658bda1d24
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
43 lines
1.5 KiB
YAML
43 lines
1.5 KiB
YAML
# SteamCMD sidecar test module.
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#
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# Uses Half-Life 1 Dedicated Server (app_id=70, ~200MB) as a small-but-real
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# SteamCMD download to verify the panel's sidecar updater end-to-end.
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# The "main" container is just an alpine sleeper holding open the volume —
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# we never need to start HLDS; we only care that the panel successfully
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# spawns a steamcmd sidecar, mounts the shared volume, streams install
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# progress, and exits cleanly.
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id: steamcmd-test
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name: "SteamCMD test (HLDS)"
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version: 0.1.0
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supported_modes:
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- docker
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runtime:
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docker:
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image: alpine:3.21
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# Host networking -- container shares the host net namespace, so
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# any port the game/mod binds is directly on the LAN. AMP-like
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# model. Multi-instance safety comes from env-driven per-instance
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# ports (panel allocator + env: mapping on each ports entry).
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network_mode: host
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command: [sleep, "86400"]
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browseable_root: /data
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volumes:
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- { type: volume, name: "panel-$INSTANCE_ID-data", container: "/data" }
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ports:
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- { name: p, proto: tcp, default: 14000 }
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resources:
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min_ram_mb: 64
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recommended_ram_mb: 128
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update_providers:
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- id: hlds
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kind: steamcmd
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app_id: "90"
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install_path: "/data"
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# --- Manifest-driven UI metadata (WI-07) --------------------------
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# Consumed by the CONTROLLER/dashboard only (the controller loads its
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# own ./modules copy at startup); the agent ignores these at runtime.
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appearance:
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emoji: "⚙️"
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grad: "linear-gradient(135deg,#1e3a8a,#3b82f6)"
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