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
}
|
|
|
|
#Terminal Nexus Devices
|
|
|
|
{ +Block Name: VisionBox
|
|
Info: bkiVisionBox, display: true
|
|
Class: PassengerSeat
|
|
Category: Devices
|
|
Group: cpgPassengerSeat
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
MarketPrice: 1230, display: true
|
|
ShowBlockName: true
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/VisionBoxPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Mass: 172, type: float, display: true, formatter: Kilogram
|
|
Volume: 132, type: float, display: true, formatter: Liter
|
|
IsActivateable: true
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
YawRotation: 150 # how far in degrees head of player can be rotated (default 75°)
|
|
StackSize: 1000
|
|
BlockColor: "110,110,110"
|
|
|
|
BuffNameActivate: DecreaseBodyTemp, display: StatusEffect
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
}
|
|
|
|
{ +Block Name: CryoPodTalonAr
|
|
Info: bkiCryoPodTalonAr, display: true
|
|
Class: Container
|
|
Group: cpgEquipment
|
|
Category: Deco Blocks
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/LaboratoryPack/CryoPodTalonArPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
BlockColor: "110,110,110"
|
|
Place: Free
|
|
CModelRotation: false
|
|
IsOxygenTight: false, display: true
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
StackSize: 1000
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
# CanPickup: true
|
|
ShowUser: Yes
|
|
|
|
Mass: 170, type: float, display: true, formatter: Kilogram
|
|
Volume: 250, type: float, display: true, formatter: Liter
|
|
LootList: 76
|
|
}
|
|
|
|
## Talon Faction weapon - fixed Pulse Laser with higher frequency but same dps; additional shield damage; available for players as upgrade for MSWeapon02.
|
|
|
|
{ +Block Name: WeaponMSLaserFactionTalonar
|
|
CustomIcon: WeaponMS02
|
|
Info: bkiWeaponMSLaserFactionTalonar, display: true
|
|
Class: Weapon
|
|
IndexName: WeaponShip
|
|
Group: cpgWeapon
|
|
MarketPrice: 109244, display: true
|
|
Material: metalhard
|
|
Shape: ModelEntity
|
|
ShowBlockName: true
|
|
WeaponItem: PulseLaserMSFactionTalonar
|
|
Model: @models/Blocks/WeaponsShip/WeaponMSPulseLaserT2RetractPrefab ## Modify prefab texture?
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
IsTextureable: true # !!!
|
|
IsGPUInstance: false # !!!
|
|
Texture: 50
|
|
SoundOpen: UseActions/WeaponOpenClose
|
|
SoundClose: UseActions/WeaponOpenClose
|
|
IsActivateable: true
|
|
IsRetractable: true, display: true
|
|
Place: WeaponDir
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "1,6,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 1600, type: float, display: true, formatter: Liter
|
|
Mass: 2715, type: float, display: true, formatter: Kilogram
|
|
Category: Weapons/Items
|
|
BlockColor: "110,110,110"
|
|
StackSize: 500
|
|
MaxCount: 6, type: int, display: true
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 2
|
|
BlastDamage: 50
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 7200, type: int, display: true
|
|
HitPoints: 3000, type: int, display: true
|
|
# DowngradeTo: WeaponMS02
|
|
# Damage: 53, display: true
|
|
# AmmoCapacity: 150, display: true
|
|
# AmmoType: PulseLaserChargeMSWeapon, display: true
|
|
# ReloadDelay: 1, display: true
|
|
# ROF: 0.6, type: float, display: true, formatter: ROF
|
|
|
|
# UnlockCost: 27, display: true
|
|
# UnlockLevel: 25, display: true
|
|
# TechTreeParent: WeaponMS01
|
|
# TechTreeNames: Capital Vessel
|
|
}
|
|
|
|
## Talon Hologram on station
|
|
|
|
|
|
{ +Block Name: StationConsoleTalonAr, Ref: DecoTemplate
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Info: bkiStationConsoleTalonAr, display: true
|
|
Model: @models2/Entities/Decorations/HolographicAIConsole/HolographicAIConsoleTalonArPrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Class: NPCDialogue
|
|
Group: cpgCrewStationAlien
|
|
Category: Deco Blocks
|
|
NPCModelRotation: false
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Place: Free
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
IsAccessible: true, type: bool
|
|
IsActivateable: true
|
|
|
|
IsOxygenTight: false, display: true
|
|
# AllowedInBlueprint: false, display: true
|
|
# CanPickup: true
|
|
Volume: 22, type: float, display: true, formatter: Liter
|
|
Mass: 300, type: float, display: true, formatter: Kilogram
|
|
HitPoints: 150, type: int, display: true
|
|
EnergyIn: 0, type: int, display: true, formatter: Watt
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 2
|
|
BlastDamage: 80
|
|
TemplateRoot: ConsoleBlocks
|
|
|
|
|
|
ShowUser: Yes
|
|
}
|
|
|
|
# == Static NPC
|
|
|
|
|
|
{ +Block Name: StandingNPCAlienCivilian1, Ref: ZiraxCommander #Ref: NPCAlienTemplate
|
|
Model: @models2/Entities/Decorations/DecoNPC/StandingNPCAlienCivilian1Prefab
|
|
}
|
|
|
|
# == Warp Drive T2
|
|
|
|
{ +Block Name: WarpDriveT2
|
|
Info: bkiWarpDriveT2, display: true
|
|
Class: WarpDrive
|
|
Group: cpgWarp
|
|
IndexName: WarpDrive
|
|
Material: metal
|
|
Shape: ModelEntity
|
|
MarketPrice: 120000, display: true
|
|
ShowBlockName: true
|
|
Model: @models/Blocks/Mothership/WarpDriveT2Prefab
|
|
Mesh-Damage-1: Mesh/D0
|
|
Mesh-Damage-2: Mesh/D1
|
|
Mesh-Damage-3: Mesh/D2
|
|
Mesh-Damage-4: Mesh/D3
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
AllowPlacingAt: MS, display: true
|
|
SizeInBlocks: "3,2,5", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
Volume: 4800, type: float, display: true, formatter: Liter
|
|
Mass: 82200, type: float, display: true, formatter: Kilogram
|
|
IsDuplicateable: false
|
|
MaxCount: 1, type: int, display: true
|
|
ForceMaxCount: true
|
|
IsOxygenTight: false, display: true
|
|
# ModelOffset: "0,0.5,0"
|
|
# BlockColor: "26,50,89"
|
|
StackSize: 250
|
|
BlockColor: "110,110,110"
|
|
Category: Devices
|
|
UpgradeTo: WarpDriveCVEpic, display: true
|
|
DowngradeTo: WarpDrive, display: true
|
|
EnergyIn: 25, type: int, display: true, formatter: Watt
|
|
CPUIn: 60000, type: int, display: true
|
|
HitPoints: 1150, type: int, display: true
|
|
|
|
BlastParticleIndex: 4
|
|
BlastRadius: 5
|
|
BlastDamage: 200
|
|
|
|
ItemPerAU: PentaxidCrystal, display: true
|
|
CostPerAU: 3, display: true
|
|
CostPerLY: 1, display: true
|
|
RangeAU: 48, display: true
|
|
RangeLY: 60, display: true
|
|
|
|
# Short Range Warp
|
|
CostPerKM: 3, display: true
|
|
RangeKM: 40000, display: true
|
|
#RangeKMuseDetector: true, display: true
|
|
MicroWarpCooldown: 25, dipslay: true
|
|
|
|
Radiation: 25, display: RadiationLevel # Radiation (= Radiation Protection) already exists for Player Armor
|
|
Temperature: 40, display: true
|
|
|
|
|
|
UnlockCost: 15, display: true
|
|
UnlockLevel: 20, display: true
|
|
TechTreeParent: WarpDrive
|
|
TechTreeNames: Capital Vessel
|
|
}
|
|
## Player GIN Console4
|
|
|
|
{ +Block Name: PlayerConsoleGIN
|
|
CustomIcon: ScifiComputerTable
|
|
Class: NPCDialogue
|
|
DialogueState: GIN_Console_Initialize #Not yet updated to 1.15 contents. Test new contents in scenario "default random EXP" !
|
|
NPCModelRotation: false
|
|
Group: cpgCrewStationHuman
|
|
Material: metallight
|
|
Shape: ModelEntity
|
|
Model: @models2/Entities/Decorations/Sci-Fi_InteriorPack/PlayerConsolePrefab
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Place: Free
|
|
Info: bkiPlayerConsoleGIN, display: true
|
|
Category: Devices
|
|
AllowPlacingAt: "Base,MS", display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsAccessible: true, type: bool
|
|
# IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
# TemplateRoot: ConsoleBlocks
|
|
Mass: 65, type: float, display: true, formatter: Kilogram
|
|
Volume: 12, type: float, display: true, formatter: Liter
|
|
# ModelOffset: "0,0.5,0"
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
# BlockColor: "0,64,255"
|
|
BlockColor: "0,255,255"
|
|
|
|
BlastParticleIndex: 11
|
|
BlastRadius: 1
|
|
BlastDamage: 80
|
|
|
|
UnlockCost: 0, display: true
|
|
UnlockLevel: 1, display: true
|
|
# TechTreeParent: GeneratorSV
|
|
TechTreeNames: Misc
|
|
}
|
|
|
|
{ +Block Name: Jumpgate87x87
|
|
Info: bkiJumpgate, display: true
|
|
Model: @models/Blocks/Misc/JumpgatePrefab #use this model if you want JUMPGATE functionality (voxel vessels only; no player-on-foot or hoverbikes)
|
|
DropMeshfile: Entities/Misc/DropContainerNewPrefab #Large container box; Available variants: see start of this document!
|
|
Group: cpgTransportation
|
|
# IndexName: Jumpgate
|
|
Shape: ModelEntity
|
|
Material: metalhard
|
|
Place: Free
|
|
BlockColor: "110,110,110"
|
|
AllowedInBlueprint: false, display: true
|
|
AllowPlacingAt: Base, display: true
|
|
SizeInBlocks: "1,1,1", display: true
|
|
SizeInBlocksLocked: "Base,MS"
|
|
IsActivateable: true
|
|
IsAccessible: true, type: bool
|
|
IsLockable: true
|
|
IsOxygenTight: false, display: true
|
|
ShowBlockName: true
|
|
StackSize: 1000
|
|
Mass: 1000, type: float, display: true, formatter: Kilogram
|
|
EnergyIn: 1, type: int, display: true, formatter: Watt
|
|
Category: Devices
|
|
# Jumpgate Customizer
|
|
JumpgateBaseScale: 0.000839 # Default base scale of model game objects that equals a 2-m ingame block (CV/BA block) (DO NOT CHANGE unless other VFX is used!)
|
|
JumpgateDiameter: 87, display: true #Default: 1; 1 = 2m diameter = 1x large block; 10 = 20m diameter = 10 large blocks; Use Un-even numbers as the insertion point is always in the center block!
|
|
#JumpgateEffectEnabled: false #commented out / default: true; Activates/Deactivates the Vortex effects of the jumpgate
|
|
} |