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panel/modules/7dtd/README.md
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dbledeez 4ccccc6fe2 panel v0.9.2 — public release
Self-hostable game server control panel: Go controller + agent, 26 game
modules, embedded web UI. One-line install via install.sh / install.ps1.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 00:43:35 -07:00

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7 Days to Die module

Steam app id 294420. Dedicated server runs on Windows and Linux. Configuration is a single serverconfig.xml with <property name="X" value="Y"/> entries — the panel's schema loader needs an XML-format adapter (not .properties).

RCON surface

7DTD does not speak Source RCON. The admin interface is telnet on port 8081, line-oriented, with a password prompt on connect. The module sets rcon.adapter: telnet. Commands are plain strings (lp, say "...", kick, shutdown).

Log patterns

Join and leave patterns use single-quoted fields — PlayerName='Bob'. These are stable across A19A22. The panel's log tailer uses named regex groups; extracted fields map into PlayerEvent.player_id, player_name, etc.

Ports

  • 26900/udp — game + Steam query
  • 26901/udp, 26902/udp — peer-to-peer data
  • 8080/tcp — optional web admin
  • 8081/tcp — telnet admin (internal — should NOT be exposed outside the Target)

Updates

Via SteamCMD, app_update 294420. Two branches are surfaced: stable and latest_experimental (the latter via SteamCMD beta: latest_experimental) — see module.yaml update_providers. The telnet password is auto-generated on first install only if TelnetPassword is empty, and stored plaintext at /game-saves/.panel-telnet-password (also surfaced in the Config tab). Read it there to telnet/RCON in manually during an incident.